diff --git a/.gitignore b/.gitignore
new file mode 100644
index 000000000..032f3c526
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,5 @@
+
+/.project
+/.classpath
+/target
+/.settings
\ No newline at end of file
diff --git a/Changelog.txt b/Changelog.txt
index c01c1f4f7..68ba8190a 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -3,6 +3,7 @@ Changelog:
Version 1.2.08
- Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
+ - Pull in commit from @NuclearW for issue from previous commit
Version 1.2.07
Fixed mctop not working at all (whoops!)
diff --git a/pom.xml b/pom.xml
index 4ce55a216..d48e6ac10 100644
--- a/pom.xml
+++ b/pom.xml
@@ -24,12 +24,43 @@
resources
true
- ${basedir}/src/main/resources/
+ ${basedir}/src/main/resources/xpbar/
+
+ xpbar*.png
+
+
+
+ resources
+ true
+ ${basedir}/src/main/resources/healthbar/
+
+ health*.png
+
+
+
+ resources
+ true
+ ${basedir}/src/main/resources/skillicon/
*.png
+
+
+
+ resources
+ true
+ ${basedir}/src/main/resources/sound/
+
*.wav
+
+ com/gmail/nossr50/locale
+ true
+ ${basedir}/src/main/resources/locale/
+
+ locale*.properties
+
+
@@ -62,31 +93,41 @@
+
+
+ bukkit-repo
+ http://repo.bukkit.org/content/groups/public/
+
+
+ spout-repo
+ http://nexus.getspout.org/content/groups/public/
+
+
org.bukkit
bukkit
- 1.0.1-R2-SNAPSHOT
+ 1.1-R1
jar
compile
org.bukkit
craftbukkit
- 1.0.1-R2-SNAPSHOT
+ 1.1-R1
jar
compile
com.nijikokun.bukkit
Permissions
- 3.2
+ 3.1.6
jar
compile
- ru.tehkode
- PermissionsEx
+ ru.tehkode.permissions
+ bukkit
1.18
jar
compile
diff --git a/src/main/java/com/gmail/nossr50/skills/Fishing.java b/src/main/java/com/gmail/nossr50/skills/Fishing.java
index 10e21fd03..9249e0617 100644
--- a/src/main/java/com/gmail/nossr50/skills/Fishing.java
+++ b/src/main/java/com/gmail/nossr50/skills/Fishing.java
@@ -4,15 +4,7 @@ import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.enchantments.Enchantment;
-import org.bukkit.entity.Chicken;
-import org.bukkit.entity.Cow;
-import org.bukkit.entity.Creeper;
-import org.bukkit.entity.LivingEntity;
-import org.bukkit.entity.Pig;
-import org.bukkit.entity.Player;
-import org.bukkit.entity.Sheep;
-import org.bukkit.entity.Skeleton;
-import org.bukkit.entity.Spider;
+import org.bukkit.entity.*;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Wool;
@@ -24,12 +16,12 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
public class Fishing {
-
+
//Return the fishing tier for the player
public static int getFishingLootTier(PlayerProfile PP)
{
int lvl = PP.getSkillLevel(SkillType.FISHING);
-
+
if(lvl < 100)
{
return 1;
@@ -47,106 +39,7 @@ public class Fishing {
return 5;
}
}
-
- public static short getItemMaxDurability(Material mat)
- {
- switch(mat)
- {
- case LEATHER_BOOTS:
- return (short) 40;
- case LEATHER_LEGGINGS:
- return (short) 46;
- case LEATHER_HELMET:
- return (short) 34;
- case LEATHER_CHESTPLATE:
- return (short) 49;
- case CHAINMAIL_BOOTS:
- return (short) 79;
- case CHAINMAIL_LEGGINGS:
- return (short) 92;
- case CHAINMAIL_HELMET:
- return (short) 67;
- case CHAINMAIL_CHESTPLATE:
- return (short) 96;
- case GOLD_BOOTS:
- return (short) 80;
- case GOLD_LEGGINGS:
- return (short) 92;
- case GOLD_HELMET:
- return (short) 68;
- case GOLD_CHESTPLATE:
- return (short) 96;
- case IRON_BOOTS:
- return (short) 160;
- case IRON_LEGGINGS:
- return (short) 184;
- case IRON_HELMET:
- return (short) 136;
- case IRON_CHESTPLATE:
- return (short) 192;
- case DIAMOND_BOOTS:
- return (short) 320;
- case DIAMOND_LEGGINGS:
- return (short) 368;
- case DIAMOND_HELMET:
- return (short) 272;
- case DIAMOND_CHESTPLATE:
- return (short) 384;
- case GOLD_AXE:
- return (short) 33;
- case GOLD_SWORD:
- return (short) 33;
- case GOLD_HOE:
- return (short) 33;
- case GOLD_SPADE:
- return (short) 33;
- case GOLD_PICKAXE:
- return (short) 33;
- case WOOD_AXE:
- return (short) 60;
- case WOOD_SWORD:
- return (short) 60;
- case WOOD_HOE:
- return (short) 60;
- case WOOD_SPADE:
- return (short) 60;
- case WOOD_PICKAXE:
- return (short) 60;
- case STONE_AXE:
- return (short) 132;
- case STONE_SWORD:
- return (short) 132;
- case STONE_HOE:
- return (short) 132;
- case STONE_SPADE:
- return (short) 132;
- case STONE_PICKAXE:
- return (short) 132;
- case IRON_AXE:
- return (short) 251;
- case IRON_SWORD:
- return (short) 251;
- case IRON_HOE:
- return (short) 251;
- case IRON_SPADE:
- return (short) 251;
- case IRON_PICKAXE:
- return (short) 251;
- case DIAMOND_AXE:
- return (short) 1562;
- case DIAMOND_SWORD:
- return (short) 1562;
- case DIAMOND_HOE:
- return (short) 1562;
- case DIAMOND_SPADE:
- return (short) 1562;
- case DIAMOND_PICKAXE:
- return (short) 1562;
- default:
- return (short) 0;
- }
- }
-
+
public static void getFishingResults(Player player, PlayerFishEvent event)
{
switch(getFishingLootTier(Users.getProfile(player)))
@@ -171,12 +64,12 @@ public class Fishing {
Users.getProfile(player).addXP(SkillType.FISHING, LoadProperties.mfishing, player);
Skills.XpCheckSkill(SkillType.FISHING, player);
}
-
+
private static void getFishingResultsTier1(Player player, PlayerFishEvent event)
{
- int randomNum = (int)(Math.random() * 14);
+ int randomNum = (int)(Math.random() * 15);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(Math.random() * 100 < 20)
{
switch(randomNum)
@@ -229,15 +122,15 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RAW_FISH));
}
//Change durability to random value
- theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); //Change the damage value
+ theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value
}
private static void getFishingResultsTier2(Player player, PlayerFishEvent event)
{
- int randomNum = (int)(Math.random() * 19);
+ int randomNum = (int)(Math.random() * 20);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(Math.random() * 100 < 25)
{
switch(randomNum)
@@ -304,16 +197,16 @@ public class Fishing {
{
theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1));
}
-
+
//Change durability to random value
- theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType())));
+ theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value
}
-
+
private static void getFishingResultsTier3(Player player, PlayerFishEvent event)
{
- int randomNum = (int)(Math.random() * 23);
+ int randomNum = (int)(Math.random() * 24);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(Math.random() * 100 < 30)
{
switch(randomNum)
@@ -394,14 +287,14 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1));
}
//Change durability to random value
- theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType())));
+ theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value
}
-
+
private static void getFishingResultsTier4(Player player, PlayerFishEvent event)
{
- int randomNum = (int)(Math.random() * 40);
+ int randomNum = (int)(Math.random() * 41);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(Math.random() * 100 < 35)
{
switch(randomNum)
@@ -521,7 +414,7 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1));
break;
case 39:
- theCatch.setItemStack(new ItemStack(Material.REDSTONE_WIRE, 64));
+ theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16));
break;
case 40:
theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 10)));
@@ -532,14 +425,14 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1));
}
//Change durability to random value
- theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType())));
+ theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value
}
-
+
private static void getFishingResultsTier5(Player player, PlayerFishEvent event)
{
- int randomNum = (int)(Math.random() * 49);
+ int randomNum = (int)(Math.random() * 50);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(Math.random() * 100 < 40)
{
switch(randomNum)
@@ -659,7 +552,7 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1));
break;
case 39:
- theCatch.setItemStack(new ItemStack(Material.REDSTONE_WIRE, 64));
+ theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16));
break;
case 40:
theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 20)));
@@ -696,24 +589,24 @@ public class Fishing {
theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1));
}
//Change durability to random value
- theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType())));
+ theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value
}
public static void processResults(PlayerFishEvent event)
{
Player player = event.getPlayer();
PlayerProfile PP = Users.getProfile(player);
-
+
Fishing.getFishingResults(player, event);
CraftItem theCatch = (CraftItem)event.getCaught();
-
+
if(theCatch.getItemStack().getType() != Material.RAW_FISH)
{
//Inform the player they retrieved a treasure...
player.sendMessage(mcLocale.getString("Fishing.ItemFound"));
-
+
//Keep track of whether or not the treasure is enchanted
boolean enchanted = false;
-
+
ItemStack fishingResults = theCatch.getItemStack();
if(Repair.isArmor(fishingResults) || Repair.isTools(fishingResults))
{
@@ -724,23 +617,45 @@ public class Fishing {
{
if(x.canEnchantItem(fishingResults))
{
- //Actual chance to have an enchantment is related to your fishing skill
- if(Math.random() * 15 < Fishing.getFishingLootTier(PP))
- {
- enchanted = true;
- int randomEnchantLevel = (int) Math.random() * x.getMaxLevel();
-
- if(randomEnchantLevel == 0)
- randomEnchantLevel = 1;
- if(randomEnchantLevel > x.getMaxLevel())
- randomEnchantLevel = x.getMaxLevel();
-
- fishingResults.addEnchantment(x, randomEnchantLevel);
+ //Prevent impossible enchantment combinations
+ if((fishingResults.containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL) || fishingResults.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS) ||
+ fishingResults.containsEnchantment(Enchantment.PROTECTION_FIRE) || fishingResults.containsEnchantment(Enchantment.PROTECTION_PROJECTILE)) &&
+ (x.equals(Enchantment.PROTECTION_EXPLOSIONS) || x.equals(Enchantment.PROTECTION_PROJECTILE) || x.equals(Enchantment.PROTECTION_FIRE) || x.equals(Enchantment.PROTECTION_ENVIRONMENTAL))){
+ return;
+ }
+
+ //More impossible enchantment combinations
+ else if((fishingResults.containsEnchantment(Enchantment.DAMAGE_ALL) || fishingResults.containsEnchantment(Enchantment.DAMAGE_ARTHROPODS) || fishingResults.containsEnchantment(Enchantment.DAMAGE_UNDEAD)) &&
+ (x.equals(Enchantment.DAMAGE_ALL) || x.equals(Enchantment.DAMAGE_ARTHROPODS) || x.equals(Enchantment.DAMAGE_UNDEAD))){
+ return;
+ }
+
+ //Even more impossible enchantment combinations
+ else if((fishingResults.containsEnchantment(Enchantment.SILK_TOUCH) || fishingResults.containsEnchantment(Enchantment.LOOT_BONUS_BLOCKS)) &&
+ (x.equals(Enchantment.SILK_TOUCH) || x.equals(Enchantment.LOOT_BONUS_BLOCKS))){
+ return;
+ }
+
+ else{
+ //Actual chance to have an enchantment is related to your fishing skill
+ if(Math.random() * 15 < Fishing.getFishingLootTier(PP))
+ {
+ enchanted = true;
+ int randomEnchantLevel = (int)(Math.random() * x.getMaxLevel());
+
+ if(randomEnchantLevel == 0)
+ randomEnchantLevel = 1;
+ if(randomEnchantLevel > x.getMaxLevel())
+ randomEnchantLevel = x.getMaxLevel();
+
+ fishingResults.addEnchantment(x, randomEnchantLevel);
+ }
}
}
}
}
}
+
//Inform the player of magical properties
if(enchanted)
{
@@ -751,11 +666,15 @@ public class Fishing {
public static void shakeMob(PlayerFishEvent event)
{
LivingEntity le = (LivingEntity)event.getCaught();
+
+ //Do nothing to players
if(le instanceof Player)
return;
+
le.damage(1);
World world = le.getWorld();
-
+
+ /* Neutral Mobs */
if(le instanceof Sheep)
{
Sheep sheep = (Sheep)le;
@@ -768,33 +687,148 @@ public class Fishing {
world.dropItemNaturally(le.getLocation(), theWool);
sheep.setSheared(true);
}
- } else if(le instanceof Pig)
+ }
+
+ else if(le instanceof Pig)
{
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PORK, 1));
- } else if(le instanceof Skeleton)
+ }
+
+ else if(le instanceof Cow)
+ {
+ if(Math.random() * 100 < 99){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
+ }
+ else if(Math.random() * 10 < 5){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
+ }
+ }
+
+ else if(le instanceof Chicken)
+ {
+ if(Math.random() * 10 <= 7){
+ if(Math.random() * 10 < 5){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1));
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_CHICKEN, 1));
+ }
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1));
+ }
+ }
+
+ else if(le instanceof MushroomCow)
+ {
+ if(Math.random() * 100 < 99){
+ if(Math.random() * 10 < 5){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup
+ }
+ }
+ else if(Math.random() * 10 <= 7){
+ if(Math.random() * 10 < 5){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1));
+ }
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RED_MUSHROOM, 3));
+ //need some way to remove MushroomCow & replace with regular cow when sheared
+ }
+ }
+
+ else if(le instanceof Squid)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0));
+ }
+
+ else if(le instanceof Snowman){
+ if(Math.random() * 100 < 99){
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin
+ }
+ else{
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SNOW_BALL, 5));
+ }
+ }
+
+ /* Hostile Mobs */
+ else if(le instanceof Skeleton)
{
if(Math.random() * 10 < 5)
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BONE, 1));
else
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ARROW, 3));
- } else if(le instanceof Cow)
- {
- world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1));
- } else if(le instanceof Spider)
+ }
+
+ else if(le instanceof Spider)
{
if(Math.random() * 10 < 5)
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
else
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
- } else if(le instanceof Chicken)
- {
- if(Math.random() * 10 < 5)
- world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1));
- else
- world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1));
- } else if(le instanceof Creeper)
+ }
+
+ else if(le instanceof Creeper)
{
world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
}
+
+ else if(le instanceof Enderman)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ENDER_PEARL, 1));
+ }
+
+ else if(le instanceof PigZombie)
+ {
+ if(Math.random() * 10 < 5)
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
+ else
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GOLD_NUGGET, 1));
+ }
+
+ else if(le instanceof Blaze)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BLAZE_ROD, 1));
+ }
+
+ else if(le instanceof CaveSpider)
+ {
+ if(Math.random() * 10 < 5)
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1));
+ else
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1));
+ }
+
+ else if(le instanceof Ghast)
+ {
+ if(Math.random() * 10 < 5)
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1));
+ else
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GHAST_TEAR, 1));
+ }
+
+ else if(le instanceof MagmaCube)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MAGMA_CREAM, 1));
+ }
+
+ else if(le instanceof Slime)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SLIME_BALL, 1));
+ }
+
+ else if(le instanceof Zombie)
+ {
+ world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1));
+ }
}
}
diff --git a/src/main/java/com/gmail/nossr50/skills/Mining.java b/src/main/java/com/gmail/nossr50/skills/Mining.java
index 7ab661518..e3b9f73ca 100644
--- a/src/main/java/com/gmail/nossr50/skills/Mining.java
+++ b/src/main/java/com/gmail/nossr50/skills/Mining.java
@@ -394,7 +394,7 @@ public class Mining
block.setType(Material.AIR);
}
//REDSTONE
- if((block.getTypeId() == 73 || block.getTypeId() == 74) && m.getTier(player) >= 4)
+ if((block.getTypeId() == 73 || block.getTypeId() == 74) && m.getTier(player) >= 3)
{
if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5)
{
diff --git a/src/main/java/com/gmail/nossr50/skills/Repair.java b/src/main/java/com/gmail/nossr50/skills/Repair.java
index 04a13cae3..dde34abd7 100644
--- a/src/main/java/com/gmail/nossr50/skills/Repair.java
+++ b/src/main/java/com/gmail/nossr50/skills/Repair.java
@@ -13,9 +13,10 @@
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see .
-*/
+ */
package com.gmail.nossr50.skills;
+import org.bukkit.Material;
import org.bukkit.ChatColor;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
@@ -32,32 +33,32 @@ import com.gmail.nossr50.locale.mcLocale;
public class Repair {
-
- /*
- * Repair requirements for each material
- */
- private static int rGold = LoadProperties.rGold;
- private static String nGold = LoadProperties.nGold;
- private static int rStone = LoadProperties.rStone;
- private static String nStone = LoadProperties.nStone;
- private static int rWood = LoadProperties.rWood;
- private static String nWood = LoadProperties.nWood;
- private static int rDiamond = LoadProperties.rDiamond;
- private static String nDiamond = LoadProperties.nDiamond;
- private static int rIron = LoadProperties.rIron;
- private static String nIron = LoadProperties.nIron;
-
-
+
+ /*
+ * Repair requirements for each material
+ */
+ private static int rGold = LoadProperties.rGold;
+ private static String nGold = LoadProperties.nGold;
+ private static int rStone = LoadProperties.rStone;
+ private static String nStone = LoadProperties.nStone;
+ private static int rWood = LoadProperties.rWood;
+ private static String nWood = LoadProperties.nWood;
+ private static int rDiamond = LoadProperties.rDiamond;
+ private static String nDiamond = LoadProperties.nDiamond;
+ private static int rIron = LoadProperties.rIron;
+ private static String nIron = LoadProperties.nIron;
+
+
public static void repairCheck(Player player, ItemStack is, Block block){
PlayerProfile PP = Users.getProfile(player);
short durabilityBefore = player.getItemInHand().getDurability();
short durabilityAfter = 0;
short dif = 0;
-
+
//Stuff for keeping enchants
Enchantment[] enchants = new Enchantment[is.getEnchantments().size()];
int[] enchantsLevel = new int[is.getEnchantments().size()];
-
+
int pos = 0;
for(Enchantment x : is.getEnchantments().keySet())
{
@@ -65,192 +66,216 @@ public class Repair {
enchantsLevel[pos] = is.getEnchantmentLevel(x);
pos++;
}
-
- if(block != null && mcPermissions.getInstance().repair(player))
- {
- if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){
- /*
- * ARMOR
- */
- if(isArmor(is)){
- /*
- * DIAMOND ARMOR
- */
- if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
- removeItem(player, rDiamond);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- dif = (short) (dif * 6); //Boost XP
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- }
- else if (isIronArmor(is) && hasItem(player, rIron)){
- /*
- * IRON ARMOR
- */
- removeItem(player, rIron);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- dif = (short) (dif * 2); //Boost XP
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- //GOLD ARMOR
- } else if (isGoldArmor(is) && hasItem(player, rGold)){
- removeItem(player, rGold);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- dif = (short) (dif * 4); //Boost XP of Gold to around Iron
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- } else {
- needMoreVespeneGas(is, player);
- }
- }
- /*
- * TOOLS
- */
- if(isTools(is)){
- if(isStoneTools(is) && hasItem(player, rStone)){
- removeItem(player, rStone);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- if(m.isShovel(is))
- dif = (short) (dif / 3);
- if(m.isSwords(is))
- dif = (short) (dif / 2);
- if(m.isHoe(is))
- dif = (short) (dif / 2);
- //STONE NERF
- dif = (short) (dif / 2);
-
- PP.addXP(SkillType.REPAIR, dif*10, player);
- } else if(isWoodTools(is) && hasItem(player,rWood)){
- removeItem(player,rWood);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- if(m.isShovel(is))
- dif = (short) (dif / 3);
- if(m.isSwords(is))
- dif = (short) (dif / 2);
- if(m.isHoe(is))
- dif = (short) (dif / 2);
- //WOOD NERF
- dif = (short) (dif / 2);
-
- PP.addXP(SkillType.REPAIR, dif*10, player);
- } else if(isIronTools(is) && hasItem(player, rIron)){
- removeItem(player, rIron);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = (short) (player.getItemInHand().getDurability()-getRepairAmount(is, player));
- dif = (short) (durabilityBefore - durabilityAfter);
- if(m.isShovel(is))
- dif = (short) (dif / 3);
- if(m.isSwords(is))
- dif = (short) (dif / 2);
- if(m.isHoe(is))
- dif = (short) (dif / 2);
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- } else if (isDiamondTools(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
- removeItem(player, rDiamond);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- if(m.isShovel(is))
- dif = (short) (dif / 3);
- if(m.isSwords(is))
- dif = (short) (dif / 2);
- if(m.isHoe(is))
- dif = (short) (dif / 2);
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- } else if(isGoldTools(is) && hasItem(player, rGold)){
- removeItem(player, rGold);
- repairItem(player, enchants, enchantsLevel);
-
- durabilityAfter = player.getItemInHand().getDurability();
- dif = (short) (durabilityBefore - durabilityAfter);
- dif = (short) (dif * 7.6); //Boost XP for Gold to that of around Iron
- if(m.isShovel(is))
- dif = (short) (dif / 3);
- if(m.isSwords(is))
- dif = (short) (dif / 2);
- if(m.isHoe(is))
- dif = (short) (dif / 2);
- PP.addXP(SkillType.REPAIR, dif*10, player);
-
- //CLANG CLANG
- if(LoadProperties.spoutEnabled)
- SpoutStuff.playRepairNoise(player);
- } else {
- needMoreVespeneGas(is, player);
- }
- }
-
- } else {
- player.sendMessage(mcLocale.getString("Skills.FullDurability"));
- }
- //player.updateInventory();
- /*
- * GIVE SKILL IF THERE IS ENOUGH XP
- */
- Skills.XpCheckSkill(SkillType.REPAIR, player);
- }
- }
- public static int getArcaneForgingRank(PlayerProfile PP)
- {
- int rank = 0;
-
- if(PP.getSkillLevel(SkillType.REPAIR) >= 750)
- {
- rank = 4;
- } else if (PP.getSkillLevel(SkillType.REPAIR) >= 500)
- {
- rank = 3;
- } else if(PP.getSkillLevel(SkillType.REPAIR) >= 250)
- {
- rank = 2;
- } else if (PP.getSkillLevel(SkillType.REPAIR) >= 100)
- {
- rank = 1;
+
+ if(block != null && mcPermissions.getInstance().repair(player)){
+ if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){
+
+ /*
+ * REPAIR ARMOR
+ */
+ if(isArmor(is)){
+
+ //DIAMOND ARMOR
+ if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
+ removeItem(player, rDiamond);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ dif = (short) (dif * 6); //Boost XP
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+ }
+
+ //IRON ARMOR
+ else if (isIronArmor(is) && hasItem(player, rIron)){
+ removeItem(player, rIron);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ dif = (short) (dif * 2); //Boost XP
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+ }
+
+ //GOLD ARMOR
+ else if (isGoldArmor(is) && hasItem(player, rGold)){
+ removeItem(player, rGold);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ dif = (short) (dif * 4); //Boost XP
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+ }
+
+ //UNABLE TO REPAIR
+ else {
+ needMoreVespeneGas(is, player);
+ }
+ }
+
+ /*
+ * REPAIR TOOLS
+ */
+ if(isTools(is)){
+
+ //STONE TOOLS
+ if(isStoneTools(is) && hasItem(player, rStone)){
+ removeItem(player, rStone);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ if(m.isShovel(is))
+ dif = (short) (dif / 3);
+ if(m.isSwords(is))
+ dif = (short) (dif / 2);
+ if(m.isHoe(is))
+ dif = (short) (dif / 2);
+ //STONE NERF
+ dif = (short) (dif / 2);
+
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+ }
+
+ //WOOD TOOLS
+ else if(isWoodTools(is) && hasItem(player,rWood)){
+ removeItem(player,rWood);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ if(m.isShovel(is))
+ dif = (short) (dif / 3);
+ if(m.isSwords(is))
+ dif = (short) (dif / 2);
+ if(m.isHoe(is))
+ dif = (short) (dif / 2);
+ //WOOD NERF
+ dif = (short) (dif / 2);
+
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+ }
+
+ //IRON TOOLS
+ else if(isIronTools(is) && hasItem(player, rIron)){
+ removeItem(player, rIron);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = (short) (player.getItemInHand().getDurability()-getRepairAmount(is, player));
+ dif = (short) (durabilityBefore - durabilityAfter);
+ if(m.isShovel(is))
+ dif = (short) (dif / 3);
+ if(m.isSwords(is))
+ dif = (short) (dif / 2);
+ if(m.isHoe(is))
+ dif = (short) (dif / 2);
+
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+
+ }
+
+ //DIAMOND TOOLS
+ else if (isDiamondTools(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){
+ removeItem(player, rDiamond);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ if(m.isShovel(is))
+ dif = (short) (dif / 3);
+ if(m.isSwords(is))
+ dif = (short) (dif / 2);
+ if(m.isHoe(is))
+ dif = (short) (dif / 2);
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+
+ }
+
+ //GOLD TOOLS
+ else if(isGoldTools(is) && hasItem(player, rGold)){
+ removeItem(player, rGold);
+ repairItem(player, enchants, enchantsLevel);
+
+ durabilityAfter = player.getItemInHand().getDurability();
+ dif = (short) (durabilityBefore - durabilityAfter);
+ dif = (short) (dif * 7.6); //Boost XP for Gold to that of around Iron
+ if(m.isShovel(is))
+ dif = (short) (dif / 3);
+ if(m.isSwords(is))
+ dif = (short) (dif / 2);
+ if(m.isHoe(is))
+ dif = (short) (dif / 2);
+ PP.addXP(SkillType.REPAIR, dif*10, player);
+
+ //CLANG CLANG
+ if(LoadProperties.spoutEnabled)
+ SpoutStuff.playRepairNoise(player);
+ }
+
+ //UNABLE TO REPAIR
+ else {
+ needMoreVespeneGas(is, player);
+ }
+ }
+ }
+
+ else {
+ player.sendMessage(mcLocale.getString("Skills.FullDurability"));
+ }
+
+ /*
+ * GIVE SKILL IF THERE IS ENOUGH XP
+ */
+ Skills.XpCheckSkill(SkillType.REPAIR, player);
}
+ }
+
+ public static int getArcaneForgingRank(PlayerProfile PP){
+ int rank = 0;
+
+ if(PP.getSkillLevel(SkillType.REPAIR) >= 750)
+ rank = 4;
+
+ else if (PP.getSkillLevel(SkillType.REPAIR) >= 500)
+ rank = 3;
+
+ else if(PP.getSkillLevel(SkillType.REPAIR) >= 250)
+ rank = 2;
+
+ else if (PP.getSkillLevel(SkillType.REPAIR) >= 100)
+ rank = 1;
+
return rank;
}
- public static void addEnchants(ItemStack is, Enchantment[] enchants, int[] enchantsLvl, PlayerProfile PP, Player player)
- {
+
+ public static void addEnchants(ItemStack is, Enchantment[] enchants, int[] enchantsLvl, PlayerProfile PP, Player player){
if(is.getEnchantments().keySet().size() == 0)
return;
-
+
int pos = 0;
int rank = getArcaneForgingRank(PP);
-
+
if(rank == 0)
{
player.sendMessage(mcLocale.getString("Repair.LostEnchants"));
@@ -260,14 +285,14 @@ public class Repair {
}
return;
}
-
+
boolean failure = false, downgrade = false;
for(Enchantment x : enchants)
{
//Remove enchant
is.removeEnchantment(x);
-
+
if(x.canEnchantItem(is))
{
if(Math.random() * 100 <= getEnchantChance(rank))
@@ -292,7 +317,7 @@ public class Repair {
}
pos++;
}
-
+
if(failure == false && downgrade == false)
{
player.sendMessage(mcLocale.getString("Repair.ArcanePerfect"));
@@ -303,8 +328,7 @@ public class Repair {
player.sendMessage(mcLocale.getString("Repair.Downgraded"));
}
}
- public static int getEnchantChance(int rank)
- {
+ public static int getEnchantChance(int rank){
switch(rank)
{
case 4:
@@ -336,249 +360,280 @@ public class Repair {
}
}
public static boolean isArmor(ItemStack is){
- return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 ||
- is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 ||
- is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
- }
+ return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || //IRON
+ is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || //DIAMOND
+ is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; //GOLD
+ }
public static boolean isGoldArmor(ItemStack is){
return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
}
- public static boolean isIronArmor(ItemStack is){
- return is.getTypeId() == 306 || is.getTypeId() == 307 || is.getTypeId() == 308 || is.getTypeId() == 309;
- }
- public static boolean isDiamondArmor(ItemStack is){
- return is.getTypeId() == 310 || is.getTypeId() == 311 || is.getTypeId() == 312 || is.getTypeId() == 313;
- }
- public static boolean isTools(ItemStack is)
- {
- return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292 || //IRON
- is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
- is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || //GOLD
- is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
- is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE
- }
- public static boolean isStoneTools(ItemStack is){
- return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
- }
- public static boolean isWoodTools(ItemStack is){
- return is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290;
- }
- public static boolean isGoldTools(ItemStack is){
- return is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294;
- }
- public static boolean isIronTools(ItemStack is){
- return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292;
- }
-
- public static boolean isDiamondTools(ItemStack is){
- if(is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293)
- {
- return true;
- } else {
- return false;
- }
- }
- public static void removeItem(Player player, int typeid)
- {
- ItemStack[] inventory = player.getInventory().getContents();
- for(ItemStack x : inventory){
- if(x != null && x.getTypeId() == typeid){
- if(x.getAmount() == 1){
- x.setTypeId(0);
- x.setAmount(0);
- player.getInventory().setContents(inventory);
- } else{
- x.setAmount(x.getAmount() - 1);
- player.getInventory().setContents(inventory);
- }
- return;
- }
- }
- }
- public static boolean hasItem(Player player, int typeid){
- ItemStack[] inventory = player.getInventory().getContents();
- for(ItemStack x : inventory){
- if(x != null && x.getTypeId() == typeid){
- return true;
- }
- }
- return false;
- }
- public static short repairCalculate(Player player, short durability, short ramt){
- PlayerProfile PP = Users.getProfile(player);
- float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500);
- bonus = (ramt * bonus);
- ramt = ramt+=bonus;
- if(checkPlayerProcRepair(player)){
- ramt = (short) (ramt * 2);
- }
- //player.sendMessage(ChatColor.DARK_RED + "test " +ChatColor.BLUE+ );
- durability-=ramt;
- // player.sendMessage(ChatColor.DARK_RED + "durability " +ChatColor.BLUE+ durability);
- if(durability < 0){
- durability = 0;
- }
- return durability;
- }
- public static short getRepairAmount(ItemStack is, Player player){
- short durability = is.getDurability();
- short ramt = 0;
- switch(is.getTypeId())
+ public static boolean isIronArmor(ItemStack is){
+ return is.getTypeId() == 306 || is.getTypeId() == 307 || is.getTypeId() == 308 || is.getTypeId() == 309;
+ }
+ public static boolean isDiamondArmor(ItemStack is){
+ return is.getTypeId() == 310 || is.getTypeId() == 311 || is.getTypeId() == 312 || is.getTypeId() == 313;
+ }
+ public static boolean isTools(ItemStack is)
+ {
+ return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292 || //IRON
+ is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
+ is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294 || //GOLD
+ is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
+ is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE
+ }
+ public static boolean isStoneTools(ItemStack is){
+ return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
+ }
+ public static boolean isWoodTools(ItemStack is){
+ return is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290;
+ }
+ public static boolean isGoldTools(ItemStack is){
+ return is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294;
+ }
+ public static boolean isIronTools(ItemStack is){
+ return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292;
+ }
+ public static boolean isDiamondTools(ItemStack is){
+ return is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293;
+ }
+ public static void removeItem(Player player, int typeid)
+ {
+ ItemStack[] inventory = player.getInventory().getContents();
+ for(ItemStack x : inventory){
+ if(x != null && x.getTypeId() == typeid){
+ if(x.getAmount() == 1){
+ x.setTypeId(0);
+ x.setAmount(0);
+ player.getInventory().setContents(inventory);
+ } else{
+ x.setAmount(x.getAmount() - 1);
+ player.getInventory().setContents(inventory);
+ }
+ return;
+ }
+ }
+ }
+ public static boolean hasItem(Player player, int typeid){
+ ItemStack[] inventory = player.getInventory().getContents();
+ for(ItemStack x : inventory){
+ if(x != null && x.getTypeId() == typeid){
+ return true;
+ }
+ }
+ return false;
+ }
+ public static short repairCalculate(Player player, short durability, int ramt){
+ PlayerProfile PP = Users.getProfile(player);
+ float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500);
+ bonus = (ramt * bonus);
+ ramt = ramt+=bonus;
+ if(checkPlayerProcRepair(player)){
+ ramt = (short) (ramt * 2);
+ }
+ durability-=ramt;
+ if(durability < 0){
+ durability = 0;
+ }
+ return durability;
+ }
+ public static short getRepairAmount(ItemStack is, Player player){
+ short durability = is.getDurability();
+ int ramt = 0;
+ switch(is.getTypeId())
{
- /*
- * TOOLS
- */
- //SHEARS
- case 359:
- ramt = 119;
- break;
- //WOOD SWORD
- case 268:
- ramt = 30;
- break;
- //WOOD SHOVEL
- case 269:
- ramt = 60;
- break;
- //WOOD PICKAXE
- case 270:
- ramt = 20;
- break;
- //WOOD AXE
- case 271:
- ramt = 20;
- break;
- //WOOD HOE
- case 290:
- ramt = 30;
+ /*
+ * TOOLS
+ */
+
+ //SHEARS
+ case 359:
+ ramt = Material.SHEARS.getMaxDurability() / 2;
break;
- //STONE SWORD
+
+ /* WOOD TOOLS */
+
+ //WOOD SWORD
+ case 268:
+ ramt = Material.WOOD_SWORD.getMaxDurability() / 2;
+ break;
+ //WOOD SHOVEL
+ case 269:
+ ramt = Material.WOOD_SPADE.getMaxDurability();
+ break;
+ //WOOD PICKAXE
+ case 270:
+ ramt = Material.WOOD_PICKAXE.getMaxDurability() / 3;
+ break;
+ //WOOD AXE
+ case 271:
+ ramt = Material.WOOD_AXE.getMaxDurability() / 3;
+ break;
+ //WOOD HOE
+ case 290:
+ ramt = Material.WOOD_HOE.getMaxDurability() / 2;
+ break;
+
+ /* STONE TOOLS */
+
+ //STONE SWORD
case 272:
- ramt = 66;
- break;
- //STONE SHOVEL
+ ramt = Material.STONE_SWORD.getMaxDurability() / 2;
+ break;
+ //STONE SHOVEL
case 273:
- ramt = 132;
- break;
- //STONE PICKAXE
+ ramt = Material.STONE_SPADE.getMaxDurability();
+ break;
+ //STONE PICKAXE
case 274:
- ramt = 44;
- break;
- //STONE AXE
+ ramt = Material.STONE_PICKAXE.getMaxDurability() / 3;
+ break;
+ //STONE AXE
case 275:
- ramt = 44;
- break;
+ ramt = Material.STONE_AXE.getMaxDurability() / 3;
+ break;
//STONE HOE
case 291:
- ramt = 66;
+ ramt = Material.STONE_HOE.getMaxDurability() / 2;
break;
- //GOLD SHOVEL
- case 284:
- ramt = 33;
- break;
- //IRON SHOVEL
- case 256:
- ramt = 251;
- break;
- //DIAMOND SHOVEL
- case 277:
- ramt = 1562;
- break;
- //IRON PICK
- case 257:
- ramt = 84;
- break;
- //IRON AXE
- case 258:
- ramt = 84;
- break;
- //IRON SWORD
- case 267:
- ramt = 126;
- break;
- //IRON HOE
- case 292:
- ramt = 126;
- break;
- //DIAMOND SWORD
- case 276:
- ramt = 781;
- break;
- //DIAMOND PICK
- case 278:
- ramt = 521;
- break;
- //DIAMOND AXE
- case 279:
- ramt = 521;
- break;
- //DIAMOND HOE
- case 293:
- ramt = 781;
- break;
- //GOLD SWORD
- case 283:
- ramt = 17;
- break;
- //GOLD PICK
- case 285:
- ramt = 11;
- break;
- //GOLD AXE
- case 286:
- ramt = 11;
- break;
- //GOLD HOE
- case 294:
- ramt = 17;
- break;
- /*
- * ARMOR
- */
- case 306:
- ramt = 27;
+
+ /* IRON TOOLS */
+
+ //IRON SWORD
+ case 267:
+ ramt = Material.IRON_SWORD.getMaxDurability() / 2;
break;
- case 310:
- ramt = 55;
- break;
+ //IRON SHOVEL
+ case 256:
+ ramt = Material.IRON_SPADE.getMaxDurability();
+ break;
+ //IRON PICK
+ case 257:
+ ramt = Material.IRON_PICKAXE.getMaxDurability() / 3;
+ break;
+ //IRON AXE
+ case 258:
+ ramt = Material.IRON_AXE.getMaxDurability() / 3;
+ break;
+ //IRON HOE
+ case 292:
+ ramt = Material.IRON_HOE.getMaxDurability() / 2;
+ break;
+
+ /* DIAMOND TOOLS */
+
+ //DIAMOND SWORD
+ case 276:
+ ramt = Material.DIAMOND_SWORD.getMaxDurability() / 2;
+ break;
+ //DIAMOND SHOVEL
+ case 277:
+ ramt = Material.DIAMOND_SPADE.getMaxDurability();
+ break;
+ //DIAMOND PICK
+ case 278:
+ ramt = Material.DIAMOND_PICKAXE.getMaxDurability() / 3;
+ break;
+ //DIAMOND AXE
+ case 279:
+ ramt = Material.DIAMOND_AXE.getMaxDurability() / 3;
+ break;
+ //DIAMOND HOE
+ case 293:
+ ramt = Material.DIAMOND_HOE.getMaxDurability() / 2;
+ break;
+
+ /* GOLD TOOLS */
+
+ //GOLD SWORD
+ case 283:
+ ramt = Material.GOLD_SWORD.getMaxDurability() / 2;
+ break;
+ //GOLD SHOVEL
+ case 284:
+ ramt = Material.GOLD_SPADE.getMaxDurability();
+ break;
+ //GOLD PICK
+ case 285:
+ ramt = Material.GOLD_PICKAXE.getMaxDurability() / 3;
+ break;
+ //GOLD AXE
+ case 286:
+ ramt = Material.GOLD_AXE.getMaxDurability() / 3;
+ break;
+ //GOLD HOE
+ case 294:
+ ramt = Material.GOLD_HOE.getMaxDurability() / 2;
+ break;
+ /*
+ * ARMOR
+ */
+
+ /* IRON ARMOR */
+
+ //IRON HELMET
+ case 306:
+ ramt = Material.IRON_HELMET.getMaxDurability() / 5;
+ break;
+ //IRON CHESTPLATE
case 307:
- ramt = 24;
- break;
- case 311:
- ramt = 48;
- break;
+ ramt = Material.IRON_CHESTPLATE.getMaxDurability() / 8;
+ break;
+ //IRON LEGGINGS
case 308:
- ramt = 27;
- break;
- case 312:
- ramt = 53;
- break;
+ ramt = Material.IRON_LEGGINGS.getMaxDurability() / 7;
+ break;
+ //IRON BOOTS
case 309:
- ramt = 40;
- break;
+ ramt = Material.IRON_BOOTS.getMaxDurability() / 4;
+ break;
+
+ /* DIAMOND ARMOR */
+
+ //DIAMOND HELMET
+ case 310:
+ ramt = Material.DIAMOND_HELMET.getMaxDurability() / 5;
+ break;
+ //DIAMOND CHESTPLATE
+ case 311:
+ ramt = Material.DIAMOND_CHESTPLATE.getMaxDurability() / 8;
+ break;
+ //DIAMOND LEGGINGS
+ case 312:
+ ramt = Material.DIAMOND_LEGGINGS.getMaxDurability() / 7;
+ break;
+ //DIAMOND BOOTS
case 313:
- ramt = 80;
- break;
+ ramt = Material.DIAMOND_BOOTS.getMaxDurability() / 4;
+ break;
+
+ /* GOLD ARMOR */
+
+ //GOLD HELMET
case 314:
- ramt = 13;
- break;
+ ramt = Material.GOLD_HELMET.getMaxDurability() / 5;
+ break;
+ //GOLD CHESTPLATE
case 315:
- ramt = 12;
- break;
+ ramt = Material.GOLD_CHESTPLATE.getMaxDurability() / 8;
+ break;
+ //GOLD LEGGINGS
case 316:
- ramt = 14;
- break;
+ ramt = Material.GOLD_LEGGINGS.getMaxDurability() / 7;
+ break;
+ //GOLD BOOTS
case 317:
- ramt = 20;
- break;
+ ramt = Material.GOLD_BOOTS.getMaxDurability() / 4;
+ break;
}
+
return repairCalculate(player, durability, ramt);
- }
- public static void needMoreVespeneGas(ItemStack is, Player player)
- {
- PlayerProfile PP = Users.getProfile(player);
- if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkillLevel(SkillType.REPAIR) < LoadProperties.repairdiamondlevel)
- {
+ }
+
+ public static void needMoreVespeneGas(ItemStack is, Player player)
+ {
+ PlayerProfile PP = Users.getProfile(player);
+ if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkillLevel(SkillType.REPAIR) < LoadProperties.repairdiamondlevel)
+ {
player.sendMessage(mcLocale.getString("Skills.AdeptDiamond"));
} else if (isDiamondTools(is) && !hasItem(player, rDiamond) || isIronTools(is) && !hasItem(player, rIron) || isGoldTools(is) && !hasItem(player, rGold)){
if(isDiamondTools(is) && !hasItem(player, rDiamond))
@@ -599,10 +654,10 @@ public class Repair {
player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
} else if (is.getAmount() > 1)
player.sendMessage(mcLocale.getString("Skills.StackedItems"));
- }
- public static boolean checkPlayerProcRepair(Player player)
- {
- PlayerProfile PP = Users.getProfile(player);
+ }
+ public static boolean checkPlayerProcRepair(Player player)
+ {
+ PlayerProfile PP = Users.getProfile(player);
if(player != null)
{
if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.REPAIR))
@@ -612,13 +667,13 @@ public class Repair {
}
}
return false;
- }
- public static void repairItem(Player player, Enchantment[] enchants, int[] enchantsLevel)
- {
- PlayerProfile PP = Users.getProfile(player);
- ItemStack is = player.getItemInHand();
- //Handle the enchantments
- addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player);
- player.getItemInHand().setDurability(getRepairAmount(is, player));
- }
+ }
+ public static void repairItem(Player player, Enchantment[] enchants, int[] enchantsLevel)
+ {
+ PlayerProfile PP = Users.getProfile(player);
+ ItemStack is = player.getItemInHand();
+ //Handle the enchantments
+ addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player);
+ player.getItemInHand().setDurability(getRepairAmount(is, player));
+ }
}
\ No newline at end of file
diff --git a/src/main/resources/health_inc02.png b/src/main/resources/health_inc02.png
deleted file mode 100644
index 8f0dea476..000000000
Binary files a/src/main/resources/health_inc02.png and /dev/null differ
diff --git a/src/main/resources/health_inc00.png b/src/main/resources/healthbar/health_inc00.png
similarity index 100%
rename from src/main/resources/health_inc00.png
rename to src/main/resources/healthbar/health_inc00.png
diff --git a/src/main/resources/health_inc01.png b/src/main/resources/healthbar/health_inc01.png
similarity index 100%
rename from src/main/resources/health_inc01.png
rename to src/main/resources/healthbar/health_inc01.png
diff --git a/src/main/resources/health_inc03.png b/src/main/resources/healthbar/health_inc03.png
similarity index 100%
rename from src/main/resources/health_inc03.png
rename to src/main/resources/healthbar/health_inc03.png
diff --git a/src/main/resources/health_inc04.png b/src/main/resources/healthbar/health_inc04.png
similarity index 100%
rename from src/main/resources/health_inc04.png
rename to src/main/resources/healthbar/health_inc04.png
diff --git a/src/main/resources/health_inc05.png b/src/main/resources/healthbar/health_inc05.png
similarity index 100%
rename from src/main/resources/health_inc05.png
rename to src/main/resources/healthbar/health_inc05.png
diff --git a/src/main/resources/health_inc06.png b/src/main/resources/healthbar/health_inc06.png
similarity index 100%
rename from src/main/resources/health_inc06.png
rename to src/main/resources/healthbar/health_inc06.png
diff --git a/src/main/resources/health_inc07.png b/src/main/resources/healthbar/health_inc07.png
similarity index 100%
rename from src/main/resources/health_inc07.png
rename to src/main/resources/healthbar/health_inc07.png
diff --git a/src/main/resources/health_inc08.png b/src/main/resources/healthbar/health_inc08.png
similarity index 100%
rename from src/main/resources/health_inc08.png
rename to src/main/resources/healthbar/health_inc08.png
diff --git a/src/main/resources/health_inc09.png b/src/main/resources/healthbar/health_inc09.png
similarity index 100%
rename from src/main/resources/health_inc09.png
rename to src/main/resources/healthbar/health_inc09.png
diff --git a/src/main/resources/health_inc10.png b/src/main/resources/healthbar/health_inc10.png
similarity index 100%
rename from src/main/resources/health_inc10.png
rename to src/main/resources/healthbar/health_inc10.png
diff --git a/src/main/resources/health_inc11.png b/src/main/resources/healthbar/health_inc11.png
similarity index 100%
rename from src/main/resources/health_inc11.png
rename to src/main/resources/healthbar/health_inc11.png
diff --git a/src/main/resources/health_inc12.png b/src/main/resources/healthbar/health_inc12.png
similarity index 100%
rename from src/main/resources/health_inc12.png
rename to src/main/resources/healthbar/health_inc12.png
diff --git a/src/main/resources/health_inc13.png b/src/main/resources/healthbar/health_inc13.png
similarity index 100%
rename from src/main/resources/health_inc13.png
rename to src/main/resources/healthbar/health_inc13.png
diff --git a/src/main/resources/health_inc14.png b/src/main/resources/healthbar/health_inc14.png
similarity index 100%
rename from src/main/resources/health_inc14.png
rename to src/main/resources/healthbar/health_inc14.png
diff --git a/src/main/resources/health_inc15.png b/src/main/resources/healthbar/health_inc15.png
similarity index 100%
rename from src/main/resources/health_inc15.png
rename to src/main/resources/healthbar/health_inc15.png
diff --git a/src/main/resources/health_inc16.png b/src/main/resources/healthbar/health_inc16.png
similarity index 100%
rename from src/main/resources/health_inc16.png
rename to src/main/resources/healthbar/health_inc16.png
diff --git a/src/main/resources/health_inc17.png b/src/main/resources/healthbar/health_inc17.png
similarity index 100%
rename from src/main/resources/health_inc17.png
rename to src/main/resources/healthbar/health_inc17.png
diff --git a/src/main/resources/health_inc18.png b/src/main/resources/healthbar/health_inc18.png
similarity index 100%
rename from src/main/resources/health_inc18.png
rename to src/main/resources/healthbar/health_inc18.png
diff --git a/src/main/resources/health_inc19.png b/src/main/resources/healthbar/health_inc19.png
similarity index 100%
rename from src/main/resources/health_inc19.png
rename to src/main/resources/healthbar/health_inc19.png
diff --git a/src/main/resources/health_inc20.png b/src/main/resources/healthbar/health_inc20.png
similarity index 100%
rename from src/main/resources/health_inc20.png
rename to src/main/resources/healthbar/health_inc20.png
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_de.properties
rename to src/main/resources/locale/locale_de.properties
index ce87acd05..3e6deb0b4 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_de.properties
+++ b/src/main/resources/locale/locale_de.properties
@@ -1,397 +1,397 @@
-Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde**
-Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0}
-Combat.Ignition=[[RED]]**ENTZUENDEN**
-Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\!
-Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
-Combat.TargetDazed=Target was [[DARK_RED]]benommen
-Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister...
-Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie
-Combat.StruckByGore=[[RED]]**Getroffen von Biss**
-Combat.Gore=[[YELLOW]]**BISS**
-Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT**
-Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!**
-Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL**
-Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn..
-m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______
-m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe
-m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe
-m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat
-m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung
-m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren
-m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied
-m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______
-m.mccStats=[[YELLOW]]- zeigt deinen Status
-m.mccLeaderboards=[[YELLOW]]- Ranglisten
-m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt
-m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen
-m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten
-m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren
-m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen
-m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren
-m.mccMcGod=[[YELLOW]]- God Mode
-m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen
-m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen
-m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
-m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0}
-m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[AQUA]]{0}
-m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
-m.Effects=EFFEKTE
-m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______
-m.SkillTaming=Bestienkunde (Taming)
-m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen
-m.EffectsTaming1_0=[[YELLOW]]Bestienkunde
-m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe
-m.EffectsTaming2_0=[[YELLOW]]Biss
-m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt
-m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen
-m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus
-m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst
-m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun
-m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell
-m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz
-m.EffectsTaming6_0=[[YELLOW]]Schockfest
-m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung
-m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst)
-m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell)
-m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest)
-m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen)
-m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst
-m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr
-m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell
-m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz
-m.AbilBonusTaming3_0=[[YELLOW]]Schockfest
-m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden
-m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen
-m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden
-m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}%
-m.SkillWoodCutting=Holzfaellen (WoodCutting)
-m.XPGainWoodCutting=[[YELLOW]]Baeume faellen
-m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit)
-m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren
-m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm
-m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg
-m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops
-m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items
-m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm)
-m.AbilBonusWoodCutting1_0=Blaetter-Sturm
-m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg
-m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
-m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s
-m.SkillArchery=Bogenschiessen (Archery)
-m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen
-m.EffectsArchery1_0=[[YELLOW]]Entzuenden
-m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt
-m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler)
-m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde
-m.EffectsArchery3_0=[[YELLOW]]Schaden+
-m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden
-m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung
-m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen
-m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}%
-m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}%
-m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden
-m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden
-m.SkillAxes=Axt (Axes)
-m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen
-m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit)
-m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden
-m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag
-m.EffectsAxes2_1=[[AQUA]]doppelter Schaden
-m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel)
-m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden
-m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister)
-m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister
-m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden
-m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}%
-m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s
-m.SkillSwords=Schwert (Swords)
-m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen
-m.EffectsSwords1_0=[[YELLOW]]Konter
-m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens
-m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit)
-m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt
-m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+
-m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung
-m.EffectsSwords4_0=[[YELLOW]]parrieren
-m.EffectsSwords4_1=[[AQUA]]negiert Schaden
-m.EffectsSwords5_0=[[YELLOW]]Blutung
-m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT
-m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}%
-m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks
-m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} %
-m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} %
-m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s
-m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden
-m.SkillAcrobatics=Akrobatik (Acrobatics)
-m.XPGainAcrobatics=[[YELLOW]]Runterfallen
-m.EffectsAcrobatics1_0=[[YELLOW]]Rolle
-m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden
-m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle
-m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle
-m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen
-m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden
-m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}%
-m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}%
-m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}%
-m.SkillMining=Bergbau (Mining)
-m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz
-m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit)
-m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance
-m.EffectsMining2_0=[[YELLOW]]doppelte Drops
-m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items
-m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}%
-m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s
-m.SkillRepair=Reparieren (Repair)
-m.XPGainRepair=[[YELLOW]]Reparieren
-m.EffectsRepair1_0=[[YELLOW]]Reparieren
-m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung
-m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister
-m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert
-m.EffectsRepair3_0=[[YELLOW]]Super Reparatur
-m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet
-m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL)
-m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung
-m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit
-m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}%
-m.SkillUnarmed=Faustkampf (Unarmed)
-m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen
-m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit)
-m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde)
-m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler)
-m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt
-m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister
-m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung
-m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling
-m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus
-m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken
-m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab
-m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling)
-m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister)
-m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling
-m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus
-m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister
-m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus
-m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}%
-m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}%
-m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s
-m.SkillHerbalism=Kraeutersammler (Herbalism)
-m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten
-m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit)
-m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops
-m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen)
-m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten
-m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble)
-m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
-m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+
-m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe
-m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter)
-m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items
-m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s
-m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}%
-m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0}
-m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
-m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0}
-m.SkillExcavation=Graben (Excavation)
-m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen
-m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit)
-m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo
-m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger
-m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben
-m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
-mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir...
-mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
-mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
-mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics):
-mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery):
-mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes):
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation):
-mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert
-mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert
-mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN**
-mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism):
-mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining):
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben
-mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt
-mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen
-mcPlayerListener.NoPermission=unzureichende mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet
-mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
-mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung fГјr {0} von {1}
-mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren
-mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten
-mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
-mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0}
-mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder
-mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
-mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
-mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
-mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
-mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an
-mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
-mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]]
-mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
-mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____
-mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____
-mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair):
-mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords):
-mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming):
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed):
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting):
-mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______
-Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten
-Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen
-Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit!
-Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit!
-Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit!
-Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit!
-Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit!
-Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit!
-Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit!
-Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
-Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR**
-Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE**
-Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR**
-Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT**
-Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR**
-Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE**
-Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR**
-Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE**
-Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR**
-Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL**
-Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT**
-Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT**
-Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV**
-Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt!
-Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV**
-Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt!
-Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV**
-Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt!
-Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV**
-Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt!
-Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV**
-Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt!
-Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV**
-Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt!
-Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen**
-Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen**
-Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen**
-Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen**
-Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen**
-Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV**
-Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt
-Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen**
-Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen**
-Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an.
-Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
-Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
-Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
-Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit
-Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
-mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery):
-m.SkillSorcery=Zauberkunst (Sorcery)
-Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=GEWITTER
-Sorcery.Curative.Self=HEILEN (SELBST)
-Sorcery.Curative.Other=HEILEN (ANDERE)
-m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]])
-Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti
-Party.IsLocked=[[RED]]Gruppe ist gesperrt.
-Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
-Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt
-Party.Unlocked=[[AQUA]]Gruppe entsperrt
-Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
-Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos
-Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
-Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
-Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname
-Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
-Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden
-Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe
-Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden
-Party.NewOwner={0} ist der neue Gruppenbesitzer.
-Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort.
-Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer.
-Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer.
-Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten.
-Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]])
-Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen.
-Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein
-Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!!
-Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN!
-Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!!
-Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
-Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
-Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining
-m.SkillAlchemy=Alchemie(Alchemy)
-m.SkillEnchanting=Verzaubern (Enchanting)
-m.SkillFishing=Angeln (Fishing)
-mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy):
-mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting):
-mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing):
-Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
-Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren.
-Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten.
-Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert.
-Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt.
-m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden
-m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren
-m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
-m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
-m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
-m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+,
-m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+
-Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
-Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
-m.SkillFishing=Angeln (Fishing)
-m.XPGainFishing=[[YELLOW]]Angeln
-m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv)
-m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln
-m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger
-m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln
-m.EffectsFishing3_0=[[YELLOW]]Reissen
-m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel)
-m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5
-m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger*
-m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_;
-m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen)
-m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen
-m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren.
-m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss
-m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite
+Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde**
+Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0}
+Combat.Ignition=[[RED]]**ENTZUENDEN**
+Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\!
+Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
+Combat.TargetDazed=Target was [[DARK_RED]]benommen
+Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister...
+Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie
+Combat.StruckByGore=[[RED]]**Getroffen von Biss**
+Combat.Gore=[[YELLOW]]**BISS**
+Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT**
+Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!**
+Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL**
+Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn..
+m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______
+m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe
+m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe
+m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat
+m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung
+m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren
+m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied
+m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______
+m.mccStats=[[YELLOW]]- zeigt deinen Status
+m.mccLeaderboards=[[YELLOW]]- Ranglisten
+m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt
+m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen
+m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten
+m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren
+m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen
+m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren
+m.mccMcGod=[[YELLOW]]- God Mode
+m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen
+m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen
+m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
+m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0}
+m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[AQUA]]{0}
+m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
+m.Effects=EFFEKTE
+m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______
+m.SkillTaming=Bestienkunde (Taming)
+m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen
+m.EffectsTaming1_0=[[YELLOW]]Bestienkunde
+m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe
+m.EffectsTaming2_0=[[YELLOW]]Biss
+m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt
+m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen
+m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus
+m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst
+m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun
+m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell
+m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz
+m.EffectsTaming6_0=[[YELLOW]]Schockfest
+m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung
+m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst)
+m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell)
+m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest)
+m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen)
+m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst
+m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr
+m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell
+m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz
+m.AbilBonusTaming3_0=[[YELLOW]]Schockfest
+m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden
+m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen
+m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden
+m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}%
+m.SkillWoodCutting=Holzfaellen (WoodCutting)
+m.XPGainWoodCutting=[[YELLOW]]Baeume faellen
+m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit)
+m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren
+m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm
+m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg
+m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops
+m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items
+m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm)
+m.AbilBonusWoodCutting1_0=Blaetter-Sturm
+m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg
+m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
+m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s
+m.SkillArchery=Bogenschiessen (Archery)
+m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen
+m.EffectsArchery1_0=[[YELLOW]]Entzuenden
+m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt
+m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler)
+m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde
+m.EffectsArchery3_0=[[YELLOW]]Schaden+
+m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden
+m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung
+m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen
+m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}%
+m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}%
+m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden
+m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden
+m.SkillAxes=Axt (Axes)
+m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen
+m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit)
+m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden
+m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag
+m.EffectsAxes2_1=[[AQUA]]doppelter Schaden
+m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel)
+m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden
+m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister)
+m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister
+m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden
+m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}%
+m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s
+m.SkillSwords=Schwert (Swords)
+m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen
+m.EffectsSwords1_0=[[YELLOW]]Konter
+m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens
+m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit)
+m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt
+m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+
+m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung
+m.EffectsSwords4_0=[[YELLOW]]parrieren
+m.EffectsSwords4_1=[[AQUA]]negiert Schaden
+m.EffectsSwords5_0=[[YELLOW]]Blutung
+m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT
+m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}%
+m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks
+m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} %
+m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} %
+m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s
+m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden
+m.SkillAcrobatics=Akrobatik (Acrobatics)
+m.XPGainAcrobatics=[[YELLOW]]Runterfallen
+m.EffectsAcrobatics1_0=[[YELLOW]]Rolle
+m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden
+m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle
+m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle
+m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen
+m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden
+m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}%
+m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}%
+m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}%
+m.SkillMining=Bergbau (Mining)
+m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz
+m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit)
+m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance
+m.EffectsMining2_0=[[YELLOW]]doppelte Drops
+m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items
+m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}%
+m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s
+m.SkillRepair=Reparieren (Repair)
+m.XPGainRepair=[[YELLOW]]Reparieren
+m.EffectsRepair1_0=[[YELLOW]]Reparieren
+m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung
+m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister
+m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert
+m.EffectsRepair3_0=[[YELLOW]]Super Reparatur
+m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet
+m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL)
+m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung
+m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit
+m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}%
+m.SkillUnarmed=Faustkampf (Unarmed)
+m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen
+m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit)
+m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde)
+m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler)
+m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt
+m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister
+m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung
+m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling
+m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus
+m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken
+m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab
+m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling)
+m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister)
+m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling
+m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus
+m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister
+m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus
+m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}%
+m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}%
+m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s
+m.SkillHerbalism=Kraeutersammler (Herbalism)
+m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten
+m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit)
+m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops
+m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen)
+m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten
+m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble)
+m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
+m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+
+m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe
+m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter)
+m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items
+m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s
+m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}%
+m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0}
+m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}%
+m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0}
+m.SkillExcavation=Graben (Excavation)
+m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen
+m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit)
+m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo
+m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger
+m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben
+m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
+mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir...
+mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
+mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
+mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!**
+mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics):
+mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery):
+mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes):
+mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation):
+mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert
+mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert
+mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN**
+mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN**
+mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism):
+mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining):
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben
+mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt
+mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen
+mcPlayerListener.NoPermission=unzureichende mcPermissions.
+mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet
+mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
+mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet.
+mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung fГјr {0} von {1}
+mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren
+mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten
+mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
+mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0}
+mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder
+mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
+mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
+mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
+mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
+mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an
+mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
+mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]]
+mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
+mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____
+mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____
+mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair):
+mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords):
+mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming):
+mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed):
+mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting):
+mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______
+Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten
+Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen
+Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit!
+Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit!
+Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit!
+Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit!
+Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit!
+Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit!
+Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit!
+Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
+Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR**
+Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE**
+Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR**
+Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT**
+Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR**
+Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE**
+Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR**
+Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE**
+Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR**
+Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL**
+Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT**
+Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT**
+Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV**
+Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt!
+Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV**
+Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt!
+Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV**
+Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt!
+Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV**
+Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt!
+Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV**
+Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt!
+Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV**
+Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt!
+Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen**
+Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen**
+Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen**
+Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen**
+Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen**
+Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV**
+Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt
+Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen**
+Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen**
+Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an.
+Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
+Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]]
+Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
+Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit
+Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
+mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery):
+m.SkillSorcery=Zauberkunst (Sorcery)
+Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=GEWITTER
+Sorcery.Curative.Self=HEILEN (SELBST)
+Sorcery.Curative.Other=HEILEN (ANDERE)
+m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]])
+Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti
+Party.IsLocked=[[RED]]Gruppe ist gesperrt.
+Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen.
+Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt
+Party.Unlocked=[[AQUA]]Gruppe entsperrt
+Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
+Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos
+Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen
+Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer
+Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname
+Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt
+Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden
+Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe
+Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden
+Party.NewOwner={0} ist der neue Gruppenbesitzer.
+Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort.
+Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer.
+Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer.
+Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten.
+Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]])
+Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen.
+Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein
+Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!!
+Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN!
+Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!!
+Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt!
+Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]!
+Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining
+m.SkillAlchemy=Alchemie(Alchemy)
+m.SkillEnchanting=Verzaubern (Enchanting)
+m.SkillFishing=Angeln (Fishing)
+mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy):
+mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting):
+mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing):
+Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1})
+Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren.
+Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten.
+Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert.
+Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt.
+m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden
+m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren
+m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4
+m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}%
+m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}%
+m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+,
+m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+
+Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
+Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
+m.SkillFishing=Angeln (Fishing)
+m.XPGainFishing=[[YELLOW]]Angeln
+m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv)
+m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln
+m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger
+m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln
+m.EffectsFishing3_0=[[YELLOW]]Reissen
+m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel)
+m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5
+m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger*
+m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_;
+m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen)
+m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen
+m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren.
+m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss
+m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite
m.EffectsTaming7_2=[[YELLOW]]Info: [[AQUA]]Ducken und Rechtsklick mit {0} Knochen in der Hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_en_us.properties b/src/main/resources/locale/locale_en_us.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_en_us.properties
rename to src/main/resources/locale/locale_en_us.properties
index 05bb59d70..5fdb5bed2 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_en_us.properties
+++ b/src/main/resources/locale/locale_en_us.properties
@@ -1,390 +1,390 @@
-Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore**
-Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0}
-Combat.Ignition=[[RED]]**IGNITION**
-Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\!
-Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
-Combat.TargetDazed=Target was [[DARK_RED]]Dazed
-Combat.WolfNoMaster=[[GRAY]]This Beast has no Master...
-Combat.WolfHealth=[[GREEN]]This beast has {0} Health
-Combat.StruckByGore=[[RED]]**STRUCK BY GORE**
-Combat.Gore=[[GREEN]]**GORE**
-Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
-Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]You need more feathers..
-m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS--
-m.mccParty=[party name] [[RED]]- Create/Join designated party
-m.mccPartyQ=[[RED]]- Leave your current party
-m.mccPartyToggle=[[RED]] - Toggle Party Chat
-m.mccPartyInvite=[player name] [[RED]]- Send party invite
-m.mccPartyAccept=[[RED]]- Accept party invite
-m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member
-m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS--
-m.mccStats=- View your mcMMO stats
-m.mccLeaderboards=- Leaderboards
-m.mccMySpawn=- Teleports to myspawn
-m.mccClearMySpawn=- Clears your MySpawn
-m.mccToggleAbility=- Toggle ability activation with right click
-m.mccAdminToggle=- Toggle admin chat
-m.mccWhois=[playername] [[RED]]- View detailed player info
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target
-m.mccMcGod=- God Mode
-m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill
-m.mccModDescription=[[RED]]- Read brief mod description
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFECTS
-m.YourStats=YOUR STATS
-m.SkillTaming=TAMING
-m.XPGainTaming=Wolves getting harmed
-m.EffectsTaming1_0=Beast Lore
-m.EffectsTaming1_1=Bone-whacking inspects wolves
-m.EffectsTaming2_0=Gore
-m.EffectsTaming2_1=Critical Strike that applies Bleed
-m.EffectsTaming3_0=Sharpened Claws
-m.EffectsTaming3_1=Damage Bonus
-m.EffectsTaming4_0=Environmentally Aware
-m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune
-m.EffectsTaming5_0=Thick Fur
-m.EffectsTaming5_1=DMG Reduction, Fire Resistance
-m.EffectsTaming6_0=Shock Proof
-m.EffectsTaming6_1=Explosive Damage Reduction
-m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
-m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR)
-m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
-m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
-m.AbilBonusTaming1_0=Environmentally Aware
-m.AbilBonusTaming1_1=Wolves avoid danger
-m.AbilBonusTaming2_0=Thick Fur
-m.AbilBonusTaming2_1=Halved Damage, Fire Resistance
-m.AbilBonusTaming3_0=Shock Proof
-m.AbilBonusTaming3_1=Explosives do 1/6 normal damage
-m.AbilBonusTaming4_0=Sharpened Claws
-m.AbilBonusTaming4_1=+2 Damage
-m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}%
-m.SkillWoodCutting=WOODCUTTING
-m.XPGainWoodCutting=Chopping down trees
-m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
-m.EffectsWoodCutting1_1=Make trees explode
-m.EffectsWoodCutting2_0=Leaf Blower
-m.EffectsWoodCutting2_1=Blow Away Leaves
-m.EffectsWoodCutting3_0=Double Drops
-m.EffectsWoodCutting3_1=Double the normal loot
-m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
-m.AbilBonusWoodCutting1_0=Leaf Blower
-m.AbilBonusWoodCutting1_1=Blow away leaves
-m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
-m.SkillArchery=ARCHERY
-m.XPGainArchery=Attacking Monsters
-m.EffectsArchery1_0=Ignition
-m.EffectsArchery1_1=25% Chance Enemies will ignite
-m.EffectsArchery2_0=Daze (Players)
-m.EffectsArchery2_1=Disorients foes
-m.EffectsArchery3_0=Damage+
-m.EffectsArchery3_1=Modifies Damage
-m.EffectsArchery4_0=Arrow Retrieval
-m.EffectsArchery4_1=Chance to retrieve arrows from corpses
-m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
-m.SkillAxes=AXES
-m.XPGainAxes=Attacking Monsters
-m.EffectsAxes1_0=Skull Splitter (ABILITY)
-m.EffectsAxes1_1=Deal AoE Damage
-m.EffectsAxes2_0=Critical Strikes
-m.EffectsAxes2_1=Double Damage
-m.EffectsAxes3_0=Axe Mastery
-m.EffectsAxes3_1=Modifies Damage
-m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY)
-m.AbilBonusAxes1_0=Axe Mastery
-m.AbilBonusAxes1_1=Bonus 4 damage
-m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
-m.SkillSwords=SWORDS
-m.XPGainSwords=Attacking Monsters
-m.EffectsSwords1_0=Counter Attack
-m.EffectsSwords1_1=Reflect 50% of damage taken
-m.EffectsSwords2_0=Serrated Strikes (ABILITY)
-m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE
-m.EffectsSwords3_0=Serrated Strikes Bleed+
-m.EffectsSwords3_1=5 Tick Bleed
-m.EffectsSwords4_0=Parrying
-m.EffectsSwords4_1=Negates Damage
-m.EffectsSwords5_0=Bleed
-m.EffectsSwords5_1=Apply a bleed DoT
-m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
-m.SkillAcrobatics=ACROBATICS
-m.XPGainAcrobatics=Falling
-m.EffectsAcrobatics1_0=Roll
-m.EffectsAcrobatics1_1=Reduces or Negates damage
-m.EffectsAcrobatics2_0=Graceful Roll
-m.EffectsAcrobatics2_1=Twice as effective as Roll
-m.EffectsAcrobatics3_0=Dodge
-m.EffectsAcrobatics3_1=Reduce damage by half
-m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
-m.SkillMining=MINING
-m.XPGainMining=Mining Stone & Ore
-m.EffectsMining1_0=Super Breaker (ABILITY)
-m.EffectsMining1_1=Speed+, Triple Drop Chance
-m.EffectsMining2_0=Double Drops
-m.EffectsMining2_1=Double the normal loot
-m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
-m.SkillRepair=REPAIR
-m.XPGainRepair=Repairing
-m.EffectsRepair1_0=Repair
-m.EffectsRepair1_1=Repair Iron Tools & Armor
-m.EffectsRepair2_0=Repair Mastery
-m.EffectsRepair2_1=Increased repair amount
-m.EffectsRepair3_0=Super Repair
-m.EffectsRepair3_1=Double effectiveness
-m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL)
-m.EffectsRepair4_1=Repair Diamond Tools & Armor
-m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
-m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
-m.SkillUnarmed=UNARMED
-m.XPGainUnarmed=Attacking Monsters
-m.EffectsUnarmed1_0=Berserk (ABILITY)
-m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials
-m.EffectsUnarmed2_0=Disarm (Players)
-m.EffectsUnarmed2_1=Drops the foes item held in hand
-m.EffectsUnarmed3_0=Unarmed Mastery
-m.EffectsUnarmed3_1=Large Damage Upgrade
-m.EffectsUnarmed4_0=Unarmed Apprentice
-m.EffectsUnarmed4_1=Damage Upgrade
-m.EffectsUnarmed5_0=Arrow Deflect
-m.EffectsUnarmed5_1=Deflect arrows
-m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)
-m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY)
-m.AbilBonusUnarmed1_0=Unarmed Apprentice
-m.AbilBonusUnarmed1_1=+2 DMG Upgrade
-m.AbilBonusUnarmed2_0=Unarmed Mastery
-m.AbilBonusUnarmed2_1=+4 DMG Upgrade
-m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s
-m.SkillHerbalism=HERBALISM
-m.XPGainHerbalism=Harvesting Herbs
-m.EffectsHerbalism1_0=Green Terra (ABILITY)
-m.EffectsHerbalism1_1=Spread the Terra, 3x Drops
-m.EffectsHerbalism2_0=Green Thumb (Wheat)
-m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting
-m.EffectsHerbalism3_0=Green Thumb (Cobble)
-m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
-m.EffectsHerbalism4_0=Food+
-m.EffectsHerbalism4_1=Modifies health received from bread/stew
-m.EffectsHerbalism5_0=Double Drops (All Herbs)
-m.EffectsHerbalism5_1=Double the normal loot
-m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
-m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing
-m.SkillExcavation=EXCAVATION
-m.XPGainExcavation=Digging and finding treasures
-m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY)
-m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed
-m.EffectsExcavation2_0=Treasure Hunter
-m.EffectsExcavation2_1=Ability to dig for treasure
-m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you...
-mcPlayerListener.AbilitiesOff=Ability use toggled off
-mcPlayerListener.AbilitiesOn=Ability use toggled on
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!**
-mcPlayerListener.AcrobaticsSkill=Acrobatics:
-mcPlayerListener.ArcherySkill=Archery:
-mcPlayerListener.AxesSkill=Axes:
-mcPlayerListener.ExcavationSkill=Excavation:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled
-mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
-mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
-mcPlayerListener.HerbalismSkill=Herbalism:
-mcPlayerListener.MiningSkill=Mining:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared.
-mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location.
-mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn
-mcPlayerListener.NoPermission=Insufficient mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
-mcPlayerListener.NotInParty=[[RED]]You are not in a party.
-mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite
-mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0}
-mcPlayerListener.NoInvites=[[RED]]You have no invites at this time
-mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Party Members
-mcPlayerListener.LeftParty=[[RED]]You have left that party
-mcPlayerListener.JoinedParty=Joined Party: {0}
-mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On
-mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off
-mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On
-mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off
-mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
-mcPlayerListener.RepairSkill=Repair:
-mcPlayerListener.SwordsSkill=Swords:
-mcPlayerListener.TamingSkill=Taming:
-mcPlayerListener.UnarmedSkill=Unarmed:
-mcPlayerListener.WoodcuttingSkill=Woodcutting:
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats
-Party.InformedOnJoin={0} [[GREEN]] has joined your party
-Party.InformedOnQuit={0} [[GREEN]] has left your party
-Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
-Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
-Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
-Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
-Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
-Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
-Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
-Skills.TooTired=[[RED]]You are too tired to use that ability again.
-Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
-Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
-Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
-Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
-Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
-Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
-Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
-Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
-Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
-Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
-Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
-Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
-Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
-Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
-Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
-Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
-Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
-Skills.BerserkOff=[[RED]]**Berserk has worn off**
-Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
-Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
-Skills.FeltEasy=[[GRAY]]That felt easy.
-Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
-Skills.NeedMore=[[DARK_RED]]You need more
-Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
-Skills.FullDurability=[[GRAY]]That is at full durability.
-Skills.Disarmed=[[DARK_RED]]You have been disarmed!
-mcPlayerListener.SorcerySkill=Sorcery:
-m.SkillSorcery=SORCERY
-Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=THUNDER
-Sorcery.Curative.Self=CURE SELF
-Sorcery.Curative.Other=CURE OTHER
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**BEAST LORE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
-Party.Locked=[[RED]]Party is locked, only party leader may invite.
-Party.IsntLocked=[[GRAY]]Party is not locked
-Party.Unlocked=[[GRAY]]Party is unlocked
-Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consult /{0} ? for more information
-Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]You are not the party owner
-Party.InvalidName=[[DARK_RED]]That is not a valid party name
-Party.PasswordSet=[[GREEN]]Party password set to {0}
-Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
-Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
-Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
-Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore**
+Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0}
+Combat.Ignition=[[RED]]**IGNITION**
+Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\!
+Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
+Combat.TargetDazed=Target was [[DARK_RED]]Dazed
+Combat.WolfNoMaster=[[GRAY]]This Beast has no Master...
+Combat.WolfHealth=[[GREEN]]This beast has {0} Health
+Combat.StruckByGore=[[RED]]**STRUCK BY GORE**
+Combat.Gore=[[GREEN]]**GORE**
+Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
+Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!**
+Item.ChimaeraWingPass=**CHIMAERA WING**
+Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]You need more feathers..
