mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Can now enable/disable specific skills for PVP & PVE
This commit is contained in:
parent
3218c544dc
commit
3e91bc8c1e
@ -18,6 +18,7 @@ Version 1.3.07
|
|||||||
+ Added a permission node for Farmer's Diet
|
+ Added a permission node for Farmer's Diet
|
||||||
+ Added config options for enabling/disabling specific double drops
|
+ Added config options for enabling/disabling specific double drops
|
||||||
+ Added automatic zip backup of flatfile database & config files
|
+ Added automatic zip backup of flatfile database & config files
|
||||||
|
+ Added config options to enable/disable specific skills for PVP & PVE
|
||||||
= Fixed /p and /a incompatibilities with bChatManager
|
= Fixed /p and /a incompatibilities with bChatManager
|
||||||
= Fixed Iron Grip working reversely
|
= Fixed Iron Grip working reversely
|
||||||
= Fixed NPE when user clicked the HUD button with Spout
|
= Fixed NPE when user clicked the HUD button with Spout
|
||||||
|
@ -315,6 +315,8 @@ public class Config extends ConfigLoader {
|
|||||||
public int getPowerLevelCap() { return config.getInt("General.Power_Level_Cap", 0); }
|
public int getPowerLevelCap() { return config.getInt("General.Power_Level_Cap", 0); }
|
||||||
|
|
||||||
/* PVP & PVE Settings */
|
/* PVP & PVE Settings */
|
||||||
|
public boolean getAcrobaticsPVP() { return config.getBoolean("Skills.Acrobatics.Enabled_For_PVP", true); }
|
||||||
|
public boolean getAcrobaticsPVE() { return config.getBoolean("Skills.Acrobatics.Enabled_For_PVE", true); }
|
||||||
public boolean getArcheryPVP() { return config.getBoolean("Skills.Archery.Enabled_For_PVP", true); }
|
public boolean getArcheryPVP() { return config.getBoolean("Skills.Archery.Enabled_For_PVP", true); }
|
||||||
public boolean getArcheryPVE() { return config.getBoolean("Skills.Archery.Enabled_For_PVE", true); }
|
public boolean getArcheryPVE() { return config.getBoolean("Skills.Archery.Enabled_For_PVE", true); }
|
||||||
public boolean getAxesPVP() { return config.getBoolean("Skills.Axes.Enabled_For_PVP", true); }
|
public boolean getAxesPVP() { return config.getBoolean("Skills.Axes.Enabled_For_PVP", true); }
|
||||||
|
@ -35,6 +35,8 @@ import com.gmail.nossr50.skills.combat.Unarmed;
|
|||||||
import com.gmail.nossr50.skills.misc.Acrobatics;
|
import com.gmail.nossr50.skills.misc.Acrobatics;
|
||||||
|
|
||||||
public class Combat {
|
public class Combat {
|
||||||
|
private static Config configInstance = Config.getInstance();
|
||||||
|
private static Permissions permInstance = Permissions.getInstance();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Apply combat modifiers and process and XP gain.
|
* Apply combat modifiers and process and XP gain.
|
||||||
@ -60,53 +62,89 @@ public class Combat {
|
|||||||
|
|
||||||
combatAbilityChecks(attacker);
|
combatAbilityChecks(attacker);
|
||||||
|
|
||||||
if (ItemChecks.isSword(itemInHand) && Permissions.getInstance().swords(attacker)) {
|
if (ItemChecks.isSword(itemInHand) && permInstance.swords(attacker)) {
|
||||||
if (Permissions.getInstance().swordsBleed(attacker)) {
|
if (!configInstance.getSwordsPVP()) {
|
||||||
|
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!configInstance.getSwordsPVE()) {
|
||||||
|
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (permInstance.swordsBleed(attacker)) {
|
||||||
Swords.bleedCheck(attacker, target, plugin);
|
Swords.bleedCheck(attacker, target, plugin);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && Permissions.getInstance().serratedStrikes(attacker)) {
|
if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && permInstance.serratedStrikes(attacker)) {
|
||||||
applyAbilityAoE(attacker, target, event.getDamage() / 4, plugin, SkillType.SWORDS);
|
applyAbilityAoE(attacker, target, event.getDamage() / 4, plugin, SkillType.SWORDS);
|
||||||
BleedTimer.add(target, 5);
|
BleedTimer.add(target, 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin);
|
startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin);
|
||||||
}
|
}
|
||||||
else if (ItemChecks.isAxe(itemInHand) && Permissions.getInstance().axes(attacker)) {
|
else if (ItemChecks.isAxe(itemInHand) && permInstance.axes(attacker)) {
|
||||||
if (Permissions.getInstance().axeBonus(attacker)) {
|
if (!configInstance.getAxesPVP()) {
|
||||||
|
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!configInstance.getAxesPVE()) {
|
||||||
|
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (permInstance.axeBonus(attacker)) {
|
