mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Ported the player profile system from vMinecraft over to vChat, with a few changes.
This commit is contained in:
parent
4cf87d0541
commit
407c9d5b8a
@ -24,14 +24,15 @@ public class vChat extends JavaPlugin {
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public vChat(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
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public vChat(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
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super(pluginLoader, instance, desc, folder, plugin, cLoader);
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super(pluginLoader, instance, desc, folder, plugin, cLoader);
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}
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}
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public void onEnable() {
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public void onEnable() {
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PluginManager pm = getServer().getPluginManager();
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PluginManager pm = getServer().getPluginManager();
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_COMMAND, playerListener, Priority.Normal, this);
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PluginDescriptionFile pdfFile = this.getDescription();
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PluginDescriptionFile pdfFile = this.getDescription();
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System.out.println( pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
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System.out.println( pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
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//Load the users file
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vUsers.getInstance().loadUsers();
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}
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}
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public void onDisable() {
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public void onDisable() {
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System.out.println("vChat Disabled!");
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System.out.println("vChat Disabled!");
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@ -24,6 +24,10 @@ public class vPlayerListener extends PlayerListener {
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public vPlayerListener(vChat instance) {
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public vPlayerListener(vChat instance) {
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plugin = instance;
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plugin = instance;
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}
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}
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public void onPlayerJoin(PlayerEvent event) {
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Player player = event.getPlayer();
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vUsers.addUser(player);
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}
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//Special Color Codes
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//Special Color Codes
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protected static final String[] rainbow = new String[] {
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protected static final String[] rainbow = new String[] {
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ChatColor.DARK_RED.toString(),
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ChatColor.DARK_RED.toString(),
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@ -56,7 +60,7 @@ public class vPlayerListener extends PlayerListener {
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Player[] players = plugin.getServer().getOnlinePlayers();
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Player[] players = plugin.getServer().getOnlinePlayers();
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//Quotes
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//Quotes
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if(split[0].startsWith(">"))
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if(split[0].startsWith(">"))
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quote(player, message);
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quote(player, message, players);
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else{
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else{
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quakeColors(player, message, players);
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quakeColors(player, message, players);
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}
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}
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@ -121,91 +125,87 @@ public class vPlayerListener extends PlayerListener {
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//=====================================================================
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//=====================================================================
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public static void gmsg(String msg){gmsg(null, msg, null);}
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public static void gmsg(String msg){gmsg(null, msg, null);}
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public static void gmsg(Player player, String msg){gmsg(player, msg, null);}
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public static void gmsg(Player player, String msg){gmsg(player, msg, null);}
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//=====================================================================
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//=====================================================================
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//Function: wordWrap
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//Function: wordWrap
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//Input: String msg: The message to be wrapped
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//Input: String msg: The message to be wrapped
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//Output: String[]: The array of substrings
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//Output: String[]: The array of substrings
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//Use: Cuts the message apart into whole words short enough to fit
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//Use: Cuts the message apart into whole words short enough to fit
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// on one line
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// on one line
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//=====================================================================
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//=====================================================================
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public static String[] wordWrap(String msg){
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public static String[] wordWrap(String msg){
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//Split each word apart
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ArrayList<String> split = new ArrayList<String>();
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for(String in : msg.split(" "))
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split.add(in);
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//Create an arraylist for the output
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//Create an arraylist for the output
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ArrayList<String> out = new ArrayList<String>();
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ArrayList<String> out = new ArrayList<String>();
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//Constructs the line that will be added to the output
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//While i is less than the length of the array of words
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StringBuffer line = new StringBuffer();
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while(!split.isEmpty()){
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//The current length of the line
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int len = 0;
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int curLength = 0;
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//The most recent color in a line
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String color = ChatColor.WHITE.toString();
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//The number of words on this line
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int wordLength = 0;
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for(int i = 0; i < msg.length(); i++)
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//Create an arraylist to hold individual words
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{
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ArrayList<String> words = new ArrayList<String>();
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//If the next char would be a color, don't count it as length
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//Loop through the words finding their length and increasing
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//but add it to the output line
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//j, the end point for the sub string
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if(msg.charAt(i) == ChatColor.DARK_RED.toString().charAt(0))
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while(!split.isEmpty() && split.get(0) != null && len <= lineLength)
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{
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int wordLength = msgLength(split.get(0)) + 4;
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//If a word is too long for a line
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if(wordLength > lineLength)
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{
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String[] tempArray = wordCut(len, split.remove(0));
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words.add(tempArray[0]);
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split.add(tempArray[1]);
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}
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//If the word is not too long to fit
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len += wordLength;
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if( len < lineLength)
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words.add(split.remove(0));
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}
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//Merge them and add them to the output array.