+m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS--
+m.mccParty=[party name] [[RED]]- Create/Join designated party
+m.mccPartyQ=[[RED]]- Leave your current party
+m.mccPartyToggle=[[RED]] - Toggle Party Chat
+m.mccPartyInvite=[player name] [[RED]]- Send party invite
+m.mccPartyAccept=[[RED]]- Accept party invite
+m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member
+m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS--
+m.mccStats=- View your mcMMO stats
+m.mccLeaderboards=- Leaderboards
+m.mccMySpawn=- Teleports to myspawn
+m.mccClearMySpawn=- Clears your MySpawn
+m.mccToggleAbility=- Toggle ability activation with right click
+m.mccAdminToggle=- Toggle admin chat
+m.mccWhois=[playername] [[RED]]- View detailed player info
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target
+m.mccMcGod=- God Mode
+m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill
+m.mccModDescription=[[RED]]- Read brief mod description
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFFECTS
+m.YourStats=YOUR STATS
+m.SkillTaming=TAMING
+m.XPGainTaming=Wolves getting harmed
+m.EffectsTaming1_0=Beast Lore
+m.EffectsTaming1_1=Bone-whacking inspects wolves
+m.EffectsTaming2_0=Gore
+m.EffectsTaming2_1=Critical Strike that applies Bleed
+m.EffectsTaming3_0=Sharpened Claws
+m.EffectsTaming3_1=Damage Bonus
+m.EffectsTaming4_0=Environmentally Aware
+m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune
+m.EffectsTaming5_0=Thick Fur
+m.EffectsTaming5_1=DMG Reduction, Fire Resistance
+m.EffectsTaming6_0=Shock Proof
+m.EffectsTaming6_1=Explosive Damage Reduction
+m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
+m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR)
+m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
+m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
+m.AbilBonusTaming1_0=Environmentally Aware
+m.AbilBonusTaming1_1=Wolves avoid danger
+m.AbilBonusTaming2_0=Thick Fur
+m.AbilBonusTaming2_1=Halved Damage, Fire Resistance
+m.AbilBonusTaming3_0=Shock Proof
+m.AbilBonusTaming3_1=Explosives do 1/6 normal damage
+m.AbilBonusTaming4_0=Sharpened Claws
+m.AbilBonusTaming4_1=+2 Damage
+m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}%
+m.SkillWoodCutting=WOODCUTTING
+m.XPGainWoodCutting=Chopping down trees
+m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
+m.EffectsWoodCutting1_1=Make trees explode
+m.EffectsWoodCutting2_0=Leaf Blower
+m.EffectsWoodCutting2_1=Blow Away Leaves
+m.EffectsWoodCutting3_0=Double Drops
+m.EffectsWoodCutting3_1=Double the normal loot
+m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
+m.AbilBonusWoodCutting1_0=Leaf Blower
+m.AbilBonusWoodCutting1_1=Blow away leaves
+m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
+m.SkillArchery=ARCHERY
+m.XPGainArchery=Attacking Monsters
+m.EffectsArchery1_0=Ignition
+m.EffectsArchery1_1=25% Chance Enemies will ignite
+m.EffectsArchery2_0=Daze (Players)
+m.EffectsArchery2_1=Disorients foes
+m.EffectsArchery3_0=Damage+
+m.EffectsArchery3_1=Modifies Damage
+m.EffectsArchery4_0=Arrow Retrieval
+m.EffectsArchery4_1=Chance to retrieve arrows from corpses
+m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
+m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
+m.SkillAxes=AXES
+m.XPGainAxes=Attacking Monsters
+m.EffectsAxes1_0=Skull Splitter (ABILITY)
+m.EffectsAxes1_1=Deal AoE Damage
+m.EffectsAxes2_0=Critical Strikes
+m.EffectsAxes2_1=Double Damage
+m.EffectsAxes3_0=Axe Mastery
+m.EffectsAxes3_1=Modifies Damage
+m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY)
+m.AbilBonusAxes1_0=Axe Mastery
+m.AbilBonusAxes1_1=Bonus 4 damage
+m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
+m.SkillSwords=SWORDS
+m.XPGainSwords=Attacking Monsters
+m.EffectsSwords1_0=Counter Attack
+m.EffectsSwords1_1=Reflect 50% of damage taken
+m.EffectsSwords2_0=Serrated Strikes (ABILITY)
+m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE
+m.EffectsSwords3_0=Serrated Strikes Bleed+
+m.EffectsSwords3_1=5 Tick Bleed
+m.EffectsSwords4_0=Parrying
+m.EffectsSwords4_1=Negates Damage
+m.EffectsSwords5_0=Bleed
+m.EffectsSwords5_1=Apply a bleed DoT
+m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
+m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
+m.SkillAcrobatics=ACROBATICS
+m.XPGainAcrobatics=Falling
+m.EffectsAcrobatics1_0=Roll
+m.EffectsAcrobatics1_1=Reduces or Negates damage
+m.EffectsAcrobatics2_0=Graceful Roll
+m.EffectsAcrobatics2_1=Twice as effective as Roll
+m.EffectsAcrobatics3_0=Dodge
+m.EffectsAcrobatics3_1=Reduce damage by half
+m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
+m.SkillMining=MINING
+m.XPGainMining=Mining Stone & Ore
+m.EffectsMining1_0=Super Breaker (ABILITY)
+m.EffectsMining1_1=Speed+, Triple Drop Chance
+m.EffectsMining2_0=Double Drops
+m.EffectsMining2_1=Double the normal loot
+m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
+m.SkillRepair=REPAIR
+m.XPGainRepair=Repairing
+m.EffectsRepair1_0=Repair
+m.EffectsRepair1_1=Repair Iron Tools & Armor
+m.EffectsRepair2_0=Repair Mastery
+m.EffectsRepair2_1=Increased repair amount
+m.EffectsRepair3_0=Super Repair
+m.EffectsRepair3_1=Double effectiveness
+m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL)
+m.EffectsRepair4_1=Repair Diamond Tools & Armor
+m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+m.SkillUnarmed=UNARMED
+m.XPGainUnarmed=Attacking Monsters
+m.EffectsUnarmed1_0=Berserk (ABILITY)
+m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials
+m.EffectsUnarmed2_0=Disarm (Players)
+m.EffectsUnarmed2_1=Drops the foes item held in hand
+m.EffectsUnarmed3_0=Unarmed Mastery
+m.EffectsUnarmed3_1=Large Damage Upgrade
+m.EffectsUnarmed4_0=Unarmed Apprentice
+m.EffectsUnarmed4_1=Damage Upgrade
+m.EffectsUnarmed5_0=Arrow Deflect
+m.EffectsUnarmed5_1=Deflect arrows
+m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)
+m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY)
+m.AbilBonusUnarmed1_0=Unarmed Apprentice
+m.AbilBonusUnarmed1_1=+2 DMG Upgrade
+m.AbilBonusUnarmed2_0=Unarmed Mastery
+m.AbilBonusUnarmed2_1=+4 DMG Upgrade
+m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s
+m.SkillHerbalism=HERBALISM
+m.XPGainHerbalism=Harvesting Herbs
+m.EffectsHerbalism1_0=Green Terra (ABILITY)
+m.EffectsHerbalism1_1=Spread the Terra, 3x Drops
+m.EffectsHerbalism2_0=Green Thumb (Wheat)
+m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting
+m.EffectsHerbalism3_0=Green Thumb (Cobble)
+m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
+m.EffectsHerbalism4_0=Food+
+m.EffectsHerbalism4_1=Modifies health received from bread/stew
+m.EffectsHerbalism5_0=Double Drops (All Herbs)
+m.EffectsHerbalism5_1=Double the normal loot
+m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
+m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing
+m.SkillExcavation=EXCAVATION
+m.XPGainExcavation=Digging and finding treasures
+m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY)
+m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed
+m.EffectsExcavation2_0=Treasure Hunter
+m.EffectsExcavation2_1=Ability to dig for treasure
+m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you...
+mcPlayerListener.AbilitiesOff=Ability use toggled off
+mcPlayerListener.AbilitiesOn=Ability use toggled on
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!**
+mcPlayerListener.AcrobaticsSkill=Acrobatics:
+mcPlayerListener.ArcherySkill=Archery:
+mcPlayerListener.AxesSkill=Axes:
+mcPlayerListener.ExcavationSkill=Excavation:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled
+mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
+mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
+mcPlayerListener.HerbalismSkill=Herbalism:
+mcPlayerListener.MiningSkill=Mining:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared.
+mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location.
+mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn
+mcPlayerListener.NoPermission=Insufficient mcPermissions.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
+mcPlayerListener.NotInParty=[[RED]]You are not in a party.
+mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully.
+mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite
+mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0}
+mcPlayerListener.NoInvites=[[RED]]You have no invites at this time
+mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Party Members
+mcPlayerListener.LeftParty=[[RED]]You have left that party
+mcPlayerListener.JoinedParty=Joined Party: {0}
+mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On
+mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off
+mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On
+mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off
+mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
+mcPlayerListener.RepairSkill=Repair:
+mcPlayerListener.SwordsSkill=Swords:
+mcPlayerListener.TamingSkill=Taming:
+mcPlayerListener.UnarmedSkill=Unarmed:
+mcPlayerListener.WoodcuttingSkill=Woodcutting:
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats
+Party.InformedOnJoin={0} [[GREEN]] has joined your party
+Party.InformedOnQuit={0} [[GREEN]] has left your party
+Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
+Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
+Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
+Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
+Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
+Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
+Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
+Skills.TooTired=[[RED]]You are too tired to use that ability again.
+Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
+Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
+Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
+Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
+Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
+Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
+Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
+Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
+Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
+Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
+Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
+Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
+Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
+Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
+Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
+Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
+Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
+Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
+Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
+Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
+Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
+Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
+Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
+Skills.BerserkOff=[[RED]]**Berserk has worn off**
+Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
+Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
+Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
+Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
+Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
+Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
+Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
+Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
+Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
+Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
+Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
+Skills.FeltEasy=[[GRAY]]That felt easy.
+Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
+Skills.NeedMore=[[DARK_RED]]You need more
+Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
+Skills.FullDurability=[[GRAY]]That is at full durability.
+Skills.Disarmed=[[DARK_RED]]You have been disarmed!
+mcPlayerListener.SorcerySkill=Sorcery:
+m.SkillSorcery=SORCERY
+Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=THUNDER
+Sorcery.Curative.Self=CURE SELF
+Sorcery.Curative.Other=CURE OTHER
+m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]**BEAST LORE**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.IsntLocked=[[GRAY]]Party is not locked
+Party.Unlocked=[[GRAY]]Party is unlocked
+Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consult /{0} ? for more information
+Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.InvalidName=[[DARK_RED]]That is not a valid party name
+Party.PasswordSet=[[GREEN]]Party password set to {0}
+Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
+Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_es_es.properties b/src/main/resources/locale/locale_es_es.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_es_es.properties
rename to src/main/resources/locale/locale_es_es.properties
index f83ec12b4..077fa87bc 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_es_es.properties
+++ b/src/main/resources/locale/locale_es_es.properties
@@ -1,390 +1,390 @@
-Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras**
-Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0}
-Combat.Ignition=[[RED]]**IGNICION**
-Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\!
-Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado...
-Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
-Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro...
-Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud
-Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO**
-Combat.Gore=[[GREEN]]**MORDISCO**
-Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA**
-Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!**
-Item.ChimaeraWingPass=**FLECHA QUIMERA**
-Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Necesitas mas plumas.
-m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA--
-m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica
-m.mccPartyQ=[[RED]]- Abandona tu fiesta actual
-m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta
-m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta
-m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta
-m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta
-m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS--
-m.mccStats=- Mira tus estadisticas de McMMO
-m.mccLeaderboards=- Ranking de lideres
-m.mccMySpawn=- Teletransportate a tu lugar de nacimiento
-m.mccClearMySpawn=- Limpia tu lugar de nacimiento
-m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho
-m.mccAdminToggle=- Activa/Desactiva el chat de admins
-m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo
-m.mccMcGod=- Modo dios
-m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad
-m.mccModDescription=[[RED]]- Lee la descripcion del MOD
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFECTOS
-m.YourStats=TUS ESTADISTICAS
-m.SkillTaming=DOMADURA
-m.XPGainTaming=Lobos siendo lastimados
-m.EffectsTaming1_0=Leyenda de bestias
-m.EffectsTaming1_1=Golpear con huesos examina a los lobos
-m.EffectsTaming2_0=Sangre
-m.EffectsTaming2_1=Golpe critico que hace sangrar
-m.EffectsTaming3_0=Garras afiladas
-m.EffectsTaming3_1=Bonus de daсo
-m.EffectsTaming4_0=Consciente del medio ambiente
-m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia
-m.EffectsTaming5_0=Piel gruesa
-m.EffectsTaming5_1=Reduccion de daсo, Resistencia al fuego
-m.EffectsTaming6_0=A prueba de golpes
-m.EffectsTaming6_1=Reduccion del daсo con explosivos
-m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE)
-m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA)
-m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES)
-m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS)
-m.AbilBonusTaming1_0=Consciente del medio ambiente
-m.AbilBonusTaming1_1=Los lobos evitan el peligro
-m.AbilBonusTaming2_0=Piel gruesa
-m.AbilBonusTaming2_1=Daсo reducido a la mitad, Resistencia al fuego
-m.AbilBonusTaming3_0=A prueba de golpes
-m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daсo normal
-m.AbilBonusTaming4_0=Garras afiladas
-m.AbilBonusTaming4_1=+2 de Daсo
-m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}%
-m.SkillWoodCutting=TALA DE ARBOLES
-m.XPGainWoodCutting=Cortando arboles
-m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD)
-m.EffectsWoodCutting1_1=Haz que los arboles exploten
-m.EffectsWoodCutting2_0=Soplador de hojas
-m.EffectsWoodCutting2_1=Aparta las hojas
-m.EffectsWoodCutting3_0=Doble de gotas
-m.EffectsWoodCutting3_1=Doble del botin habitual
-m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS)
-m.AbilBonusWoodCutting1_0=Soplador de hojas
-m.AbilBonusWoodCutting1_1=Aparta las ojas
-m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s
-m.SkillArchery=Tiro con Arco
-m.XPGainArchery=Ataque a monstruos
-m.EffectsArchery1_0=Ignicion
-m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas
-m.EffectsArchery2_0=Aturdir (Jugadores)
-m.EffectsArchery2_1=Desorienta a los enemigos
-m.EffectsArchery3_0=+ Daсo
-m.EffectsArchery3_1=Modifica el daсo
-m.EffectsArchery4_0=Recuperaciуn de flecha
-m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres
-m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]+ Daсo (Rank{0}): [[YELLOW]] {0} de bonus de daсo
-m.SkillAxes=HACHAS
-m.XPGainAxes=Ataque a monstruos
-m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD)
-m.EffectsAxes1_1=Causa daсos en arena
-m.EffectsAxes2_0=Golpes criticos
-m.EffectsAxes2_1=Doble de daсo
-m.EffectsAxes3_0=Maestria de hacha
-m.EffectsAxes3_1=Modifica el daсo
-m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA)
-m.AbilBonusAxes1_0=Maestria de hacha
-m.AbilBonusAxes1_1=4 de daсo de bonus
-m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s
-m.SkillSwords=ESPADAS
-m.XPGainSwords=Ataque a monstruos
-m.EffectsSwords1_0=Contraataque
-m.EffectsSwords1_1=Desviar el 50% del daсo obtenido
-m.EffectsSwords2_0=Golpes dentados (HABILIDAD)
-m.EffectsSwords2_1=25% de daсo en Arena, y efecto de hemorragia
-m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia
-m.EffectsSwords3_1=5 sangramientos
-m.EffectsSwords4_0=Desviar
-m.EffectsSwords4_1=Anula el daсo
-m.EffectsSwords5_0=Hemorragia
-m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo
-m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos
-m.SkillAcrobatics=ACROBACIAS
-m.XPGainAcrobatics=Caida
-m.EffectsAcrobatics1_0=Rodar
-m.EffectsAcrobatics1_1=Reduce o evita daсo
-m.EffectsAcrobatics2_0=Rodar con estilo
-m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar
-m.EffectsAcrobatics3_0=Esquivar
-m.EffectsAcrobatics3_1=Reduce el daсo a la mitad
-m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}%
-m.SkillMining=MINAR
-m.XPGainMining=Minar Piedra & Oro
-m.EffectsMining1_0=Super rompedor (HABILIDAD)
-m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio
-m.EffectsMining2_0=Beneficio doble
-m.EffectsMining2_1=Dobla el botin normal
-m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s
-m.SkillRepair=REPARAR
-m.XPGainRepair=Reparacion
-m.EffectsRepair1_0=Reparar
-m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro
-m.EffectsRepair2_0=Maestro de reparacion
-m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion
-m.EffectsRepair3_0=Super Reparacion
-m.EffectsRepair3_1=Doble efectividad
-m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD)
-m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes
-m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido
-m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}%
-m.SkillUnarmed=DESARMADO
-m.XPGainUnarmed=Ataque a monstruos
-m.EffectsUnarmed1_0=Enloquecer (HABILIDAD)
-m.EffectsUnarmed1_1=+50% daсo, Romper materiales fragiles
-m.EffectsUnarmed2_0=Desarmar (Jugadores)
-m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo
-m.EffectsUnarmed3_0=Maestro desarmado
-m.EffectsUnarmed3_1=Mejora de grandes daсos
-m.EffectsUnarmed4_0=Aprendiz desarmado
-m.EffectsUnarmed4_1=Mejora de daсos
-m.EffectsUnarmed5_0=Desviar flechas
-m.EffectsUnarmed5_1=Desviar flechas
-m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO)
-m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO)
-m.AbilBonusUnarmed1_0=Aprendiz desarmado
-m.AbilBonusUnarmed1_1=Mejora de +2 de daсo
-m.AbilBonusUnarmed2_0=Maestro desarmado
-m.AbilBonusUnarmed2_1=Mejora de +4 de daсo
-m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s
-m.SkillHerbalism=HERBORISTERIA
-m.XPGainHerbalism=Cosecha de hierbas
-m.EffectsHerbalism1_0=Tierra verde (HABILIDAD)
-m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio
-m.EffectsHerbalism2_0=Dedos verdes (Trigo)
-m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo
-m.EffectsHerbalism3_0=Dedos verdes (Piedras)
-m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas)
-m.EffectsHerbalism4_0=+ Comida
-m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso
-m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas)
-m.EffectsHerbalism5_1=Dobla el botin normal
-m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0}
-m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion
-m.SkillExcavation=EXCAVACION
-m.XPGainExcavation=Excavar y encontrar tesoros
-m.EffectsExcavation1_0=Ultra perforador (HABILIDAD)
-m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad
-m.EffectsExcavation2_0=Cazatesoros
-m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros
-m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti...
-mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada
-mcPlayerListener.AbilitiesOn=Uso de habilidad activada
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!**
-mcPlayerListener.AcrobaticsSkill=Acrobacias:
-mcPlayerListener.ArcherySkill=Tiro con Arco:
-mcPlayerListener.AxesSkill=Hachas:
-mcPlayerListener.ExcavationSkill=Excavacion:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado
-mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES**
-mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO**
-mcPlayerListener.HerbalismSkill=Herboristeria:
-mcPlayerListener.MiningSkill=Minar:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio.
-mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual.
-mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn
-mcPlayerListener.NoPermission=mcPermisos insuficientes
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui.
-mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta.
-mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion
-mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0}
-mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo
-mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta
-mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta
-mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0}
-mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado
-mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado
-mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado
-mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado
-mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres--
-mcPlayerListener.RepairSkill=Reparar:
-mcPlayerListener.SwordsSkill=Espadas:
-mcPlayerListener.TamingSkill=Domar:
-mcPlayerListener.UnarmedSkill=Desarmado:
-mcPlayerListener.WoodcuttingSkill=Tala de arboles:
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas
-Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
-Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta
-Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada!
-Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada!
-Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada!
-Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada!
-Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada!
-Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada!
-Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada!
-Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo.
-Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE**
-Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO**
-Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES**
-Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA**
-Skills.ReadyFists=[[GREEN]]**TUS PUСOS ESTAN LISTOS PARA USAR ENLOQUECER**
-Skills.LowerFists=[[GRAY]]**TUS PUСOS HAN SIDO DESCARGADOS**
-Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR**
-Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO**
-Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR**
-Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
-Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS**
-Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
-Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer!
-Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde!
-Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor!
-Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados!
-Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas!
-Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador!
-Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado**
-Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado**
-Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado**
-Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado**
-Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado**
-Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado**
-Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado**
-Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1})
-Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1})
-Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1})
-Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1})
-Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1})
-Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1})
-Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1})
-Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1})
-Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1})
-Skills.FeltEasy=[[GRAY]]Esa fue facil.
-Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados.
-Skills.NeedMore=[[DARK_RED]]Necesitas mas
-Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante
-Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion
-Skills.Disarmed=[[DARK_RED]]Has sido desarmado!
-mcPlayerListener.SorcerySkill=Hechiceria:
-m.SkillSorcery=HECHICERIA
-Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=TRUENO
-Sorcery.Curative.Self=CURARSE A SI MISMO
-Sorcery.Curative.Other=CURAR A OTRO
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Dueсo ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades aсadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales!
-Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte
-Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada
-Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada
-Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir
-Party.Help2=[[RED]]Para entrar a una fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consulta /{0} ? para mas informacion
-Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir
-Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]Para proteger tu fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta
-Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta
-Party.PasswordSet=[[GREEN]]Contraseсa de la fiesta puesta a {0}
-Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0}
-Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
-Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0}
-Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad
-Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor
-Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!!
-Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!!
-Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
-Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
-Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras**
+Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0}
+Combat.Ignition=[[RED]]**IGNICION**
+Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\!
+Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado...
+Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
+Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro...
+Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud
+Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO**
+Combat.Gore=[[GREEN]]**MORDISCO**
+Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA**
+Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!**
+Item.ChimaeraWingPass=**FLECHA QUIMERA**
+Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Necesitas mas plumas.
+m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA--
+m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica
+m.mccPartyQ=[[RED]]- Abandona tu fiesta actual
+m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta
+m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta
+m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta
+m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta
+m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS--
+m.mccStats=- Mira tus estadisticas de McMMO
+m.mccLeaderboards=- Ranking de lideres
+m.mccMySpawn=- Teletransportate a tu lugar de nacimiento
+m.mccClearMySpawn=- Limpia tu lugar de nacimiento
+m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho
+m.mccAdminToggle=- Activa/Desactiva el chat de admins
+m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo
+m.mccMcGod=- Modo dios
+m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad
+m.mccModDescription=[[RED]]- Lee la descripcion del MOD
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFECTOS
+m.YourStats=TUS ESTADISTICAS
+m.SkillTaming=DOMADURA
+m.XPGainTaming=Lobos siendo lastimados
+m.EffectsTaming1_0=Leyenda de bestias
+m.EffectsTaming1_1=Golpear con huesos examina a los lobos
+m.EffectsTaming2_0=Sangre
+m.EffectsTaming2_1=Golpe critico que hace sangrar
+m.EffectsTaming3_0=Garras afiladas
+m.EffectsTaming3_1=Bonus de daсo
+m.EffectsTaming4_0=Consciente del medio ambiente
+m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia
+m.EffectsTaming5_0=Piel gruesa
+m.EffectsTaming5_1=Reduccion de daсo, Resistencia al fuego
+m.EffectsTaming6_0=A prueba de golpes
+m.EffectsTaming6_1=Reduccion del daсo con explosivos
+m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE)
+m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA)
+m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES)
+m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS)
+m.AbilBonusTaming1_0=Consciente del medio ambiente
+m.AbilBonusTaming1_1=Los lobos evitan el peligro
+m.AbilBonusTaming2_0=Piel gruesa
+m.AbilBonusTaming2_1=Daсo reducido a la mitad, Resistencia al fuego
+m.AbilBonusTaming3_0=A prueba de golpes
+m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daсo normal
+m.AbilBonusTaming4_0=Garras afiladas
+m.AbilBonusTaming4_1=+2 de Daсo
+m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}%
+m.SkillWoodCutting=TALA DE ARBOLES
+m.XPGainWoodCutting=Cortando arboles
+m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD)
+m.EffectsWoodCutting1_1=Haz que los arboles exploten
+m.EffectsWoodCutting2_0=Soplador de hojas
+m.EffectsWoodCutting2_1=Aparta las hojas
+m.EffectsWoodCutting3_0=Doble de gotas
+m.EffectsWoodCutting3_1=Doble del botin habitual
+m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS)
+m.AbilBonusWoodCutting1_0=Soplador de hojas
+m.AbilBonusWoodCutting1_1=Aparta las ojas
+m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s
+m.SkillArchery=Tiro con Arco
+m.XPGainArchery=Ataque a monstruos
+m.EffectsArchery1_0=Ignicion
+m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas
+m.EffectsArchery2_0=Aturdir (Jugadores)
+m.EffectsArchery2_1=Desorienta a los enemigos
+m.EffectsArchery3_0=+ Daсo
+m.EffectsArchery3_1=Modifica el daсo
+m.EffectsArchery4_0=Recuperaciуn de flecha
+m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres
+m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds
+m.ArcheryDamagePlus=[[RED]]+ Daсo (Rank{0}): [[YELLOW]] {0} de bonus de daсo
+m.SkillAxes=HACHAS
+m.XPGainAxes=Ataque a monstruos
+m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD)
+m.EffectsAxes1_1=Causa daсos en arena
+m.EffectsAxes2_0=Golpes criticos
+m.EffectsAxes2_1=Doble de daсo
+m.EffectsAxes3_0=Maestria de hacha
+m.EffectsAxes3_1=Modifica el daсo
+m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA)
+m.AbilBonusAxes1_0=Maestria de hacha
+m.AbilBonusAxes1_1=4 de daсo de bonus
+m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s
+m.SkillSwords=ESPADAS
+m.XPGainSwords=Ataque a monstruos
+m.EffectsSwords1_0=Contraataque
+m.EffectsSwords1_1=Desviar el 50% del daсo obtenido
+m.EffectsSwords2_0=Golpes dentados (HABILIDAD)
+m.EffectsSwords2_1=25% de daсo en Arena, y efecto de hemorragia
+m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia
+m.EffectsSwords3_1=5 sangramientos
+m.EffectsSwords4_0=Desviar
+m.EffectsSwords4_1=Anula el daсo
+m.EffectsSwords5_0=Hemorragia
+m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo
+m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks
+m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos
+m.SkillAcrobatics=ACROBACIAS
+m.XPGainAcrobatics=Caida
+m.EffectsAcrobatics1_0=Rodar
+m.EffectsAcrobatics1_1=Reduce o evita daсo
+m.EffectsAcrobatics2_0=Rodar con estilo
+m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar
+m.EffectsAcrobatics3_0=Esquivar
+m.EffectsAcrobatics3_1=Reduce el daсo a la mitad
+m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}%
+m.SkillMining=MINAR
+m.XPGainMining=Minar Piedra & Oro
+m.EffectsMining1_0=Super rompedor (HABILIDAD)
+m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio
+m.EffectsMining2_0=Beneficio doble
+m.EffectsMining2_1=Dobla el botin normal
+m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s
+m.SkillRepair=REPARAR
+m.XPGainRepair=Reparacion
+m.EffectsRepair1_0=Reparar
+m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro
+m.EffectsRepair2_0=Maestro de reparacion
+m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion
+m.EffectsRepair3_0=Super Reparacion
+m.EffectsRepair3_1=Doble efectividad
+m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD)
+m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes
+m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido
+m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}%
+m.SkillUnarmed=DESARMADO
+m.XPGainUnarmed=Ataque a monstruos
+m.EffectsUnarmed1_0=Enloquecer (HABILIDAD)
+m.EffectsUnarmed1_1=+50% daсo, Romper materiales fragiles
+m.EffectsUnarmed2_0=Desarmar (Jugadores)
+m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo
+m.EffectsUnarmed3_0=Maestro desarmado
+m.EffectsUnarmed3_1=Mejora de grandes daсos
+m.EffectsUnarmed4_0=Aprendiz desarmado
+m.EffectsUnarmed4_1=Mejora de daсos
+m.EffectsUnarmed5_0=Desviar flechas
+m.EffectsUnarmed5_1=Desviar flechas
+m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO)
+m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO)
+m.AbilBonusUnarmed1_0=Aprendiz desarmado
+m.AbilBonusUnarmed1_1=Mejora de +2 de daсo
+m.AbilBonusUnarmed2_0=Maestro desarmado
+m.AbilBonusUnarmed2_1=Mejora de +4 de daсo
+m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s
+m.SkillHerbalism=HERBORISTERIA
+m.XPGainHerbalism=Cosecha de hierbas
+m.EffectsHerbalism1_0=Tierra verde (HABILIDAD)
+m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio
+m.EffectsHerbalism2_0=Dedos verdes (Trigo)
+m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo
+m.EffectsHerbalism3_0=Dedos verdes (Piedras)
+m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas)
+m.EffectsHerbalism4_0=+ Comida
+m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso
+m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas)
+m.EffectsHerbalism5_1=Dobla el botin normal
+m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0}
+m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion
+m.SkillExcavation=EXCAVACION
+m.XPGainExcavation=Excavar y encontrar tesoros
+m.EffectsExcavation1_0=Ultra perforador (HABILIDAD)
+m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad
+m.EffectsExcavation2_0=Cazatesoros
+m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros
+m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti...
+mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada
+mcPlayerListener.AbilitiesOn=Uso de habilidad activada
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!**
+mcPlayerListener.AcrobaticsSkill=Acrobacias:
+mcPlayerListener.ArcherySkill=Tiro con Arco:
+mcPlayerListener.AxesSkill=Hachas:
+mcPlayerListener.ExcavationSkill=Excavacion:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado
+mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES**
+mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO**
+mcPlayerListener.HerbalismSkill=Herboristeria:
+mcPlayerListener.MiningSkill=Minar:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio.
+mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual.
+mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn
+mcPlayerListener.NoPermission=mcPermisos insuficientes
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui.
+mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta.
+mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente.
+mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion
+mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0}
+mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo
+mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta
+mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta
+mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0}
+mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado
+mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado
+mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado
+mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado
+mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres--
+mcPlayerListener.RepairSkill=Reparar:
+mcPlayerListener.SwordsSkill=Espadas:
+mcPlayerListener.TamingSkill=Domar:
+mcPlayerListener.UnarmedSkill=Desarmado:
+mcPlayerListener.WoodcuttingSkill=Tala de arboles:
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas
+Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
+Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta
+Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada!
+Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada!
+Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada!
+Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada!
+Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada!
+Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada!
+Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada!
+Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo.
+Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE**
+Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO**
+Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES**
+Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA**
+Skills.ReadyFists=[[GREEN]]**TUS PUСOS ESTAN LISTOS PARA USAR ENLOQUECER**
+Skills.LowerFists=[[GRAY]]**TUS PUСOS HAN SIDO DESCARGADOS**
+Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR**
+Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO**
+Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR**
+Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
+Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS**
+Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA**
+Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer!
+Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde!
+Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles!
+Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor!
+Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados!
+Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas!
+Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador!
+Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado**
+Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado**
+Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado**
+Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado**
+Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado**
+Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado**
+Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado**
+Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1})
+Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1})
+Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1})
+Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1})
+Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1})
+Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1})
+Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1})
+Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1})
+Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1})
+Skills.FeltEasy=[[GRAY]]Esa fue facil.
+Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados.
+Skills.NeedMore=[[DARK_RED]]Necesitas mas
+Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante
+Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion
+Skills.Disarmed=[[DARK_RED]]Has sido desarmado!
+mcPlayerListener.SorcerySkill=Hechiceria:
+m.SkillSorcery=HECHICERIA
+Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=TRUENO
+Sorcery.Curative.Self=CURARSE A SI MISMO
+Sorcery.Curative.Other=CURAR A OTRO
+m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Dueсo ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades aсadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales!
+Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte
+Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada
+Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada
+Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir
+Party.Help2=[[RED]]Para entrar a una fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consulta /{0} ? para mas informacion
+Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir
+Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]Para proteger tu fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta
+Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta
+Party.PasswordSet=[[GREEN]]Contraseсa de la fiesta puesta a {0}
+Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0}
+Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
+Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0}
+Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad
+Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor
+Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!!
+Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!!
+Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}!
+Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]!
+Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_fi.properties
rename to src/main/resources/locale/locale_fi.properties
index 609adf7c1..290f0afd3 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_fi.properties
+++ b/src/main/resources/locale/locale_fi.properties
@@ -1,369 +1,369 @@
-Combat.WolfExamine=[[GREEN]]**Tutkit sutta kдyttдmдllд Pedon Tarinaa**
-Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isдntд : {0}
-Combat.Ignition=[[RED]]**SYTYTYS**
-Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\!
-Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
-Combat.TargetDazed=Kohde [[DARK_RED]]tyrmдtty
-Combat.WolfNoMaster=[[GRAY]]Tдllд pedolla ei ole isдntдд...
-Combat.WolfHealth=[[GREEN]]Tдmдn pedon terveys on {0}
-Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
-Combat.Gore=[[GREEN]]**PISTO**
-Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
-Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KДYTTЦ EPДONNISTUI\!**
-Item.ChimaeraWingPass=**KHIMAIRAN SIIPI**
-Item.InjuredWait=Sinua on haavoitettu дskettдin joten joudut odottaa tдmдn kдyttцд. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Tarvitset lisдд sulkia..
