diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000..032f3c526 --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ + +/.project +/.classpath +/target +/.settings \ No newline at end of file diff --git a/Changelog.txt b/Changelog.txt index c01c1f4f7..68ba8190a 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -3,6 +3,7 @@ Changelog: Version 1.2.08 - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners + - Pull in commit from @NuclearW for issue from previous commit Version 1.2.07 Fixed mctop not working at all (whoops!) diff --git a/pom.xml b/pom.xml index 4ce55a216..d48e6ac10 100644 --- a/pom.xml +++ b/pom.xml @@ -24,12 +24,43 @@ resources true - ${basedir}/src/main/resources/ + ${basedir}/src/main/resources/xpbar/ + + xpbar*.png + + + + resources + true + ${basedir}/src/main/resources/healthbar/ + + health*.png + + + + resources + true + ${basedir}/src/main/resources/skillicon/ *.png + + + + resources + true + ${basedir}/src/main/resources/sound/ + *.wav + + com/gmail/nossr50/locale + true + ${basedir}/src/main/resources/locale/ + + locale*.properties + + @@ -62,31 +93,41 @@ + + + bukkit-repo + http://repo.bukkit.org/content/groups/public/ + + + spout-repo + http://nexus.getspout.org/content/groups/public/ + + org.bukkit bukkit - 1.0.1-R2-SNAPSHOT + 1.1-R1 jar compile org.bukkit craftbukkit - 1.0.1-R2-SNAPSHOT + 1.1-R1 jar compile com.nijikokun.bukkit Permissions - 3.2 + 3.1.6 jar compile - ru.tehkode - PermissionsEx + ru.tehkode.permissions + bukkit 1.18 jar compile diff --git a/src/main/java/com/gmail/nossr50/skills/Fishing.java b/src/main/java/com/gmail/nossr50/skills/Fishing.java index 10e21fd03..9249e0617 100644 --- a/src/main/java/com/gmail/nossr50/skills/Fishing.java +++ b/src/main/java/com/gmail/nossr50/skills/Fishing.java @@ -4,15 +4,7 @@ import org.bukkit.Material; import org.bukkit.World; import org.bukkit.craftbukkit.entity.CraftItem; import org.bukkit.enchantments.Enchantment; -import org.bukkit.entity.Chicken; -import org.bukkit.entity.Cow; -import org.bukkit.entity.Creeper; -import org.bukkit.entity.LivingEntity; -import org.bukkit.entity.Pig; -import org.bukkit.entity.Player; -import org.bukkit.entity.Sheep; -import org.bukkit.entity.Skeleton; -import org.bukkit.entity.Spider; +import org.bukkit.entity.*; import org.bukkit.event.player.PlayerFishEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.material.Wool; @@ -24,12 +16,12 @@ import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.mcLocale; public class Fishing { - + //Return the fishing tier for the player public static int getFishingLootTier(PlayerProfile PP) { int lvl = PP.getSkillLevel(SkillType.FISHING); - + if(lvl < 100) { return 1; @@ -47,106 +39,7 @@ public class Fishing { return 5; } } - - public static short getItemMaxDurability(Material mat) - { - switch(mat) - { - case LEATHER_BOOTS: - return (short) 40; - case LEATHER_LEGGINGS: - return (short) 46; - case LEATHER_HELMET: - return (short) 34; - case LEATHER_CHESTPLATE: - return (short) 49; - case CHAINMAIL_BOOTS: - return (short) 79; - case CHAINMAIL_LEGGINGS: - return (short) 92; - case CHAINMAIL_HELMET: - return (short) 67; - case CHAINMAIL_CHESTPLATE: - return (short) 96; - case GOLD_BOOTS: - return (short) 80; - case GOLD_LEGGINGS: - return (short) 92; - case GOLD_HELMET: - return (short) 68; - case GOLD_CHESTPLATE: - return (short) 96; - case IRON_BOOTS: - return (short) 160; - case IRON_LEGGINGS: - return (short) 184; - case IRON_HELMET: - return (short) 136; - case IRON_CHESTPLATE: - return (short) 192; - case DIAMOND_BOOTS: - return (short) 320; - case DIAMOND_LEGGINGS: - return (short) 368; - case DIAMOND_HELMET: - return (short) 272; - case DIAMOND_CHESTPLATE: - return (short) 384; - case GOLD_AXE: - return (short) 33; - case GOLD_SWORD: - return (short) 33; - case GOLD_HOE: - return (short) 33; - case GOLD_SPADE: - return (short) 33; - case GOLD_PICKAXE: - return (short) 33; - case WOOD_AXE: - return (short) 60; - case WOOD_SWORD: - return (short) 60; - case WOOD_HOE: - return (short) 60; - case WOOD_SPADE: - return (short) 60; - case WOOD_PICKAXE: - return (short) 60; - case STONE_AXE: - return (short) 132; - case STONE_SWORD: - return (short) 132; - case STONE_HOE: - return (short) 132; - case STONE_SPADE: - return (short) 132; - case STONE_PICKAXE: - return (short) 132; - case IRON_AXE: - return (short) 251; - case IRON_SWORD: - return (short) 251; - case IRON_HOE: - return (short) 251; - case IRON_SPADE: - return (short) 251; - case IRON_PICKAXE: - return (short) 251; - case DIAMOND_AXE: - return (short) 1562; - case DIAMOND_SWORD: - return (short) 1562; - case DIAMOND_HOE: - return (short) 1562; - case DIAMOND_SPADE: - return (short) 1562; - case DIAMOND_PICKAXE: - return (short) 1562; - default: - return (short) 0; - } - } - + public static void getFishingResults(Player player, PlayerFishEvent event) { switch(getFishingLootTier(Users.getProfile(player))) @@ -171,12 +64,12 @@ public class Fishing { Users.getProfile(player).addXP(SkillType.FISHING, LoadProperties.mfishing, player); Skills.XpCheckSkill(SkillType.FISHING, player); } - + private static void getFishingResultsTier1(Player player, PlayerFishEvent event) { - int randomNum = (int)(Math.random() * 14); + int randomNum = (int)(Math.random() * 15); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(Math.random() * 100 < 20) { switch(randomNum) @@ -229,15 +122,15 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); } //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); //Change the damage value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } private static void getFishingResultsTier2(Player player, PlayerFishEvent event) { - int randomNum = (int)(Math.random() * 19); + int randomNum = (int)(Math.random() * 20); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(Math.random() * 100 < 25) { switch(randomNum) @@ -304,16 +197,16 @@ public class Fishing { { theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } - + //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } - + private static void getFishingResultsTier3(Player player, PlayerFishEvent event) { - int randomNum = (int)(Math.random() * 23); + int randomNum = (int)(Math.random() * 24); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(Math.random() * 100 < 30) { switch(randomNum) @@ -394,14 +287,14 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } - + private static void getFishingResultsTier4(Player player, PlayerFishEvent event) { - int randomNum = (int)(Math.random() * 40); + int randomNum = (int)(Math.random() * 41); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(Math.random() * 100 < 35) { switch(randomNum) @@ -521,7 +414,7 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1)); break; case 39: - theCatch.setItemStack(new ItemStack(Material.REDSTONE_WIRE, 64)); + theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16)); break; case 40: theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 10))); @@ -532,14 +425,14 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } - + private static void getFishingResultsTier5(Player player, PlayerFishEvent event) { - int randomNum = (int)(Math.random() * 49); + int randomNum = (int)(Math.random() * 50); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(Math.random() * 100 < 40) { switch(randomNum) @@ -659,7 +552,7 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1)); break; case 39: - theCatch.setItemStack(new ItemStack(Material.REDSTONE_WIRE, 64)); + theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16)); break; case 40: theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 20))); @@ -696,24 +589,24 @@ public class Fishing { theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * Fishing.getItemMaxDurability(theCatch.getItemStack().getType()))); + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } public static void processResults(PlayerFishEvent event) { Player player = event.getPlayer(); PlayerProfile PP = Users.getProfile(player); - + Fishing.getFishingResults(player, event); CraftItem theCatch = (CraftItem)event.getCaught(); - + if(theCatch.getItemStack().getType() != Material.RAW_FISH) { //Inform the player they retrieved a treasure... player.sendMessage(mcLocale.getString("Fishing.ItemFound")); - + //Keep track of whether or not the treasure is enchanted boolean enchanted = false; - + ItemStack fishingResults = theCatch.getItemStack(); if(Repair.isArmor(fishingResults) || Repair.isTools(fishingResults)) { @@ -724,23 +617,45 @@ public class Fishing { { if(x.canEnchantItem(fishingResults)) { - //Actual chance to have an enchantment is related to your fishing skill - if(Math.random() * 15 < Fishing.getFishingLootTier(PP)) - { - enchanted = true; - int randomEnchantLevel = (int) Math.random() * x.getMaxLevel(); - - if(randomEnchantLevel == 0) - randomEnchantLevel = 1; - if(randomEnchantLevel > x.getMaxLevel()) - randomEnchantLevel = x.getMaxLevel(); - - fishingResults.addEnchantment(x, randomEnchantLevel); + //Prevent impossible enchantment combinations + if((fishingResults.containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL) || fishingResults.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS) || + fishingResults.containsEnchantment(Enchantment.PROTECTION_FIRE) || fishingResults.containsEnchantment(Enchantment.PROTECTION_PROJECTILE)) && + (x.equals(Enchantment.PROTECTION_EXPLOSIONS) || x.equals(Enchantment.PROTECTION_PROJECTILE) || x.equals(Enchantment.PROTECTION_FIRE) || x.equals(Enchantment.PROTECTION_ENVIRONMENTAL))){ + return; + } + + //More impossible enchantment combinations + else if((fishingResults.containsEnchantment(Enchantment.DAMAGE_ALL) || fishingResults.containsEnchantment(Enchantment.DAMAGE_ARTHROPODS) || fishingResults.containsEnchantment(Enchantment.DAMAGE_UNDEAD)) && + (x.equals(Enchantment.DAMAGE_ALL) || x.equals(Enchantment.DAMAGE_ARTHROPODS) || x.equals(Enchantment.DAMAGE_UNDEAD))){ + return; + } + + //Even more impossible enchantment combinations + else if((fishingResults.containsEnchantment(Enchantment.SILK_TOUCH) || fishingResults.containsEnchantment(Enchantment.LOOT_BONUS_BLOCKS)) && + (x.equals(Enchantment.SILK_TOUCH) || x.equals(Enchantment.LOOT_BONUS_BLOCKS))){ + return; + } + + else{ + //Actual chance to have an enchantment is related to your fishing skill + if(Math.random() * 15 < Fishing.getFishingLootTier(PP)) + { + enchanted = true; + int randomEnchantLevel = (int)(Math.random() * x.getMaxLevel()); + + if(randomEnchantLevel == 0) + randomEnchantLevel = 1; + if(randomEnchantLevel > x.getMaxLevel()) + randomEnchantLevel = x.getMaxLevel(); + + fishingResults.addEnchantment(x, randomEnchantLevel); + } } } } } } + //Inform the player of magical properties if(enchanted) { @@ -751,11 +666,15 @@ public class Fishing { public static void shakeMob(PlayerFishEvent event) { LivingEntity le = (LivingEntity)event.getCaught(); + + //Do nothing to players if(le instanceof Player) return; + le.damage(1); World world = le.getWorld(); - + + /* Neutral Mobs */ if(le instanceof Sheep) { Sheep sheep = (Sheep)le; @@ -768,33 +687,148 @@ public class Fishing { world.dropItemNaturally(le.getLocation(), theWool); sheep.setSheared(true); } - } else if(le instanceof Pig) + } + + else if(le instanceof Pig) { world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PORK, 1)); - } else if(le instanceof Skeleton) + } + + else if(le instanceof Cow) + { + if(Math.random() * 100 < 99){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk + } + else if(Math.random() * 10 < 5){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1)); + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1)); + } + } + + else if(le instanceof Chicken) + { + if(Math.random() * 10 <= 7){ + if(Math.random() * 10 < 5){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1)); + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_CHICKEN, 1)); + } + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1)); + } + } + + else if(le instanceof MushroomCow) + { + if(Math.random() * 100 < 99){ + if(Math.random() * 10 < 5){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MILK_BUCKET, 1)); //rare chance to drop milk + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MUSHROOM_SOUP, 1)); //rare chance to drop soup + } + } + else if(Math.random() * 10 <= 7){ + if(Math.random() * 10 < 5){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1)); + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RAW_BEEF, 1)); + } + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.RED_MUSHROOM, 3)); + //need some way to remove MushroomCow & replace with regular cow when sheared + } + } + + else if(le instanceof Squid) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)0)); + } + + else if(le instanceof Snowman){ + if(Math.random() * 100 < 99){ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.PUMPKIN, 1)); //rare chance to drop pumpkin + } + else{ + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SNOW_BALL, 5)); + } + } + + /* Hostile Mobs */ + else if(le instanceof Skeleton) { if(Math.random() * 10 < 5) world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BONE, 1)); else world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ARROW, 3)); - } else if(le instanceof Cow) - { - world.dropItemNaturally(le.getLocation(), new ItemStack(Material.LEATHER, 1)); - } else if(le instanceof Spider) + } + + else if(le instanceof Spider) { if(Math.random() * 10 < 5) world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1)); else world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1)); - } else if(le instanceof Chicken) - { - if(Math.random() * 10 < 5) - world.dropItemNaturally(le.getLocation(), new ItemStack(Material.FEATHER, 1)); - else - world.dropItemNaturally(le.getLocation(), new ItemStack(Material.EGG, 1)); - } else if(le instanceof Creeper) + } + + else if(le instanceof Creeper) { world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1)); } + + else if(le instanceof Enderman) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ENDER_PEARL, 1)); + } + + else if(le instanceof PigZombie) + { + if(Math.random() * 10 < 5) + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1)); + else + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GOLD_NUGGET, 1)); + } + + else if(le instanceof Blaze) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.BLAZE_ROD, 1)); + } + + else if(le instanceof CaveSpider) + { + if(Math.random() * 10 < 5) + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SPIDER_EYE, 1)); + else + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.STRING, 1)); + } + + else if(le instanceof Ghast) + { + if(Math.random() * 10 < 5) + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SULPHUR, 1)); + else + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.GHAST_TEAR, 1)); + } + + else if(le instanceof MagmaCube) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.MAGMA_CREAM, 1)); + } + + else if(le instanceof Slime) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.SLIME_BALL, 1)); + } + + else if(le instanceof Zombie) + { + world.dropItemNaturally(le.getLocation(), new ItemStack(Material.ROTTEN_FLESH, 1)); + } } } diff --git a/src/main/java/com/gmail/nossr50/skills/Mining.java b/src/main/java/com/gmail/nossr50/skills/Mining.java index 7ab661518..e3b9f73ca 100644 --- a/src/main/java/com/gmail/nossr50/skills/Mining.java +++ b/src/main/java/com/gmail/nossr50/skills/Mining.java @@ -394,7 +394,7 @@ public class Mining block.setType(Material.AIR); } //REDSTONE - if((block.getTypeId() == 73 || block.getTypeId() == 74) && m.getTier(player) >= 4) + if((block.getTypeId() == 73 || block.getTypeId() == 74) && m.getTier(player) >= 3) { if(!plugin.misc.blockWatchList.contains(block)&& block.getData() != (byte) 5) { diff --git a/src/main/java/com/gmail/nossr50/skills/Repair.java b/src/main/java/com/gmail/nossr50/skills/Repair.java index 04a13cae3..dde34abd7 100644 --- a/src/main/java/com/gmail/nossr50/skills/Repair.java +++ b/src/main/java/com/gmail/nossr50/skills/Repair.java @@ -13,9 +13,10 @@ You should have received a copy of the GNU General Public License along with mcMMO. If not, see . -*/ + */ package com.gmail.nossr50.skills; +import org.bukkit.Material; import org.bukkit.ChatColor; import org.bukkit.block.Block; import org.bukkit.enchantments.Enchantment; @@ -32,32 +33,32 @@ import com.gmail.nossr50.locale.mcLocale; public class Repair { - - /* - * Repair requirements for each material - */ - private static int rGold = LoadProperties.rGold; - private static String nGold = LoadProperties.nGold; - private static int rStone = LoadProperties.rStone; - private static String nStone = LoadProperties.nStone; - private static int rWood = LoadProperties.rWood; - private static String nWood = LoadProperties.nWood; - private static int rDiamond = LoadProperties.rDiamond; - private static String nDiamond = LoadProperties.nDiamond; - private static int rIron = LoadProperties.rIron; - private static String nIron = LoadProperties.nIron; - - + + /* + * Repair requirements for each material + */ + private static int rGold = LoadProperties.rGold; + private static String nGold = LoadProperties.nGold; + private static int rStone = LoadProperties.rStone; + private static String nStone = LoadProperties.nStone; + private static int rWood = LoadProperties.rWood; + private static String nWood = LoadProperties.nWood; + private static int rDiamond = LoadProperties.rDiamond; + private static String nDiamond = LoadProperties.nDiamond; + private static int rIron = LoadProperties.rIron; + private static String nIron = LoadProperties.nIron; + + public static void repairCheck(Player player, ItemStack is, Block block){ PlayerProfile PP = Users.getProfile(player); short durabilityBefore = player.getItemInHand().getDurability(); short durabilityAfter = 0; short dif = 0; - + //Stuff for keeping enchants Enchantment[] enchants = new Enchantment[is.getEnchantments().size()]; int[] enchantsLevel = new int[is.getEnchantments().size()]; - + int pos = 0; for(Enchantment x : is.getEnchantments().keySet()) { @@ -65,192 +66,216 @@ public class Repair { enchantsLevel[pos] = is.getEnchantmentLevel(x); pos++; } - - if(block != null && mcPermissions.getInstance().repair(player)) - { - if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){ - /* - * ARMOR - */ - if(isArmor(is)){ - /* - * DIAMOND ARMOR - */ - if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){ - removeItem(player, rDiamond); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - dif = (short) (dif * 6); //Boost XP - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - } - else if (isIronArmor(is) && hasItem(player, rIron)){ - /* - * IRON ARMOR - */ - removeItem(player, rIron); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - dif = (short) (dif * 2); //Boost XP - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - //GOLD ARMOR - } else if (isGoldArmor(is) && hasItem(player, rGold)){ - removeItem(player, rGold); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - dif = (short) (dif * 4); //Boost XP of Gold to around Iron - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - } else { - needMoreVespeneGas(is, player); - } - } - /* - * TOOLS - */ - if(isTools(is)){ - if(isStoneTools(is) && hasItem(player, rStone)){ - removeItem(player, rStone); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - if(m.isShovel(is)) - dif = (short) (dif / 3); - if(m.isSwords(is)) - dif = (short) (dif / 2); - if(m.isHoe(is)) - dif = (short) (dif / 2); - //STONE NERF - dif = (short) (dif / 2); - - PP.addXP(SkillType.REPAIR, dif*10, player); - } else if(isWoodTools(is) && hasItem(player,rWood)){ - removeItem(player,rWood); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - if(m.isShovel(is)) - dif = (short) (dif / 3); - if(m.isSwords(is)) - dif = (short) (dif / 2); - if(m.isHoe(is)) - dif = (short) (dif / 2); - //WOOD NERF - dif = (short) (dif / 2); - - PP.addXP(SkillType.REPAIR, dif*10, player); - } else if(isIronTools(is) && hasItem(player, rIron)){ - removeItem(player, rIron); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = (short) (player.getItemInHand().getDurability()-getRepairAmount(is, player)); - dif = (short) (durabilityBefore - durabilityAfter); - if(m.isShovel(is)) - dif = (short) (dif / 3); - if(m.isSwords(is)) - dif = (short) (dif / 2); - if(m.isHoe(is)) - dif = (short) (dif / 2); - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - } else if (isDiamondTools(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){ - removeItem(player, rDiamond); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - if(m.isShovel(is)) - dif = (short) (dif / 3); - if(m.isSwords(is)) - dif = (short) (dif / 2); - if(m.isHoe(is)) - dif = (short) (dif / 2); - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - } else if(isGoldTools(is) && hasItem(player, rGold)){ - removeItem(player, rGold); - repairItem(player, enchants, enchantsLevel); - - durabilityAfter = player.getItemInHand().getDurability(); - dif = (short) (durabilityBefore - durabilityAfter); - dif = (short) (dif * 7.6); //Boost XP for Gold to that of around Iron - if(m.isShovel(is)) - dif = (short) (dif / 3); - if(m.isSwords(is)) - dif = (short) (dif / 2); - if(m.isHoe(is)) - dif = (short) (dif / 2); - PP.addXP(SkillType.REPAIR, dif*10, player); - - //CLANG CLANG - if(LoadProperties.spoutEnabled) - SpoutStuff.playRepairNoise(player); - } else { - needMoreVespeneGas(is, player); - } - } - - } else { - player.sendMessage(mcLocale.getString("Skills.FullDurability")); - } - //player.updateInventory(); - /* - * GIVE SKILL IF THERE IS ENOUGH XP - */ - Skills.XpCheckSkill(SkillType.REPAIR, player); - } - } - public static int getArcaneForgingRank(PlayerProfile PP) - { - int rank = 0; - - if(PP.getSkillLevel(SkillType.REPAIR) >= 750) - { - rank = 4; - } else if (PP.getSkillLevel(SkillType.REPAIR) >= 500) - { - rank = 3; - } else if(PP.getSkillLevel(SkillType.REPAIR) >= 250) - { - rank = 2; - } else if (PP.getSkillLevel(SkillType.REPAIR) >= 100) - { - rank = 1; + + if(block != null && mcPermissions.getInstance().repair(player)){ + if(player.getItemInHand().getDurability() > 0 && player.getItemInHand().getAmount() < 2){ + + /* + * REPAIR ARMOR + */ + if(isArmor(is)){ + + //DIAMOND ARMOR + if(isDiamondArmor(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){ + removeItem(player, rDiamond); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + dif = (short) (dif * 6); //Boost XP + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + } + + //IRON ARMOR + else if (isIronArmor(is) && hasItem(player, rIron)){ + removeItem(player, rIron); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + dif = (short) (dif * 2); //Boost XP + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + } + + //GOLD ARMOR + else if (isGoldArmor(is) && hasItem(player, rGold)){ + removeItem(player, rGold); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + dif = (short) (dif * 4); //Boost XP + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + } + + //UNABLE TO REPAIR + else { + needMoreVespeneGas(is, player); + } + } + + /* + * REPAIR TOOLS + */ + if(isTools(is)){ + + //STONE TOOLS + if(isStoneTools(is) && hasItem(player, rStone)){ + removeItem(player, rStone); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + if(m.isShovel(is)) + dif = (short) (dif / 3); + if(m.isSwords(is)) + dif = (short) (dif / 2); + if(m.isHoe(is)) + dif = (short) (dif / 2); + //STONE NERF + dif = (short) (dif / 2); + + PP.addXP(SkillType.REPAIR, dif*10, player); + } + + //WOOD TOOLS + else if(isWoodTools(is) && hasItem(player,rWood)){ + removeItem(player,rWood); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + if(m.isShovel(is)) + dif = (short) (dif / 3); + if(m.isSwords(is)) + dif = (short) (dif / 2); + if(m.isHoe(is)) + dif = (short) (dif / 2); + //WOOD NERF + dif = (short) (dif / 2); + + PP.addXP(SkillType.REPAIR, dif*10, player); + } + + //IRON TOOLS + else if(isIronTools(is) && hasItem(player, rIron)){ + removeItem(player, rIron); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = (short) (player.getItemInHand().getDurability()-getRepairAmount(is, player)); + dif = (short) (durabilityBefore - durabilityAfter); + if(m.isShovel(is)) + dif = (short) (dif / 3); + if(m.isSwords(is)) + dif = (short) (dif / 2); + if(m.isHoe(is)) + dif = (short) (dif / 2); + + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + + } + + //DIAMOND TOOLS + else if (isDiamondTools(is) && hasItem(player, rDiamond) && PP.getSkillLevel(SkillType.REPAIR) >= LoadProperties.repairdiamondlevel){ + removeItem(player, rDiamond); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + if(m.isShovel(is)) + dif = (short) (dif / 3); + if(m.isSwords(is)) + dif = (short) (dif / 2); + if(m.isHoe(is)) + dif = (short) (dif / 2); + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + + } + + //GOLD TOOLS + else if(isGoldTools(is) && hasItem(player, rGold)){ + removeItem(player, rGold); + repairItem(player, enchants, enchantsLevel); + + durabilityAfter = player.getItemInHand().getDurability(); + dif = (short) (durabilityBefore - durabilityAfter); + dif = (short) (dif * 7.6); //Boost XP for Gold to that of around Iron + if(m.isShovel(is)) + dif = (short) (dif / 3); + if(m.isSwords(is)) + dif = (short) (dif / 2); + if(m.isHoe(is)) + dif = (short) (dif / 2); + PP.addXP(SkillType.REPAIR, dif*10, player); + + //CLANG CLANG + if(LoadProperties.spoutEnabled) + SpoutStuff.playRepairNoise(player); + } + + //UNABLE TO REPAIR + else { + needMoreVespeneGas(is, player); + } + } + } + + else { + player.sendMessage(mcLocale.getString("Skills.FullDurability")); + } + + /* + * GIVE SKILL IF THERE IS ENOUGH XP + */ + Skills.XpCheckSkill(SkillType.REPAIR, player); } + } + + public static int getArcaneForgingRank(PlayerProfile PP){ + int rank = 0; + + if(PP.getSkillLevel(SkillType.REPAIR) >= 750) + rank = 4; + + else if (PP.getSkillLevel(SkillType.REPAIR) >= 500) + rank = 3; + + else if(PP.getSkillLevel(SkillType.REPAIR) >= 250) + rank = 2; + + else if (PP.getSkillLevel(SkillType.REPAIR) >= 100) + rank = 1; + return rank; } - public static void addEnchants(ItemStack is, Enchantment[] enchants, int[] enchantsLvl, PlayerProfile PP, Player player) - { + + public static void addEnchants(ItemStack is, Enchantment[] enchants, int[] enchantsLvl, PlayerProfile PP, Player player){ if(is.getEnchantments().keySet().size() == 0) return; - + int pos = 0; int rank = getArcaneForgingRank(PP); - + if(rank == 0) { player.sendMessage(mcLocale.getString("Repair.LostEnchants")); @@ -260,14 +285,14 @@ public class Repair { } return; } - + boolean failure = false, downgrade = false; for(Enchantment x : enchants) { //Remove enchant is.removeEnchantment(x); - + if(x.canEnchantItem(is)) { if(Math.random() * 100 <= getEnchantChance(rank)) @@ -292,7 +317,7 @@ public class Repair { } pos++; } - + if(failure == false && downgrade == false) { player.sendMessage(mcLocale.getString("Repair.ArcanePerfect")); @@ -303,8 +328,7 @@ public class Repair { player.sendMessage(mcLocale.getString("Repair.Downgraded")); } } - public static int getEnchantChance(int rank) - { + public static int getEnchantChance(int rank){ switch(rank) { case 4: @@ -336,249 +360,280 @@ public class Repair { } } public static boolean isArmor(ItemStack is){ - return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || - is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || - is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; - } + return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || //IRON + is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || //DIAMOND + is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; //GOLD + } public static boolean isGoldArmor(ItemStack is){ return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; } - public static boolean isIronArmor(ItemStack is){ - return is.getTypeId() == 306 || is.getTypeId() == 307 || is.getTypeId() == 308 || is.getTypeId() == 309; - } - public static boolean isDiamondArmor(ItemStack is){ - return is.getTypeId() == 310 || is.getTypeId() == 311 || is.getTypeId() == 312 || is.getTypeId() == 313; - } - public static boolean isTools(ItemStack is) - { - return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292 || //IRON - is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND - is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || //GOLD - is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD - is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE - } - public static boolean isStoneTools(ItemStack is){ - return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291; - } - public static boolean isWoodTools(ItemStack is){ - return is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290; - } - public static boolean isGoldTools(ItemStack is){ - return is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294; - } - public static boolean isIronTools(ItemStack is){ - return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292; - } - - public static boolean isDiamondTools(ItemStack is){ - if(is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293) - { - return true; - } else { - return false; - } - } - public static void removeItem(Player player, int typeid) - { - ItemStack[] inventory = player.getInventory().getContents(); - for(ItemStack x : inventory){ - if(x != null && x.getTypeId() == typeid){ - if(x.getAmount() == 1){ - x.setTypeId(0); - x.setAmount(0); - player.getInventory().setContents(inventory); - } else{ - x.setAmount(x.getAmount() - 1); - player.getInventory().setContents(inventory); - } - return; - } - } - } - public static boolean hasItem(Player player, int typeid){ - ItemStack[] inventory = player.getInventory().getContents(); - for(ItemStack x : inventory){ - if(x != null && x.getTypeId() == typeid){ - return true; - } - } - return false; - } - public static short repairCalculate(Player player, short durability, short ramt){ - PlayerProfile PP = Users.getProfile(player); - float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500); - bonus = (ramt * bonus); - ramt = ramt+=bonus; - if(checkPlayerProcRepair(player)){ - ramt = (short) (ramt * 2); - } - //player.sendMessage(ChatColor.DARK_RED + "test " +ChatColor.BLUE+ ); - durability-=ramt; - // player.sendMessage(ChatColor.DARK_RED + "durability " +ChatColor.BLUE+ durability); - if(durability < 0){ - durability = 0; - } - return durability; - } - public static short getRepairAmount(ItemStack is, Player player){ - short durability = is.getDurability(); - short ramt = 0; - switch(is.getTypeId()) + public static boolean isIronArmor(ItemStack is){ + return is.getTypeId() == 306 || is.getTypeId() == 307 || is.getTypeId() == 308 || is.getTypeId() == 309; + } + public static boolean isDiamondArmor(ItemStack is){ + return is.getTypeId() == 310 || is.getTypeId() == 311 || is.getTypeId() == 312 || is.getTypeId() == 313; + } + public static boolean isTools(ItemStack is) + { + return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292 || //IRON + is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND + is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294 || //GOLD + is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD + is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291; //STONE + } + public static boolean isStoneTools(ItemStack is){ + return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291; + } + public static boolean isWoodTools(ItemStack is){ + return is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290; + } + public static boolean isGoldTools(ItemStack is){ + return is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294; + } + public static boolean isIronTools(ItemStack is){ + return is.getTypeId() == 359 || is.getTypeId() == 256 || is.getTypeId() == 257 || is.getTypeId() == 258 || is.getTypeId() == 267 || is.getTypeId() == 292; + } + public static boolean isDiamondTools(ItemStack is){ + return is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293; + } + public static void removeItem(Player player, int typeid) + { + ItemStack[] inventory = player.getInventory().getContents(); + for(ItemStack x : inventory){ + if(x != null && x.getTypeId() == typeid){ + if(x.getAmount() == 1){ + x.setTypeId(0); + x.setAmount(0); + player.getInventory().setContents(inventory); + } else{ + x.setAmount(x.getAmount() - 1); + player.getInventory().setContents(inventory); + } + return; + } + } + } + public static boolean hasItem(Player player, int typeid){ + ItemStack[] inventory = player.getInventory().getContents(); + for(ItemStack x : inventory){ + if(x != null && x.getTypeId() == typeid){ + return true; + } + } + return false; + } + public static short repairCalculate(Player player, short durability, int ramt){ + PlayerProfile PP = Users.getProfile(player); + float bonus = (PP.getSkillLevel(SkillType.REPAIR) / 500); + bonus = (ramt * bonus); + ramt = ramt+=bonus; + if(checkPlayerProcRepair(player)){ + ramt = (short) (ramt * 2); + } + durability-=ramt; + if(durability < 0){ + durability = 0; + } + return durability; + } + public static short getRepairAmount(ItemStack is, Player player){ + short durability = is.getDurability(); + int ramt = 0; + switch(is.getTypeId()) { - /* - * TOOLS - */ - //SHEARS - case 359: - ramt = 119; - break; - //WOOD SWORD - case 268: - ramt = 30; - break; - //WOOD SHOVEL - case 269: - ramt = 60; - break; - //WOOD PICKAXE - case 270: - ramt = 20; - break; - //WOOD AXE - case 271: - ramt = 20; - break; - //WOOD HOE - case 290: - ramt = 30; + /* + * TOOLS + */ + + //SHEARS + case 359: + ramt = Material.SHEARS.getMaxDurability() / 2; break; - //STONE SWORD + + /* WOOD TOOLS */ + + //WOOD SWORD + case 268: + ramt = Material.WOOD_SWORD.getMaxDurability() / 2; + break; + //WOOD SHOVEL + case 269: + ramt = Material.WOOD_SPADE.getMaxDurability(); + break; + //WOOD PICKAXE + case 270: + ramt = Material.WOOD_PICKAXE.getMaxDurability() / 3; + break; + //WOOD AXE + case 271: + ramt = Material.WOOD_AXE.getMaxDurability() / 3; + break; + //WOOD HOE + case 290: + ramt = Material.WOOD_HOE.getMaxDurability() / 2; + break; + + /* STONE TOOLS */ + + //STONE SWORD case 272: - ramt = 66; - break; - //STONE SHOVEL + ramt = Material.STONE_SWORD.getMaxDurability() / 2; + break; + //STONE SHOVEL case 273: - ramt = 132; - break; - //STONE PICKAXE + ramt = Material.STONE_SPADE.getMaxDurability(); + break; + //STONE PICKAXE case 274: - ramt = 44; - break; - //STONE AXE + ramt = Material.STONE_PICKAXE.getMaxDurability() / 3; + break; + //STONE AXE case 275: - ramt = 44; - break; + ramt = Material.STONE_AXE.getMaxDurability() / 3; + break; //STONE HOE case 291: - ramt = 66; + ramt = Material.STONE_HOE.getMaxDurability() / 2; break; - //GOLD SHOVEL - case 284: - ramt = 33; - break; - //IRON SHOVEL - case 256: - ramt = 251; - break; - //DIAMOND SHOVEL - case 277: - ramt = 1562; - break; - //IRON PICK - case 257: - ramt = 84; - break; - //IRON AXE - case 258: - ramt = 84; - break; - //IRON SWORD - case 267: - ramt = 126; - break; - //IRON HOE - case 292: - ramt = 126; - break; - //DIAMOND SWORD - case 276: - ramt = 781; - break; - //DIAMOND PICK - case 278: - ramt = 521; - break; - //DIAMOND AXE - case 279: - ramt = 521; - break; - //DIAMOND HOE - case 293: - ramt = 781; - break; - //GOLD SWORD - case 283: - ramt = 17; - break; - //GOLD PICK - case 285: - ramt = 11; - break; - //GOLD AXE - case 286: - ramt = 11; - break; - //GOLD HOE - case 294: - ramt = 17; - break; - /* - * ARMOR - */ - case 306: - ramt = 27; + + /* IRON TOOLS */ + + //IRON SWORD + case 267: + ramt = Material.IRON_SWORD.getMaxDurability() / 2; break; - case 310: - ramt = 55; - break; + //IRON SHOVEL + case 256: + ramt = Material.IRON_SPADE.getMaxDurability(); + break; + //IRON PICK + case 257: + ramt = Material.IRON_PICKAXE.getMaxDurability() / 3; + break; + //IRON AXE + case 258: + ramt = Material.IRON_AXE.getMaxDurability() / 3; + break; + //IRON HOE + case 292: + ramt = Material.IRON_HOE.getMaxDurability() / 2; + break; + + /* DIAMOND TOOLS */ + + //DIAMOND SWORD + case 276: + ramt = Material.DIAMOND_SWORD.getMaxDurability() / 2; + break; + //DIAMOND SHOVEL + case 277: + ramt = Material.DIAMOND_SPADE.getMaxDurability(); + break; + //DIAMOND PICK + case 278: + ramt = Material.DIAMOND_PICKAXE.getMaxDurability() / 3; + break; + //DIAMOND AXE + case 279: + ramt = Material.DIAMOND_AXE.getMaxDurability() / 3; + break; + //DIAMOND HOE + case 293: + ramt = Material.DIAMOND_HOE.getMaxDurability() / 2; + break; + + /* GOLD TOOLS */ + + //GOLD SWORD + case 283: + ramt = Material.GOLD_SWORD.getMaxDurability() / 2; + break; + //GOLD SHOVEL + case 284: + ramt = Material.GOLD_SPADE.getMaxDurability(); + break; + //GOLD PICK + case 285: + ramt = Material.GOLD_PICKAXE.getMaxDurability() / 3; + break; + //GOLD AXE + case 286: + ramt = Material.GOLD_AXE.getMaxDurability() / 3; + break; + //GOLD HOE + case 294: + ramt = Material.GOLD_HOE.getMaxDurability() / 2; + break; + /* + * ARMOR + */ + + /* IRON ARMOR */ + + //IRON HELMET + case 306: + ramt = Material.IRON_HELMET.getMaxDurability() / 5; + break; + //IRON CHESTPLATE case 307: - ramt = 24; - break; - case 311: - ramt = 48; - break; + ramt = Material.IRON_CHESTPLATE.getMaxDurability() / 8; + break; + //IRON LEGGINGS case 308: - ramt = 27; - break; - case 312: - ramt = 53; - break; + ramt = Material.IRON_LEGGINGS.getMaxDurability() / 7; + break; + //IRON BOOTS case 309: - ramt = 40; - break; + ramt = Material.IRON_BOOTS.getMaxDurability() / 4; + break; + + /* DIAMOND ARMOR */ + + //DIAMOND HELMET + case 310: + ramt = Material.DIAMOND_HELMET.getMaxDurability() / 5; + break; + //DIAMOND CHESTPLATE + case 311: + ramt = Material.DIAMOND_CHESTPLATE.getMaxDurability() / 8; + break; + //DIAMOND LEGGINGS + case 312: + ramt = Material.DIAMOND_LEGGINGS.getMaxDurability() / 7; + break; + //DIAMOND BOOTS case 313: - ramt = 80; - break; + ramt = Material.DIAMOND_BOOTS.getMaxDurability() / 4; + break; + + /* GOLD ARMOR */ + + //GOLD HELMET case 314: - ramt = 13; - break; + ramt = Material.GOLD_HELMET.getMaxDurability() / 5; + break; + //GOLD CHESTPLATE case 315: - ramt = 12; - break; + ramt = Material.GOLD_CHESTPLATE.getMaxDurability() / 8; + break; + //GOLD LEGGINGS case 316: - ramt = 14; - break; + ramt = Material.GOLD_LEGGINGS.getMaxDurability() / 7; + break; + //GOLD BOOTS case 317: - ramt = 20; - break; + ramt = Material.GOLD_BOOTS.getMaxDurability() / 4; + break; } + return repairCalculate(player, durability, ramt); - } - public static void needMoreVespeneGas(ItemStack is, Player player) - { - PlayerProfile PP = Users.getProfile(player); - if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkillLevel(SkillType.REPAIR) < LoadProperties.repairdiamondlevel) - { + } + + public static void needMoreVespeneGas(ItemStack is, Player player) + { + PlayerProfile PP = Users.getProfile(player); + if ((isDiamondTools(is) || isDiamondArmor(is)) && PP.getSkillLevel(SkillType.REPAIR) < LoadProperties.repairdiamondlevel) + { player.sendMessage(mcLocale.getString("Skills.AdeptDiamond")); } else if (isDiamondTools(is) && !hasItem(player, rDiamond) || isIronTools(is) && !hasItem(player, rIron) || isGoldTools(is) && !hasItem(player, rGold)){ if(isDiamondTools(is) && !hasItem(player, rDiamond)) @@ -599,10 +654,10 @@ public class Repair { player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold); } else if (is.getAmount() > 1) player.sendMessage(mcLocale.getString("Skills.StackedItems")); - } - public static boolean checkPlayerProcRepair(Player player) - { - PlayerProfile PP = Users.getProfile(player); + } + public static boolean checkPlayerProcRepair(Player player) + { + PlayerProfile PP = Users.getProfile(player); if(player != null) { if(Math.random() * 1000 <= PP.getSkillLevel(SkillType.REPAIR)) @@ -612,13 +667,13 @@ public class Repair { } } return false; - } - public static void repairItem(Player player, Enchantment[] enchants, int[] enchantsLevel) - { - PlayerProfile PP = Users.getProfile(player); - ItemStack is = player.getItemInHand(); - //Handle the enchantments - addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player); - player.getItemInHand().setDurability(getRepairAmount(is, player)); - } + } + public static void repairItem(Player player, Enchantment[] enchants, int[] enchantsLevel) + { + PlayerProfile PP = Users.getProfile(player); + ItemStack is = player.getItemInHand(); + //Handle the enchantments + addEnchants(player.getItemInHand(), enchants, enchantsLevel, PP, player); + player.getItemInHand().setDurability(getRepairAmount(is, player)); + } } \ No newline at end of file diff --git a/src/main/resources/health_inc02.png b/src/main/resources/health_inc02.png deleted file mode 100644 index 8f0dea476..000000000 Binary files a/src/main/resources/health_inc02.png and /dev/null differ diff --git a/src/main/resources/health_inc00.png b/src/main/resources/healthbar/health_inc00.png similarity index 100% rename from src/main/resources/health_inc00.png rename to src/main/resources/healthbar/health_inc00.png diff --git a/src/main/resources/health_inc01.png b/src/main/resources/healthbar/health_inc01.png similarity index 100% rename from src/main/resources/health_inc01.png rename to src/main/resources/healthbar/health_inc01.png diff --git a/src/main/resources/health_inc03.png b/src/main/resources/healthbar/health_inc03.png similarity index 100% rename from src/main/resources/health_inc03.png rename to src/main/resources/healthbar/health_inc03.png diff --git a/src/main/resources/health_inc04.png b/src/main/resources/healthbar/health_inc04.png similarity index 100% rename from src/main/resources/health_inc04.png rename to src/main/resources/healthbar/health_inc04.png diff --git a/src/main/resources/health_inc05.png b/src/main/resources/healthbar/health_inc05.png similarity index 100% rename from src/main/resources/health_inc05.png rename to src/main/resources/healthbar/health_inc05.png diff --git a/src/main/resources/health_inc06.png b/src/main/resources/healthbar/health_inc06.png similarity index 100% rename from src/main/resources/health_inc06.png rename to src/main/resources/healthbar/health_inc06.png diff --git a/src/main/resources/health_inc07.png b/src/main/resources/healthbar/health_inc07.png similarity index 100% rename from src/main/resources/health_inc07.png rename to src/main/resources/healthbar/health_inc07.png diff --git a/src/main/resources/health_inc08.png b/src/main/resources/healthbar/health_inc08.png similarity index 100% rename from src/main/resources/health_inc08.png rename to src/main/resources/healthbar/health_inc08.png diff --git a/src/main/resources/health_inc09.png b/src/main/resources/healthbar/health_inc09.png similarity index 100% rename from src/main/resources/health_inc09.png rename to src/main/resources/healthbar/health_inc09.png diff --git a/src/main/resources/health_inc10.png b/src/main/resources/healthbar/health_inc10.png similarity index 100% rename from src/main/resources/health_inc10.png rename to src/main/resources/healthbar/health_inc10.png diff --git a/src/main/resources/health_inc11.png b/src/main/resources/healthbar/health_inc11.png similarity index 100% rename from src/main/resources/health_inc11.png rename to src/main/resources/healthbar/health_inc11.png diff --git