Fixed bug with Chunklets not being reloaded on /reload

This commit is contained in:
NuclearW
2012-06-16 21:43:04 -04:00
parent 09721518b0
commit 4407ed0a6f
5 changed files with 26 additions and 0 deletions

View File

@ -36,6 +36,13 @@ public interface ChunkletManager {
*/
public void unloadWorld(World world);
/**
* Load all ChunkletStores from all loaded chunks from this world into memory
*
* @param world World to load
*/
public void loadWorld(World world);
/**
* Save all ChunkletStores
*/

View File

@ -11,6 +11,7 @@ import java.io.StreamCorruptedException;
import java.util.HashMap;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.block.Block;
@ -92,6 +93,13 @@ public class HashChunkletManager implements ChunkletManager {
}
}
@Override
public void loadWorld(World world) {
for(Chunk chunk : world.getLoadedChunks()) {
this.chunkLoaded(chunk.getX(), chunk.getZ(), world);
}
}
@Override
public void saveAll() {
for(World world : Bukkit.getWorlds()) {

View File

@ -29,6 +29,11 @@ public class NullChunkletManager implements ChunkletManager {
return;
}
@Override
public void loadWorld(World world) {
return;
}
@Override
public void saveAll() {
return;