From 3e60dfcf989020951f1905160864eb1579edbbf7 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 2 Apr 2021 20:37:05 -0700 Subject: [PATCH] 2.1.186 --- Changelog.txt | 3 +++ pom.xml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index e92404700..6fb6bce10 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -34,6 +34,9 @@ Version 2.1.186 Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft) The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form + Rupture does not stack between players, whoever applied Rupture first determines its strength, this will change in the future (Stronger Ruptures will overwrite weaker ones) + When you reapply rupture it immediately triggers a damage tick + Version 2.1.185 diff --git a/pom.xml b/pom.xml index c595513b0..6a7cbf897 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.186-SNAPSHOT + 2.1.186 mcMMO https://github.com/mcMMO-Dev/mcMMO