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out.add(combineSplit(words.toArray(new String[words.size()]), " ") + " " );
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}
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//Convert to an array and return
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return out.toArray(new String[out.size()]);
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}
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//CombineSplit
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public static String combineSplit(String[] array, String merge) {
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String out = "";
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for(String word : array)
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out += word + merge;
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return out;
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}
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//=====================================================================
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//Function: msgLength
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//Input: String str: The string to find the length of
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//Output: int: The length on the screen of a string
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//Use: Finds the length on the screen of a string. Ignores colors.
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//=====================================================================
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public static int msgLength(String str){
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int length = 0;
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//Loop through all the characters, skipping any color characters
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//and their following color codes
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for(int x = 0; x<str.length(); x++)
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{
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{
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line.append(msg.charAt(i));
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if((x+1 <= str.length()) && (str.charAt(x) == '^' || str.charAt(x) == ChatColor.WHITE.toString().charAt(0)))
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line.append(msg.charAt(i+1));
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//Increment skipping these chars
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i+=2;
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}
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//Add the length of the current character
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curLength += charLength(msg.charAt(i));
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//If it would be a space, increment the wordLength
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if(msg.charAt(i) == ' ')
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wordLength++;
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//If the character would make the line too long
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if(curLength > lineLength)
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{
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//Go back one to avoid making it too long
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i--;
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//Go back to the place we would split the line
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//If there is more than one word
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if(wordLength > 0)
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while(lineSplit.indexOf(msg.charAt(i)) == -1)
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{
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i--;
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line.deleteCharAt(line.length() - 1);
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}
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//Add the line to the output
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out.add(line.toString());
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//Make sure you have the most recent color
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for(int j = i; j > 0; j--)
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{
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{
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if(msg.charAt(j) == ChatColor.DARK_RED.toString().charAt(0))
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if(colorChange(str.charAt(x + 1)) != null)
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{
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{
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color = msg.substring(j, j+1);
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x++;
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break;
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continue;
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}
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}
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}
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}
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int len = charLength(str.charAt(x));
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//Create a new line
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length += len;
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line = new StringBuffer();
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curLength = 0;
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}
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}
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//If the line isn't long enough yet
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return length;
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else
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}
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{
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//Add the character to the line
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line.append(msg.charAt(i));
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}
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}
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//Add the final line
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out.add(line.toString());
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//Return the output as an array
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return out.toArray(new String[out.size()]);
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}
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//=====================================================================
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//=====================================================================
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//Function: colorChange
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//Function: colorChange
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//Input: char colour: The color code to find the color for
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//Input: char colour: The color code to find the color for
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@ -392,14 +392,14 @@ public class vPlayerListener extends PlayerListener {
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//Output: boolean: If this feature is enabled
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//Output: boolean: If this feature is enabled
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//Use: Displays a message as a quote
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//Use: Displays a message as a quote
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//=====================================================================
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//=====================================================================
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public void quote(Player player, String message)
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public void quote(Player player, String message, Player[] players)
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{
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{
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//Format the name
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//Format the name
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String playerName = ChatColor.WHITE + "<" + player.getName() + "> ";
