mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Generic cleanup.
This commit is contained in:
parent
77462888ff
commit
3ec5894249
@ -16,90 +16,99 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.spout.SpoutStuff;
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public class HUDmmo
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{
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int center_x = 427/2;
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int center_y = 240/2;
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public class HUDmmo {
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private int center_x = 427/2;
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// private int center_y = 240/2; //Any reason we can't just delete this?
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String playerName = null;
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Widget xpbar = null;
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GenericGradient xpfill = null;
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GenericGradient xpbg = null;
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GenericGradient xpicon_bg = null;
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GenericGradient xpicon_border = null;
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GenericTexture xpicon = null;
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mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO");
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private String playerName = null;
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public HUDmmo(Player player)
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{
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private Widget xpbar = null;
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private GenericGradient xpfill = null;
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private GenericGradient xpbg = null;
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private GenericGradient xpicon_bg = null;
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private GenericGradient xpicon_border = null;
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private GenericTexture xpicon = null;
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private mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO");
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public HUDmmo(Player player) {
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playerName = player.getName();
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initializeHUD(player);
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}
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public void initializeHUD(Player player)
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{
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//PlayerProfile PP = Users.getProfile(player);
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/**
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* Initialize the HUD.
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*
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* @param player Player whose HUD to initialize
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*/
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public void initializeHUD(Player player) {
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// PlayerProfile PP = Users.getProfile(player);
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HUDType type = Users.getProfile(player).getHUDType();
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SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
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//if(LoadProperties.partybar && PP.getPartyHUD())
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//mmoHelper.initialize(SpoutManager.getPlayer(player), plugin); //PARTY HUD
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// if (LoadProperties.partybar && PP.getPartyHUD()) {
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// mmoHelper.initialize(sPlayer, plugin); //PARTY HUD
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// }
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switch(type)
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{
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switch (type) {
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case RETRO:
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{
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initializeXpBarDisplayRetro(SpoutManager.getPlayer(player));
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initializeXpBarDisplayRetro(sPlayer);
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break;
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}
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case STANDARD:
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{
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initializeXpBarDisplayStandard(SpoutManager.getPlayer(player));
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initializeXpBarDisplayStandard(sPlayer);
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break;
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}
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case SMALL:
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{
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initializeXpBarDisplaySmall(SpoutManager.getPlayer(player));
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initializeXpBarDisplaySmall(sPlayer);
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break;
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}
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case DISABLED:
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{
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//Do nothing.. :)
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}
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break;
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default:
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break;
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}
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}
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public void updateXpBarDisplay(HUDType type, Player player)
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{
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switch(type)
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{
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/**
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* Update the XP bar.
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*
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* @param type Type of XP bar
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* @param player Player whose XP bar to update
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*/
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public void updateXpBarDisplay(HUDType type, Player player) {
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PlayerProfile PP = Users.getProfile(player);
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switch (type) {
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case RETRO:
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{
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updateXpBarRetro(player, Users.getProfile(player));
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updateXpBarRetro(player, PP);
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break;
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}
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case STANDARD:
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{
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updateXpBarStandard(player, Users.getProfile(player));
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updateXpBarStandard(player, PP);
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break;
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}
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case SMALL:
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{
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updateXpBarStandard(player, Users.getProfile(player));
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updateXpBarStandard(player, PP);
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break;
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}
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case DISABLED:
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{
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//Do nothing.. :)
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}
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break;
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default:
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break;
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}
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}
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public void resetHUD()
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{
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/**
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* Reset a player's HUD.
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*/
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public void resetHUD() {
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SpoutPlayer sPlayer = SpoutStuff.getSpoutPlayer(playerName);
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//PlayerProfile PP = Users.getProfile(sPlayer);
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if(sPlayer != null)
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{
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// PlayerProfile PP = Users.getProfile(sPlayer);
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if (sPlayer != null) {
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sPlayer.getMainScreen().removeWidgets(plugin);
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//Reset the objects
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@ -108,18 +117,23 @@ public class HUDmmo
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xpbg = null;
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xpicon = null;
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//if(LoadProperties.partybar && PP.getPartyHUD())
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//mmoHelper.initialize(sPlayer, plugin);
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// if (LoadProperties.partybar && PP.getPartyHUD()) {
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// mmoHelper.initialize(sPlayer, plugin);
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// }
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sPlayer.getMainScreen().setDirty(true);
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}
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}
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private void initializeXpBarDisplayRetro(SpoutPlayer sPlayer)
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{
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Color border = new Color((float)LoadProperties.xpborder_r, (float)LoadProperties.xpborder_g, (float)LoadProperties.xpborder_b, 1f);
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Color green = new Color(0, 1f, 0, 1f);
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Color background = new Color((float)LoadProperties.xpbackground_r, (float)LoadProperties.xpbackground_g, (float)LoadProperties.xpbackground_b, 1f);
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/**
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* Initialize Retro XP bar.