a/src/main/resources/health_inc12.png b/src/main/resources/healthbar/health_inc12.png similarity index 100% rename from src/main/resources/health_inc12.png rename to src/main/resources/healthbar/health_inc12.png diff --git a/src/main/resources/health_inc13.png b/src/main/resources/healthbar/health_inc13.png similarity index 100% rename from src/main/resources/health_inc13.png rename to src/main/resources/healthbar/health_inc13.png diff --git a/src/main/resources/health_inc14.png b/src/main/resources/healthbar/health_inc14.png similarity index 100% rename from src/main/resources/health_inc14.png rename to src/main/resources/healthbar/health_inc14.png diff --git a/src/main/resources/health_inc15.png b/src/main/resources/healthbar/health_inc15.png similarity index 100% rename from src/main/resources/health_inc15.png rename to src/main/resources/healthbar/health_inc15.png diff --git a/src/main/resources/health_inc16.png b/src/main/resources/healthbar/health_inc16.png similarity index 100% rename from src/main/resources/health_inc16.png rename to src/main/resources/healthbar/health_inc16.png diff --git a/src/main/resources/health_inc17.png b/src/main/resources/healthbar/health_inc17.png similarity index 100% rename from src/main/resources/health_inc17.png rename to src/main/resources/healthbar/health_inc17.png diff --git a/src/main/resources/health_inc18.png b/src/main/resources/healthbar/health_inc18.png similarity index 100% rename from src/main/resources/health_inc18.png rename to src/main/resources/healthbar/health_inc18.png diff --git a/src/main/resources/health_inc19.png b/src/main/resources/healthbar/health_inc19.png similarity index 100% rename from src/main/resources/health_inc19.png rename to src/main/resources/healthbar/health_inc19.png diff --git a/src/main/resources/health_inc20.png b/src/main/resources/healthbar/health_inc20.png similarity index 100% rename from src/main/resources/health_inc20.png rename to src/main/resources/healthbar/health_inc20.png diff --git a/src/main/java/com/gmail/nossr50/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_de.properties rename to src/main/resources/locale/locale_de.properties index ce87acd05..3e6deb0b4 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -1,397 +1,397 @@ -Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde** -Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0} -Combat.Ignition=[[RED]]**ENTZUENDEN** -Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! -Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. -Combat.TargetDazed=Target was [[DARK_RED]]benommen -Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister... -Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie -Combat.StruckByGore=[[RED]]**Getroffen von Biss** -Combat.Gore=[[YELLOW]]**BISS** -Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** -Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** -Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** -Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn.. -m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ -m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe -m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe -m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat -m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung -m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren -m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied -m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ -m.mccStats=[[YELLOW]]- zeigt deinen Status -m.mccLeaderboards=[[YELLOW]]- Ranglisten -m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt -m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen -m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten -m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren -m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen -m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren -m.mccMcGod=[[YELLOW]]- God Mode -m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen -m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen -m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ -m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} -m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[AQUA]]{0} -m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.Effects=EFFEKTE -m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ -m.SkillTaming=Bestienkunde (Taming) -m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen -m.EffectsTaming1_0=[[YELLOW]]Bestienkunde -m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe -m.EffectsTaming2_0=[[YELLOW]]Biss -m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt -m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen -m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus -m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst -m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun -m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell -m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz -m.EffectsTaming6_0=[[YELLOW]]Schockfest -m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung -m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) -m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) -m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) -m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) -m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst -m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr -m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell -m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz -m.AbilBonusTaming3_0=[[YELLOW]]Schockfest -m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden -m.AbilBonusTaming4_0=[[YELLOW]]GeschГ¤rfte Krallen -m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden -m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% -m.SkillWoodCutting=Holzfaellen (WoodCutting) -m.XPGainWoodCutting=[[YELLOW]]Baeume faellen -m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) -m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren -m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm -m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg -m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops -m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items -m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) -m.AbilBonusWoodCutting1_0=Blaetter-Sturm -m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg -m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s -m.SkillArchery=Bogenschiessen (Archery) -m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen -m.EffectsArchery1_0=[[YELLOW]]Entzuenden -m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt -m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler) -m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde -m.EffectsArchery3_0=[[YELLOW]]Schaden+ -m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden -m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung -m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen -m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}% -m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}% -m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden -m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden -m.SkillAxes=Axt (Axes) -m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen -m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit) -m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden -m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag -m.EffectsAxes2_1=[[AQUA]]doppelter Schaden -m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel) -m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden -m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister) -m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister -m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden -m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}% -m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s -m.SkillSwords=Schwert (Swords) -m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen -m.EffectsSwords1_0=[[YELLOW]]Konter -m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens -m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit) -m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt -m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+ -m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung -m.EffectsSwords4_0=[[YELLOW]]parrieren -m.EffectsSwords4_1=[[AQUA]]negiert Schaden -m.EffectsSwords5_0=[[YELLOW]]Blutung -m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT -m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}% -m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks -m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} % -m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} % -m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s -m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden -m.SkillAcrobatics=Akrobatik (Acrobatics) -m.XPGainAcrobatics=[[YELLOW]]Runterfallen -m.EffectsAcrobatics1_0=[[YELLOW]]Rolle -m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden -m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle -m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle -m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen -m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden -m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}% -m.SkillMining=Bergbau (Mining) -m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz -m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit) -m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance -m.EffectsMining2_0=[[YELLOW]]doppelte Drops -m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items -m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}% -m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s -m.SkillRepair=Reparieren (Repair) -m.XPGainRepair=[[YELLOW]]Reparieren -m.EffectsRepair1_0=[[YELLOW]]Reparieren -m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung -m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister -m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert -m.EffectsRepair3_0=[[YELLOW]]Super Reparatur -m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet -m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL) -m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung -m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit -m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}% -m.SkillUnarmed=Faustkampf (Unarmed) -m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen -m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit) -m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde) -m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) -m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt -m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister -m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung -m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling -m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus -m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken -m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab -m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling) -m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister) -m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling -m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus -m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister -m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus -m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% -m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}% -m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s -m.SkillHerbalism=Kraeutersammler (Herbalism) -m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten -m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit) -m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops -m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen) -m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten -m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble) -m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen -m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+ -m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe -m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter) -m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items -m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s -m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}% -m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0} -m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0} -m.SkillExcavation=Graben (Excavation) -m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen -m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit) -m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo -m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger -m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben -m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. -mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir... -mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus -mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an -mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics): -mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery): -mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes): -mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation): -mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert -mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert -mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN** -mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism): -mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben -mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt -mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen -mcPlayerListener.NoPermission=unzureichende mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet -mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. -mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung fГјr {0} von {1} -mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren -mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten -mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen -mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0} -mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder -mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen -mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} -mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an -mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus -mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an -mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus -mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]] -mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____ -mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____ -mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair): -mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords): -mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming): -mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed): -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting): -mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______ -Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten -Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen -Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! -Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! -Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! -Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit! -Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit! -Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit! -Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit! -Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. -Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR** -Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE** -Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR** -Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT** -Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR** -Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE** -Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR** -Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE** -Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR** -Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL** -Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT** -Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT** -Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV** -Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt! -Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV** -Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt! -Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV** -Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt! -Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV** -Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt! -Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV** -Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt! -Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV** -Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt! -Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen** -Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen** -Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen** -Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen** -Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen** -Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV** -Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt -Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen** -Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen** -Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an. -Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren -Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] -Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren -Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit -Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! -mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): -m.SkillSorcery=Zauberkunst (Sorcery) -Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=GEWITTER -Sorcery.Curative.Self=HEILEN (SELBST) -Sorcery.Curative.Other=HEILEN (ANDERE) -m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]]) -Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti -Party.IsLocked=[[RED]]Gruppe ist gesperrt. -Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. -Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt -Party.Unlocked=[[AQUA]]Gruppe entsperrt -Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos -Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer -Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname -Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt -Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden -Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe -Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden -Party.NewOwner={0} ist der neue Gruppenbesitzer. -Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. -Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. -Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. -Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten. -Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) -Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. -Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein -Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! -Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! -Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! -Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! -Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! -Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining -m.SkillAlchemy=Alchemie(Alchemy) -m.SkillEnchanting=Verzaubern (Enchanting) -m.SkillFishing=Angeln (Fishing) -mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy): -mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting): -mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): -Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. -Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. -Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. -Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. -m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden -m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren -m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4 -m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}% -m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}% -m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+, -m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+ -Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... -Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! -m.SkillFishing=Angeln (Fishing) -m.XPGainFishing=[[YELLOW]]Angeln -m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv) -m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln -m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger -m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln -m.EffectsFishing3_0=[[YELLOW]]Reissen -m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel) -m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5 -m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger* -m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_; -m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen) -m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen -m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren. -m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss -m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite +Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde** +Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0} +Combat.Ignition=[[RED]]**ENTZUENDEN** +Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! +Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. +Combat.TargetDazed=Target was [[DARK_RED]]benommen +Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister... +Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie +Combat.StruckByGore=[[RED]]**Getroffen von Biss** +Combat.Gore=[[YELLOW]]**BISS** +Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** +Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** +Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** +Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) +Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn.. +m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ +m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe +m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe +m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat +m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung +m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren +m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied +m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ +m.mccStats=[[YELLOW]]- zeigt deinen Status +m.mccLeaderboards=[[YELLOW]]- Ranglisten +m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt +m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen +m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten +m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren +m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen +m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren +m.mccMcGod=[[YELLOW]]- God Mode +m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen +m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen +m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ +m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} +m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[AQUA]]{0} +m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} +m.Effects=EFFEKTE +m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ +m.SkillTaming=Bestienkunde (Taming) +m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen +m.EffectsTaming1_0=[[YELLOW]]Bestienkunde +m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe +m.EffectsTaming2_0=[[YELLOW]]Biss +m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt +m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen +m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus +m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst +m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun +m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell +m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz +m.EffectsTaming6_0=[[YELLOW]]Schockfest +m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung +m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) +m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) +m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) +m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) +m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst +m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr +m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell +m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz +m.AbilBonusTaming3_0=[[YELLOW]]Schockfest +m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden +m.AbilBonusTaming4_0=[[YELLOW]]GeschГ¤rfte Krallen +m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden +m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% +m.SkillWoodCutting=Holzfaellen (WoodCutting) +m.XPGainWoodCutting=[[YELLOW]]Baeume faellen +m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) +m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren +m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm +m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg +m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops +m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items +m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) +m.AbilBonusWoodCutting1_0=Blaetter-Sturm +m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg +m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% +m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s +m.SkillArchery=Bogenschiessen (Archery) +m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen +m.EffectsArchery1_0=[[YELLOW]]Entzuenden +m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt +m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler) +m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde +m.EffectsArchery3_0=[[YELLOW]]Schaden+ +m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden +m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung +m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen +m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}% +m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}% +m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden +m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden +m.SkillAxes=Axt (Axes) +m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen +m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit) +m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden +m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag +m.EffectsAxes2_1=[[AQUA]]doppelter Schaden +m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel) +m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden +m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister) +m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister +m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden +m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}% +m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s +m.SkillSwords=Schwert (Swords) +m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen +m.EffectsSwords1_0=[[YELLOW]]Konter +m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens +m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit) +m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt +m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+ +m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung +m.EffectsSwords4_0=[[YELLOW]]parrieren +m.EffectsSwords4_1=[[AQUA]]negiert Schaden +m.EffectsSwords5_0=[[YELLOW]]Blutung +m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT +m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}% +m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks +m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} % +m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} % +m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s +m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden +m.SkillAcrobatics=Akrobatik (Acrobatics) +m.XPGainAcrobatics=[[YELLOW]]Runterfallen +m.EffectsAcrobatics1_0=[[YELLOW]]Rolle +m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden +m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle +m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle +m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen +m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden +m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}% +m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}% +m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}% +m.SkillMining=Bergbau (Mining) +m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz +m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit) +m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance +m.EffectsMining2_0=[[YELLOW]]doppelte Drops +m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items +m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}% +m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s +m.SkillRepair=Reparieren (Repair) +m.XPGainRepair=[[YELLOW]]Reparieren +m.EffectsRepair1_0=[[YELLOW]]Reparieren +m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung +m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister +m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert +m.EffectsRepair3_0=[[YELLOW]]Super Reparatur +m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet +m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL) +m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung +m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit +m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}% +m.SkillUnarmed=Faustkampf (Unarmed) +m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen +m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit) +m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde) +m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) +m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt +m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister +m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung +m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling +m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus +m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken +m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab +m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling) +m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister) +m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling +m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus +m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister +m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus +m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% +m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}% +m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s +m.SkillHerbalism=Kraeutersammler (Herbalism) +m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten +m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit) +m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops +m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen) +m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten +m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble) +m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen +m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+ +m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe +m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter) +m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items +m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s +m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}% +m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0} +m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% +m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0} +m.SkillExcavation=Graben (Excavation) +m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen +m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit) +m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo +m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger +m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben +m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. +mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir... +mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus +mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an +mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics): +mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery): +mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes): +mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation): +mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert +mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert +mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN** +mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism): +mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben +mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt +mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen +mcPlayerListener.NoPermission=unzureichende mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet +mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. +mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung fГјr {0} von {1} +mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren +mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten +mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen +mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0} +mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder +mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen +mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} +mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an +mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus +mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an +mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus +mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]] +mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____ +mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____ +mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair): +mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords): +mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming): +mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed): +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting): +mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______ +Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten +Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen +Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! +Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! +Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! +Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit! +Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit! +Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit! +Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit! +Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. +Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR** +Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE** +Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR** +Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT** +Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR** +Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE** +Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR** +Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE** +Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR** +Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL** +Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT** +Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT** +Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV** +Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt! +Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV** +Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt! +Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV** +Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt! +Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV** +Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt! +Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV** +Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt! +Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV** +Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt! +Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen** +Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen** +Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen** +Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen** +Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen** +Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV** +Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt +Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen** +Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen** +Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an. +Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren +Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] +Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren +Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit +Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! +mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): +m.SkillSorcery=Zauberkunst (Sorcery) +Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=GEWITTER +Sorcery.Curative.Self=HEILEN (SELBST) +Sorcery.Curative.Other=HEILEN (ANDERE) +m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]]) +Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti +Party.IsLocked=[[RED]]Gruppe ist gesperrt. +Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. +Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt +Party.Unlocked=[[AQUA]]Gruppe entsperrt +Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen +Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos +Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen +Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer +Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname +Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt +Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden +Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe +Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden +Party.NewOwner={0} ist der neue Gruppenbesitzer. +Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. +Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. +Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. +Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten. +Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) +Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. +Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein +Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! +Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! +Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! +Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! +Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! +Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining +m.SkillAlchemy=Alchemie(Alchemy) +m.SkillEnchanting=Verzaubern (Enchanting) +m.SkillFishing=Angeln (Fishing) +mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy): +mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting): +mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): +Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. +Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. +Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. +Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. +m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden +m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren +m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4 +m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}% +m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}% +m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+, +m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+ +Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... +Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! +m.SkillFishing=Angeln (Fishing) +m.XPGainFishing=[[YELLOW]]Angeln +m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv) +m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln +m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger +m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln +m.EffectsFishing3_0=[[YELLOW]]Reissen +m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel) +m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5 +m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger* +m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_; +m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen) +m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen +m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren. +m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss +m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite m.EffectsTaming7_2=[[YELLOW]]Info: [[AQUA]]Ducken und Rechtsklick mit {0} Knochen in der Hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_en_us.properties b/src/main/resources/locale/locale_en_us.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_en_us.properties rename to src/main/resources/locale/locale_en_us.properties index 05bb59d70..5fdb5bed2 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_en_us.properties +++ b/src/main/resources/locale/locale_en_us.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... -Combat.WolfHealth=[[GREEN]]This beast has {0} Health -Combat.StruckByGore=[[RED]]**STRUCK BY GORE** -Combat.Gore=[[GREEN]]**GORE** -Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]You need more feathers.