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Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' which allows chat spys to join servers with spying toggled on instead of off
its a QOL feature for people who are always spying on chat
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@ -1,6 +1,7 @@
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Version 2.1.151
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Fixed a bug where players could use the party chat command without the party chat permission
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Added new config 'chat.yml'
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Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' to chat.yml which when enabled will start users who have the chat spy permission in chat spying mode
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All chat settings that used to be in 'config.yml' are now in 'chat.yml'
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NOTES:
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@ -218,5 +218,4 @@ public class ChatManager {
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}
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}
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}
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}
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}
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@ -48,4 +48,9 @@ public class ChatConfig extends AutoUpdateConfigLoader {
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String key = "Chat.Channels." + StringUtils.getCapitalized(chatChannel.toString()) + ".Use_Display_Names";
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return config.getBoolean(key, true);
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}
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public boolean isSpyingAutomatic() {
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return config.getBoolean("Chat.Channels.Party.Spies.Automatically_Enable_Spying", false);
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}
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}
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@ -3,6 +3,7 @@ package com.gmail.nossr50.datatypes.player;
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import com.gmail.nossr50.chat.author.AdminAuthor;
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import com.gmail.nossr50.chat.author.PartyAuthor;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.ChatConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.WorldBlacklist;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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@ -161,6 +162,10 @@ public class McMMOPlayer implements Identified {
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this.partyAuthor = new PartyAuthor(player);
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this.chatChannel = ChatChannel.NONE;
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if(ChatConfig.getInstance().isSpyingAutomatic() && Permissions.adminChatSpy(getPlayer())) {
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chatSpy = true;
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}
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}
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public String getPlayerName() {
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@ -8,6 +8,9 @@ Chat:
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Enable: true
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# Whether or not to use the current display name of a player
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Use_Display_Names: true
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Spies:
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# Whether or not players with the chat spy permission join the server with chat spying toggled on
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Automatically_Enable_Spying: false
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Admin:
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# Enable or disable party chat
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Enable: true
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