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*
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* @param sPlayer Player to initialize XP bar for
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*/
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private void initializeXpBarDisplayRetro(SpoutPlayer sPlayer) {
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Color border = new Color((float) LoadProperties.xpborder_r, (float) LoadProperties.xpborder_g, (float) LoadProperties.xpborder_b, 1f);
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Color green = new Color(0f, 1f, 0f, 1f);
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Color background = new Color((float) LoadProperties.xpbackground_r, (float) LoadProperties.xpbackground_g, (float) LoadProperties.xpbackground_b, 1f);
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Color darkbg = new Color(0.2f, 0.2f, 0.2f, 1f);
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xpicon = new GenericTexture();
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@ -130,110 +144,161 @@ public class HUDmmo
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xpicon_bg = new GenericGradient();
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xpicon_border = new GenericGradient();
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xpicon_bg.setBottomColor(darkbg).setTopColor(darkbg).setWidth(4).setHeight(4).setPriority(RenderPriority.High).setX(142).setY(10).setDirty(true);
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xpicon_border.setBottomColor(border).setTopColor(border).setWidth(6).setHeight(6).setPriority(RenderPriority.Highest).setX(141).setY(9).setDirty(true);
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xpicon_bg.setBottomColor(darkbg);
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xpicon_bg.setTopColor(darkbg);
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xpicon_bg.setWidth(4);
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xpicon_bg.setHeight(4);
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xpicon_bg.setPriority(RenderPriority.High);
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xpicon_bg.setX(142);
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xpicon_bg.setY(10);
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xpicon_bg.setDirty(true);
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xpicon.setWidth(6).setHeight(6).setX(141).setY(9).setPriority(RenderPriority.Normal).setDirty(true);
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xpicon_border.setBottomColor(border);
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xpicon_border.setTopColor(border);
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xpicon_border.setWidth(6);
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xpicon_border.setHeight(6);
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xpicon_border.setPriority(RenderPriority.Highest);
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xpicon_border.setX(141);
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xpicon_border.setY(9);
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xpicon_border.setDirty(true);
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xpicon.setWidth(6);
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xpicon.setHeight(6);
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xpicon.setX(141);
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xpicon.setY(9);
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xpicon.setPriority(RenderPriority.Normal);
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xpicon.setDirty(true);
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xpicon.setUrl("Icon_r.png");
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xpbar.setWidth(128).setHeight(4).setX(149).setY(10);
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((GenericGradient) xpbar).setBottomColor(border).setTopColor(border).setPriority(RenderPriority.Highest).setDirty(true);
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xpbar.setWidth(128);
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xpbar.setHeight(4);
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xpbar.setX(149);
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xpbar.setY(10);
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((GenericGradient) xpbar).setBottomColor(border);
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((GenericGradient) xpbar).setTopColor(border);
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xpbar.setPriority(RenderPriority.Highest);
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xpbar.setDirty(true);
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xpfill.setWidth(0).setHeight(2).setX(150).setY(11);
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xpfill.setBottomColor(green).setTopColor(green).setPriority(RenderPriority.Lowest).setDirty(true);
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xpfill.setWidth(0);
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xpfill.setHeight(2);
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xpfill.setX(150);
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xpfill.setY(11);
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xpfill.setBottomColor(green);
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xpfill.setTopColor(green);
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xpfill.setPriority(RenderPriority.Lowest);
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xpfill.setDirty(true);
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xpbg.setWidth(126).setHeight(2).setX(150).setY(11);
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xpbg.setBottomColor(background).setTopColor(background).setPriority(RenderPriority.Low).setDirty(true);
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xpbg.setWidth(126);
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xpbg.setHeight(2);
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xpbg.setX(150);
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xpbg.setY(11);
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xpbg.setBottomColor(background);
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xpbg.setTopColor(background);
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xpbg.setPriority(RenderPriority.Low);
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xpbg.setDirty(true);
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if(LoadProperties.xpbar)
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{
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sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbar);
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sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpfill);
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sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpbg);
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if(LoadProperties.xpicon)
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{
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sPlayer.getMainScreen().attachWidget(plugin, (GenericTexture)xpicon);
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sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_bg);
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if (LoadProperties.xpbar) {
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sPlayer.getMainScreen().attachWidget(plugin, xpbar);
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sPlayer.getMainScreen().attachWidget(plugin, xpfill);
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sPlayer.getMainScreen().attachWidget(plugin, xpbg);
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if (LoadProperties.xpicon) {
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sPlayer.getMainScreen().attachWidget(plugin, xpicon);
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sPlayer.getMainScreen().attachWidget(plugin, xpicon_bg);
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sPlayer.getMainScreen().attachWidget(plugin, xpicon_border);
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}
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sPlayer.getMainScreen().attachWidget(plugin, (GenericGradient)xpicon_border);
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}
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sPlayer.getMainScreen().setDirty(true);
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}
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private void initializeXpBarDisplayStandard(SpoutPlayer sPlayer)
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{
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//Setup xp bar
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/**
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* Initialize Standard XP bar.