-m.mccPartyCommands=[[GREEN]]--RYHMДKOMENNOT--
-m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmддn
-m.mccPartyQ=[[RED]]- Lдhde ryhmдstд
-m.mccPartyToggle=[[RED]] - Laita ryhmдjuttelu pддlle/pois
-m.mccPartyInvite=[player name] [[RED]]- Lдhetд ryhmдkutsu
-m.mccPartyAccept=[[RED]]- Hyvдksy ryhmдkutsu
-m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmдn jдsenen luo
-m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT--
-m.mccStats=- Nдytд mcMMO tilastosi
-m.mccLeaderboards=- Tulostaulukko
-m.mccMySpawn=- Siirtдд sinut myspawniin
-m.mccClearMySpawn=- Tyhjдд myspawnisi
-m.mccToggleAbility=- Laita taitojen aktivointi oikealla nдppдimellд pддlle/pois
-m.mccAdminToggle=- Laita admin juttelu pддlle/pois
-m.mccWhois=[playername] [[RED]]- Nдytд yksityiskohtaiset tiedot pelaajasta
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
-m.mccMcGod=- "God Mode"
-m.mccSkillInfo=[skillname] [[RED]]- Nдytд ykistyiskohtaiset tiedot taidosta
-m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MДДRД: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFEKTIT
-m.YourStats=TILASTOSI
-m.SkillTaming=KESYTTДMINEN
-m.XPGainTaming=Susien satuttaminen
-m.EffectsTaming1_0=Pedon Tarina
-m.EffectsTaming1_1=Luulla lyцminen tutkii susia
-m.EffectsTaming2_0=Pisto
-m.EffectsTaming2_1=Kriittinen Isku joka lisдд Verenvuodon
-m.EffectsTaming3_0=Teroitetut Kynnet
-m.EffectsTaming3_1=Tuhoamis Bonus
-m.EffectsTaming4_0=Ympдristцtietoinen
-m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle
-m.EffectsTaming5_0=Paksu Turkki
-m.EffectsTaming5_1=Vahingon vдhennys, Tulenkestдvд
-m.EffectsTaming6_0=Rдjдhdyskestдvд
-m.EffectsTaming6_1=Rдjдhdysvahingon vдhennys
-m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPДRISTЦTIETOINEN)
-m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
-m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RДJДHDYSKESTДVД)
-m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
-m.AbilBonusTaming1_0=Ympдristцtietoinen
-m.AbilBonusTaming1_1=Sudet karttavat vaaraa
-m.AbilBonusTaming2_0=Paksu Turkki
-m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestдvд
-m.AbilBonusTaming3_0=Rдjдhdyskestдvд
-m.AbilBonusTaming3_1=Rдjдhteet vahingoittavat 1/6 vдhemmдn
-m.AbilBonusTaming4_0=Teroitetut Kynnet
-m.AbilBonusTaming4_1=+2 Vahinko
-m.TamingGoreChance=[[RED]]Piston todennдkцisyys: [[YELLOW]]{0}%
-m.SkillWoodCutting=PUUN KAATO
-m.XPGainWoodCutting=Puiden pilkkominen
-m.EffectsWoodCutting1_0=Puunkaataja (TAITO)
-m.EffectsWoodCutting1_1=Rдjдytд puita
-m.EffectsWoodCutting2_0=Lehdenpuhallin
-m.EffectsWoodCutting2_1=Puhalla lehtiд pois
-m.EffectsWoodCutting3_0=Tuplasaalis
-m.EffectsWoodCutting3_1=Tuplaa normaali saalis
-m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
-m.AbilBonusWoodCutting1_0=Lehdenpuhallin
-m.AbilBonusWoodCutting1_1=Puhalla lehtiд pois
-m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
-m.SkillArchery=JOUSIAMMUNTA
-m.XPGainArchery=Hyцkkддmдllд hirviцiden kimppuun
-m.EffectsArchery1_0=Sytytys
-m.EffectsArchery1_1=25% Todennдkцisyys ettд vihollinen syttyy tuleen
-m.EffectsArchery2_0=Pцkerrys (Pelaajat)
-m.EffectsArchery2_1=Saa viholliset pois tolaltaan
-m.EffectsArchery3_0=Vahinko+
-m.EffectsArchery3_1=Muokkaa vahinkoa
-m.EffectsArchery4_0=Nuolenkerдys
-m.EffectsArchery4_1=Todennдkцisyys kerдtд nuolia raadoista
-m.ArcheryDazeChance=[[RED]]Todennдkцisyys Pцkerryttдд: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Todennдkцisyys kerдtд nuolia: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
-m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
-m.SkillAxes=KIRVEET
-m.XPGainAxes=Hyцkkддmдllд hirviцiden kimppuun
-m.EffectsAxes1_0=Kallonhalkoja (TAITO)
-m.EffectsAxes1_1=Tee aluevahinkoa
-m.EffectsAxes2_0=Kriittiset Iskut
-m.EffectsAxes2_1=Tuplavahinko
-m.EffectsAxes3_0=Kirveiden Herra (500 TAITO)
-m.EffectsAxes3_1=Muokkaa vahinkoa
-m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA)
-m.AbilBonusAxes1_0=Kirveiden Herra
-m.AbilBonusAxes1_1=+4 Vahinko
-m.AxesCritChance=[[RED]]Todennдkцisyys iskeд kriittisesti: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
-m.SkillSwords=MIEKAT
-m.XPGainSwords=Hyцkkддmдllд hirviцiden kimppuun
-m.EffectsSwords1_0=Vastaisku
-m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta
-m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO)
-m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko
-m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+
-m.EffectsSwords3_1=5 Aiheuta Verenvuotoa
-m.EffectsSwords4_0=Torjuminen
-m.EffectsSwords4_1=Estдд saadun vahingon
-m.EffectsSwords5_0=Verenvuoto
-m.EffectsSwords5_1=Lisдд Verenvuoto
-m.SwordsCounterAttChance=[[RED]]Vastaiskun todennдkцisyys: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
-m.SwordsBleedChance=[[RED]]Verenvuodon todennдkцisyys: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Torjumisen todennдkцisyys: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
-m.SkillAcrobatics=AKROBATIA
-m.XPGainAcrobatics=Tippumalla
-m.EffectsAcrobatics1_0=Kieriminen
-m.EffectsAcrobatics1_1=Vдhentдд tai estдд vahinkoa
-m.EffectsAcrobatics2_0=Sulava Kieriminen
-m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen
-m.EffectsAcrobatics3_0=Vдistц
-m.EffectsAcrobatics3_1=Vдhentдд vahingon mддrдn puoleen
-m.AcrobaticsRollChance=[[RED]]Kierimisen todennдkцisyys: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennдkцisyys: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Vдistцn todennдkцisyys: [[YELLOW]]{0}%
-m.SkillMining=LOUHINTA
-m.XPGainMining=Louhimalla kiveд ja malmia
-m.EffectsMining1_0=Supermurskain (TAITO)
-m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennдkцisyys
-m.EffectsMining2_0=Tuplasaalis
-m.EffectsMining2_1=Tuplaa normaali saaliin mддrд
-m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
-m.SkillRepair=KORJAUS
-m.XPGainRepair=Korjaamalla
-m.EffectsRepair1_0=Korjaa
-m.EffectsRepair1_1=Korjaa rautatyцkaluja ja haarniskoja
-m.EffectsRepair2_0=Korjausten Herra
-m.EffectsRepair2_1=Lisдtty korjausten mддrд
-m.EffectsRepair3_0=Superkorjaus
-m.EffectsRepair3_1=Tuplatehokkuus
-m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO)
-m.EffectsRepair4_1=Korjaa timanttityцkaluja ja haarniskoja
-m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestдvyyttд palautettu
-m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennдkцisyys: [[YELLOW]]{0}%
-m.SkillUnarmed=ASEISTAMATON
-m.XPGainUnarmed=Hyцkkддmдllд hirviцiden kimppuun
-m.EffectsUnarmed1_0=Raivopдд (TAITO)
-m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja
-m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
-m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kдdestд
-m.EffectsUnarmed3_0=Aseistamattomuuden Herra
-m.EffectsUnarmed3_1=Suuri vahingonlisдys
-m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija
-m.EffectsUnarmed4_1=Vahingonlisдys
-m.EffectsUnarmed5_0=Nuolentorjunta
-m.EffectsUnarmed5_1=Torjuu nuolia
-m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
-m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
-m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija
-m.AbilBonusUnarmed1_1=+2 Vahinko
-m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra
-m.AbilBonusUnarmed2_1=+4 Vahinko
-m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennдkцisyys: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennдkцisyys: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Raivopддn kesto: [[YELLOW]]{0}s
-m.SkillHerbalism=YRTTIHOITO
-m.XPGainHerbalism=Kerддmдllд yrttejд
-m.EffectsHerbalism1_0=Vihermaa (TAITO)
-m.EffectsHerbalism1_1=Levitд vihreyttд, 3x saalis
-m.EffectsHerbalism2_0=Viherpeukalo (Vehnд)
-m.EffectsHerbalism2_1=Istuttaa vehnдд automaattisesti kun kerддt vehnдд
-m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi)
-m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniд
-m.EffectsHerbalism4_0=Ruoka+
-m.EffectsHerbalism4_1=Muokkaa terveyttд jota saat leivдstд/muhennoksesta
-m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit)
-m.EffectsHerbalism5_1=Tuplaa normaali saaliin mддrд
-m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennдkцisyys: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnд kasvaa {0}:ssa vaiheessa
-m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden mддrд
-m.SkillExcavation=KAIVANTO
-m.XPGainExcavation=Kaivamalla ja lцytдmдllд aarteita
-m.EffectsExcavation1_0=Giga Drill Breaker (TAITO)
-m.EffectsExcavation1_1=3x saaliin mддrд, 3x kokemuspisteiden mддrд, +Nopeus
-m.EffectsExcavation2_0=Aarteenmetsдstдjд
-m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita
-m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillд voit korjata tyцkaluja ja haarniskoja.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittдд takaisin luoksesi...
-mcPlayerListener.AbilitiesOff=Taitojen kдyttц pois pддltд
-mcPlayerListener.AbilitiesOn=Taitojen kдyttц pддllд
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PДIVITETTY\!**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia:
-mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta:
-mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet:
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois pддltд
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode pддllд
-mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO**
-mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPДONNISTUI**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito:
-mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjдtty.
-mcPlayerListener.MyspawnNotExist=[[RED]]Mддrдд myspawnisi ensin laittamalla sдnky maahan.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tдmдnhetkiseen sijaintiisi.
-mcPlayerListener.MyspawnTimeNotice=Sinun pitдд odottaa {0}m {1}s kдyttддksesi myspawnia
-mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions)
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole kдyttцoikeutta johonkin taitoon, sitд ei nдytetд tддllд.
-mcPlayerListener.NotInParty=[[RED]]Et ole ryhmдssд.
-mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lдhetetty.
-mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmдkutsun ryhmддn {0} pelaajalta {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyvдksyдksesi kutsun
-mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyvдksytty. Olet liittynyt ryhmддn {0}
-mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja
-mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmдssд {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Ryhmдn jдsenet
-mcPlayerListener.LeftParty=[[RED]]Olet lдhtenyt ryhmдstд
-mcPlayerListener.JoinedParty=Liityit ryhmддn: {0}
-mcPlayerListener.PartyChatOn=Vain ryhmдjuttelu [[GREEN]]Pддllд
-mcPlayerListener.PartyChatOff=Vain ryhmдjuttelu [[RED]]Pois pддltд
-mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Pддllд
-mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois pддltд
-mcPlayerListener.MOTD=[[BLUE]]Tдllд serverillд on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
-mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus:
-mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat:
-mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys:
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus:
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato:
-mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
-Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmддn
-Party.InformedOnQuit={0} [[GREEN]] on lдhtenyt ryhmдstд
-Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
-Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
-Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
-Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
-Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
-Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
-Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
-Skills.TooTired=[[RED]]You are too tired to use that ability again.
-Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
-Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
-Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
-Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
-Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
-Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
-Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
-Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
-Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
-Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
-Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
-Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
-Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
-Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
-Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
-Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
-Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
-Skills.BerserkOff=[[RED]]**Berserk has worn off**
-Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
-Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
-mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
-Party.Locked=[[RED]]Party is locked, only party leader may invite.
-Party.IsntLocked=[[GRAY]]Party is not locked
-Party.Unlocked=[[GRAY]]Party is unlocked
-Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consult /{0} ? for more information
-Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]You are not the party owner
-Party.InvalidName=[[DARK_RED]]That is not a valid party name
-Party.PasswordSet=[[GREEN]]Party password set to {0}
-Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
-Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
-Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
-Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**Tutkit sutta kдyttдmдllд Pedon Tarinaa**
+Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isдntд : {0}
+Combat.Ignition=[[RED]]**SYTYTYS**
+Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\!
+Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
+Combat.TargetDazed=Kohde [[DARK_RED]]tyrmдtty
+Combat.WolfNoMaster=[[GRAY]]Tдllд pedolla ei ole isдntдд...
+Combat.WolfHealth=[[GREEN]]Tдmдn pedon terveys on {0}
+Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
+Combat.Gore=[[GREEN]]**PISTO**
+Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
+Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KДYTTЦ EPДONNISTUI\!**
+Item.ChimaeraWingPass=**KHIMAIRAN SIIPI**
+Item.InjuredWait=Sinua on haavoitettu дskettдin joten joudut odottaa tдmдn kдyttцд. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Tarvitset lisдд sulkia..
+m.mccPartyCommands=[[GREEN]]--RYHMДKOMENNOT--
+m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmддn
+m.mccPartyQ=[[RED]]- Lдhde ryhmдstд
+m.mccPartyToggle=[[RED]] - Laita ryhmдjuttelu pддlle/pois
+m.mccPartyInvite=[player name] [[RED]]- Lдhetд ryhmдkutsu
+m.mccPartyAccept=[[RED]]- Hyvдksy ryhmдkutsu
+m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmдn jдsenen luo
+m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT--
+m.mccStats=- Nдytд mcMMO tilastosi
+m.mccLeaderboards=- Tulostaulukko
+m.mccMySpawn=- Siirtдд sinut myspawniin
+m.mccClearMySpawn=- Tyhjдд myspawnisi
+m.mccToggleAbility=- Laita taitojen aktivointi oikealla nдppдimellд pддlle/pois
+m.mccAdminToggle=- Laita admin juttelu pддlle/pois
+m.mccWhois=[playername] [[RED]]- Nдytд yksityiskohtaiset tiedot pelaajasta
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
+m.mccMcGod=- "God Mode"
+m.mccSkillInfo=[skillname] [[RED]]- Nдytд ykistyiskohtaiset tiedot taidosta
+m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MДДRД: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFEKTIT
+m.YourStats=TILASTOSI
+m.SkillTaming=KESYTTДMINEN
+m.XPGainTaming=Susien satuttaminen
+m.EffectsTaming1_0=Pedon Tarina
+m.EffectsTaming1_1=Luulla lyцminen tutkii susia
+m.EffectsTaming2_0=Pisto
+m.EffectsTaming2_1=Kriittinen Isku joka lisдд Verenvuodon
+m.EffectsTaming3_0=Teroitetut Kynnet
+m.EffectsTaming3_1=Tuhoamis Bonus
+m.EffectsTaming4_0=Ympдristцtietoinen
+m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle
+m.EffectsTaming5_0=Paksu Turkki
+m.EffectsTaming5_1=Vahingon vдhennys, Tulenkestдvд
+m.EffectsTaming6_0=Rдjдhdyskestдvд
+m.EffectsTaming6_1=Rдjдhdysvahingon vдhennys
+m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPДRISTЦTIETOINEN)
+m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
+m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RДJДHDYSKESTДVД)
+m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
+m.AbilBonusTaming1_0=Ympдristцtietoinen
+m.AbilBonusTaming1_1=Sudet karttavat vaaraa
+m.AbilBonusTaming2_0=Paksu Turkki
+m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestдvд
+m.AbilBonusTaming3_0=Rдjдhdyskestдvд
+m.AbilBonusTaming3_1=Rдjдhteet vahingoittavat 1/6 vдhemmдn
+m.AbilBonusTaming4_0=Teroitetut Kynnet
+m.AbilBonusTaming4_1=+2 Vahinko
+m.TamingGoreChance=[[RED]]Piston todennдkцisyys: [[YELLOW]]{0}%
+m.SkillWoodCutting=PUUN KAATO
+m.XPGainWoodCutting=Puiden pilkkominen
+m.EffectsWoodCutting1_0=Puunkaataja (TAITO)
+m.EffectsWoodCutting1_1=Rдjдytд puita
+m.EffectsWoodCutting2_0=Lehdenpuhallin
+m.EffectsWoodCutting2_1=Puhalla lehtiд pois
+m.EffectsWoodCutting3_0=Tuplasaalis
+m.EffectsWoodCutting3_1=Tuplaa normaali saalis
+m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
+m.AbilBonusWoodCutting1_0=Lehdenpuhallin
+m.AbilBonusWoodCutting1_1=Puhalla lehtiд pois
+m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
+m.SkillArchery=JOUSIAMMUNTA
+m.XPGainArchery=Hyцkkддmдllд hirviцiden kimppuun
+m.EffectsArchery1_0=Sytytys
+m.EffectsArchery1_1=25% Todennдkцisyys ettд vihollinen syttyy tuleen
+m.EffectsArchery2_0=Pцkerrys (Pelaajat)
+m.EffectsArchery2_1=Saa viholliset pois tolaltaan
+m.EffectsArchery3_0=Vahinko+
+m.EffectsArchery3_1=Muokkaa vahinkoa
+m.EffectsArchery4_0=Nuolenkerдys
+m.EffectsArchery4_1=Todennдkцisyys kerдtд nuolia raadoista
+m.ArcheryDazeChance=[[RED]]Todennдkцisyys Pцkerryttдд: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Todennдkцisyys kerдtд nuolia: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
+m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
+m.SkillAxes=KIRVEET
+m.XPGainAxes=Hyцkkддmдllд hirviцiden kimppuun
+m.EffectsAxes1_0=Kallonhalkoja (TAITO)
+m.EffectsAxes1_1=Tee aluevahinkoa
+m.EffectsAxes2_0=Kriittiset Iskut
+m.EffectsAxes2_1=Tuplavahinko
+m.EffectsAxes3_0=Kirveiden Herra (500 TAITO)
+m.EffectsAxes3_1=Muokkaa vahinkoa
+m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA)
+m.AbilBonusAxes1_0=Kirveiden Herra
+m.AbilBonusAxes1_1=+4 Vahinko
+m.AxesCritChance=[[RED]]Todennдkцisyys iskeд kriittisesti: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
+m.SkillSwords=MIEKAT
+m.XPGainSwords=Hyцkkддmдllд hirviцiden kimppuun
+m.EffectsSwords1_0=Vastaisku
+m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta
+m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO)
+m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko
+m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+
+m.EffectsSwords3_1=5 Aiheuta Verenvuotoa
+m.EffectsSwords4_0=Torjuminen
+m.EffectsSwords4_1=Estдд saadun vahingon
+m.EffectsSwords5_0=Verenvuoto
+m.EffectsSwords5_1=Lisдд Verenvuoto
+m.SwordsCounterAttChance=[[RED]]Vastaiskun todennдkцisyys: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
+m.SwordsBleedChance=[[RED]]Verenvuodon todennдkцisyys: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Torjumisen todennдkцisyys: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
+m.SkillAcrobatics=AKROBATIA
+m.XPGainAcrobatics=Tippumalla
+m.EffectsAcrobatics1_0=Kieriminen
+m.EffectsAcrobatics1_1=Vдhentдд tai estдд vahinkoa
+m.EffectsAcrobatics2_0=Sulava Kieriminen
+m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen
+m.EffectsAcrobatics3_0=Vдistц
+m.EffectsAcrobatics3_1=Vдhentдд vahingon mддrдn puoleen
+m.AcrobaticsRollChance=[[RED]]Kierimisen todennдkцisyys: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennдkцisyys: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Vдistцn todennдkцisyys: [[YELLOW]]{0}%
+m.SkillMining=LOUHINTA
+m.XPGainMining=Louhimalla kiveд ja malmia
+m.EffectsMining1_0=Supermurskain (TAITO)
+m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennдkцisyys
+m.EffectsMining2_0=Tuplasaalis
+m.EffectsMining2_1=Tuplaa normaali saaliin mддrд
+m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
+m.SkillRepair=KORJAUS
+m.XPGainRepair=Korjaamalla
+m.EffectsRepair1_0=Korjaa
+m.EffectsRepair1_1=Korjaa rautatyцkaluja ja haarniskoja
+m.EffectsRepair2_0=Korjausten Herra
+m.EffectsRepair2_1=Lisдtty korjausten mддrд
+m.EffectsRepair3_0=Superkorjaus
+m.EffectsRepair3_1=Tuplatehokkuus
+m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO)
+m.EffectsRepair4_1=Korjaa timanttityцkaluja ja haarniskoja
+m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestдvyyttд palautettu
+m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennдkцisyys: [[YELLOW]]{0}%
+m.SkillUnarmed=ASEISTAMATON
+m.XPGainUnarmed=Hyцkkддmдllд hirviцiden kimppuun
+m.EffectsUnarmed1_0=Raivopдд (TAITO)
+m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja
+m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
+m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kдdestд
+m.EffectsUnarmed3_0=Aseistamattomuuden Herra
+m.EffectsUnarmed3_1=Suuri vahingonlisдys
+m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija
+m.EffectsUnarmed4_1=Vahingonlisдys
+m.EffectsUnarmed5_0=Nuolentorjunta
+m.EffectsUnarmed5_1=Torjuu nuolia
+m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
+m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
+m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija
+m.AbilBonusUnarmed1_1=+2 Vahinko
+m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra
+m.AbilBonusUnarmed2_1=+4 Vahinko
+m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennдkцisyys: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennдkцisyys: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Raivopддn kesto: [[YELLOW]]{0}s
+m.SkillHerbalism=YRTTIHOITO
+m.XPGainHerbalism=Kerддmдllд yrttejд
+m.EffectsHerbalism1_0=Vihermaa (TAITO)
+m.EffectsHerbalism1_1=Levitд vihreyttд, 3x saalis
+m.EffectsHerbalism2_0=Viherpeukalo (Vehnд)
+m.EffectsHerbalism2_1=Istuttaa vehnдд automaattisesti kun kerддt vehnдд
+m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi)
+m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniд
+m.EffectsHerbalism4_0=Ruoka+
+m.EffectsHerbalism4_1=Muokkaa terveyttд jota saat leivдstд/muhennoksesta
+m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit)
+m.EffectsHerbalism5_1=Tuplaa normaali saaliin mддrд
+m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennдkцisyys: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnд kasvaa {0}:ssa vaiheessa
+m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden mддrд
+m.SkillExcavation=KAIVANTO
+m.XPGainExcavation=Kaivamalla ja lцytдmдllд aarteita
+m.EffectsExcavation1_0=Giga Drill Breaker (TAITO)
+m.EffectsExcavation1_1=3x saaliin mддrд, 3x kokemuspisteiden mддrд, +Nopeus
+m.EffectsExcavation2_0=Aarteenmetsдstдjд
+m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita
+m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillд voit korjata tyцkaluja ja haarniskoja.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittдд takaisin luoksesi...
+mcPlayerListener.AbilitiesOff=Taitojen kдyttц pois pддltд
+mcPlayerListener.AbilitiesOn=Taitojen kдyttц pддllд
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PДIVITETTY\!**
+mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia:
+mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta:
+mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet:
+mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois pддltд
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode pддllд
+mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO**
+mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPДONNISTUI**
+mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito:
+mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjдtty.
+mcPlayerListener.MyspawnNotExist=[[RED]]Mддrдд myspawnisi ensin laittamalla sдnky maahan.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tдmдnhetkiseen sijaintiisi.
+mcPlayerListener.MyspawnTimeNotice=Sinun pitдд odottaa {0}m {1}s kдyttддksesi myspawnia
+mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions)
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole kдyttцoikeutta johonkin taitoon, sitд ei nдytetд tддllд.
+mcPlayerListener.NotInParty=[[RED]]Et ole ryhmдssд.
+mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lдhetetty.
+mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmдkutsun ryhmддn {0} pelaajalta {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyvдksyдksesi kutsun
+mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyvдksytty. Olet liittynyt ryhmддn {0}
+mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja
+mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmдssд {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Ryhmдn jдsenet
+mcPlayerListener.LeftParty=[[RED]]Olet lдhtenyt ryhmдstд
+mcPlayerListener.JoinedParty=Liityit ryhmддn: {0}
+mcPlayerListener.PartyChatOn=Vain ryhmдjuttelu [[GREEN]]Pддllд
+mcPlayerListener.PartyChatOff=Vain ryhmдjuttelu [[RED]]Pois pддltд
+mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Pддllд
+mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois pддltд
+mcPlayerListener.MOTD=[[BLUE]]Tдllд serverillд on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
+mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus:
+mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat:
+mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys:
+mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus:
+mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato:
+mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
+Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmддn
+Party.InformedOnQuit={0} [[GREEN]] on lдhtenyt ryhmдstд
+Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
+Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
+Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
+Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
+Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
+Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
+Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
+Skills.TooTired=[[RED]]You are too tired to use that ability again.
+Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
+Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
+Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
+Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
+Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
+Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
+Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
+Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
+Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
+Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
+Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
+Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
+Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
+Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
+Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
+Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
+Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
+Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
+Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
+Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
+Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
+Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
+Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
+Skills.BerserkOff=[[RED]]**Berserk has worn off**
+Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
+Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
+Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
+Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
+Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
+Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
+Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
+Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
+Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
+Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
+Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
+mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.IsntLocked=[[GRAY]]Party is not locked
+Party.Unlocked=[[GRAY]]Party is unlocked
+Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consult /{0} ? for more information
+Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.InvalidName=[[DARK_RED]]That is not a valid party name
+Party.PasswordSet=[[GREEN]]Party password set to {0}
+Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
+Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_fr.properties
rename to src/main/resources/locale/locale_fr.properties
index 31f3a2c3f..2ab284cf0 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_fr.properties
+++ b/src/main/resources/locale/locale_fr.properties
@@ -1,390 +1,390 @@
-Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore**
-Combat.WolfShowMaster=[[DARK_GREEN]]Le Maоtre des bкtes \: {0}
-Combat.Ignition=[[RED]]**ALLUMAGE**
-Combat.BurningArrowHit=[[DARK_RED]]Vous avez йtй frappй par une flиche brыlante\!
-Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez йtourdi.
-Combat.TargetDazed=La cible a йtй [[DARK_RED]]Йtourdi
-Combat.WolfNoMaster=[[GRAY]]Cette bкte n'a pas de maоtre...
-Combat.WolfHealth=[[GREEN]]Cette bкte a {0} points de vie
-Combat.StruckByGore=[[RED]]**FRAPPЙ JUSQU'AU SANG**
-Combat.Gore=[[GREEN]]**SANG**
-Combat.ArrowDeflect=[[WHITE]]**FLИCHE DEVIЙE**
-Item.ChimaeraWingFail=**CHIMAERA WING a йchouй \!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=Vous avez йtй blessй rйcemment et vous devez attendre pour utiliser зa. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes..
-m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE--
-m.mccParty=[party name] [[RED]]- Crйer / Rejoindre un groupe
-m.mccPartyQ=[[RED]]- Vous quitter la partie en cours
-m.mccPartyToggle=[[RED]] - Active le Chat de groupe
-m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation
-m.mccPartyAccept=[[RED]]- Accepter l'invitation
-m.mccPartyTeleport=[party member name] [[RED]]- Vous tйlйporte а un membre du groupe
-m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES--
-m.mccStats=- Voir vos statistiques
-m.mccLeaderboards=- Classements
-m.mccMySpawn=- Vous tйlйporte а votre spawn
-m.mccClearMySpawn=- Йfface votre point de spawn
-m.mccToggleAbility=- Active les capacitйs spйciales avec clic droit
-m.mccAdminToggle=- Active le chat admin
-m.mccWhois=[playername] [[RED]]- Voir les infos dйtaillйes du joueur
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier
-m.mccMcGod=- Mode dieu
-m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations dйtaillйes d'une compйtence
-m.mccModDescription=[[RED]]- Affiche la description de mcMMO
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFETS
-m.YourStats=VOS STATS
-m.SkillTaming=DRESSAGE
-m.XPGainTaming=Attaquer avec un loup
-m.EffectsTaming1_0=Connaissance des bкtes
-m.EffectsTaming1_1=Inspecte un loup avec un os
-m.EffectsTaming2_0=Morsures
-m.EffectsTaming2_1=Des coups critiques lors d'une morsure
-m.EffectsTaming3_0=Griffes aiguisйes
-m.EffectsTaming3_1=Bonus de dйgвts
-m.EffectsTaming4_0=Conscient de l'environnement
-m.EffectsTaming4_1=Resistance aux Cactus, а la lave et aux chutes.
-m.EffectsTaming5_0=Epaisse fourrure
-m.EffectsTaming5_1=Rйduction dйgвts, Rйsistance au feu
-m.EffectsTaming6_0=Rйsistance aux chocs
-m.EffectsTaming6_1=Rйduction des dommages explosifs
-m.AbilLockTaming1=Dйbloquй au niveau 100 (Conscient de l'environnement)
-m.AbilLockTaming2=Dйbloquй au niveau 250 (Йpaisse fourrure)
-m.AbilLockTaming3=Dйbloquй au niveau 500 (Rйsistance aux chocs)
-m.AbilLockTaming4=Dйbloquй au niveau 750 (Griffes aiguisйes)
-m.AbilBonusTaming1_0=Conscient de l'environnement
-m.AbilBonusTaming1_1=Le loup йvite le danger
-m.AbilBonusTaming2_0=Epaisse fourrure
-m.AbilBonusTaming2_1=Rйduit de moitiй les dommages \+ rйsistance au feu
-m.AbilBonusTaming3_0=Rйsistance aux chocs
-m.AbilBonusTaming3_1=divise par 6 les dйgats d'explosions
-m.AbilBonusTaming4_0=Griffes aiguisйes
-m.AbilBonusTaming4_1=+2 Dommages
-m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}%
-m.SkillWoodCutting=BЫCHERONNAGE
-m.XPGainWoodCutting=Abattre des arbres
-m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacitй spйciale)
-m.EffectsWoodCutting1_1=Faire exploser les arbres
-m.EffectsWoodCutting2_0=Souffleur de feuilles
-m.EffectsWoodCutting2_1=Dйtruire plus de feuilles
-m.EffectsWoodCutting3_0=Double Butin
-m.EffectsWoodCutting3_1=Double le butin normal
-m.AbilLockWoodCutting1=Dйbloquй au niveau 100 (Souffleur de feuilles)
-m.AbilBonusWoodCutting1_0=Soufler les feuilles
-m.AbilBonusWoodCutting1_1=Dйtruire plus de feuilles
-m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
-m.SkillArchery=TIR А L'ARC
-m.XPGainArchery=Attaquer les monstres
-m.EffectsArchery1_0=Allumage
-m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme
-m.EffectsArchery2_0=Йtourdir (les joueurs)
-m.EffectsArchery2_1=Йtourdi les joueurs
-m.EffectsArchery3_0=Dйgвts+
-m.EffectsArchery3_1=Augmente les dйgвts
-m.EffectsArchery4_0=Rйcupйration de flиches
-m.EffectsArchery4_1=Chances de rйcupйrer vos flиches sur un cadavre
-m.ArcheryDazeChance=[[RED]]Chances d'йtourdir : [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chances de rйcupйration des flиches : [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Durйe du feu : [[YELLOW]]{0} secondes
-m.ArcheryDamagePlus=[[RED]]Dйgвts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages
-m.SkillAxes=HACHE
-m.XPGainAxes=Attaquer des monstres
-m.EffectsAxes1_0=Fendeur de crвnes (capacitй spйciale)
-m.EffectsAxes1_1=provoque des dйgвts de zone
-m.EffectsAxes2_0=Coup critiques
-m.EffectsAxes2_1=double les dйgвts
-m.EffectsAxes3_0=Maоtrise de la hache (niveau 500)
-m.EffectsAxes3_1=Augmente les dйgвts
-m.AbilLockAxes1=Dйbloquй au niveau 500 (Maоtrise de la hache)
-m.AbilBonusAxes1_0=Maоtrise de la hache
-m.AbilBonusAxes1_1=4 Blessures en bonus
-m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
-m.SkillSwords=ЙPЙE
-m.XPGainSwords=Attaque des monstres
-m.EffectsSwords1_0=Contre-Attaque
-m.EffectsSwords1_1=Renvoie 50% des degats subis
-m.EffectsSwords2_0=Lame crantйe (capacitй spйciale)
-m.EffectsSwords2_1=25% de dйgвts et saignements succesifs.
-m.EffectsSwords3_0=Lame crantйe avec saignement+
-m.EffectsSwords3_1=5 saignements
-m.EffectsSwords4_0=Parer
-m.EffectsSwords4_1=Annule les dommages
-m.EffectsSwords5_0=Saignement
-m.EffectsSwords5_1=provoque un saignement rйpйtй
-m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0}
-m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes
-m.SkillAcrobatics=ACROBATIE
-m.XPGainAcrobatics=Chuter
-m.EffectsAcrobatics1_0=Roulade
-m.EffectsAcrobatics1_1=Rйduit ou annule les dommages
-m.EffectsAcrobatics2_0=Super roulade
-m.EffectsAcrobatics2_1=Roulade deux fois plus efficace
-m.EffectsAcrobatics3_0=Esquive
-m.EffectsAcrobatics3_1=Dommages reduits de moitiй
-m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}%
-m.SkillMining=MINAGE
-m.XPGainMining=Miner de la roche et des minerais
-m.EffectsMining1_0=Super Breaker (capacitй spйciale)
-m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin
-m.EffectsMining2_0=Double Butin
-m.EffectsMining2_1=Double le butin normal
-m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
-m.SkillRepair=RЙPARATION
-m.XPGainRepair=Rйparer des objets
-m.EffectsRepair1_0=Rйparer
-m.EffectsRepair1_1=Rйparation d'outils & Armures en Fer
-m.EffectsRepair2_0=Maоtre en rйparation
-m.EffectsRepair2_1=Augmente le nombre de rйparations possibles
-m.EffectsRepair3_0=Super Rйparation
-m.EffectsRepair3_1=Double l'efficacitй
-m.EffectsRepair4_0=Rйparation du Diamant (requiert niveau {0})
-m.EffectsRepair4_1=Rйparation des outils & armures en diamant
-m.RepairRepairMastery=[[RED]]Maоtre en rйparation : [[YELLOW]]{0}% de durabilitй restaurйe
-m.RepairSuperRepairChance=[[RED]]Chances de Super Rйparation : [[YELLOW]]{0}%
-m.SkillUnarmed=MAINS NUES
-m.XPGainUnarmed=Attaquer des monstres sans armes
-m.EffectsUnarmed1_0=Berserk (capacitй spйciale)
-m.EffectsUnarmed1_1=+50% de dйgвts, brise les matйriaux faibles
-m.EffectsUnarmed2_0=Dйsarmer (les joueurs)
-m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main
-m.EffectsUnarmed3_0=Apprenti du dйsarmement
-m.EffectsUnarmed3_1=Plus de dйgвts
-m.EffectsUnarmed4_0=Maоtrise du dйsarmement
-m.EffectsUnarmed4_1=Beaucoup plus de dйgвts
-m.EffectsUnarmed5_0=Dйviation des flиches
-m.EffectsUnarmed5_1=Dйvie les flиches qui vous foncent dessus
-m.AbilLockUnarmed1=Dйbloquй au niveau 250 (Apprenti du dйsarmement)
-m.AbilLockUnarmed2=Dйbloquй au niveau 500 (Maоtrise du dйsarmement)
-m.AbilBonusUnarmed1_0=Apprenti du dйsarmement
-m.AbilBonusUnarmed1_1=+2 dйgвts
-m.AbilBonusUnarmed2_0=Maоtrise du dйsarmement
-m.AbilBonusUnarmed2_1=+4 dйgвts
-m.UnarmedArrowDeflectChance=[[RED]]Chances dйvier les flиches : [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Chances de Dйsarmer : [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
-m.SkillHerbalism=Herboristerie
-m.XPGainHerbalism=Rйcoler des herbes
-m.EffectsHerbalism1_0=Main verte (capacitй spйciale)
-m.EffectsHerbalism1_1=rйpand la main verte, 3x Butin
-m.EffectsHerbalism2_0=Main verte (Blй)
-m.EffectsHerbalism2_1=Auto-plantes du blй lors de la rйcolte
-m.EffectsHerbalism3_0=Main verte (Cobblestone)
-m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines
-m.EffectsHerbalism4_0=Nouriture+
-m.EffectsHerbalism4_1=Modifie la santй reзue via le pain / ragoыt
-m.EffectsHerbalism5_0=Double butin (Toutes cultures)
-m.EffectsHerbalism5_1=Double les rйcoltes
-m.HerbalismGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0}
-m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant
-m.SkillExcavation=EXCAVATION
-m.XPGainExcavation=Creuser et trouver des trйsors
-m.EffectsExcavation1_0=Super broyeur (capacitй spйciale)
-m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse
-m.EffectsExcavation2_0=Chercheur de trйsors
-m.EffectsExcavation2_1=Capacitй de trouver un trйsor
-m.ExcavationGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placй une enclume, Les enclumes peuvent rйparer les outils et l'armure.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous...
-mcPlayerListener.AbilitiesOff=Capacitй spйciale dйsactivйe
-mcPlayerListener.AbilitiesOn=Capacitй spйciale activйe
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITЙ RECHARGЙE**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) :
-mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) :
-mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) :
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation):
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode dйsactivй
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activй
-mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE**
-mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUЙ**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) :
-mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining):
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a йtй йffacй.
-mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour dйfinir votre point de spawn.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a йtй enregistrй ici.
-mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn
-mcPlayerListener.NoPermission=Vous n'avez pas les permissions nйcessaires.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accиs а une compй, elle ne sera pas affichйe ici.
-mcPlayerListener.NotInParty=[[RED]]Vous n'кtes pas dans un groupe.
-mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a йtй envoyйe avec succиs.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reзu une invitation pour le groupe {0} de la part de {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation
-mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptйe. Vous avez rejoint le groupe {0}
-mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment
-mcPlayerListener.YouAreInParty=[[GREEN]]Vous кtes dans le groupe {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe
-mcPlayerListener.LeftParty=[[RED]]Vous avez quittй le groupe
-mcPlayerListener.JoinedParty=Votre groupe: {0}
-mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On
-mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off
-mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On
-mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off
-mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
-mcPlayerListener.RepairSkill=[[YELLOW]]Rйparation (/Repair) :
-mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) :
-mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) :
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) :
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting):
-mcPlayerListener.YourStats=[[GREEN]]Vos statistiques
-Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe
-Party.InformedOnQuit={0} [[GREEN]] a quittй votre groupe
-Skills.YourGreenTerra=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Main verte [[GREEN]]est rechargйe
-Skills.YourTreeFeller=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargйe
-Skills.YourSuperBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super Breaker[[GREEN]]est rechargйe
-Skills.YourSerratedStrikes=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Epee crantй [[GREEN]]est rechargйe
-Skills.YourBerserk=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Berserk [[GREEN]]est rechargйe
-Skills.YourSkullSplitter=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Fendeur de crвnes [[GREEN]]est rechargйe
-Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super broyeur [[GREEN]]est rechargйe
-Skills.TooTired=[[RED]]Vous кtes trop fatiguй pour utiliser cette capacitй pour l'instant.
-Skills.ReadyHoe=[[GREEN]]**Votre bкche est chargйe**
-Skills.LowerHoe=[[GRAY]]Votre bкche s'est dйchargйe..
-Skills.ReadyAxe=[[GREEN]]**Votre hache est chargйe**
-Skills.LowerAxe=[[GRAY]]Votre hache s'est dйchargйe..
-Skills.ReadyFists=[[GREEN]]**Vos poings sont chargйs**
-Skills.LowerFists=[[GRAY]]Vos poings se sont dйchargйs..
-Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargйe**
-Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est dйchargйe..
-Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargйe**
-Skills.LowerShovel=[[GRAY]]Votre pelle s'est dйchargйe..
-Skills.ReadySword=[[GREEN]]**Votre йpйe est chargйe**
-Skills.LowerSword=[[GRAY]]Votre йpйe s'est dйchargйe..
-Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
-Skills.GreenTerraOn=[[GREEN]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]activйe**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Main verte !
-Skills.TreeFellerOn=[[GREEN]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activйe**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Abatteur d'Arbres !
-Skills.SuperBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]activйe**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super Breaker !
-Skills.SerratedStrikesOn=[[GREEN]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]activйe**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Lame crantйe !
-Skills.SkullSplitterOn=[[GREEN]]**Compйtence [[YELLOW]]Fendeur de crвnes [[GREEN]]activйe**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Fendeur de crвnes !
-Skills.GigaDrillBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Broyeur [[GREEN]]activйe**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super broyeur !
-Skills.GreenTerraOff=[[RED]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]terminйe**
-Skills.TreeFellerOff=[[RED]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminйe**
-Skills.SuperBreakerOff=[[RED]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]terminйe**
-Skills.SerratedStrikesOff=[[RED]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]terminйe**
-Skills.BerserkOff=[[RED]]**Berserk est fini**
-Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini**
-Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini**
-Skills.TamingUp=[[YELLOW]]La competence du dressage a augmentй de {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmentй de {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmentй de {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]La competence йpйe a augmentй de {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]La competence hache a augmentй de {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]La compйtence de combat а mains nues a augmentй de {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmentй de {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]La competence minage a augmentй de {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]La competence bucherфnage a augmentй de {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]La competence rйparation a augmentй de {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmentй de {0}. Total ({1})
-Skills.FeltEasy=[[GRAY]]That felt easy.
-Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas rйparer les objets empilйs
-Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus
-Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nйcessaire pour rйparer du diamant
-Skills.FullDurability=[[GRAY]]Cet objet est dйjа en bonne йtat.