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String playerName = ChatColor.WHITE + "<" + player.getName() + "> ";
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//Log the chat
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//Log the chat
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log.log(Level.INFO, "<"+player.getName()+"> " + message);
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log.log(Level.INFO, "<"+player.getName()+"> " + message);
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//Output the message
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//Output the message
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gmsg(player, playerName + ChatColor.GREEN + message);
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gmsg(player, playerName + ChatColor.GREEN + message, players);
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}
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}
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//=====================================================================
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//=====================================================================
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@ -424,7 +424,7 @@ public class vPlayerListener extends PlayerListener {
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{
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{
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//Start the line with the most recent color
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//Start the line with the most recent color
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String temp = "";
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String temp = "";
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if(!recentColor.equals("^r") && recentColor != null)
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if(!recentColor.equals("^r") && !recentColor.equals("^x") && recentColor != null)
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temp += recentColor;
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temp += recentColor;
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//Loop through looking for a color code
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//Loop through looking for a color code
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@ -459,7 +459,6 @@ public class vPlayerListener extends PlayerListener {
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&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
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&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
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{
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{
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temp += rainbow[i] + msg.charAt(x);
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temp += rainbow[i] + msg.charAt(x);
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if(msg.charAt(x) != ' ') i++;
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if(msg.charAt(x) != ' ') i++;
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if(i == rainbow.length) i = 0;
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if(i == rainbow.length) i = 0;
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x++;
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x++;
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@ -467,15 +466,15 @@ public class vPlayerListener extends PlayerListener {
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//If it reached another color instead of the end
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//If it reached another color instead of the end
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if(x < msg.length() && msg.charAt(x) == '^'
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if(x < msg.length() && msg.charAt(x) == '^'
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|| x < msg.length()
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/* Not sure what this check is for
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&& msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
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* || x < msg.length() && msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0)*/)
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{
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{
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taste = false;
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taste = false;
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i = 0;
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i = 0;
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x--;
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x--;
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}
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}
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}
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}
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if(xmasparty || recentColor.equals("^x"))
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if(xmasparty || recentColor.equals("^x"))
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{
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{
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//Skip the quake code for xmas
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//Skip the quake code for xmas
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if(recentColor.equals("^x"))
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if(recentColor.equals("^x"))
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@ -483,7 +482,7 @@ public class vPlayerListener extends PlayerListener {
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x += 2;
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x += 2;
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}
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}
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//Taste keeps it going with xmas if there
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//xmasparty keeps it going with xmas if there
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//are more lines
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//are more lines
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xmasparty = true;
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xmasparty = true;
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//Loop through the message applying the colors
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//Loop through the message applying the colors
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552
vChat/com/bukkit/nossr50/vChat/vUsers.java
Normal file
552
vChat/com/bukkit/nossr50/vChat/vUsers.java
Normal file
@ -0,0 +1,552 @@
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package com.bukkit.nossr50.vChat;
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import java.io.*;
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import java.util.ArrayList;
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import java.util.Properties;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.bukkit.entity.*;
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public class vUsers {
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private static volatile vUsers instance;
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protected static final Logger log = Logger.getLogger("Minecraft");
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String location = "vChat.users";
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public static PlayerList players = new PlayerList();
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private Properties properties = new Properties();
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//To load
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public void load() throws IOException {
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properties.load(new FileInputStream(location));
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}
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//To save
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public void save() {
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try {
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properties.store(new FileOutputStream(location), null);
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}catch(IOException ex) {
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}
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}
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public void loadUsers(){