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*
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* @param sPlayer Player to initialize XP bar for
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*/
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private void initializeXpBarDisplayStandard(SpoutPlayer sPlayer) {
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if (LoadProperties.xpbar) {
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xpbar = new GenericTexture();
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if(LoadProperties.xpbar && LoadProperties.xpicon)
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{
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((GenericTexture) xpbar).setUrl("xpbar_inc000.png");
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xpbar.setX(LoadProperties.xpbar_x);
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xpbar.setY(LoadProperties.xpbar_y);
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xpbar.setHeight(8);
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xpbar.setWidth(256);
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sPlayer.getMainScreen().attachWidget(plugin, xpbar);
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if (LoadProperties.xpicon) {
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xpicon = new GenericTexture();
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xpicon.setUrl("Icon.png");
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xpicon.setHeight(16).setWidth(32).setX(LoadProperties.xpicon_x).setY(LoadProperties.xpicon_y);
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xpicon.setHeight(16);
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xpicon.setWidth(32);
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xpicon.setX(LoadProperties.xpicon_x);
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xpicon.setY(LoadProperties.xpicon_y);
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xpicon.setDirty(true);
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sPlayer.getMainScreen().attachWidget(plugin, xpicon);
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}
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if(LoadProperties.xpbar)
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{
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((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
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xpbar.setX(LoadProperties.xpbar_x).setY(LoadProperties.xpbar_y).setHeight(8).setWidth(256);
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sPlayer.getMainScreen().attachWidget(plugin, xpbar);
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}
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sPlayer.getMainScreen().setDirty(true);
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}
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private void initializeXpBarDisplaySmall(SpoutPlayer sPlayer)
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{
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//Setup xp bar
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/**
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* Initialize Small XP bar.
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*
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* @param sPlayer Player to initialize XP bar for
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*/
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private void initializeXpBarDisplaySmall(SpoutPlayer sPlayer) {
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if (LoadProperties.xpbar) {
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xpbar = new GenericTexture();
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if(LoadProperties.xpbar && LoadProperties.xpicon)
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{
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((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
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xpbar.setX(center_x - 64);
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xpbar.setY(LoadProperties.xpbar_y);
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xpbar.setHeight(4);
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xpbar.setWidth(128);
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sPlayer.getMainScreen().attachWidget(plugin, xpbar);
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if (LoadProperties.xpicon) {
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xpicon = new GenericTexture();
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xpicon.setUrl("Icon.png");
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xpicon.setHeight(8).setWidth(16).setX(center_x-(8+64)).setY(LoadProperties.xpicon_y+2);
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xpicon.setHeight(8);
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xpicon.setWidth(16);
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xpicon.setX(center_x - (8 + 64));
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xpicon.setY(LoadProperties.xpicon_y + 2);
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xpicon.setDirty(true);
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sPlayer.getMainScreen().attachWidget(plugin, xpicon);
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}
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if(LoadProperties.xpbar)
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{
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((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
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xpbar.setX(center_x-64).setY(LoadProperties.xpbar_y).setHeight(4).setWidth(128);
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sPlayer.getMainScreen().attachWidget(plugin, xpbar);
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}
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sPlayer.getMainScreen().setDirty(true);
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}
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private void updateXpBarStandard(Player player, PlayerProfile PP)
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{
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if(!LoadProperties.xpbar)
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/**
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* Update XP bar for Standard & Small styles.
