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Add support for data value ranges in blocks.yml
For example `Block_1|0-5`
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001ea19b1c
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@ -72,15 +72,36 @@ public class CustomBlockConfig extends ConfigLoader {
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continue;
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}
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byte blockData = (blockInfo.length == 2) ? Byte.valueOf(blockInfo[1]) : 0;
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MaterialData blockMaterialData = new MaterialData(blockMaterial, blockData);
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if (blockInfo.length == 2) {
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String[] dataInfo = blockInfo[1].split("[-]");
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if (dataInfo.length == 2) {
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byte startByte = Byte.valueOf(dataInfo[0]);
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byte endByte = Byte.valueOf(dataInfo[1]);
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for (byte i = startByte; i < endByte; i++) {
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MaterialData blockMaterialData = new MaterialData(blockMaterial, i);
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loadBlock(skillType, blockList, blockName, blockMaterialData);
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}
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return;
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}
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}
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byte blockData = (blockInfo.length == 2) ? Byte.valueOf(blockInfo[1]) : 0;
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MaterialData blockMaterialData = new MaterialData(blockMaterial, blockData);
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loadBlock(skillType, blockList, blockName, blockMaterialData);
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}
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}
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private void loadBlock(String skillType, List<MaterialData> blockList, String blockName, MaterialData blockMaterialData) {
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if (blockList != null) {
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blockList.add(blockMaterialData);
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}
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if (skillType.equals("Ability_Blocks")) {
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continue;
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return;
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}
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int xp = config.getInt(skillType + "." + blockName + ".XP_Gain");
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@ -103,4 +124,3 @@ public class CustomBlockConfig extends ConfigLoader {
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customBlockMap.put(blockMaterialData, new CustomBlock(xp, config.getBoolean(skillType + "." + blockName + ".Double_Drops_Enabled"), smeltingXp));
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}
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}
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}
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