mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 06:06:45 +01:00
Convert default database from Flatfile to Serialized.
This commit is contained in:
parent
8deac175d1
commit
3df0d0f6aa
@ -61,6 +61,9 @@ public class DatabaseManagerFactory {
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case FLATFILE:
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return new FlatfileDatabaseManager();
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case SERIALIZED:
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return new SerializedDatabaseManager();
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case SQL:
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return new SQLDatabaseManager();
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@ -0,0 +1,440 @@
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package com.gmail.nossr50.database;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.OfflinePlayer;
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import com.gmail.nossr50.datatypes.database.DatabaseType;
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import com.gmail.nossr50.datatypes.database.PlayerStat;
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import com.gmail.nossr50.datatypes.player.PlayerProfile;
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import com.gmail.nossr50.datatypes.player.UserData;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.Misc;
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public class SerializedDatabaseManager implements DatabaseManager {
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private final HashMap<SkillType, List<PlayerStat>> playerStatHash = new HashMap<SkillType, List<PlayerStat>>();
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private final List<PlayerStat> powerLevels = new ArrayList<PlayerStat>();
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private long lastUpdate = 0;
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private final long UPDATE_WAIT_TIME = 600000L; // 10 minutes
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protected SerializedDatabaseManager() {
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updateLeaderboards();
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}
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public void purgePowerlessUsers() {
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int purgedUsers = 0;
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mcMMO.p.getLogger().info("Purging powerless users...");
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return;
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}
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data == null) {
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continue;
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}
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boolean powerless = true;
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for (int skill : data.getSkillLevels().values()) {
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if (skill != 0) {
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powerless = false;
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break;
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}
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}
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if (powerless && file.delete()) {
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purgedUsers++;
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Misc.profileCleanup(data.getName());
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}
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}
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mcMMO.p.getLogger().info("Purged " + purgedUsers + " users from the database.");
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}
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public void purgeOldUsers() {
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int removedPlayers = 0;
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long currentTime = System.currentTimeMillis();
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mcMMO.p.getLogger().info("Purging old users...");
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return;
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}
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data == null) {
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continue;
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}
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boolean rewrite = false;
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String name = data.getName();
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long lastPlayed = data.getLastPlayed();
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if (lastPlayed == 0) {
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OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(name);
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lastPlayed = player.getLastPlayed();
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rewrite = true;
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}
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if (currentTime - lastPlayed > PURGE_TIME) {
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if (file.delete()) {
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removedPlayers++;
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Misc.profileCleanup(name);
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}
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}
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if (rewrite) {
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data.setLastPlayed(lastPlayed);
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serialize(file, data);
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}
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}
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mcMMO.p.getLogger().info("Purged " + removedPlayers + " users from the database.");
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}
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public boolean removeUser(String playerName) {
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boolean worked = false;
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return worked;
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}
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data != null && data.getName().equalsIgnoreCase(playerName)) {
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mcMMO.p.getLogger().info("User found, removing...");
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worked = file.delete();
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break;
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}
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}
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return worked;
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}
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public boolean saveUser(PlayerProfile profile) {
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UserData data = new UserData(profile);
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return serialize(new File(mcMMO.getUsersDirectory(), data.getName() + ".mcmmoplayer"), data);
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}
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public List<PlayerStat> readLeaderboard(SkillType skill, int pageNumber, int statsPerPage) {
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updateLeaderboards();
