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	Clean up some of our messes.
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		| @@ -26,9 +26,7 @@ public class Unarmed { | ||||
|         if (inventory.containsAtLeast(dropStack, 1)) { | ||||
|             int nextSlot = 0; | ||||
|  | ||||
|             for (Iterator<ItemStack> iterator = inventory.iterator(); iterator.hasNext();) { | ||||
|                 ItemStack itemstack = iterator.next(); | ||||
|  | ||||
|             for (ItemStack itemstack: inventory) { | ||||
|                 if (dropStack.isSimilar(itemstack)) { | ||||
|                     int itemAmount = itemstack.getAmount(); | ||||
|                     int itemMax = itemstack.getMaxStackSize(); | ||||
| @@ -71,7 +69,8 @@ public class Unarmed { | ||||
|  | ||||
|                 nextSlot++; | ||||
|             } | ||||
|         } else if (firstEmpty != -1) { | ||||
|         } | ||||
|         else if (firstEmpty != -1) { | ||||
|             drop.remove(); | ||||
|             dropStack.setAmount(dropAmount); | ||||
|             inventory.setItem(firstEmpty, dropStack); | ||||
|   | ||||
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