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*
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* @param player Player whose XP bar to update
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* @param PP Profile of the given player
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*/
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private void updateXpBarStandard(Player player, PlayerProfile PP) {
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if (!LoadProperties.xpbar) {
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return;
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}
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SkillType theType = null;
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SkillType theType = getType(PP);
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if(PP.getXpBarLocked())
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theType=PP.getSkillLock();
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else
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theType=PP.getLastGained();
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if(theType == null)
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if (theType == null) { //Can this ever actually BE null?
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return;
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}
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((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString())+".png");
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((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString()) + ".png");
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xpicon.setDirty(true);
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((GenericTexture) xpbar).setUrl(getUrlBar(getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.STANDARD)));
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@ -242,29 +307,31 @@ public class HUDmmo
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SpoutManager.getPlayer(player).getMainScreen().setDirty(true);
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}
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private void updateXpBarRetro(Player player, PlayerProfile PP)
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{
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if(!LoadProperties.xpbar)
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/**
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* Update XP bar for Retro styles.
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*
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* @param player Player whose XP bar to update
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* @param PP Profile of the given player
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*/
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private void updateXpBarRetro(Player player, PlayerProfile PP) {
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if (!LoadProperties.xpbar) {
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return;
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SkillType theType = null;
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}
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if(PP.getXpBarLocked() && PP.getSkillLock() != null)
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theType=PP.getSkillLock();
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else
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theType=PP.getLastGained();
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SkillType theType = getType(PP);
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if(theType == null)
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if (theType == null) { //Can this ever actually BE null?
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return;
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}
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Color color = getRetroColor(theType);
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if(xpicon != null && theType != null)
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xpicon.setUrl(m.getCapitalized(theType.toString())+"_r.png");
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xpicon.setUrl(m.getCapitalized(theType.toString()) + "_r.png");
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if(theType != null)
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xpfill.setBottomColor(color).setTopColor(color).setWidth(getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO)).setDirty(true);
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else
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System.out.println("theType was null!");
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xpfill.setBottomColor(color);
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xpfill.setTopColor(color);
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xpfill.setWidth(getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO));
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xpfill.setDirty(true);
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SpoutManager.getPlayer(player).getMainScreen().setDirty(true);
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}
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@ -273,28 +340,40 @@ public class HUDmmo