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- -m.mccParty=[party name] [[RED]]- Create/Join designated party -m.mccPartyQ=[[RED]]- Leave your current party -m.mccPartyToggle=[[RED]] - Toggle Party Chat -m.mccPartyInvite=[player name] [[RED]]- Send party invite -m.mccPartyAccept=[[RED]]- Accept party invite -m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member -m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- -m.mccStats=- View your mcMMO stats -m.mccLeaderboards=- Leaderboards -m.mccMySpawn=- Teleports to myspawn -m.mccClearMySpawn=- Clears your MySpawn -m.mccToggleAbility=- Toggle ability activation with right click -m.mccAdminToggle=- Toggle admin chat -m.mccWhois=[playername] [[RED]]- View detailed player info -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target -m.mccMcGod=- God Mode -m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill -m.mccModDescription=[[RED]]- Read brief mod description -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTS -m.YourStats=YOUR STATS -m.SkillTaming=TAMING -m.XPGainTaming=Wolves getting harmed -m.EffectsTaming1_0=Beast Lore -m.EffectsTaming1_1=Bone-whacking inspects wolves -m.EffectsTaming2_0=Gore -m.EffectsTaming2_1=Critical Strike that applies Bleed -m.EffectsTaming3_0=Sharpened Claws -m.EffectsTaming3_1=Damage Bonus -m.EffectsTaming4_0=Environmentally Aware -m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune -m.EffectsTaming5_0=Thick Fur -m.EffectsTaming5_1=DMG Reduction, Fire Resistance -m.EffectsTaming6_0=Shock Proof -m.EffectsTaming6_1=Explosive Damage Reduction -m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) -m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -m.AbilBonusTaming1_0=Environmentally Aware -m.AbilBonusTaming1_1=Wolves avoid danger -m.AbilBonusTaming2_0=Thick Fur -m.AbilBonusTaming2_1=Halved Damage, Fire Resistance -m.AbilBonusTaming3_0=Shock Proof -m.AbilBonusTaming3_1=Explosives do 1/6 normal damage -m.AbilBonusTaming4_0=Sharpened Claws -m.AbilBonusTaming4_1=+2 Damage -m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=WOODCUTTING -m.XPGainWoodCutting=Chopping down trees -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Make trees explode -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Blow Away Leaves -m.EffectsWoodCutting3_0=Double Drops -m.EffectsWoodCutting3_1=Double the normal loot -m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Blow away leaves -m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -m.SkillArchery=ARCHERY -m.XPGainArchery=Attacking Monsters -m.EffectsArchery1_0=Ignition -m.EffectsArchery1_1=25% Chance Enemies will ignite -m.EffectsArchery2_0=Daze (Players) -m.EffectsArchery2_1=Disorients foes -m.EffectsArchery3_0=Damage+ -m.EffectsArchery3_1=Modifies Damage -m.EffectsArchery4_0=Arrow Retrieval -m.EffectsArchery4_1=Chance to retrieve arrows from corpses -m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=AXES -m.XPGainAxes=Attacking Monsters -m.EffectsAxes1_0=Skull Splitter (ABILITY) -m.EffectsAxes1_1=Deal AoE Damage -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Double Damage -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Modifies Damage -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus 4 damage -m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -m.SkillSwords=SWORDS -m.XPGainSwords=Attacking Monsters -m.EffectsSwords1_0=Counter Attack -m.EffectsSwords1_1=Reflect 50% of damage taken -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE -m.EffectsSwords3_0=Serrated Strikes Bleed+ -m.EffectsSwords3_1=5 Tick Bleed -m.EffectsSwords4_0=Parrying -m.EffectsSwords4_1=Negates Damage -m.EffectsSwords5_0=Bleed -m.EffectsSwords5_1=Apply a bleed DoT -m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -m.SkillAcrobatics=ACROBATICS -m.XPGainAcrobatics=Falling -m.EffectsAcrobatics1_0=Roll -m.EffectsAcrobatics1_1=Reduces or Negates damage -m.EffectsAcrobatics2_0=Graceful Roll -m.EffectsAcrobatics2_1=Twice as effective as Roll -m.EffectsAcrobatics3_0=Dodge -m.EffectsAcrobatics3_1=Reduce damage by half -m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% -m.SkillMining=MINING -m.XPGainMining=Mining Stone & Ore -m.EffectsMining1_0=Super Breaker (ABILITY) -m.EffectsMining1_1=Speed+, Triple Drop Chance -m.EffectsMining2_0=Double Drops -m.EffectsMining2_1=Double the normal loot -m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -m.SkillRepair=REPAIR -m.XPGainRepair=Repairing -m.EffectsRepair1_0=Repair -m.EffectsRepair1_1=Repair Iron Tools & Armor -m.EffectsRepair2_0=Repair Mastery -m.EffectsRepair2_1=Increased repair amount -m.EffectsRepair3_0=Super Repair -m.EffectsRepair3_1=Double effectiveness -m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) -m.EffectsRepair4_1=Repair Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% -m.SkillUnarmed=UNARMED -m.XPGainUnarmed=Attacking Monsters -m.EffectsUnarmed1_0=Berserk (ABILITY) -m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials -m.EffectsUnarmed2_0=Disarm (Players) -m.EffectsUnarmed2_1=Drops the foes item held in hand -m.EffectsUnarmed3_0=Unarmed Mastery -m.EffectsUnarmed3_1=Large Damage Upgrade -m.EffectsUnarmed4_0=Unarmed Apprentice -m.EffectsUnarmed4_1=Damage Upgrade -m.EffectsUnarmed5_0=Arrow Deflect -m.EffectsUnarmed5_1=Deflect arrows -m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) -m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) -m.AbilBonusUnarmed1_0=Unarmed Apprentice -m.AbilBonusUnarmed1_1=+2 DMG Upgrade -m.AbilBonusUnarmed2_0=Unarmed Mastery -m.AbilBonusUnarmed2_1=+4 DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s -m.SkillHerbalism=HERBALISM -m.XPGainHerbalism=Harvesting Herbs -m.EffectsHerbalism1_0=Green Terra (ABILITY) -m.EffectsHerbalism1_1=Spread the Terra, 3x Drops -m.EffectsHerbalism2_0=Green Thumb (Wheat) -m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting -m.EffectsHerbalism3_0=Green Thumb (Cobble) -m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds -m.EffectsHerbalism4_0=Food+ -m.EffectsHerbalism4_1=Modifies health received from bread/stew -m.EffectsHerbalism5_0=Double Drops (All Herbs) -m.EffectsHerbalism5_1=Double the normal loot -m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Digging and finding treasures -m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed -m.EffectsExcavation2_0=Treasure Hunter -m.EffectsExcavation2_1=Ability to dig for treasure -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... -mcPlayerListener.AbilitiesOff=Ability use toggled off -mcPlayerListener.AbilitiesOn=Ability use toggled on -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** -mcPlayerListener.AcrobaticsSkill=Acrobatics: -mcPlayerListener.ArcherySkill=Archery: -mcPlayerListener.AxesSkill=Axes: -mcPlayerListener.ExcavationSkill=Excavation: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled -mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** -mcPlayerListener.HerbalismSkill=Herbalism: -mcPlayerListener.MiningSkill=Mining: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. -mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. -mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn -mcPlayerListener.NoPermission=Insufficient mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. -mcPlayerListener.NotInParty=[[RED]]You are not in a party. -mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite -mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} -mcPlayerListener.NoInvites=[[RED]]You have no invites at this time -mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Members -mcPlayerListener.LeftParty=[[RED]]You have left that party -mcPlayerListener.JoinedParty=Joined Party: {0} -mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On -mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=Repair: -mcPlayerListener.SwordsSkill=Swords: -mcPlayerListener.TamingSkill=Taming: -mcPlayerListener.UnarmedSkill=Unarmed: -mcPlayerListener.WoodcuttingSkill=Woodcutting: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] has left your party -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]You can't repair stacked items -Skills.NeedMore=[[DARK_RED]]You need more -Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond -Skills.FullDurability=[[GRAY]]That is at full durability. -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... +Combat.WolfHealth=[[GREEN]]This beast has {0} Health +Combat.StruckByGore=[[RED]]**STRUCK BY GORE** +Combat.Gore=[[GREEN]]**GORE** +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]You need more feathers.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- +m.mccParty=[party name] [[RED]]- Create/Join designated party +m.mccPartyQ=[[RED]]- Leave your current party +m.mccPartyToggle=[[RED]] - Toggle Party Chat +m.mccPartyInvite=[player name] [[RED]]- Send party invite +m.mccPartyAccept=[[RED]]- Accept party invite +m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member +m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- +m.mccStats=- View your mcMMO stats +m.mccLeaderboards=- Leaderboards +m.mccMySpawn=- Teleports to myspawn +m.mccClearMySpawn=- Clears your MySpawn +m.mccToggleAbility=- Toggle ability activation with right click +m.mccAdminToggle=- Toggle admin chat +m.mccWhois=[playername] [[RED]]- View detailed player info +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target +m.mccMcGod=- God Mode +m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill +m.mccModDescription=[[RED]]- Read brief mod description +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTS +m.YourStats=YOUR STATS +m.SkillTaming=TAMING +m.XPGainTaming=Wolves getting harmed +m.EffectsTaming1_0=Beast Lore +m.EffectsTaming1_1=Bone-whacking inspects wolves +m.EffectsTaming2_0=Gore +m.EffectsTaming2_1=Critical Strike that applies Bleed +m.EffectsTaming3_0=Sharpened Claws +m.EffectsTaming3_1=Damage Bonus +m.EffectsTaming4_0=Environmentally Aware +m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune +m.EffectsTaming5_0=Thick Fur +m.EffectsTaming5_1=DMG Reduction, Fire Resistance +m.EffectsTaming6_0=Shock Proof +m.EffectsTaming6_1=Explosive Damage Reduction +m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) +m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +m.AbilBonusTaming1_0=Environmentally Aware +m.AbilBonusTaming1_1=Wolves avoid danger +m.AbilBonusTaming2_0=Thick Fur +m.AbilBonusTaming2_1=Halved Damage, Fire Resistance +m.AbilBonusTaming3_0=Shock Proof +m.AbilBonusTaming3_1=Explosives do 1/6 normal damage +m.AbilBonusTaming4_0=Sharpened Claws +m.AbilBonusTaming4_1=+2 Damage +m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% +m.SkillWoodCutting=WOODCUTTING +m.XPGainWoodCutting=Chopping down trees +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Make trees explode +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Blow Away Leaves +m.EffectsWoodCutting3_0=Double Drops +m.EffectsWoodCutting3_1=Double the normal loot +m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Blow away leaves +m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +m.SkillArchery=ARCHERY +m.XPGainArchery=Attacking Monsters +m.EffectsArchery1_0=Ignition +m.EffectsArchery1_1=25% Chance Enemies will ignite +m.EffectsArchery2_0=Daze (Players) +m.EffectsArchery2_1=Disorients foes +m.EffectsArchery3_0=Damage+ +m.EffectsArchery3_1=Modifies Damage +m.EffectsArchery4_0=Arrow Retrieval +m.EffectsArchery4_1=Chance to retrieve arrows from corpses +m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=AXES +m.XPGainAxes=Attacking Monsters +m.EffectsAxes1_0=Skull Splitter (ABILITY) +m.EffectsAxes1_1=Deal AoE Damage +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Double Damage +m.EffectsAxes3_0=Axe Mastery +m.EffectsAxes3_1=Modifies Damage +m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) +m.AbilBonusAxes1_0=Axe Mastery +m.AbilBonusAxes1_1=Bonus 4 damage +m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +m.SkillSwords=SWORDS +m.XPGainSwords=Attacking Monsters +m.EffectsSwords1_0=Counter Attack +m.EffectsSwords1_1=Reflect 50% of damage taken +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE +m.EffectsSwords3_0=Serrated Strikes Bleed+ +m.EffectsSwords3_1=5 Tick Bleed +m.EffectsSwords4_0=Parrying +m.EffectsSwords4_1=Negates Damage +m.EffectsSwords5_0=Bleed +m.EffectsSwords5_1=Apply a bleed DoT +m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +m.SkillAcrobatics=ACROBATICS +m.XPGainAcrobatics=Falling +m.EffectsAcrobatics1_0=Roll +m.EffectsAcrobatics1_1=Reduces or Negates damage +m.EffectsAcrobatics2_0=Graceful Roll +m.EffectsAcrobatics2_1=Twice as effective as Roll +m.EffectsAcrobatics3_0=Dodge +m.EffectsAcrobatics3_1=Reduce damage by half +m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +m.SkillMining=MINING +m.XPGainMining=Mining Stone & Ore +m.EffectsMining1_0=Super Breaker (ABILITY) +m.EffectsMining1_1=Speed+, Triple Drop Chance +m.EffectsMining2_0=Double Drops +m.EffectsMining2_1=Double the normal loot +m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +m.SkillRepair=REPAIR +m.XPGainRepair=Repairing +m.EffectsRepair1_0=Repair +m.EffectsRepair1_1=Repair Iron Tools & Armor +m.EffectsRepair2_0=Repair Mastery +m.EffectsRepair2_1=Increased repair amount +m.EffectsRepair3_0=Super Repair +m.EffectsRepair3_1=Double effectiveness +m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) +m.EffectsRepair4_1=Repair Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +m.SkillUnarmed=UNARMED +m.XPGainUnarmed=Attacking Monsters +m.EffectsUnarmed1_0=Berserk (ABILITY) +m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials +m.EffectsUnarmed2_0=Disarm (Players) +m.EffectsUnarmed2_1=Drops the foes item held in hand +m.EffectsUnarmed3_0=Unarmed Mastery +m.EffectsUnarmed3_1=Large Damage Upgrade +m.EffectsUnarmed4_0=Unarmed Apprentice +m.EffectsUnarmed4_1=Damage Upgrade +m.EffectsUnarmed5_0=Arrow Deflect +m.EffectsUnarmed5_1=Deflect arrows +m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) +m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) +m.AbilBonusUnarmed1_0=Unarmed Apprentice +m.AbilBonusUnarmed1_1=+2 DMG Upgrade +m.AbilBonusUnarmed2_0=Unarmed Mastery +m.AbilBonusUnarmed2_1=+4 DMG Upgrade +m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s +m.SkillHerbalism=HERBALISM +m.XPGainHerbalism=Harvesting Herbs +m.EffectsHerbalism1_0=Green Terra (ABILITY) +m.EffectsHerbalism1_1=Spread the Terra, 3x Drops +m.EffectsHerbalism2_0=Green Thumb (Wheat) +m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting +m.EffectsHerbalism3_0=Green Thumb (Cobble) +m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds +m.EffectsHerbalism4_0=Food+ +m.EffectsHerbalism4_1=Modifies health received from bread/stew +m.EffectsHerbalism5_0=Double Drops (All Herbs) +m.EffectsHerbalism5_1=Double the normal loot +m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Digging and finding treasures +m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) +m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed +m.EffectsExcavation2_0=Treasure Hunter +m.EffectsExcavation2_1=Ability to dig for treasure +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... +mcPlayerListener.AbilitiesOff=Ability use toggled off +mcPlayerListener.AbilitiesOn=Ability use toggled on +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** +mcPlayerListener.AcrobaticsSkill=Acrobatics: +mcPlayerListener.ArcherySkill=Archery: +mcPlayerListener.AxesSkill=Axes: +mcPlayerListener.ExcavationSkill=Excavation: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled +mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** +mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** +mcPlayerListener.HerbalismSkill=Herbalism: +mcPlayerListener.MiningSkill=Mining: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. +mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. +mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn +mcPlayerListener.NoPermission=Insufficient mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +mcPlayerListener.NotInParty=[[RED]]You are not in a party. +mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite +mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} +mcPlayerListener.NoInvites=[[RED]]You have no invites at this time +mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Members +mcPlayerListener.LeftParty=[[RED]]You have left that party +mcPlayerListener.JoinedParty=Joined Party: {0} +mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On +mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=Repair: +mcPlayerListener.SwordsSkill=Swords: +mcPlayerListener.TamingSkill=Taming: +mcPlayerListener.UnarmedSkill=Unarmed: +mcPlayerListener.WoodcuttingSkill=Woodcutting: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]You can't repair stacked items +Skills.NeedMore=[[DARK_RED]]You need more +Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond +Skills.FullDurability=[[GRAY]]That is at full durability. +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_es_es.properties b/src/main/resources/locale/locale_es_es.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_es_es.properties rename to src/main/resources/locale/locale_es_es.properties index f83ec12b4..077fa87bc 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_es_es.properties +++ b/src/main/resources/locale/locale_es_es.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras** -Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0} -Combat.Ignition=[[RED]]**IGNICION** -Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\! -Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado... -Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido -Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro... -Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud -Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO** -Combat.Gore=[[GREEN]]**MORDISCO** -Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** -Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!** -Item.ChimaeraWingPass=**FLECHA QUIMERA** -Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Necesitas mas plumas. -m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA-- -m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica -m.mccPartyQ=[[RED]]- Abandona tu fiesta actual -m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta -m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta -m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta -m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta -m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS-- -m.mccStats=- Mira tus estadisticas de McMMO -m.mccLeaderboards=- Ranking de lideres -m.mccMySpawn=- Teletransportate a tu lugar de nacimiento -m.mccClearMySpawn=- Limpia tu lugar de nacimiento -m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho -m.mccAdminToggle=- Activa/Desactiva el chat de admins -m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo -m.mccMcGod=- Modo dios -m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad -m.mccModDescription=[[RED]]- Lee la descripcion del MOD -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFECTOS -m.YourStats=TUS ESTADISTICAS -m.SkillTaming=DOMADURA -m.XPGainTaming=Lobos siendo lastimados -m.EffectsTaming1_0=Leyenda de bestias -m.EffectsTaming1_1=Golpear con huesos examina a los lobos -m.EffectsTaming2_0=Sangre -m.EffectsTaming2_1=Golpe critico que hace sangrar -m.EffectsTaming3_0=Garras afiladas -m.EffectsTaming3_1=Bonus de daсo -m.EffectsTaming4_0=Consciente del medio ambiente -m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia -m.EffectsTaming5_0=Piel gruesa -m.EffectsTaming5_1=Reduccion de daсo, Resistencia al fuego -m.EffectsTaming6_0=A prueba de golpes -m.EffectsTaming6_1=Reduccion del daсo con explosivos -m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE) -m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA) -m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES) -m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS) -m.AbilBonusTaming1_0=Consciente del medio ambiente -m.AbilBonusTaming1_1=Los lobos evitan el peligro -m.AbilBonusTaming2_0=Piel gruesa -m.AbilBonusTaming2_1=Daсo reducido a la mitad, Resistencia al fuego -m.AbilBonusTaming3_0=A prueba de golpes -m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daсo normal -m.AbilBonusTaming4_0=Garras afiladas -m.AbilBonusTaming4_1=+2 de Daсo -m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}% -m.SkillWoodCutting=TALA DE ARBOLES -m.XPGainWoodCutting=Cortando arboles -m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD) -m.EffectsWoodCutting1_1=Haz que los arboles exploten -m.EffectsWoodCutting2_0=Soplador de hojas -m.EffectsWoodCutting2_1=Aparta las hojas -m.EffectsWoodCutting3_0=Doble de gotas -m.EffectsWoodCutting3_1=Doble del botin habitual -m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS) -m.AbilBonusWoodCutting1_0=Soplador de hojas -m.AbilBonusWoodCutting1_1=Aparta las ojas -m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s -m.SkillArchery=Tiro con Arco -m.XPGainArchery=Ataque a monstruos -m.EffectsArchery1_0=Ignicion -m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas -m.EffectsArchery2_0=Aturdir (Jugadores) -m.EffectsArchery2_1=Desorienta a los enemigos -m.EffectsArchery3_0=+ Daсo -m.EffectsArchery3_1=Modifica el daсo -m.EffectsArchery4_0=Recuperaciуn de flecha -m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres -m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]+ Daсo (Rank{0}): [[YELLOW]] {0} de bonus de daсo -m.SkillAxes=HACHAS -m.XPGainAxes=Ataque a monstruos -m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD) -m.EffectsAxes1_1=Causa daсos en arena -m.EffectsAxes2_0=Golpes criticos -m.EffectsAxes2_1=Doble de daсo -m.EffectsAxes3_0=Maestria de hacha -m.EffectsAxes3_1=Modifica el daсo -m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA) -m.AbilBonusAxes1_0=Maestria de hacha -m.AbilBonusAxes1_1=4 de daсo de bonus -m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s -m.SkillSwords=ESPADAS -m.XPGainSwords=Ataque a monstruos -m.EffectsSwords1_0=Contraataque -m.EffectsSwords1_1=Desviar el 50% del daсo obtenido -m.EffectsSwords2_0=Golpes dentados (HABILIDAD) -m.EffectsSwords2_1=25% de daсo en Arena, y efecto de hemorragia -m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia -m.EffectsSwords3_1=5 sangramientos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula el daсo -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo -m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos -m.SkillAcrobatics=ACROBACIAS -m.XPGainAcrobatics=Caida -m.EffectsAcrobatics1_0=Rodar -m.EffectsAcrobatics1_1=Reduce o evita daсo -m.EffectsAcrobatics2_0=Rodar con estilo -m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduce el daсo a la mitad -m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}% -m.SkillMining=MINAR -m.XPGainMining=Minar Piedra & Oro -m.EffectsMining1_0=Super rompedor (HABILIDAD) -m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio -m.EffectsMining2_0=Beneficio doble -m.EffectsMining2_1=Dobla el botin normal -m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s -m.SkillRepair=REPARAR -m.XPGainRepair=Reparacion -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro -m.EffectsRepair2_0=Maestro de reparacion -m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion -m.EffectsRepair3_0=Super Reparacion -m.EffectsRepair3_1=Doble efectividad -m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD) -m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes -m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido -m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}% -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Ataque a monstruos -m.EffectsUnarmed1_0=Enloquecer (HABILIDAD) -m.EffectsUnarmed1_1=+50% daсo, Romper materiales fragiles -m.EffectsUnarmed2_0=Desarmar (Jugadores) -m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo -m.EffectsUnarmed3_0=Maestro desarmado -m.EffectsUnarmed3_1=Mejora de grandes daсos -m.EffectsUnarmed4_0=Aprendiz desarmado -m.EffectsUnarmed4_1=Mejora de daсos -m.EffectsUnarmed5_0=Desviar flechas -m.EffectsUnarmed5_1=Desviar flechas -m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO) -m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO) -m.AbilBonusUnarmed1_0=Aprendiz desarmado -m.AbilBonusUnarmed1_1=Mejora de +2 de daсo -m.AbilBonusUnarmed2_0=Maestro desarmado -m.AbilBonusUnarmed2_1=Mejora de +4 de daсo -m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s -m.SkillHerbalism=HERBORISTERIA -m.XPGainHerbalism=Cosecha de hierbas -m.EffectsHerbalism1_0=Tierra verde (HABILIDAD) -m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio -m.EffectsHerbalism2_0=Dedos verdes (Trigo) -m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo -m.EffectsHerbalism3_0=Dedos verdes (Piedras) -m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas) -m.EffectsHerbalism4_0=+ Comida -m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso -m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas) -m.EffectsHerbalism5_1=Dobla el botin normal -m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0} -m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion -m.SkillExcavation=EXCAVACION -m.XPGainExcavation=Excavar y encontrar tesoros -m.EffectsExcavation1_0=Ultra perforador (HABILIDAD) -m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad -m.EffectsExcavation2_0=Cazatesoros -m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros -m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti... -mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada -mcPlayerListener.AbilitiesOn=Uso de habilidad activada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!** -mcPlayerListener.AcrobaticsSkill=Acrobacias: -mcPlayerListener.ArcherySkill=Tiro con Arco: -mcPlayerListener.AxesSkill=Hachas: -mcPlayerListener.ExcavationSkill=Excavacion: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado -mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES** -mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO** -mcPlayerListener.HerbalismSkill=Herboristeria: -mcPlayerListener.MiningSkill=Minar: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio. -mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual. -mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn -mcPlayerListener.NoPermission=mcPermisos insuficientes -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui. -mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta. -mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion -mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0} -mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo -mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0} -mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta -mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta -mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0} -mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado -mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado -mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado -mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado -mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres-- -mcPlayerListener.RepairSkill=Reparar: -mcPlayerListener.SwordsSkill=Espadas: -mcPlayerListener.TamingSkill=Domar: -mcPlayerListener.UnarmedSkill=Desarmado: -mcPlayerListener.WoodcuttingSkill=Tala de arboles: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas -Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta -Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta -Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada! -Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada! -Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada! -Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada! -Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada! -Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada! -Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada! -Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo. -Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE** -Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO** -Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES** -Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA** -Skills.ReadyFists=[[GREEN]]**TUS PUСOS ESTAN LISTOS PARA USAR ENLOQUECER** -Skills.LowerFists=[[GRAY]]**TUS PUСOS HAN SIDO DESCARGADOS** -Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR** -Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO** -Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR** -Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS** -Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer! -Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde! -Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles! -Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor! -Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados! -Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas! -Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador! -Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado** -Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado** -Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado** -Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado** -Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado** -Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado** -Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado** -Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1}) -Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1}) -Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1}) -Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1}) -Skills.FeltEasy=[[GRAY]]Esa fue facil. -Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados. -Skills.NeedMore=[[DARK_RED]]Necesitas mas -Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante -Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion -Skills.Disarmed=[[DARK_RED]]Has sido desarmado! -mcPlayerListener.SorcerySkill=Hechiceria: -m.SkillSorcery=HECHICERIA -Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=TRUENO -Sorcery.Curative.Self=CURARSE A SI MISMO -Sorcery.Curative.Other=CURAR A OTRO -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS** -Combat.BeastLoreOwner=[[DARK_AQUA]]Dueсo ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades aсadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales! -Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte -Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada -Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada -Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help2=[[RED]]Para entrar a una fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulta /{0} ? para mas informacion -Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para proteger tu fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta -Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta -Party.PasswordSet=[[GREEN]]Contraseсa de la fiesta puesta a {0} -Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0} -Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta -Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0} -Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad -Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor -Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! -Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!! -Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! -Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras** +Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0} +Combat.Ignition=[[RED]]**IGNICION** +Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\! +Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado... +Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido +Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro... +Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud +Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO** +Combat.Gore=[[GREEN]]**MORDISCO** +Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** +Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!** +Item.ChimaeraWingPass=**FLECHA QUIMERA** +Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Necesitas mas plumas. +m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA-- +m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica +m.mccPartyQ=[[RED]]- Abandona tu fiesta actual +m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta +m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta +m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta +m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta +m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS-- +m.mccStats=- Mira tus estadisticas de McMMO +m.mccLeaderboards=- Ranking de lideres +m.mccMySpawn=- Teletransportate a tu lugar de nacimiento +m.mccClearMySpawn=- Limpia tu lugar de nacimiento +m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho +m.mccAdminToggle=- Activa/Desactiva el chat de admins +m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo +m.mccMcGod=- Modo dios +m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad +m.mccModDescription=[[RED]]- Lee la descripcion del MOD +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFECTOS +m.YourStats=TUS ESTADISTICAS +m.SkillTaming=DOMADURA +m.XPGainTaming=Lobos siendo lastimados +m.EffectsTaming1_0=Leyenda de bestias +m.EffectsTaming1_1=Golpear con huesos examina a los lobos +m.EffectsTaming2_0=Sangre +m.EffectsTaming2_1=Golpe critico que hace sangrar +m.EffectsTaming3_0=Garras afiladas +m.EffectsTaming3_1=Bonus de daсo +m.EffectsTaming4_0=Consciente del medio ambiente +m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia +m.EffectsTaming5_0=Piel gruesa +m.EffectsTaming5_1=Reduccion de daсo, Resistencia al fuego +m.EffectsTaming6_0=A prueba de golpes +m.EffectsTaming6_1=Reduccion del daсo con explosivos +m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE) +m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA) +m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES) +m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS) +m.AbilBonusTaming1_0=Consciente del medio ambiente +m.AbilBonusTaming1_1=Los lobos evitan el peligro +m.AbilBonusTaming2_0=Piel gruesa +m.AbilBonusTaming2_1=Daсo reducido a la mitad, Resistencia al fuego +m.AbilBonusTaming3_0=A prueba de golpes +m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daсo normal +m.AbilBonusTaming4_0=Garras afiladas +m.AbilBonusTaming4_1=+2 de Daсo +m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}% +m.SkillWoodCutting=TALA DE ARBOLES +m.XPGainWoodCutting=Cortando arboles +m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD) +m.EffectsWoodCutting1_1=Haz que los arboles exploten +m.EffectsWoodCutting2_0=Soplador de hojas +m.EffectsWoodCutting2_1=Aparta las hojas +m.EffectsWoodCutting3_0=Doble de gotas +m.EffectsWoodCutting3_1=Doble del botin habitual +m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS) +m.AbilBonusWoodCutting1_0=Soplador de hojas +m.AbilBonusWoodCutting1_1=Aparta las ojas +m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s +m.SkillArchery=Tiro con Arco +m.XPGainArchery=Ataque a monstruos +m.EffectsArchery1_0=Ignicion +m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas +m.EffectsArchery2_0=Aturdir (Jugadores) +m.EffectsArchery2_1=Desorienta a los enemigos +m.EffectsArchery3_0=+ Daсo +m.EffectsArchery3_1=Modifica el daсo +m.EffectsArchery4_0=Recuperaciуn de flecha +m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres +m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]+ Daсo (Rank{0}): [[YELLOW]] {0} de bonus de daсo +m.SkillAxes=HACHAS +m.XPGainAxes=Ataque a monstruos +m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD) +m.EffectsAxes1_1=Causa daсos en arena +m.EffectsAxes2_0=Golpes criticos +m.EffectsAxes2_1=Doble de daсo +m.EffectsAxes3_0=Maestria de hacha +m.EffectsAxes3_1=Modifica el daсo +m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA) +m.AbilBonusAxes1_0=Maestria de hacha +m.AbilBonusAxes1_1=4 de daсo de bonus +m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s +m.SkillSwords=ESPADAS +m.XPGainSwords=Ataque a monstruos +m.EffectsSwords1_0=Contraataque +m.EffectsSwords1_1=Desviar el 50% del daсo obtenido +m.EffectsSwords2_0=Golpes dentados (HABILIDAD) +m.EffectsSwords2_1=25% de daсo en Arena, y efecto de hemorragia +m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia +m.EffectsSwords3_1=5 sangramientos +m.EffectsSwords4_0=Desviar +m.EffectsSwords4_1=Anula el daсo +m.EffectsSwords5_0=Hemorragia +m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo +m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos +m.SkillAcrobatics=ACROBACIAS +m.XPGainAcrobatics=Caida +m.EffectsAcrobatics1_0=Rodar +m.EffectsAcrobatics1_1=Reduce o evita daсo +m.EffectsAcrobatics2_0=Rodar con estilo +m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar +m.EffectsAcrobatics3_0=Esquivar +m.EffectsAcrobatics3_1=Reduce el daсo a la mitad +m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}% +m.SkillMining=MINAR +m.XPGainMining=Minar Piedra & Oro +m.EffectsMining1_0=Super rompedor (HABILIDAD) +m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio +m.EffectsMining2_0=Beneficio doble +m.EffectsMining2_1=Dobla el botin normal +m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s +m.SkillRepair=REPARAR +m.XPGainRepair=Reparacion +m.EffectsRepair1_0=Reparar +m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro +m.EffectsRepair2_0=Maestro de reparacion +m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion +m.EffectsRepair3_0=Super Reparacion +m.EffectsRepair3_1=Doble efectividad +m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD) +m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes +m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido +m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}% +m.SkillUnarmed=DESARMADO +m.XPGainUnarmed=Ataque a monstruos +m.EffectsUnarmed1_0=Enloquecer (HABILIDAD) +m.EffectsUnarmed1_1=+50% daсo, Romper materiales fragiles +m.EffectsUnarmed2_0=Desarmar (Jugadores) +m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo +m.EffectsUnarmed3_0=Maestro desarmado +m.EffectsUnarmed3_1=Mejora de grandes daсos +m.EffectsUnarmed4_0=Aprendiz desarmado +m.EffectsUnarmed4_1=Mejora de daсos +m.EffectsUnarmed5_0=Desviar flechas +m.EffectsUnarmed5_1=Desviar flechas +m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO) +m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO) +m.AbilBonusUnarmed1_0=Aprendiz desarmado +m.AbilBonusUnarmed1_1=Mejora de +2 de daсo +m.AbilBonusUnarmed2_0=Maestro desarmado +m.AbilBonusUnarmed2_1=Mejora de +4 de daсo +m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s +m.SkillHerbalism=HERBORISTERIA +m.XPGainHerbalism=Cosecha de hierbas +m.EffectsHerbalism1_0=Tierra verde (HABILIDAD) +m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio +m.EffectsHerbalism2_0=Dedos verdes (Trigo) +m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo +m.EffectsHerbalism3_0=Dedos verdes (Piedras) +m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas) +m.EffectsHerbalism4_0=+ Comida +m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso +m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas) +m.EffectsHerbalism5_1=Dobla el botin normal +m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0} +m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion +m.SkillExcavation=EXCAVACION +m.XPGainExcavation=Excavar y encontrar tesoros +m.EffectsExcavation1_0=Ultra perforador (HABILIDAD) +m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad +m.EffectsExcavation2_0=Cazatesoros +m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros +m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti... +mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada +mcPlayerListener.AbilitiesOn=Uso de habilidad activada +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!** +mcPlayerListener.AcrobaticsSkill=Acrobacias: +mcPlayerListener.ArcherySkill=Tiro con Arco: +mcPlayerListener.AxesSkill=Hachas: +mcPlayerListener.ExcavationSkill=Excavacion: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado +mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES** +mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO** +mcPlayerListener.HerbalismSkill=Herboristeria: +mcPlayerListener.MiningSkill=Minar: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio. +mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual. +mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn +mcPlayerListener.NoPermission=mcPermisos insuficientes +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui. +mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta. +mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion +mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0} +mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo +mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0} +mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta +mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta +mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0} +mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado +mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado +mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado +mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado +mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres-- +mcPlayerListener.RepairSkill=Reparar: +mcPlayerListener.SwordsSkill=Espadas: +mcPlayerListener.TamingSkill=Domar: +mcPlayerListener.UnarmedSkill=Desarmado: +mcPlayerListener.WoodcuttingSkill=Tala de arboles: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas +Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta +Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta +Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada! +Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada! +Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada! +Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada! +Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada! +Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada! +Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada! +Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo. +Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE** +Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO** +Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES** +Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA** +Skills.ReadyFists=[[GREEN]]**TUS PUСOS ESTAN LISTOS PARA USAR ENLOQUECER** +Skills.LowerFists=[[GRAY]]**TUS PUСOS HAN SIDO DESCARGADOS** +Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR** +Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO** +Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR** +Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA** +Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS** +Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA** +Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer! +Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde! +Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles! +Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor! +Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados! +Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas! +Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador! +Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado** +Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado** +Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado** +Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado** +Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado** +Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado** +Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado** +Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1}) +Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1}) +Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1}) +Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1}) +Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1}) +Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1}) +Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1}) +Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1}) +Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1}) +Skills.FeltEasy=[[GRAY]]Esa fue facil. +Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados. +Skills.NeedMore=[[DARK_RED]]Necesitas mas +Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante +Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion +Skills.Disarmed=[[DARK_RED]]Has sido desarmado! +mcPlayerListener.SorcerySkill=Hechiceria: +m.SkillSorcery=HECHICERIA +Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=TRUENO +Sorcery.Curative.Self=CURARSE A SI MISMO +Sorcery.Curative.Other=CURAR A OTRO +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS** +Combat.BeastLoreOwner=[[DARK_AQUA]]Dueсo ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades aсadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales! +Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte +Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada +Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada +Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir +Party.Help2=[[RED]]Para entrar a una fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consulta /{0} ? para mas informacion +Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir +Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Para proteger tu fiesta con contraseсa usa [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta +Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta +Party.PasswordSet=[[GREEN]]Contraseсa de la fiesta puesta a {0} +Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0} +Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta +Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0} +Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad +Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor +Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! +Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!! +Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! +Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! +Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_fi.properties rename to src/main/resources/locale/locale_fi.properties index 609adf7c1..290f0afd3 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -1,369 +1,369 @@ -Combat.WolfExamine=[[GREEN]]**Tutkit sutta kдyttдmдllд Pedon Tarinaa** -Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isдntд : {0} -Combat.Ignition=[[RED]]**SYTYTYS** -Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Kohde [[DARK_RED]]tyrmдtty -Combat.WolfNoMaster=[[GRAY]]Tдllд pedolla ei ole isдntдд... -Combat.WolfHealth=[[GREEN]]Tдmдn pedon terveys on {0} -Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** -Combat.Gore=[[GREEN]]**PISTO** -Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** -Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KДYTTЦ EPДONNISTUI\!