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File theDir = new File(location);
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if(!theDir.exists()){
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//properties = new PropertiesFile(location);
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FileWriter writer = null;
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try {
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writer = new FileWriter(location);
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writer.write("#Storage place for user information\r\n");
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writer.write("#username:nickname:suffix:tag:ignore,list,names:alias,commands,here\r\n");
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while creating " + location, e);
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} finally {
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try {
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if (writer != null) {
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writer.close();
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}
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} catch (IOException e) {
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log.log(Level.SEVERE, "Exception while closing writer for " + location, e);
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}
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}
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} else {
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//properties = new PropertiesFile(location);
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try {
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load();
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} catch (IOException e) {
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log.log(Level.SEVERE, "Exception while loading " + location, e);
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}
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}
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}
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//=====================================================================
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//Function: addUser
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//Input: Player player: The player to create a profile for
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//Output: none
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//Use: Loads the profile for the specified player
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//=====================================================================
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public static void addUser(Player player){
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players.addPlayer(player);
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}
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//=====================================================================
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//Function: removeUser
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//Input: Player player: The player to stop following
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//Output: none
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//Use: Creates the player profile
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//=====================================================================
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public static void removeUser(Player player){
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players.removePlayer(player);
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}
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//=====================================================================
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//Function: getProfile
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//Input: Player player: The player to find the profile for
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//Output: PlayerList.PlayerProfile: The profile
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//Use: Gets the player profile
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//=====================================================================
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public static PlayerList.PlayerProfile getProfile(Player player){
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return players.findProfile(player);
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}
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public static vUsers getInstance() {
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if (instance == null) {
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instance = new vUsers();
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}
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return instance;
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}
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public static void getRow(){
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}
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}
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class PlayerList
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{
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protected static final Logger log = Logger.getLogger("Minecraft");
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ArrayList<PlayerProfile> players;
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//=====================================================================
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//Function: PlayerList
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//Input: Player player: The player to create a profile object for
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//Output: none
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//Use: Initializes the ArrayList
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//=====================================================================
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public PlayerList() { players = new ArrayList<PlayerProfile>(); }
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|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: addPlayer
|
||||||
|
//Input: Player player: The player to add
|
||||||
|
//Output: None
|
||||||
|
//Use: Add a profile of the specified player
|
||||||
|
//=====================================================================
|
||||||
|
public void addPlayer(Player player)
|
||||||
|
{
|
||||||
|
players.add(new PlayerProfile(player));
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: removePlayer
|
||||||
|
//Input: Player player: The player to remove
|
||||||
|
//Output: None
|
||||||
|
//Use: Remove the profile of the specified player
|
||||||
|
//=====================================================================
|
||||||
|
public void removePlayer(Player player)
|
||||||
|
{
|
||||||
|
players.remove(findProfile(player));
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: findProfile
|
||||||
|
//Input: Player player: The player to find's profile
|
||||||
|
//Output: PlayerProfile: The profile of the specified player
|
||||||
|
//Use: Get the profile for the specified player
|
||||||
|
//=====================================================================
|
||||||
|
public PlayerProfile findProfile(Player player)
|
||||||
|
{
|
||||||
|
for(PlayerProfile ply : players)
|
||||||
|
{
|
||||||
|
if(ply.isPlayer(player))
|
||||||
|
return ply;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Class: PlayerProfile
|
||||||
|
//Use: Encapsulates all commands for player options
|
||||||
|
//Author: cerevisiae
|
||||||
|
//=====================================================================
|
||||||
|
class PlayerProfile
|
||||||
|
{
|
||||||
|
protected final Logger log = Logger.getLogger("Minecraft");
|
||||||
|
private String playerName,
|
||||||
|
lastMessage,
|
||||||
|
nickName,
|
||||||
|
tag,
|
||||||
|
suffix,
|
||||||
|
party;
|
||||||
|
|
||||||
|
private boolean dead,
|
||||||
|
silent;
|
||||||
|
|
||||||
|
char defaultColor;
|
||||||
|
|
||||||
|
String location = "vChat.users";
|
||||||
|
|
||||||
|
private ArrayList<String> ignoreList;
|
||||||
|
//private commandList aliasList;
|
||||||
|
|
||||||
|
static final int EXIT_FAIL = 0,
|
||||||
|
EXIT_SUCCESS = 1,
|
||||||
|
EXIT_CONTINUE = 2;
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: PlayerProfile
|
||||||
|
//Input: Player player: The player to create a profile object for
|
||||||
|
//Output: none
|
||||||
|
//Use: Loads settings for the player or creates them if they don't
|
||||||
|
// exist.
