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2.1.214
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@ -1,3 +1,13 @@
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Version 2.1.214
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Temporarily removed FakePlayerAnimationEvent (see notes)
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NOTES:
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Spigot updated PlayerAnimationEvent with an API break between versions 1.18 and 1.19, as a temporary fix for mcMMO to be able to support both of these
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Minecraft versions I have temporarily removed FakePlayerAnimationEvent. I am working on a fix to dynamically use the correct API depending on the version of MC
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as many people will likely be stuck on 1.18 for a while.
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FakePlayerAnimationEvent existed to circumvent false positives on anti-cheat plugins such as NoCheat, however
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I am unsure if it is still needed and removing it may have no ill effects.. however I cannot be certain.
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Anti-cheat plugin authors should be informed to update if you run into false positives with mcMMO after this update so they can make the appropriate changes.
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Version 2.1.213
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Version 2.1.213
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Updated various mechanics to recognize and understand the new blocks
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Updated various mechanics to recognize and understand the new blocks
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Added 'Packed_Mud' to mining xp
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Added 'Packed_Mud' to mining xp
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.213</version>
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<version>2.1.214</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -1,14 +1,14 @@
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package com.gmail.nossr50.events.fake;
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//package com.gmail.nossr50.events.fake;
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//
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import org.bukkit.entity.Player;
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//import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerAnimationEvent;
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//import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationType;
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//import org.bukkit.event.player.PlayerAnimationType;
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//
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/**
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///**
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* Called when handling extra drops to avoid issues with NoCheat.
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// * Called when handling extra drops to avoid issues with NoCheat.
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*/
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// */
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public class FakePlayerAnimationEvent extends PlayerAnimationEvent implements FakeEvent {
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//public class FakePlayerAnimationEvent extends PlayerAnimationEvent implements FakeEvent {
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public FakePlayerAnimationEvent(Player player, PlayerAnimationType playerAnimationType) {
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// public FakePlayerAnimationEvent(Player player, PlayerAnimationType playerAnimationType) {
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super(player, playerAnimationType);
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// super(player, playerAnimationType);
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}
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// }
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}
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//}
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@ -8,7 +8,6 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.taming.CallOfTheWildType;
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import com.gmail.nossr50.datatypes.skills.subskills.taming.CallOfTheWildType;
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import com.gmail.nossr50.events.McMMOReplaceVanillaTreasureEvent;
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import com.gmail.nossr50.events.McMMOReplaceVanillaTreasureEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.ShareHandler;
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import com.gmail.nossr50.party.ShareHandler;
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@ -841,7 +840,7 @@ public class PlayerListener implements Listener {
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HerbalismManager herbalismManager = mcMMOPlayer.getHerbalismManager();
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HerbalismManager herbalismManager = mcMMOPlayer.getHerbalismManager();
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FakePlayerAnimationEvent fakeSwing = new FakePlayerAnimationEvent(event.getPlayer(), PlayerAnimationType.ARM_SWING); //PlayerAnimationEvent compat
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// FakePlayerAnimationEvent fakeSwing = new FakePlayerAnimationEvent(event.getPlayer(), PlayerAnimationType.ARM_SWING); //PlayerAnimationEvent compat
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if(!event.isCancelled() || event.useInteractedBlock() != Event.Result.DENY) {
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if(!event.isCancelled() || event.useInteractedBlock() != Event.Result.DENY) {
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//TODO: Is this code to set false from bone meal even needed? I'll have to double check later.
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//TODO: Is this code to set false from bone meal even needed? I'll have to double check later.