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List<PlayerStat> statsList = skill == null ? powerLevels : playerStatHash.get(skill);
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int fromIndex = (Math.max(pageNumber, 1) - 1) * statsPerPage;
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return statsList.subList(Math.min(fromIndex, statsList.size()), Math.min(fromIndex + statsPerPage, statsList.size()));
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}
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public Map<SkillType, Integer> readRank(String playerName) {
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updateLeaderboards();
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Map<SkillType, Integer> skills = new HashMap<SkillType, Integer>();
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for (SkillType skill : SkillType.NON_CHILD_SKILLS) {
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skills.put(skill, getPlayerRank(playerName, playerStatHash.get(skill)));
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}
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skills.put(null, getPlayerRank(playerName, powerLevels));
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return skills;
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}
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public void newUser(String playerName) {
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serialize(new File(mcMMO.getUsersDirectory(), playerName + ".mcmmoplayer"), new UserData(new PlayerProfile(playerName)));
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}
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public PlayerProfile loadPlayerProfile(String playerName, boolean createNew) {
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return new PlayerProfile(playerName, createNew);
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}
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data != null && data.getName().equalsIgnoreCase(playerName)) {
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return loadFromData(data);
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}
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}
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return new PlayerProfile(playerName, createNew);
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}
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public List<String> getStoredUsers() {
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ArrayList<String> users = new ArrayList<String>();
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return users;
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}
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data == null) {
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continue;
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}
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users.add(data.getName());
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}
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return users;
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}
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public void convertUsers(DatabaseManager destination) {
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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//TODO: log issue
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return;
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}
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int convertedUsers = 0;
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long startMillis = System.currentTimeMillis();
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data == null) {
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continue;
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}
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try {
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if (destination.saveUser(loadFromData(data))) {
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convertedUsers++;
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Misc.printProgress(convertedUsers, progressInterval, startMillis);
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}
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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public DatabaseType getDatabaseType() {
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return DatabaseType.SERIALIZED;
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}
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private UserData deserialize(File file) {
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UserData data = null;
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try {
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FileInputStream fis = new FileInputStream(file);
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ObjectInputStream ois = new ObjectInputStream(fis);
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data = (UserData) ois.readObject();
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ois.close();
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}
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catch (Exception e) {
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mcMMO.p.getLogger().severe("Exception while reading " + file.getName() + ": " + e.toString());
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}
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return data;
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}
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private boolean serialize(File file, UserData data) {
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boolean success = true;
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try {
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FileOutputStream fos = new FileOutputStream(file);
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ObjectOutputStream oos = new ObjectOutputStream(fos);
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oos.writeObject(data);
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oos.close();
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}
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catch (Exception e) {
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mcMMO.p.getLogger().severe("Exception while writing " + file.getName() + ": " + e.toString());
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success = false;
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}
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return success;
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}
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private PlayerProfile loadFromData(UserData data) {
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return new PlayerProfile(data.getName(), data.getSkillLevels(), data.getSkillXp(), data.getAbilityData(), data.getMobHealthbarType());
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}
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/**
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* Update the leader boards.
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*/
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private void updateLeaderboards() {
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// Only update leaderboards every 10 minutes.. this puts a lot of strain on the server (depending on the size of the database) and should not be done frequently
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if (System.currentTimeMillis() < lastUpdate + UPDATE_WAIT_TIME) {