|
||||||
|
//=====================================================================
|
||||||
|
public PlayerProfile(Player player)
|
||||||
|
{
|
||||||
|
//Declare things
|
||||||
|
playerName = player.getName();
|
||||||
|
tag = new String();
|
||||||
|
nickName = new String();
|
||||||
|
suffix = new String();
|
||||||
|
party = new String();
|
||||||
|
party = null;
|
||||||
|
defaultColor = 'f';
|
||||||
|
ignoreList = new ArrayList<String>();
|
||||||
|
dead = false;
|
||||||
|
|
||||||
|
//Try to load the player and if they aren't found, append them
|
||||||
|
if(!load())
|
||||||
|
addPlayer();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean load()
|
||||||
|
{
|
||||||
|
try {
|
||||||
|
//Open the user file
|
||||||
|
FileReader file = new FileReader(location);
|
||||||
|
BufferedReader in = new BufferedReader(file);
|
||||||
|
String line = "";
|
||||||
|
while((line = in.readLine()) != null)
|
||||||
|
{
|
||||||
|
//Find if the line contains the player we want.
|
||||||
|
String[] character = line.split(":");
|
||||||
|
if(!character[0].equals(playerName)){continue;}
|
||||||
|
|
||||||
|
//Get the tag
|
||||||
|
if(character.length > 1)
|
||||||
|
tag = character[1];
|
||||||
|
//Get the nickname
|
||||||
|
if(character.length > 2)
|
||||||
|
nickName = character[2];
|
||||||
|
//Get the suffix
|
||||||
|
if(character.length > 3)
|
||||||
|
suffix = character[3];
|
||||||
|
//Get the color
|
||||||
|
if(character.length > 4)
|
||||||
|
defaultColor = character[4].charAt(0);
|
||||||
|
//Ignore previously ignored players
|
||||||
|
if(character.length > 5)
|
||||||
|
{
|
||||||
|
String[] ignores = character[5].split(",");
|
||||||
|
if(ignores.length > 0)
|
||||||
|
{
|
||||||
|
for(String ignore : ignores)
|
||||||
|
ignoreList.add(ignore);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
in.close();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
in.close();
|
||||||
|
} catch (Exception e) {
|
||||||
|
log.log(Level.SEVERE, "Exception while reading "
|
||||||
|
+ location + " (Are you sure you formatted it correctly?)", e);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
// Function: save
|
||||||
|
// Input: none
|
||||||
|
// Output: None
|
||||||
|
// Use: Writes current values of PlayerProfile to disk
|
||||||
|
// Call this function to save current values
|
||||||
|
//=====================================================================
|
||||||
|
public void save()
|
||||||
|
{
|
||||||
|
try {
|
||||||
|
//Open the file
|
||||||
|
FileReader file = new FileReader(location);
|
||||||
|
BufferedReader in = new BufferedReader(file);
|
||||||
|
StringBuilder writer = new StringBuilder();
|
||||||
|
String line = "";
|
||||||
|
|
||||||
|
//While not at the end of the file
|
||||||
|
while((line = in.readLine()) != null)
|
||||||
|
{
|
||||||
|
//Read the line in and copy it to the output it's not the player
|
||||||
|
//we want to edit
|
||||||
|
if(!line.split(":")[0].equalsIgnoreCase(playerName))
|
||||||
|
{
|
||||||
|
writer.append(line).append("\r\n");
|
||||||
|
|
||||||
|
//Otherwise write the new player information
|
||||||
|
} else {
|
||||||
|
writer.append(playerName + ":");
|
||||||
|
writer.append(tag + ":");
|
||||||
|
writer.append(nickName + ":");
|
||||||
|
writer.append(suffix + ":");
|
||||||
|
writer.append(defaultColor + ":");
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