||||||
Axes.axesBonus(attacker, event);
|
Axes.axesBonus(attacker, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().criticalHit(attacker)) {
|
if (permInstance.criticalHit(attacker)) {
|
||||||
Axes.axeCriticalCheck(attacker, event);
|
Axes.axeCriticalCheck(attacker, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().impact(attacker)) {
|
if (permInstance.impact(attacker)) {
|
||||||
Axes.impact(attacker, target, event);
|
Axes.impact(attacker, target, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && Permissions.getInstance().skullSplitter(attacker)) {
|
if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && permInstance.skullSplitter(attacker)) {
|
||||||
applyAbilityAoE(attacker, target, event.getDamage() / 2, plugin, SkillType.AXES);
|
applyAbilityAoE(attacker, target, event.getDamage() / 2, plugin, SkillType.AXES);
|
||||||
}
|
}
|
||||||
|
|
||||||
startGainXp(attacker, PPa, target, SkillType.AXES, plugin);
|
startGainXp(attacker, PPa, target, SkillType.AXES, plugin);
|
||||||
}
|
}
|
||||||
else if (itemInHand.getType().equals(Material.AIR) && Permissions.getInstance().unarmed(attacker)) {
|
else if (itemInHand.getType().equals(Material.AIR) && permInstance.unarmed(attacker)) {
|
||||||
if (Permissions.getInstance().unarmedBonus(attacker)) {
|
if (!configInstance.getUnarmedPVP()) {
|
||||||
|
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!configInstance.getUnarmedPVE()) {
|
||||||
|
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (permInstance.unarmedBonus(attacker)) {
|
||||||
Unarmed.unarmedBonus(PPa, event);
|
Unarmed.unarmedBonus(PPa, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PPa.getAbilityMode(AbilityType.BERSERK) && Permissions.getInstance().berserk(attacker)) {
|
if (PPa.getAbilityMode(AbilityType.BERSERK) && permInstance.berserk(attacker)) {
|
||||||
event.setDamage((int) (event.getDamage() * 1.5));
|
event.setDamage((int) (event.getDamage() * 1.5));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (targetType.equals(EntityType.PLAYER) && Permissions.getInstance().disarm(attacker)) {
|
if (targetType.equals(EntityType.PLAYER) && permInstance.disarm(attacker)) {
|
||||||
Unarmed.disarmProcCheck(attacker, (Player) target);
|
Unarmed.disarmProcCheck(attacker, (Player) target);
|
||||||
}
|
}
|
||||||
|
|
||||||
startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);
|
startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);
|
||||||
}
|
}
|
||||||
else if (itemInHand.getType().equals(Material.BONE) && Permissions.getInstance().beastLore(attacker)) {
|
else if (itemInHand.getType().equals(Material.BONE) && permInstance.beastLore(attacker)) {
|
||||||
Taming.beastLore(event, target, attacker);
|
Taming.beastLore(event, target, attacker);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -118,16 +156,28 @@ public class Combat {
|
|||||||
Player master = (Player) wolf.getOwner();
|
Player master = (Player) wolf.getOwner();
|
||||||
PlayerProfile PPo = Users.getProfile(master);
|
PlayerProfile PPo = Users.getProfile(master);
|
||||||
|
|
||||||
if (Permissions.getInstance().taming(master)) {
|
if (!configInstance.getTamingPVP()) {
|
||||||
if (Permissions.getInstance().fastFoodService(master)) {
|
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!configInstance.getTamingPVE()) {
|
||||||
|
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (permInstance.taming(master)) {
|
||||||
|
if (permInstance.fastFoodService(master)) {
|
||||||
Taming.fastFoodService(PPo, wolf, event);
|
Taming.fastFoodService(PPo, wolf, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().sharpenedClaws(master)) {
|
if (permInstance.sharpenedClaws(master)) {
|
||||||
Taming.sharpenedClaws(PPo, event);
|
Taming.sharpenedClaws(PPo, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().gore(master)) {
|
if (permInstance.gore(master)) {
|
||||||
Taming.gore(PPo, event, master, plugin);
|
Taming.gore(PPo, event, master, plugin);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -137,13 +187,38 @@ public class Combat {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case ARROW:
|
case ARROW:
|
||||||
archeryCheck((EntityDamageByEntityEvent) event, plugin);
|
if (!configInstance.getArcheryPVP() && ((Arrow) damager).getShooter().getType().equals(EntityType.PLAYER)) {
|
||||||
|
if (targetType.equals(EntityType.PLAYER) || (targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!configInstance.getArcheryPVE() && !((Arrow) damager).getShooter().getType().equals(EntityType.PLAYER)) {
|
||||||
|