-Skills.Disarmed=[[DARK_RED]]Vous avez йtй dйsarmй !
-mcPlayerListener.SorcerySkill=Sorcery:
-m.SkillSorcery=SORCERY
-Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=THUNDER
-Sorcery.Curative.Self=CURE SELF
-Sorcery.Curative.Other=CURE OTHER
-m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]]
-Combat.BeastLore=[[GREEN]]**Connaissances des bкtes**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Propriйtaire ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit crйй par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compйtences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expйrience de diffйrentes faзons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bйnйfices comme,[[RED]]le Double Butin[[GOLD]] ou la compйtence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activйe avec clique droit permet de miner vite, sa durйe,[[GOLD]]dйpend du niveau de votre compйtence. Amйliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources prйcieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA VEUT DIRE ?,[[GOLD]]Presque toutes les compйtences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de crйer une expйrience RPG de qualitй.,[[DARK_AQUA]]Q: OЩ JE PEUX SUGGЙRER DES IDЙES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ЗA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com
-Party.Locked=[[RED]]Party is locked, only party leader may invite.
-Party.IsntLocked=[[GRAY]]Party is not locked
-Party.Unlocked=[[GRAY]]Party is unlocked
-Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consult /{0} ? for more information
-Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]You are not the party owner
-Party.InvalidName=[[DARK_RED]]That is not a valid party name
-Party.PasswordSet=[[GREEN]]Party password set to {0}
-Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
-Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
-Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
-Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore**
+Combat.WolfShowMaster=[[DARK_GREEN]]Le Maоtre des bкtes \: {0}
+Combat.Ignition=[[RED]]**ALLUMAGE**
+Combat.BurningArrowHit=[[DARK_RED]]Vous avez йtй frappй par une flиche brыlante\!
+Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez йtourdi.
+Combat.TargetDazed=La cible a йtй [[DARK_RED]]Йtourdi
+Combat.WolfNoMaster=[[GRAY]]Cette bкte n'a pas de maоtre...
+Combat.WolfHealth=[[GREEN]]Cette bкte a {0} points de vie
+Combat.StruckByGore=[[RED]]**FRAPPЙ JUSQU'AU SANG**
+Combat.Gore=[[GREEN]]**SANG**
+Combat.ArrowDeflect=[[WHITE]]**FLИCHE DEVIЙE**
+Item.ChimaeraWingFail=**CHIMAERA WING a йchouй \!**
+Item.ChimaeraWingPass=**CHIMAERA WING**
+Item.InjuredWait=Vous avez йtй blessй rйcemment et vous devez attendre pour utiliser зa. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes..
+m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE--
+m.mccParty=[party name] [[RED]]- Crйer / Rejoindre un groupe
+m.mccPartyQ=[[RED]]- Vous quitter la partie en cours
+m.mccPartyToggle=[[RED]] - Active le Chat de groupe
+m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation
+m.mccPartyAccept=[[RED]]- Accepter l'invitation
+m.mccPartyTeleport=[party member name] [[RED]]- Vous tйlйporte а un membre du groupe
+m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES--
+m.mccStats=- Voir vos statistiques
+m.mccLeaderboards=- Classements
+m.mccMySpawn=- Vous tйlйporte а votre spawn
+m.mccClearMySpawn=- Йfface votre point de spawn
+m.mccToggleAbility=- Active les capacitйs spйciales avec clic droit
+m.mccAdminToggle=- Active le chat admin
+m.mccWhois=[playername] [[RED]]- Voir les infos dйtaillйes du joueur
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier
+m.mccMcGod=- Mode dieu
+m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations dйtaillйes d'une compйtence
+m.mccModDescription=[[RED]]- Affiche la description de mcMMO
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFFETS
+m.YourStats=VOS STATS
+m.SkillTaming=DRESSAGE
+m.XPGainTaming=Attaquer avec un loup
+m.EffectsTaming1_0=Connaissance des bкtes
+m.EffectsTaming1_1=Inspecte un loup avec un os
+m.EffectsTaming2_0=Morsures
+m.EffectsTaming2_1=Des coups critiques lors d'une morsure
+m.EffectsTaming3_0=Griffes aiguisйes
+m.EffectsTaming3_1=Bonus de dйgвts
+m.EffectsTaming4_0=Conscient de l'environnement
+m.EffectsTaming4_1=Resistance aux Cactus, а la lave et aux chutes.
+m.EffectsTaming5_0=Epaisse fourrure
+m.EffectsTaming5_1=Rйduction dйgвts, Rйsistance au feu
+m.EffectsTaming6_0=Rйsistance aux chocs
+m.EffectsTaming6_1=Rйduction des dommages explosifs
+m.AbilLockTaming1=Dйbloquй au niveau 100 (Conscient de l'environnement)
+m.AbilLockTaming2=Dйbloquй au niveau 250 (Йpaisse fourrure)
+m.AbilLockTaming3=Dйbloquй au niveau 500 (Rйsistance aux chocs)
+m.AbilLockTaming4=Dйbloquй au niveau 750 (Griffes aiguisйes)
+m.AbilBonusTaming1_0=Conscient de l'environnement
+m.AbilBonusTaming1_1=Le loup йvite le danger
+m.AbilBonusTaming2_0=Epaisse fourrure
+m.AbilBonusTaming2_1=Rйduit de moitiй les dommages \+ rйsistance au feu
+m.AbilBonusTaming3_0=Rйsistance aux chocs
+m.AbilBonusTaming3_1=divise par 6 les dйgats d'explosions
+m.AbilBonusTaming4_0=Griffes aiguisйes
+m.AbilBonusTaming4_1=+2 Dommages
+m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}%
+m.SkillWoodCutting=BЫCHERONNAGE
+m.XPGainWoodCutting=Abattre des arbres
+m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacitй spйciale)
+m.EffectsWoodCutting1_1=Faire exploser les arbres
+m.EffectsWoodCutting2_0=Souffleur de feuilles
+m.EffectsWoodCutting2_1=Dйtruire plus de feuilles
+m.EffectsWoodCutting3_0=Double Butin
+m.EffectsWoodCutting3_1=Double le butin normal
+m.AbilLockWoodCutting1=Dйbloquй au niveau 100 (Souffleur de feuilles)
+m.AbilBonusWoodCutting1_0=Soufler les feuilles
+m.AbilBonusWoodCutting1_1=Dйtruire plus de feuilles
+m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
+m.SkillArchery=TIR А L'ARC
+m.XPGainArchery=Attaquer les monstres
+m.EffectsArchery1_0=Allumage
+m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme
+m.EffectsArchery2_0=Йtourdir (les joueurs)
+m.EffectsArchery2_1=Йtourdi les joueurs
+m.EffectsArchery3_0=Dйgвts+
+m.EffectsArchery3_1=Augmente les dйgвts
+m.EffectsArchery4_0=Rйcupйration de flиches
+m.EffectsArchery4_1=Chances de rйcupйrer vos flиches sur un cadavre
+m.ArcheryDazeChance=[[RED]]Chances d'йtourdir : [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Chances de rйcupйration des flиches : [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Durйe du feu : [[YELLOW]]{0} secondes
+m.ArcheryDamagePlus=[[RED]]Dйgвts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages
+m.SkillAxes=HACHE
+m.XPGainAxes=Attaquer des monstres
+m.EffectsAxes1_0=Fendeur de crвnes (capacitй spйciale)
+m.EffectsAxes1_1=provoque des dйgвts de zone
+m.EffectsAxes2_0=Coup critiques
+m.EffectsAxes2_1=double les dйgвts
+m.EffectsAxes3_0=Maоtrise de la hache (niveau 500)
+m.EffectsAxes3_1=Augmente les dйgвts
+m.AbilLockAxes1=Dйbloquй au niveau 500 (Maоtrise de la hache)
+m.AbilBonusAxes1_0=Maоtrise de la hache
+m.AbilBonusAxes1_1=4 Blessures en bonus
+m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
+m.SkillSwords=ЙPЙE
+m.XPGainSwords=Attaque des monstres
+m.EffectsSwords1_0=Contre-Attaque
+m.EffectsSwords1_1=Renvoie 50% des degats subis
+m.EffectsSwords2_0=Lame crantйe (capacitй spйciale)
+m.EffectsSwords2_1=25% de dйgвts et saignements succesifs.
+m.EffectsSwords3_0=Lame crantйe avec saignement+
+m.EffectsSwords3_1=5 saignements
+m.EffectsSwords4_0=Parer
+m.EffectsSwords4_1=Annule les dommages
+m.EffectsSwords5_0=Saignement
+m.EffectsSwords5_1=provoque un saignement rйpйtй
+m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0}
+m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes
+m.SkillAcrobatics=ACROBATIE
+m.XPGainAcrobatics=Chuter
+m.EffectsAcrobatics1_0=Roulade
+m.EffectsAcrobatics1_1=Rйduit ou annule les dommages
+m.EffectsAcrobatics2_0=Super roulade
+m.EffectsAcrobatics2_1=Roulade deux fois plus efficace
+m.EffectsAcrobatics3_0=Esquive
+m.EffectsAcrobatics3_1=Dommages reduits de moitiй
+m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}%
+m.SkillMining=MINAGE
+m.XPGainMining=Miner de la roche et des minerais
+m.EffectsMining1_0=Super Breaker (capacitй spйciale)
+m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin
+m.EffectsMining2_0=Double Butin
+m.EffectsMining2_1=Double le butin normal
+m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
+m.SkillRepair=RЙPARATION
+m.XPGainRepair=Rйparer des objets
+m.EffectsRepair1_0=Rйparer
+m.EffectsRepair1_1=Rйparation d'outils & Armures en Fer
+m.EffectsRepair2_0=Maоtre en rйparation
+m.EffectsRepair2_1=Augmente le nombre de rйparations possibles
+m.EffectsRepair3_0=Super Rйparation
+m.EffectsRepair3_1=Double l'efficacitй
+m.EffectsRepair4_0=Rйparation du Diamant (requiert niveau {0})
+m.EffectsRepair4_1=Rйparation des outils & armures en diamant
+m.RepairRepairMastery=[[RED]]Maоtre en rйparation : [[YELLOW]]{0}% de durabilitй restaurйe
+m.RepairSuperRepairChance=[[RED]]Chances de Super Rйparation : [[YELLOW]]{0}%
+m.SkillUnarmed=MAINS NUES
+m.XPGainUnarmed=Attaquer des monstres sans armes
+m.EffectsUnarmed1_0=Berserk (capacitй spйciale)
+m.EffectsUnarmed1_1=+50% de dйgвts, brise les matйriaux faibles
+m.EffectsUnarmed2_0=Dйsarmer (les joueurs)
+m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main
+m.EffectsUnarmed3_0=Apprenti du dйsarmement
+m.EffectsUnarmed3_1=Plus de dйgвts
+m.EffectsUnarmed4_0=Maоtrise du dйsarmement
+m.EffectsUnarmed4_1=Beaucoup plus de dйgвts
+m.EffectsUnarmed5_0=Dйviation des flиches
+m.EffectsUnarmed5_1=Dйvie les flиches qui vous foncent dessus
+m.AbilLockUnarmed1=Dйbloquй au niveau 250 (Apprenti du dйsarmement)
+m.AbilLockUnarmed2=Dйbloquй au niveau 500 (Maоtrise du dйsarmement)
+m.AbilBonusUnarmed1_0=Apprenti du dйsarmement
+m.AbilBonusUnarmed1_1=+2 dйgвts
+m.AbilBonusUnarmed2_0=Maоtrise du dйsarmement
+m.AbilBonusUnarmed2_1=+4 dйgвts
+m.UnarmedArrowDeflectChance=[[RED]]Chances dйvier les flиches : [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Chances de Dйsarmer : [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s
+m.SkillHerbalism=Herboristerie
+m.XPGainHerbalism=Rйcoler des herbes
+m.EffectsHerbalism1_0=Main verte (capacitй spйciale)
+m.EffectsHerbalism1_1=rйpand la main verte, 3x Butin
+m.EffectsHerbalism2_0=Main verte (Blй)
+m.EffectsHerbalism2_1=Auto-plantes du blй lors de la rйcolte
+m.EffectsHerbalism3_0=Main verte (Cobblestone)
+m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines
+m.EffectsHerbalism4_0=Nouriture+
+m.EffectsHerbalism4_1=Modifie la santй reзue via le pain / ragoыt
+m.EffectsHerbalism5_0=Double butin (Toutes cultures)
+m.EffectsHerbalism5_1=Double les rйcoltes
+m.HerbalismGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0}
+m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant
+m.SkillExcavation=EXCAVATION
+m.XPGainExcavation=Creuser et trouver des trйsors
+m.EffectsExcavation1_0=Super broyeur (capacitй spйciale)
+m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse
+m.EffectsExcavation2_0=Chercheur de trйsors
+m.EffectsExcavation2_1=Capacitй de trouver un trйsor
+m.ExcavationGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placй une enclume, Les enclumes peuvent rйparer les outils et l'armure.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous...
+mcPlayerListener.AbilitiesOff=Capacitй spйciale dйsactivйe
+mcPlayerListener.AbilitiesOn=Capacitй spйciale activйe
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITЙ RECHARGЙE**
+mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) :
+mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) :
+mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) :
+mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation):
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode dйsactivй
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activй
+mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE**
+mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUЙ**
+mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) :
+mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining):
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a йtй йffacй.
+mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour dйfinir votre point de spawn.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a йtй enregistrй ici.
+mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn
+mcPlayerListener.NoPermission=Vous n'avez pas les permissions nйcessaires.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accиs а une compй, elle ne sera pas affichйe ici.
+mcPlayerListener.NotInParty=[[RED]]Vous n'кtes pas dans un groupe.
+mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a йtй envoyйe avec succиs.
+mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reзu une invitation pour le groupe {0} de la part de {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation
+mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptйe. Vous avez rejoint le groupe {0}
+mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment
+mcPlayerListener.YouAreInParty=[[GREEN]]Vous кtes dans le groupe {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe
+mcPlayerListener.LeftParty=[[RED]]Vous avez quittй le groupe
+mcPlayerListener.JoinedParty=Votre groupe: {0}
+mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On
+mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off
+mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On
+mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off
+mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa
+mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
+mcPlayerListener.RepairSkill=[[YELLOW]]Rйparation (/Repair) :
+mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) :
+mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) :
+mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) :
+mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting):
+mcPlayerListener.YourStats=[[GREEN]]Vos statistiques
+Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe
+Party.InformedOnQuit={0} [[GREEN]] a quittй votre groupe
+Skills.YourGreenTerra=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Main verte [[GREEN]]est rechargйe
+Skills.YourTreeFeller=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargйe
+Skills.YourSuperBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super Breaker[[GREEN]]est rechargйe
+Skills.YourSerratedStrikes=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Epee crantй [[GREEN]]est rechargйe
+Skills.YourBerserk=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Berserk [[GREEN]]est rechargйe
+Skills.YourSkullSplitter=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Fendeur de crвnes [[GREEN]]est rechargйe
+Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super broyeur [[GREEN]]est rechargйe
+Skills.TooTired=[[RED]]Vous кtes trop fatiguй pour utiliser cette capacitй pour l'instant.
+Skills.ReadyHoe=[[GREEN]]**Votre bкche est chargйe**
+Skills.LowerHoe=[[GRAY]]Votre bкche s'est dйchargйe..
+Skills.ReadyAxe=[[GREEN]]**Votre hache est chargйe**
+Skills.LowerAxe=[[GRAY]]Votre hache s'est dйchargйe..
+Skills.ReadyFists=[[GREEN]]**Vos poings sont chargйs**
+Skills.LowerFists=[[GRAY]]Vos poings se sont dйchargйs..
+Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargйe**
+Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est dйchargйe..
+Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargйe**
+Skills.LowerShovel=[[GRAY]]Votre pelle s'est dйchargйe..
+Skills.ReadySword=[[GREEN]]**Votre йpйe est chargйe**
+Skills.LowerSword=[[GRAY]]Votre йpйe s'est dйchargйe..
+Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
+Skills.GreenTerraOn=[[GREEN]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]activйe**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Main verte !
+Skills.TreeFellerOn=[[GREEN]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activйe**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Abatteur d'Arbres !
+Skills.SuperBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]activйe**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super Breaker !
+Skills.SerratedStrikesOn=[[GREEN]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]activйe**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Lame crantйe !
+Skills.SkullSplitterOn=[[GREEN]]**Compйtence [[YELLOW]]Fendeur de crвnes [[GREEN]]activйe**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Fendeur de crвnes !
+Skills.GigaDrillBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Broyeur [[GREEN]]activйe**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super broyeur !
+Skills.GreenTerraOff=[[RED]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]terminйe**
+Skills.TreeFellerOff=[[RED]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminйe**
+Skills.SuperBreakerOff=[[RED]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]terminйe**
+Skills.SerratedStrikesOff=[[RED]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]terminйe**
+Skills.BerserkOff=[[RED]]**Berserk est fini**
+Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini**
+Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini**
+Skills.TamingUp=[[YELLOW]]La competence du dressage a augmentй de {0}. Total ({1})
+Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmentй de {0}. Total ({1})
+Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmentй de {0}. Total ({1})
+Skills.SwordsUp=[[YELLOW]]La competence йpйe a augmentй de {0}. Total ({1})
+Skills.AxesUp=[[YELLOW]]La competence hache a augmentй de {0}. Total ({1})
+Skills.UnarmedUp=[[YELLOW]]La compйtence de combat а mains nues a augmentй de {0}. Total ({1})
+Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmentй de {0}. Total ({1})
+Skills.MiningUp=[[YELLOW]]La competence minage a augmentй de {0}. Total ({1})
+Skills.WoodcuttingUp=[[YELLOW]]La competence bucherфnage a augmentй de {0}. Total ({1})
+Skills.RepairUp=[[YELLOW]]La competence rйparation a augmentй de {0}. Total ({1})
+Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmentй de {0}. Total ({1})
+Skills.FeltEasy=[[GRAY]]That felt easy.
+Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas rйparer les objets empilйs
+Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus
+Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nйcessaire pour rйparer du diamant
+Skills.FullDurability=[[GRAY]]Cet objet est dйjа en bonne йtat.
+Skills.Disarmed=[[DARK_RED]]Vous avez йtй dйsarmй !
+mcPlayerListener.SorcerySkill=Sorcery:
+m.SkillSorcery=SORCERY
+Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=THUNDER
+Sorcery.Curative.Self=CURE SELF
+Sorcery.Curative.Other=CURE OTHER
+m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]]
+Combat.BeastLore=[[GREEN]]**Connaissances des bкtes**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Propriйtaire ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit crйй par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compйtences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expйrience de diffйrentes faзons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bйnйfices comme,[[RED]]le Double Butin[[GOLD]] ou la compйtence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activйe avec clique droit permet de miner vite, sa durйe,[[GOLD]]dйpend du niveau de votre compйtence. Amйliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources prйcieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA VEUT DIRE ?,[[GOLD]]Presque toutes les compйtences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de crйer une expйrience RPG de qualitй.,[[DARK_AQUA]]Q: OЩ JE PEUX SUGGЙRER DES IDЙES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ЗA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.IsntLocked=[[GRAY]]Party is not locked
+Party.Unlocked=[[GRAY]]Party is unlocked
+Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consult /{0} ? for more information
+Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.InvalidName=[[DARK_RED]]That is not a valid party name
+Party.PasswordSet=[[GREEN]]Party password set to {0}
+Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
+Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_nl.properties
rename to src/main/resources/locale/locale_nl.properties
index 1af8c2798..e88df5a39 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_nl.properties
+++ b/src/main/resources/locale/locale_nl.properties
@@ -1,396 +1,396 @@
-# Dutch translation by Pluis65 v1.1
-# To use: Set locale to nl
-# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
-# Verander deze file alleen met Notepad++
-# Geef fouten door aan pluis65@hotmail.com
-# Last official edit: 8-7-2011
-Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
-Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0}
-Combat.Ignition=[[RED]]**IGNITION**
-Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\!
-Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
-Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
-Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar...
-Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens
-Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
-Combat.Gore=[[GREEN]]**GESTOLD BLOED**
-Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
-Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig..
-m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS--
-m.mccParty=[party name] [[RED]]- Maak/Join getypte party
-m.mccPartyQ=[[RED]]- Verlaat je huidige party
-m.mccPartyToggle=[[RED]] - Doe party chat aan/uit
-m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party
-m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging
-m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid
-m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS--
-m.mccStats=- Laat je levels zien
-m.mccLeaderboards=- Topscores
-m.mccMySpawn=- Teleporteer naar MySpawn
-m.mccClearMySpawn=- Verwijder je MySpawn
-m.mccToggleAbility=- Doe ability activatie aan/uit
-m.mccAdminToggle=- Doe admin chat aan/uit
-m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
-m.mccMcGod=- God Modus
-m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
-m.mccModDescription=[[RED]]- Lees MOD beschrijving
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFECTEN
-m.YourStats=JOUW STATUS
-m.SkillTaming=TEMMEN
-m.XPGainTaming=Wolven krijgen schade
-m.EffectsTaming1_0=Wolfinspectie
-m.EffectsTaming1_1=Bone-meal inspecteert wolven
-m.EffectsTaming2_0=Gestold bloed
-m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen
-m.EffectsTaming3_0=Scherpere klauwen
-m.EffectsTaming3_1=Geeft meer schade
-m.EffectsTaming4_0=Mileukennis
-m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage
-m.EffectsTaming5_0=Dikke huis
-m.EffectsTaming5_1=Minder schade, kan tegen vuur
-m.EffectsTaming6_0=Explosieschild
-m.EffectsTaming6_1=Minder explosie schade
-m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
-m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
-m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
-m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
-m.AbilBonusTaming1_0=Milieukennis
-m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava)
-m.AbilBonusTaming2_0=Dikkere huid
-m.AbilBonusTaming2_1=Halve schade, kan tegen vuur
-m.AbilBonusTaming3_0=Explosieschild
-m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade
-m.AbilBonusTaming4_0=Scherpere klauwen
-m.AbilBonusTaming4_1=+2 Schade
-m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
-m.SkillWoodCutting=HOUTHAKKEN
-m.XPGainWoodCutting=Bomen omhakken
-m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
-m.EffectsWoodCutting1_1=Laat bomen deels exploderen
-m.EffectsWoodCutting2_0=Leaf Blower
-m.EffectsWoodCutting2_1=Laat leaves verdwijnen
-m.EffectsWoodCutting3_0=Dubbele Drop
-m.EffectsWoodCutting3_1=Geeft een dubbele drop
-m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
-m.AbilBonusWoodCutting1_0=Leaf Blower
-m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen
-m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s
-m.SkillArchery=BOOGSCHIETEN
-m.XPGainArchery=Schiet op vijanden
-m.EffectsArchery1_0=Brandende pijl
-m.EffectsArchery1_1=25% kans dat een vijand verbrand
-m.EffectsArchery2_0=Verdoof (Players)
-m.EffectsArchery2_1=Gedesorienteerde vijanden
-m.EffectsArchery3_0=Schade+
-m.EffectsArchery3_1=Verhoogt schade
-m.EffectsArchery4_0=Pijlen terugkrijgen
-m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
-m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
-m.SkillAxes=BIJLEN
-m.XPGainAxes=Val monsters aan met een bijl
-m.EffectsAxes1_0=Schedelsplijter (ABILITY)
-m.EffectsAxes1_1=Geef schade rond om je heen
-m.EffectsAxes2_0=Critical Strikes
-m.EffectsAxes2_1=Dubbele schade
-m.EffectsAxes3_0=Bijl Master (500 SKILL)
-m.EffectsAxes3_1=Verhoogt schade
-m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER)
-m.AbilBonusAxes1_0=Bijl Master
-m.AbilBonusAxes1_1=4 schade extra
-m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
-m.SkillSwords=ZWAARDEN
-m.XPGainSwords=Val monsters aan met een zwaard
-m.EffectsSwords1_0=Terugkaats Aanval
-m.EffectsSwords1_1=Kaats 50% van de schade terug
-m.EffectsSwords2_0=Serrated Strikes (ABILITY)
-m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
-m.EffectsSwords3_0=Serrated Strikes Bloeding+
-m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
-m.EffectsSwords4_0=Pareren
-m.EffectsSwords4_1=Blokkeer vijandelijke aanval
-m.EffectsSwords5_0=5 Tikken van Bloeding
-m.EffectsSwords5_1=Laat anderen bloeden
-m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
-m.SkillAcrobatics=ACROBATIEK
-m.XPGainAcrobatics=Vallen
-m.EffectsAcrobatics1_0=Rollen
-m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
-m.EffectsAcrobatics2_0=Perfecte Rol
-m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
-m.EffectsAcrobatics3_0=Ontwijken
-m.EffectsAcrobatics3_1=50% minder schade
-m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
-m.SkillMining=MIJNBOUW
-m.XPGainMining=Hak steen & erts met een pickaxe
-m.EffectsMining1_0=Super Breeker (ABILITY)
-m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
-m.EffectsMining2_0=Dubbele Drops
-m.EffectsMining2_1=Dubbele van normale drop
-m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
-m.SkillRepair=REPAREREN
-m.XPGainRepair=Repareer tools en armor
-m.EffectsRepair1_0=Repareer
-m.EffectsRepair1_1=Repareer Iron Tools & Armor
-m.EffectsRepair2_0=Repareer Master
-m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
-m.EffectsRepair3_0=Super Repareren
-m.EffectsRepair3_1=Dubbel effectief
-m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
-m.EffectsRepair4_1=Repareer Diamond Tools & Armor
-m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
-m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
-m.SkillUnarmed=ONBEWAPEND
-m.XPGainUnarmed=Val monsters aan met hand
-m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
-m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
-m.EffectsUnarmed2_0=Ontwapen (Players)
-m.EffectsUnarmed2_1=Dropt het wapen van de vijand
-m.EffectsUnarmed3_0=Onbewapende held
-m.EffectsUnarmed3_1=Nog meer schade
-m.EffectsUnarmed4_0=Onbewapende leerling
-m.EffectsUnarmed4_1=Meer schade
-m.EffectsUnarmed5_0=Pijlafwijking
-m.EffectsUnarmed5_1=Laat pijlen afwijken
-m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
-m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
-m.AbilBonusUnarmed1_0=Onbewapende leerling
-m.AbilBonusUnarmed1_1=+2 meer schade
-m.AbilBonusUnarmed2_0=Onbewapende held
-m.AbilBonusUnarmed2_1=+4 meer schade
-m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
-m.SkillHerbalism=LANDBOUW
-m.XPGainHerbalism=Verzamel kruiden en planten
-m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
-m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
-m.EffectsHerbalism2_0=Groene vingers (Wheat)
-m.EffectsHerbalism2_1=Plant wheat bij het oogsten
-m.EffectsHerbalism3_0=Groene vingers (Cobble)
-m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
-m.EffectsHerbalism4_0=Voedsel+
-m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews
-m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
-m.EffectsHerbalism5_1=Dubbele drop van planten
-m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
-m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling
-m.SkillExcavation=UITGRAVING
-m.XPGainExcavation=Graven
-m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
-m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
-m.EffectsExcavation2_0=Schatzoeker
-m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
-m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
-mcPlayerListener.AbilitiesOff=Ability activatie is uit
-mcPlayerListener.AbilitiesOn=Ability activatie is aan
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
-mcPlayerListener.AcrobaticsSkill=Acrobatiek:
-mcPlayerListener.ArcherySkill=Boogschieten:
-mcPlayerListener.AxesSkill=Bijlen:
-mcPlayerListener.ExcavationSkill=Uitgraving:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
-mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
-mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
-mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
-mcPlayerListener.HerbalismSkill=Landbouw:
-mcPlayerListener.MiningSkill=Mijnbouw:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd.
-mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
-mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
-mcPlayerListener.NoPermission=Je hebt geen permissie.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
-mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
-mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
-mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
-mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
-mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
-mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
-mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
-mcPlayerListener.JoinedParty=Lid geworden van: {0}
-mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
-mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
-mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
-mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
-mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
-mcPlayerListener.RepairSkill=Repareren:
-mcPlayerListener.SwordsSkill=Zwaarden:
-mcPlayerListener.TamingSkill=Temmen:
-mcPlayerListener.UnarmedSkill=Onbewapend:
-mcPlayerListener.WoodcuttingSkill=Houthakken:
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
-Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
-Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
-Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
-Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
-Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
-Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
-Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
-Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
-Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
-Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
-Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
-Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
-Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
-Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
-Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
-Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
-Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
-Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
-Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
-Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
-Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
-Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
-Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
-Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
-Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
-Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
-Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
-Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
-Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
-Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
-Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
-Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
-Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
-Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
-Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
-Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
-Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
-Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
-Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
-Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
-Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
-Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
-Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
-mcPlayerListener.SorcerySkill=Tovenarij:
-m.SkillSorcery=TOVERNARIJ
-Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=DONDER
-Sorcery.Curative.Self=HEEL JEZELF
-Sorcery.Curative.Other=HEEL EEN ANDER
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
-Party.Locked=[[RED]]Party is locked, only party leader may invite.
-Party.IsntLocked=[[GRAY]]Party is not locked
-Party.Unlocked=[[GRAY]]Party is unlocked
-Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consult /{0} ? for more information
-Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
-Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]You are not the party owner
-Party.InvalidName=[[DARK_RED]]That is not a valid party name
-Party.PasswordSet=[[GREEN]]Party password set to {0}
-Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
-Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
-Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
-Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+# Dutch translation by Pluis65 v1.1
+# To use: Set locale to nl
+# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
+# Verander deze file alleen met Notepad++
+# Geef fouten door aan pluis65@hotmail.com
+# Last official edit: 8-7-2011
+Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
+Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0}
+Combat.Ignition=[[RED]]**IGNITION**
+Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\!
+Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
+Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
+Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar...
+Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens
+Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
+Combat.Gore=[[GREEN]]**GESTOLD BLOED**
+Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
+Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!**
+Item.ChimaeraWingPass=**CHIMAERA WING**
+Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig..
+m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS--
+m.mccParty=[party name] [[RED]]- Maak/Join getypte party
+m.mccPartyQ=[[RED]]- Verlaat je huidige party
+m.mccPartyToggle=[[RED]] - Doe party chat aan/uit
+m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party
+m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging
+m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid
+m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS--
+m.mccStats=- Laat je levels zien
+m.mccLeaderboards=- Topscores
+m.mccMySpawn=- Teleporteer naar MySpawn
+m.mccClearMySpawn=- Verwijder je MySpawn
+m.mccToggleAbility=- Doe ability activatie aan/uit
+m.mccAdminToggle=- Doe admin chat aan/uit
+m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
+m.mccMcGod=- God Modus
+m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
+m.mccModDescription=[[RED]]- Lees MOD beschrijving
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFFECTEN
+m.YourStats=JOUW STATUS
+m.SkillTaming=TEMMEN
+m.XPGainTaming=Wolven krijgen schade
+m.EffectsTaming1_0=Wolfinspectie
+m.EffectsTaming1_1=Bone-meal inspecteert wolven
+m.EffectsTaming2_0=Gestold bloed
+m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen
+m.EffectsTaming3_0=Scherpere klauwen
+m.EffectsTaming3_1=Geeft meer schade
+m.EffectsTaming4_0=Mileukennis
+m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage
+m.EffectsTaming5_0=Dikke huis
+m.EffectsTaming5_1=Minder schade, kan tegen vuur
+m.EffectsTaming6_0=Explosieschild
+m.EffectsTaming6_1=Minder explosie schade
+m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
+m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
+m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
+m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
+m.AbilBonusTaming1_0=Milieukennis
+m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava)
+m.AbilBonusTaming2_0=Dikkere huid
+m.AbilBonusTaming2_1=Halve schade, kan tegen vuur
+m.AbilBonusTaming3_0=Explosieschild
+m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade
+m.AbilBonusTaming4_0=Scherpere klauwen
+m.AbilBonusTaming4_1=+2 Schade
+m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
+m.SkillWoodCutting=HOUTHAKKEN
+m.XPGainWoodCutting=Bomen omhakken
+m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
+m.EffectsWoodCutting1_1=Laat bomen deels exploderen
+m.EffectsWoodCutting2_0=Leaf Blower
+m.EffectsWoodCutting2_1=Laat leaves verdwijnen
+m.EffectsWoodCutting3_0=Dubbele Drop
+m.EffectsWoodCutting3_1=Geeft een dubbele drop
+m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
+m.AbilBonusWoodCutting1_0=Leaf Blower
+m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen
+m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s
+m.SkillArchery=BOOGSCHIETEN
+m.XPGainArchery=Schiet op vijanden
+m.EffectsArchery1_0=Brandende pijl
+m.EffectsArchery1_1=25% kans dat een vijand verbrand
+m.EffectsArchery2_0=Verdoof (Players)
+m.EffectsArchery2_1=Gedesorienteerde vijanden
+m.EffectsArchery3_0=Schade+
+m.EffectsArchery3_1=Verhoogt schade
+m.EffectsArchery4_0=Pijlen terugkrijgen
+m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
+m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
+m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
+m.SkillAxes=BIJLEN
+m.XPGainAxes=Val monsters aan met een bijl
+m.EffectsAxes1_0=Schedelsplijter (ABILITY)
+m.EffectsAxes1_1=Geef schade rond om je heen
+m.EffectsAxes2_0=Critical Strikes
+m.EffectsAxes2_1=Dubbele schade
+m.EffectsAxes3_0=Bijl Master (500 SKILL)
+m.EffectsAxes3_1=Verhoogt schade
+m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER)
+m.AbilBonusAxes1_0=Bijl Master
+m.AbilBonusAxes1_1=4 schade extra
+m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
+m.SkillSwords=ZWAARDEN
+m.XPGainSwords=Val monsters aan met een zwaard
+m.EffectsSwords1_0=Terugkaats Aanval
+m.EffectsSwords1_1=Kaats 50% van de schade terug
+m.EffectsSwords2_0=Serrated Strikes (ABILITY)
+m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
+m.EffectsSwords3_0=Serrated Strikes Bloeding+
+m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
+m.EffectsSwords4_0=Pareren
+m.EffectsSwords4_1=Blokkeer vijandelijke aanval
+m.EffectsSwords5_0=5 Tikken van Bloeding
+m.EffectsSwords5_1=Laat anderen bloeden
+m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
+m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
+m.SkillAcrobatics=ACROBATIEK
+m.XPGainAcrobatics=Vallen
+m.EffectsAcrobatics1_0=Rollen
+m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
+m.EffectsAcrobatics2_0=Perfecte Rol
+m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
+m.EffectsAcrobatics3_0=Ontwijken
+m.EffectsAcrobatics3_1=50% minder schade
+m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
+m.SkillMining=MIJNBOUW
+m.XPGainMining=Hak steen & erts met een pickaxe
+m.EffectsMining1_0=Super Breeker (ABILITY)
+m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
+m.EffectsMining2_0=Dubbele Drops
+m.EffectsMining2_1=Dubbele van normale drop
+m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
+m.SkillRepair=REPAREREN
+m.XPGainRepair=Repareer tools en armor
+m.EffectsRepair1_0=Repareer
+m.EffectsRepair1_1=Repareer Iron Tools & Armor
+m.EffectsRepair2_0=Repareer Master
+m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
+m.EffectsRepair3_0=Super Repareren
+m.EffectsRepair3_1=Dubbel effectief
+m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
+m.EffectsRepair4_1=Repareer Diamond Tools & Armor
+m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
+m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
+m.SkillUnarmed=ONBEWAPEND
+m.XPGainUnarmed=Val monsters aan met hand
+m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
+m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
+m.EffectsUnarmed2_0=Ontwapen (Players)
+m.EffectsUnarmed2_1=Dropt het wapen van de vijand
+m.EffectsUnarmed3_0=Onbewapende held
+m.EffectsUnarmed3_1=Nog meer schade
+m.EffectsUnarmed4_0=Onbewapende leerling
+m.EffectsUnarmed4_1=Meer schade
+m.EffectsUnarmed5_0=Pijlafwijking
+m.EffectsUnarmed5_1=Laat pijlen afwijken
+m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
+m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
+m.AbilBonusUnarmed1_0=Onbewapende leerling
+m.AbilBonusUnarmed1_1=+2 meer schade
+m.AbilBonusUnarmed2_0=Onbewapende held
+m.AbilBonusUnarmed2_1=+4 meer schade
+m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
+m.SkillHerbalism=LANDBOUW
+m.XPGainHerbalism=Verzamel kruiden en planten
+m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
+m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
+m.EffectsHerbalism2_0=Groene vingers (Wheat)
+m.EffectsHerbalism2_1=Plant wheat bij het oogsten
+m.EffectsHerbalism3_0=Groene vingers (Cobble)
+m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
+m.EffectsHerbalism4_0=Voedsel+
+m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews
+m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
+m.EffectsHerbalism5_1=Dubbele drop van planten
+m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
+m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling
+m.SkillExcavation=UITGRAVING
+m.XPGainExcavation=Graven
+m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
+m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
+m.EffectsExcavation2_0=Schatzoeker
+m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
+m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
+mcPlayerListener.AbilitiesOff=Ability activatie is uit
+mcPlayerListener.AbilitiesOn=Ability activatie is aan
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
+mcPlayerListener.AcrobaticsSkill=Acrobatiek:
+mcPlayerListener.ArcherySkill=Boogschieten:
+mcPlayerListener.AxesSkill=Bijlen:
+mcPlayerListener.ExcavationSkill=Uitgraving:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
+mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
+mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
+mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
+mcPlayerListener.HerbalismSkill=Landbouw:
+mcPlayerListener.MiningSkill=Mijnbouw:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd.
+mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
+mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
+mcPlayerListener.NoPermission=Je hebt geen permissie.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
+mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
+mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
+mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
+mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
+mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
+mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
+mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
+mcPlayerListener.JoinedParty=Lid geworden van: {0}
+mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
+mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
+mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
+mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
+mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
+mcPlayerListener.RepairSkill=Repareren:
+mcPlayerListener.SwordsSkill=Zwaarden:
+mcPlayerListener.TamingSkill=Temmen:
+mcPlayerListener.UnarmedSkill=Onbewapend:
+mcPlayerListener.WoodcuttingSkill=Houthakken:
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
+Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
+Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
+Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
+Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
+Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
+Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
+Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
+Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
+Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
+Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
+Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
+Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
+Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
+Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
+Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
+Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
+Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
+Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
+Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
+Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
+Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
+Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
+Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
+Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
+Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
+Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
+Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
+Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
+Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
+Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
+Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
+Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
+Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
+Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
+Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
+Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
+Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
+Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
+Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
+Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
+Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
+Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
+Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
+Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
+Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
+Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
+Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
+Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
+Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
+Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
+Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
+mcPlayerListener.SorcerySkill=Tovenarij:
+m.SkillSorcery=TOVERNARIJ
+Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=DONDER
+Sorcery.Curative.Self=HEEL JEZELF
+Sorcery.Curative.Other=HEEL EEN ANDER
+m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.IsntLocked=[[GRAY]]Party is not locked
+Party.Unlocked=[[GRAY]]Party is unlocked
+Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consult /{0} ? for more information
+Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
+Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.InvalidName=[[DARK_RED]]That is not a valid party name
+Party.PasswordSet=[[GREEN]]Party password set to {0}
+Party.CouldNotKick=[[DARK_RED]]Could not kick player {0}
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0}
+Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_pl.properties
rename to src/main/resources/locale/locale_pl.properties
index d54dc7cad..d4cafca5e 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_pl.properties
+++ b/src/main/resources/locale/locale_pl.properties
@@ -1,390 +1,390 @@
-Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach**
-Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0}
-Combat.Ignition=[[RED]]**PODPALENIE**
-Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\!
-Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony.
-Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony.
-Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela...
-Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia.
-Combat.StruckByGore=[[RED]]**WYKRWAWIENIE**
-Combat.Gore=[[GREEN]]**KRWOTOK**
-Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY**
-Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!**
-Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY**
-Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem.
-Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior.
-m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE--
-m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny.
-m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne.
-m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy.
-m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny.
-m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny.
-m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny.
-m.mccOtherCommands=[[GREEN]]--INNE KOMENDY--
-m.mccStats=- Pokazuje twoje statystyki.
-m.mccLeaderboards=- Pokazuje najlepszych graczy.
-m.mccMySpawn=- Teleportuje do twojego spawna.
-m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny.
-m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy.
-m.mccAdminToggle=- Wlacza chat adminow.
-m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu.
-m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel.
-m.mccMcGod=- Niesmiertelnosc.
-m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci.
-m.mccModDescription=[[RED]]- Wyswietla opis moda.
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFEKTY
-m.YourStats=TWOJE STATYSTYKI
-m.SkillTaming=OSWAJANIE
-m.XPGainTaming=Utrate zdrowia wilkow.
-m.EffectsTaming1_0=Wiedza o zwierzetach
-m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka.
-m.EffectsTaming2_0=Krwotok
-m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok.
-m.EffectsTaming3_0=Ostre pazury
-m.EffectsTaming3_1=Zwiekszenie obrazen.
-m.EffectsTaming4_0=Sztuka przetrwania
-m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy.
-m.EffectsTaming5_0=Grube futro
-m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien.
-m.EffectsTaming6_0=Odpornosc na eksplozje
-m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow.
-m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom.
-m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom.
-m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom.
-m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom.
-m.AbilBonusTaming1_0=Sztuka przetrwania
-m.AbilBonusTaming1_1=Wilki unikaja zagrozen.
-m.AbilBonusTaming2_0=Grube futro
-m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy.
-m.AbilBonusTaming3_0=Odpornosc na eksplozje
-m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen.
-m.AbilBonusTaming4_0=Ostre pazury
-m.AbilBonusTaming4_1=+2 do obrazen
-m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}%
-m.SkillWoodCutting=DRWALNICTWO
-m.XPGainWoodCutting=Scinanie drzew
-m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC)
-m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa.
-m.EffectsWoodCutting2_0=Zdmuchiwacz lisci
-m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie.
-m.EffectsWoodCutting3_0=Fachowa wycinka
-m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje.
-m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom.
-m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci
-m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie.
-m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund
-m.SkillArchery=LUCZNICTWO
-m.XPGainArchery=Atakowanie potworow przy uzyciu luku.
-m.EffectsArchery1_0=Podpalenie
-m.EffectsArchery1_1=25% szansa na podpalenie wroga.
-m.EffectsArchery2_0=Oszolomienie(Tylko na graczy)
-m.EffectsArchery2_1=Dezorientuje przeciwnika.
-m.EffectsArchery3_0=Wieksze obrazenia
-m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem.
-m.EffectsArchery4_0=Odzyskiwanie strzal
-m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow.
-m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund
-m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0}
-m.SkillAxes=TOPORY
-m.XPGainAxes=Atakowanie potworow przy uzyciu toporow.
-m.EffectsAxes1_0=Berserk (UMIEJETNOSC)
-m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola.
-m.EffectsAxes2_0=Krytyczne uderzenie
-m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia.
-m.EffectsAxes3_0=Doswiadczony wojownik
-m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen.
-m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom.
-m.AbilBonusAxes1_0=Doswiadczony wojownik
-m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen.
-m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund
-m.SkillSwords=MIECZE
-m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy.
-m.EffectsSwords1_0=Kontratak
-m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen.
-m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC)
-m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok.
-m.EffectsSwords3_0=Krwawa furia ostrzy
-m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran.
-m.EffectsSwords4_0=Blok
-m.EffectsSwords4_1=Calkowicie blokujesz cios.
-m.EffectsSwords5_0=Krwotok
-m.EffectsSwords5_1=Powoduje krwawiace otwarte rany.
-m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran.
-m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund
-m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy.
-m.SkillAcrobatics=AKROBATYKA
-m.XPGainAcrobatics=Spadanie
-m.EffectsAcrobatics1_0=Przewrot
-m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia.
-m.EffectsAcrobatics2_0=Idealny przewrot
-m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego.
-m.EffectsAcrobatics3_0=Unik
-m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe.
-m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}%
-m.SkillMining=GORNICTWO
-m.XPGainMining=Wykopywanie kamienia i roznych rud.
-m.EffectsMining1_0=Super kopacz (UMIEJETNOSC)
-m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy.
-m.EffectsMining2_0=Fachowy wykop
-m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje.
-m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund
-m.SkillRepair=NAPRAWA
-m.XPGainRepair=Naprawianie przedmiotow.
-m.EffectsRepair1_0=Naprawa
-m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow.
-m.EffectsRepair2_0=Mistrz naprawy
-m.EffectsRepair2_1=Zwiekszona liczba napraw.
-m.EffectsRepair3_0=Fachowa naprawa
-m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle.
-m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC)
-m.EffectsRepair4_1=Naprawia diamentowe przedmioty.
-m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane.
-m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}%
-m.SkillUnarmed=KUNG-FU
-m.XPGainUnarmed=Atakowanie potworow bez broni.
-m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC)
-m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty.
-m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy)
-m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot.
-m.EffectsUnarmed3_0=Wsciekle Piesci
-m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen.
-m.EffectsUnarmed4_0=Droga Smoka
-m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen.
-m.EffectsUnarmed5_0=Odbicie strzaly
-m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale.
-m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom.
-m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom.
-m.AbilBonusUnarmed1_0=Droga Smoka
-m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2.
-m.AbilBonusUnarmed2_0=Wsciekle Piesci
-m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4.
-m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund.
-m.SkillHerbalism=ZIELARSTWO
-m.XPGainHerbalism=Zbieranie ziol.
-m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC)
-m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony.
-m.EffectsHerbalism2_0=Wprawne rece (zboze)
-m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona.
-m.EffectsHerbalism3_0=Wprawne rece (bruk)
-m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami.
-m.EffectsHerbalism4_0=Lepsze jedzenie
-m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia.
-m.EffectsHerbalism5_0=Udane zbiory
-m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin.
-m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund
-m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0}
-m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia
-m.SkillExcavation=WYKOPALISKA
-m.XPGainExcavation=Kopanie i odnajdywanie skarbow.
-m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC)
-m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie.
-m.EffectsExcavation2_0=Lowca Skarbow
-m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow
-m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund.
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem.
-mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone
-mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!**
-mcPlayerListener.AcrobaticsSkill=Akrobatyka:
-mcPlayerListener.ArcherySkill=Lucznictwo:
-mcPlayerListener.AxesSkill=Topory:
-mcPlayerListener.ExcavationSkill=Wykopaliska:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona
-mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona
-mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI**
-mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE**
-mcPlayerListener.HerbalismSkill=Zielarstwo:
-mcPlayerListener.MiningSkill=Gornictwo:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety.
-mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie.
-mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn.
-mcPlayerListener.NoPermission=Brak mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane.
-mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie.
-mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane.
-mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}.
-mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie.
-mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}.
-mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy.
-mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}.
-mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy
-mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy.
-mcPlayerListener.JoinedParty=Doszedles do grupy: {0}
-mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY
-mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY
-mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY
-mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY
-mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO--
-mcPlayerListener.RepairSkill=Naprawa:
-mcPlayerListener.SwordsSkill=Miecze:
-mcPlayerListener.TamingSkill=Oswajanie:
-mcPlayerListener.UnarmedSkill=Kung-fu:
-mcPlayerListener.WoodcuttingSkill=Drwalnictwo:
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki
-Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy.
-Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy.
-Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana!
-Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana!
-Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana!
-Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana!
-Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana!
-Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana!
-Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana!
-Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
-Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE**
-Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE**
-Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR**
-Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR**
-Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI**
-Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI**
-Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF**
-Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF**
-Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE**
-Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE**
-Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ**
-Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ**
-Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka!
-Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi!
-Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza!
-Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy!
-Skills.SkullSplitterOn=[[GREEN]]**BERSERK**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk!
-Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki!
-Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta**
-Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty**
-Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty**
-Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta**
-Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte**
-Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty**
-Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta**
-Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1})
-Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1})
-Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1})
-Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1})
-Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1})
-Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1})
-Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1})
-Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1})
-Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1})
-Skills.FeltEasy=[[GRAY]]To bylo proste.
-Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow.
-Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
-Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow
-Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy.
-Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
-mcPlayerListener.SorcerySkill=Magia:
-m.SkillSorcery=MAGIA
-Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]Mana
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} Many
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=PIORUN
-Sorcery.Curative.Self=ULECZ SIEBIE
-Sorcery.Curative.Other=ULECZ INNYCH
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com
-Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy.
-Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
-Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
-Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc.
-Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej.
-Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc.
-Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy.
-Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy.
-Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0}
-Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0}
-Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy.
-Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0}
-Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach**
+Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0}
+Combat.Ignition=[[RED]]**PODPALENIE**
+Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\!
+Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony.
+Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony.
+Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela...
+Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia.
+Combat.StruckByGore=[[RED]]**WYKRWAWIENIE**
+Combat.Gore=[[GREEN]]**KRWOTOK**
+Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY**
+Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!**
+Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY**
+Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem.
+Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior.
+m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE--
+m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny.
+m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne.
+m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy.
+m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny.
+m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny.
+m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny.
+m.mccOtherCommands=[[GREEN]]--INNE KOMENDY--
+m.mccStats=- Pokazuje twoje statystyki.
+m.mccLeaderboards=- Pokazuje najlepszych graczy.
+m.mccMySpawn=- Teleportuje do twojego spawna.
+m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny.
+m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy.
+m.mccAdminToggle=- Wlacza chat adminow.
+m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu.
+m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel.
+m.mccMcGod=- Niesmiertelnosc.
+m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci.
+m.mccModDescription=[[RED]]- Wyswietla opis moda.
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFEKTY
+m.YourStats=TWOJE STATYSTYKI
+m.SkillTaming=OSWAJANIE
+m.XPGainTaming=Utrate zdrowia wilkow.
+m.EffectsTaming1_0=Wiedza o zwierzetach
+m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka.
+m.EffectsTaming2_0=Krwotok
+m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok.
+m.EffectsTaming3_0=Ostre pazury
+m.EffectsTaming3_1=Zwiekszenie obrazen.
+m.EffectsTaming4_0=Sztuka przetrwania
+m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy.
+m.EffectsTaming5_0=Grube futro
+m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien.
+m.EffectsTaming6_0=Odpornosc na eksplozje
+m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow.
+m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom.
+m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom.
+m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom.
+m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom.
+m.AbilBonusTaming1_0=Sztuka przetrwania
+m.AbilBonusTaming1_1=Wilki unikaja zagrozen.
+m.AbilBonusTaming2_0=Grube futro
+m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy.
+m.AbilBonusTaming3_0=Odpornosc na eksplozje
+m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen.
+m.AbilBonusTaming4_0=Ostre pazury
+m.AbilBonusTaming4_1=+2 do obrazen
+m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}%
+m.SkillWoodCutting=DRWALNICTWO
+m.XPGainWoodCutting=Scinanie drzew
+m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC)
+m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa.
+m.EffectsWoodCutting2_0=Zdmuchiwacz lisci
+m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie.
+m.EffectsWoodCutting3_0=Fachowa wycinka
+m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje.
+m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom.
+m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci
+m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie.
+m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund
+m.SkillArchery=LUCZNICTWO
+m.XPGainArchery=Atakowanie potworow przy uzyciu luku.
+m.EffectsArchery1_0=Podpalenie
+m.EffectsArchery1_1=25% szansa na podpalenie wroga.
+m.EffectsArchery2_0=Oszolomienie(Tylko na graczy)
+m.EffectsArchery2_1=Dezorientuje przeciwnika.
+m.EffectsArchery3_0=Wieksze obrazenia
+m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem.
+m.EffectsArchery4_0=Odzyskiwanie strzal
+m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow.
+m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund
+m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0}
+m.SkillAxes=TOPORY
+m.XPGainAxes=Atakowanie potworow przy uzyciu toporow.
+m.EffectsAxes1_0=Berserk (UMIEJETNOSC)
+m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola.
+m.EffectsAxes2_0=Krytyczne uderzenie
+m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia.
+m.EffectsAxes3_0=Doswiadczony wojownik
+m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen.
+m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom.
+m.AbilBonusAxes1_0=Doswiadczony wojownik
+m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen.
+m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund
+m.SkillSwords=MIECZE
+m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy.
+m.EffectsSwords1_0=Kontratak
+m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen.
+m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC)
+m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok.
+m.EffectsSwords3_0=Krwawa furia ostrzy
+m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran.
+m.EffectsSwords4_0=Blok
+m.EffectsSwords4_1=Calkowicie blokujesz cios.
+m.EffectsSwords5_0=Krwotok
+m.EffectsSwords5_1=Powoduje krwawiace otwarte rany.
+m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran.
+m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund
+m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy.
+m.SkillAcrobatics=AKROBATYKA
+m.XPGainAcrobatics=Spadanie
+m.EffectsAcrobatics1_0=Przewrot
+m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia.
+m.EffectsAcrobatics2_0=Idealny przewrot
+m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego.
+m.EffectsAcrobatics3_0=Unik
+m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe.
+m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}%
+m.SkillMining=GORNICTWO
+m.XPGainMining=Wykopywanie kamienia i roznych rud.
+m.EffectsMining1_0=Super kopacz (UMIEJETNOSC)
+m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy.
+m.EffectsMining2_0=Fachowy wykop
+m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje.
+m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund
+m.SkillRepair=NAPRAWA
+m.XPGainRepair=Naprawianie przedmiotow.
+m.EffectsRepair1_0=Naprawa
+m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow.
+m.EffectsRepair2_0=Mistrz naprawy
+m.EffectsRepair2_1=Zwiekszona liczba napraw.
+m.EffectsRepair3_0=Fachowa naprawa
+m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle.
+m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC)
+m.EffectsRepair4_1=Naprawia diamentowe przedmioty.
+m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane.
+m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}%
+m.SkillUnarmed=KUNG-FU
+m.XPGainUnarmed=Atakowanie potworow bez broni.
+m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC)
+m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty.
+m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy)
+m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot.
+m.EffectsUnarmed3_0=Wsciekle Piesci
+m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen.
+m.EffectsUnarmed4_0=Droga Smoka
+m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen.
+m.EffectsUnarmed5_0=Odbicie strzaly
+m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale.
+m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom.
+m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom.
+m.AbilBonusUnarmed1_0=Droga Smoka
+m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2.
+m.AbilBonusUnarmed2_0=Wsciekle Piesci
+m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4.
+m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund.
+m.SkillHerbalism=ZIELARSTWO
+m.XPGainHerbalism=Zbieranie ziol.
+m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC)
+m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony.
+m.EffectsHerbalism2_0=Wprawne rece (zboze)
+m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona.
+m.EffectsHerbalism3_0=Wprawne rece (bruk)
+m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami.
+m.EffectsHerbalism4_0=Lepsze jedzenie
+m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia.
+m.EffectsHerbalism5_0=Udane zbiory
+m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin.
+m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund
+m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0}
+m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia
+m.SkillExcavation=WYKOPALISKA
+m.XPGainExcavation=Kopanie i odnajdywanie skarbow.
+m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC)
+m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie.
+m.EffectsExcavation2_0=Lowca Skarbow
+m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow
+m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund.
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem.
+mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone
+mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!**
+mcPlayerListener.AcrobaticsSkill=Akrobatyka:
+mcPlayerListener.ArcherySkill=Lucznictwo:
+mcPlayerListener.AxesSkill=Topory:
+mcPlayerListener.ExcavationSkill=Wykopaliska:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona
+mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona
+mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI**
+mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE**
+mcPlayerListener.HerbalismSkill=Zielarstwo:
+mcPlayerListener.MiningSkill=Gornictwo:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety.
+mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie.
+mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn.
+mcPlayerListener.NoPermission=Brak mcPermissions.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane.
+mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie.
+mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane.
+mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}.
+mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie.
+mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}.
+mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy.
+mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}.
+mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy
+mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy.
+mcPlayerListener.JoinedParty=Doszedles do grupy: {0}
+mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY
+mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY
+mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY
+mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY
+mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO--
+mcPlayerListener.RepairSkill=Naprawa:
+mcPlayerListener.SwordsSkill=Miecze:
+mcPlayerListener.TamingSkill=Oswajanie:
+mcPlayerListener.UnarmedSkill=Kung-fu:
+mcPlayerListener.WoodcuttingSkill=Drwalnictwo:
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki
+Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy.
+Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy.
+Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana!
+Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana!
+Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana!
+Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana!
+Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana!
+Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana!
+Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana!
+Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci.
+Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE**
+Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE**
+Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR**
+Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR**
+Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI**
+Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI**
+Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF**
+Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF**
+Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE**
+Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE**
+Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ**
+Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ**
+Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka!
+Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi!
+Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew!
+Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza!
+Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy!
+Skills.SkullSplitterOn=[[GREEN]]**BERSERK**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk!
+Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki!
+Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta**
+Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty**
+Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty**
+Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta**
+Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte**
+Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty**
+Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta**
+Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1})
+Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1})
+Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1})
+Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1})
+Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1})
+Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1})
+Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1})
+Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1})
+Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1})
+Skills.FeltEasy=[[GRAY]]To bylo proste.
+Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow.
+Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
+Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow
+Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy.
+Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
+mcPlayerListener.SorcerySkill=Magia:
+m.SkillSorcery=MAGIA
+Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]Mana
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} Many
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=PIORUN
+Sorcery.Curative.Self=ULECZ SIEBIE
+Sorcery.Curative.Other=ULECZ INNYCH
+m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com
+Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy.
+Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
+Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich.
+Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc.
+Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej.
+Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc.
+Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy.
+Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy.
+Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0}
+Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0}
+Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy.
+Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0}
+Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!!
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties b/src/main/resources/locale/locale_pt_br.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties
rename to src/main/resources/locale/locale_pt_br.properties
index 7b5bae22a..3e84442fe 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties
+++ b/src/main/resources/locale/locale_pt_br.properties
@@ -1,404 +1,404 @@
-Combat.WolfExamine=[[GREEN]]*Vocк examinou um lobo usando Conhecimento de Feras*
-Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0}
-Combat.Ignition=[[RED]]*IGNIЗAO*
-Combat.BurningArrowHit=[[DARK_RED]]Vocк foi atingido por uma flecha flamejante\!
-Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas.
-Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
-Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre...
-Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida
-Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA*
-Combat.Gore=[[GREEN]]*MORDIDA*
-Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
-Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!*
-Item.ChimaeraWingPass=*ASA QUIMERA*
-Item.InjuredWait=Vocк foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Vocк precisa de mais penas...
-m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES--
-m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe
-m.mccPartyQ=[[RED]]- Sair da equipe atual
-m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe
-m.mccPartyInvite=[player name] [[RED]]- Enviar um convite
-m.mccPartyAccept=[[RED]]- Aceitar convite
-m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe
-m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS--
-m.mccStats=- Ver seus status
-m.mccLeaderboards=- Classificaзao
-m.mccMySpawn=- Teleportar para o spawn
-m.mccClearMySpawn=- Remove o Ponto de Spawn
-m.mccToggleAbility=- Ativa habilidades especiais com botao direito
-m.mccAdminToggle=- Ativa o chat dos admin
-m.mccWhois=[playername] [[RED]]- Ver informaзoes do jogador
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador
-m.mccMcGod=- Modo Deus
-m.mccSkillInfo=[skillname] [[RED]]- Ver informaзoes sobre a habilidade
-m.mccModDescription=[[RED]]- Breve descriзao do Mod
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFEITOS
-m.YourStats=SUAS ESTATISTICAS
-m.SkillTaming=DOMESTICAR
-m.XPGainTaming=Ataque com um lobo
-m.EffectsTaming1_0=Conhecimento de Feras
-m.EffectsTaming1_1=Inspeciona um lobo com um osso
-m.EffectsTaming2_0=Mordida
-m.EffectsTaming2_1=Ataque crнtico que causa hemorragia
-m.EffectsTaming3_0=Garras afiadas
-m.EffectsTaming3_1=Bфnus de Dano
-m.EffectsTaming4_0=Consciкncia do Ambiente
-m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda
-m.EffectsTaming5_0=Pele Grossa
-m.EffectsTaming5_1=Reduзao nos Danos, Resistкncia ao fogo
-m.EffectsTaming6_0=A Prova de Choque
-m.EffectsTaming6_1=Reduz danos tomados com explosivos
-m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciкncia do ambiente)
-m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa)
-m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque)
-m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas)
-m.AbilBonusTaming1_0=Conciкncia do ambiente
-m.AbilBonusTaming1_1=Lobos evitam perigo
-m.AbilBonusTaming2_0=Pele grossa
-m.AbilBonusTaming2_1=Danos pela metade, Resistкncia ao fogo
-m.AbilBonusTaming3_0=A prova de choque
-m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal
-m.AbilBonusTaming4_0=Garras afiadas
-m.AbilBonusTaming4_1=+2 Dano
-m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}%
-
-m.SkillWoodCutting=LENHADOR
-m.XPGainWoodCutting=Cortando бrvores
-m.EffectsWoodCutting1_0=Derrubador de бrvores (HABILIDADE ESPECIAL)
-m.EffectsWoodCutting1_1=Explode бrvores
-m.EffectsWoodCutting2_0=Soprador de Folhas
-m.EffectsWoodCutting2_1=Destrуi folhas rapidamente
-m.EffectsWoodCutting3_0=Drop x2
-m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados
-m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS)
-m.AbilBonusWoodCutting1_0=Soprador de Folhas
-m.AbilBonusWoodCutting1_1=Destrуi folhas rapidamente
-m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Duraзao do Derrubador de бrvores: [[YELLOW]]{0}s
-
-m.SkillArchery=ARCO E FLECHA
-m.XPGainArchery=Atacando monstros/
-m.EffectsArchery1_0=Igniзao
-m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo
-m.EffectsArchery2_0=Atordoar (Jogadores)
-m.EffectsArchery2_1=Desorienta os adversбrios
-m.EffectsArchery3_0=+Dano
-m.EffectsArchery3_1=Aumenta o Dano
-m.EffectsArchery4_0=Recuperar Flechas
-m.EffectsArchery4_1=Chance de recuperar flechas de corpos
-m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Duraзao da Igniзao: [[YELLOW]]{0}s
-m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano
-
-m.SkillAxes=MACHADOS
-m.XPGainAxes=Atacando monstros
-m.EffectsAxes1_0=Rachador de Crвnios (HABILIDADE ESPECIAL)
-m.EffectsAxes1_1=Causa Danos em Area
-m.EffectsAxes2_0=Ataques Crнticos
-m.EffectsAxes2_1=Dobra o Dano
-m.EffectsAxes3_0=Mestre com Machados (NIVEL 500)
-m.EffectsAxes3_1=Aumenta o Dano
-m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados)
-m.AbilBonusAxes1_0=Mestre com Machados/
-m.AbilBonusAxes1_1=Bфnus de 4 de dano
-m.AxesCritChance=[[RED]]Chance ataque crнtico: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Duraзao do Rachador de Crвnios: [[YELLOW]]{0}s
-
-m.SkillSwords=ESPADAS
-m.XPGainSwords=Atacando monstros
-m.EffectsSwords1_0=Contra-Ataque
-m.EffectsSwords1_1=Retorna 50% do dano tomado
-m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL)
-m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria
-m.EffectsSwords3_0=Ataque Cortante com Hemorragia
-m.EffectsSwords3_1=5 Sangramentos
-m.EffectsSwords4_0=Desviar
-m.EffectsSwords4_1=Anula o Dano
-m.EffectsSwords5_0=Hemorragia
-m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo
-m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Duraзao da Hemorragia: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Duraзao do Ataques Cortantes: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos
-
-m.SkillAcrobatics=ACROBACIA
-m.XPGainAcrobatics=Caindo
-m.EffectsAcrobatics1_0=Rolar
-m.EffectsAcrobatics1_1=Reduz ou anula o dano
-m.EffectsAcrobatics2_0=Rolar com estilo
-m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar"
-m.EffectsAcrobatics3_0=Esquivar
-m.EffectsAcrobatics3_1=Reduz o dano pela metade
-m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}%
-
-m.SkillMining=MINERAЗAO
-m.XPGainMining=Minerando Pedras e Minйrios
-m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL)
-m.EffectsMining1_1=+ Velocidade, Chance de Drop x3
-m.EffectsMining2_0=Drop x2
-m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando
-m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Duraзao da Super Britadeira: [[YELLOW]]{0}s
-
-m.SkillRepair=REPARAЗAO
-m.XPGainRepair=Reparando itens
-m.EffectsRepair1_0=Reparar
-m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro
-m.EffectsRepair2_0=Mestre em Raparaзao
-m.EffectsRepair2_1=Aumenta a quantia reparada
-m.EffectsRepair3_0=Super Reparaзao
-m.EffectsRepair3_1=Dobra a efetividade da Reparaзao
-m.EffectsRepair4_0=Reparaзao de diamantes (Nнvel {0})
-m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante
-m.RepairRepairMastery=[[RED]]Mestre em Raparaзao: [[YELLOW]]{0}% extra restaurado
-m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaзao: [[YELLOW]]{0}%
-
-m.SkillUnarmed=DESARMADO
-m.XPGainUnarmed=Atacando monstros
-m.EffectsUnarmed1_0=Fъria (HABILIDADE ESPECIAL)
-m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frбgeis
-m.EffectsUnarmed2_0=Desarmar (Jogadores)
-m.EffectsUnarmed2_1=Derruba a arma que o adversбrio estб segurando
-m.EffectsUnarmed3_0=Mestre do Desarmamento
-m.EffectsUnarmed3_1=Aumenta muito o Dano
-m.EffectsUnarmed4_0=Aprendiz do Desarmamento
-m.EffectsUnarmed4_1=Aumenta o Dano
-m.EffectsUnarmed5_0=Desviar Flechas
-m.EffectsUnarmed5_1=Desvia Flechas jogadas em vocк
-m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO)
-m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO)
-m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento
-m.AbilBonusUnarmed1_1=+2 de Danos
-m.AbilBonusUnarmed2_0=Mestre do Desarmamento
-m.AbilBonusUnarmed2_1=+4 de Danos
-m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Duraзao da Fъria: [[YELLOW]]{0}s
-
-m.SkillHerbalism=HERBALISMO
-m.XPGainHerbalism=Colhendo Ervas
-m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL)
-m.EffectsHerbalism1_1=EXP x3, Drop x3
-m.EffectsHerbalism2_0=Dedos Verdes (Trigo)
-m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo
-m.EffectsHerbalism3_0=Dedos Verdes (Pedras)
-m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes)
-m.EffectsHerbalism4_0=Comida+
-m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa
-m.EffectsHerbalism5_0=Drop x2 (Todas Ervas)
-m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo
-m.HerbalismGreenTerraLength=[[RED]]Duraзao do Green Terra: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Nнvel do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nнvel {0}
-m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bфnus de {0} de vida
-
-m.SkillExcavation=ESCAVAЗAO
-m.XPGainExcavation=Cavando e encontrando tesouros
-m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL)
-m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade
-m.EffectsExcavation2_0=Caзad/or de Tesouros
-m.EffectsExcavation2_1=Encontra itens raros enquanto cava
-m.ExcavationGreenTerraLength=[[RED]]Duraзao da Super Broca: [[YELLOW]]{0}s
-
-mcBlockListener.PlacedAnvil=[[DARK_RED]] Vocк colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para vocк...
-mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada
-mcPlayerListener.AbilitiesOn=Habilidade especial ativada
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!*
-mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics):
-mcPlayerListener.ArcherySkill=Arqueiro (Archery):
-mcPlayerListener.AxesSkill=Machado (Axes):
-mcPlayerListener.ExcavationSkill=Escavaзao (Excavation):
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo
-mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES*
-mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU*
-mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism):
-mcPlayerListener.MiningSkill=Mineraзao (Mining):
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado.
-mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local.
-mcPlayerListener.MyspawnTimeNotice=Vocк precisa esperar {0}m {1}s para usar "myspawn"
-mcPlayerListener.NoPermission=Nao tem permissao para realizar esta aзao.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se vocк nao tem acesso a uma habilidade, ela nao serб exibida aqui.
-mcPlayerListener.NotInParty=[[RED]]Vocк nao estб em nenhuma equipe.
-mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Vocк recebeu um convite do {1} para a equipe {0}.
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite
-mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Vocк se juntou a equipe {0}
-mcPlayerListener.NoInvites=[[RED]]Vocк nao tem convites pendentes.
-mcPlayerListener.YouAreInParty=[[GREEN]]Vocк estб na equipe {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe
-mcPlayerListener.LeftParty=[[RED]]Vocк saiu da equipe
-mcPlayerListener.JoinedParty=Sua Equipe: {0}
-mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On
-mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off
-mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On
-mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off
-mcPlayerListener.MOTD=[[BLUE]]Esse Server estб rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda.
-mcPlayerListener.WIKI=[[BLUE]]Para mais informaзoes - [[GREEN]]http://mcmmo.wikia.com
-mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL:
-mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaзao - [[GREEN]]Nнvel - [[WHITE]]Jogador-
-mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaзao em [[GREEN]]{0}
-mcPlayerListener.RepairSkill=Reparaзao (Repair):
-mcPlayerListener.SwordsSkill=Espadas (Swords):
-mcPlayerListener.TamingSkill=Domar (Taming):
-mcPlayerListener.UnarmedSkill=Desarmado (Unarmed):
-mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting):
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatнsticas
-Party.InformedOnJoin={0} [[GREEN]] entrou na equipe
-Party.InformedOnQuit={0} [[GREEN]] saiu da equipe
-
-Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]estб disponнvel!
-Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]estб disponнvel!
-Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]estб disponнvel!
-Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]estб disponнvel!
-Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fъria [[GREEN]]estб disponнvel!
-Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crвnios [[GREEN]]estб disponнvel!
-Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]estб disponнvel!
-Skills.TooTired=[[RED]]Vocк estб cansado pra usar essa habilidade.
-Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA*
-Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA*
-Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES*
-Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO*
-Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA*
-Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO*
-Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA*
-Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA*
-Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA*
-Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA*
-Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES*
-Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA*
-Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA*
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fъria!
-Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO*
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra!
-Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO*
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA*
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira!
-Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO*
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes!
-Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO*
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crвnios!
-Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO*
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca!
-Skills.GreenTerraOff=[[RED]]*Green Terra acabou*
-Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou*
-Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou*
-Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou*
-Skills.BerserkOff=[[RED]]*Fъria acabou*
-Skills.SkullSplitterOff=[[RED]]*Rachador de Crвnios acabou*
-Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou*
-Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]Habilidade de Mineraзao aumentada em {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]Habilidade de Reparaзao aumentada em {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaзao aumentada em {0}. Total ({1})
-Skills.FeltEasy=[[GRAY]]Essa foi fбcil.
-Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos.
-Skills.NeedMore=[[DARK_RED]]Vocк precisa de mais
-Skills.AdeptDiamond=[[DARK_RED]]Vocк nao tem o nнvel necessбrio para reparar Diamante
-Skills.FullDurability=[[GRAY]]Jб estб com Durabilidade cheia.
-Skills.Disarmed=[[DARK_RED]]Vocк foi Desarmado!
-mcPlayerListener.SorcerySkill=Feitiзaria (Sorcery):
-
-m.SkillSorcery=FEITIЗARIA
-Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=TROVAO
-Sorcery.Curative.Self=CURAR-SE
-Sorcery.Curative.Other=CURAR AMIGOS
-
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS*
-Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8)
-mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO й um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma sйrie de habilidades ao Minecraft. [[GOLD]]Vocк pode ganhar experiкncia de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaзoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraзao[[GOLD]] vocк receberб benefнcios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraзao. [[GOLD]]que depende do nнvel da sua habilidade. Aumentar o nнvel de [[BLUE]]Mineraзao[[GOLD]] й simples. basta minerar pedras ou minйrios!,[[GOLD]]O objetivo do mcMMO й criar uma experiкncia de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possнveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tуpico do mcMMO no fуrum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaзoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com
-Party.Locked=[[RED]]Equipe estб trancada, sу o lнder pode convidar.
-Party.IsntLocked=[[GRAY]]Equipe nao estб trancada
-Party.Unlocked=[[GRAY]]Equipe foi Destrancada
-Party.Help1=[[RED]]O uso certo й [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair
-Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]]
-Party.Help3=[[RED]]Consulte /{0} ? para mais informaзoes
-Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair
-Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password
-Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick
-Party.Help9=[[RED]]Para transferir a lideranзa da equipe use [[YELLOW]]/{0} [[WHITE]]owner
-Party.NotOwner=[[DARK_RED]]Vocк nao й o lнder da equipe
-Party.InvalidName=[[DARK_RED]]Este nome nao й valido
-Party.PasswordSet=[[GREEN]]Senha da equipe: {0}
-Party.CouldNotKick=[[DARK_RED]]Nao foi possнvel excluir o jogador {0}
-Party.NotInYourParty=[[DARK_RED]]{0} nao estб na sua equipe
-Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possнvel passar a lideranзa para {0}
-Commands.xprate.proper=[[DARK_AQUA]]Uso certo й /{0} [integer] [true:false]
-Commands.xprate.proper2=[[DARK_AQUA]]Tambйm pode digitar /{0} reset para voltar tudo ao padrao
-Commands.xprate.proper3=[[RED]]Enter true or false for the second value
-Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
-Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEЗOU!
-Commands.xprate.started2=[[GOLD]]XP RATE AGORA й {0}x!!
-Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR estб travada em {0}!
-Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
-Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]*Vocк examinou um lobo usando Conhecimento de Feras*
+Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0}
+Combat.Ignition=[[RED]]*IGNIЗAO*
+Combat.BurningArrowHit=[[DARK_RED]]Vocк foi atingido por uma flecha flamejante\!
+Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas.
+Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
+Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre...
+Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida
+Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA*
+Combat.Gore=[[GREEN]]*MORDIDA*
+Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
+Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!*
+Item.ChimaeraWingPass=*ASA QUIMERA*
+Item.InjuredWait=Vocк foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Vocк precisa de mais penas...