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switch (type) {
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case ACROBATICS:
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return new Color((float) LoadProperties.acrobatics_r, (float) LoadProperties.acrobatics_g, (float) LoadProperties.acrobatics_b, 1f);
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case ARCHERY:
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return new Color((float) LoadProperties.archery_r, (float)LoadProperties.archery_g, (float)LoadProperties.archery_b, 1f);
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return new Color((float) LoadProperties.archery_r, (float) LoadProperties.archery_g, (float) LoadProperties.archery_b, 1f);
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case AXES:
|
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return new Color((float) LoadProperties.axes_r, (float)LoadProperties.axes_g, (float)LoadProperties.axes_b, 1f);
|
||||
return new Color((float) LoadProperties.axes_r, (float) LoadProperties.axes_g, (float) LoadProperties.axes_b, 1f);
|
||||
|
||||
case EXCAVATION:
|
||||
return new Color((float)LoadProperties.excavation_r, (float)LoadProperties.excavation_g, (float)LoadProperties.excavation_b, 1f);
|
||||
return new Color((float) LoadProperties.excavation_r, (float) LoadProperties.excavation_g, (float) LoadProperties.excavation_b, 1f);
|
||||
|
||||
case HERBALISM:
|
||||
return new Color((float)LoadProperties.herbalism_r, (float)LoadProperties.herbalism_g, (float)LoadProperties.herbalism_b, 1f);
|
||||
return new Color((float) LoadProperties.herbalism_r, (float) LoadProperties.herbalism_g, (float) LoadProperties.herbalism_b, 1f);
|
||||
|
||||
case MINING:
|
||||
return new Color((float)LoadProperties.mining_r, (float)LoadProperties.mining_g, (float)LoadProperties.mining_b, 1f);
|
||||
return new Color((float) LoadProperties.mining_r, (float) LoadProperties.mining_g, (float) LoadProperties.mining_b, 1f);
|
||||
|
||||
case REPAIR:
|
||||
return new Color((float)LoadProperties.repair_r, (float)LoadProperties.repair_g, (float)LoadProperties.repair_b, 1f);
|
||||
return new Color((float) LoadProperties.repair_r, (float) LoadProperties.repair_g, (float) LoadProperties.repair_b, 1f);
|
||||
|
||||
case SWORDS:
|
||||
return new Color((float)LoadProperties.swords_r, (float)LoadProperties.swords_g, (float)LoadProperties.swords_b, 1f);
|
||||
return new Color((float) LoadProperties.swords_r, (float) LoadProperties.swords_g, (float) LoadProperties.swords_b, 1f);
|
||||
|
||||
case TAMING:
|
||||
return new Color((float)LoadProperties.taming_r, (float)LoadProperties.taming_g, (float)LoadProperties.taming_b, 1f);
|
||||
return new Color((float) LoadProperties.taming_r, (float) LoadProperties.taming_g, (float) LoadProperties.taming_b, 1f);
|
||||
|
||||
case UNARMED:
|
||||
return new Color((float)LoadProperties.unarmed_r, (float)LoadProperties.unarmed_g, (float)LoadProperties.unarmed_b, 1f);
|
||||
return new Color((float) LoadProperties.unarmed_r, (float) LoadProperties.unarmed_g, (float) LoadProperties.unarmed_b, 1f);
|
||||
|
||||
case WOODCUTTING:
|
||||
return new Color((float)LoadProperties.woodcutting_r, (float)LoadProperties.woodcutting_g, (float)LoadProperties.woodcutting_b, 1f);
|
||||
return new Color((float) LoadProperties.woodcutting_r, (float) LoadProperties.woodcutting_g, (float) LoadProperties.woodcutting_b, 1f);
|
||||
|
||||
case FISHING:
|
||||
return new Color((float)LoadProperties.fishing_r, (float)LoadProperties.fishing_g, (float)LoadProperties.fishing_b, 1f);
|
||||
return new Color((float) LoadProperties.fishing_r, (float) LoadProperties.fishing_g, (float) LoadProperties.fishing_b, 1f);
|
||||
|
||||
default:
|
||||
return new Color(0.3f, 0.3f, 0.75f, 1f);
|
||||
}
|
||||
@ -305,13 +384,13 @@ public class HUDmmo
|
||||
|
||||
switch (num.length) {
|
||||
case 1:
|
||||
return "xpbar_inc00"+number+".png";
|
||||
return "xpbar_inc00" + number + ".png";
|
||||
|
||||
case 2:
|
||||
return "xpbar_inc0"+number+".png";
|
||||
return "xpbar_inc0" + number + ".png";
|
||||
|
||||
default:
|
||||
return "xpbar_inc"+number+".png";
|
||||
return "xpbar_inc" + number + ".png";
|
||||
}
|
||||
}
|
||||
|
||||
@ -334,4 +413,13 @@ public class HUDmmo
|
||||
|
||||
return (int) (percentage / inc);
|
||||
}
|
||||
|
||||
private static SkillType getType(PlayerProfile PP) {
|
||||
if (PP.getXpBarLocked()) {
|
||||
return PP.getSkillLock();
|
||||
}
|
||||
else {
|
||||
return PP.getLastGained();
|
||||
}
|
||||
}
|
||||
}
|
@ -140,7 +140,7 @@ public class mcPlayerListener implements Listener {
|
||||
/* GARBAGE COLLECTION */
|
||||
|
||||
//Remove Spout Stuff
|
||||
if(LoadProperties.spoutEnabled && SpoutStuff.playerHUDs.containsKey(player)) {
|
||||
if (LoadProperties.spoutEnabled && SpoutStuff.playerHUDs.containsKey(player)) {
|
||||
SpoutStuff.playerHUDs.remove(player);
|
||||
}
|
||||
|
||||
|
@ -581,6 +581,6 @@ public class SpoutStuff {
|
||||
* @param player The player whose bar to update
|
||||
*/
|
||||
public static void updateXpBar(Player player) {
|
||||
playerHUDs.get(player).updateXpBarDisplay(Users.getProfile(player).getHUDType(), player);
|
||||
playerHUDs.get(player).updateXpBarDisplay(Users.getProfile(player).getHUDType(), player); //Is there a reason we can't just do HUDmmo.updateXpBarDisplay?
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user