for(String ignore : ignoreList)
|
||||||
|
{
|
||||||
|
writer.append(ignore);
|
||||||
|
if(i < ignoreList.size() - 1)
|
||||||
|
writer.append(",");
|
||||||
|
}
|
||||||
|
writer.append("\r\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
in.close();
|
||||||
|
//Write the new file
|
||||||
|
FileWriter out = new FileWriter(location);
|
||||||
|
out.write(writer.toString());
|
||||||
|
out.close();
|
||||||
|
} catch (Exception e) {
|
||||||
|
log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void addPlayer()
|
||||||
|
{
|
||||||
|
try {
|
||||||
|
//Open the file to write the player
|
||||||
|
FileWriter file = new FileWriter(location, true);
|
||||||
|
BufferedWriter out = new BufferedWriter(file);
|
||||||
|
|
||||||
|
//Add the player to the end
|
||||||
|
out.append(playerName + ":");
|
||||||
|
out.append(tag + ":");
|
||||||
|
out.append(nickName + ":");
|
||||||
|
out.append(suffix + ":");
|
||||||
|
out.append(defaultColor + ":");
|
||||||
|
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
for(String ignore : ignoreList)
|
||||||
|
{
|
||||||
|
out.append(ignore);
|
||||||
|
if(i < ignoreList.size() - 1)
|
||||||
|
out.append(",");
|
||||||
|
}
|
||||||
|
out.newLine();
|
||||||
|
out.close();
|
||||||
|
} catch (Exception e) {
|
||||||
|
log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: isPlayer
|
||||||
|
//Input: None
|
||||||
|
//Output: Player: The player this profile belongs to
|
||||||
|
//Use: Finds if this profile belongs to a specified player
|
||||||
|
//=====================================================================
|
||||||
|
public boolean isPlayer(Player player)
|
||||||
|
{
|
||||||
|
return player.getName().equals(playerName);
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: isIgnored
|
||||||
|
//Input: Player player: Checks if a player is ignored
|
||||||
|
//Output: boolean: If they're ignored
|
||||||
|
//Use: Finds if the specified player is in the ignore list
|
||||||
|
//=====================================================================
|
||||||
|
public boolean isIgnored(Player player){
|
||||||
|
return ignoreList.contains(player.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: addIgnore
|
||||||
|
//Input: Player name: The player to ignore
|
||||||
|
//Output: boolean: If the player was successfully ignored
|
||||||
|
//Use: Ignores a player.
|
||||||
|
//=====================================================================
|
||||||
|
public boolean addIgnore(Player name)
|
||||||
|
{
|
||||||
|
if(!ignoreList.contains(name))
|
||||||
|
{
|
||||||
|
ignoreList.add(name.getName());
|
||||||
|
save();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: removeIgnore
|
||||||
|
//Input: Player name: The player to unignore
|
||||||
|
//Output: boolean: If the player was successfully unignored
|
||||||
|
//Use: Stops ignoring a player.
|
||||||
|
//=====================================================================
|
||||||
|
public boolean removeIgnore(Player name)
|
||||||
|
{
|
||||||
|
if(ignoreList.contains(name.getName()))
|
||||||
|
{
|
||||||
|
ignoreList.remove(name.getName());
|
||||||
|
save();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: removeIgnore
|
||||||
|
//Input: Player name: The player to unignore
|
||||||
|
//Output: boolean: If the player was successfully unignored
|
||||||
|
//Use: Stops ignoring a player.