+m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES--
+m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe
+m.mccPartyQ=[[RED]]- Sair da equipe atual
+m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe
+m.mccPartyInvite=[player name] [[RED]]- Enviar um convite
+m.mccPartyAccept=[[RED]]- Aceitar convite
+m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe
+m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS--
+m.mccStats=- Ver seus status
+m.mccLeaderboards=- Classificaзao
+m.mccMySpawn=- Teleportar para o spawn
+m.mccClearMySpawn=- Remove o Ponto de Spawn
+m.mccToggleAbility=- Ativa habilidades especiais com botao direito
+m.mccAdminToggle=- Ativa o chat dos admin
+m.mccWhois=[playername] [[RED]]- Ver informaзoes do jogador
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador
+m.mccMcGod=- Modo Deus
+m.mccSkillInfo=[skillname] [[RED]]- Ver informaзoes sobre a habilidade
+m.mccModDescription=[[RED]]- Breve descriзao do Mod
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=EFEITOS
+m.YourStats=SUAS ESTATISTICAS
+m.SkillTaming=DOMESTICAR
+m.XPGainTaming=Ataque com um lobo
+m.EffectsTaming1_0=Conhecimento de Feras
+m.EffectsTaming1_1=Inspeciona um lobo com um osso
+m.EffectsTaming2_0=Mordida
+m.EffectsTaming2_1=Ataque crнtico que causa hemorragia
+m.EffectsTaming3_0=Garras afiadas
+m.EffectsTaming3_1=Bфnus de Dano
+m.EffectsTaming4_0=Consciкncia do Ambiente
+m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda
+m.EffectsTaming5_0=Pele Grossa
+m.EffectsTaming5_1=Reduзao nos Danos, Resistкncia ao fogo
+m.EffectsTaming6_0=A Prova de Choque
+m.EffectsTaming6_1=Reduz danos tomados com explosivos
+m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciкncia do ambiente)
+m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa)
+m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque)
+m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas)
+m.AbilBonusTaming1_0=Conciкncia do ambiente
+m.AbilBonusTaming1_1=Lobos evitam perigo
+m.AbilBonusTaming2_0=Pele grossa
+m.AbilBonusTaming2_1=Danos pela metade, Resistкncia ao fogo
+m.AbilBonusTaming3_0=A prova de choque
+m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal
+m.AbilBonusTaming4_0=Garras afiadas
+m.AbilBonusTaming4_1=+2 Dano
+m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}%
+
+m.SkillWoodCutting=LENHADOR
+m.XPGainWoodCutting=Cortando бrvores
+m.EffectsWoodCutting1_0=Derrubador de бrvores (HABILIDADE ESPECIAL)
+m.EffectsWoodCutting1_1=Explode бrvores
+m.EffectsWoodCutting2_0=Soprador de Folhas
+m.EffectsWoodCutting2_1=Destrуi folhas rapidamente
+m.EffectsWoodCutting3_0=Drop x2
+m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados
+m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS)
+m.AbilBonusWoodCutting1_0=Soprador de Folhas
+m.AbilBonusWoodCutting1_1=Destrуi folhas rapidamente
+m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Duraзao do Derrubador de бrvores: [[YELLOW]]{0}s
+
+m.SkillArchery=ARCO E FLECHA
+m.XPGainArchery=Atacando monstros/
+m.EffectsArchery1_0=Igniзao
+m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo
+m.EffectsArchery2_0=Atordoar (Jogadores)
+m.EffectsArchery2_1=Desorienta os adversбrios
+m.EffectsArchery3_0=+Dano
+m.EffectsArchery3_1=Aumenta o Dano
+m.EffectsArchery4_0=Recuperar Flechas
+m.EffectsArchery4_1=Chance de recuperar flechas de corpos
+m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Duraзao da Igniзao: [[YELLOW]]{0}s
+m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano
+
+m.SkillAxes=MACHADOS
+m.XPGainAxes=Atacando monstros
+m.EffectsAxes1_0=Rachador de Crвnios (HABILIDADE ESPECIAL)
+m.EffectsAxes1_1=Causa Danos em Area
+m.EffectsAxes2_0=Ataques Crнticos
+m.EffectsAxes2_1=Dobra o Dano
+m.EffectsAxes3_0=Mestre com Machados (NIVEL 500)
+m.EffectsAxes3_1=Aumenta o Dano
+m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados)
+m.AbilBonusAxes1_0=Mestre com Machados/
+m.AbilBonusAxes1_1=Bфnus de 4 de dano
+m.AxesCritChance=[[RED]]Chance ataque crнtico: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Duraзao do Rachador de Crвnios: [[YELLOW]]{0}s
+
+m.SkillSwords=ESPADAS
+m.XPGainSwords=Atacando monstros
+m.EffectsSwords1_0=Contra-Ataque
+m.EffectsSwords1_1=Retorna 50% do dano tomado
+m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL)
+m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria
+m.EffectsSwords3_0=Ataque Cortante com Hemorragia
+m.EffectsSwords3_1=5 Sangramentos
+m.EffectsSwords4_0=Desviar
+m.EffectsSwords4_1=Anula o Dano
+m.EffectsSwords5_0=Hemorragia
+m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo
+m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Duraзao da Hemorragia: [[YELLOW]]{0} ticks
+m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Duraзao do Ataques Cortantes: [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos
+
+m.SkillAcrobatics=ACROBACIA
+m.XPGainAcrobatics=Caindo
+m.EffectsAcrobatics1_0=Rolar
+m.EffectsAcrobatics1_1=Reduz ou anula o dano
+m.EffectsAcrobatics2_0=Rolar com estilo
+m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar"
+m.EffectsAcrobatics3_0=Esquivar
+m.EffectsAcrobatics3_1=Reduz o dano pela metade
+m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}%
+
+m.SkillMining=MINERAЗAO
+m.XPGainMining=Minerando Pedras e Minйrios
+m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL)
+m.EffectsMining1_1=+ Velocidade, Chance de Drop x3
+m.EffectsMining2_0=Drop x2
+m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando
+m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Duraзao da Super Britadeira: [[YELLOW]]{0}s
+
+m.SkillRepair=REPARAЗAO
+m.XPGainRepair=Reparando itens
+m.EffectsRepair1_0=Reparar
+m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro
+m.EffectsRepair2_0=Mestre em Raparaзao
+m.EffectsRepair2_1=Aumenta a quantia reparada
+m.EffectsRepair3_0=Super Reparaзao
+m.EffectsRepair3_1=Dobra a efetividade da Reparaзao
+m.EffectsRepair4_0=Reparaзao de diamantes (Nнvel {0})
+m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante
+m.RepairRepairMastery=[[RED]]Mestre em Raparaзao: [[YELLOW]]{0}% extra restaurado
+m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaзao: [[YELLOW]]{0}%
+
+m.SkillUnarmed=DESARMADO
+m.XPGainUnarmed=Atacando monstros
+m.EffectsUnarmed1_0=Fъria (HABILIDADE ESPECIAL)
+m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frбgeis
+m.EffectsUnarmed2_0=Desarmar (Jogadores)
+m.EffectsUnarmed2_1=Derruba a arma que o adversбrio estб segurando
+m.EffectsUnarmed3_0=Mestre do Desarmamento
+m.EffectsUnarmed3_1=Aumenta muito o Dano
+m.EffectsUnarmed4_0=Aprendiz do Desarmamento
+m.EffectsUnarmed4_1=Aumenta o Dano
+m.EffectsUnarmed5_0=Desviar Flechas
+m.EffectsUnarmed5_1=Desvia Flechas jogadas em vocк
+m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO)
+m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO)
+m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento
+m.AbilBonusUnarmed1_1=+2 de Danos
+m.AbilBonusUnarmed2_0=Mestre do Desarmamento
+m.AbilBonusUnarmed2_1=+4 de Danos
+m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Duraзao da Fъria: [[YELLOW]]{0}s
+
+m.SkillHerbalism=HERBALISMO
+m.XPGainHerbalism=Colhendo Ervas
+m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL)
+m.EffectsHerbalism1_1=EXP x3, Drop x3
+m.EffectsHerbalism2_0=Dedos Verdes (Trigo)
+m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo
+m.EffectsHerbalism3_0=Dedos Verdes (Pedras)
+m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes)
+m.EffectsHerbalism4_0=Comida+
+m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa
+m.EffectsHerbalism5_0=Drop x2 (Todas Ervas)
+m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo
+m.HerbalismGreenTerraLength=[[RED]]Duraзao do Green Terra: [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Nнvel do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nнvel {0}
+m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bфnus de {0} de vida
+
+m.SkillExcavation=ESCAVAЗAO
+m.XPGainExcavation=Cavando e encontrando tesouros
+m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL)
+m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade
+m.EffectsExcavation2_0=Caзad/or de Tesouros
+m.EffectsExcavation2_1=Encontra itens raros enquanto cava
+m.ExcavationGreenTerraLength=[[RED]]Duraзao da Super Broca: [[YELLOW]]{0}s
+
+mcBlockListener.PlacedAnvil=[[DARK_RED]] Vocк colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para vocк...
+mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada
+mcPlayerListener.AbilitiesOn=Habilidade especial ativada
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!*
+mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics):
+mcPlayerListener.ArcherySkill=Arqueiro (Archery):
+mcPlayerListener.AxesSkill=Machado (Axes):
+mcPlayerListener.ExcavationSkill=Escavaзao (Excavation):
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo
+mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES*
+mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU*
+mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism):
+mcPlayerListener.MiningSkill=Mineraзao (Mining):
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado.
+mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local.
+mcPlayerListener.MyspawnTimeNotice=Vocк precisa esperar {0}m {1}s para usar "myspawn"
+mcPlayerListener.NoPermission=Nao tem permissao para realizar esta aзao.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se vocк nao tem acesso a uma habilidade, ela nao serб exibida aqui.
+mcPlayerListener.NotInParty=[[RED]]Vocк nao estб em nenhuma equipe.
+mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado.
+mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Vocк recebeu um convite do {1} para a equipe {0}.
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite
+mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Vocк se juntou a equipe {0}
+mcPlayerListener.NoInvites=[[RED]]Vocк nao tem convites pendentes.
+mcPlayerListener.YouAreInParty=[[GREEN]]Vocк estб na equipe {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe
+mcPlayerListener.LeftParty=[[RED]]Vocк saiu da equipe
+mcPlayerListener.JoinedParty=Sua Equipe: {0}
+mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On
+mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off
+mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On
+mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off
+mcPlayerListener.MOTD=[[BLUE]]Esse Server estб rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda.
+mcPlayerListener.WIKI=[[BLUE]]Para mais informaзoes - [[GREEN]]http://mcmmo.wikia.com
+mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL:
+mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaзao - [[GREEN]]Nнvel - [[WHITE]]Jogador-
+mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaзao em [[GREEN]]{0}
+mcPlayerListener.RepairSkill=Reparaзao (Repair):
+mcPlayerListener.SwordsSkill=Espadas (Swords):
+mcPlayerListener.TamingSkill=Domar (Taming):
+mcPlayerListener.UnarmedSkill=Desarmado (Unarmed):
+mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting):
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatнsticas
+Party.InformedOnJoin={0} [[GREEN]] entrou na equipe
+Party.InformedOnQuit={0} [[GREEN]] saiu da equipe
+
+Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]estб disponнvel!
+Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]estб disponнvel!
+Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]estб disponнvel!
+Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]estб disponнvel!
+Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fъria [[GREEN]]estб disponнvel!
+Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crвnios [[GREEN]]estб disponнvel!
+Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]estб disponнvel!
+Skills.TooTired=[[RED]]Vocк estб cansado pra usar essa habilidade.
+Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA*
+Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA*
+Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES*
+Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO*
+Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA*
+Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO*
+Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA*
+Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA*
+Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA*
+Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA*
+Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES*
+Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA*
+Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA*
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fъria!
+Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO*
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra!
+Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO*
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller!
+Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA*
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira!
+Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO*
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes!
+Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO*
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crвnios!
+Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO*
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca!
+Skills.GreenTerraOff=[[RED]]*Green Terra acabou*
+Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou*
+Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou*
+Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou*
+Skills.BerserkOff=[[RED]]*Fъria acabou*
+Skills.SkullSplitterOff=[[RED]]*Rachador de Crвnios acabou*
+Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou*
+Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
+Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1})
+Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
+Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1})
+Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1})
+Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1})
+Skills.MiningUp=[[YELLOW]]Habilidade de Mineraзao aumentada em {0}. Total ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1})
+Skills.RepairUp=[[YELLOW]]Habilidade de Reparaзao aumentada em {0}. Total ({1})
+Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaзao aumentada em {0}. Total ({1})
+Skills.FeltEasy=[[GRAY]]Essa foi fбcil.
+Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos.
+Skills.NeedMore=[[DARK_RED]]Vocк precisa de mais
+Skills.AdeptDiamond=[[DARK_RED]]Vocк nao tem o nнvel necessбrio para reparar Diamante
+Skills.FullDurability=[[GRAY]]Jб estб com Durabilidade cheia.
+Skills.Disarmed=[[DARK_RED]]Vocк foi Desarmado!
+mcPlayerListener.SorcerySkill=Feitiзaria (Sorcery):
+
+m.SkillSorcery=FEITIЗARIA
+Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]]MP
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} MP
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=TROVAO
+Sorcery.Curative.Self=CURAR-SE
+Sorcery.Curative.Other=CURAR AMIGOS
+
+m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS*
+Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8)
+mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO й um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma sйrie de habilidades ao Minecraft. [[GOLD]]Vocк pode ganhar experiкncia de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaзoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraзao[[GOLD]] vocк receberб benefнcios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraзao. [[GOLD]]que depende do nнvel da sua habilidade. Aumentar o nнvel de [[BLUE]]Mineraзao[[GOLD]] й simples. basta minerar pedras ou minйrios!,[[GOLD]]O objetivo do mcMMO й criar uma experiкncia de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possнveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tуpico do mcMMO no fуrum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaзoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com
+Party.Locked=[[RED]]Equipe estб trancada, sу o lнder pode convidar.
+Party.IsntLocked=[[GRAY]]Equipe nao estб trancada
+Party.Unlocked=[[GRAY]]Equipe foi Destrancada
+Party.Help1=[[RED]]O uso certo й [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair
+Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]]
+Party.Help3=[[RED]]Consulte /{0} ? para mais informaзoes
+Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair
+Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password
+Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick
+Party.Help9=[[RED]]Para transferir a lideranзa da equipe use [[YELLOW]]/{0} [[WHITE]]owner
+Party.NotOwner=[[DARK_RED]]Vocк nao й o lнder da equipe
+Party.InvalidName=[[DARK_RED]]Este nome nao й valido
+Party.PasswordSet=[[GREEN]]Senha da equipe: {0}
+Party.CouldNotKick=[[DARK_RED]]Nao foi possнvel excluir o jogador {0}
+Party.NotInYourParty=[[DARK_RED]]{0} nao estб na sua equipe
+Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possнvel passar a lideranзa para {0}
+Commands.xprate.proper=[[DARK_AQUA]]Uso certo й /{0} [integer] [true:false]
+Commands.xprate.proper2=[[DARK_AQUA]]Tambйm pode digitar /{0} reset para voltar tudo ao padrao
+Commands.xprate.proper3=[[RED]]Enter true or false for the second value
+Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
+Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEЗOU!
+Commands.xprate.started2=[[GOLD]]XP RATE AGORA й {0}x!!
+Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR estб travada em {0}!
+Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
+Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/java/com/gmail/nossr50/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties
similarity index 98%
rename from src/main/java/com/gmail/nossr50/locale/locale_ru.properties
rename to src/main/resources/locale/locale_ru.properties
index 676f518a3..842e64821 100644
--- a/src/main/java/com/gmail/nossr50/locale/locale_ru.properties
+++ b/src/main/resources/locale/locale_ru.properties
@@ -1,382 +1,382 @@
-Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"**
-Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"**
-Combat.WolfShowMaster=[[DARK_GREEN]]Мастер по приручению Волков \: {0}
-Combat.Ignition=[[RED]]**Вы подожгли противника стрелой!!**
-Combat.BurningArrowHit=[[DARK_RED]]Вы были поражены горящей стрелой\!
-Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова.
-Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована
-Combat.WolfNoMaster=[[GRAY]]У этого Волка нет хозяина
-Combat.WolfHealth=[[GREEN]]У этого Волка {0} Здоровья
-Combat.StruckByGore=[[RED]]**Окравление неудачно**
-Combat.Gore=[[GREEN]]**Окравление**
-Combat.ArrowDeflect=[[WHITE]]**Стрела отскочила**
-Item.ChimaeraWingFail=**Крылья Химеры не смогли вас унести\!**
-Item.ChimaeraWingPass=**Крылья Химеры уносят вас...**
-Item.InjuredWait=Вы ранены и не сможете пока использовать это. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Вам нужно больше перьев..
-m.mccPartyCommands=[[GREEN]]--Групповые команды--
-m.mccParty=[party name] [[RED]]- Создание группы
-m.mccPartyQ=[[RED]]- Покиньте текущую группу
-m.mccPartyToggle=[[RED]] - Включить групповой чат
-m.mccPartyInvite=[player name] [[RED]]- Прислать приглашение в группу
-m.mccPartyAccept=[[RED]]- Подтвердить приглашение в группу
-m.mccPartyTeleport=[party member name] [[RED]]- Телепортироваться к члену группы
-m.mccOtherCommands=[[GREEN]]--Другие команды--
-m.mccStats=- Посмотреть ваши McMMo характеристики
-m.mccLeaderboards=- Доска Лидеров
-m.mccMySpawn=- Телепортирует к вашей кровати
-m.mccClearMySpawn=- Убирает вашу кровать
-m.mccToggleAbility=- Активировать возможность правым кликом мыши
-m.mccAdminToggle=- Включить админский чат
-m.mccWhois=[playername] [[RED]]- Посмотреть детальную информацию
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Изменить цель
-m.mccMcGod=- Режим Бога
-m.mccSkillInfo=[skillname] [[RED]]- Посмотреть детальную информацию о умении
-m.mccModDescription=[[RED]]- Прочитать информацию о моде McMMo
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=ЭФФЕКТЫ
-m.YourStats=ВАШИ ХАРАКТЕРИСТИКИ
-m.SkillTaming=Приручение
-m.XPGainTaming=Волки причиняют ущерб
-m.EffectsTaming1_0=Удар Волка
-m.EffectsTaming1_1=Уменьшение количества костей
-m.EffectsTaming2_0=Окравление
-m.EffectsTaming2_1=Критический удар во время истекания кровью
-m.EffectsTaming3_0=Острые Когти
-m.EffectsTaming3_1=Бонус к урону
-m.EffectsTaming4_0=Независимость от экологии
-m.EffectsTaming4_1=Имунитет к падению, боязнь лавы/кактусов
-m.EffectsTaming5_0=Густой мех
-m.EffectsTaming5_1=Сокращение урона, огнеустойчивость
-m.EffectsTaming6_0=Надежная защита от повреждений
-m.EffectsTaming6_1=Снижение урона от взрывов
-m.AbilLockTaming1=Блокируется до 100+ уровня(Независимость от экологии)
-m.AbilLockTaming2=Блокируется до 250+ уровня (Густой мех)
-m.AbilLockTaming3=Блокируется до 500+ уровня (Надежная защита от повреждений)
-m.AbilLockTaming4=Блокируется до 700+ уровня (Острые Когти)
-m.AbilBonusTaming1_0=Независимость от экологии
-m.AbilBonusTaming1_1=Волки избегают опасностей
-m.AbilBonusTaming2_0=Густой мех
-m.AbilBonusTaming2_1=Урон наполовину, Огнеустойчивость
-m.AbilBonusTaming3_0=Надежная защита от повреждений
-m.AbilBonusTaming3_1=Взрывы причиняют 1/6 нормального урона
-m.AbilBonusTaming4_0=Острые Когти
-m.AbilBonusTaming4_1=+2 Урона
-m.TamingGoreChance=[[RED]]Шанс окравления: [[YELLOW]]{0}%
-m.SkillWoodCutting=Деревообработка
-m.XPGainWoodCutting=Рубить деревья
-m.EffectsWoodCutting1_0=Любитель деревьев(способность)
-m.EffectsWoodCutting1_1=Делать взрывы деревьев
-m.EffectsWoodCutting2_0=Быстрое срезание листьев
-m.EffectsWoodCutting2_1=Сдувать листья
-m.EffectsWoodCutting3_0=Двойной дроп
-m.EffectsWoodCutting3_1=Нормальный двойной дроп
-m.AbilLockWoodCutting1=Блокируется до 100+ уровня(Быстрое срезание листьев)
-m.AbilBonusWoodCutting1_0=Быстрое срезание листьев
-m.AbilBonusWoodCutting1_1=Сдувать листья
-m.WoodCuttingDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Продолжительность Любителя деревьев: [[YELLOW]]{0}s
-m.SkillArchery=Стрельба из лука
-m.XPGainArchery=Атаковать монстров из лука
-m.EffectsArchery1_0=Поджёг
-m.EffectsArchery1_1=25% шанс, что цель подожгётся
-m.EffectsArchery2_0=Шокирование(Игроков)
-m.EffectsArchery2_1=Дезориентирует врагов
-m.EffectsArchery3_0=Урон+
-m.EffectsArchery3_1=Улучшает Урон
-m.EffectsArchery4_0=Получение стрел
-m.EffectsArchery4_1=Шанс получить стрелы из трупов
-m.ArcheryDazeChance=[[RED]]Шанс шокировать: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Шанс получить стрелы: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Длительность поджёга: [[YELLOW]]{0} секунд
-m.ArcheryDamagePlus=[[RED]]Урон+ (Rank{0}): [[YELLOW]]Bonus {0} damage
-m.SkillAxes=Топоры
-m.XPGainAxes=Атаковать монстров топором
-m.EffectsAxes1_0=Разрушитель черепов(способность)
-m.EffectsAxes1_1=Увеличение урона от топора
-m.EffectsAxes2_0=Критические удары
-m.EffectsAxes2_1=Двойной урон
-m.EffectsAxes3_0=Мастерство топора(500 уровень)
-m.EffectsAxes3_1=Улучшение урона
-m.AbilLockAxes1=Блокируется до 500+ уровня(Мастерство топора)
-m.AbilBonusAxes1_0=Мастерство топора
-m.AbilBonusAxes1_1=Дает бонус в 4 урона
-m.AxesCritChance=[[RED]]Шанс критического удара: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Продолжительность Разрушителя Черепов: [[YELLOW]]{0}s
-m.SkillSwords=Мечи
-m.XPGainSwords=Атаковать монстров мечом
-m.EffectsSwords1_0=Контр-Атака
-m.EffectsSwords1_1=Отражает 50% полученного урона
-m.EffectsSwords2_0=Зазубренные мечи(способность)
-m.EffectsSwords2_1=25% Урона+ и кровотечение от удара
-m.EffectsSwords3_0=Увелечение длительности способности "Зазубренные мечи"
-m.EffectsSwords3_1=Кровотечение 5 раз
-m.EffectsSwords4_0=Парирование
-m.EffectsSwords4_1=Отрицательный урон
-m.EffectsSwords5_0=Кровотечение
-m.EffectsSwords5_1=Заставляет врага кровоточить
-m.SwordsCounterAttChance=[[RED]]Шанс Контр-Атаки: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Длительность кровотечения: [[YELLOW]]{0} раз
-m.SwordsBleedChance=[[RED]]Шанс кровотечения: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Шанс парирования: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Длительность "Зазубренныx мечей": [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]Заметка: [[YELLOW]]1 раз длиться 2 секунды
-m.SkillAcrobatics=Акробатика
-m.XPGainAcrobatics=Нужно Падать с гор
-m.EffectsAcrobatics1_0=Переворот
-m.EffectsAcrobatics1_1=Поглощает или уменьшает урон
-m.EffectsAcrobatics2_0=Превосходный переворот
-m.EffectsAcrobatics2_1=Дважды эффективнее переворота
-m.EffectsAcrobatics3_0=Уворот
-m.EffectsAcrobatics3_1=Уменьшает урон наполовину от стрелы
-m.AcrobaticsRollChance=[[RED]]Шанс переворота: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Шанс превосходного переворота: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Шанс уворота: [[YELLOW]]{0}%
-m.SkillMining=Шахтёрство
-m.XPGainMining=Добывать руду и камни в шахтах
-m.EffectsMining1_0=Супер разрушитель(способность)
-m.EffectsMining1_1=Увеличение скорости, Шанс тройного дропа
-m.EffectsMining2_0=Двойной дроп
-m.EffectsMining2_1=Двойной дроп становится нормальным
-m.MiningDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Длительность способности "Супер Разрушитель": [[YELLOW]]{0}s
-m.SkillRepair=Починка
-m.XPGainRepair=Чинить вещи
-m.EffectsRepair1_0=Починка
-m.EffectsRepair1_1=Чинит Железные инструменты и броню
-m.EffectsRepair2_0=Мастерство починки
-m.EffectsRepair2_1=Увеличивает качество ремонта
-m.EffectsRepair3_0=Супер починка
-m.EffectsRepair3_1=Двойная эффективность вещей
-m.EffectsRepair4_0=Починка Алмазных вещей ({0}+ уровень)
-m.EffectsRepair4_1=Чинить Алмазные инструменты и броню
-m.RepairRepairMastery=[[RED]]Мастерство починки: [[YELLOW]]Дополнительно {0}% долговечности восстановлено
-m.RepairSuperRepairChance=[[RED]]Шанс Супер починки: [[YELLOW]]{0}%
-m.SkillUnarmed=Рукопашный бой
-m.XPGainUnarmed=Атаковать монстров голыми руками
-m.EffectsUnarmed1_0=Берсерк(способность)
-m.EffectsUnarmed1_1=+50% Урона, Ломать слабые материалы
-m.EffectsUnarmed2_0=Обезоружение(Игроки)
-m.EffectsUnarmed2_1=Падает оружие противника на землю, которое находится в руках у него.
-m.EffectsUnarmed3_0=Мастер Рукопашного боя
-m.EffectsUnarmed3_1=Улучшение урона от кулаков
-m.EffectsUnarmed4_0=Ученик рукопашного боя
-m.EffectsUnarmed4_1=Увеличение урона от кулаков
-m.EffectsUnarmed5_0=Отражение стрел
-m.EffectsUnarmed5_1=Стрелы отражаются
-m.AbilLockUnarmed1=Блокируется до 250+ уровня(Ученик рукопашного боя)
-m.AbilLockUnarmed2=Блокируется до 500+ уровня(Мастер Рукопашного боя)
-m.AbilBonusUnarmed1_0=Ученик рукопашного боя
-m.AbilBonusUnarmed1_1=+2 бонус к урону
-m.AbilBonusUnarmed2_0=Мастер Рукопашного боя
-m.AbilBonusUnarmed2_1=+4 бонус к урону
-m.UnarmedArrowDeflectChance=[[RED]]Шанс отразить стрелы: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Шанс обезоружить: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Длительность "Берсерка": [[YELLOW]]{0}s
-m.SkillHerbalism=Травоведение
-m.XPGainHerbalism=Выращивать растения
-m.EffectsHerbalism1_0=Озеленитель(способность)
-m.EffectsHerbalism1_1=Распростронение озеленений, 3-ой дроп
-m.EffectsHerbalism2_0="Зеленый фермер"(Пщеница)
-m.EffectsHerbalism2_1=Авто выращивание пщеницы после посадки
-m.EffectsHerbalism3_0="Зеленый фермер"(Мох)
-m.EffectsHerbalism3_1=Камень -> Замшелый камень + семена
-m.EffectsHerbalism4_0=Улучшение еды
-m.EffectsHerbalism4_1=Улучшает количество здоровья от хлеба и грибного супа
-m.EffectsHerbalism5_0=Дройной дроп(Все растения)
-m.EffectsHerbalism5_1=Двойной дроп становится нормальным
-m.HerbalismGreenTerraLength=[[RED]]Продолжительность "Озеленителя": [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Шанс "Зеленого фермера": [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Уровень "Зеленого фермера": [[YELLOW]] Пщеница растет по-уровнево {0}
-m.HerbalismDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Еда+ (Rank{0}): [[YELLOW]]Бонус {0} лечения
-m.SkillExcavation=Раскопка
-m.XPGainExcavation=Раскапывать и искать сокровища
-m.EffectsExcavation1_0=Мега дрель(способность)
-m.EffectsExcavation1_1=3-ой дроп, 3-ой опыт, Увеличение скорости
-m.EffectsExcavation2_0=Охотник за сокровищами
-m.EffectsExcavation2_1=Способность копать сокровища
-m.ExcavationGreenTerraLength=[[RED]]Продолжительность "Мега дрели": [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Вы разместили наковальни и теперь можете чинить вещи.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Ваш волк хочет вернуться к вам
-mcPlayerListener.AbilitiesOff=Использование способностей выключено
-mcPlayerListener.AbilitiesOn=Использование способностей включено
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Способности восстановлены\!**
-mcPlayerListener.AcrobaticsSkill=Акробатика:
-mcPlayerListener.ArcherySkill=Стрельба из лука:
-mcPlayerListener.AxesSkill=Топоры:
-mcPlayerListener.ExcavationSkill=Раскопка:
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO режим бога выключен
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO режим бога включён
-mcPlayerListener.GreenThumb=[[GREEN]]**"Зеленый фермер"**
-mcPlayerListener.GreenThumbFail=[[RED]]**"Зеленый фермер" неудался**
-mcPlayerListener.HerbalismSkill=Травоведение:
-mcPlayerListener.MiningSkill=Шахтёрство:
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ваша кровать убрана.
-mcPlayerListener.MyspawnNotExist=[[RED]]Сделайте вашу точку появления возле кровати, поспав на кровати.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Моя точка появления сохранена в этой локации.
-mcPlayerListener.MyspawnTimeNotice=Вы должны подождать {0}m {1}s чтобы использовать появление около кровати
-mcPlayerListener.NoPermission=Недостаточные права.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к умению, то оно здесь не отобразится.
-mcPlayerListener.NotInParty=[[RED]]Вы не в группе!
-mcPlayerListener.InviteSuccess=[[GREEN]]Приглашение успешно послано.
-mcPlayerListener.ReceivedInvite1=[[RED]]ТРЕВОГА: [[GREEN]]Вы получили приглашение на вступление в группу {0} от {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] чтобы одобрить вступление
-mcPlayerListener.InviteAccepted=[[GREEN]]Приглашение одобрено. Вы вступили в группу {0}
-mcPlayerListener.NoInvites=[[RED]]У вас нет приглашений в группу сейчас
-mcPlayerListener.YouAreInParty=[[GREEN]]Вы уже в группе {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Члены группы
-mcPlayerListener.LeftParty=[[RED]]Вы вышли из группы
-mcPlayerListener.JoinedParty=Присоединные группы: {0}
-mcPlayerListener.PartyChatOn=Только чат группы [[GREEN]]Включено
-mcPlayerListener.PartyChatOff=Только чат группы [[RED]]Выключено
-mcPlayerListener.AdminChatOn=Только админ чат [[GREEN]]Включено
-mcPlayerListener.AdminChatOff=Только админ чат [[RED]]Выключено
-mcPlayerListener.MOTD=[[BLUE]]На этом сервере установлен плагин McMMO {0} type [[YELLOW]]/{1}[[BLUE]] для помощи.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Википедия
-mcPlayerListener.PowerLevel=[[DARK_RED]]Уровень умений:
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Уровень умений [[YELLOW]]Доска Лидеров--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Доска Лидеров--
-mcPlayerListener.RepairSkill=Починка:
-mcPlayerListener.SwordsSkill=Мечи:
-mcPlayerListener.TamingSkill=Приручение волков:
-mcPlayerListener.UnarmedSkill=Рукопашный бой:
-mcPlayerListener.WoodcuttingSkill=Деревообработка:
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Характеристики
-Party.InformedOnJoin={0} [[GREEN]] присоединился к группе
-Party.InformedOnQuit={0} [[GREEN]] ушёл из группы
-Skills.YourGreenTerra=[[GREEN]]Ваша способность[[YELLOW]]"Озеленение" [[GREEN]]восстановлена!
-Skills.YourTreeFeller=[[GREEN]]Ваша способность [[YELLOW]]"Любитель деревьев" [[GREEN]]восстановлена!
-Skills.YourSuperBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Супер разрушитель" [[GREEN]]восстановлена!
-Skills.YourSerratedStrikes=[[GREEN]]Ваша способность [[YELLOW]]"Зазубренные мечи" [[GREEN]]восстановлена!
-Skills.YourBerserk=[[GREEN]]Ваша способность [[YELLOW]]"Берсерк" [[GREEN]]восстановлена!
-Skills.YourSkullSplitter=[[GREEN]]Ваша способность [[YELLOW]]"Разрушитель черепов" [[GREEN]]восстановлена!
-Skills.YourGigaDrillBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Мега дрель" [[GREEN]]восстановлена!
-Skills.TooTired=[[RED]]Вы слишком устали, чтобы использовать способность ещё раз.
-Skills.ReadyHoe=[[GREEN]]**Приготовьте вашу Мотыгу**
-Skills.LowerHoe=[[GRAY]]**Опустите вашу Мотыгу**
-Skills.ReadyAxe=[[GREEN]]**Приготовьте ваш Топор**
-Skills.LowerAxe=[[GRAY]]**Опустите ваш Топор**
-Skills.ReadyFists=[[GREEN]]**Приготовьте ваши Кулаки**
-Skills.LowerFists=[[GRAY]]**Опустите ваши Кулаки**
-Skills.ReadyPickAxe=[[GREEN]]**Приготовьте вашу Кирку**
-Skills.LowerPickAxe=[[GRAY]]**Опустите вашу Кирку**
-Skills.ReadyShovel=[[GREEN]]**Приготовьте вашу Лопату**
-Skills.LowerShovel=[[GRAY]]**Опустите вашу Лопату**
-Skills.ReadySword=[[GREEN]]**Приготовьте ваш Меч**
-Skills.LowerSword=[[GRAY]]**Опустите ваш Меч**
-Skills.BerserkOn=[[GREEN]]**Способность "Берсерк" активирована**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Берсерк"!
-Skills.GreenTerraOn=[[GREEN]]**Способность "Озеленение" активирована**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Озеленение"!
-Skills.TreeFellerOn=[[GREEN]]**Способность "Любитель Деревьев" активирована**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Любитель Деревьев"!
-Skills.SuperBreakerOn=[[GREEN]]**Способность "Супер Разрушитель" активирована**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Супер Разрушитель"!
-Skills.SerratedStrikesOn=[[GREEN]]**Способность "Зазубренные мечи" активирована**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Зазубренные мечи"!
-Skills.SkullSplitterOn=[[GREEN]]**Способность "Разрешитель черепов" активирована**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Разрушитель черепов"!
-Skills.GigaDrillBreakerOn=[[GREEN]]**Способность "Мега дрель" активирована**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Мега дрель"!
-Skills.GreenTerraOff=[[RED]]**Способность "Озеленение" деактивирована**
-Skills.TreeFellerOff=[[RED]]**Способность "Любитель Деревьев" деактивирована**
-Skills.SuperBreakerOff=[[RED]]**Способность "Супер Разрушитель" деактивирована**
-Skills.SerratedStrikesOff=[[RED]]**Способность "Зазубренные мечи" деактивирована**
-Skills.BerserkOff=[[RED]]**Способность "Берсерк" деактивирована**
-Skills.SkullSplitterOff=[[RED]]**Способность "Разрешитель черепов" деактивирована**
-Skills.GigaDrillBreakerOff=[[RED]]**Способность "Мега дрель" деактивирована**
-Skills.TamingUp=[[YELLOW]]Умение "Приручение волков" повышено на {0}. Всего ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Умение "Акробатика" повышено на {0}. Всего ({1})
-Skills.ArcheryUp=[[YELLOW]]Умение "Стрельба из лука" повышено на {0}. Всего ({1})
-Skills.SwordsUp=[[YELLOW]]Умение "Мечи" повышено на {0}. Всего ({1})
-Skills.AxesUp=[[YELLOW]]Умение "Топоры" повышено на {0}. Всего ({1})
-Skills.UnarmedUp=[[YELLOW]]Умение "Рукопашный бой" повышено на {0}. Всего ({1})
-Skills.HerbalismUp=[[YELLOW]]Умение "Травоведение" повышено на {0}. Всего ({1})
-Skills.MiningUp=[[YELLOW]]Умение "Шахтёрство" повышено на {0}. Всего ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Умение "Деревообработка" повышено на {0}. Всего ({1})
-Skills.RepairUp=[[YELLOW]]Умение "Починка" повышено на {0}. Всего ({1})
-Skills.ExcavationUp=[[YELLOW]]Умение "Раскопка" повышено на {0}. Всего ({1})
-Skills.FeltEasy=[[GRAY]]Это было легко.
-Skills.StackedItems=[[DARK_RED]]Вы не можете чинить стакующиеся предметы
-Skills.NeedMore=[[DARK_RED]]Нужно больше материала
-Skills.AdeptDiamond=[[DARK_RED]]Вы не обучены чинить алмазные инструменты и броню
-Skills.FullDurability=[[GRAY]]Вещь не нуждается в починке.
-Skills.Disarmed=[[DARK_RED]]Вы обезоружены!
-mcPlayerListener.SorcerySkill=Колдовство:
-m.SkillSorcery=Колдовство
-Sorcery.HasCast=[[GREEN]]**Использую "Колдовство"**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]] Маны
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} Маны
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Не хватает маны [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=Гром
-Sorcery.Curative.Self=Вылечить себя
-Sorcery.Curative.Other=Вылечить других
-m.LVL=[[DARK_GRAY]]Уровень: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**Умение "Удар волка" активировано**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/8)
-Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать.