** -Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** -Item.InjuredWait=Sinua on haavoitettu дskettдin joten joudut odottaa tдmдn kдyttцд. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Tarvitset lisдд sulkia.. -m.mccPartyCommands=[[GREEN]]--RYHMДKOMENNOT-- -m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmддn -m.mccPartyQ=[[RED]]- Lдhde ryhmдstд -m.mccPartyToggle=[[RED]] - Laita ryhmдjuttelu pддlle/pois -m.mccPartyInvite=[player name] [[RED]]- Lдhetд ryhmдkutsu -m.mccPartyAccept=[[RED]]- Hyvдksy ryhmдkutsu -m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmдn jдsenen luo -m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- -m.mccStats=- Nдytд mcMMO tilastosi -m.mccLeaderboards=- Tulostaulukko -m.mccMySpawn=- Siirtдд sinut myspawniin -m.mccClearMySpawn=- Tyhjдд myspawnisi -m.mccToggleAbility=- Laita taitojen aktivointi oikealla nдppдimellд pддlle/pois -m.mccAdminToggle=- Laita admin juttelu pддlle/pois -m.mccWhois=[playername] [[RED]]- Nдytд yksityiskohtaiset tiedot pelaajasta -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta -m.mccMcGod=- "God Mode" -m.mccSkillInfo=[skillname] [[RED]]- Nдytд ykistyiskohtaiset tiedot taidosta -m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MДДRД: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTIT -m.YourStats=TILASTOSI -m.SkillTaming=KESYTTДMINEN -m.XPGainTaming=Susien satuttaminen -m.EffectsTaming1_0=Pedon Tarina -m.EffectsTaming1_1=Luulla lyцminen tutkii susia -m.EffectsTaming2_0=Pisto -m.EffectsTaming2_1=Kriittinen Isku joka lisдд Verenvuodon -m.EffectsTaming3_0=Teroitetut Kynnet -m.EffectsTaming3_1=Tuhoamis Bonus -m.EffectsTaming4_0=Ympдristцtietoinen -m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle -m.EffectsTaming5_0=Paksu Turkki -m.EffectsTaming5_1=Vahingon vдhennys, Tulenkestдvд -m.EffectsTaming6_0=Rдjдhdyskestдvд -m.EffectsTaming6_1=Rдjдhdysvahingon vдhennys -m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPДRISTЦTIETOINEN) -m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) -m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RДJДHDYSKESTДVД) -m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) -m.AbilBonusTaming1_0=Ympдristцtietoinen -m.AbilBonusTaming1_1=Sudet karttavat vaaraa -m.AbilBonusTaming2_0=Paksu Turkki -m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestдvд -m.AbilBonusTaming3_0=Rдjдhdyskestдvд -m.AbilBonusTaming3_1=Rдjдhteet vahingoittavat 1/6 vдhemmдn -m.AbilBonusTaming4_0=Teroitetut Kynnet -m.AbilBonusTaming4_1=+2 Vahinko -m.TamingGoreChance=[[RED]]Piston todennдkцisyys: [[YELLOW]]{0}% -m.SkillWoodCutting=PUUN KAATO -m.XPGainWoodCutting=Puiden pilkkominen -m.EffectsWoodCutting1_0=Puunkaataja (TAITO) -m.EffectsWoodCutting1_1=Rдjдytд puita -m.EffectsWoodCutting2_0=Lehdenpuhallin -m.EffectsWoodCutting2_1=Puhalla lehtiд pois -m.EffectsWoodCutting3_0=Tuplasaalis -m.EffectsWoodCutting3_1=Tuplaa normaali saalis -m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) -m.AbilBonusWoodCutting1_0=Lehdenpuhallin -m.AbilBonusWoodCutting1_1=Puhalla lehtiд pois -m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -m.SkillArchery=JOUSIAMMUNTA -m.XPGainArchery=Hyцkkддmдllд hirviцiden kimppuun -m.EffectsArchery1_0=Sytytys -m.EffectsArchery1_1=25% Todennдkцisyys ettд vihollinen syttyy tuleen -m.EffectsArchery2_0=Pцkerrys (Pelaajat) -m.EffectsArchery2_1=Saa viholliset pois tolaltaan -m.EffectsArchery3_0=Vahinko+ -m.EffectsArchery3_1=Muokkaa vahinkoa -m.EffectsArchery4_0=Nuolenkerдys -m.EffectsArchery4_1=Todennдkцisyys kerдtд nuolia raadoista -m.ArcheryDazeChance=[[RED]]Todennдkцisyys Pцkerryttдд: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Todennдkцisyys kerдtд nuolia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia -m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko -m.SkillAxes=KIRVEET -m.XPGainAxes=Hyцkkддmдllд hirviцiden kimppuun -m.EffectsAxes1_0=Kallonhalkoja (TAITO) -m.EffectsAxes1_1=Tee aluevahinkoa -m.EffectsAxes2_0=Kriittiset Iskut -m.EffectsAxes2_1=Tuplavahinko -m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) -m.EffectsAxes3_1=Muokkaa vahinkoa -m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) -m.AbilBonusAxes1_0=Kirveiden Herra -m.AbilBonusAxes1_1=+4 Vahinko -m.AxesCritChance=[[RED]]Todennдkцisyys iskeд kriittisesti: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s -m.SkillSwords=MIEKAT -m.XPGainSwords=Hyцkkддmдllд hirviцiden kimppuun -m.EffectsSwords1_0=Vastaisku -m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta -m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) -m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko -m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ -m.EffectsSwords3_1=5 Aiheuta Verenvuotoa -m.EffectsSwords4_0=Torjuminen -m.EffectsSwords4_1=Estдд saadun vahingon -m.EffectsSwords5_0=Verenvuoto -m.EffectsSwords5_1=Lisдд Verenvuoto -m.SwordsCounterAttChance=[[RED]]Vastaiskun todennдkцisyys: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa -m.SwordsBleedChance=[[RED]]Verenvuodon todennдkцisyys: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Torjumisen todennдkцisyys: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti -m.SkillAcrobatics=AKROBATIA -m.XPGainAcrobatics=Tippumalla -m.EffectsAcrobatics1_0=Kieriminen -m.EffectsAcrobatics1_1=Vдhentдд tai estдд vahinkoa -m.EffectsAcrobatics2_0=Sulava Kieriminen -m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen -m.EffectsAcrobatics3_0=Vдistц -m.EffectsAcrobatics3_1=Vдhentдд vahingon mддrдn puoleen -m.AcrobaticsRollChance=[[RED]]Kierimisen todennдkцisyys: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennдkцisyys: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Vдistцn todennдkцisyys: [[YELLOW]]{0}% -m.SkillMining=LOUHINTA -m.XPGainMining=Louhimalla kiveд ja malmia -m.EffectsMining1_0=Supermurskain (TAITO) -m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennдkцisyys -m.EffectsMining2_0=Tuplasaalis -m.EffectsMining2_1=Tuplaa normaali saaliin mддrд -m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s -m.SkillRepair=KORJAUS -m.XPGainRepair=Korjaamalla -m.EffectsRepair1_0=Korjaa -m.EffectsRepair1_1=Korjaa rautatyцkaluja ja haarniskoja -m.EffectsRepair2_0=Korjausten Herra -m.EffectsRepair2_1=Lisдtty korjausten mддrд -m.EffectsRepair3_0=Superkorjaus -m.EffectsRepair3_1=Tuplatehokkuus -m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) -m.EffectsRepair4_1=Korjaa timanttityцkaluja ja haarniskoja -m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestдvyyttд palautettu -m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennдkцisyys: [[YELLOW]]{0}% -m.SkillUnarmed=ASEISTAMATON -m.XPGainUnarmed=Hyцkkддmдllд hirviцiden kimppuun -m.EffectsUnarmed1_0=Raivopдд (TAITO) -m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja -m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) -m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kдdestд -m.EffectsUnarmed3_0=Aseistamattomuuden Herra -m.EffectsUnarmed3_1=Suuri vahingonlisдys -m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija -m.EffectsUnarmed4_1=Vahingonlisдys -m.EffectsUnarmed5_0=Nuolentorjunta -m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) -m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) -m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija -m.AbilBonusUnarmed1_1=+2 Vahinko -m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra -m.AbilBonusUnarmed2_1=+4 Vahinko -m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennдkцisyys: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennдkцisyys: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Raivopддn kesto: [[YELLOW]]{0}s -m.SkillHerbalism=YRTTIHOITO -m.XPGainHerbalism=Kerддmдllд yrttejд -m.EffectsHerbalism1_0=Vihermaa (TAITO) -m.EffectsHerbalism1_1=Levitд vihreyttд, 3x saalis -m.EffectsHerbalism2_0=Viherpeukalo (Vehnд) -m.EffectsHerbalism2_1=Istuttaa vehnдд automaattisesti kun kerддt vehnдд -m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) -m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniд -m.EffectsHerbalism4_0=Ruoka+ -m.EffectsHerbalism4_1=Muokkaa terveyttд jota saat leivдstд/muhennoksesta -m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) -m.EffectsHerbalism5_1=Tuplaa normaali saaliin mддrд -m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennдkцisyys: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnд kasvaa {0}:ssa vaiheessa -m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden mддrд -m.SkillExcavation=KAIVANTO -m.XPGainExcavation=Kaivamalla ja lцytдmдllд aarteita -m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) -m.EffectsExcavation1_1=3x saaliin mддrд, 3x kokemuspisteiden mддrд, +Nopeus -m.EffectsExcavation2_0=Aarteenmetsдstдjд -m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillд voit korjata tyцkaluja ja haarniskoja. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittдд takaisin luoksesi... -mcPlayerListener.AbilitiesOff=Taitojen kдyttц pois pддltд -mcPlayerListener.AbilitiesOn=Taitojen kдyttц pддllд -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PДIVITETTY\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: -mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: -mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois pддltд -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode pддllд -mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** -mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPДONNISTUI** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: -mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjдtty. -mcPlayerListener.MyspawnNotExist=[[RED]]Mддrдд myspawnisi ensin laittamalla sдnky maahan. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tдmдnhetkiseen sijaintiisi. -mcPlayerListener.MyspawnTimeNotice=Sinun pitдд odottaa {0}m {1}s kдyttддksesi myspawnia -mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole kдyttцoikeutta johonkin taitoon, sitд ei nдytetд tддllд. -mcPlayerListener.NotInParty=[[RED]]Et ole ryhmдssд. -mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lдhetetty. -mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmдkutsun ryhmддn {0} pelaajalta {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyvдksyдksesi kutsun -mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyvдksytty. Olet liittynyt ryhmддn {0} -mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja -mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmдssд {0} -mcPlayerListener.PartyMembers=[[GREEN]]Ryhmдn jдsenet -mcPlayerListener.LeftParty=[[RED]]Olet lдhtenyt ryhmдstд -mcPlayerListener.JoinedParty=Liityit ryhmддn: {0} -mcPlayerListener.PartyChatOn=Vain ryhmдjuttelu [[GREEN]]Pддllд -mcPlayerListener.PartyChatOff=Vain ryhmдjuttelu [[RED]]Pois pддltд -mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Pддllд -mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois pддltд -mcPlayerListener.MOTD=[[BLUE]]Tдllд serverillд on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- -mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: -mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: -mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: -mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi -Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmддn -Party.InformedOnQuit={0} [[GREEN]] on lдhtenyt ryhmдstд -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Tutkit sutta kдyttдmдllд Pedon Tarinaa** +Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isдntд : {0} +Combat.Ignition=[[RED]]**SYTYTYS** +Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Kohde [[DARK_RED]]tyrmдtty +Combat.WolfNoMaster=[[GRAY]]Tдllд pedolla ei ole isдntдд... +Combat.WolfHealth=[[GREEN]]Tдmдn pedon terveys on {0} +Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** +Combat.Gore=[[GREEN]]**PISTO** +Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** +Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KДYTTЦ EPДONNISTUI\!** +Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** +Item.InjuredWait=Sinua on haavoitettu дskettдin joten joudut odottaa tдmдn kдyttцд. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Tarvitset lisдд sulkia.. +m.mccPartyCommands=[[GREEN]]--RYHMДKOMENNOT-- +m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmддn +m.mccPartyQ=[[RED]]- Lдhde ryhmдstд +m.mccPartyToggle=[[RED]] - Laita ryhmдjuttelu pддlle/pois +m.mccPartyInvite=[player name] [[RED]]- Lдhetд ryhmдkutsu +m.mccPartyAccept=[[RED]]- Hyvдksy ryhmдkutsu +m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmдn jдsenen luo +m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- +m.mccStats=- Nдytд mcMMO tilastosi +m.mccLeaderboards=- Tulostaulukko +m.mccMySpawn=- Siirtдд sinut myspawniin +m.mccClearMySpawn=- Tyhjдд myspawnisi +m.mccToggleAbility=- Laita taitojen aktivointi oikealla nдppдimellд pддlle/pois +m.mccAdminToggle=- Laita admin juttelu pддlle/pois +m.mccWhois=[playername] [[RED]]- Nдytд yksityiskohtaiset tiedot pelaajasta +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta +m.mccMcGod=- "God Mode" +m.mccSkillInfo=[skillname] [[RED]]- Nдytд ykistyiskohtaiset tiedot taidosta +m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MДДRД: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTIT +m.YourStats=TILASTOSI +m.SkillTaming=KESYTTДMINEN +m.XPGainTaming=Susien satuttaminen +m.EffectsTaming1_0=Pedon Tarina +m.EffectsTaming1_1=Luulla lyцminen tutkii susia +m.EffectsTaming2_0=Pisto +m.EffectsTaming2_1=Kriittinen Isku joka lisдд Verenvuodon +m.EffectsTaming3_0=Teroitetut Kynnet +m.EffectsTaming3_1=Tuhoamis Bonus +m.EffectsTaming4_0=Ympдristцtietoinen +m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle +m.EffectsTaming5_0=Paksu Turkki +m.EffectsTaming5_1=Vahingon vдhennys, Tulenkestдvд +m.EffectsTaming6_0=Rдjдhdyskestдvд +m.EffectsTaming6_1=Rдjдhdysvahingon vдhennys +m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPДRISTЦTIETOINEN) +m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) +m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RДJДHDYSKESTДVД) +m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) +m.AbilBonusTaming1_0=Ympдristцtietoinen +m.AbilBonusTaming1_1=Sudet karttavat vaaraa +m.AbilBonusTaming2_0=Paksu Turkki +m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestдvд +m.AbilBonusTaming3_0=Rдjдhdyskestдvд +m.AbilBonusTaming3_1=Rдjдhteet vahingoittavat 1/6 vдhemmдn +m.AbilBonusTaming4_0=Teroitetut Kynnet +m.AbilBonusTaming4_1=+2 Vahinko +m.TamingGoreChance=[[RED]]Piston todennдkцisyys: [[YELLOW]]{0}% +m.SkillWoodCutting=PUUN KAATO +m.XPGainWoodCutting=Puiden pilkkominen +m.EffectsWoodCutting1_0=Puunkaataja (TAITO) +m.EffectsWoodCutting1_1=Rдjдytд puita +m.EffectsWoodCutting2_0=Lehdenpuhallin +m.EffectsWoodCutting2_1=Puhalla lehtiд pois +m.EffectsWoodCutting3_0=Tuplasaalis +m.EffectsWoodCutting3_1=Tuplaa normaali saalis +m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) +m.AbilBonusWoodCutting1_0=Lehdenpuhallin +m.AbilBonusWoodCutting1_1=Puhalla lehtiд pois +m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s +m.SkillArchery=JOUSIAMMUNTA +m.XPGainArchery=Hyцkkддmдllд hirviцiden kimppuun +m.EffectsArchery1_0=Sytytys +m.EffectsArchery1_1=25% Todennдkцisyys ettд vihollinen syttyy tuleen +m.EffectsArchery2_0=Pцkerrys (Pelaajat) +m.EffectsArchery2_1=Saa viholliset pois tolaltaan +m.EffectsArchery3_0=Vahinko+ +m.EffectsArchery3_1=Muokkaa vahinkoa +m.EffectsArchery4_0=Nuolenkerдys +m.EffectsArchery4_1=Todennдkцisyys kerдtд nuolia raadoista +m.ArcheryDazeChance=[[RED]]Todennдkцisyys Pцkerryttдд: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Todennдkцisyys kerдtд nuolia: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia +m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko +m.SkillAxes=KIRVEET +m.XPGainAxes=Hyцkkддmдllд hirviцiden kimppuun +m.EffectsAxes1_0=Kallonhalkoja (TAITO) +m.EffectsAxes1_1=Tee aluevahinkoa +m.EffectsAxes2_0=Kriittiset Iskut +m.EffectsAxes2_1=Tuplavahinko +m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) +m.EffectsAxes3_1=Muokkaa vahinkoa +m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) +m.AbilBonusAxes1_0=Kirveiden Herra +m.AbilBonusAxes1_1=+4 Vahinko +m.AxesCritChance=[[RED]]Todennдkцisyys iskeд kriittisesti: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s +m.SkillSwords=MIEKAT +m.XPGainSwords=Hyцkkддmдllд hirviцiden kimppuun +m.EffectsSwords1_0=Vastaisku +m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta +m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) +m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko +m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ +m.EffectsSwords3_1=5 Aiheuta Verenvuotoa +m.EffectsSwords4_0=Torjuminen +m.EffectsSwords4_1=Estдд saadun vahingon +m.EffectsSwords5_0=Verenvuoto +m.EffectsSwords5_1=Lisдд Verenvuoto +m.SwordsCounterAttChance=[[RED]]Vastaiskun todennдkцisyys: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa +m.SwordsBleedChance=[[RED]]Verenvuodon todennдkцisyys: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Torjumisen todennдkцisyys: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti +m.SkillAcrobatics=AKROBATIA +m.XPGainAcrobatics=Tippumalla +m.EffectsAcrobatics1_0=Kieriminen +m.EffectsAcrobatics1_1=Vдhentдд tai estдд vahinkoa +m.EffectsAcrobatics2_0=Sulava Kieriminen +m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen +m.EffectsAcrobatics3_0=Vдistц +m.EffectsAcrobatics3_1=Vдhentдд vahingon mддrдn puoleen +m.AcrobaticsRollChance=[[RED]]Kierimisen todennдkцisyys: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennдkцisyys: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Vдistцn todennдkцisyys: [[YELLOW]]{0}% +m.SkillMining=LOUHINTA +m.XPGainMining=Louhimalla kiveд ja malmia +m.EffectsMining1_0=Supermurskain (TAITO) +m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennдkцisyys +m.EffectsMining2_0=Tuplasaalis +m.EffectsMining2_1=Tuplaa normaali saaliin mддrд +m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s +m.SkillRepair=KORJAUS +m.XPGainRepair=Korjaamalla +m.EffectsRepair1_0=Korjaa +m.EffectsRepair1_1=Korjaa rautatyцkaluja ja haarniskoja +m.EffectsRepair2_0=Korjausten Herra +m.EffectsRepair2_1=Lisдtty korjausten mддrд +m.EffectsRepair3_0=Superkorjaus +m.EffectsRepair3_1=Tuplatehokkuus +m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) +m.EffectsRepair4_1=Korjaa timanttityцkaluja ja haarniskoja +m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestдvyyttд palautettu +m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennдkцisyys: [[YELLOW]]{0}% +m.SkillUnarmed=ASEISTAMATON +m.XPGainUnarmed=Hyцkkддmдllд hirviцiden kimppuun +m.EffectsUnarmed1_0=Raivopдд (TAITO) +m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja +m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) +m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kдdestд +m.EffectsUnarmed3_0=Aseistamattomuuden Herra +m.EffectsUnarmed3_1=Suuri vahingonlisдys +m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija +m.EffectsUnarmed4_1=Vahingonlisдys +m.EffectsUnarmed5_0=Nuolentorjunta +m.EffectsUnarmed5_1=Torjuu nuolia +m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) +m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) +m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija +m.AbilBonusUnarmed1_1=+2 Vahinko +m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra +m.AbilBonusUnarmed2_1=+4 Vahinko +m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennдkцisyys: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennдkцisyys: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Raivopддn kesto: [[YELLOW]]{0}s +m.SkillHerbalism=YRTTIHOITO +m.XPGainHerbalism=Kerддmдllд yrttejд +m.EffectsHerbalism1_0=Vihermaa (TAITO) +m.EffectsHerbalism1_1=Levitд vihreyttд, 3x saalis +m.EffectsHerbalism2_0=Viherpeukalo (Vehnд) +m.EffectsHerbalism2_1=Istuttaa vehnдд automaattisesti kun kerддt vehnдд +m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) +m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniд +m.EffectsHerbalism4_0=Ruoka+ +m.EffectsHerbalism4_1=Muokkaa terveyttд jota saat leivдstд/muhennoksesta +m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) +m.EffectsHerbalism5_1=Tuplaa normaali saaliin mддrд +m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennдkцisyys: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnд kasvaa {0}:ssa vaiheessa +m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennдkцisyys: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden mддrд +m.SkillExcavation=KAIVANTO +m.XPGainExcavation=Kaivamalla ja lцytдmдllд aarteita +m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) +m.EffectsExcavation1_1=3x saaliin mддrд, 3x kokemuspisteiden mддrд, +Nopeus +m.EffectsExcavation2_0=Aarteenmetsдstдjд +m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillд voit korjata tyцkaluja ja haarniskoja. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittдд takaisin luoksesi... +mcPlayerListener.AbilitiesOff=Taitojen kдyttц pois pддltд +mcPlayerListener.AbilitiesOn=Taitojen kдyttц pддllд +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PДIVITETTY\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: +mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: +mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: +mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois pддltд +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode pддllд +mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** +mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPДONNISTUI** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: +mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjдtty. +mcPlayerListener.MyspawnNotExist=[[RED]]Mддrдд myspawnisi ensin laittamalla sдnky maahan. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tдmдnhetkiseen sijaintiisi. +mcPlayerListener.MyspawnTimeNotice=Sinun pitдд odottaa {0}m {1}s kдyttддksesi myspawnia +mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole kдyttцoikeutta johonkin taitoon, sitд ei nдytetд tддllд. +mcPlayerListener.NotInParty=[[RED]]Et ole ryhmдssд. +mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lдhetetty. +mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmдkutsun ryhmддn {0} pelaajalta {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyvдksyдksesi kutsun +mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyvдksytty. Olet liittynyt ryhmддn {0} +mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja +mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmдssд {0} +mcPlayerListener.PartyMembers=[[GREEN]]Ryhmдn jдsenet +mcPlayerListener.LeftParty=[[RED]]Olet lдhtenyt ryhmдstд +mcPlayerListener.JoinedParty=Liityit ryhmддn: {0} +mcPlayerListener.PartyChatOn=Vain ryhmдjuttelu [[GREEN]]Pддllд +mcPlayerListener.PartyChatOff=Vain ryhmдjuttelu [[RED]]Pois pддltд +mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Pддllд +mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois pддltд +mcPlayerListener.MOTD=[[BLUE]]Tдllд serverillд on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- +mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: +mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: +mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: +mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: +mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi +Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmддn +Party.InformedOnQuit={0} [[GREEN]] on lдhtenyt ryhmдstд +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_fr.properties rename to src/main/resources/locale/locale_fr.properties index 31f3a2c3f..2ab284cf0 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]Le Maоtre des bкtes \: {0} -Combat.Ignition=[[RED]]**ALLUMAGE** -Combat.BurningArrowHit=[[DARK_RED]]Vous avez йtй frappй par une flиche brыlante\! -Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez йtourdi. -Combat.TargetDazed=La cible a йtй [[DARK_RED]]Йtourdi -Combat.WolfNoMaster=[[GRAY]]Cette bкte n'a pas de maоtre... -Combat.WolfHealth=[[GREEN]]Cette bкte a {0} points de vie -Combat.StruckByGore=[[RED]]**FRAPPЙ JUSQU'AU SANG** -Combat.Gore=[[GREEN]]**SANG** -Combat.ArrowDeflect=[[WHITE]]**FLИCHE DEVIЙE** -Item.ChimaeraWingFail=**CHIMAERA WING a йchouй \!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Vous avez йtй blessй rйcemment et vous devez attendre pour utiliser зa. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. -m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- -m.mccParty=[party name] [[RED]]- Crйer / Rejoindre un groupe -m.mccPartyQ=[[RED]]- Vous quitter la partie en cours -m.mccPartyToggle=[[RED]] - Active le Chat de groupe -m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation -m.mccPartyAccept=[[RED]]- Accepter l'invitation -m.mccPartyTeleport=[party member name] [[RED]]- Vous tйlйporte а un membre du groupe -m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- -m.mccStats=- Voir vos statistiques -m.mccLeaderboards=- Classements -m.mccMySpawn=- Vous tйlйporte а votre spawn -m.mccClearMySpawn=- Йfface votre point de spawn -m.mccToggleAbility=- Active les capacitйs spйciales avec clic droit -m.mccAdminToggle=- Active le chat admin -m.mccWhois=[playername] [[RED]]- Voir les infos dйtaillйes du joueur -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier -m.mccMcGod=- Mode dieu -m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations dйtaillйes d'une compйtence -m.mccModDescription=[[RED]]- Affiche la description de mcMMO -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETS -m.YourStats=VOS STATS -m.SkillTaming=DRESSAGE -m.XPGainTaming=Attaquer avec un loup -m.EffectsTaming1_0=Connaissance des bкtes -m.EffectsTaming1_1=Inspecte un loup avec un os -m.EffectsTaming2_0=Morsures -m.EffectsTaming2_1=Des coups critiques lors d'une morsure -m.EffectsTaming3_0=Griffes aiguisйes -m.EffectsTaming3_1=Bonus de dйgвts -m.EffectsTaming4_0=Conscient de l'environnement -m.EffectsTaming4_1=Resistance aux Cactus, а la lave et aux chutes. -m.EffectsTaming5_0=Epaisse fourrure -m.EffectsTaming5_1=Rйduction dйgвts, Rйsistance au feu -m.EffectsTaming6_0=Rйsistance aux chocs -m.EffectsTaming6_1=Rйduction des dommages explosifs -m.AbilLockTaming1=Dйbloquй au niveau 100 (Conscient de l'environnement) -m.AbilLockTaming2=Dйbloquй au niveau 250 (Йpaisse fourrure) -m.AbilLockTaming3=Dйbloquй au niveau 500 (Rйsistance aux chocs) -m.AbilLockTaming4=Dйbloquй au niveau 750 (Griffes aiguisйes) -m.AbilBonusTaming1_0=Conscient de l'environnement -m.AbilBonusTaming1_1=Le loup йvite le danger -m.AbilBonusTaming2_0=Epaisse fourrure -m.AbilBonusTaming2_1=Rйduit de moitiй les dommages \+ rйsistance au feu -m.AbilBonusTaming3_0=Rйsistance aux chocs -m.AbilBonusTaming3_1=divise par 6 les dйgats d'explosions -m.AbilBonusTaming4_0=Griffes aiguisйes -m.AbilBonusTaming4_1=+2 Dommages -m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% -m.SkillWoodCutting=BЫCHERONNAGE -m.XPGainWoodCutting=Abattre des arbres -m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacitй spйciale) -m.EffectsWoodCutting1_1=Faire exploser les arbres -m.EffectsWoodCutting2_0=Souffleur de feuilles -m.EffectsWoodCutting2_1=Dйtruire plus de feuilles -m.EffectsWoodCutting3_0=Double Butin -m.EffectsWoodCutting3_1=Double le butin normal -m.AbilLockWoodCutting1=Dйbloquй au niveau 100 (Souffleur de feuilles) -m.AbilBonusWoodCutting1_0=Soufler les feuilles -m.AbilBonusWoodCutting1_1=Dйtruire plus de feuilles -m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s -m.SkillArchery=TIR А L'ARC -m.XPGainArchery=Attaquer les monstres -m.EffectsArchery1_0=Allumage -m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme -m.EffectsArchery2_0=Йtourdir (les joueurs) -m.EffectsArchery2_1=Йtourdi les joueurs -m.EffectsArchery3_0=Dйgвts+ -m.EffectsArchery3_1=Augmente les dйgвts -m.EffectsArchery4_0=Rйcupйration de flиches -m.EffectsArchery4_1=Chances de rйcupйrer vos flиches sur un cadavre -m.ArcheryDazeChance=[[RED]]Chances d'йtourdir : [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chances de rйcupйration des flиches : [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durйe du feu : [[YELLOW]]{0} secondes -m.ArcheryDamagePlus=[[RED]]Dйgвts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages -m.SkillAxes=HACHE -m.XPGainAxes=Attaquer des monstres -m.EffectsAxes1_0=Fendeur de crвnes (capacitй spйciale) -m.EffectsAxes1_1=provoque des dйgвts de zone -m.EffectsAxes2_0=Coup critiques -m.EffectsAxes2_1=double les dйgвts -m.EffectsAxes3_0=Maоtrise de la hache (niveau 500) -m.EffectsAxes3_1=Augmente les dйgвts -m.AbilLockAxes1=Dйbloquй au niveau 500 (Maоtrise de la hache) -m.AbilBonusAxes1_0=Maоtrise de la hache -m.AbilBonusAxes1_1=4 Blessures en bonus -m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s -m.SkillSwords=ЙPЙE -m.XPGainSwords=Attaque des monstres -m.EffectsSwords1_0=Contre-Attaque -m.EffectsSwords1_1=Renvoie 50% des degats subis -m.EffectsSwords2_0=Lame crantйe (capacitй spйciale) -m.EffectsSwords2_1=25% de dйgвts et saignements succesifs. -m.EffectsSwords3_0=Lame crantйe avec saignement+ -m.EffectsSwords3_1=5 saignements -m.EffectsSwords4_0=Parer -m.EffectsSwords4_1=Annule les dommages -m.EffectsSwords5_0=Saignement -m.EffectsSwords5_1=provoque un saignement rйpйtй -m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} -m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes -m.SkillAcrobatics=ACROBATIE -m.XPGainAcrobatics=Chuter -m.EffectsAcrobatics1_0=Roulade -m.EffectsAcrobatics1_1=Rйduit ou annule les dommages -m.EffectsAcrobatics2_0=Super roulade -m.EffectsAcrobatics2_1=Roulade deux fois plus efficace -m.EffectsAcrobatics3_0=Esquive -m.EffectsAcrobatics3_1=Dommages reduits de moitiй -m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% -m.SkillMining=MINAGE -m.XPGainMining=Miner de la roche et des minerais -m.EffectsMining1_0=Super Breaker (capacitй spйciale) -m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin -m.EffectsMining2_0=Double Butin -m.EffectsMining2_1=Double le butin normal -m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s -m.SkillRepair=RЙPARATION -m.XPGainRepair=Rйparer des objets -m.EffectsRepair1_0=Rйparer -m.EffectsRepair1_1=Rйparation d'outils & Armures en Fer -m.EffectsRepair2_0=Maоtre en rйparation -m.EffectsRepair2_1=Augmente le nombre de rйparations possibles -m.EffectsRepair3_0=Super Rйparation -m.EffectsRepair3_1=Double l'efficacitй -m.EffectsRepair4_0=Rйparation du Diamant (requiert niveau {0}) -m.EffectsRepair4_1=Rйparation des outils & armures en diamant -m.RepairRepairMastery=[[RED]]Maоtre en rйparation : [[YELLOW]]{0}% de durabilitй restaurйe -m.RepairSuperRepairChance=[[RED]]Chances de Super Rйparation : [[YELLOW]]{0}% -m.SkillUnarmed=MAINS NUES -m.XPGainUnarmed=Attaquer des monstres sans armes -m.EffectsUnarmed1_0=Berserk (capacitй spйciale) -m.EffectsUnarmed1_1=+50% de dйgвts, brise les matйriaux faibles -m.EffectsUnarmed2_0=Dйsarmer (les joueurs) -m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main -m.EffectsUnarmed3_0=Apprenti du dйsarmement -m.EffectsUnarmed3_1=Plus de dйgвts -m.EffectsUnarmed4_0=Maоtrise du dйsarmement -m.EffectsUnarmed4_1=Beaucoup plus de dйgвts -m.EffectsUnarmed5_0=Dйviation des flиches -m.EffectsUnarmed5_1=Dйvie les flиches qui vous foncent dessus -m.AbilLockUnarmed1=Dйbloquй au niveau 250 (Apprenti du dйsarmement) -m.AbilLockUnarmed2=Dйbloquй au niveau 500 (Maоtrise du dйsarmement) -m.AbilBonusUnarmed1_0=Apprenti du dйsarmement -m.AbilBonusUnarmed1_1=+2 dйgвts -m.AbilBonusUnarmed2_0=Maоtrise du dйsarmement -m.AbilBonusUnarmed2_1=+4 dйgвts -m.UnarmedArrowDeflectChance=[[RED]]Chances dйvier les flиches : [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chances de Dйsarmer : [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s -m.SkillHerbalism=Herboristerie -m.XPGainHerbalism=Rйcoler des herbes -m.EffectsHerbalism1_0=Main verte (capacitй spйciale) -m.EffectsHerbalism1_1=rйpand la main verte, 3x Butin -m.EffectsHerbalism2_0=Main verte (Blй) -m.EffectsHerbalism2_1=Auto-plantes du blй lors de la rйcolte -m.EffectsHerbalism3_0=Main verte (Cobblestone) -m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines -m.EffectsHerbalism4_0=Nouriture+ -m.EffectsHerbalism4_1=Modifie la santй reзue via le pain / ragoыt -m.EffectsHerbalism5_0=Double butin (Toutes cultures) -m.EffectsHerbalism5_1=Double les rйcoltes -m.HerbalismGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Creuser et trouver des trйsors -m.EffectsExcavation1_0=Super broyeur (capacitй spйciale) -m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse -m.EffectsExcavation2_0=Chercheur de trйsors -m.EffectsExcavation2_1=Capacitй de trouver un trйsor -m.ExcavationGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placй une enclume, Les enclumes peuvent rйparer les outils et l'armure. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... -mcPlayerListener.AbilitiesOff=Capacitй spйciale dйsactivйe -mcPlayerListener.AbilitiesOn=Capacitй spйciale activйe -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITЙ RECHARGЙE** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : -mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : -mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : -mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode dйsactivй -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activй -mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** -mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUЙ** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : -mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a йtй йffacй. -mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour dйfinir votre point de spawn. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a йtй enregistrй ici. -mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn -mcPlayerListener.NoPermission=Vous n'avez pas les permissions nйcessaires. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accиs а une compй, elle ne sera pas affichйe ici. -mcPlayerListener.NotInParty=[[RED]]Vous n'кtes pas dans un groupe. -mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a йtй envoyйe avec succиs. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reзu une invitation pour le groupe {0} de la part de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation -mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptйe. Vous avez rejoint le groupe {0} -mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment -mcPlayerListener.YouAreInParty=[[GREEN]]Vous кtes dans le groupe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe -mcPlayerListener.LeftParty=[[RED]]Vous avez quittй le groupe -mcPlayerListener.JoinedParty=Votre groupe: {0} -mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=[[YELLOW]]Rйparation (/Repair) : -mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : -mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : -mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Vos statistiques -Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe -Party.InformedOnQuit={0} [[GREEN]] a quittй votre groupe -Skills.YourGreenTerra=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Main verte [[GREEN]]est rechargйe -Skills.YourTreeFeller=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargйe -Skills.YourSuperBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super Breaker[[GREEN]]est rechargйe -Skills.YourSerratedStrikes=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Epee crantй [[GREEN]]est rechargйe -Skills.YourBerserk=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Berserk [[GREEN]]est rechargйe -Skills.YourSkullSplitter=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Fendeur de crвnes [[GREEN]]est rechargйe -Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super broyeur [[GREEN]]est rechargйe -Skills.TooTired=[[RED]]Vous кtes trop fatiguй pour utiliser cette capacitй pour l'instant. -Skills.ReadyHoe=[[GREEN]]**Votre bкche est chargйe** -Skills.LowerHoe=[[GRAY]]Votre bкche s'est dйchargйe.. -Skills.ReadyAxe=[[GREEN]]**Votre hache est chargйe** -Skills.LowerAxe=[[GRAY]]Votre hache s'est dйchargйe.. -Skills.ReadyFists=[[GREEN]]**Vos poings sont chargйs** -Skills.LowerFists=[[GRAY]]Vos poings se sont dйchargйs.. -Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargйe** -Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est dйchargйe.. -Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargйe** -Skills.LowerShovel=[[GRAY]]Votre pelle s'est dйchargйe.. -Skills.ReadySword=[[GREEN]]**Votre йpйe est chargйe** -Skills.LowerSword=[[GRAY]]Votre йpйe s'est dйchargйe.. -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]activйe** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Main verte ! -Skills.TreeFellerOn=[[GREEN]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activйe** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Abatteur d'Arbres ! -Skills.SuperBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]activйe** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super Breaker ! -Skills.SerratedStrikesOn=[[GREEN]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]activйe** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Lame crantйe ! -Skills.SkullSplitterOn=[[GREEN]]**Compйtence [[YELLOW]]Fendeur de crвnes [[GREEN]]activйe** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Fendeur de crвnes ! -Skills.GigaDrillBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Broyeur [[GREEN]]activйe** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super broyeur ! -Skills.GreenTerraOff=[[RED]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]terminйe** -Skills.TreeFellerOff=[[RED]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminйe** -Skills.SuperBreakerOff=[[RED]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]terminйe** -Skills.SerratedStrikesOff=[[RED]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]terminйe** -Skills.BerserkOff=[[RED]]**Berserk est fini** -Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** -Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** -Skills.TamingUp=[[YELLOW]]La competence du dressage a augmentй de {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmentй de {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmentй de {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]La competence йpйe a augmentй de {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]La competence hache a augmentй de {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]La compйtence de combat а mains nues a augmentй de {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmentй de {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]La competence minage a augmentй de {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La competence bucherфnage a augmentй de {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]La competence rйparation a augmentй de {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmentй de {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas rйparer les objets empilйs -Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus -Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nйcessaire pour rйparer du diamant -Skills.FullDurability=[[GRAY]]Cet objet est dйjа en bonne йtat. -Skills.Disarmed=[[DARK_RED]]Vous avez йtй dйsarmй ! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] -Combat.BeastLore=[[GREEN]]**Connaissances des bкtes** -Combat.BeastLoreOwner=[[DARK_AQUA]]Propriйtaire ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit crйй par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compйtences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expйrience de diffйrentes faзons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bйnйfices comme,[[RED]]le Double Butin[[GOLD]] ou la compйtence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activйe avec clique droit permet de miner vite, sa durйe,[[GOLD]]dйpend du niveau de votre compйtence. Amйliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources prйcieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA VEUT DIRE ?,[[GOLD]]Presque toutes les compйtences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de crйer une expйrience RPG de qualitй.,[[DARK_AQUA]]Q: OЩ JE PEUX SUGGЙRER DES IDЙES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ЗA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]Le Maоtre des bкtes \: {0} +Combat.Ignition=[[RED]]**ALLUMAGE** +Combat.BurningArrowHit=[[DARK_RED]]Vous avez йtй frappй par une flиche brыlante\! +Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez йtourdi. +Combat.TargetDazed=La cible a йtй [[DARK_RED]]Йtourdi +Combat.WolfNoMaster=[[GRAY]]Cette bкte n'a pas de maоtre... +Combat.WolfHealth=[[GREEN]]Cette bкte a {0} points de vie +Combat.StruckByGore=[[RED]]**FRAPPЙ JUSQU'AU SANG** +Combat.Gore=[[GREEN]]**SANG** +Combat.ArrowDeflect=[[WHITE]]**FLИCHE DEVIЙE** +Item.ChimaeraWingFail=**CHIMAERA WING a йchouй \!