Tweak archaeology numbers

This commit is contained in:
nossr50 2019-06-24 22:48:22 -07:00
parent ccb86264d9
commit 421d6cff3b
4 changed files with 11 additions and 6 deletions

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@ -10,6 +10,7 @@ Version 2.1.89
Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description' Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
Added locale string 'Excavation.SubSkill.Archaeology.Stat' Added locale string 'Excavation.SubSkill.Archaeology.Stat'
Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra' Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes) Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)

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@ -55,7 +55,11 @@ public class ExcavationCommand extends SkillCommand {
} }
if(canUseSubskill(player, SubSkillType.EXCAVATION_ARCHAEOLOGY)) { if(canUseSubskill(player, SubSkillType.EXCAVATION_ARCHAEOLOGY)) {
messages.add(getStatMessage(SubSkillType.EXCAVATION_ARCHAEOLOGY, percent.format(excavationManager.getArchaelogyExperienceOrbChance()), String.valueOf(excavationManager.getExperienceOrbsReward()))); messages.add(getStatMessage(false, false, SubSkillType.EXCAVATION_ARCHAEOLOGY,
percent.format(excavationManager.getArchaelogyExperienceOrbChance() / 100.0D)));
messages.add(getStatMessage(true, false, SubSkillType.EXCAVATION_ARCHAEOLOGY,
String.valueOf(excavationManager.getExperienceOrbsReward())));
} }
return messages; return messages;

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@ -61,7 +61,7 @@ public class ExcavationManager extends SkillManager {
} }
public int getExperienceOrbsReward() { public int getExperienceOrbsReward() {
return 5 * getArchaeologyRank(); return 1 * getArchaeologyRank();
} }
public double getArchaelogyExperienceOrbChance() { public double getArchaelogyExperienceOrbChance() {

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@ -217,9 +217,9 @@ Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker
Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed
Excavation.SubSkill.GigaDrillBreaker.Stat=Giga Drill Breaker Duration Excavation.SubSkill.GigaDrillBreaker.Stat=Giga Drill Breaker Duration
Excavation.SubSkill.Archaeology.Name=Archaeology Excavation.SubSkill.Archaeology.Name=Archaeology
Excavation.SubSkill.Archaeology.Description=Unearth the secrets of the land! Find treasure and experience orbs! Excavation.SubSkill.Archaeology.Description=Unearth the secrets of the land! High skill levels increase your odds of finding experience orbs when you find treasure!
Excavation.SubSkill.Archaeology.Stat=Archaelogy Experience Orb Rate Excavation.SubSkill.Archaeology.Stat=Archaelogy Experience Orb Chance
Excavation.SubSkill.Archaeology.Stat.Extra={0}% chance to find {1} experience orbs alongside treasure Excavation.SubSkill.Archaeology.Stat.Extra=Archaeoloy Experience Orb Amount
Excavation.Listener=Excavation: Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=**Giga Drill Breaker has worn off** Excavation.Skills.GigaDrillBreaker.Off=**Giga Drill Breaker has worn off**
@ -251,7 +251,7 @@ Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished
Fishing.SubSkill.FishermansDiet.Stat=Fisherman's Diet:[[GREEN]] Rank {0} Fishing.SubSkill.FishermansDiet.Stat=Fisherman's Diet:[[GREEN]] Rank {0}
Fishing.SubSkill.MasterAngler.Name=Master Angler Fishing.SubSkill.MasterAngler.Name=Master Angler
Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing
Fishing.SubSkill.MasterAngler.Stat=Added Bite Chance at your current location: [[GREEN]]+[[YELLOW]]{0} Fishing.SubSkill.MasterAngler.Stat=Added Bite Chance at your current location: [[GREEN]]+{0}
Fishing.SubSkill.IceFishing.Name=Ice Fishing Fishing.SubSkill.IceFishing.Name=Ice Fishing
Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
Fishing.SubSkill.IceFishing.Stat=Ice Fishing Fishing.SubSkill.IceFishing.Stat=Ice Fishing