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if (heldItem.getType() == Material.BONE_MEAL) {
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if (heldItem.getType() == Material.BONE_MEAL) {
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@ -860,7 +859,7 @@ public class PlayerListener implements Listener {
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if (herbalismManager.canGreenThumbBlock(blockState)) {
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if (herbalismManager.canGreenThumbBlock(blockState)) {
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//call event for Green Thumb Block
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//call event for Green Thumb Block
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if(!EventUtils.callSubSkillBlockEvent(player, SubSkillType.HERBALISM_GREEN_THUMB, block).isCancelled()) {
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if(!EventUtils.callSubSkillBlockEvent(player, SubSkillType.HERBALISM_GREEN_THUMB, block).isCancelled()) {
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Bukkit.getPluginManager().callEvent(fakeSwing);
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// Bukkit.getPluginManager().callEvent(fakeSwing);
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player.getInventory().getItemInMainHand().setAmount(heldItem.getAmount() - 1);
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player.getInventory().getItemInMainHand().setAmount(heldItem.getAmount() - 1);
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player.updateInventory();
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player.updateInventory();
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if (herbalismManager.processGreenThumbBlocks(blockState) && EventUtils.simulateBlockBreak(block, player, false)) {
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if (herbalismManager.processGreenThumbBlocks(blockState) && EventUtils.simulateBlockBreak(block, player, false)) {
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@ -871,7 +870,7 @@ public class PlayerListener implements Listener {
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/* SHROOM THUMB CHECK */
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/* SHROOM THUMB CHECK */
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else if (herbalismManager.canUseShroomThumb(blockState)) {
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else if (herbalismManager.canUseShroomThumb(blockState)) {
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if(!EventUtils.callSubSkillBlockEvent(player, SubSkillType.HERBALISM_SHROOM_THUMB, block).isCancelled()) {
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if(!EventUtils.callSubSkillBlockEvent(player, SubSkillType.HERBALISM_SHROOM_THUMB, block).isCancelled()) {
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Bukkit.getPluginManager().callEvent(fakeSwing);
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// Bukkit.getPluginManager().callEvent(fakeSwing);
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event.setCancelled(true);
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event.setCancelled(true);
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if (herbalismManager.processShroomThumb(blockState)
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if (herbalismManager.processShroomThumb(blockState)
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&& EventUtils.simulateBlockBreak(block, player, false)) {
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&& EventUtils.simulateBlockBreak(block, player, false)) {
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@ -44,6 +44,7 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationType;
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import org.bukkit.event.player.PlayerAnimationType;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@ -225,12 +226,12 @@ public final class EventUtils {
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return event;
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return event;
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}
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}
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public static FakePlayerAnimationEvent callFakeArmSwingEvent(Player player) {
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// public static Event callFakeArmSwingEvent(@NotNull Player player) {
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FakePlayerAnimationEvent event = new FakePlayerAnimationEvent(player, PlayerAnimationType.ARM_SWING);
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// PlayerAnimationEvent event = new FakePlayerAnimationEvent(player, PlayerAnimationType.ARM_SWING);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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// mcMMO.p.getServer().getPluginManager().callEvent(event);
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//
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return event;
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// return event;
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}
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// }
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public static boolean tryLevelChangeEvent(Player player, PrimarySkillType skill, int levelsChanged, float xpRemoved, boolean isLevelUp, XPGainReason xpGainReason) {
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public static boolean tryLevelChangeEvent(Player player, PrimarySkillType skill, int levelsChanged, float xpRemoved, boolean isLevelUp, XPGainReason xpGainReason) {
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McMMOPlayerLevelChangeEvent event = isLevelUp ? new McMMOPlayerLevelUpEvent(player, skill, levelsChanged, xpGainReason) : new McMMOPlayerLevelDownEvent(player, skill, levelsChanged, xpGainReason);
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McMMOPlayerLevelChangeEvent event = isLevelUp ? new McMMOPlayerLevelUpEvent(player, skill, levelsChanged, xpGainReason) : new McMMOPlayerLevelDownEvent(player, skill, levelsChanged, xpGainReason);
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@ -315,9 +316,9 @@ public final class EventUtils {
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PluginManager pluginManager = mcMMO.p.getServer().getPluginManager();
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PluginManager pluginManager = mcMMO.p.getServer().getPluginManager();
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// Support for NoCheat
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// Support for NoCheat
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if (shouldArmSwing) {
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//if (shouldArmSwing) {
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callFakeArmSwingEvent(player);
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// callFakeArmSwingEvent(player);
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}
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//}
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getInventory().getItemInMainHand(), true);
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getInventory().getItemInMainHand(), true);
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pluginManager.callEvent(damageEvent);
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pluginManager.callEvent(damageEvent);
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@ -626,7 +626,7 @@ public class ScoreboardWrapper {
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}
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}
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}
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}
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public void acceptLeaderboardData(List<PlayerStat> leaderboardData) {
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public void acceptLeaderboardData(@NotNull List<PlayerStat> leaderboardData) {
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for (PlayerStat stat : leaderboardData) {
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for (PlayerStat stat : leaderboardData) {
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String name = stat.name;
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String name = stat.name;
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@ -681,7 +681,7 @@ public final class CombatUtils {
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continue;
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continue;
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}
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}
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EventUtils.callFakeArmSwingEvent(attacker);
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//EventUtils.callFakeArmSwingEvent(attacker);
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switch (type) {
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switch (type) {
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case SWORDS:
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case SWORDS:
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