Code Cleanup Pt 2

This commit is contained in:
nossr50
2019-04-03 19:25:14 -07:00
parent 0e39656c88
commit 43037f8c13
118 changed files with 372 additions and 400 deletions

View File

@@ -44,7 +44,7 @@ public class AcrobaticsCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canDodge) {
messages.add(getStatMessage(SubSkillType.ACROBATICS_DODGE, dodgeChance)
@@ -71,7 +71,7 @@ public class AcrobaticsCommand extends SkillCommand {
graceChance = RandomChanceUtil.getRandomChanceExecutionChance(grace_rcs);
//damageThreshold = AdvancedConfig.getInstance().getRollDamageThreshold();
String rollStrings[] = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.ACROBATICS_ROLL);
String[] rollStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.ACROBATICS_ROLL);
//Format
double rollChanceLucky = rollChance * 1.333D;

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@@ -67,7 +67,7 @@ public class AlchemyCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canCatalysis) {
messages.add(getStatMessage(SubSkillType.ALCHEMY_CATALYSIS, brewSpeed)

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@@ -59,7 +59,7 @@ public class ArcheryCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canRetrieve) {
messages.add(getStatMessage(SubSkillType.ARCHERY_ARROW_RETRIEVAL, retrieveChance)

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@@ -72,7 +72,7 @@ public class AxesCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canImpact) {
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", impactDamage)));

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@@ -27,7 +27,7 @@ public class ExcavationCommand extends SkillCommand {
protected void dataCalculations(Player player, float skillValue) {
// GIGA DRILL BREAKER
if (canGigaDrill) {
String gigaDrillStrings[] = calculateLengthDisplayValues(player, skillValue);
String[] gigaDrillStrings = calculateLengthDisplayValues(player, skillValue);
gigaDrillBreakerLength = gigaDrillStrings[0];
gigaDrillBreakerLengthEndurance = gigaDrillStrings[1];
}
@@ -41,7 +41,7 @@ public class ExcavationCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canGigaDrill) {
messages.add(getStatMessage(SubSkillType.EXCAVATION_GIGA_DRILL_BREAKER, gigaDrillBreakerLength)

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@@ -128,7 +128,7 @@ public class FishingCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canFishermansDiet) {
messages.add(getStatMessage(false, true, SubSkillType.FISHING_FISHERMANS_DIET, String.valueOf(fishermansDietRank)));

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@@ -45,7 +45,7 @@ public class HerbalismCommand extends SkillCommand {
// DOUBLE DROPS
if (canDoubleDrop) {
String[] doubleDropStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.HERBALISM_DOUBLE_DROPS);;
String[] doubleDropStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.HERBALISM_DOUBLE_DROPS);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
}
@@ -99,7 +99,7 @@ public class HerbalismCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canDoubleDrop) {
messages.add(getStatMessage(SubSkillType.HERBALISM_DOUBLE_DROPS, doubleDropChance)

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@@ -78,7 +78,7 @@ public class MiningCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canBiggerBombs) {
messages.add(getStatMessage(true, true, SubSkillType.MINING_BLAST_MINING, String.valueOf(blastRadiusIncrease)));

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@@ -64,7 +64,7 @@ public class MmoInfoCommand implements TabExecutor {
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
switch (args.length) {
case 1:
return StringUtil.copyPartialMatches(args[0], PrimarySkillType.SUBSKILL_NAMES, new ArrayList<String>(PrimarySkillType.SUBSKILL_NAMES.size()));
return StringUtil.copyPartialMatches(args[0], PrimarySkillType.SUBSKILL_NAMES, new ArrayList<>(PrimarySkillType.SUBSKILL_NAMES.size()));
default:
return ImmutableList.of();
}

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@@ -90,7 +90,7 @@ public class RepairCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canArcaneForge) {
RepairManager repairManager = UserManager.getPlayer(player).getRepairManager();

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@@ -36,7 +36,7 @@ public class SalvageCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
if (canAdvancedSalvage) {

