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Include new 1.7 biomes in fishing biome XP boost and Ice Fishing check
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@ -98,9 +98,7 @@ public class FishingCommand extends SkillCommand {
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location = player.getLocation();
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location = player.getLocation();
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}
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}
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Biome biome = location.getBlock().getBiome();
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if (Fishing.masterAnglerBiomes.contains(location.getBlock().getBiome())) {
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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}
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}
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@ -1,9 +1,12 @@
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package com.gmail.nossr50.skills.fishing;
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package com.gmail.nossr50.skills.fishing;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Biome;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@ -54,6 +57,13 @@ public final class Fishing {
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public static int fishermansDietRankLevel2 = fishermansDietRankLevel1 * 2;
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public static int fishermansDietRankLevel2 = fishermansDietRankLevel1 * 2;
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public static int fishermansDietMaxLevel = fishermansDietRankLevel1 * 5;
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public static int fishermansDietMaxLevel = fishermansDietRankLevel1 * 5;
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public static Set<Biome> masterAnglerBiomes = EnumSet.of(Biome.RIVER, Biome.OCEAN, Biome.DEEP_OCEAN);
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public static Set<Biome> iceFishingBiomes = EnumSet.of(
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Biome.FROZEN_OCEAN, Biome.FROZEN_RIVER,
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Biome.TAIGA, Biome.TAIGA_HILLS, Biome.TAIGA_MOUNTAINS,
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Biome.ICE_PLAINS, Biome.ICE_MOUNTAINS, Biome.ICE_PLAINS_SPIKES,
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Biome.COLD_TAIGA, Biome.COLD_TAIGA_HILLS, Biome.COLD_TAIGA_MOUNTAINS);
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private Fishing() {}
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private Fishing() {}
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/**
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/**
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@ -12,7 +12,6 @@ import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.WeatherType;
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import org.bukkit.WeatherType;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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@ -70,7 +69,6 @@ public class FishingManager extends SkillManager {
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private Location fishingTarget;
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private Location fishingTarget;
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private Item fishingCatch;
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private Item fishingCatch;
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private Location hookLocation;
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private Location hookLocation;
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public FishingManager(McMMOPlayer mcMMOPlayer) {
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public FishingManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.FISHING);
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super(mcMMOPlayer, SkillType.FISHING);
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}
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}
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@ -198,10 +196,7 @@ public class FishingManager extends SkillManager {
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}
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}
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// Make sure this is a body of water, not just a block of ice.
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// Make sure this is a body of water, not just a block of ice.
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Biome biome = block.getBiome();
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if (!Fishing.iceFishingBiomes.contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.STATIONARY_WATER)) {
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boolean isFrozenBiome = (biome == Biome.FROZEN_OCEAN || biome == Biome.FROZEN_RIVER || biome == Biome.TAIGA || biome == Biome.TAIGA_HILLS || biome == Biome.ICE_PLAINS || biome == Biome.ICE_MOUNTAINS);
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if (!isFrozenBiome && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.STATIONARY_WATER)) {
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return false;
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return false;
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}
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}
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@ -281,12 +276,11 @@ public class FishingManager extends SkillManager {
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public void masterAngler(Fish hook) {
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public void masterAngler(Fish hook) {
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Player player = getPlayer();
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Player player = getPlayer();
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Location location = hook.getLocation();
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Location location = hook.getLocation();
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Biome biome = location.getBlock().getBiome();
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double biteChance = hook.getBiteChance();
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double biteChance = hook.getBiteChance();
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hookLocation = location;
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hookLocation = location;
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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if (Fishing.masterAnglerBiomes.contains(location.getBlock().getBiome())) {
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biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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}
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}
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