if (!targetType.equals(EntityType.PLAYER) || !(targetType.equals(EntityType.WOLF) && ((Wolf) target).isTamed())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
archeryCheck(event, plugin);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (targetType.equals(EntityType.PLAYER)) {
|
if (targetType.equals(EntityType.PLAYER)) {
|
||||||
Swords.counterAttackChecks(event);
|
if (configInstance.getSwordsPVP() && damagerType.equals(EntityType.PLAYER)) {
|
||||||
Acrobatics.dodgeChecks(event);
|
Swords.counterAttackChecks(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (configInstance.getSwordsPVE() && !damagerType.equals(EntityType.PLAYER)) {
|
||||||
|
Swords.counterAttackChecks(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (configInstance.getAcrobaticsPVP() && damagerType.equals(EntityType.PLAYER)) {
|
||||||
|
Acrobatics.dodgeChecks(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (configInstance.getAcrobaticsPVE() && !damagerType.equals(EntityType.PLAYER)) {
|
||||||
|
Acrobatics.dodgeChecks(event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -181,7 +256,9 @@ public class Combat {
|
|||||||
Player defender = (Player) target;
|
Player defender = (Player) target;
|
||||||
|
|
||||||
if (defender.getItemInHand().getType().equals(Material.AIR)) {
|
if (defender.getItemInHand().getType().equals(Material.AIR)) {
|
||||||
Unarmed.deflectCheck(defender, event);
|
if (configInstance.getUnarmedPVP()) {
|
||||||
|
Unarmed.deflectCheck(defender, event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -190,9 +267,9 @@ public class Combat {
|
|||||||
PlayerProfile PPa = Users.getProfile(attacker);
|
PlayerProfile PPa = Users.getProfile(attacker);
|
||||||
int damage = event.getDamage();
|
int damage = event.getDamage();
|
||||||
|
|
||||||
if (Permissions.getInstance().archery(attacker) && damage > 0) {
|
if (permInstance.archery(attacker) && damage > 0) {
|
||||||
|
|
||||||
if (Permissions.getInstance().archeryBonus(attacker)) {
|
if (permInstance.archeryBonus(attacker)) {
|
||||||
|
|
||||||
/*Archery needs a damage bonus to be viable in PVP*/
|
/*Archery needs a damage bonus to be viable in PVP*/
|
||||||
int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
|
int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
|
||||||
@ -209,7 +286,7 @@ public class Combat {
|
|||||||
event.setDamage(event.getDamage() + archeryBonus);
|
event.setDamage(event.getDamage() + archeryBonus);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().trackArrows(attacker)) {
|
if (permInstance.trackArrows(attacker)) {
|
||||||
Archery.trackArrows(pluginx, target, PPa);
|
Archery.trackArrows(pluginx, target, PPa);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -224,7 +301,7 @@ public class Combat {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permissions.getInstance().daze(attacker)) {
|
if (permInstance.daze(attacker)) {
|
||||||
Archery.dazeCheck(defender, attacker);
|
Archery.dazeCheck(defender, attacker);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -250,7 +327,7 @@ public class Combat {
|
|||||||
* @param cause DamageCause to pass to damage event
|
* @param cause DamageCause to pass to damage event
|
||||||
*/
|
*/
|
||||||
private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
||||||
if (Config.getInstance().getEventCallbackEnabled()) {
|
if (configInstance.getEventCallbackEnabled()) {
|
||||||
EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
|
EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
|
||||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||||
|
|
||||||
@ -273,7 +350,7 @@ public class Combat {
|
|||||||
* @param attacker Player to pass to event as damager
|
* @param attacker Player to pass to event as damager
|
||||||
*/
|
*/
|
||||||
private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
||||||
if (Config.getInstance().getEventCallbackEnabled()) {
|
if (configInstance.getEventCallbackEnabled()) {
|
||||||
EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
||||||
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
||||||
|
|
||||||
@ -325,6 +402,7 @@ public class Combat {
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PLAYER:
|
case PLAYER:
|
||||||
Player defender = (Player) entity;
|
Player defender = (Player) entity;
|
||||||
|
|
||||||
@ -347,6 +425,9 @@ public class Combat {
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
@ -358,12 +439,16 @@ public class Combat {
|
|||||||
BleedTimer.add((LivingEntity) entity, 5);
|