-Party.IsntLocked=[[GRAY]]Группа разблокирована
-Party.Unlocked=[[GRAY]]Группа разблокирована
-Party.Help1=[[RED]]Использование [[YELLOW]]/{0} [[WHITE]][[YELLOW]] или [[WHITE]]'q' [[YELLOW]]для выхода
-Party.Help2=[[RED]]Чтобы присоединится к запароленной группе введите [[YELLOW]]/{0} [[WHITE]]<имя> <пароль>
-Party.Help3=[[RED]]Введите /{0} ? для большей информации
-Party.Help4=[[RED]]Используйте [[YELLOW]]/{0} [[WHITE]]<имя> [[YELLOW]]чтобы присоединится к группе или [[WHITE]]'q' [[YELLOW]]для выхода
-Party.Help5=[[RED]]Чтобы заблокировать группу введите [[YELLOW]]/{0} [[WHITE]]lock
-Party.Help6=[[RED]]Чтобы разблокировать группу введите [[YELLOW]]/{0} [[WHITE]]unlock
-Party.Help7=[[RED]]Чтобы запаролить группу введите [[YELLOW]]/{0} [[WHITE]]password <пароль>
-Party.Help8=[[RED]]Чтобы выкинуть игрока из группы введите [[YELLOW]]/{0} [[WHITE]]kick <игрок>
-Party.Help9=[[RED]]Чтобы отдать лидерство группы введите [[YELLOW]]/{0} [[WHITE]]owner <игрок>
-Party.NotOwner=[[DARK_RED]]Вы теперь не лидер группы
-Party.InvalidName=[[DARK_RED]]Некорректное имя группы
-Party.PasswordSet=[[GREEN]]Пароль группы назначен {0}
-Party.CouldNotKick=[[DARK_RED]]Вы не можете убрать игрока из группы {0}
-Party.NotInYourParty=[[DARK_RED]]{0} не в группе
-Party.CouldNotSetOwner=[[DARK_RED]]Вы не можете отдать лидерство игроку {0}
-mcMMO.Description=[[DARK_AQUA]]Q: Что это?,[[GOLD]]mcMMO это [[RED]]ОПЕН СУРС[[GOLD]] RPG мод для сервера Bukkit от пользователя [[BLUE]]nossr50,[[GOLD]]Здесь было добавлено много умений для Minecraft сервера.,[[GOLD]]Вы можете прокачать их разными способами,[[GOLD]]Вы хотите найти больше информации о умении [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: Что я должен сделать?,[[GOLD]]Для примера... in [[DARK_AQUA]]Шахтёрство[[GOLD]] вы получите [[RED]]2-ой дроп[[GOLD]] или способность [[RED]]"Супер разрушитель"[[GOLD]] ,которая активируется [[GOLD]]нажатием правой кнопки мыши на некоторое время,[[GOLD]]связанное с вашим уровнем умения. Поднять уровень [[BLUE]]Шахтёрства,[[GOLD]]легко просто копайте руды и камни!
-m.SkillAlchemy=ALCHEMY
-m.SkillEnchanting=ENCHANTING
-m.SkillFishing=FISHING
-mcPlayerListener.AlchemySkill=Alchemy:
-mcPlayerListener.EnchantingSkill=Enchanting:
-mcPlayerListener.FishingSkill=Fishing:
-Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
-Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
-Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
-Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
-m.EffectsRepair5_0=Arcane Forging
-m.EffectsRepair5_1=Repair magic items
-m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
-m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.ItemFound=[[GRAY]]Treasure found!
-m.SkillFishing=FISHING
-m.XPGainFishing=Fishing (Go figure!)
-m.EffectsFishing1_0=Treasure Hunter (Passive)
-m.EffectsFishing1_1=Fish up misc objects
-m.EffectsFishing2_0=Magic Hunter
-m.EffectsFishing2_1=Find Enchanted Items
-m.EffectsFishing3_0=Shake (vs. Entities)
-m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
-m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
-m.TamingSummon=[[GREEN]]Summoning complete
-m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
-m.EffectsTaming7_0=Call of the Wild
-m.EffectsTaming7_1=Summon a wolf to your side
+Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"**
+Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"**
+Combat.WolfShowMaster=[[DARK_GREEN]]Мастер по приручению Волков \: {0}
+Combat.Ignition=[[RED]]**Вы подожгли противника стрелой!!**
+Combat.BurningArrowHit=[[DARK_RED]]Вы были поражены горящей стрелой\!
+Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова.
+Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована
+Combat.WolfNoMaster=[[GRAY]]У этого Волка нет хозяина
+Combat.WolfHealth=[[GREEN]]У этого Волка {0} Здоровья
+Combat.StruckByGore=[[RED]]**Окравление неудачно**
+Combat.Gore=[[GREEN]]**Окравление**
+Combat.ArrowDeflect=[[WHITE]]**Стрела отскочила**
+Item.ChimaeraWingFail=**Крылья Химеры не смогли вас унести\!**
+Item.ChimaeraWingPass=**Крылья Химеры уносят вас...**
+Item.InjuredWait=Вы ранены и не сможете пока использовать это. [[YELLOW]]({0}s)
+Item.NeedFeathers=[[GRAY]]Вам нужно больше перьев..
+m.mccPartyCommands=[[GREEN]]--Групповые команды--
+m.mccParty=[party name] [[RED]]- Создание группы
+m.mccPartyQ=[[RED]]- Покиньте текущую группу
+m.mccPartyToggle=[[RED]] - Включить групповой чат
+m.mccPartyInvite=[player name] [[RED]]- Прислать приглашение в группу
+m.mccPartyAccept=[[RED]]- Подтвердить приглашение в группу
+m.mccPartyTeleport=[party member name] [[RED]]- Телепортироваться к члену группы
+m.mccOtherCommands=[[GREEN]]--Другие команды--
+m.mccStats=- Посмотреть ваши McMMo характеристики
+m.mccLeaderboards=- Доска Лидеров
+m.mccMySpawn=- Телепортирует к вашей кровати
+m.mccClearMySpawn=- Убирает вашу кровать
+m.mccToggleAbility=- Активировать возможность правым кликом мыши
+m.mccAdminToggle=- Включить админский чат
+m.mccWhois=[playername] [[RED]]- Посмотреть детальную информацию
+m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Изменить цель
+m.mccMcGod=- Режим Бога
+m.mccSkillInfo=[skillname] [[RED]]- Посмотреть детальную информацию о умении
+m.mccModDescription=[[RED]]- Прочитать информацию о моде McMMo
+m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
+m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+m.AbilityLockTemplate=[[GRAY]]{0}
+m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
+m.Effects=ЭФФЕКТЫ
+m.YourStats=ВАШИ ХАРАКТЕРИСТИКИ
+m.SkillTaming=Приручение
+m.XPGainTaming=Волки причиняют ущерб
+m.EffectsTaming1_0=Удар Волка
+m.EffectsTaming1_1=Уменьшение количества костей
+m.EffectsTaming2_0=Окравление
+m.EffectsTaming2_1=Критический удар во время истекания кровью
+m.EffectsTaming3_0=Острые Когти
+m.EffectsTaming3_1=Бонус к урону
+m.EffectsTaming4_0=Независимость от экологии
+m.EffectsTaming4_1=Имунитет к падению, боязнь лавы/кактусов
+m.EffectsTaming5_0=Густой мех
+m.EffectsTaming5_1=Сокращение урона, огнеустойчивость
+m.EffectsTaming6_0=Надежная защита от повреждений
+m.EffectsTaming6_1=Снижение урона от взрывов
+m.AbilLockTaming1=Блокируется до 100+ уровня(Независимость от экологии)
+m.AbilLockTaming2=Блокируется до 250+ уровня (Густой мех)
+m.AbilLockTaming3=Блокируется до 500+ уровня (Надежная защита от повреждений)
+m.AbilLockTaming4=Блокируется до 700+ уровня (Острые Когти)
+m.AbilBonusTaming1_0=Независимость от экологии
+m.AbilBonusTaming1_1=Волки избегают опасностей
+m.AbilBonusTaming2_0=Густой мех
+m.AbilBonusTaming2_1=Урон наполовину, Огнеустойчивость
+m.AbilBonusTaming3_0=Надежная защита от повреждений
+m.AbilBonusTaming3_1=Взрывы причиняют 1/6 нормального урона
+m.AbilBonusTaming4_0=Острые Когти
+m.AbilBonusTaming4_1=+2 Урона
+m.TamingGoreChance=[[RED]]Шанс окравления: [[YELLOW]]{0}%
+m.SkillWoodCutting=Деревообработка
+m.XPGainWoodCutting=Рубить деревья
+m.EffectsWoodCutting1_0=Любитель деревьев(способность)
+m.EffectsWoodCutting1_1=Делать взрывы деревьев
+m.EffectsWoodCutting2_0=Быстрое срезание листьев
+m.EffectsWoodCutting2_1=Сдувать листья
+m.EffectsWoodCutting3_0=Двойной дроп
+m.EffectsWoodCutting3_1=Нормальный двойной дроп
+m.AbilLockWoodCutting1=Блокируется до 100+ уровня(Быстрое срезание листьев)
+m.AbilBonusWoodCutting1_0=Быстрое срезание листьев
+m.AbilBonusWoodCutting1_1=Сдувать листья
+m.WoodCuttingDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
+m.WoodCuttingTreeFellerLength=[[RED]]Продолжительность Любителя деревьев: [[YELLOW]]{0}s
+m.SkillArchery=Стрельба из лука
+m.XPGainArchery=Атаковать монстров из лука
+m.EffectsArchery1_0=Поджёг
+m.EffectsArchery1_1=25% шанс, что цель подожгётся
+m.EffectsArchery2_0=Шокирование(Игроков)
+m.EffectsArchery2_1=Дезориентирует врагов
+m.EffectsArchery3_0=Урон+
+m.EffectsArchery3_1=Улучшает Урон
+m.EffectsArchery4_0=Получение стрел
+m.EffectsArchery4_1=Шанс получить стрелы из трупов
+m.ArcheryDazeChance=[[RED]]Шанс шокировать: [[YELLOW]]{0}%
+m.ArcheryRetrieveChance=[[RED]]Шанс получить стрелы: [[YELLOW]]{0}%
+m.ArcheryIgnitionLength=[[RED]]Длительность поджёга: [[YELLOW]]{0} секунд
+m.ArcheryDamagePlus=[[RED]]Урон+ (Rank{0}): [[YELLOW]]Bonus {0} damage
+m.SkillAxes=Топоры
+m.XPGainAxes=Атаковать монстров топором
+m.EffectsAxes1_0=Разрушитель черепов(способность)
+m.EffectsAxes1_1=Увеличение урона от топора
+m.EffectsAxes2_0=Критические удары
+m.EffectsAxes2_1=Двойной урон
+m.EffectsAxes3_0=Мастерство топора(500 уровень)
+m.EffectsAxes3_1=Улучшение урона
+m.AbilLockAxes1=Блокируется до 500+ уровня(Мастерство топора)
+m.AbilBonusAxes1_0=Мастерство топора
+m.AbilBonusAxes1_1=Дает бонус в 4 урона
+m.AxesCritChance=[[RED]]Шанс критического удара: [[YELLOW]]{0}%
+m.AxesSkullLength=[[RED]]Продолжительность Разрушителя Черепов: [[YELLOW]]{0}s
+m.SkillSwords=Мечи
+m.XPGainSwords=Атаковать монстров мечом
+m.EffectsSwords1_0=Контр-Атака
+m.EffectsSwords1_1=Отражает 50% полученного урона
+m.EffectsSwords2_0=Зазубренные мечи(способность)
+m.EffectsSwords2_1=25% Урона+ и кровотечение от удара
+m.EffectsSwords3_0=Увелечение длительности способности "Зазубренные мечи"
+m.EffectsSwords3_1=Кровотечение 5 раз
+m.EffectsSwords4_0=Парирование
+m.EffectsSwords4_1=Отрицательный урон
+m.EffectsSwords5_0=Кровотечение
+m.EffectsSwords5_1=Заставляет врага кровоточить
+m.SwordsCounterAttChance=[[RED]]Шанс Контр-Атаки: [[YELLOW]]{0}%
+m.SwordsBleedLength=[[RED]]Длительность кровотечения: [[YELLOW]]{0} раз
+m.SwordsBleedChance=[[RED]]Шанс кровотечения: [[YELLOW]]{0} %
+m.SwordsParryChance=[[RED]]Шанс парирования: [[YELLOW]]{0} %
+m.SwordsSSLength=[[RED]]Длительность "Зазубренныx мечей": [[YELLOW]]{0}s
+m.SwordsTickNote=[[GRAY]]Заметка: [[YELLOW]]1 раз длиться 2 секунды
+m.SkillAcrobatics=Акробатика
+m.XPGainAcrobatics=Нужно Падать с гор
+m.EffectsAcrobatics1_0=Переворот
+m.EffectsAcrobatics1_1=Поглощает или уменьшает урон
+m.EffectsAcrobatics2_0=Превосходный переворот
+m.EffectsAcrobatics2_1=Дважды эффективнее переворота
+m.EffectsAcrobatics3_0=Уворот
+m.EffectsAcrobatics3_1=Уменьшает урон наполовину от стрелы
+m.AcrobaticsRollChance=[[RED]]Шанс переворота: [[YELLOW]]{0}%
+m.AcrobaticsGracefulRollChance=[[RED]]Шанс превосходного переворота: [[YELLOW]]{0}%
+m.AcrobaticsDodgeChance=[[RED]]Шанс уворота: [[YELLOW]]{0}%
+m.SkillMining=Шахтёрство
+m.XPGainMining=Добывать руду и камни в шахтах
+m.EffectsMining1_0=Супер разрушитель(способность)
+m.EffectsMining1_1=Увеличение скорости, Шанс тройного дропа
+m.EffectsMining2_0=Двойной дроп
+m.EffectsMining2_1=Двойной дроп становится нормальным
+m.MiningDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
+m.MiningSuperBreakerLength=[[RED]]Длительность способности "Супер Разрушитель": [[YELLOW]]{0}s
+m.SkillRepair=Починка
+m.XPGainRepair=Чинить вещи
+m.EffectsRepair1_0=Починка
+m.EffectsRepair1_1=Чинит Железные инструменты и броню
+m.EffectsRepair2_0=Мастерство починки
+m.EffectsRepair2_1=Увеличивает качество ремонта
+m.EffectsRepair3_0=Супер починка
+m.EffectsRepair3_1=Двойная эффективность вещей
+m.EffectsRepair4_0=Починка Алмазных вещей ({0}+ уровень)
+m.EffectsRepair4_1=Чинить Алмазные инструменты и броню
+m.RepairRepairMastery=[[RED]]Мастерство починки: [[YELLOW]]Дополнительно {0}% долговечности восстановлено
+m.RepairSuperRepairChance=[[RED]]Шанс Супер починки: [[YELLOW]]{0}%
+m.SkillUnarmed=Рукопашный бой
+m.XPGainUnarmed=Атаковать монстров голыми руками
+m.EffectsUnarmed1_0=Берсерк(способность)
+m.EffectsUnarmed1_1=+50% Урона, Ломать слабые материалы
+m.EffectsUnarmed2_0=Обезоружение(Игроки)
+m.EffectsUnarmed2_1=Падает оружие противника на землю, которое находится в руках у него.
+m.EffectsUnarmed3_0=Мастер Рукопашного боя
+m.EffectsUnarmed3_1=Улучшение урона от кулаков
+m.EffectsUnarmed4_0=Ученик рукопашного боя
+m.EffectsUnarmed4_1=Увеличение урона от кулаков
+m.EffectsUnarmed5_0=Отражение стрел
+m.EffectsUnarmed5_1=Стрелы отражаются
+m.AbilLockUnarmed1=Блокируется до 250+ уровня(Ученик рукопашного боя)
+m.AbilLockUnarmed2=Блокируется до 500+ уровня(Мастер Рукопашного боя)
+m.AbilBonusUnarmed1_0=Ученик рукопашного боя
+m.AbilBonusUnarmed1_1=+2 бонус к урону
+m.AbilBonusUnarmed2_0=Мастер Рукопашного боя
+m.AbilBonusUnarmed2_1=+4 бонус к урону
+m.UnarmedArrowDeflectChance=[[RED]]Шанс отразить стрелы: [[YELLOW]]{0}%
+m.UnarmedDisarmChance=[[RED]]Шанс обезоружить: [[YELLOW]]{0}%
+m.UnarmedBerserkLength=[[RED]]Длительность "Берсерка": [[YELLOW]]{0}s
+m.SkillHerbalism=Травоведение
+m.XPGainHerbalism=Выращивать растения
+m.EffectsHerbalism1_0=Озеленитель(способность)
+m.EffectsHerbalism1_1=Распростронение озеленений, 3-ой дроп
+m.EffectsHerbalism2_0="Зеленый фермер"(Пщеница)
+m.EffectsHerbalism2_1=Авто выращивание пщеницы после посадки
+m.EffectsHerbalism3_0="Зеленый фермер"(Мох)
+m.EffectsHerbalism3_1=Камень -> Замшелый камень + семена
+m.EffectsHerbalism4_0=Улучшение еды
+m.EffectsHerbalism4_1=Улучшает количество здоровья от хлеба и грибного супа
+m.EffectsHerbalism5_0=Дройной дроп(Все растения)
+m.EffectsHerbalism5_1=Двойной дроп становится нормальным
+m.HerbalismGreenTerraLength=[[RED]]Продолжительность "Озеленителя": [[YELLOW]]{0}s
+m.HerbalismGreenThumbChance=[[RED]]Шанс "Зеленого фермера": [[YELLOW]]{0}%
+m.HerbalismGreenThumbStage=[[RED]]Уровень "Зеленого фермера": [[YELLOW]] Пщеница растет по-уровнево {0}
+m.HerbalismDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}%
+m.HerbalismFoodPlus=[[RED]]Еда+ (Rank{0}): [[YELLOW]]Бонус {0} лечения
+m.SkillExcavation=Раскопка
+m.XPGainExcavation=Раскапывать и искать сокровища
+m.EffectsExcavation1_0=Мега дрель(способность)
+m.EffectsExcavation1_1=3-ой дроп, 3-ой опыт, Увеличение скорости
+m.EffectsExcavation2_0=Охотник за сокровищами
+m.EffectsExcavation2_1=Способность копать сокровища
+m.ExcavationGreenTerraLength=[[RED]]Продолжительность "Мега дрели": [[YELLOW]]{0}s
+mcBlockListener.PlacedAnvil=[[DARK_RED]]Вы разместили наковальни и теперь можете чинить вещи.
+mcEntityListener.WolfComesBack=[[DARK_GRAY]]Ваш волк хочет вернуться к вам
+mcPlayerListener.AbilitiesOff=Использование способностей выключено
+mcPlayerListener.AbilitiesOn=Использование способностей включено
+mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Способности восстановлены\!**
+mcPlayerListener.AcrobaticsSkill=Акробатика:
+mcPlayerListener.ArcherySkill=Стрельба из лука:
+mcPlayerListener.AxesSkill=Топоры:
+mcPlayerListener.ExcavationSkill=Раскопка:
+mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO режим бога выключен
+mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO режим бога включён
+mcPlayerListener.GreenThumb=[[GREEN]]**"Зеленый фермер"**
+mcPlayerListener.GreenThumbFail=[[RED]]**"Зеленый фермер" неудался**
+mcPlayerListener.HerbalismSkill=Травоведение:
+mcPlayerListener.MiningSkill=Шахтёрство:
+mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ваша кровать убрана.
+mcPlayerListener.MyspawnNotExist=[[RED]]Сделайте вашу точку появления возле кровати, поспав на кровати.
+mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Моя точка появления сохранена в этой локации.
+mcPlayerListener.MyspawnTimeNotice=Вы должны подождать {0}m {1}s чтобы использовать появление около кровати
+mcPlayerListener.NoPermission=Недостаточные права.
+mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к умению, то оно здесь не отобразится.
+mcPlayerListener.NotInParty=[[RED]]Вы не в группе!
+mcPlayerListener.InviteSuccess=[[GREEN]]Приглашение успешно послано.
+mcPlayerListener.ReceivedInvite1=[[RED]]ТРЕВОГА: [[GREEN]]Вы получили приглашение на вступление в группу {0} от {1}
+mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] чтобы одобрить вступление
+mcPlayerListener.InviteAccepted=[[GREEN]]Приглашение одобрено. Вы вступили в группу {0}
+mcPlayerListener.NoInvites=[[RED]]У вас нет приглашений в группу сейчас
+mcPlayerListener.YouAreInParty=[[GREEN]]Вы уже в группе {0}
+mcPlayerListener.PartyMembers=[[GREEN]]Члены группы
+mcPlayerListener.LeftParty=[[RED]]Вы вышли из группы
+mcPlayerListener.JoinedParty=Присоединные группы: {0}
+mcPlayerListener.PartyChatOn=Только чат группы [[GREEN]]Включено
+mcPlayerListener.PartyChatOff=Только чат группы [[RED]]Выключено
+mcPlayerListener.AdminChatOn=Только админ чат [[GREEN]]Включено
+mcPlayerListener.AdminChatOff=Только админ чат [[RED]]Выключено
+mcPlayerListener.MOTD=[[BLUE]]На этом сервере установлен плагин McMMO {0} type [[YELLOW]]/{1}[[BLUE]] для помощи.
+mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Википедия
+mcPlayerListener.PowerLevel=[[DARK_RED]]Уровень умений:
+mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Уровень умений [[YELLOW]]Доска Лидеров--
+mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Доска Лидеров--
+mcPlayerListener.RepairSkill=Починка:
+mcPlayerListener.SwordsSkill=Мечи:
+mcPlayerListener.TamingSkill=Приручение волков:
+mcPlayerListener.UnarmedSkill=Рукопашный бой:
+mcPlayerListener.WoodcuttingSkill=Деревообработка:
+mcPlayerListener.YourStats=[[GREEN]][mcMMO] Характеристики
+Party.InformedOnJoin={0} [[GREEN]] присоединился к группе
+Party.InformedOnQuit={0} [[GREEN]] ушёл из группы
+Skills.YourGreenTerra=[[GREEN]]Ваша способность[[YELLOW]]"Озеленение" [[GREEN]]восстановлена!
+Skills.YourTreeFeller=[[GREEN]]Ваша способность [[YELLOW]]"Любитель деревьев" [[GREEN]]восстановлена!
+Skills.YourSuperBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Супер разрушитель" [[GREEN]]восстановлена!
+Skills.YourSerratedStrikes=[[GREEN]]Ваша способность [[YELLOW]]"Зазубренные мечи" [[GREEN]]восстановлена!
+Skills.YourBerserk=[[GREEN]]Ваша способность [[YELLOW]]"Берсерк" [[GREEN]]восстановлена!
+Skills.YourSkullSplitter=[[GREEN]]Ваша способность [[YELLOW]]"Разрушитель черепов" [[GREEN]]восстановлена!
+Skills.YourGigaDrillBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Мега дрель" [[GREEN]]восстановлена!
+Skills.TooTired=[[RED]]Вы слишком устали, чтобы использовать способность ещё раз.
+Skills.ReadyHoe=[[GREEN]]**Приготовьте вашу Мотыгу**
+Skills.LowerHoe=[[GRAY]]**Опустите вашу Мотыгу**
+Skills.ReadyAxe=[[GREEN]]**Приготовьте ваш Топор**
+Skills.LowerAxe=[[GRAY]]**Опустите ваш Топор**
+Skills.ReadyFists=[[GREEN]]**Приготовьте ваши Кулаки**
+Skills.LowerFists=[[GRAY]]**Опустите ваши Кулаки**
+Skills.ReadyPickAxe=[[GREEN]]**Приготовьте вашу Кирку**
+Skills.LowerPickAxe=[[GRAY]]**Опустите вашу Кирку**
+Skills.ReadyShovel=[[GREEN]]**Приготовьте вашу Лопату**
+Skills.LowerShovel=[[GRAY]]**Опустите вашу Лопату**
+Skills.ReadySword=[[GREEN]]**Приготовьте ваш Меч**
+Skills.LowerSword=[[GRAY]]**Опустите ваш Меч**
+Skills.BerserkOn=[[GREEN]]**Способность "Берсерк" активирована**
+Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Берсерк"!
+Skills.GreenTerraOn=[[GREEN]]**Способность "Озеленение" активирована**
+Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Озеленение"!
+Skills.TreeFellerOn=[[GREEN]]**Способность "Любитель Деревьев" активирована**
+Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Любитель Деревьев"!
+Skills.SuperBreakerOn=[[GREEN]]**Способность "Супер Разрушитель" активирована**
+Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Супер Разрушитель"!
+Skills.SerratedStrikesOn=[[GREEN]]**Способность "Зазубренные мечи" активирована**
+Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Зазубренные мечи"!
+Skills.SkullSplitterOn=[[GREEN]]**Способность "Разрешитель черепов" активирована**
+Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Разрушитель черепов"!
+Skills.GigaDrillBreakerOn=[[GREEN]]**Способность "Мега дрель" активирована**
+Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Мега дрель"!
+Skills.GreenTerraOff=[[RED]]**Способность "Озеленение" деактивирована**
+Skills.TreeFellerOff=[[RED]]**Способность "Любитель Деревьев" деактивирована**
+Skills.SuperBreakerOff=[[RED]]**Способность "Супер Разрушитель" деактивирована**
+Skills.SerratedStrikesOff=[[RED]]**Способность "Зазубренные мечи" деактивирована**
+Skills.BerserkOff=[[RED]]**Способность "Берсерк" деактивирована**
+Skills.SkullSplitterOff=[[RED]]**Способность "Разрешитель черепов" деактивирована**
+Skills.GigaDrillBreakerOff=[[RED]]**Способность "Мега дрель" деактивирована**
+Skills.TamingUp=[[YELLOW]]Умение "Приручение волков" повышено на {0}. Всего ({1})
+Skills.AcrobaticsUp=[[YELLOW]]Умение "Акробатика" повышено на {0}. Всего ({1})
+Skills.ArcheryUp=[[YELLOW]]Умение "Стрельба из лука" повышено на {0}. Всего ({1})
+Skills.SwordsUp=[[YELLOW]]Умение "Мечи" повышено на {0}. Всего ({1})
+Skills.AxesUp=[[YELLOW]]Умение "Топоры" повышено на {0}. Всего ({1})
+Skills.UnarmedUp=[[YELLOW]]Умение "Рукопашный бой" повышено на {0}. Всего ({1})
+Skills.HerbalismUp=[[YELLOW]]Умение "Травоведение" повышено на {0}. Всего ({1})
+Skills.MiningUp=[[YELLOW]]Умение "Шахтёрство" повышено на {0}. Всего ({1})
+Skills.WoodcuttingUp=[[YELLOW]]Умение "Деревообработка" повышено на {0}. Всего ({1})
+Skills.RepairUp=[[YELLOW]]Умение "Починка" повышено на {0}. Всего ({1})
+Skills.ExcavationUp=[[YELLOW]]Умение "Раскопка" повышено на {0}. Всего ({1})
+Skills.FeltEasy=[[GRAY]]Это было легко.
+Skills.StackedItems=[[DARK_RED]]Вы не можете чинить стакующиеся предметы
+Skills.NeedMore=[[DARK_RED]]Нужно больше материала
+Skills.AdeptDiamond=[[DARK_RED]]Вы не обучены чинить алмазные инструменты и броню
+Skills.FullDurability=[[GRAY]]Вещь не нуждается в починке.
+Skills.Disarmed=[[DARK_RED]]Вы обезоружены!
+mcPlayerListener.SorcerySkill=Колдовство:
+m.SkillSorcery=Колдовство
+Sorcery.HasCast=[[GREEN]]**Использую "Колдовство"**[[GOLD]]
+Sorcery.Current_Mana=[[DARK_AQUA]] Маны
+Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
+Sorcery.Cost=[[RED]][COST] {0} Маны
+Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Не хватает маны [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
+Sorcery.Water.Thunder=Гром
+Sorcery.Curative.Self=Вылечить себя
+Sorcery.Curative.Other=Вылечить других
+m.LVL=[[DARK_GRAY]]Уровень: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Combat.BeastLore=[[GREEN]]**Умение "Удар волка" активировано**
+Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]])
+Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/20)
+Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/8)
+Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать.
+Party.IsntLocked=[[GRAY]]Группа разблокирована
+Party.Unlocked=[[GRAY]]Группа разблокирована
+Party.Help1=[[RED]]Использование [[YELLOW]]/{0} [[WHITE]][[YELLOW]] или [[WHITE]]'q' [[YELLOW]]для выхода
+Party.Help2=[[RED]]Чтобы присоединится к запароленной группе введите [[YELLOW]]/{0} [[WHITE]]<имя> <пароль>
+Party.Help3=[[RED]]Введите /{0} ? для большей информации
+Party.Help4=[[RED]]Используйте [[YELLOW]]/{0} [[WHITE]]<имя> [[YELLOW]]чтобы присоединится к группе или [[WHITE]]'q' [[YELLOW]]для выхода
+Party.Help5=[[RED]]Чтобы заблокировать группу введите [[YELLOW]]/{0} [[WHITE]]lock
+Party.Help6=[[RED]]Чтобы разблокировать группу введите [[YELLOW]]/{0} [[WHITE]]unlock
+Party.Help7=[[RED]]Чтобы запаролить группу введите [[YELLOW]]/{0} [[WHITE]]password <пароль>
+Party.Help8=[[RED]]Чтобы выкинуть игрока из группы введите [[YELLOW]]/{0} [[WHITE]]kick <игрок>
+Party.Help9=[[RED]]Чтобы отдать лидерство группы введите [[YELLOW]]/{0} [[WHITE]]owner <игрок>
+Party.NotOwner=[[DARK_RED]]Вы теперь не лидер группы
+Party.InvalidName=[[DARK_RED]]Некорректное имя группы
+Party.PasswordSet=[[GREEN]]Пароль группы назначен {0}
+Party.CouldNotKick=[[DARK_RED]]Вы не можете убрать игрока из группы {0}
+Party.NotInYourParty=[[DARK_RED]]{0} не в группе
+Party.CouldNotSetOwner=[[DARK_RED]]Вы не можете отдать лидерство игроку {0}
+mcMMO.Description=[[DARK_AQUA]]Q: Что это?,[[GOLD]]mcMMO это [[RED]]ОПЕН СУРС[[GOLD]] RPG мод для сервера Bukkit от пользователя [[BLUE]]nossr50,[[GOLD]]Здесь было добавлено много умений для Minecraft сервера.,[[GOLD]]Вы можете прокачать их разными способами,[[GOLD]]Вы хотите найти больше информации о умении [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: Что я должен сделать?,[[GOLD]]Для примера... in [[DARK_AQUA]]Шахтёрство[[GOLD]] вы получите [[RED]]2-ой дроп[[GOLD]] или способность [[RED]]"Супер разрушитель"[[GOLD]] ,которая активируется [[GOLD]]нажатием правой кнопки мыши на некоторое время,[[GOLD]]связанное с вашим уровнем умения. Поднять уровень [[BLUE]]Шахтёрства,[[GOLD]]легко просто копайте руды и камни!
+m.SkillAlchemy=ALCHEMY
+m.SkillEnchanting=ENCHANTING
+m.SkillFishing=FISHING
+mcPlayerListener.AlchemySkill=Alchemy:
+mcPlayerListener.EnchantingSkill=Enchanting:
+mcPlayerListener.FishingSkill=Fishing:
+Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})
+Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1})
+Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Downgraded=[[RED]]Arcane power has decreased for this item.
+Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item.
+m.EffectsRepair5_0=Arcane Forging
+m.EffectsRepair5_1=Repair magic items
+m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
+m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.ItemFound=[[GRAY]]Treasure found!
+m.SkillFishing=FISHING
+m.XPGainFishing=Fishing (Go figure!)
+m.EffectsFishing1_0=Treasure Hunter (Passive)
+m.EffectsFishing1_1=Fish up misc objects
+m.EffectsFishing2_0=Magic Hunter
+m.EffectsFishing2_1=Find Enchanted Items
+m.EffectsFishing3_0=Shake (vs. Entities)
+m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole
+m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE)
+m.TamingSummon=[[GREEN]]Summoning complete
+m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more.
+m.EffectsTaming7_0=Call of the Wild
+m.EffectsTaming7_1=Summon a wolf to your side
m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
\ No newline at end of file
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
index 4e48a8a3e..52e3c52f9 100644
--- a/src/main/resources/plugin.yml
+++ b/src/main/resources/plugin.yml
@@ -1,8 +1,8 @@
name: mcMMO
main: com.gmail.nossr50.mcMMO
-version: 1.2.08-dev
+version: 1.2.08-dev-2
softdepend: [Spout]
-author: nossr50
+author: TheYeti
description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
commands:
mchud:
diff --git a/src/main/resources/Acrobatics.png b/src/main/resources/skillicon/Acrobatics.png
similarity index 100%
rename from src/main/resources/Acrobatics.png
rename to src/main/resources/skillicon/Acrobatics.png
diff --git a/src/main/resources/Acrobatics_r.png b/src/main/resources/skillicon/Acrobatics_r.png
similarity index 100%
rename from src/main/resources/Acrobatics_r.png
rename to src/main/resources/skillicon/Acrobatics_r.png
diff --git a/src/main/resources/Archery.png b/src/main/resources/skillicon/Archery.png
similarity index 100%
rename from src/main/resources/Archery.png
rename to src/main/resources/skillicon/Archery.png
diff --git a/src/main/resources/Archery_r.png b/src/main/resources/skillicon/Archery_r.png
similarity index 100%
rename from src/main/resources/Archery_r.png
rename to src/main/resources/skillicon/Archery_r.png
diff --git a/src/main/resources/Axe_r.png b/src/main/resources/skillicon/Axe_r.png
similarity index 100%
rename from src/main/resources/Axe_r.png
rename to src/main/resources/skillicon/Axe_r.png
diff --git a/src/main/resources/Axes.png b/src/main/resources/skillicon/Axes.png
similarity index 100%
rename from src/main/resources/Axes.png
rename to src/main/resources/skillicon/Axes.png
diff --git a/src/main/resources/Axes_r.png b/src/main/resources/skillicon/Axes_r.png
similarity index 100%
rename from src/main/resources/Axes_r.png
rename to src/main/resources/skillicon/Axes_r.png
diff --git a/src/main/resources/Excavation.png b/src/main/resources/skillicon/Excavation.png
similarity index 100%
rename from src/main/resources/Excavation.png
rename to src/main/resources/skillicon/Excavation.png
diff --git a/src/main/resources/Excavation_r.png b/src/main/resources/skillicon/Excavation_r.png
similarity index 100%
rename from src/main/resources/Excavation_r.png
rename to src/main/resources/skillicon/Excavation_r.png
diff --git a/src/main/resources/Fishing.png b/src/main/resources/skillicon/Fishing.png
similarity index 100%
rename from src/main/resources/Fishing.png
rename to src/main/resources/skillicon/Fishing.png
diff --git a/src/main/resources/Fishing_r.png b/src/main/resources/skillicon/Fishing_r.png
similarity index 100%
rename from src/main/resources/Fishing_r.png
rename to src/main/resources/skillicon/Fishing_r.png
diff --git a/src/main/resources/Herbalism.png b/src/main/resources/skillicon/Herbalism.png
similarity index 100%
rename from src/main/resources/Herbalism.png
rename to src/main/resources/skillicon/Herbalism.png
diff --git a/src/main/resources/Herbalism_r.png b/src/main/resources/skillicon/Herbalism_r.png
similarity index 100%
rename from src/main/resources/Herbalism_r.png
rename to src/main/resources/skillicon/Herbalism_r.png
diff --git a/src/main/resources/Icon.png b/src/main/resources/skillicon/Icon.png
similarity index 100%
rename from src/main/resources/Icon.png
rename to src/main/resources/skillicon/Icon.png
diff --git a/src/main/resources/Icon_old.png b/src/main/resources/skillicon/Icon_old.png
similarity index 100%
rename from src/main/resources/Icon_old.png
rename to src/main/resources/skillicon/Icon_old.png
diff --git a/src/main/resources/Icon_r.png b/src/main/resources/skillicon/Icon_r.png
similarity index 100%
rename from src/main/resources/Icon_r.png
rename to src/main/resources/skillicon/Icon_r.png
diff --git a/src/main/resources/Mining.png b/src/main/resources/skillicon/Mining.png
similarity index 100%
rename from src/main/resources/Mining.png
rename to src/main/resources/skillicon/Mining.png
diff --git a/src/main/resources/Mining_r.png b/src/main/resources/skillicon/Mining_r.png
similarity index 100%
rename from src/main/resources/Mining_r.png
rename to src/main/resources/skillicon/Mining_r.png
diff --git a/src/main/resources/Repair.png b/src/main/resources/skillicon/Repair.png
similarity index 100%
rename from src/main/resources/Repair.png
rename to src/main/resources/skillicon/Repair.png
diff --git a/src/main/resources/Repair_r.png b/src/main/resources/skillicon/Repair_r.png
similarity index 100%
rename from src/main/resources/Repair_r.png
rename to src/main/resources/skillicon/Repair_r.png
diff --git a/src/main/resources/Swords.png b/src/main/resources/skillicon/Swords.png
similarity index 100%
rename from src/main/resources/Swords.png
rename to src/main/resources/skillicon/Swords.png
diff --git a/src/main/resources/Swords_r.png b/src/main/resources/skillicon/Swords_r.png
similarity index 100%
rename from src/main/resources/Swords_r.png
rename to src/main/resources/skillicon/Swords_r.png
diff --git a/src/main/resources/Taming.png b/src/main/resources/skillicon/Taming.png
similarity index 100%
rename from src/main/resources/Taming.png
rename to src/main/resources/skillicon/Taming.png
diff --git a/src/main/resources/Taming_r.png b/src/main/resources/skillicon/Taming_r.png
similarity index 100%
rename from src/main/resources/Taming_r.png
rename to src/main/resources/skillicon/Taming_r.png
diff --git a/src/main/resources/Unarmed.png b/src/main/resources/skillicon/Unarmed.png
similarity index 100%
rename from src/main/resources/Unarmed.png
rename to src/main/resources/skillicon/Unarmed.png
diff --git a/src/main/resources/Unarmed_r.png b/src/main/resources/skillicon/Unarmed_r.png
similarity index 100%
rename from src/main/resources/Unarmed_r.png
rename to src/main/resources/skillicon/Unarmed_r.png
diff --git a/src/main/resources/Woodcutting.png b/src/main/resources/skillicon/Woodcutting.png
similarity index 100%
rename from src/main/resources/Woodcutting.png
rename to src/main/resources/skillicon/Woodcutting.png
diff --git a/src/main/resources/Woodcutting_r.png b/src/main/resources/skillicon/Woodcutting_r.png
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