From 3f56a8fbcf8ca54900dff69a3fc549f78ba4ec81 Mon Sep 17 00:00:00 2001 From: GJ Date: Thu, 17 Oct 2013 08:36:25 -0400 Subject: [PATCH] Importing Bukkit.java is bad, always use getServer() instead --- .../java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java b/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java index fdac2f002..25ad0b6be 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java +++ b/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java @@ -4,7 +4,6 @@ import java.util.HashMap; import java.util.Map; import java.util.Set; -import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.Location; import org.bukkit.Material; @@ -175,7 +174,7 @@ public class McMMOPlayer { // If we've failed five times, give up if (attempt >= MAX_TRIES) { mcMMO.p.getLogger().severe("Giving up on attempting to load the PlayerProfile for " + playerName); - Bukkit.broadcast(LocaleLoader.getString("Recovery.AdminFailureNotice", playerName), Server.BROADCAST_CHANNEL_ADMINISTRATIVE); + mcMMO.p.getServer().broadcast(LocaleLoader.getString("Recovery.AdminFailureNotice", playerName), Server.BROADCAST_CHANNEL_ADMINISTRATIVE); player.sendMessage(LocaleLoader.getString("Recovery.Failure").split("\n")); this.cancel(); return;