BleedTimer.add((LivingEntity) entity, 5);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case AXES:
|
case AXES:
|
||||||
if (entity instanceof Player) {
|
if (entity instanceof Player) {
|
||||||
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
|
((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
dealDamage((LivingEntity) entity, damageAmount, attacker);
|
dealDamage((LivingEntity) entity, damageAmount, attacker);
|
||||||
@ -384,7 +469,7 @@ public class Combat {
|
|||||||
double baseXP = 0;
|
double baseXP = 0;
|
||||||
|
|
||||||
if (target instanceof Player) {
|
if (target instanceof Player) {
|
||||||
if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
|
if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -392,72 +477,72 @@ public class Combat {
|
|||||||
PlayerProfile PPd = Users.getProfile(defender);
|
PlayerProfile PPd = Users.getProfile(defender);
|
||||||
|
|
||||||
if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
|
if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
|
||||||
baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
|
baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (!target.hasMetadata("mcmmoFromMobSpawner")) {
|
else if (!target.hasMetadata("mcmmoFromMobSpawner")) {
|
||||||
if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) {
|
if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) {
|
||||||
baseXP = Config.getInstance().getAnimalsXP();
|
baseXP = configInstance.getAnimalsXP();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
EntityType type = target.getType();
|
EntityType type = target.getType();
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case BLAZE:
|
case BLAZE:
|
||||||
baseXP = Config.getInstance().getBlazeXP();
|
baseXP = configInstance.getBlazeXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CAVE_SPIDER:
|
case CAVE_SPIDER:
|
||||||
baseXP = Config.getInstance().getCaveSpiderXP();
|
baseXP = configInstance.getCaveSpiderXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CREEPER:
|
case CREEPER:
|
||||||
baseXP = Config.getInstance().getCreeperXP();
|
baseXP = configInstance.getCreeperXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ENDER_DRAGON:
|
case ENDER_DRAGON:
|
||||||
baseXP = Config.getInstance().getEnderDragonXP();
|
baseXP = configInstance.getEnderDragonXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ENDERMAN:
|
case ENDERMAN:
|
||||||
baseXP = Config.getInstance().getEndermanXP();
|
baseXP = configInstance.getEndermanXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GHAST:
|
case GHAST:
|
||||||
baseXP = Config.getInstance().getGhastXP();
|
baseXP = configInstance.getGhastXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case MAGMA_CUBE:
|
case MAGMA_CUBE:
|
||||||
baseXP = Config.getInstance().getMagmaCubeXP();
|
baseXP = configInstance.getMagmaCubeXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case IRON_GOLEM:
|
case IRON_GOLEM:
|
||||||
if (!((IronGolem) target).isPlayerCreated())
|
if (!((IronGolem) target).isPlayerCreated())
|
||||||
baseXP = Config.getInstance().getIronGolemXP();
|
baseXP = configInstance.getIronGolemXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PIG_ZOMBIE:
|
case PIG_ZOMBIE:
|
||||||
baseXP = Config.getInstance().getPigZombieXP();
|
baseXP = configInstance.getPigZombieXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SILVERFISH:
|
case SILVERFISH:
|
||||||
baseXP = Config.getInstance().getSilverfishXP();
|
baseXP = configInstance.getSilverfishXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SKELETON:
|
case SKELETON:
|
||||||
baseXP = Config.getInstance().getSkeletonXP();
|
baseXP = configInstance.getSkeletonXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SLIME:
|
case SLIME:
|
||||||
baseXP = Config.getInstance().getSlimeXP();
|
baseXP = configInstance.getSlimeXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SPIDER:
|
case SPIDER:
|
||||||
baseXP = Config.getInstance().getSpiderXP();
|
baseXP = configInstance.getSpiderXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ZOMBIE:
|
case ZOMBIE:
|
||||||
baseXP = Config.getInstance().getZombieXP();
|
baseXP = configInstance.getZombieXP();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -114,6 +114,8 @@ Abilities:
|
|||||||
###
|
###
|
||||||
Skills:
|
Skills:
|
||||||
Acrobatics:
|
Acrobatics:
|
||||||
|
Enabled_For_PVP: true
|
||||||
|
Enabled_For_PVE: true
|
||||||
Level_Cap: 0
|
Level_Cap: 0
|
||||||
Archery:
|
Archery:
|
||||||
Enabled_For_PVP: true
|
Enabled_For_PVP: true
|
||||||
|
Loading…
Reference in New Issue
Block a user