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2.1.147
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Version 2.1.147
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Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
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Version 2.1.146
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A bug where players would disconnect from mcMMO messages has been fixed (thanks kashike / read notes)
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2
pom.xml
2
pom.xml
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.147-SNAPSHOT</version>
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<version>2.1.147</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -331,16 +331,18 @@ public class EventUtils {
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for (PrimarySkillType primarySkillType : PrimarySkillType.NON_CHILD_SKILLS) {
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String skillName = primarySkillType.toString();
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int playerSkillLevel = playerProfile.getSkillLevel(primarySkillType);
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int threshold = Config.getInstance().getHardcoreDeathStatPenaltyLevelThreshold();
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if(playerSkillLevel > threshold) {
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playerProfile.modifySkill(primarySkillType, Math.max(threshold, playerSkillLevel - levelChanged.get(skillName)));
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playerProfile.removeXp(primarySkillType, experienceChanged.get(skillName));
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playerProfile.modifySkill(primarySkillType, Math.max(Config.getInstance().getHardcoreDeathStatPenaltyLevelThreshold(), playerSkillLevel - levelChanged.get(skillName)));
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playerProfile.removeXp(primarySkillType, experienceChanged.get(skillName));
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if (playerProfile.getSkillXpLevel(primarySkillType) < 0) {
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playerProfile.setSkillXpLevel(primarySkillType, 0);
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}
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if (playerProfile.getSkillXpLevel(primarySkillType) < 0) {
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playerProfile.setSkillXpLevel(primarySkillType, 0);
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}
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if (playerProfile.getSkillLevel(primarySkillType) < 0) {
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playerProfile.modifySkill(primarySkillType, 0);
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if (playerProfile.getSkillLevel(primarySkillType) < 0) {
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playerProfile.modifySkill(primarySkillType, 0);
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}
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}
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}
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}
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