View File

@@ -162,28 +162,26 @@ public abstract class SkillCommand implements TabExecutor {
ArrayList<PrimarySkillType> parentList = new ArrayList<>();
//TODO: Add JSON here
for (PrimarySkillType parent : parents) {
parentList.add(parent);
/*player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)))*/;
}
/*player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)))*/
parentList.addAll(parents);
String parentMessage = "";
StringBuilder parentMessage = new StringBuilder();
for(int i = 0; i < parentList.size(); i++)
{
if(i+1 < parentList.size())
{
parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
parentMessage += ChatColor.GRAY+", ";
parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i))));
parentMessage.append(ChatColor.GRAY + ", ");
} else {
parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
parentMessage.append(LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i))));
}
}
//XP GAIN METHOD
player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain.Child")));
player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, parentMessage));
player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, parentMessage.toString()));
//LEVEL
//player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, skillValue));

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@@ -67,7 +67,7 @@ public class SkillGuideCommand implements CommandExecutor {
private ArrayList<String> grabPageContents(int page) {
int pageIndexStart = 8 * (page - 1); // Determine what string to start at
ArrayList<String> allStrings = new ArrayList<String>();
ArrayList<String> allStrings = new ArrayList<>();
allStrings.add(header);
@@ -86,7 +86,7 @@ public class SkillGuideCommand implements CommandExecutor {
}
private ArrayList<String> getGuide(PrimarySkillType skill) {
ArrayList<String> guide = new ArrayList<String>();
ArrayList<String> guide = new ArrayList<>();
for (int i = 0; i < 10; i++) {
String[] section = LocaleLoader.getString("Guides." + StringUtils.getCapitalized(skill.toString()) + ".Section." + i).split("\n");

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@@ -62,7 +62,7 @@ public class SmeltingCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
/*if (canFluxMine) {
messages.add(getStatMessage(SubSkillType.SMELTING_FLUX_MINING, str_fluxMiningChance)

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@@ -68,7 +68,7 @@ public class SwordsCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
int ruptureTicks = UserManager.getPlayer(player).getSwordsManager().getRuptureBleedTicks();
double ruptureDamagePlayers = RankUtils.getRank(player, SubSkillType.SWORDS_RUPTURE) >= 3 ? AdvancedConfig.getInstance().getRuptureDamagePlayer() * 1.5D : AdvancedConfig.getInstance().getRuptureDamagePlayer();

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@@ -56,7 +56,7 @@ public class TamingCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canEnvironmentallyAware) {
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1")));

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@@ -40,7 +40,7 @@ public class UnarmedCommand extends SkillCommand {
protected void dataCalculations(Player player, float skillValue) {
// UNARMED_ARROW_DEFLECT
if (canDeflect) {
String[] deflectStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_ARROW_DEFLECT);;
String[] deflectStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_ARROW_DEFLECT);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
}
@@ -54,7 +54,7 @@ public class UnarmedCommand extends SkillCommand {
// UNARMED_DISARM
if (canDisarm) {
String[] disarmStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_DISARM);;
String[] disarmStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_DISARM);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
}
@@ -84,7 +84,7 @@ public class UnarmedCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canDeflect) {
messages.add(getStatMessage(SubSkillType.UNARMED_ARROW_DEFLECT, deflectChance)

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@@ -46,7 +46,7 @@ public class WoodcuttingCommand extends SkillCommand {
}
private void setDoubleDropClassicChanceStrings(Player player) {
String[] doubleDropStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.WOODCUTTING_HARVEST_LUMBER);;
String[] doubleDropStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.WOODCUTTING_HARVEST_LUMBER);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
}
@@ -63,7 +63,7 @@ public class WoodcuttingCommand extends SkillCommand {
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
List<String> messages = new ArrayList<>();
if (canDoubleDrop) {
messages.add(getStatMessage(SubSkillType.WOODCUTTING_HARVEST_LUMBER, doubleDropChance)