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This is better too.
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@ -40,13 +40,12 @@ public class PartyInviteCommand implements CommandExecutor {
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return true;
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}
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Party playerParty = mcMMOPlayer.getParty();
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if (!PartyManager.canInvite(playerName, playerParty)) {
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if (!PartyManager.canInvite(mcMMOPlayer)) {
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player.sendMessage(LocaleLoader.getString("Party.Locked"));
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return true;
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}
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Party playerParty = mcMMOPlayer.getParty();
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mcMMOTarget.setPartyInvite(playerParty);
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sender.sendMessage(LocaleLoader.getString("Commands.Invite.Success"));
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@ -378,8 +378,10 @@ public final class PartyManager {
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* @param party The party to check
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* @return true if the player can invite
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*/
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public static boolean canInvite(String playerName, Party party) {
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return !party.isLocked() || party.getLeader().equalsIgnoreCase(playerName);
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public static boolean canInvite(McMMOPlayer mcMMOPlayer) {
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Party party = mcMMOPlayer.getParty();
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return !party.isLocked() || party.getLeader().equalsIgnoreCase(mcMMOPlayer.getPlayer().getName());
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}
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/**
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