Fixed Treefeller trying to cut too many leaves

This commit is contained in:
bm01 2013-03-16 16:48:55 +01:00
parent c14f3777c0
commit 3f56c8e690
2 changed files with 5 additions and 1 deletions

View File

@ -33,6 +33,7 @@ Version 1.4.03
= Fixed bug where Beast Lore wouldn't work on friendly pets = Fixed bug where Beast Lore wouldn't work on friendly pets
= Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!) = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
= Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces" = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
= Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
! Moved the Salvage unlock level from config.yml to advanced.yml ! Moved the Salvage unlock level from config.yml to advanced.yml
! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe) ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe

View File

@ -259,6 +259,9 @@ public final class Woodcutting {
return; return;
} }
futureCenterBlocks.add(blockState); // Without this check Tree Feller propagates through leaves until the threshold is hit
if (BlockUtils.isLog(blockState)) {
futureCenterBlocks.add(blockState);
}
} }
} }