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return;
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}
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File usersDirectory = new File(mcMMO.getUsersDirectory());
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File[] userFiles = usersDirectory.listFiles();
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if (userFiles == null) {
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return;
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}
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lastUpdate = System.currentTimeMillis(); // Log when the last update was run
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powerLevels.clear(); // Clear old values from the power levels
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// Initialize lists
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List<PlayerStat> mining = new ArrayList<PlayerStat>();
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List<PlayerStat> woodcutting = new ArrayList<PlayerStat>();
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List<PlayerStat> herbalism = new ArrayList<PlayerStat>();
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List<PlayerStat> excavation = new ArrayList<PlayerStat>();
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List<PlayerStat> acrobatics = new ArrayList<PlayerStat>();
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List<PlayerStat> repair = new ArrayList<PlayerStat>();
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List<PlayerStat> swords = new ArrayList<PlayerStat>();
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List<PlayerStat> axes = new ArrayList<PlayerStat>();
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List<PlayerStat> archery = new ArrayList<PlayerStat>();
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List<PlayerStat> unarmed = new ArrayList<PlayerStat>();
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List<PlayerStat> taming = new ArrayList<PlayerStat>();
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List<PlayerStat> fishing = new ArrayList<PlayerStat>();
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List<PlayerStat> alchemy = new ArrayList<PlayerStat>();
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for (File file : userFiles) {
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if (!file.isFile() || file.isDirectory()) {
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continue;
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}
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UserData data = deserialize(file);
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if (data == null) {
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continue;
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}
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int powerLevel = 0;
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String playerName = data.getName();
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Map<SkillType, Integer> skills = data.getSkillLevels();
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powerLevel += putStat(acrobatics, playerName, skills.get(SkillType.ACROBATICS));
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powerLevel += putStat(alchemy, playerName, skills.get(SkillType.ALCHEMY));
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powerLevel += putStat(archery, playerName, skills.get(SkillType.ARCHERY));
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powerLevel += putStat(axes, playerName, skills.get(SkillType.AXES));
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powerLevel += putStat(excavation, playerName, skills.get(SkillType.EXCAVATION));
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powerLevel += putStat(fishing, playerName, skills.get(SkillType.FISHING));
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powerLevel += putStat(herbalism, playerName, skills.get(SkillType.HERBALISM));
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powerLevel += putStat(mining, playerName, skills.get(SkillType.MINING));
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powerLevel += putStat(repair, playerName, skills.get(SkillType.REPAIR));
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powerLevel += putStat(swords, playerName, skills.get(SkillType.SWORDS));
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powerLevel += putStat(taming, playerName, skills.get(SkillType.TAMING));
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powerLevel += putStat(unarmed, playerName, skills.get(SkillType.UNARMED));
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powerLevel += putStat(woodcutting, playerName, skills.get(SkillType.WOODCUTTING));
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putStat(powerLevels, playerName, powerLevel);
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}
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SkillComparator c = new SkillComparator();
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Collections.sort(mining, c);
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Collections.sort(woodcutting, c);
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Collections.sort(repair, c);
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Collections.sort(unarmed, c);
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Collections.sort(herbalism, c);
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Collections.sort(excavation, c);
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Collections.sort(archery, c);
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Collections.sort(swords, c);
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Collections.sort(axes, c);
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Collections.sort(acrobatics, c);
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Collections.sort(taming, c);
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Collections.sort(fishing, c);
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Collections.sort(alchemy, c);
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Collections.sort(powerLevels, c);
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playerStatHash.put(SkillType.MINING, mining);
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playerStatHash.put(SkillType.WOODCUTTING, woodcutting);
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playerStatHash.put(SkillType.REPAIR, repair);
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playerStatHash.put(SkillType.UNARMED, unarmed);
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playerStatHash.put(SkillType.HERBALISM, herbalism);
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playerStatHash.put(SkillType.EXCAVATION, excavation);
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playerStatHash.put(SkillType.ARCHERY, archery);
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playerStatHash.put(SkillType.SWORDS, swords);
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playerStatHash.put(SkillType.AXES, axes);
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playerStatHash.put(SkillType.ACROBATICS, acrobatics);
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playerStatHash.put(SkillType.TAMING, taming);
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playerStatHash.put(SkillType.FISHING, fishing);
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playerStatHash.put(SkillType.ALCHEMY, alchemy);
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}
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private int putStat(List<PlayerStat> statList, String playerName, int statValue) {