|
||||||
|
//=====================================================================
|
||||||
|
public String[] listIgnore()
|
||||||
|
{
|
||||||
|
return ignoreList.toArray(new String[ignoreList.size()]);
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: setTag
|
||||||
|
//Input: String newTag: The tag to set for the player
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets a player tag
|
||||||
|
//=====================================================================
|
||||||
|
public void setTag(String newTag)
|
||||||
|
{
|
||||||
|
tag = newTag;
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
//=====================================================================
|
||||||
|
//Function: getTag
|
||||||
|
//Input: None
|
||||||
|
//Output: String: The player tag
|
||||||
|
//Use: Gets a player tag
|
||||||
|
//=====================================================================
|
||||||
|
public String getTag() { return tag; }
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: setNick
|
||||||
|
//Input: String newTag: The nickname to set for the player
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets a player nickname
|
||||||
|
//=====================================================================
|
||||||
|
public void setNick(String newNick)
|
||||||
|
{
|
||||||
|
nickName = newNick;
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSilent(){
|
||||||
|
silent = true;
|
||||||
|
}
|
||||||
|
public void disableSilent(){
|
||||||
|
silent = false;
|
||||||
|
}
|
||||||
|
public boolean isSilent(){
|
||||||
|
return silent;
|
||||||
|
}
|
||||||
|
//Store the player's party
|
||||||
|
public void setParty(String newParty)
|
||||||
|
{
|
||||||
|
party = newParty;
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
//Retrieve the player's party
|
||||||
|
public String getParty() {return party;}
|
||||||
|
//Remove party
|
||||||
|
public void removeParty() {
|
||||||
|
party = null;
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
//Retrieve whether or not the player is in a party
|
||||||
|
public boolean inParty() {
|
||||||
|
if(party != null){
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: getNick
|
||||||
|
//Input: None
|
||||||
|
//Output: String: The player nickname
|
||||||
|
//Use: Gets a player nickname
|
||||||
|
//=====================================================================
|
||||||
|
public String getNick() { return nickName; }
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: setSuffix
|
||||||
|
//Input: String newTag: The suffix to set for the player
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets a player suffix
|
||||||
|
//=====================================================================
|
||||||
|
public void setSuffix(String newSuffix)
|
||||||
|
{
|
||||||
|
suffix = newSuffix;
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: getSuffix
|
||||||
|
//Input: None
|
||||||
|
//Output: String: The player suffix
|
||||||
|
//Use: Gets a player suffix
|
||||||
|
//=====================================================================
|
||||||
|
public String getSuffix() { return suffix; }
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: setColor
|
||||||
|
//Input: String newTag: The color to set for the player
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets a player color
|
||||||
|
//=====================================================================
|
||||||
|
public void setColor(String newColor)
|
||||||
|
{
|
||||||
|
defaultColor = newColor.charAt(0);
|
||||||
|
save();
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: getColor
|
||||||
|
//Input: None
|
||||||
|
//Output: String: The player color
|
||||||
|
//Use: Gets a player color
|
||||||
|
//=====================================================================
|
||||||
|
public String getColor() {return vPlayerListener.colorChange(defaultColor);}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: setMessage
|
||||||
|
//Input: String newName: The name of the player they last messaged
|
||||||
|
// or recieved a message from.
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets a player tag
|
||||||
|
//=====================================================================
|
||||||
|
public void setMessage(Player newName){ lastMessage = newName.getName(); }
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: getMessage
|
||||||
|
//Input: None
|
||||||
|
//Output: String: The player name
|
||||||
|
//Use: Gets the name of the player they last messaged or recieved
|
||||||
|
// a message from.
|
||||||
|
//=====================================================================
|
||||||
|
public Player getMessage()
|
||||||
|
{
|
||||||
|
//if(lastMessage != null)
|
||||||
|
//We need the bukkit equivalent of this
|
||||||
|
//return matchPlayer(lastMessage);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: isDead
|
||||||
|
//Input: None
|
||||||
|
//Output: boolean: If the player is dead or not
|
||||||
|
//Use: Gets the player is dead or not.
|
||||||
|
//=====================================================================
|
||||||
|
public boolean isDead() {return dead;}
|
||||||
|
|
||||||
|
//=====================================================================
|
||||||
|
//Function: isDead
|
||||||
|
//Input: boolean isded: if the player is dead or not.
|
||||||
|
//Output: None
|
||||||
|
//Use: Sets if the player is dead or not
|
||||||
|
//=====================================================================
|
||||||
|
public void isDead(boolean isded){dead = isded;}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user