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statList.add(new PlayerStat(playerName, statValue));
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return statValue;
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}
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private Integer getPlayerRank(String playerName, List<PlayerStat> statsList) {
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if (statsList == null) {
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return null;
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}
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int currentPos = 1;
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for (PlayerStat stat : statsList) {
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if (stat.name.equalsIgnoreCase(playerName)) {
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return currentPos;
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}
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currentPos++;
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}
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return null;
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}
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private class SkillComparator implements Comparator<PlayerStat> {
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@Override
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public int compare(PlayerStat o1, PlayerStat o2) {
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return (o2.statVal - o1.statVal);
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}
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}
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}
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@ -2,6 +2,7 @@ package com.gmail.nossr50.datatypes.database;
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public enum DatabaseType {
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FLATFILE,
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SERIALIZED,
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SQL,
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CUSTOM;
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@ -0,0 +1,98 @@
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package com.gmail.nossr50.datatypes.player;
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import com.gmail.nossr50.datatypes.MobHealthbarType;
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import com.gmail.nossr50.datatypes.skills.AbilityType;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.mcMMO;
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import org.bukkit.entity.Player;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.UUID;
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public class UserData implements Serializable {
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private static final long serialVersionUID = 1L;
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private UUID playerID;
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private String name;
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private long lastPlayed;
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private HashMap<SkillType, Integer> skillLevels = new HashMap<SkillType, Integer>();
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private HashMap<SkillType, Float> skillXp = new HashMap<SkillType, Float>();
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private HashMap<AbilityType, Integer> abilityData = new HashMap<AbilityType, Integer>();
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private MobHealthbarType mobHealthbarType;
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public UserData(McMMOPlayer mcMMOPlayer) {
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Player player = mcMMOPlayer.getPlayer();
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playerID = player.getUniqueId();
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name = player.getName();
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lastPlayed = player.getLastPlayed();
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for (SkillType skill : SkillType.values()) {
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skillLevels.put(skill, mcMMOPlayer.getSkillLevel(skill));
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skillXp.put(skill, mcMMOPlayer.getSkillXpLevelRaw(skill));
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}
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PlayerProfile profile = mcMMOPlayer.getProfile();
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for (AbilityType ability : AbilityType.values()) {
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abilityData.put(ability, (int) profile.getAbilityDATS(ability));
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}
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mobHealthbarType = profile.getMobHealthbarType();
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}
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public UserData(PlayerProfile profile) {
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||||
name = profile.getPlayerName();
|
||||
|
||||
Player player = mcMMO.p.getServer().getPlayerExact(name);
|
||||
|
||||
if (player == null) {
|
||||
playerID = UUID.fromString(name);
|
||||
lastPlayed = 0L;
|
||||
}
|
||||
else {
|
||||
playerID = player.getUniqueId();
|
||||
lastPlayed = player.getLastPlayed();
|
||||
}
|
||||
|
||||
for (SkillType skill : SkillType.values()) {
|
||||
skillLevels.put(skill, profile.getSkillLevel(skill));
|
||||
skillXp.put(skill, profile.getSkillXpLevelRaw(skill));
|
||||
}
|
||||
|
||||
for (AbilityType ability : AbilityType.values()) {
|
||||
abilityData.put(ability, (int) profile.getAbilityDATS(ability));
|
||||
}
|
||||
|
||||
mobHealthbarType = profile.getMobHealthbarType();
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public long getLastPlayed() {
|
||||
return lastPlayed;
|
||||
}
|
||||
|
||||
public void setLastPlayed(long lastPlayed) {
|
||||
this.lastPlayed = lastPlayed;
|
||||
}
|
||||
|
||||
public HashMap<SkillType, Integer> getSkillLevels() {
|
||||
return skillLevels;
|
||||
}
|
||||
|
||||
public HashMap<SkillType, Float> getSkillXp() {
|
||||
return skillXp;
|
||||
}
|
||||
|
||||
public HashMap<AbilityType, Integer> getAbilityData() {
|
||||
return abilityData;
|
||||
}
|
||||
|
||||
public MobHealthbarType getMobHealthbarType() {
|
||||
return mobHealthbarType;
|
||||
}
|
||||
}
|
@ -73,6 +73,7 @@ public class mcMMO extends JavaPlugin {
|
||||
/* File Paths */
|
||||
private static String mainDirectory;
|
||||
private static String flatFileDirectory;
|
||||
private static String usersDirectory;
|
||||
private static String usersFile;
|
||||
private static String modDirectory;
|
||||
|
||||
@ -250,6 +251,10 @@ public class mcMMO extends JavaPlugin {
|
||||
return flatFileDirectory;
|
||||
}
|
||||
|
||||
public static String getUsersDirectory() {
|
||||
return usersDirectory;
|
||||
}
|
||||
|
||||
public static String getUsersFilePath() {
|
||||
return usersFile;
|
||||
}
|
||||
@ -326,6 +331,7 @@ public class mcMMO extends JavaPlugin {
|
||||
mcmmo = getFile();
|
||||
mainDirectory = getDataFolder().getPath() + File.separator;
|
||||
flatFileDirectory = mainDirectory + "flatfile" + File.separator;
|
||||
usersDirectory = flatFileDirectory + "users" + File.separator;
|
||||
usersFile = flatFileDirectory + "mcmmo.users";
|
||||
modDirectory = mainDirectory + "mods" + File.separator;
|
||||
fixFilePaths();
|
||||
|
Loading…
Reference in New Issue
Block a user