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Vous avez йtй blessй rйcemment et vous devez attendre pour utiliser зa. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. +m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- +m.mccParty=[party name] [[RED]]- Crйer / Rejoindre un groupe +m.mccPartyQ=[[RED]]- Vous quitter la partie en cours +m.mccPartyToggle=[[RED]] - Active le Chat de groupe +m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation +m.mccPartyAccept=[[RED]]- Accepter l'invitation +m.mccPartyTeleport=[party member name] [[RED]]- Vous tйlйporte а un membre du groupe +m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- +m.mccStats=- Voir vos statistiques +m.mccLeaderboards=- Classements +m.mccMySpawn=- Vous tйlйporte а votre spawn +m.mccClearMySpawn=- Йfface votre point de spawn +m.mccToggleAbility=- Active les capacitйs spйciales avec clic droit +m.mccAdminToggle=- Active le chat admin +m.mccWhois=[playername] [[RED]]- Voir les infos dйtaillйes du joueur +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier +m.mccMcGod=- Mode dieu +m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations dйtaillйes d'une compйtence +m.mccModDescription=[[RED]]- Affiche la description de mcMMO +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFETS +m.YourStats=VOS STATS +m.SkillTaming=DRESSAGE +m.XPGainTaming=Attaquer avec un loup +m.EffectsTaming1_0=Connaissance des bкtes +m.EffectsTaming1_1=Inspecte un loup avec un os +m.EffectsTaming2_0=Morsures +m.EffectsTaming2_1=Des coups critiques lors d'une morsure +m.EffectsTaming3_0=Griffes aiguisйes +m.EffectsTaming3_1=Bonus de dйgвts +m.EffectsTaming4_0=Conscient de l'environnement +m.EffectsTaming4_1=Resistance aux Cactus, а la lave et aux chutes. +m.EffectsTaming5_0=Epaisse fourrure +m.EffectsTaming5_1=Rйduction dйgвts, Rйsistance au feu +m.EffectsTaming6_0=Rйsistance aux chocs +m.EffectsTaming6_1=Rйduction des dommages explosifs +m.AbilLockTaming1=Dйbloquй au niveau 100 (Conscient de l'environnement) +m.AbilLockTaming2=Dйbloquй au niveau 250 (Йpaisse fourrure) +m.AbilLockTaming3=Dйbloquй au niveau 500 (Rйsistance aux chocs) +m.AbilLockTaming4=Dйbloquй au niveau 750 (Griffes aiguisйes) +m.AbilBonusTaming1_0=Conscient de l'environnement +m.AbilBonusTaming1_1=Le loup йvite le danger +m.AbilBonusTaming2_0=Epaisse fourrure +m.AbilBonusTaming2_1=Rйduit de moitiй les dommages \+ rйsistance au feu +m.AbilBonusTaming3_0=Rйsistance aux chocs +m.AbilBonusTaming3_1=divise par 6 les dйgats d'explosions +m.AbilBonusTaming4_0=Griffes aiguisйes +m.AbilBonusTaming4_1=+2 Dommages +m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% +m.SkillWoodCutting=BЫCHERONNAGE +m.XPGainWoodCutting=Abattre des arbres +m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacitй spйciale) +m.EffectsWoodCutting1_1=Faire exploser les arbres +m.EffectsWoodCutting2_0=Souffleur de feuilles +m.EffectsWoodCutting2_1=Dйtruire plus de feuilles +m.EffectsWoodCutting3_0=Double Butin +m.EffectsWoodCutting3_1=Double le butin normal +m.AbilLockWoodCutting1=Dйbloquй au niveau 100 (Souffleur de feuilles) +m.AbilBonusWoodCutting1_0=Soufler les feuilles +m.AbilBonusWoodCutting1_1=Dйtruire plus de feuilles +m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s +m.SkillArchery=TIR А L'ARC +m.XPGainArchery=Attaquer les monstres +m.EffectsArchery1_0=Allumage +m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme +m.EffectsArchery2_0=Йtourdir (les joueurs) +m.EffectsArchery2_1=Йtourdi les joueurs +m.EffectsArchery3_0=Dйgвts+ +m.EffectsArchery3_1=Augmente les dйgвts +m.EffectsArchery4_0=Rйcupйration de flиches +m.EffectsArchery4_1=Chances de rйcupйrer vos flиches sur un cadavre +m.ArcheryDazeChance=[[RED]]Chances d'йtourdir : [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chances de rйcupйration des flиches : [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Durйe du feu : [[YELLOW]]{0} secondes +m.ArcheryDamagePlus=[[RED]]Dйgвts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages +m.SkillAxes=HACHE +m.XPGainAxes=Attaquer des monstres +m.EffectsAxes1_0=Fendeur de crвnes (capacitй spйciale) +m.EffectsAxes1_1=provoque des dйgвts de zone +m.EffectsAxes2_0=Coup critiques +m.EffectsAxes2_1=double les dйgвts +m.EffectsAxes3_0=Maоtrise de la hache (niveau 500) +m.EffectsAxes3_1=Augmente les dйgвts +m.AbilLockAxes1=Dйbloquй au niveau 500 (Maоtrise de la hache) +m.AbilBonusAxes1_0=Maоtrise de la hache +m.AbilBonusAxes1_1=4 Blessures en bonus +m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s +m.SkillSwords=ЙPЙE +m.XPGainSwords=Attaque des monstres +m.EffectsSwords1_0=Contre-Attaque +m.EffectsSwords1_1=Renvoie 50% des degats subis +m.EffectsSwords2_0=Lame crantйe (capacitй spйciale) +m.EffectsSwords2_1=25% de dйgвts et saignements succesifs. +m.EffectsSwords3_0=Lame crantйe avec saignement+ +m.EffectsSwords3_1=5 saignements +m.EffectsSwords4_0=Parer +m.EffectsSwords4_1=Annule les dommages +m.EffectsSwords5_0=Saignement +m.EffectsSwords5_1=provoque un saignement rйpйtй +m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} +m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes +m.SkillAcrobatics=ACROBATIE +m.XPGainAcrobatics=Chuter +m.EffectsAcrobatics1_0=Roulade +m.EffectsAcrobatics1_1=Rйduit ou annule les dommages +m.EffectsAcrobatics2_0=Super roulade +m.EffectsAcrobatics2_1=Roulade deux fois plus efficace +m.EffectsAcrobatics3_0=Esquive +m.EffectsAcrobatics3_1=Dommages reduits de moitiй +m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% +m.SkillMining=MINAGE +m.XPGainMining=Miner de la roche et des minerais +m.EffectsMining1_0=Super Breaker (capacitй spйciale) +m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin +m.EffectsMining2_0=Double Butin +m.EffectsMining2_1=Double le butin normal +m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s +m.SkillRepair=RЙPARATION +m.XPGainRepair=Rйparer des objets +m.EffectsRepair1_0=Rйparer +m.EffectsRepair1_1=Rйparation d'outils & Armures en Fer +m.EffectsRepair2_0=Maоtre en rйparation +m.EffectsRepair2_1=Augmente le nombre de rйparations possibles +m.EffectsRepair3_0=Super Rйparation +m.EffectsRepair3_1=Double l'efficacitй +m.EffectsRepair4_0=Rйparation du Diamant (requiert niveau {0}) +m.EffectsRepair4_1=Rйparation des outils & armures en diamant +m.RepairRepairMastery=[[RED]]Maоtre en rйparation : [[YELLOW]]{0}% de durabilitй restaurйe +m.RepairSuperRepairChance=[[RED]]Chances de Super Rйparation : [[YELLOW]]{0}% +m.SkillUnarmed=MAINS NUES +m.XPGainUnarmed=Attaquer des monstres sans armes +m.EffectsUnarmed1_0=Berserk (capacitй spйciale) +m.EffectsUnarmed1_1=+50% de dйgвts, brise les matйriaux faibles +m.EffectsUnarmed2_0=Dйsarmer (les joueurs) +m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main +m.EffectsUnarmed3_0=Apprenti du dйsarmement +m.EffectsUnarmed3_1=Plus de dйgвts +m.EffectsUnarmed4_0=Maоtrise du dйsarmement +m.EffectsUnarmed4_1=Beaucoup plus de dйgвts +m.EffectsUnarmed5_0=Dйviation des flиches +m.EffectsUnarmed5_1=Dйvie les flиches qui vous foncent dessus +m.AbilLockUnarmed1=Dйbloquй au niveau 250 (Apprenti du dйsarmement) +m.AbilLockUnarmed2=Dйbloquй au niveau 500 (Maоtrise du dйsarmement) +m.AbilBonusUnarmed1_0=Apprenti du dйsarmement +m.AbilBonusUnarmed1_1=+2 dйgвts +m.AbilBonusUnarmed2_0=Maоtrise du dйsarmement +m.AbilBonusUnarmed2_1=+4 dйgвts +m.UnarmedArrowDeflectChance=[[RED]]Chances dйvier les flиches : [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chances de Dйsarmer : [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Durйe de votre capacitй spйciale : [[YELLOW]]{0}s +m.SkillHerbalism=Herboristerie +m.XPGainHerbalism=Rйcoler des herbes +m.EffectsHerbalism1_0=Main verte (capacitй spйciale) +m.EffectsHerbalism1_1=rйpand la main verte, 3x Butin +m.EffectsHerbalism2_0=Main verte (Blй) +m.EffectsHerbalism2_1=Auto-plantes du blй lors de la rйcolte +m.EffectsHerbalism3_0=Main verte (Cobblestone) +m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines +m.EffectsHerbalism4_0=Nouriture+ +m.EffectsHerbalism4_1=Modifie la santй reзue via le pain / ragoыt +m.EffectsHerbalism5_0=Double butin (Toutes cultures) +m.EffectsHerbalism5_1=Double les rйcoltes +m.HerbalismGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Creuser et trouver des trйsors +m.EffectsExcavation1_0=Super broyeur (capacitй spйciale) +m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse +m.EffectsExcavation2_0=Chercheur de trйsors +m.EffectsExcavation2_1=Capacitй de trouver un trйsor +m.ExcavationGreenTerraLength=[[RED]]Durйe de la capacitй spйciale : [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placй une enclume, Les enclumes peuvent rйparer les outils et l'armure. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... +mcPlayerListener.AbilitiesOff=Capacitй spйciale dйsactivйe +mcPlayerListener.AbilitiesOn=Capacitй spйciale activйe +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITЙ RECHARGЙE** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : +mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : +mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : +mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode dйsactivй +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activй +mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** +mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUЙ** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : +mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a йtй йffacй. +mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour dйfinir votre point de spawn. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a йtй enregistrй ici. +mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn +mcPlayerListener.NoPermission=Vous n'avez pas les permissions nйcessaires. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accиs а une compй, elle ne sera pas affichйe ici. +mcPlayerListener.NotInParty=[[RED]]Vous n'кtes pas dans un groupe. +mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a йtй envoyйe avec succиs. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reзu une invitation pour le groupe {0} de la part de {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation +mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptйe. Vous avez rejoint le groupe {0} +mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment +mcPlayerListener.YouAreInParty=[[GREEN]]Vous кtes dans le groupe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe +mcPlayerListener.LeftParty=[[RED]]Vous avez quittй le groupe +mcPlayerListener.JoinedParty=Votre groupe: {0} +mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=[[YELLOW]]Rйparation (/Repair) : +mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : +mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : +mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): +mcPlayerListener.YourStats=[[GREEN]]Vos statistiques +Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe +Party.InformedOnQuit={0} [[GREEN]] a quittй votre groupe +Skills.YourGreenTerra=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Main verte [[GREEN]]est rechargйe +Skills.YourTreeFeller=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargйe +Skills.YourSuperBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super Breaker[[GREEN]]est rechargйe +Skills.YourSerratedStrikes=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Epee crantй [[GREEN]]est rechargйe +Skills.YourBerserk=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Berserk [[GREEN]]est rechargйe +Skills.YourSkullSplitter=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Fendeur de crвnes [[GREEN]]est rechargйe +Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitйe spйciale [[YELLOW]]Super broyeur [[GREEN]]est rechargйe +Skills.TooTired=[[RED]]Vous кtes trop fatiguй pour utiliser cette capacitй pour l'instant. +Skills.ReadyHoe=[[GREEN]]**Votre bкche est chargйe** +Skills.LowerHoe=[[GRAY]]Votre bкche s'est dйchargйe.. +Skills.ReadyAxe=[[GREEN]]**Votre hache est chargйe** +Skills.LowerAxe=[[GRAY]]Votre hache s'est dйchargйe.. +Skills.ReadyFists=[[GREEN]]**Vos poings sont chargйs** +Skills.LowerFists=[[GRAY]]Vos poings se sont dйchargйs.. +Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargйe** +Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est dйchargйe.. +Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargйe** +Skills.LowerShovel=[[GRAY]]Votre pelle s'est dйchargйe.. +Skills.ReadySword=[[GREEN]]**Votre йpйe est chargйe** +Skills.LowerSword=[[GRAY]]Votre йpйe s'est dйchargйe.. +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]activйe** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Main verte ! +Skills.TreeFellerOn=[[GREEN]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activйe** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Abatteur d'Arbres ! +Skills.SuperBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]activйe** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super Breaker ! +Skills.SerratedStrikesOn=[[GREEN]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]activйe** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Lame crantйe ! +Skills.SkullSplitterOn=[[GREEN]]**Compйtence [[YELLOW]]Fendeur de crвnes [[GREEN]]activйe** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Fendeur de crвnes ! +Skills.GigaDrillBreakerOn=[[GREEN]]**Compйtence [[YELLOW]]Super Broyeur [[GREEN]]activйe** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisй la compйtence spйciale [[RED]]Super broyeur ! +Skills.GreenTerraOff=[[RED]]**Compйtence [[YELLOW]]Main Verte [[GREEN]]terminйe** +Skills.TreeFellerOff=[[RED]]**Compйtence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminйe** +Skills.SuperBreakerOff=[[RED]]**Compйtence [[YELLOW]]Super Breaker [[GREEN]]terminйe** +Skills.SerratedStrikesOff=[[RED]]**Compйtence [[YELLOW]]Lame Crantйe [[GREEN]]terminйe** +Skills.BerserkOff=[[RED]]**Berserk est fini** +Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** +Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** +Skills.TamingUp=[[YELLOW]]La competence du dressage a augmentй de {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmentй de {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmentй de {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]La competence йpйe a augmentй de {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]La competence hache a augmentй de {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]La compйtence de combat а mains nues a augmentй de {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmentй de {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]La competence minage a augmentй de {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]La competence bucherфnage a augmentй de {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]La competence rйparation a augmentй de {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmentй de {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas rйparer les objets empilйs +Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus +Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nйcessaire pour rйparer du diamant +Skills.FullDurability=[[GRAY]]Cet objet est dйjа en bonne йtat. +Skills.Disarmed=[[DARK_RED]]Vous avez йtй dйsarmй ! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] +Combat.BeastLore=[[GREEN]]**Connaissances des bкtes** +Combat.BeastLoreOwner=[[DARK_AQUA]]Propriйtaire ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit crйй par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compйtences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expйrience de diffйrentes faзons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bйnйfices comme,[[RED]]le Double Butin[[GOLD]] ou la compйtence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activйe avec clique droit permet de miner vite, sa durйe,[[GOLD]]dйpend du niveau de votre compйtence. Amйliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources prйcieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ЗA VEUT DIRE ?,[[GOLD]]Presque toutes les compйtences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de crйer une expйrience RPG de qualitй.,[[DARK_AQUA]]Q: OЩ JE PEUX SUGGЙRER DES IDЙES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ЗA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_nl.properties rename to src/main/resources/locale/locale_nl.properties index 1af8c2798..e88df5a39 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -1,396 +1,396 @@ -# Dutch translation by Pluis65 v1.1 -# To use: Set locale to nl -# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ -# Verander deze file alleen met Notepad++ -# Geef fouten door aan pluis65@hotmail.com -# Last official edit: 8-7-2011 -Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** -Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! -Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. -Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft -Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... -Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens -Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** -Combat.Gore=[[GREEN]]**GESTOLD BLOED** -Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** -Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- -m.mccParty=[party name] [[RED]]- Maak/Join getypte party -m.mccPartyQ=[[RED]]- Verlaat je huidige party -m.mccPartyToggle=[[RED]] - Doe party chat aan/uit -m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party -m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging -m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid -m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- -m.mccStats=- Laat je levels zien -m.mccLeaderboards=- Topscores -m.mccMySpawn=- Teleporteer naar MySpawn -m.mccClearMySpawn=- Verwijder je MySpawn -m.mccToggleAbility=- Doe ability activatie aan/uit -m.mccAdminToggle=- Doe admin chat aan/uit -m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels -m.mccMcGod=- God Modus -m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill -m.mccModDescription=[[RED]]- Lees MOD beschrijving -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTEN -m.YourStats=JOUW STATUS -m.SkillTaming=TEMMEN -m.XPGainTaming=Wolven krijgen schade -m.EffectsTaming1_0=Wolfinspectie -m.EffectsTaming1_1=Bone-meal inspecteert wolven -m.EffectsTaming2_0=Gestold bloed -m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen -m.EffectsTaming3_0=Scherpere klauwen -m.EffectsTaming3_1=Geeft meer schade -m.EffectsTaming4_0=Mileukennis -m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage -m.EffectsTaming5_0=Dikke huis -m.EffectsTaming5_1=Minder schade, kan tegen vuur -m.EffectsTaming6_0=Explosieschild -m.EffectsTaming6_1=Minder explosie schade -m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) -m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) -m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) -m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) -m.AbilBonusTaming1_0=Milieukennis -m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) -m.AbilBonusTaming2_0=Dikkere huid -m.AbilBonusTaming2_1=Halve schade, kan tegen vuur -m.AbilBonusTaming3_0=Explosieschild -m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade -m.AbilBonusTaming4_0=Scherpere klauwen -m.AbilBonusTaming4_1=+2 Schade -m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% -m.SkillWoodCutting=HOUTHAKKEN -m.XPGainWoodCutting=Bomen omhakken -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Laat bomen deels exploderen -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Laat leaves verdwijnen -m.EffectsWoodCutting3_0=Dubbele Drop -m.EffectsWoodCutting3_1=Geeft een dubbele drop -m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen -m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s -m.SkillArchery=BOOGSCHIETEN -m.XPGainArchery=Schiet op vijanden -m.EffectsArchery1_0=Brandende pijl -m.EffectsArchery1_1=25% kans dat een vijand verbrand -m.EffectsArchery2_0=Verdoof (Players) -m.EffectsArchery2_1=Gedesorienteerde vijanden -m.EffectsArchery3_0=Schade+ -m.EffectsArchery3_1=Verhoogt schade -m.EffectsArchery4_0=Pijlen terugkrijgen -m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen -m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade -m.SkillAxes=BIJLEN -m.XPGainAxes=Val monsters aan met een bijl -m.EffectsAxes1_0=Schedelsplijter (ABILITY) -m.EffectsAxes1_1=Geef schade rond om je heen -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Dubbele schade -m.EffectsAxes3_0=Bijl Master (500 SKILL) -m.EffectsAxes3_1=Verhoogt schade -m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) -m.AbilBonusAxes1_0=Bijl Master -m.AbilBonusAxes1_1=4 schade extra -m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s -m.SkillSwords=ZWAARDEN -m.XPGainSwords=Val monsters aan met een zwaard -m.EffectsSwords1_0=Terugkaats Aanval -m.EffectsSwords1_1=Kaats 50% van de schade terug -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen -m.EffectsSwords3_0=Serrated Strikes Bloeding+ -m.EffectsSwords3_1=Kans op extra bloeding bij vijanden -m.EffectsSwords4_0=Pareren -m.EffectsSwords4_1=Blokkeer vijandelijke aanval -m.EffectsSwords5_0=5 Tikken van Bloeding -m.EffectsSwords5_1=Laat anderen bloeden -m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden -m.SkillAcrobatics=ACROBATIEK -m.XPGainAcrobatics=Vallen -m.EffectsAcrobatics1_0=Rollen -m.EffectsAcrobatics1_1=Verminderd of voorkomt schade -m.EffectsAcrobatics2_0=Perfecte Rol -m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen -m.EffectsAcrobatics3_0=Ontwijken -m.EffectsAcrobatics3_1=50% minder schade -m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% -m.SkillMining=MIJNBOUW -m.XPGainMining=Hak steen & erts met een pickaxe -m.EffectsMining1_0=Super Breeker (ABILITY) -m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop -m.EffectsMining2_0=Dubbele Drops -m.EffectsMining2_1=Dubbele van normale drop -m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s -m.SkillRepair=REPAREREN -m.XPGainRepair=Repareer tools en armor -m.EffectsRepair1_0=Repareer -m.EffectsRepair1_1=Repareer Iron Tools & Armor -m.EffectsRepair2_0=Repareer Master -m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid -m.EffectsRepair3_0=Super Repareren -m.EffectsRepair3_1=Dubbel effectief -m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) -m.EffectsRepair4_1=Repareer Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% -m.SkillUnarmed=ONBEWAPEND -m.XPGainUnarmed=Val monsters aan met hand -m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) -m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg -m.EffectsUnarmed2_0=Ontwapen (Players) -m.EffectsUnarmed2_1=Dropt het wapen van de vijand -m.EffectsUnarmed3_0=Onbewapende held -m.EffectsUnarmed3_1=Nog meer schade -m.EffectsUnarmed4_0=Onbewapende leerling -m.EffectsUnarmed4_1=Meer schade -m.EffectsUnarmed5_0=Pijlafwijking -m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) -m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) -m.AbilBonusUnarmed1_0=Onbewapende leerling -m.AbilBonusUnarmed1_1=+2 meer schade -m.AbilBonusUnarmed2_0=Onbewapende held -m.AbilBonusUnarmed2_1=+4 meer schade -m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s -m.SkillHerbalism=LANDBOUW -m.XPGainHerbalism=Verzamel kruiden en planten -m.EffectsHerbalism1_0=Groene Aarde (ABILITY) -m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop -m.EffectsHerbalism2_0=Groene vingers (Wheat) -m.EffectsHerbalism2_1=Plant wheat bij het oogsten -m.EffectsHerbalism3_0=Groene vingers (Cobble) -m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds -m.EffectsHerbalism4_0=Voedsel+ -m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews -m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) -m.EffectsHerbalism5_1=Dubbele drop van planten -m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} -m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling -m.SkillExcavation=UITGRAVING -m.XPGainExcavation=Graven -m.EffectsExcavation1_0=Giga Drilboor (ABILITY) -m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid -m.EffectsExcavation2_0=Schatzoeker -m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken -m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... -mcPlayerListener.AbilitiesOff=Ability activatie is uit -mcPlayerListener.AbilitiesOn=Ability activatie is aan -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** -mcPlayerListener.AcrobaticsSkill=Acrobatiek: -mcPlayerListener.ArcherySkill=Boogschieten: -mcPlayerListener.AxesSkill=Bijlen: -mcPlayerListener.ExcavationSkill=Uitgraving: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld -mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld -mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** -mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** -mcPlayerListener.HerbalismSkill=Landbouw: -mcPlayerListener.MiningSkill=Mijnbouw: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. -mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. -mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. -mcPlayerListener.NoPermission=Je hebt geen permissie. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. -mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. -mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. -mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. -mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} -mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen -mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Leden -mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten -mcPlayerListener.JoinedParty=Lid geworden van: {0} -mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan -mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit -mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan -mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit -mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- -mcPlayerListener.RepairSkill=Repareren: -mcPlayerListener.SwordsSkill=Zwaarden: -mcPlayerListener.TamingSkill=Temmen: -mcPlayerListener.UnarmedSkill=Onbewapend: -mcPlayerListener.WoodcuttingSkill=Houthakken: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status -Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined -Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten -Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! -Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! -Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! -Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! -Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! -Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! -Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! -Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. -Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** -Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** -Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** -Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** -Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** -Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** -Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** -Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** -Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** -Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** -Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** -Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** -Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! -Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! -Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** -Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** -Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** -Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** -Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** -Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) -Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) -Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) -Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) -Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) -Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) -Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) -Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) -Skills.FeltEasy=[[GRAY]]Dat was makkelijk. -Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren -Skills.NeedMore=[[DARK_RED]]Je hebt te weinig -Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. -Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. -Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! -mcPlayerListener.SorcerySkill=Tovenarij: -m.SkillSorcery=TOVERNARIJ -Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=DONDER -Sorcery.Curative.Self=HEEL JEZELF -Sorcery.Curative.Other=HEEL EEN ANDER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +# Dutch translation by Pluis65 v1.1 +# To use: Set locale to nl +# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ +# Verander deze file alleen met Notepad++ +# Geef fouten door aan pluis65@hotmail.com +# Last official edit: 8-7-2011 +Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** +Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! +Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. +Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft +Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... +Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens +Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** +Combat.Gore=[[GREEN]]**GESTOLD BLOED** +Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** +Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- +m.mccParty=[party name] [[RED]]- Maak/Join getypte party +m.mccPartyQ=[[RED]]- Verlaat je huidige party +m.mccPartyToggle=[[RED]] - Doe party chat aan/uit +m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party +m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging +m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid +m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- +m.mccStats=- Laat je levels zien +m.mccLeaderboards=- Topscores +m.mccMySpawn=- Teleporteer naar MySpawn +m.mccClearMySpawn=- Verwijder je MySpawn +m.mccToggleAbility=- Doe ability activatie aan/uit +m.mccAdminToggle=- Doe admin chat aan/uit +m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels +m.mccMcGod=- God Modus +m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill +m.mccModDescription=[[RED]]- Lees MOD beschrijving +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTEN +m.YourStats=JOUW STATUS +m.SkillTaming=TEMMEN +m.XPGainTaming=Wolven krijgen schade +m.EffectsTaming1_0=Wolfinspectie +m.EffectsTaming1_1=Bone-meal inspecteert wolven +m.EffectsTaming2_0=Gestold bloed +m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen +m.EffectsTaming3_0=Scherpere klauwen +m.EffectsTaming3_1=Geeft meer schade +m.EffectsTaming4_0=Mileukennis +m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage +m.EffectsTaming5_0=Dikke huis +m.EffectsTaming5_1=Minder schade, kan tegen vuur +m.EffectsTaming6_0=Explosieschild +m.EffectsTaming6_1=Minder explosie schade +m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) +m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) +m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) +m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) +m.AbilBonusTaming1_0=Milieukennis +m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) +m.AbilBonusTaming2_0=Dikkere huid +m.AbilBonusTaming2_1=Halve schade, kan tegen vuur +m.AbilBonusTaming3_0=Explosieschild +m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade +m.AbilBonusTaming4_0=Scherpere klauwen +m.AbilBonusTaming4_1=+2 Schade +m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% +m.SkillWoodCutting=HOUTHAKKEN +m.XPGainWoodCutting=Bomen omhakken +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Laat bomen deels exploderen +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Laat leaves verdwijnen +m.EffectsWoodCutting3_0=Dubbele Drop +m.EffectsWoodCutting3_1=Geeft een dubbele drop +m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen +m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s +m.SkillArchery=BOOGSCHIETEN +m.XPGainArchery=Schiet op vijanden +m.EffectsArchery1_0=Brandende pijl +m.EffectsArchery1_1=25% kans dat een vijand verbrand +m.EffectsArchery2_0=Verdoof (Players) +m.EffectsArchery2_1=Gedesorienteerde vijanden +m.EffectsArchery3_0=Schade+ +m.EffectsArchery3_1=Verhoogt schade +m.EffectsArchery4_0=Pijlen terugkrijgen +m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen +m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade +m.SkillAxes=BIJLEN +m.XPGainAxes=Val monsters aan met een bijl +m.EffectsAxes1_0=Schedelsplijter (ABILITY) +m.EffectsAxes1_1=Geef schade rond om je heen +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Dubbele schade +m.EffectsAxes3_0=Bijl Master (500 SKILL) +m.EffectsAxes3_1=Verhoogt schade +m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) +m.AbilBonusAxes1_0=Bijl Master +m.AbilBonusAxes1_1=4 schade extra +m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s +m.SkillSwords=ZWAARDEN +m.XPGainSwords=Val monsters aan met een zwaard +m.EffectsSwords1_0=Terugkaats Aanval +m.EffectsSwords1_1=Kaats 50% van de schade terug +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen +m.EffectsSwords3_0=Serrated Strikes Bloeding+ +m.EffectsSwords3_1=Kans op extra bloeding bij vijanden +m.EffectsSwords4_0=Pareren +m.EffectsSwords4_1=Blokkeer vijandelijke aanval +m.EffectsSwords5_0=5 Tikken van Bloeding +m.EffectsSwords5_1=Laat anderen bloeden +m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden +m.SkillAcrobatics=ACROBATIEK +m.XPGainAcrobatics=Vallen +m.EffectsAcrobatics1_0=Rollen +m.EffectsAcrobatics1_1=Verminderd of voorkomt schade +m.EffectsAcrobatics2_0=Perfecte Rol +m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen +m.EffectsAcrobatics3_0=Ontwijken +m.EffectsAcrobatics3_1=50% minder schade +m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% +m.SkillMining=MIJNBOUW +m.XPGainMining=Hak steen & erts met een pickaxe +m.EffectsMining1_0=Super Breeker (ABILITY) +m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop +m.EffectsMining2_0=Dubbele Drops +m.EffectsMining2_1=Dubbele van normale drop +m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s +m.SkillRepair=REPAREREN +m.XPGainRepair=Repareer tools en armor +m.EffectsRepair1_0=Repareer +m.EffectsRepair1_1=Repareer Iron Tools & Armor +m.EffectsRepair2_0=Repareer Master +m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid +m.EffectsRepair3_0=Super Repareren +m.EffectsRepair3_1=Dubbel effectief +m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) +m.EffectsRepair4_1=Repareer Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% +m.SkillUnarmed=ONBEWAPEND +m.XPGainUnarmed=Val monsters aan met hand +m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) +m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg +m.EffectsUnarmed2_0=Ontwapen (Players) +m.EffectsUnarmed2_1=Dropt het wapen van de vijand +m.EffectsUnarmed3_0=Onbewapende held +m.EffectsUnarmed3_1=Nog meer schade +m.EffectsUnarmed4_0=Onbewapende leerling +m.EffectsUnarmed4_1=Meer schade +m.EffectsUnarmed5_0=Pijlafwijking +m.EffectsUnarmed5_1=Laat pijlen afwijken +m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) +m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) +m.AbilBonusUnarmed1_0=Onbewapende leerling +m.AbilBonusUnarmed1_1=+2 meer schade +m.AbilBonusUnarmed2_0=Onbewapende held +m.AbilBonusUnarmed2_1=+4 meer schade +m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s +m.SkillHerbalism=LANDBOUW +m.XPGainHerbalism=Verzamel kruiden en planten +m.EffectsHerbalism1_0=Groene Aarde (ABILITY) +m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop +m.EffectsHerbalism2_0=Groene vingers (Wheat) +m.EffectsHerbalism2_1=Plant wheat bij het oogsten +m.EffectsHerbalism3_0=Groene vingers (Cobble) +m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds +m.EffectsHerbalism4_0=Voedsel+ +m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews +m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) +m.EffectsHerbalism5_1=Dubbele drop van planten +m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} +m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling +m.SkillExcavation=UITGRAVING +m.XPGainExcavation=Graven +m.EffectsExcavation1_0=Giga Drilboor (ABILITY) +m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid +m.EffectsExcavation2_0=Schatzoeker +m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken +m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... +mcPlayerListener.AbilitiesOff=Ability activatie is uit +mcPlayerListener.AbilitiesOn=Ability activatie is aan +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** +mcPlayerListener.AcrobaticsSkill=Acrobatiek: +mcPlayerListener.ArcherySkill=Boogschieten: +mcPlayerListener.AxesSkill=Bijlen: +mcPlayerListener.ExcavationSkill=Uitgraving: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld +mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld +mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** +mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** +mcPlayerListener.HerbalismSkill=Landbouw: +mcPlayerListener.MiningSkill=Mijnbouw: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. +mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. +mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. +mcPlayerListener.NoPermission=Je hebt geen permissie. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. +mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. +mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. +mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. +mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} +mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen +mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Leden +mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten +mcPlayerListener.JoinedParty=Lid geworden van: {0} +mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan +mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit +mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan +mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit +mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- +mcPlayerListener.RepairSkill=Repareren: +mcPlayerListener.SwordsSkill=Zwaarden: +mcPlayerListener.TamingSkill=Temmen: +mcPlayerListener.UnarmedSkill=Onbewapend: +mcPlayerListener.WoodcuttingSkill=Houthakken: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status +Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined +Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten +Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! +Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! +Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! +Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! +Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! +Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! +Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! +Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. +Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** +Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** +Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** +Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** +Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** +Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** +Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** +Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** +Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** +Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** +Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** +Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** +Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! +Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! +Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** +Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** +Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** +Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** +Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** +Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) +Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) +Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) +Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) +Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) +Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) +Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) +Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) +Skills.FeltEasy=[[GRAY]]Dat was makkelijk. +Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren +Skills.NeedMore=[[DARK_RED]]Je hebt te weinig +Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. +Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. +Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! +mcPlayerListener.SorcerySkill=Tovenarij: +m.SkillSorcery=TOVERNARIJ +Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=DONDER +Sorcery.Curative.Self=HEEL JEZELF +Sorcery.Curative.Other=HEEL EEN ANDER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_pl.properties rename to src/main/resources/locale/locale_pl.properties index d54dc7cad..d4cafca5e 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** -Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} -Combat.Ignition=[[RED]]**PODPALENIE** -Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! -Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. -Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. -Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... -Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. -Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** -Combat.Gore=[[GREEN]]**KRWOTOK** -Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** -Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** -Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** -Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. -Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. -m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- -m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. -m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. -m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. -m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. -m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. -m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. -m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- -m.mccStats=- Pokazuje twoje statystyki. -m.mccLeaderboards=- Pokazuje najlepszych graczy. -m.mccMySpawn=- Teleportuje do twojego spawna. -m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. -m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. -m.mccAdminToggle=- Wlacza chat adminow. -m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. -m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. -m.mccMcGod=- Niesmiertelnosc. -m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. -m.mccModDescription=[[RED]]- Wyswietla opis moda. -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTY -m.YourStats=TWOJE STATYSTYKI -m.SkillTaming=OSWAJANIE -m.XPGainTaming=Utrate zdrowia wilkow. -m.EffectsTaming1_0=Wiedza o zwierzetach -m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. -m.EffectsTaming2_0=Krwotok -m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. -m.EffectsTaming3_0=Ostre pazury -m.EffectsTaming3_1=Zwiekszenie obrazen. -m.EffectsTaming4_0=Sztuka przetrwania -m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. -m.EffectsTaming5_0=Grube futro -m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. -m.EffectsTaming6_0=Odpornosc na eksplozje -m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. -m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. -m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. -m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. -m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. -m.AbilBonusTaming1_0=Sztuka przetrwania -m.AbilBonusTaming1_1=Wilki unikaja zagrozen. -m.AbilBonusTaming2_0=Grube futro -m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. -m.AbilBonusTaming3_0=Odpornosc na eksplozje -m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. -m.AbilBonusTaming4_0=Ostre pazury -m.AbilBonusTaming4_1=+2 do obrazen -m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% -m.SkillWoodCutting=DRWALNICTWO -m.XPGainWoodCutting=Scinanie drzew -m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) -m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. -m.EffectsWoodCutting2_0=Zdmuchiwacz lisci -m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. -m.EffectsWoodCutting3_0=Fachowa wycinka -m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. -m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. -m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci -m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. -m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund -m.SkillArchery=LUCZNICTWO -m.XPGainArchery=Atakowanie potworow przy uzyciu luku. -m.EffectsArchery1_0=Podpalenie -m.EffectsArchery1_1=25% szansa na podpalenie wroga. -m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) -m.EffectsArchery2_1=Dezorientuje przeciwnika. -m.EffectsArchery3_0=Wieksze obrazenia -m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. -m.EffectsArchery4_0=Odzyskiwanie strzal -m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. -m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund -m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} -m.SkillAxes=TOPORY -m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. -m.EffectsAxes1_0=Berserk (UMIEJETNOSC) -m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. -m.EffectsAxes2_0=Krytyczne uderzenie -m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. -m.EffectsAxes3_0=Doswiadczony wojownik -m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. -m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. -m.AbilBonusAxes1_0=Doswiadczony wojownik -m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. -m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund -m.SkillSwords=MIECZE -m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. -m.EffectsSwords1_0=Kontratak -m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. -m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) -m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. -m.EffectsSwords3_0=Krwawa furia ostrzy -m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. -m.EffectsSwords4_0=Blok -m.EffectsSwords4_1=Calkowicie blokujesz cios. -m.EffectsSwords5_0=Krwotok -m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. -m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. -m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund -m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. -m.SkillAcrobatics=AKROBATYKA -m.XPGainAcrobatics=Spadanie -m.EffectsAcrobatics1_0=Przewrot -m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. -m.EffectsAcrobatics2_0=Idealny przewrot -m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. -m.EffectsAcrobatics3_0=Unik -m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. -m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% -m.SkillMining=GORNICTWO -m.XPGainMining=Wykopywanie kamienia i roznych rud. -m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) -m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. -m.EffectsMining2_0=Fachowy wykop -m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. -m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund -m.SkillRepair=NAPRAWA -m.XPGainRepair=Naprawianie przedmiotow. -m.EffectsRepair1_0=Naprawa -m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. -m.EffectsRepair2_0=Mistrz naprawy -m.EffectsRepair2_1=Zwiekszona liczba napraw. -m.EffectsRepair3_0=Fachowa naprawa -m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. -m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) -m.EffectsRepair4_1=Naprawia diamentowe przedmioty. -m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. -m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% -m.SkillUnarmed=KUNG-FU -m.XPGainUnarmed=Atakowanie potworow bez broni. -m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) -m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. -m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) -m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. -m.EffectsUnarmed3_0=Wsciekle Piesci -m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. -m.EffectsUnarmed4_0=Droga Smoka -m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. -m.EffectsUnarmed5_0=Odbicie strzaly -m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. -m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. -m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. -m.AbilBonusUnarmed1_0=Droga Smoka -m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. -m.AbilBonusUnarmed2_0=Wsciekle Piesci -m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. -m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. -m.SkillHerbalism=ZIELARSTWO -m.XPGainHerbalism=Zbieranie ziol. -m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) -m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. -m.EffectsHerbalism2_0=Wprawne rece (zboze) -m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. -m.EffectsHerbalism3_0=Wprawne rece (bruk) -m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. -m.EffectsHerbalism4_0=Lepsze jedzenie -m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. -m.EffectsHerbalism5_0=Udane zbiory -m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. -m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund -m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} -m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia -m.SkillExcavation=WYKOPALISKA -m.XPGainExcavation=Kopanie i odnajdywanie skarbow. -m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) -m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. -m.EffectsExcavation2_0=Lowca Skarbow -m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow -m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. -mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. -mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone -mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** -mcPlayerListener.AcrobaticsSkill=Akrobatyka: -mcPlayerListener.ArcherySkill=Lucznictwo: -mcPlayerListener.AxesSkill=Topory: -mcPlayerListener.ExcavationSkill=Wykopaliska: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona -mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona -mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** -mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** -mcPlayerListener.HerbalismSkill=Zielarstwo: -mcPlayerListener.MiningSkill=Gornictwo: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. -mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. -mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. -mcPlayerListener.NoPermission=Brak mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. -mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. -mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. -mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. -mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. -mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. -mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. -mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy -mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. -mcPlayerListener.JoinedParty=Doszedles do grupy: {0} -mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY -mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY -mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY -mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY -mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- -mcPlayerListener.RepairSkill=Naprawa: -mcPlayerListener.SwordsSkill=Miecze: -mcPlayerListener.TamingSkill=Oswajanie: -mcPlayerListener.UnarmedSkill=Kung-fu: -mcPlayerListener.WoodcuttingSkill=Drwalnictwo: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki -Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. -Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. -Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! -Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! -Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! -Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! -Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! -Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! -Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! -Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. -Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** -Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** -Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** -Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** -Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** -Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** -Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** -Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** -Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** -Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** -Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** -Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** -Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! -Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! -Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! -Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! -Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! -Skills.SkullSplitterOn=[[GREEN]]**BERSERK** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! -Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! -Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** -Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** -Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** -Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** -Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** -Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** -Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** -Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) -Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) -Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) -Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) -Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) -Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) -Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) -Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) -Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) -Skills.FeltEasy=[[GRAY]]To bylo proste. -Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. -Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej -Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow -Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. -Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! -mcPlayerListener.SorcerySkill=Magia: -m.SkillSorcery=MAGIA -Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]Mana -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Many -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=PIORUN -Sorcery.Curative.Self=ULECZ SIEBIE -Sorcery.Curative.Other=ULECZ INNYCH -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** -Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. -Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. -Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. -Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. -Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. -Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. -Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} -Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} -Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. -Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** +Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} +Combat.Ignition=[[RED]]**PODPALENIE** +Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! +Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. +Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. +Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... +Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. +Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** +Combat.Gore=[[GREEN]]**KRWOTOK** +Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** +Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** +Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** +Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. +Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. +m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- +m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. +m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. +m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. +m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. +m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. +m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. +m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- +m.mccStats=- Pokazuje twoje statystyki. +m.mccLeaderboards=- Pokazuje najlepszych graczy. +m.mccMySpawn=- Teleportuje do twojego spawna. +m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. +m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. +m.mccAdminToggle=- Wlacza chat adminow. +m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. +m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. +m.mccMcGod=- Niesmiertelnosc. +m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. +m.mccModDescription=[[RED]]- Wyswietla opis moda. +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTY +m.YourStats=TWOJE STATYSTYKI +m.SkillTaming=OSWAJANIE +m.XPGainTaming=Utrate zdrowia wilkow. +m.EffectsTaming1_0=Wiedza o zwierzetach +m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. +m.EffectsTaming2_0=Krwotok +m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. +m.EffectsTaming3_0=Ostre pazury +m.EffectsTaming3_1=Zwiekszenie obrazen. +m.EffectsTaming4_0=Sztuka przetrwania +m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. +m.EffectsTaming5_0=Grube futro +m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. +m.EffectsTaming6_0=Odpornosc na eksplozje +m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. +m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. +m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. +m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. +m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. +m.AbilBonusTaming1_0=Sztuka przetrwania +m.AbilBonusTaming1_1=Wilki unikaja zagrozen. +m.AbilBonusTaming2_0=Grube futro +m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. +m.AbilBonusTaming3_0=Odpornosc na eksplozje +m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. +m.AbilBonusTaming4_0=Ostre pazury +m.AbilBonusTaming4_1=+2 do obrazen +m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% +m.SkillWoodCutting=DRWALNICTWO +m.XPGainWoodCutting=Scinanie drzew +m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) +m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. +m.EffectsWoodCutting2_0=Zdmuchiwacz lisci +m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. +m.EffectsWoodCutting3_0=Fachowa wycinka +m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. +m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. +m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci +m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. +m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund +m.SkillArchery=LUCZNICTWO +m.XPGainArchery=Atakowanie potworow przy uzyciu luku. +m.EffectsArchery1_0=Podpalenie +m.EffectsArchery1_1=25% szansa na podpalenie wroga. +m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) +m.EffectsArchery2_1=Dezorientuje przeciwnika. +m.EffectsArchery3_0=Wieksze obrazenia +m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. +m.EffectsArchery4_0=Odzyskiwanie strzal +m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. +m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund +m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} +m.SkillAxes=TOPORY +m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. +m.EffectsAxes1_0=Berserk (UMIEJETNOSC) +m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. +m.EffectsAxes2_0=Krytyczne uderzenie +m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. +m.EffectsAxes3_0=Doswiadczony wojownik +m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. +m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. +m.AbilBonusAxes1_0=Doswiadczony wojownik +m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. +m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund +m.SkillSwords=MIECZE +m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. +m.EffectsSwords1_0=Kontratak +m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. +m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) +m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. +m.EffectsSwords3_0=Krwawa furia ostrzy +m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. +m.EffectsSwords4_0=Blok +m.EffectsSwords4_1=Calkowicie blokujesz cios. +m.EffectsSwords5_0=Krwotok +m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. +m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. +m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund +m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. +m.SkillAcrobatics=AKROBATYKA +m.XPGainAcrobatics=Spadanie +m.EffectsAcrobatics1_0=Przewrot +m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. +m.EffectsAcrobatics2_0=Idealny przewrot +m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. +m.EffectsAcrobatics3_0=Unik +m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. +m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% +m.SkillMining=GORNICTWO +m.XPGainMining=Wykopywanie kamienia i roznych rud. +m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) +m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. +m.EffectsMining2_0=Fachowy wykop +m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. +m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund +m.SkillRepair=NAPRAWA +m.XPGainRepair=Naprawianie przedmiotow. +m.EffectsRepair1_0=Naprawa +m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. +m.EffectsRepair2_0=Mistrz naprawy +m.EffectsRepair2_1=Zwiekszona liczba napraw. +m.EffectsRepair3_0=Fachowa naprawa +m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. +m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) +m.EffectsRepair4_1=Naprawia diamentowe przedmioty. +m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. +m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% +m.SkillUnarmed=KUNG-FU +m.XPGainUnarmed=Atakowanie potworow bez broni. +m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) +m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. +m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) +m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. +m.EffectsUnarmed3_0=Wsciekle Piesci +m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. +m.EffectsUnarmed4_0=Droga Smoka +m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. +m.EffectsUnarmed5_0=Odbicie strzaly +m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. +m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. +m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. +m.AbilBonusUnarmed1_0=Droga Smoka +m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. +m.AbilBonusUnarmed2_0=Wsciekle Piesci +m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. +m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. +m.SkillHerbalism=ZIELARSTWO +m.XPGainHerbalism=Zbieranie ziol. +m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) +m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. +m.EffectsHerbalism2_0=Wprawne rece (zboze) +m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. +m.EffectsHerbalism3_0=Wprawne rece (bruk) +m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. +m.EffectsHerbalism4_0=Lepsze jedzenie +m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. +m.EffectsHerbalism5_0=Udane zbiory +m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. +m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund +m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} +m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia +m.SkillExcavation=WYKOPALISKA +m.XPGainExcavation=Kopanie i odnajdywanie skarbow. +m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) +m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. +m.EffectsExcavation2_0=Lowca Skarbow +m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow +m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. +mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. +mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone +mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** +mcPlayerListener.AcrobaticsSkill=Akrobatyka: +mcPlayerListener.ArcherySkill=Lucznictwo: +mcPlayerListener.AxesSkill=Topory: +mcPlayerListener.ExcavationSkill=Wykopaliska: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona +mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona +mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** +mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** +mcPlayerListener.HerbalismSkill=Zielarstwo: +mcPlayerListener.MiningSkill=Gornictwo: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. +mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. +mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. +mcPlayerListener.NoPermission=Brak mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. +mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. +mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. +mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. +mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. +mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. +mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. +mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy +mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. +mcPlayerListener.JoinedParty=Doszedles do grupy: {0} +mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY +mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY +mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY +mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY +mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- +mcPlayerListener.RepairSkill=Naprawa: +mcPlayerListener.SwordsSkill=Miecze: +mcPlayerListener.TamingSkill=Oswajanie: +mcPlayerListener.UnarmedSkill=Kung-fu: +mcPlayerListener.WoodcuttingSkill=Drwalnictwo: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki +Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. +Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. +Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! +Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! +Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! +Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! +Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! +Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! +Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! +Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. +Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** +Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** +Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** +Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** +Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** +Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** +Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** +Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** +Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** +Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** +Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** +Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** +Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! +Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! +Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! +Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! +Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! +Skills.SkullSplitterOn=[[GREEN]]**BERSERK** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! +Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! +Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** +Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** +Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** +Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** +Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** +Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** +Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** +Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) +Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) +Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) +Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) +Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) +Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) +Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) +Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) +Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) +Skills.FeltEasy=[[GRAY]]To bylo proste. +Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. +Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej +Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow +Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. +Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! +mcPlayerListener.SorcerySkill=Magia: +m.SkillSorcery=MAGIA +Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]Mana +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Many +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=PIORUN +Sorcery.Curative.Self=ULECZ SIEBIE +Sorcery.Curative.Other=ULECZ INNYCH +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** +Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. +Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. +Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. +Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. +Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. +Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. +Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} +Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} +Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. +Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties b/src/main/resources/locale/locale_pt_br.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties rename to src/main/resources/locale/locale_pt_br.properties index 7b5bae22a..3e84442fe 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_pt_br.properties +++ b/src/main/resources/locale/locale_pt_br.properties @@ -1,404 +1,404 @@ -Combat.WolfExamine=[[GREEN]]*Vocк examinou um lobo usando Conhecimento de Feras* -Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} -Combat.Ignition=[[RED]]*IGNIЗAO* -Combat.BurningArrowHit=[[DARK_RED]]Vocк foi atingido por uma flecha flamejante\! -Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. -Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado -Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... -Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida -Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* -Combat.Gore=[[GREEN]]*MORDIDA* -Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* -Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* -Item.ChimaeraWingPass=*ASA QUIMERA* -Item.InjuredWait=Vocк foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Vocк precisa de mais penas... -m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- -m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe -m.mccPartyQ=[[RED]]- Sair da equipe atual -m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe -m.mccPartyInvite=[player name] [[RED]]- Enviar um convite -m.mccPartyAccept=[[RED]]- Aceitar convite -m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe -m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- -m.mccStats=- Ver seus status -m.mccLeaderboards=- Classificaзao -m.mccMySpawn=- Teleportar para o spawn -m.mccClearMySpawn=- Remove o Ponto de Spawn -m.mccToggleAbility=- Ativa habilidades especiais com botao direito -m.mccAdminToggle=- Ativa o chat dos admin -m.mccWhois=[playername] [[RED]]- Ver informaзoes do jogador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador -m.mccMcGod=- Modo Deus -m.mccSkillInfo=[skillname] [[RED]]- Ver informaзoes sobre a habilidade -m.mccModDescription=[[RED]]- Breve descriзao do Mod -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEITOS -m.YourStats=SUAS ESTATISTICAS -m.SkillTaming=DOMESTICAR -m.XPGainTaming=Ataque com um lobo -m.EffectsTaming1_0=Conhecimento de Feras -m.EffectsTaming1_1=Inspeciona um lobo com um osso -m.EffectsTaming2_0=Mordida -m.EffectsTaming2_1=Ataque crнtico que causa hemorragia -m.EffectsTaming3_0=Garras afiadas -m.EffectsTaming3_1=Bфnus de Dano -m.EffectsTaming4_0=Consciкncia do Ambiente -m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda -m.EffectsTaming5_0=Pele Grossa -m.EffectsTaming5_1=Reduзao nos Danos, Resistкncia ao fogo -m.EffectsTaming6_0=A Prova de Choque -m.EffectsTaming6_1=Reduz danos tomados com explosivos -m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciкncia do ambiente) -m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) -m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) -m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) -m.AbilBonusTaming1_0=Conciкncia do ambiente -m.AbilBonusTaming1_1=Lobos evitam perigo -m.AbilBonusTaming2_0=Pele grossa -m.AbilBonusTaming2_1=Danos pela metade, Resistкncia ao fogo -m.AbilBonusTaming3_0=A prova de choque -m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal -m.AbilBonusTaming4_0=Garras afiadas -m.AbilBonusTaming4_1=+2 Dano -m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% - -m.SkillWoodCutting=LENHADOR -m.XPGainWoodCutting=Cortando бrvores -m.EffectsWoodCutting1_0=Derrubador de бrvores (HABILIDADE ESPECIAL) -m.EffectsWoodCutting1_1=Explode бrvores -m.EffectsWoodCutting2_0=Soprador de Folhas -m.EffectsWoodCutting2_1=Destrуi folhas rapidamente -m.EffectsWoodCutting3_0=Drop x2 -m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados -m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) -m.AbilBonusWoodCutting1_0=Soprador de Folhas -m.AbilBonusWoodCutting1_1=Destrуi folhas rapidamente -m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duraзao do Derrubador de бrvores: [[YELLOW]]{0}s - -m.SkillArchery=ARCO E FLECHA -m.XPGainArchery=Atacando monstros/ -m.EffectsArchery1_0=Igniзao -m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo -m.EffectsArchery2_0=Atordoar (Jogadores) -m.EffectsArchery2_1=Desorienta os adversбrios -m.EffectsArchery3_0=+Dano -m.EffectsArchery3_1=Aumenta o Dano -m.EffectsArchery4_0=Recuperar Flechas -m.EffectsArchery4_1=Chance de recuperar flechas de corpos -m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duraзao da Igniзao: [[YELLOW]]{0}s -m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano - -m.SkillAxes=MACHADOS -m.XPGainAxes=Atacando monstros -m.EffectsAxes1_0=Rachador de Crвnios (HABILIDADE ESPECIAL) -m.EffectsAxes1_1=Causa Danos em Area -m.EffectsAxes2_0=Ataques Crнticos -m.EffectsAxes2_1=Dobra o Dano -m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) -m.EffectsAxes3_1=Aumenta o Dano -m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) -m.AbilBonusAxes1_0=Mestre com Machados/ -m.AbilBonusAxes1_1=Bфnus de 4 de dano -m.AxesCritChance=[[RED]]Chance ataque crнtico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Duraзao do Rachador de Crвnios: [[YELLOW]]{0}s - -m.SkillSwords=ESPADAS -m.XPGainSwords=Atacando monstros -m.EffectsSwords1_0=Contra-Ataque -m.EffectsSwords1_1=Retorna 50% do dano tomado -m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) -m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria -m.EffectsSwords3_0=Ataque Cortante com Hemorragia -m.EffectsSwords3_1=5 Sangramentos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula o Dano -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo -m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duraзao da Hemorragia: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duraзao do Ataques Cortantes: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos - -m.SkillAcrobatics=ACROBACIA -m.XPGainAcrobatics=Caindo -m.EffectsAcrobatics1_0=Rolar -m.EffectsAcrobatics1_1=Reduz ou anula o dano -m.EffectsAcrobatics2_0=Rolar com estilo -m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduz o dano pela metade -m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% - -m.SkillMining=MINERAЗAO -m.XPGainMining=Minerando Pedras e Minйrios -m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) -m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 -m.EffectsMining2_0=Drop x2 -m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando -m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duraзao da Super Britadeira: [[YELLOW]]{0}s - -m.SkillRepair=REPARAЗAO -m.XPGainRepair=Reparando itens -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro -m.EffectsRepair2_0=Mestre em Raparaзao -m.EffectsRepair2_1=Aumenta a quantia reparada -m.EffectsRepair3_0=Super Reparaзao -m.EffectsRepair3_1=Dobra a efetividade da Reparaзao -m.EffectsRepair4_0=Reparaзao de diamantes (Nнvel {0}) -m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante -m.RepairRepairMastery=[[RED]]Mestre em Raparaзao: [[YELLOW]]{0}% extra restaurado -m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaзao: [[YELLOW]]{0}% - -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Atacando monstros -m.EffectsUnarmed1_0=Fъria (HABILIDADE ESPECIAL) -m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frбgeis -m.EffectsUnarmed2_0=Desarmar (Jogadores) -m.EffectsUnarmed2_1=Derruba a arma que o adversбrio estб segurando -m.EffectsUnarmed3_0=Mestre do Desarmamento -m.EffectsUnarmed3_1=Aumenta muito o Dano -m.EffectsUnarmed4_0=Aprendiz do Desarmamento -m.EffectsUnarmed4_1=Aumenta o Dano -m.EffectsUnarmed5_0=Desviar Flechas -m.EffectsUnarmed5_1=Desvia Flechas jogadas em vocк -m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) -m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) -m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento -m.AbilBonusUnarmed1_1=+2 de Danos -m.AbilBonusUnarmed2_0=Mestre do Desarmamento -m.AbilBonusUnarmed2_1=+4 de Danos -m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Duraзao da Fъria: [[YELLOW]]{0}s - -m.SkillHerbalism=HERBALISMO -m.XPGainHerbalism=Colhendo Ervas -m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) -m.EffectsHerbalism1_1=EXP x3, Drop x3 -m.EffectsHerbalism2_0=Dedos Verdes (Trigo) -m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo -m.EffectsHerbalism3_0=Dedos Verdes (Pedras) -m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) -m.EffectsHerbalism4_0=Comida+ -m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa -m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) -m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo -m.HerbalismGreenTerraLength=[[RED]]Duraзao do Green Terra: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Nнvel do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nнvel {0} -m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bфnus de {0} de vida - -m.SkillExcavation=ESCAVAЗAO -m.XPGainExcavation=Cavando e encontrando tesouros -m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) -m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade -m.EffectsExcavation2_0=Caзad/or de Tesouros -m.EffectsExcavation2_1=Encontra itens raros enquanto cava -m.ExcavationGreenTerraLength=[[RED]]Duraзao da Super Broca: [[YELLOW]]{0}s - -mcBlockListener.PlacedAnvil=[[DARK_RED]] Vocк colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para vocк... -mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada -mcPlayerListener.AbilitiesOn=Habilidade especial ativada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* -mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): -mcPlayerListener.ArcherySkill=Arqueiro (Archery): -mcPlayerListener.AxesSkill=Machado (Axes): -mcPlayerListener.ExcavationSkill=Escavaзao (Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo -mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* -mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* -mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): -mcPlayerListener.MiningSkill=Mineraзao (Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. -mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. -mcPlayerListener.MyspawnTimeNotice=Vocк precisa esperar {0}m {1}s para usar "myspawn" -mcPlayerListener.NoPermission=Nao tem permissao para realizar esta aзao. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se vocк nao tem acesso a uma habilidade, ela nao serб exibida aqui. -mcPlayerListener.NotInParty=[[RED]]Vocк nao estб em nenhuma equipe. -mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Vocк recebeu um convite do {1} para a equipe {0}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite -mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Vocк se juntou a equipe {0} -mcPlayerListener.NoInvites=[[RED]]Vocк nao tem convites pendentes. -mcPlayerListener.YouAreInParty=[[GREEN]]Vocк estб na equipe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe -mcPlayerListener.LeftParty=[[RED]]Vocк saiu da equipe -mcPlayerListener.JoinedParty=Sua Equipe: {0} -mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off -mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On -mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Esse Server estб rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. -mcPlayerListener.WIKI=[[BLUE]]Para mais informaзoes - [[GREEN]]http://mcmmo.wikia.com -mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: -mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaзao - [[GREEN]]Nнvel - [[WHITE]]Jogador- -mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaзao em [[GREEN]]{0} -mcPlayerListener.RepairSkill=Reparaзao (Repair): -mcPlayerListener.SwordsSkill=Espadas (Swords): -mcPlayerListener.TamingSkill=Domar (Taming): -mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): -mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatнsticas -Party.InformedOnJoin={0} [[GREEN]] entrou na equipe -Party.InformedOnQuit={0} [[GREEN]] saiu da equipe - -Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]estб disponнvel! -Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]estб disponнvel! -Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]estб disponнvel! -Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]estб disponнvel! -Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fъria [[GREEN]]estб disponнvel! -Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crвnios [[GREEN]]estб disponнvel! -Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]estб disponнvel! -Skills.TooTired=[[RED]]Vocк estб cansado pra usar essa habilidade. -Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* -Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* -Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* -Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* -Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* -Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* -Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* -Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* -Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* -Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* -Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* -Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* -Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fъria! -Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! -Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! -Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crвnios! -Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! -Skills.GreenTerraOff=[[RED]]*Green Terra acabou* -Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* -Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* -Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* -Skills.BerserkOff=[[RED]]*Fъria acabou* -Skills.SkullSplitterOff=[[RED]]*Rachador de Crвnios acabou* -Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* -Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Habilidade de Mineraзao aumentada em {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Habilidade de Reparaзao aumentada em {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaзao aumentada em {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]Essa foi fбcil. -Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. -Skills.NeedMore=[[DARK_RED]]Vocк precisa de mais -Skills.AdeptDiamond=[[DARK_RED]]Vocк nao tem o nнvel necessбrio para reparar Diamante -Skills.FullDurability=[[GRAY]]Jб estб com Durabilidade cheia. -Skills.Disarmed=[[DARK_RED]]Vocк foi Desarmado! -mcPlayerListener.SorcerySkill=Feitiзaria (Sorcery): - -m.SkillSorcery=FEITIЗARIA -Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=TROVAO -Sorcery.Curative.Self=CURAR-SE -Sorcery.Curative.Other=CURAR AMIGOS - -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* -Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO й um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma sйrie de habilidades ao Minecraft. [[GOLD]]Vocк pode ganhar experiкncia de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaзoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraзao[[GOLD]] vocк receberб benefнcios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraзao. [[GOLD]]que depende do nнvel da sua habilidade. Aumentar o nнvel de [[BLUE]]Mineraзao[[GOLD]] й simples. basta minerar pedras ou minйrios!,[[GOLD]]O objetivo do mcMMO й criar uma experiкncia de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possнveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tуpico do mcMMO no fуrum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaзoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com -Party.Locked=[[RED]]Equipe estб trancada, sу o lнder pode convidar. -Party.IsntLocked=[[GRAY]]Equipe nao estб trancada -Party.Unlocked=[[GRAY]]Equipe foi Destrancada -Party.Help1=[[RED]]O uso certo й [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulte /{0} ? para mais informaзoes -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir a lideranзa da equipe use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Vocк nao й o lнder da equipe -Party.InvalidName=[[DARK_RED]]Este nome nao й valido -Party.PasswordSet=[[GREEN]]Senha da equipe: {0} -Party.CouldNotKick=[[DARK_RED]]Nao foi possнvel excluir o jogador {0} -Party.NotInYourParty=[[DARK_RED]]{0} nao estб na sua equipe -Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possнvel passar a lideranзa para {0} -Commands.xprate.proper=[[DARK_AQUA]]Uso certo й /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Tambйm pode digitar /{0} reset para voltar tudo ao padrao -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! -Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEЗOU! -Commands.xprate.started2=[[GOLD]]XP RATE AGORA й {0}x!! -Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR estб travada em {0}! -Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]*Vocк examinou um lobo usando Conhecimento de Feras* +Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} +Combat.Ignition=[[RED]]*IGNIЗAO* +Combat.BurningArrowHit=[[DARK_RED]]Vocк foi atingido por uma flecha flamejante\! +Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. +Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado +Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... +Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida +Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* +Combat.Gore=[[GREEN]]*MORDIDA* +Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* +Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* +Item.ChimaeraWingPass=*ASA QUIMERA* +Item.InjuredWait=Vocк foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Vocк precisa de mais penas... +m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- +m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe +m.mccPartyQ=[[RED]]- Sair da equipe atual +m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe +m.mccPartyInvite=[player name] [[RED]]- Enviar um convite +m.mccPartyAccept=[[RED]]- Aceitar convite +m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe +m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- +m.mccStats=- Ver seus status +m.mccLeaderboards=- Classificaзao +m.mccMySpawn=- Teleportar para o spawn +m.mccClearMySpawn=- Remove o Ponto de Spawn +m.mccToggleAbility=- Ativa habilidades especiais com botao direito +m.mccAdminToggle=- Ativa o chat dos admin +m.mccWhois=[playername] [[RED]]- Ver informaзoes do jogador +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador +m.mccMcGod=- Modo Deus +m.mccSkillInfo=[skillname] [[RED]]- Ver informaзoes sobre a habilidade +m.mccModDescription=[[RED]]- Breve descriзao do Mod +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEITOS +m.YourStats=SUAS ESTATISTICAS +m.SkillTaming=DOMESTICAR +m.XPGainTaming=Ataque com um lobo +m.EffectsTaming1_0=Conhecimento de Feras +m.EffectsTaming1_1=Inspeciona um lobo com um osso +m.EffectsTaming2_0=Mordida +m.EffectsTaming2_1=Ataque crнtico que causa hemorragia +m.EffectsTaming3_0=Garras afiadas +m.EffectsTaming3_1=Bфnus de Dano +m.EffectsTaming4_0=Consciкncia do Ambiente +m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda +m.EffectsTaming5_0=Pele Grossa +m.EffectsTaming5_1=Reduзao nos Danos, Resistкncia ao fogo +m.EffectsTaming6_0=A Prova de Choque +m.EffectsTaming6_1=Reduz danos tomados com explosivos +m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciкncia do ambiente) +m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) +m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) +m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) +m.AbilBonusTaming1_0=Conciкncia do ambiente +m.AbilBonusTaming1_1=Lobos evitam perigo +m.AbilBonusTaming2_0=Pele grossa +m.AbilBonusTaming2_1=Danos pela metade, Resistкncia ao fogo +m.AbilBonusTaming3_0=A prova de choque +m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal +m.AbilBonusTaming4_0=Garras afiadas +m.AbilBonusTaming4_1=+2 Dano +m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% + +m.SkillWoodCutting=LENHADOR +m.XPGainWoodCutting=Cortando бrvores +m.EffectsWoodCutting1_0=Derrubador de бrvores (HABILIDADE ESPECIAL) +m.EffectsWoodCutting1_1=Explode бrvores +m.EffectsWoodCutting2_0=Soprador de Folhas +m.EffectsWoodCutting2_1=Destrуi folhas rapidamente +m.EffectsWoodCutting3_0=Drop x2 +m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados +m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) +m.AbilBonusWoodCutting1_0=Soprador de Folhas +m.AbilBonusWoodCutting1_1=Destrуi folhas rapidamente +m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Duraзao do Derrubador de бrvores: [[YELLOW]]{0}s + +m.SkillArchery=ARCO E FLECHA +m.XPGainArchery=Atacando monstros/ +m.EffectsArchery1_0=Igniзao +m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo +m.EffectsArchery2_0=Atordoar (Jogadores) +m.EffectsArchery2_1=Desorienta os adversбrios +m.EffectsArchery3_0=+Dano +m.EffectsArchery3_1=Aumenta o Dano +m.EffectsArchery4_0=Recuperar Flechas +m.EffectsArchery4_1=Chance de recuperar flechas de corpos +m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Duraзao da Igniзao: [[YELLOW]]{0}s +m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano + +m.SkillAxes=MACHADOS +m.XPGainAxes=Atacando monstros +m.EffectsAxes1_0=Rachador de Crвnios (HABILIDADE ESPECIAL) +m.EffectsAxes1_1=Causa Danos em Area +m.EffectsAxes2_0=Ataques Crнticos +m.EffectsAxes2_1=Dobra o Dano +m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) +m.EffectsAxes3_1=Aumenta o Dano +m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) +m.AbilBonusAxes1_0=Mestre com Machados/ +m.AbilBonusAxes1_1=Bфnus de 4 de dano +m.AxesCritChance=[[RED]]Chance ataque crнtico: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Duraзao do Rachador de Crвnios: [[YELLOW]]{0}s + +m.SkillSwords=ESPADAS +m.XPGainSwords=Atacando monstros +m.EffectsSwords1_0=Contra-Ataque +m.EffectsSwords1_1=Retorna 50% do dano tomado +m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) +m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria +m.EffectsSwords3_0=Ataque Cortante com Hemorragia +m.EffectsSwords3_1=5 Sangramentos +m.EffectsSwords4_0=Desviar +m.EffectsSwords4_1=Anula o Dano +m.EffectsSwords5_0=Hemorragia +m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo +m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Duraзao da Hemorragia: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Duraзao do Ataques Cortantes: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos + +m.SkillAcrobatics=ACROBACIA +m.XPGainAcrobatics=Caindo +m.EffectsAcrobatics1_0=Rolar +m.EffectsAcrobatics1_1=Reduz ou anula o dano +m.EffectsAcrobatics2_0=Rolar com estilo +m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" +m.EffectsAcrobatics3_0=Esquivar +m.EffectsAcrobatics3_1=Reduz o dano pela metade +m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% + +m.SkillMining=MINERAЗAO +m.XPGainMining=Minerando Pedras e Minйrios +m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) +m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 +m.EffectsMining2_0=Drop x2 +m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando +m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Duraзao da Super Britadeira: [[YELLOW]]{0}s + +m.SkillRepair=REPARAЗAO +m.XPGainRepair=Reparando itens +m.EffectsRepair1_0=Reparar +m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro +m.EffectsRepair2_0=Mestre em Raparaзao +m.EffectsRepair2_1=Aumenta a quantia reparada +m.EffectsRepair3_0=Super Reparaзao +m.EffectsRepair3_1=Dobra a efetividade da Reparaзao +m.EffectsRepair4_0=Reparaзao de diamantes (Nнvel {0}) +m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante +m.RepairRepairMastery=[[RED]]Mestre em Raparaзao: [[YELLOW]]{0}% extra restaurado +m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaзao: [[YELLOW]]{0}% + +m.SkillUnarmed=DESARMADO +m.XPGainUnarmed=Atacando monstros +m.EffectsUnarmed1_0=Fъria (HABILIDADE ESPECIAL) +m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frбgeis +m.EffectsUnarmed2_0=Desarmar (Jogadores) +m.EffectsUnarmed2_1=Derruba a arma que o adversбrio estб segurando +m.EffectsUnarmed3_0=Mestre do Desarmamento +m.EffectsUnarmed3_1=Aumenta muito o Dano +m.EffectsUnarmed4_0=Aprendiz do Desarmamento +m.EffectsUnarmed4_1=Aumenta o Dano +m.EffectsUnarmed5_0=Desviar Flechas +m.EffectsUnarmed5_1=Desvia Flechas jogadas em vocк +m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) +m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) +m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento +m.AbilBonusUnarmed1_1=+2 de Danos +m.AbilBonusUnarmed2_0=Mestre do Desarmamento +m.AbilBonusUnarmed2_1=+4 de Danos +m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Duraзao da Fъria: [[YELLOW]]{0}s + +m.SkillHerbalism=HERBALISMO +m.XPGainHerbalism=Colhendo Ervas +m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) +m.EffectsHerbalism1_1=EXP x3, Drop x3 +m.EffectsHerbalism2_0=Dedos Verdes (Trigo) +m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo +m.EffectsHerbalism3_0=Dedos Verdes (Pedras) +m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) +m.EffectsHerbalism4_0=Comida+ +m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa +m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) +m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo +m.HerbalismGreenTerraLength=[[RED]]Duraзao do Green Terra: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Nнvel do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nнvel {0} +m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bфnus de {0} de vida + +m.SkillExcavation=ESCAVAЗAO +m.XPGainExcavation=Cavando e encontrando tesouros +m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) +m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade +m.EffectsExcavation2_0=Caзad/or de Tesouros +m.EffectsExcavation2_1=Encontra itens raros enquanto cava +m.ExcavationGreenTerraLength=[[RED]]Duraзao da Super Broca: [[YELLOW]]{0}s + +mcBlockListener.PlacedAnvil=[[DARK_RED]] Vocк colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para vocк... +mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada +mcPlayerListener.AbilitiesOn=Habilidade especial ativada +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* +mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): +mcPlayerListener.ArcherySkill=Arqueiro (Archery): +mcPlayerListener.AxesSkill=Machado (Axes): +mcPlayerListener.ExcavationSkill=Escavaзao (Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo +mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* +mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* +mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): +mcPlayerListener.MiningSkill=Mineraзao (Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. +mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. +mcPlayerListener.MyspawnTimeNotice=Vocк precisa esperar {0}m {1}s para usar "myspawn" +mcPlayerListener.NoPermission=Nao tem permissao para realizar esta aзao. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se vocк nao tem acesso a uma habilidade, ela nao serб exibida aqui. +mcPlayerListener.NotInParty=[[RED]]Vocк nao estб em nenhuma equipe. +mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Vocк recebeu um convite do {1} para a equipe {0}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite +mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Vocк se juntou a equipe {0} +mcPlayerListener.NoInvites=[[RED]]Vocк nao tem convites pendentes. +mcPlayerListener.YouAreInParty=[[GREEN]]Vocк estб na equipe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe +mcPlayerListener.LeftParty=[[RED]]Vocк saiu da equipe +mcPlayerListener.JoinedParty=Sua Equipe: {0} +mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off +mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On +mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Esse Server estб rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. +mcPlayerListener.WIKI=[[BLUE]]Para mais informaзoes - [[GREEN]]http://mcmmo.wikia.com +mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: +mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaзao - [[GREEN]]Nнvel - [[WHITE]]Jogador- +mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaзao em [[GREEN]]{0} +mcPlayerListener.RepairSkill=Reparaзao (Repair): +mcPlayerListener.SwordsSkill=Espadas (Swords): +mcPlayerListener.TamingSkill=Domar (Taming): +mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): +mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatнsticas +Party.InformedOnJoin={0} [[GREEN]] entrou na equipe +Party.InformedOnQuit={0} [[GREEN]] saiu da equipe + +Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]estб disponнvel! +Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]estб disponнvel! +Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]estб disponнvel! +Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]estб disponнvel! +Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fъria [[GREEN]]estб disponнvel! +Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crвnios [[GREEN]]estб disponнvel! +Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]estб disponнvel! +Skills.TooTired=[[RED]]Vocк estб cansado pra usar essa habilidade. +Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* +Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* +Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* +Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* +Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* +Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* +Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* +Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* +Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* +Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* +Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* +Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* +Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fъria! +Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! +Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! +Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crвnios! +Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! +Skills.GreenTerraOff=[[RED]]*Green Terra acabou* +Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* +Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* +Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* +Skills.BerserkOff=[[RED]]*Fъria acabou* +Skills.SkullSplitterOff=[[RED]]*Rachador de Crвnios acabou* +Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* +Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Habilidade de Mineraзao aumentada em {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Habilidade de Reparaзao aumentada em {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaзao aumentada em {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]Essa foi fбcil. +Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. +Skills.NeedMore=[[DARK_RED]]Vocк precisa de mais +Skills.AdeptDiamond=[[DARK_RED]]Vocк nao tem o nнvel necessбrio para reparar Diamante +Skills.FullDurability=[[GRAY]]Jб estб com Durabilidade cheia. +Skills.Disarmed=[[DARK_RED]]Vocк foi Desarmado! +mcPlayerListener.SorcerySkill=Feitiзaria (Sorcery): + +m.SkillSorcery=FEITIЗARIA +Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=TROVAO +Sorcery.Curative.Self=CURAR-SE +Sorcery.Curative.Other=CURAR AMIGOS + +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* +Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO й um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma sйrie de habilidades ao Minecraft. [[GOLD]]Vocк pode ganhar experiкncia de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaзoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraзao[[GOLD]] vocк receberб benefнcios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraзao. [[GOLD]]que depende do nнvel da sua habilidade. Aumentar o nнvel de [[BLUE]]Mineraзao[[GOLD]] й simples. basta minerar pedras ou minйrios!,[[GOLD]]O objetivo do mcMMO й criar uma experiкncia de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possнveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tуpico do mcMMO no fуrum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaзoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com +Party.Locked=[[RED]]Equipe estб trancada, sу o lнder pode convidar. +Party.IsntLocked=[[GRAY]]Equipe nao estб trancada +Party.Unlocked=[[GRAY]]Equipe foi Destrancada +Party.Help1=[[RED]]O uso certo й [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consulte /{0} ? para mais informaзoes +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Para transferir a lideranзa da equipe use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Vocк nao й o lнder da equipe +Party.InvalidName=[[DARK_RED]]Este nome nao й valido +Party.PasswordSet=[[GREEN]]Senha da equipe: {0} +Party.CouldNotKick=[[DARK_RED]]Nao foi possнvel excluir o jogador {0} +Party.NotInYourParty=[[DARK_RED]]{0} nao estб na sua equipe +Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possнvel passar a lideranзa para {0} +Commands.xprate.proper=[[DARK_AQUA]]Uso certo й /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Tambйm pode digitar /{0} reset para voltar tudo ao padrao +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! +Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEЗOU! +Commands.xprate.started2=[[GOLD]]XP RATE AGORA й {0}x!! +Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR estб travada em {0}! +Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! +Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties similarity index 98% rename from src/main/java/com/gmail/nossr50/locale/locale_ru.properties rename to src/main/resources/locale/locale_ru.properties index 676f518a3..842e64821 100644 --- a/src/main/java/com/gmail/nossr50/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,382 +1,382 @@ -Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"** -Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"** -Combat.WolfShowMaster=[[DARK_GREEN]]Мастер по приручению Волков \: {0} -Combat.Ignition=[[RED]]**Вы подожгли противника стрелой!!** -Combat.BurningArrowHit=[[DARK_RED]]Вы были поражены горящей стрелой\! -Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова. -Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована -Combat.WolfNoMaster=[[GRAY]]У этого Волка нет хозяина -Combat.WolfHealth=[[GREEN]]У этого Волка {0} Здоровья -Combat.StruckByGore=[[RED]]**Окравление неудачно** -Combat.Gore=[[GREEN]]**Окравление** -Combat.ArrowDeflect=[[WHITE]]**Стрела отскочила** -Item.ChimaeraWingFail=**Крылья Химеры не смогли вас унести\!** -Item.ChimaeraWingPass=**Крылья Химеры уносят вас...** -Item.InjuredWait=Вы ранены и не сможете пока использовать это. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Вам нужно больше перьев.. -m.mccPartyCommands=[[GREEN]]--Групповые команды-- -m.mccParty=[party name] [[RED]]- Создание группы -m.mccPartyQ=[[RED]]- Покиньте текущую группу -m.mccPartyToggle=[[RED]] - Включить групповой чат -m.mccPartyInvite=[player name] [[RED]]- Прислать приглашение в группу -m.mccPartyAccept=[[RED]]- Подтвердить приглашение в группу -m.mccPartyTeleport=[party member name] [[RED]]- Телепортироваться к члену группы -m.mccOtherCommands=[[GREEN]]--Другие команды-- -m.mccStats=- Посмотреть ваши McMMo характеристики -m.mccLeaderboards=- Доска Лидеров -m.mccMySpawn=- Телепортирует к вашей кровати -m.mccClearMySpawn=- Убирает вашу кровать -m.mccToggleAbility=- Активировать возможность правым кликом мыши -m.mccAdminToggle=- Включить админский чат -m.mccWhois=[playername] [[RED]]- Посмотреть детальную информацию -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Изменить цель -m.mccMcGod=- Режим Бога -m.mccSkillInfo=[skillname] [[RED]]- Посмотреть детальную информацию о умении -m.mccModDescription=[[RED]]- Прочитать информацию о моде McMMo -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=ЭФФЕКТЫ -m.YourStats=ВАШИ ХАРАКТЕРИСТИКИ -m.SkillTaming=Приручение -m.XPGainTaming=Волки причиняют ущерб -m.EffectsTaming1_0=Удар Волка -m.EffectsTaming1_1=Уменьшение количества костей -m.EffectsTaming2_0=Окравление -m.EffectsTaming2_1=Критический удар во время истекания кровью -m.EffectsTaming3_0=Острые Когти -m.EffectsTaming3_1=Бонус к урону -m.EffectsTaming4_0=Независимость от экологии -m.EffectsTaming4_1=Имунитет к падению, боязнь лавы/кактусов -m.EffectsTaming5_0=Густой мех -m.EffectsTaming5_1=Сокращение урона, огнеустойчивость -m.EffectsTaming6_0=Надежная защита от повреждений -m.EffectsTaming6_1=Снижение урона от взрывов -m.AbilLockTaming1=Блокируется до 100+ уровня(Независимость от экологии) -m.AbilLockTaming2=Блокируется до 250+ уровня (Густой мех) -m.AbilLockTaming3=Блокируется до 500+ уровня (Надежная защита от повреждений) -m.AbilLockTaming4=Блокируется до 700+ уровня (Острые Когти) -m.AbilBonusTaming1_0=Независимость от экологии -m.AbilBonusTaming1_1=Волки избегают опасностей -m.AbilBonusTaming2_0=Густой мех -m.AbilBonusTaming2_1=Урон наполовину, Огнеустойчивость -m.AbilBonusTaming3_0=Надежная защита от повреждений -m.AbilBonusTaming3_1=Взрывы причиняют 1/6 нормального урона -m.AbilBonusTaming4_0=Острые Когти -m.AbilBonusTaming4_1=+2 Урона -m.TamingGoreChance=[[RED]]Шанс окравления: [[YELLOW]]{0}% -m.SkillWoodCutting=Деревообработка -m.XPGainWoodCutting=Рубить деревья -m.EffectsWoodCutting1_0=Любитель деревьев(способность) -m.EffectsWoodCutting1_1=Делать взрывы деревьев -m.EffectsWoodCutting2_0=Быстрое срезание листьев -m.EffectsWoodCutting2_1=Сдувать листья -m.EffectsWoodCutting3_0=Двойной дроп -m.EffectsWoodCutting3_1=Нормальный двойной дроп -m.AbilLockWoodCutting1=Блокируется до 100+ уровня(Быстрое срезание листьев) -m.AbilBonusWoodCutting1_0=Быстрое срезание листьев -m.AbilBonusWoodCutting1_1=Сдувать листья -m.WoodCuttingDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Продолжительность Любителя деревьев: [[YELLOW]]{0}s -m.SkillArchery=Стрельба из лука -m.XPGainArchery=Атаковать монстров из лука -m.EffectsArchery1_0=Поджёг -m.EffectsArchery1_1=25% шанс, что цель подожгётся -m.EffectsArchery2_0=Шокирование(Игроков) -m.EffectsArchery2_1=Дезориентирует врагов -m.EffectsArchery3_0=Урон+ -m.EffectsArchery3_1=Улучшает Урон -m.EffectsArchery4_0=Получение стрел -m.EffectsArchery4_1=Шанс получить стрелы из трупов -m.ArcheryDazeChance=[[RED]]Шанс шокировать: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Шанс получить стрелы: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Длительность поджёга: [[YELLOW]]{0} секунд -m.ArcheryDamagePlus=[[RED]]Урон+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Топоры -m.XPGainAxes=Атаковать монстров топором -m.EffectsAxes1_0=Разрушитель черепов(способность) -m.EffectsAxes1_1=Увеличение урона от топора -m.EffectsAxes2_0=Критические удары -m.EffectsAxes2_1=Двойной урон -m.EffectsAxes3_0=Мастерство топора(500 уровень) -m.EffectsAxes3_1=Улучшение урона -m.AbilLockAxes1=Блокируется до 500+ уровня(Мастерство топора) -m.AbilBonusAxes1_0=Мастерство топора -m.AbilBonusAxes1_1=Дает бонус в 4 урона -m.AxesCritChance=[[RED]]Шанс критического удара: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Продолжительность Разрушителя Черепов: [[YELLOW]]{0}s -m.SkillSwords=Мечи -m.XPGainSwords=Атаковать монстров мечом -m.EffectsSwords1_0=Контр-Атака -m.EffectsSwords1_1=Отражает 50% полученного урона -m.EffectsSwords2_0=Зазубренные мечи(способность) -m.EffectsSwords2_1=25% Урона+ и кровотечение от удара -m.EffectsSwords3_0=Увелечение длительности способности "Зазубренные мечи" -m.EffectsSwords3_1=Кровотечение 5 раз -m.EffectsSwords4_0=Парирование -m.EffectsSwords4_1=Отрицательный урон -m.EffectsSwords5_0=Кровотечение -m.EffectsSwords5_1=Заставляет врага кровоточить -m.SwordsCounterAttChance=[[RED]]Шанс Контр-Атаки: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Длительность кровотечения: [[YELLOW]]{0} раз -m.SwordsBleedChance=[[RED]]Шанс кровотечения: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Шанс парирования: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Длительность "Зазубренныx мечей": [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]Заметка: [[YELLOW]]1 раз длиться 2 секунды -m.SkillAcrobatics=Акробатика -m.XPGainAcrobatics=Нужно Падать с гор -m.EffectsAcrobatics1_0=Переворот -m.EffectsAcrobatics1_1=Поглощает или уменьшает урон -m.EffectsAcrobatics2_0=Превосходный переворот -m.EffectsAcrobatics2_1=Дважды эффективнее переворота -m.EffectsAcrobatics3_0=Уворот -m.EffectsAcrobatics3_1=Уменьшает урон наполовину от стрелы -m.AcrobaticsRollChance=[[RED]]Шанс переворота: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Шанс превосходного переворота: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Шанс уворота: [[YELLOW]]{0}% -m.SkillMining=Шахтёрство -m.XPGainMining=Добывать руду и камни в шахтах -m.EffectsMining1_0=Супер разрушитель(способность) -m.EffectsMining1_1=Увеличение скорости, Шанс тройного дропа -m.EffectsMining2_0=Двойной дроп -m.EffectsMining2_1=Двойной дроп становится нормальным -m.MiningDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Длительность способности "Супер Разрушитель": [[YELLOW]]{0}s -m.SkillRepair=Починка -m.XPGainRepair=Чинить вещи -m.EffectsRepair1_0=Починка -m.EffectsRepair1_1=Чинит Железные инструменты и броню -m.EffectsRepair2_0=Мастерство починки -m.EffectsRepair2_1=Увеличивает качество ремонта -m.EffectsRepair3_0=Супер починка -m.EffectsRepair3_1=Двойная эффективность вещей -m.EffectsRepair4_0=Починка Алмазных вещей ({0}+ уровень) -m.EffectsRepair4_1=Чинить Алмазные инструменты и броню -m.RepairRepairMastery=[[RED]]Мастерство починки: [[YELLOW]]Дополнительно {0}% долговечности восстановлено -m.RepairSuperRepairChance=[[RED]]Шанс Супер починки: [[YELLOW]]{0}% -m.SkillUnarmed=Рукопашный бой -m.XPGainUnarmed=Атаковать монстров голыми руками -m.EffectsUnarmed1_0=Берсерк(способность) -m.EffectsUnarmed1_1=+50% Урона, Ломать слабые материалы -m.EffectsUnarmed2_0=Обезоружение(Игроки) -m.EffectsUnarmed2_1=Падает оружие противника на землю, которое находится в руках у него. -m.EffectsUnarmed3_0=Мастер Рукопашного боя -m.EffectsUnarmed3_1=Улучшение урона от кулаков -m.EffectsUnarmed4_0=Ученик рукопашного боя -m.EffectsUnarmed4_1=Увеличение урона от кулаков -m.EffectsUnarmed5_0=Отражение стрел -m.EffectsUnarmed5_1=Стрелы отражаются -m.AbilLockUnarmed1=Блокируется до 250+ уровня(Ученик рукопашного боя) -m.AbilLockUnarmed2=Блокируется до 500+ уровня(Мастер Рукопашного боя) -m.AbilBonusUnarmed1_0=Ученик рукопашного боя -m.AbilBonusUnarmed1_1=+2 бонус к урону -m.AbilBonusUnarmed2_0=Мастер Рукопашного боя -m.AbilBonusUnarmed2_1=+4 бонус к урону -m.UnarmedArrowDeflectChance=[[RED]]Шанс отразить стрелы: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Шанс обезоружить: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Длительность "Берсерка": [[YELLOW]]{0}s -m.SkillHerbalism=Травоведение -m.XPGainHerbalism=Выращивать растения -m.EffectsHerbalism1_0=Озеленитель(способность) -m.EffectsHerbalism1_1=Распростронение озеленений, 3-ой дроп -m.EffectsHerbalism2_0="Зеленый фермер"(Пщеница) -m.EffectsHerbalism2_1=Авто выращивание пщеницы после посадки -m.EffectsHerbalism3_0="Зеленый фермер"(Мох) -m.EffectsHerbalism3_1=Камень -> Замшелый камень + семена -m.EffectsHerbalism4_0=Улучшение еды -m.EffectsHerbalism4_1=Улучшает количество здоровья от хлеба и грибного супа -m.EffectsHerbalism5_0=Дройной дроп(Все растения) -m.EffectsHerbalism5_1=Двойной дроп становится нормальным -m.HerbalismGreenTerraLength=[[RED]]Продолжительность "Озеленителя": [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Шанс "Зеленого фермера": [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Уровень "Зеленого фермера": [[YELLOW]] Пщеница растет по-уровнево {0} -m.HerbalismDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Еда+ (Rank{0}): [[YELLOW]]Бонус {0} лечения -m.SkillExcavation=Раскопка -m.XPGainExcavation=Раскапывать и искать сокровища -m.EffectsExcavation1_0=Мега дрель(способность) -m.EffectsExcavation1_1=3-ой дроп, 3-ой опыт, Увеличение скорости -m.EffectsExcavation2_0=Охотник за сокровищами -m.EffectsExcavation2_1=Способность копать сокровища -m.ExcavationGreenTerraLength=[[RED]]Продолжительность "Мега дрели": [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Вы разместили наковальни и теперь можете чинить вещи. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Ваш волк хочет вернуться к вам -mcPlayerListener.AbilitiesOff=Использование способностей выключено -mcPlayerListener.AbilitiesOn=Использование способностей включено -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Способности восстановлены\!** -mcPlayerListener.AcrobaticsSkill=Акробатика: -mcPlayerListener.ArcherySkill=Стрельба из лука: -mcPlayerListener.AxesSkill=Топоры: -mcPlayerListener.ExcavationSkill=Раскопка: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO режим бога выключен -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO режим бога включён -mcPlayerListener.GreenThumb=[[GREEN]]**"Зеленый фермер"** -mcPlayerListener.GreenThumbFail=[[RED]]**"Зеленый фермер" неудался** -mcPlayerListener.HerbalismSkill=Травоведение: -mcPlayerListener.MiningSkill=Шахтёрство: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ваша кровать убрана. -mcPlayerListener.MyspawnNotExist=[[RED]]Сделайте вашу точку появления возле кровати, поспав на кровати. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Моя точка появления сохранена в этой локации. -mcPlayerListener.MyspawnTimeNotice=Вы должны подождать {0}m {1}s чтобы использовать появление около кровати -mcPlayerListener.NoPermission=Недостаточные права. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к умению, то оно здесь не отобразится. -mcPlayerListener.NotInParty=[[RED]]Вы не в группе! -mcPlayerListener.InviteSuccess=[[GREEN]]Приглашение успешно послано. -mcPlayerListener.ReceivedInvite1=[[RED]]ТРЕВОГА: [[GREEN]]Вы получили приглашение на вступление в группу {0} от {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] чтобы одобрить вступление -mcPlayerListener.InviteAccepted=[[GREEN]]Приглашение одобрено. Вы вступили в группу {0} -mcPlayerListener.NoInvites=[[RED]]У вас нет приглашений в группу сейчас -mcPlayerListener.YouAreInParty=[[GREEN]]Вы уже в группе {0} -mcPlayerListener.PartyMembers=[[GREEN]]Члены группы -mcPlayerListener.LeftParty=[[RED]]Вы вышли из группы -mcPlayerListener.JoinedParty=Присоединные группы: {0} -mcPlayerListener.PartyChatOn=Только чат группы [[GREEN]]Включено -mcPlayerListener.PartyChatOff=Только чат группы [[RED]]Выключено -mcPlayerListener.AdminChatOn=Только админ чат [[GREEN]]Включено -mcPlayerListener.AdminChatOff=Только админ чат [[RED]]Выключено -mcPlayerListener.MOTD=[[BLUE]]На этом сервере установлен плагин McMMO {0} type [[YELLOW]]/{1}[[BLUE]] для помощи. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Википедия -mcPlayerListener.PowerLevel=[[DARK_RED]]Уровень умений: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Уровень умений [[YELLOW]]Доска Лидеров-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Доска Лидеров-- -mcPlayerListener.RepairSkill=Починка: -mcPlayerListener.SwordsSkill=Мечи: -mcPlayerListener.TamingSkill=Приручение волков: -mcPlayerListener.UnarmedSkill=Рукопашный бой: -mcPlayerListener.WoodcuttingSkill=Деревообработка: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Характеристики -Party.InformedOnJoin={0} [[GREEN]] присоединился к группе -Party.InformedOnQuit={0} [[GREEN]] ушёл из группы -Skills.YourGreenTerra=[[GREEN]]Ваша способность[[YELLOW]]"Озеленение" [[GREEN]]восстановлена! -Skills.YourTreeFeller=[[GREEN]]Ваша способность [[YELLOW]]"Любитель деревьев" [[GREEN]]восстановлена! -Skills.YourSuperBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Супер разрушитель" [[GREEN]]восстановлена! -Skills.YourSerratedStrikes=[[GREEN]]Ваша способность [[YELLOW]]"Зазубренные мечи" [[GREEN]]восстановлена! -Skills.YourBerserk=[[GREEN]]Ваша способность [[YELLOW]]"Берсерк" [[GREEN]]восстановлена! -Skills.YourSkullSplitter=[[GREEN]]Ваша способность [[YELLOW]]"Разрушитель черепов" [[GREEN]]восстановлена! -Skills.YourGigaDrillBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Мега дрель" [[GREEN]]восстановлена! -Skills.TooTired=[[RED]]Вы слишком устали, чтобы использовать способность ещё раз. -Skills.ReadyHoe=[[GREEN]]**Приготовьте вашу Мотыгу** -Skills.LowerHoe=[[GRAY]]**Опустите вашу Мотыгу** -Skills.ReadyAxe=[[GREEN]]**Приготовьте ваш Топор** -Skills.LowerAxe=[[GRAY]]**Опустите ваш Топор** -Skills.ReadyFists=[[GREEN]]**Приготовьте ваши Кулаки** -Skills.LowerFists=[[GRAY]]**Опустите ваши Кулаки** -Skills.ReadyPickAxe=[[GREEN]]**Приготовьте вашу Кирку** -Skills.LowerPickAxe=[[GRAY]]**Опустите вашу Кирку** -Skills.ReadyShovel=[[GREEN]]**Приготовьте вашу Лопату** -Skills.LowerShovel=[[GRAY]]**Опустите вашу Лопату** -Skills.ReadySword=[[GREEN]]**Приготовьте ваш Меч** -Skills.LowerSword=[[GRAY]]**Опустите ваш Меч** -Skills.BerserkOn=[[GREEN]]**Способность "Берсерк" активирована** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Берсерк"! -Skills.GreenTerraOn=[[GREEN]]**Способность "Озеленение" активирована** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Озеленение"! -Skills.TreeFellerOn=[[GREEN]]**Способность "Любитель Деревьев" активирована** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Любитель Деревьев"! -Skills.SuperBreakerOn=[[GREEN]]**Способность "Супер Разрушитель" активирована** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Супер Разрушитель"! -Skills.SerratedStrikesOn=[[GREEN]]**Способность "Зазубренные мечи" активирована** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Зазубренные мечи"! -Skills.SkullSplitterOn=[[GREEN]]**Способность "Разрешитель черепов" активирована** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Разрушитель черепов"! -Skills.GigaDrillBreakerOn=[[GREEN]]**Способность "Мега дрель" активирована** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Мега дрель"! -Skills.GreenTerraOff=[[RED]]**Способность "Озеленение" деактивирована** -Skills.TreeFellerOff=[[RED]]**Способность "Любитель Деревьев" деактивирована** -Skills.SuperBreakerOff=[[RED]]**Способность "Супер Разрушитель" деактивирована** -Skills.SerratedStrikesOff=[[RED]]**Способность "Зазубренные мечи" деактивирована** -Skills.BerserkOff=[[RED]]**Способность "Берсерк" деактивирована** -Skills.SkullSplitterOff=[[RED]]**Способность "Разрешитель черепов" деактивирована** -Skills.GigaDrillBreakerOff=[[RED]]**Способность "Мега дрель" деактивирована** -Skills.TamingUp=[[YELLOW]]Умение "Приручение волков" повышено на {0}. Всего ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Умение "Акробатика" повышено на {0}. Всего ({1}) -Skills.ArcheryUp=[[YELLOW]]Умение "Стрельба из лука" повышено на {0}. Всего ({1}) -Skills.SwordsUp=[[YELLOW]]Умение "Мечи" повышено на {0}. Всего ({1}) -Skills.AxesUp=[[YELLOW]]Умение "Топоры" повышено на {0}. Всего ({1}) -Skills.UnarmedUp=[[YELLOW]]Умение "Рукопашный бой" повышено на {0}. Всего ({1}) -Skills.HerbalismUp=[[YELLOW]]Умение "Травоведение" повышено на {0}. Всего ({1}) -Skills.MiningUp=[[YELLOW]]Умение "Шахтёрство" повышено на {0}. Всего ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Умение "Деревообработка" повышено на {0}. Всего ({1}) -Skills.RepairUp=[[YELLOW]]Умение "Починка" повышено на {0}. Всего ({1}) -Skills.ExcavationUp=[[YELLOW]]Умение "Раскопка" повышено на {0}. Всего ({1}) -Skills.FeltEasy=[[GRAY]]Это было легко. -Skills.StackedItems=[[DARK_RED]]Вы не можете чинить стакующиеся предметы -Skills.NeedMore=[[DARK_RED]]Нужно больше материала -Skills.AdeptDiamond=[[DARK_RED]]Вы не обучены чинить алмазные инструменты и броню -Skills.FullDurability=[[GRAY]]Вещь не нуждается в починке. -Skills.Disarmed=[[DARK_RED]]Вы обезоружены! -mcPlayerListener.SorcerySkill=Колдовство: -m.SkillSorcery=Колдовство -Sorcery.HasCast=[[GREEN]]**Использую "Колдовство"**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]] Маны -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Маны -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Не хватает маны [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=Гром -Sorcery.Curative.Self=Вылечить себя -Sorcery.Curative.Other=Вылечить других -m.LVL=[[DARK_GRAY]]Уровень: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**Умение "Удар волка" активировано** -Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/8) -Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать. -Party.IsntLocked=[[GRAY]]Группа разблокирована -Party.Unlocked=[[GRAY]]Группа разблокирована -Party.Help1=[[RED]]Использование [[YELLOW]]/{0} [[WHITE]][[YELLOW]] или [[WHITE]]'q' [[YELLOW]]для выхода -Party.Help2=[[RED]]Чтобы присоединится к запароленной группе введите [[YELLOW]]/{0} [[WHITE]]<имя> <пароль> -Party.Help3=[[RED]]Введите /{0} ? для большей информации -Party.Help4=[[RED]]Используйте [[YELLOW]]/{0} [[WHITE]]<имя> [[YELLOW]]чтобы присоединится к группе или [[WHITE]]'q' [[YELLOW]]для выхода -Party.Help5=[[RED]]Чтобы заблокировать группу введите [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Чтобы разблокировать группу введите [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Чтобы запаролить группу введите [[YELLOW]]/{0} [[WHITE]]password <пароль> -Party.Help8=[[RED]]Чтобы выкинуть игрока из группы введите [[YELLOW]]/{0} [[WHITE]]kick <игрок> -Party.Help9=[[RED]]Чтобы отдать лидерство группы введите [[YELLOW]]/{0} [[WHITE]]owner <игрок> -Party.NotOwner=[[DARK_RED]]Вы теперь не лидер группы -Party.InvalidName=[[DARK_RED]]Некорректное имя группы -Party.PasswordSet=[[GREEN]]Пароль группы назначен {0} -Party.CouldNotKick=[[DARK_RED]]Вы не можете убрать игрока из группы {0} -Party.NotInYourParty=[[DARK_RED]]{0} не в группе -Party.CouldNotSetOwner=[[DARK_RED]]Вы не можете отдать лидерство игроку {0} -mcMMO.Description=[[DARK_AQUA]]Q: Что это?,[[GOLD]]mcMMO это [[RED]]ОПЕН СУРС[[GOLD]] RPG мод для сервера Bukkit от пользователя [[BLUE]]nossr50,[[GOLD]]Здесь было добавлено много умений для Minecraft сервера.,[[GOLD]]Вы можете прокачать их разными способами,[[GOLD]]Вы хотите найти больше информации о умении [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: Что я должен сделать?,[[GOLD]]Для примера... in [[DARK_AQUA]]Шахтёрство[[GOLD]] вы получите [[RED]]2-ой дроп[[GOLD]] или способность [[RED]]"Супер разрушитель"[[GOLD]] ,которая активируется [[GOLD]]нажатием правой кнопки мыши на некоторое время,[[GOLD]]связанное с вашим уровнем умения. Поднять уровень [[BLUE]]Шахтёрства,[[GOLD]]легко просто копайте руды и камни! -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"** +Combat.WolfExamine=[[GREEN]]**Вы научили Волка использованию "Удара волка"** +Combat.WolfShowMaster=[[DARK_GREEN]]Мастер по приручению Волков \: {0} +Combat.Ignition=[[RED]]**Вы подожгли противника стрелой!!** +Combat.BurningArrowHit=[[DARK_RED]]Вы были поражены горящей стрелой\! +Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова. +Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована +Combat.WolfNoMaster=[[GRAY]]У этого Волка нет хозяина +Combat.WolfHealth=[[GREEN]]У этого Волка {0} Здоровья +Combat.StruckByGore=[[RED]]**Окравление неудачно** +Combat.Gore=[[GREEN]]**Окравление** +Combat.ArrowDeflect=[[WHITE]]**Стрела отскочила** +Item.ChimaeraWingFail=**Крылья Химеры не смогли вас унести\!** +Item.ChimaeraWingPass=**Крылья Химеры уносят вас...** +Item.InjuredWait=Вы ранены и не сможете пока использовать это. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Вам нужно больше перьев.. +m.mccPartyCommands=[[GREEN]]--Групповые команды-- +m.mccParty=[party name] [[RED]]- Создание группы +m.mccPartyQ=[[RED]]- Покиньте текущую группу +m.mccPartyToggle=[[RED]] - Включить групповой чат +m.mccPartyInvite=[player name] [[RED]]- Прислать приглашение в группу +m.mccPartyAccept=[[RED]]- Подтвердить приглашение в группу +m.mccPartyTeleport=[party member name] [[RED]]- Телепортироваться к члену группы +m.mccOtherCommands=[[GREEN]]--Другие команды-- +m.mccStats=- Посмотреть ваши McMMo характеристики +m.mccLeaderboards=- Доска Лидеров +m.mccMySpawn=- Телепортирует к вашей кровати +m.mccClearMySpawn=- Убирает вашу кровать +m.mccToggleAbility=- Активировать возможность правым кликом мыши +m.mccAdminToggle=- Включить админский чат +m.mccWhois=[playername] [[RED]]- Посмотреть детальную информацию +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Изменить цель +m.mccMcGod=- Режим Бога +m.mccSkillInfo=[skillname] [[RED]]- Посмотреть детальную информацию о умении +m.mccModDescription=[[RED]]- Прочитать информацию о моде McMMo +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=ЭФФЕКТЫ +m.YourStats=ВАШИ ХАРАКТЕРИСТИКИ +m.SkillTaming=Приручение +m.XPGainTaming=Волки причиняют ущерб +m.EffectsTaming1_0=Удар Волка +m.EffectsTaming1_1=Уменьшение количества костей +m.EffectsTaming2_0=Окравление +m.EffectsTaming2_1=Критический удар во время истекания кровью +m.EffectsTaming3_0=Острые Когти +m.EffectsTaming3_1=Бонус к урону +m.EffectsTaming4_0=Независимость от экологии +m.EffectsTaming4_1=Имунитет к падению, боязнь лавы/кактусов +m.EffectsTaming5_0=Густой мех +m.EffectsTaming5_1=Сокращение урона, огнеустойчивость +m.EffectsTaming6_0=Надежная защита от повреждений +m.EffectsTaming6_1=Снижение урона от взрывов +m.AbilLockTaming1=Блокируется до 100+ уровня(Независимость от экологии) +m.AbilLockTaming2=Блокируется до 250+ уровня (Густой мех) +m.AbilLockTaming3=Блокируется до 500+ уровня (Надежная защита от повреждений) +m.AbilLockTaming4=Блокируется до 700+ уровня (Острые Когти) +m.AbilBonusTaming1_0=Независимость от экологии +m.AbilBonusTaming1_1=Волки избегают опасностей +m.AbilBonusTaming2_0=Густой мех +m.AbilBonusTaming2_1=Урон наполовину, Огнеустойчивость +m.AbilBonusTaming3_0=Надежная защита от повреждений +m.AbilBonusTaming3_1=Взрывы причиняют 1/6 нормального урона +m.AbilBonusTaming4_0=Острые Когти +m.AbilBonusTaming4_1=+2 Урона +m.TamingGoreChance=[[RED]]Шанс окравления: [[YELLOW]]{0}% +m.SkillWoodCutting=Деревообработка +m.XPGainWoodCutting=Рубить деревья +m.EffectsWoodCutting1_0=Любитель деревьев(способность) +m.EffectsWoodCutting1_1=Делать взрывы деревьев +m.EffectsWoodCutting2_0=Быстрое срезание листьев +m.EffectsWoodCutting2_1=Сдувать листья +m.EffectsWoodCutting3_0=Двойной дроп +m.EffectsWoodCutting3_1=Нормальный двойной дроп +m.AbilLockWoodCutting1=Блокируется до 100+ уровня(Быстрое срезание листьев) +m.AbilBonusWoodCutting1_0=Быстрое срезание листьев +m.AbilBonusWoodCutting1_1=Сдувать листья +m.WoodCuttingDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Продолжительность Любителя деревьев: [[YELLOW]]{0}s +m.SkillArchery=Стрельба из лука +m.XPGainArchery=Атаковать монстров из лука +m.EffectsArchery1_0=Поджёг +m.EffectsArchery1_1=25% шанс, что цель подожгётся +m.EffectsArchery2_0=Шокирование(Игроков) +m.EffectsArchery2_1=Дезориентирует врагов +m.EffectsArchery3_0=Урон+ +m.EffectsArchery3_1=Улучшает Урон +m.EffectsArchery4_0=Получение стрел +m.EffectsArchery4_1=Шанс получить стрелы из трупов +m.ArcheryDazeChance=[[RED]]Шанс шокировать: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Шанс получить стрелы: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Длительность поджёга: [[YELLOW]]{0} секунд +m.ArcheryDamagePlus=[[RED]]Урон+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=Топоры +m.XPGainAxes=Атаковать монстров топором +m.EffectsAxes1_0=Разрушитель черепов(способность) +m.EffectsAxes1_1=Увеличение урона от топора +m.EffectsAxes2_0=Критические удары +m.EffectsAxes2_1=Двойной урон +m.EffectsAxes3_0=Мастерство топора(500 уровень) +m.EffectsAxes3_1=Улучшение урона +m.AbilLockAxes1=Блокируется до 500+ уровня(Мастерство топора) +m.AbilBonusAxes1_0=Мастерство топора +m.AbilBonusAxes1_1=Дает бонус в 4 урона +m.AxesCritChance=[[RED]]Шанс критического удара: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Продолжительность Разрушителя Черепов: [[YELLOW]]{0}s +m.SkillSwords=Мечи +m.XPGainSwords=Атаковать монстров мечом +m.EffectsSwords1_0=Контр-Атака +m.EffectsSwords1_1=Отражает 50% полученного урона +m.EffectsSwords2_0=Зазубренные мечи(способность) +m.EffectsSwords2_1=25% Урона+ и кровотечение от удара +m.EffectsSwords3_0=Увелечение длительности способности "Зазубренные мечи" +m.EffectsSwords3_1=Кровотечение 5 раз +m.EffectsSwords4_0=Парирование +m.EffectsSwords4_1=Отрицательный урон +m.EffectsSwords5_0=Кровотечение +m.EffectsSwords5_1=Заставляет врага кровоточить +m.SwordsCounterAttChance=[[RED]]Шанс Контр-Атаки: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Длительность кровотечения: [[YELLOW]]{0} раз +m.SwordsBleedChance=[[RED]]Шанс кровотечения: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Шанс парирования: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Длительность "Зазубренныx мечей": [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]Заметка: [[YELLOW]]1 раз длиться 2 секунды +m.SkillAcrobatics=Акробатика +m.XPGainAcrobatics=Нужно Падать с гор +m.EffectsAcrobatics1_0=Переворот +m.EffectsAcrobatics1_1=Поглощает или уменьшает урон +m.EffectsAcrobatics2_0=Превосходный переворот +m.EffectsAcrobatics2_1=Дважды эффективнее переворота +m.EffectsAcrobatics3_0=Уворот +m.EffectsAcrobatics3_1=Уменьшает урон наполовину от стрелы +m.AcrobaticsRollChance=[[RED]]Шанс переворота: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Шанс превосходного переворота: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Шанс уворота: [[YELLOW]]{0}% +m.SkillMining=Шахтёрство +m.XPGainMining=Добывать руду и камни в шахтах +m.EffectsMining1_0=Супер разрушитель(способность) +m.EffectsMining1_1=Увеличение скорости, Шанс тройного дропа +m.EffectsMining2_0=Двойной дроп +m.EffectsMining2_1=Двойной дроп становится нормальным +m.MiningDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Длительность способности "Супер Разрушитель": [[YELLOW]]{0}s +m.SkillRepair=Починка +m.XPGainRepair=Чинить вещи +m.EffectsRepair1_0=Починка +m.EffectsRepair1_1=Чинит Железные инструменты и броню +m.EffectsRepair2_0=Мастерство починки +m.EffectsRepair2_1=Увеличивает качество ремонта +m.EffectsRepair3_0=Супер починка +m.EffectsRepair3_1=Двойная эффективность вещей +m.EffectsRepair4_0=Починка Алмазных вещей ({0}+ уровень) +m.EffectsRepair4_1=Чинить Алмазные инструменты и броню +m.RepairRepairMastery=[[RED]]Мастерство починки: [[YELLOW]]Дополнительно {0}% долговечности восстановлено +m.RepairSuperRepairChance=[[RED]]Шанс Супер починки: [[YELLOW]]{0}% +m.SkillUnarmed=Рукопашный бой +m.XPGainUnarmed=Атаковать монстров голыми руками +m.EffectsUnarmed1_0=Берсерк(способность) +m.EffectsUnarmed1_1=+50% Урона, Ломать слабые материалы +m.EffectsUnarmed2_0=Обезоружение(Игроки) +m.EffectsUnarmed2_1=Падает оружие противника на землю, которое находится в руках у него. +m.EffectsUnarmed3_0=Мастер Рукопашного боя +m.EffectsUnarmed3_1=Улучшение урона от кулаков +m.EffectsUnarmed4_0=Ученик рукопашного боя +m.EffectsUnarmed4_1=Увеличение урона от кулаков +m.EffectsUnarmed5_0=Отражение стрел +m.EffectsUnarmed5_1=Стрелы отражаются +m.AbilLockUnarmed1=Блокируется до 250+ уровня(Ученик рукопашного боя) +m.AbilLockUnarmed2=Блокируется до 500+ уровня(Мастер Рукопашного боя) +m.AbilBonusUnarmed1_0=Ученик рукопашного боя +m.AbilBonusUnarmed1_1=+2 бонус к урону +m.AbilBonusUnarmed2_0=Мастер Рукопашного боя +m.AbilBonusUnarmed2_1=+4 бонус к урону +m.UnarmedArrowDeflectChance=[[RED]]Шанс отразить стрелы: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Шанс обезоружить: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Длительность "Берсерка": [[YELLOW]]{0}s +m.SkillHerbalism=Травоведение +m.XPGainHerbalism=Выращивать растения +m.EffectsHerbalism1_0=Озеленитель(способность) +m.EffectsHerbalism1_1=Распростронение озеленений, 3-ой дроп +m.EffectsHerbalism2_0="Зеленый фермер"(Пщеница) +m.EffectsHerbalism2_1=Авто выращивание пщеницы после посадки +m.EffectsHerbalism3_0="Зеленый фермер"(Мох) +m.EffectsHerbalism3_1=Камень -> Замшелый камень + семена +m.EffectsHerbalism4_0=Улучшение еды +m.EffectsHerbalism4_1=Улучшает количество здоровья от хлеба и грибного супа +m.EffectsHerbalism5_0=Дройной дроп(Все растения) +m.EffectsHerbalism5_1=Двойной дроп становится нормальным +m.HerbalismGreenTerraLength=[[RED]]Продолжительность "Озеленителя": [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Шанс "Зеленого фермера": [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Уровень "Зеленого фермера": [[YELLOW]] Пщеница растет по-уровнево {0} +m.HerbalismDoubleDropChance=[[RED]]Шанс двойного дропа: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Еда+ (Rank{0}): [[YELLOW]]Бонус {0} лечения +m.SkillExcavation=Раскопка +m.XPGainExcavation=Раскапывать и искать сокровища +m.EffectsExcavation1_0=Мега дрель(способность) +m.EffectsExcavation1_1=3-ой дроп, 3-ой опыт, Увеличение скорости +m.EffectsExcavation2_0=Охотник за сокровищами +m.EffectsExcavation2_1=Способность копать сокровища +m.ExcavationGreenTerraLength=[[RED]]Продолжительность "Мега дрели": [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Вы разместили наковальни и теперь можете чинить вещи. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Ваш волк хочет вернуться к вам +mcPlayerListener.AbilitiesOff=Использование способностей выключено +mcPlayerListener.AbilitiesOn=Использование способностей включено +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Способности восстановлены\!** +mcPlayerListener.AcrobaticsSkill=Акробатика: +mcPlayerListener.ArcherySkill=Стрельба из лука: +mcPlayerListener.AxesSkill=Топоры: +mcPlayerListener.ExcavationSkill=Раскопка: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO режим бога выключен +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO режим бога включён +mcPlayerListener.GreenThumb=[[GREEN]]**"Зеленый фермер"** +mcPlayerListener.GreenThumbFail=[[RED]]**"Зеленый фермер" неудался** +mcPlayerListener.HerbalismSkill=Травоведение: +mcPlayerListener.MiningSkill=Шахтёрство: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ваша кровать убрана. +mcPlayerListener.MyspawnNotExist=[[RED]]Сделайте вашу точку появления возле кровати, поспав на кровати. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Моя точка появления сохранена в этой локации. +mcPlayerListener.MyspawnTimeNotice=Вы должны подождать {0}m {1}s чтобы использовать появление около кровати +mcPlayerListener.NoPermission=Недостаточные права. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к умению, то оно здесь не отобразится. +mcPlayerListener.NotInParty=[[RED]]Вы не в группе! +mcPlayerListener.InviteSuccess=[[GREEN]]Приглашение успешно послано. +mcPlayerListener.ReceivedInvite1=[[RED]]ТРЕВОГА: [[GREEN]]Вы получили приглашение на вступление в группу {0} от {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] чтобы одобрить вступление +mcPlayerListener.InviteAccepted=[[GREEN]]Приглашение одобрено. Вы вступили в группу {0} +mcPlayerListener.NoInvites=[[RED]]У вас нет приглашений в группу сейчас +mcPlayerListener.YouAreInParty=[[GREEN]]Вы уже в группе {0} +mcPlayerListener.PartyMembers=[[GREEN]]Члены группы +mcPlayerListener.LeftParty=[[RED]]Вы вышли из группы +mcPlayerListener.JoinedParty=Присоединные группы: {0} +mcPlayerListener.PartyChatOn=Только чат группы [[GREEN]]Включено +mcPlayerListener.PartyChatOff=Только чат группы [[RED]]Выключено +mcPlayerListener.AdminChatOn=Только админ чат [[GREEN]]Включено +mcPlayerListener.AdminChatOff=Только админ чат [[RED]]Выключено +mcPlayerListener.MOTD=[[BLUE]]На этом сервере установлен плагин McMMO {0} type [[YELLOW]]/{1}[[BLUE]] для помощи. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Википедия +mcPlayerListener.PowerLevel=[[DARK_RED]]Уровень умений: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Уровень умений [[YELLOW]]Доска Лидеров-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Доска Лидеров-- +mcPlayerListener.RepairSkill=Починка: +mcPlayerListener.SwordsSkill=Мечи: +mcPlayerListener.TamingSkill=Приручение волков: +mcPlayerListener.UnarmedSkill=Рукопашный бой: +mcPlayerListener.WoodcuttingSkill=Деревообработка: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Характеристики +Party.InformedOnJoin={0} [[GREEN]] присоединился к группе +Party.InformedOnQuit={0} [[GREEN]] ушёл из группы +Skills.YourGreenTerra=[[GREEN]]Ваша способность[[YELLOW]]"Озеленение" [[GREEN]]восстановлена! +Skills.YourTreeFeller=[[GREEN]]Ваша способность [[YELLOW]]"Любитель деревьев" [[GREEN]]восстановлена! +Skills.YourSuperBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Супер разрушитель" [[GREEN]]восстановлена! +Skills.YourSerratedStrikes=[[GREEN]]Ваша способность [[YELLOW]]"Зазубренные мечи" [[GREEN]]восстановлена! +Skills.YourBerserk=[[GREEN]]Ваша способность [[YELLOW]]"Берсерк" [[GREEN]]восстановлена! +Skills.YourSkullSplitter=[[GREEN]]Ваша способность [[YELLOW]]"Разрушитель черепов" [[GREEN]]восстановлена! +Skills.YourGigaDrillBreaker=[[GREEN]]Ваша способность [[YELLOW]]"Мега дрель" [[GREEN]]восстановлена! +Skills.TooTired=[[RED]]Вы слишком устали, чтобы использовать способность ещё раз. +Skills.ReadyHoe=[[GREEN]]**Приготовьте вашу Мотыгу** +Skills.LowerHoe=[[GRAY]]**Опустите вашу Мотыгу** +Skills.ReadyAxe=[[GREEN]]**Приготовьте ваш Топор** +Skills.LowerAxe=[[GRAY]]**Опустите ваш Топор** +Skills.ReadyFists=[[GREEN]]**Приготовьте ваши Кулаки** +Skills.LowerFists=[[GRAY]]**Опустите ваши Кулаки** +Skills.ReadyPickAxe=[[GREEN]]**Приготовьте вашу Кирку** +Skills.LowerPickAxe=[[GRAY]]**Опустите вашу Кирку** +Skills.ReadyShovel=[[GREEN]]**Приготовьте вашу Лопату** +Skills.LowerShovel=[[GRAY]]**Опустите вашу Лопату** +Skills.ReadySword=[[GREEN]]**Приготовьте ваш Меч** +Skills.LowerSword=[[GRAY]]**Опустите ваш Меч** +Skills.BerserkOn=[[GREEN]]**Способность "Берсерк" активирована** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Берсерк"! +Skills.GreenTerraOn=[[GREEN]]**Способность "Озеленение" активирована** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Озеленение"! +Skills.TreeFellerOn=[[GREEN]]**Способность "Любитель Деревьев" активирована** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Любитель Деревьев"! +Skills.SuperBreakerOn=[[GREEN]]**Способность "Супер Разрушитель" активирована** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Супер Разрушитель"! +Skills.SerratedStrikesOn=[[GREEN]]**Способность "Зазубренные мечи" активирована** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Зазубренные мечи"! +Skills.SkullSplitterOn=[[GREEN]]**Способность "Разрешитель черепов" активирована** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Разрушитель черепов"! +Skills.GigaDrillBreakerOn=[[GREEN]]**Способность "Мега дрель" активирована** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] использовал способность [[RED]]"Мега дрель"! +Skills.GreenTerraOff=[[RED]]**Способность "Озеленение" деактивирована** +Skills.TreeFellerOff=[[RED]]**Способность "Любитель Деревьев" деактивирована** +Skills.SuperBreakerOff=[[RED]]**Способность "Супер Разрушитель" деактивирована** +Skills.SerratedStrikesOff=[[RED]]**Способность "Зазубренные мечи" деактивирована** +Skills.BerserkOff=[[RED]]**Способность "Берсерк" деактивирована** +Skills.SkullSplitterOff=[[RED]]**Способность "Разрешитель черепов" деактивирована** +Skills.GigaDrillBreakerOff=[[RED]]**Способность "Мега дрель" деактивирована** +Skills.TamingUp=[[YELLOW]]Умение "Приручение волков" повышено на {0}. Всего ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Умение "Акробатика" повышено на {0}. Всего ({1}) +Skills.ArcheryUp=[[YELLOW]]Умение "Стрельба из лука" повышено на {0}. Всего ({1}) +Skills.SwordsUp=[[YELLOW]]Умение "Мечи" повышено на {0}. Всего ({1}) +Skills.AxesUp=[[YELLOW]]Умение "Топоры" повышено на {0}. Всего ({1}) +Skills.UnarmedUp=[[YELLOW]]Умение "Рукопашный бой" повышено на {0}. Всего ({1}) +Skills.HerbalismUp=[[YELLOW]]Умение "Травоведение" повышено на {0}. Всего ({1}) +Skills.MiningUp=[[YELLOW]]Умение "Шахтёрство" повышено на {0}. Всего ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Умение "Деревообработка" повышено на {0}. Всего ({1}) +Skills.RepairUp=[[YELLOW]]Умение "Починка" повышено на {0}. Всего ({1}) +Skills.ExcavationUp=[[YELLOW]]Умение "Раскопка" повышено на {0}. Всего ({1}) +Skills.FeltEasy=[[GRAY]]Это было легко. +Skills.StackedItems=[[DARK_RED]]Вы не можете чинить стакующиеся предметы +Skills.NeedMore=[[DARK_RED]]Нужно больше материала +Skills.AdeptDiamond=[[DARK_RED]]Вы не обучены чинить алмазные инструменты и броню +Skills.FullDurability=[[GRAY]]Вещь не нуждается в починке. +Skills.Disarmed=[[DARK_RED]]Вы обезоружены! +mcPlayerListener.SorcerySkill=Колдовство: +m.SkillSorcery=Колдовство +Sorcery.HasCast=[[GREEN]]**Использую "Колдовство"**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]] Маны +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Маны +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Не хватает маны [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=Гром +Sorcery.Curative.Self=Вылечить себя +Sorcery.Curative.Other=Вылечить других +m.LVL=[[DARK_GRAY]]Уровень: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**Умение "Удар волка" активировано** +Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Здоровья ([[GREEN]]{0}[[DARK_AQUA]]/8) +Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать. +Party.IsntLocked=[[GRAY]]Группа разблокирована +Party.Unlocked=[[GRAY]]Группа разблокирована +Party.Help1=[[RED]]Использование [[YELLOW]]/{0} [[WHITE]][[YELLOW]] или [[WHITE]]'q' [[YELLOW]]для выхода +Party.Help2=[[RED]]Чтобы присоединится к запароленной группе введите [[YELLOW]]/{0} [[WHITE]]<имя> <пароль> +Party.Help3=[[RED]]Введите /{0} ? для большей информации +Party.Help4=[[RED]]Используйте [[YELLOW]]/{0} [[WHITE]]<имя> [[YELLOW]]чтобы присоединится к группе или [[WHITE]]'q' [[YELLOW]]для выхода +Party.Help5=[[RED]]Чтобы заблокировать группу введите [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Чтобы разблокировать группу введите [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Чтобы запаролить группу введите [[YELLOW]]/{0} [[WHITE]]password <пароль> +Party.Help8=[[RED]]Чтобы выкинуть игрока из группы введите [[YELLOW]]/{0} [[WHITE]]kick <игрок> +Party.Help9=[[RED]]Чтобы отдать лидерство группы введите [[YELLOW]]/{0} [[WHITE]]owner <игрок> +Party.NotOwner=[[DARK_RED]]Вы теперь не лидер группы +Party.InvalidName=[[DARK_RED]]Некорректное имя группы +Party.PasswordSet=[[GREEN]]Пароль группы назначен {0} +Party.CouldNotKick=[[DARK_RED]]Вы не можете убрать игрока из группы {0} +Party.NotInYourParty=[[DARK_RED]]{0} не в группе +Party.CouldNotSetOwner=[[DARK_RED]]Вы не можете отдать лидерство игроку {0} +mcMMO.Description=[[DARK_AQUA]]Q: Что это?,[[GOLD]]mcMMO это [[RED]]ОПЕН СУРС[[GOLD]] RPG мод для сервера Bukkit от пользователя [[BLUE]]nossr50,[[GOLD]]Здесь было добавлено много умений для Minecraft сервера.,[[GOLD]]Вы можете прокачать их разными способами,[[GOLD]]Вы хотите найти больше информации о умении [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: Что я должен сделать?,[[GOLD]]Для примера... in [[DARK_AQUA]]Шахтёрство[[GOLD]] вы получите [[RED]]2-ой дроп[[GOLD]] или способность [[RED]]"Супер разрушитель"[[GOLD]] ,которая активируется [[GOLD]]нажатием правой кнопки мыши на некоторое время,[[GOLD]]связанное с вашим уровнем умения. Поднять уровень [[BLUE]]Шахтёрства,[[GOLD]]легко просто копайте руды и камни! +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index 4e48a8a3e..52e3c52f9 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -1,8 +1,8 @@ name: mcMMO main: com.gmail.nossr50.mcMMO -version: 1.2.08-dev +version: 1.2.08-dev-2 softdepend: [Spout] -author: nossr50 +author: TheYeti description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience. commands: mchud: diff --git a/src/main/resources/Acrobatics.png b/src/main/resources/skillicon/Acrobatics.png similarity index 100% rename from src/main/resources/Acrobatics.png rename to src/main/resources/skillicon/Acrobatics.png diff --git a/src/main/resources/Acrobatics_r.png b/src/main/resources/skillicon/Acrobatics_r.png similarity index 100% rename from src/main/resources/Acrobatics_r.png rename to src/main/resources/skillicon/Acrobatics_r.png diff --git a/src/main/resources/Archery.png b/src/main/resources/skillicon/Archery.png similarity index 100% rename from src/main/resources/Archery.png rename to src/main/resources/skillicon/Archery.png diff --git a/src/main/resources/Archery_r.png b/src/main/resources/skillicon/Archery_r.png similarity index 100% rename from src/main/resources/Archery_r.png rename to src/main/resources/skillicon/Archery_r.png diff --git a/src/main/resources/Axe_r.png b/src/main/resources/skillicon/Axe_r.png similarity index 100% rename from src/main/resources/Axe_r.png rename to src/main/resources/skillicon/Axe_r.png diff --git a/src/main/resources/Axes.png b/src/main/resources/skillicon/Axes.png similarity index 100% rename from src/main/resources/Axes.png rename to src/main/resources/skillicon/Axes.png diff --git a/src/main/resources/Axes_r.png b/src/main/resources/skillicon/Axes_r.png similarity index 100% rename from src/main/resources/Axes_r.png rename to src/main/resources/skillicon/Axes_r.png diff --git a/src/main/resources/Excavation.png b/src/main/resources/skillicon/Excavation.png similarity index 100% rename from src/main/resources/Excavation.png rename to src/main/resources/skillicon/Excavation.png diff --git a/src/main/resources/Excavation_r.png b/src/main/resources/skillicon/Excavation_r.png similarity index 100% rename from src/main/resources/Excavation_r.png rename to src/main/resources/skillicon/Excavation_r.png diff --git a/src/main/resources/Fishing.png b/src/main/resources/skillicon/Fishing.png similarity index 100% rename from src/main/resources/Fishing.png rename to src/main/resources/skillicon/Fishing.png diff --git a/src/main/resources/Fishing_r.png b/src/main/resources/skillicon/Fishing_r.png similarity index 100% rename from src/main/resources/Fishing_r.png rename to src/main/resources/skillicon/Fishing_r.png diff --git a/src/main/resources/Herbalism.png b/src/main/resources/skillicon/Herbalism.png similarity index 100% rename from src/main/resources/Herbalism.png rename to src/main/resources/skillicon/Herbalism.png diff --git a/src/main/resources/Herbalism_r.png b/src/main/resources/skillicon/Herbalism_r.png similarity index 100% rename from src/main/resources/Herbalism_r.png rename to src/main/resources/skillicon/Herbalism_r.png diff --git a/src/main/resources/Icon.png b/src/main/resources/skillicon/Icon.png similarity index 100% rename from src/main/resources/Icon.png rename to src/main/resources/skillicon/Icon.png diff --git a/src/main/resources/Icon_old.png b/src/main/resources/skillicon/Icon_old.png similarity index 100% rename from src/main/resources/Icon_old.png rename to src/main/resources/skillicon/Icon_old.png diff --git a/src/main/resources/Icon_r.png b/src/main/resources/skillicon/Icon_r.png similarity index 100% rename from src/main/resources/Icon_r.png rename to src/main/resources/skillicon/Icon_r.png diff --git a/src/main/resources/Mining.png b/src/main/resources/skillicon/Mining.png similarity index 100% rename from src/main/resources/Mining.png rename to src/main/resources/skillicon/Mining.png diff --git a/src/main/resources/Mining_r.png b/src/main/resources/skillicon/Mining_r.png similarity index 100% rename from src/main/resources/Mining_r.png rename to src/main/resources/skillicon/Mining_r.png diff --git a/src/main/resources/Repair.png b/src/main/resources/skillicon/Repair.png similarity index 100% rename from src/main/resources/Repair.png rename to src/main/resources/skillicon/Repair.png diff --git a/src/main/resources/Repair_r.png b/src/main/resources/skillicon/Repair_r.png similarity index 100% rename from src/main/resources/Repair_r.png rename to src/main/resources/skillicon/Repair_r.png diff --git a/src/main/resources/Swords.png b/src/main/resources/skillicon/Swords.png similarity index 100% rename from src/main/resources/Swords.png rename to src/main/resources/skillicon/Swords.png diff --git a/src/main/resources/Swords_r.png b/src/main/resources/skillicon/Swords_r.png similarity index 100% rename from src/main/resources/Swords_r.png rename to src/main/resources/skillicon/Swords_r.png diff --git a/src/main/resources/Taming.png b/src/main/resources/skillicon/Taming.png similarity index 100% rename from src/main/resources/Taming.png rename to src/main/resources/skillicon/Taming.png diff --git a/src/main/resources/Taming_r.png b/src/main/resources/skillicon/Taming_r.png similarity index 100% rename from src/main/resources/Taming_r.png rename to src/main/resources/skillicon/Taming_r.png diff --git a/src/main/resources/Unarmed.png b/src/main/resources/skillicon/Unarmed.png similarity index 100% rename from src/main/resources/Unarmed.png rename to src/main/resources/skillicon/Unarmed.png diff --git a/src/main/resources/Unarmed_r.png b/src/main/resources/skillicon/Unarmed_r.png similarity index 100% rename from src/main/resources/Unarmed_r.png rename to src/main/resources/skillicon/Unarmed_r.png diff --git a/src/main/resources/Woodcutting.png b/src/main/resources/skillicon/Woodcutting.png similarity index 100% rename from src/main/resources/Woodcutting.png rename to src/main/resources/skillicon/Woodcutting.png diff --git a/src/main/resources/Woodcutting_r.png b/src/main/resources/skillicon/Woodcutting_r.png similarity index 100% rename from src/main/resources/Woodcutting_r.png rename to src/main/resources/skillicon/Woodcutting_r.png diff --git a/src/main/resources/level.wav b/src/main/resources/sound/level.wav similarity index 100% rename from src/main/resources/level.wav rename to src/main/resources/sound/level.wav diff --git a/src/main/resources/repair.wav b/src/main/resources/sound/repair.wav similarity index 100% rename from src/main/resources/repair.wav rename to src/main/resources/sound/repair.wav diff --git a/src/main/resources/xpbar_inc000.png b/src/main/resources/xpbar/xpbar_inc000.png similarity index 100% rename from src/main/resources/xpbar_inc000.png rename to src/main/resources/xpbar/xpbar_inc000.png diff --git a/src/main/resources/xpbar_inc001.png b/src/main/resources/xpbar/xpbar_inc001.png similarity index 100% rename from src/main/resources/xpbar_inc001.png rename to src/main/resources/xpbar/xpbar_inc001.png diff --git a/src/main/resources/xpbar_inc002.png b/src/main/resources/xpbar/xpbar_inc002.png similarity index 100% rename from src/main/resources/xpbar_inc002.png rename to src/main/resources/xpbar/xpbar_inc002.png diff --git a/src/main/resources/xpbar_inc003.png b/src/main/resources/xpbar/xpbar_inc003.png similarity index 100% rename from src/main/resources/xpbar_inc003.png rename to src/main/resources/xpbar/xpbar_inc003.png diff --git a/src/main/resources/xpbar_inc004.png b/src/main/resources/xpbar/xpbar_inc004.png similarity index 100% rename from src/main/resources/xpbar_inc004.png rename to src/main/resources/xpbar/xpbar_inc004.png diff --git a/src/main/resources/xpbar_inc005.png b/src/main/resources/xpbar/xpbar_inc005.png similarity index 100% rename from src/main/resources/xpbar_inc005.png rename to src/main/resources/xpbar/xpbar_inc005.png diff --git a/src/main/resources/xpbar_inc006.png b/src/main/resources/xpbar/xpbar_inc006.png similarity index 100% rename from src/main/resources/xpbar_inc006.png rename to src/main/resources/xpbar/xpbar_inc006.png diff --git a/src/main/resources/xpbar_inc007.png b/src/main/resources/xpbar/xpbar_inc007.png similarity index 100% rename from src/main/resources/xpbar_inc007.png rename to src/main/resources/xpbar/xpbar_inc007.png diff --git a/src/main/resources/xpbar_inc008.png b/src/main/resources/xpbar/xpbar_inc008.png similarity index 100% rename from src/main/resources/xpbar_inc008.png rename to src/main/resources/xpbar/xpbar_inc008.png diff --git a/src/main/resources/xpbar_inc009.png b/src/main/resources/xpbar/xpbar_inc009.png similarity index 100% rename from src/main/resources/xpbar_inc009.png rename to src/main/resources/xpbar/xpbar_inc009.png diff --git a/src/main/resources/xpbar_inc010.png b/src/main/resources/xpbar/xpbar_inc010.png similarity index 100% rename from src/main/resources/xpbar_inc010.png rename to src/main/resources/xpbar/xpbar_inc010.png diff --git a/src/main/resources/xpbar_inc011.png b/src/main/resources/xpbar/xpbar_inc011.png similarity index 100% rename from src/main/resources/xpbar_inc011.png rename to src/main/resources/xpbar/xpbar_inc011.png diff --git a/src/main/resources/xpbar_inc012.png b/src/main/resources/xpbar/xpbar_inc012.png similarity index 100% rename from src/main/resources/xpbar_inc012.png rename to src/main/resources/xpbar/xpbar_inc012.png diff --git a/src/main/resources/xpbar_inc013.png b/src/main/resources/xpbar/xpbar_inc013.png similarity index 100% rename from src/main/resources/xpbar_inc013.png rename to src/main/resources/xpbar/xpbar_inc013.png diff --git a/src/main/resources/xpbar_inc014.png b/src/main/resources/xpbar/xpbar_inc014.png similarity index 100% rename from src/main/resources/xpbar_inc014.png rename to src/main/resources/xpbar/xpbar_inc014.png diff --git a/src/main/resources/xpbar_inc015.png b/src/main/resources/xpbar/xpbar_inc015.png similarity index 100% rename from src/main/resources/xpbar_inc015.png rename to src/main/resources/xpbar/xpbar_inc015.png diff --git a/src/main/resources/xpbar_inc016.png b/src/main/resources/xpbar/xpbar_inc016.png similarity index 100% rename from src/main/resources/xpbar_inc016.png rename to src/main/resources/xpbar/xpbar_inc016.png diff --git a/src/main/resources/xpbar_inc017.png b/src/main/resources/xpbar/xpbar_inc017.png similarity index 100% rename from src/main/resources/xpbar_inc017.png rename to src/main/resources/xpbar/xpbar_inc017.png diff --git a/src/main/resources/xpbar_inc018.png b/src/main/resources/xpbar/xpbar_inc018.png similarity index 100% rename from src/main/resources/xpbar_inc018.png rename to src/main/resources/xpbar/xpbar_inc018.png diff --git a/src/main/resources/xpbar_inc019.png b/src/main/resources/xpbar/xpbar_inc019.png similarity index 100% rename from src/main/resources/xpbar_inc019.png rename to src/main/resources/xpbar/xpbar_inc019.png diff --git a/src/main/resources/xpbar_inc020.png b/src/main/resources/xpbar/xpbar_inc020.png similarity index 100% rename from src/main/resources/xpbar_inc020.png rename to src/main/resources/xpbar/xpbar_inc020.png diff --git a/src/main/resources/xpbar_inc021.png b/src/main/resources/xpbar/xpbar_inc021.png similarity index 100% rename from src/main/resources/xpbar_inc021.png rename to src/main/resources/xpbar/xpbar_inc021.png diff --git a/src/main/resources/xpbar_inc022.png b/src/main/resources/xpbar/xpbar_inc022.png similarity index 100% rename from src/main/resources/xpbar_inc022.png rename to src/main/resources/xpbar/xpbar_inc022.png diff --git a/src/main/resources/xpbar_inc023.png b/src/main/resources/xpbar/xpbar_inc023.png similarity index 100% rename from src/main/resources/xpbar_inc023.png rename to src/main/resources/xpbar/xpbar_inc023.png diff --git a/src/main/resources/xpbar_inc024.png b/src/main/resources/xpbar/xpbar_inc024.png similarity index 100% rename from src/main/resources/xpbar_inc024.png rename to src/main/resources/xpbar/xpbar_inc024.png diff --git a/src/main/resources/xpbar_inc025.png b/src/main/resources/xpbar/xpbar_inc025.png similarity index 100% rename from src/main/resources/xpbar_inc025.png rename to src/main/resources/xpbar/xpbar_inc025.png diff --git a/src/main/resources/xpbar_inc026.png b/src/main/resources/xpbar/xpbar_inc026.png similarity index 100% rename from src/main/resources/xpbar_inc026.png rename to src/main/resources/xpbar/xpbar_inc026.png diff --git a/src/main/resources/xpbar_inc027.png b/src/main/resources/xpbar/xpbar_inc027.png similarity index 100% rename from src/main/resources/xpbar_inc027.png rename to src/main/resources/xpbar/xpbar_inc027.png diff --git a/src/main/resources/xpbar_inc028.png b/src/main/resources/xpbar/xpbar_inc028.png similarity index 100% rename from src/main/resources/xpbar_inc028.png rename to src/main/resources/xpbar/xpbar_inc028.png diff --git a/src/main/resources/xpbar_inc029.png b/src/main/resources/xpbar/xpbar_inc029.png similarity index 100% rename from src/main/resources/xpbar_inc029.png rename to src/main/resources/xpbar/xpbar_inc029.png diff --git a/src/main/resources/xpbar_inc030.png b/src/main/resources/xpbar/xpbar_inc030.png similarity index 100% rename from src/main/resources/xpbar_inc030.png rename to src/main/resources/xpbar/xpbar_inc030.png diff --git a/src/main/resources/xpbar_inc031.png b/src/main/resources/xpbar/xpbar_inc031.png similarity index 100% rename from src/main/resources/xpbar_inc031.png rename to src/main/resources/xpbar/xpbar_inc031.png diff --git a/src/main/resources/xpbar_inc032.png b/src/main/resources/xpbar/xpbar_inc032.png similarity index 100% rename from src/main/resources/xpbar_inc032.png rename to src/main/resources/xpbar/xpbar_inc032.png diff --git a/src/main/resources/xpbar_inc033.png b/src/main/resources/xpbar/xpbar_inc033.png similarity index 100% rename from src/main/resources/xpbar_inc033.png rename to src/main/resources/xpbar/xpbar_inc033.png diff --git a/src/main/resources/xpbar_inc034.png b/src/main/resources/xpbar/xpbar_inc034.png similarity index 100% rename from src/main/resources/xpbar_inc034.png rename to src/main/resources/xpbar/xpbar_inc034.png diff --git a/src/main/resources/xpbar_inc035.png b/src/main/resources/xpbar/xpbar_inc035.png similarity index 100% rename from src/main/resources/xpbar_inc035.png rename to src/main/resources/xpbar/xpbar_inc035.png diff --git a/src/main/resources/xpbar_inc036.png b/src/main/resources/xpbar/xpbar_inc036.png similarity index 100% rename from src/main/resources/xpbar_inc036.png rename to src/main/resources/xpbar/xpbar_inc036.png diff --git a/src/main/resources/xpbar_inc037.png b/src/main/resources/xpbar/xpbar_inc037.png similarity index 100% rename from src/main/resources/xpbar_inc037.png rename to src/main/resources/xpbar/xpbar_inc037.png diff --git a/src/main/resources/xpbar_inc038.png b/src/main/resources/xpbar/xpbar_inc038.png similarity index 100% rename from src/main/resources/xpbar_inc038.png rename to src/main/resources/xpbar/xpbar_inc038.png diff --git a/src/main/resources/xpbar_inc039.png b/src/main/resources/xpbar/xpbar_inc039.png similarity index 100% rename from src/main/resources/xpbar_inc039.png rename to src/main/resources/xpbar/xpbar_inc039.png diff --git a/src/main/resources/xpbar_inc040.png b/src/main/resources/xpbar/xpbar_inc040.png similarity index 100% rename from src/main/resources/xpbar_inc040.png rename to src/main/resources/xpbar/xpbar_inc040.png diff --git a/src/main/resources/xpbar_inc041.png b/src/main/resources/xpbar/xpbar_inc041.png similarity index 100% rename from src/main/resources/xpbar_inc041.png rename to src/main/resources/xpbar/xpbar_inc041.png diff --git a/src/main/resources/xpbar_inc042.png b/src/main/resources/xpbar/xpbar_inc042.png similarity index 100% rename from src/main/resources/xpbar_inc042.png rename to src/main/resources/xpbar/xpbar_inc042.png diff --git a/src/main/resources/xpbar_inc043.png b/src/main/resources/xpbar/xpbar_inc043.png similarity index 100% rename from src/main/resources/xpbar_inc043.png rename to src/main/resources/xpbar/xpbar_inc043.png diff --git a/src/main/resources/xpbar_inc044.png b/src/main/resources/xpbar/xpbar_inc044.png similarity index 100% rename from src/main/resources/xpbar_inc044.png rename to src/main/resources/xpbar/xpbar_inc044.png diff --git a/src/main/resources/xpbar_inc045.png b/src/main/resources/xpbar/xpbar_inc045.png similarity index 100% rename from src/main/resources/xpbar_inc045.png rename to src/main/resources/xpbar/xpbar_inc045.png diff --git a/src/main/resources/xpbar_inc046.png b/src/main/resources/xpbar/xpbar_inc046.png similarity index 100% rename from src/main/resources/xpbar_inc046.png rename to src/main/resources/xpbar/xpbar_inc046.png diff --git a/src/main/resources/xpbar_inc047.png b/src/main/resources/xpbar/xpbar_inc047.png similarity index 100% rename from src/main/resources/xpbar_inc047.png rename to src/main/resources/xpbar/xpbar_inc047.png diff --git a/src/main/resources/xpbar_inc048.png b/src/main/resources/xpbar/xpbar_inc048.png similarity index 100% rename from src/main/resources/xpbar_inc048.png rename to src/main/resources/xpbar/xpbar_inc048.png diff --git a/src/main/resources/xpbar_inc049.png b/src/main/resources/xpbar/xpbar_inc049.png similarity index 100% rename from src/main/resources/xpbar_inc049.png rename to src/main/resources/xpbar/xpbar_inc049.png diff --git a/src/main/resources/xpbar_inc050.png b/src/main/resources/xpbar/xpbar_inc050.png similarity index 100% rename from src/main/resources/xpbar_inc050.png rename to src/main/resources/xpbar/xpbar_inc050.png diff --git a/src/main/resources/xpbar_inc051.png b/src/main/resources/xpbar/xpbar_inc051.png similarity index 100% rename from src/main/resources/xpbar_inc051.png rename to src/main/resources/xpbar/xpbar_inc051.png diff --git a/src/main/resources/xpbar_inc052.png b/src/main/resources/xpbar/xpbar_inc052.png similarity index 100% rename from src/main/resources/xpbar_inc052.png rename to src/main/resources/xpbar/xpbar_inc052.png diff --git a/src/main/resources/xpbar_inc053.png b/src/main/resources/xpbar/xpbar_inc053.png similarity index 100% rename from src/main/resources/xpbar_inc053.png rename to src/main/resources/xpbar/xpbar_inc053.png diff --git a/src/main/resources/xpbar_inc054.png b/src/main/resources/xpbar/xpbar_inc054.png similarity index 100% rename from src/main/resources/xpbar_inc054.png rename to src/main/resources/xpbar/xpbar_inc054.png diff --git a/src/main/resources/xpbar_inc055.png b/src/main/resources/xpbar/xpbar_inc055.png similarity index 100% rename from src/main/resources/xpbar_inc055.png rename to src/main/resources/xpbar/xpbar_inc055.png diff --git a/src/main/resources/xpbar_inc056.png b/src/main/resources/xpbar/xpbar_inc056.png similarity index 100% rename from src/main/resources/xpbar_inc056.png rename to src/main/resources/xpbar/xpbar_inc056.png diff --git a/src/main/resources/xpbar_inc057.png b/src/main/resources/xpbar/xpbar_inc057.png similarity index 100% rename from src/main/resources/xpbar_inc057.png rename to src/main/resources/xpbar/xpbar_inc057.png diff --git a/src/main/resources/xpbar_inc058.png b/src/main/resources/xpbar/xpbar_inc058.png similarity index 100% rename from src/main/resources/xpbar_inc058.png rename to src/main/resources/xpbar/xpbar_inc058.png diff --git a/src/main/resources/xpbar_inc059.png b/src/main/resources/xpbar/xpbar_inc059.png similarity index 100% rename from src/main/resources/xpbar_inc059.png rename to src/main/resources/xpbar/xpbar_inc059.png diff --git a/src/main/resources/xpbar_inc060.png b/src/main/resources/xpbar/xpbar_inc060.png similarity index 100% rename from src/main/resources/xpbar_inc060.png rename to src/main/resources/xpbar/xpbar_inc060.png diff --git a/src/main/resources/xpbar_inc061.png b/src/main/resources/xpbar/xpbar_inc061.png similarity index 100% rename from src/main/resources/xpbar_inc061.png rename to src/main/resources/xpbar/xpbar_inc061.png diff --git a/src/main/resources/xpbar_inc062.png b/src/main/resources/xpbar/xpbar_inc062.png similarity index 100% rename from src/main/resources/xpbar_inc062.png rename to src/main/resources/xpbar/xpbar_inc062.png diff --git a/src/main/resources/xpbar_inc063.png b/src/main/resources/xpbar/xpbar_inc063.png similarity index 100% rename from src/main/resources/xpbar_inc063.png rename to src/main/resources/xpbar/xpbar_inc063.png diff --git a/src/main/resources/xpbar_inc064.png b/src/main/resources/xpbar/xpbar_inc064.png similarity index 100% rename from src/main/resources/xpbar_inc064.png rename to src/main/resources/xpbar/xpbar_inc064.png diff --git a/src/main/resources/xpbar_inc065.png b/src/main/resources/xpbar/xpbar_inc065.png similarity index 100% rename from src/main/resources/xpbar_inc065.png rename to src/main/resources/xpbar/xpbar_inc065.png diff --git a/src/main/resources/xpbar_inc066.png b/src/main/resources/xpbar/xpbar_inc066.png similarity index 100% rename from src/main/resources/xpbar_inc066.png rename to src/main/resources/xpbar/xpbar_inc066.png diff --git a/src/main/resources/xpbar_inc067.png b/src/main/resources/xpbar/xpbar_inc067.png similarity index 100% rename from src/main/resources/xpbar_inc067.png rename to src/main/resources/xpbar/xpbar_inc067.png diff --git a/src/main/resources/xpbar_inc068.png b/src/main/resources/xpbar/xpbar_inc068.png similarity index 100% rename from src/main/resources/xpbar_inc068.png rename to src/main/resources/xpbar/xpbar_inc068.png diff --git a/src/main/resources/xpbar_inc069.png b/src/main/resources/xpbar/xpbar_inc069.png similarity index 100% rename from src/main/resources/xpbar_inc069.png rename to src/main/resources/xpbar/xpbar_inc069.png diff --git a/src/main/resources/xpbar_inc070.png b/src/main/resources/xpbar/xpbar_inc070.png similarity index 100% rename from src/main/resources/xpbar_inc070.png rename to src/main/resources/xpbar/xpbar_inc070.png diff --git a/src/main/resources/xpbar_inc071.png b/src/main/resources/xpbar/xpbar_inc071.png similarity index 100% rename from src/main/resources/xpbar_inc071.png rename to src/main/resources/xpbar/xpbar_inc071.png diff --git a/src/main/resources/xpbar_inc072.png b/src/main/resources/xpbar/xpbar_inc072.png similarity index 100% rename from src/main/resources/xpbar_inc072.png rename to src/main/resources/xpbar/xpbar_inc072.png diff --git a/src/main/resources/xpbar_inc073.png b/src/main/resources/xpbar/xpbar_inc073.png similarity index 100% rename from src/main/resources/xpbar_inc073.png rename to src/main/resources/xpbar/xpbar_inc073.png diff --git a/src/main/resources/xpbar_inc074.png b/src/main/resources/xpbar/xpbar_inc074.png similarity index 100% rename from src/main/resources/xpbar_inc074.png rename to src/main/resources/xpbar/xpbar_inc074.png diff --git a/src/main/resources/xpbar_inc075.png b/src/main/resources/xpbar/xpbar_inc075.png similarity index 100% rename from src/main/resources/xpbar_inc075.png rename to src/main/resources/xpbar/xpbar_inc075.png diff --git a/src/main/resources/xpbar_inc076.png b/src/main/resources/xpbar/xpbar_inc076.png similarity index 100% rename from src/main/resources/xpbar_inc076.png rename to src/main/resources/xpbar/xpbar_inc076.png diff --git a/src/main/resources/xpbar_inc077.png b/src/main/resources/xpbar/xpbar_inc077.png similarity index 100% rename from src/main/resources/xpbar_inc077.png rename to src/main/resources/xpbar/xpbar_inc077.png diff --git a/src/main/resources/xpbar_inc078.png b/src/main/resources/xpbar/xpbar_inc078.png similarity index 100% rename from src/main/resources/xpbar_inc078.png rename to src/main/resources/xpbar/xpbar_inc078.png diff --git a/src/main/resources/xpbar_inc079.png b/src/main/resources/xpbar/xpbar_inc079.png similarity index 100% rename from src/main/resources/xpbar_inc079.png rename to src/main/resources/xpbar/xpbar_inc079.png diff --git a/src/main/resources/xpbar_inc080.png b/src/main/resources/xpbar/xpbar_inc080.png similarity index 100% rename from src/main/resources/xpbar_inc080.png rename to src/main/resources/xpbar/xpbar_inc080.png diff --git a/src/main/resources/xpbar_inc081.png b/src/main/resources/xpbar/xpbar_inc081.png similarity index 100% rename from src/main/resources/xpbar_inc081.png rename to src/main/resources/xpbar/xpbar_inc081.png diff --git a/src/main/resources/xpbar_inc082.png b/src/main/resources/xpbar/xpbar_inc082.png similarity index 100% rename from src/main/resources/xpbar_inc082.png rename to src/main/resources/xpbar/xpbar_inc082.png diff --git a/src/main/resources/xpbar_inc083.png b/src/main/resources/xpbar/xpbar_inc083.png similarity index 100% rename from src/main/resources/xpbar_inc083.png rename to src/main/resources/xpbar/xpbar_inc083.png diff --git a/src/main/resources/xpbar_inc084.png b/src/main/resources/xpbar/xpbar_inc084.png similarity index 100% rename from src/main/resources/xpbar_inc084.png rename to src/main/resources/xpbar/xpbar_inc084.png diff --git a/src/main/resources/xpbar_inc085.png b/src/main/resources/xpbar/xpbar_inc085.png similarity index 100% rename from src/main/resources/xpbar_inc085.png rename to src/main/resources/xpbar/xpbar_inc085.png diff --git a/src/main/resources/xpbar_inc086.png b/src/main/resources/xpbar/xpbar_inc086.png similarity index 100% rename from src/main/resources/xpbar_inc086.png rename to src/main/resources/xpbar/xpbar_inc086.png diff --git a/src/main/resources/xpbar_inc087.png b/src/main/resources/xpbar/xpbar_inc087.png similarity index 100% rename from src/main/resources/xpbar_inc087.png rename to src/main/resources/xpbar/xpbar_inc087.png diff --git a/src/main/resources/xpbar_inc088.png b/src/main/resources/xpbar/xpbar_inc088.png similarity index 100% rename from src/main/resources/xpbar_inc088.png rename to src/main/resources/xpbar/xpbar_inc088.png diff --git a/src/main/resources/xpbar_inc089.png b/src/main/resources/xpbar/xpbar_inc089.png similarity index 100% rename from src/main/resources/xpbar_inc089.png rename to src/main/resources/xpbar/xpbar_inc089.png diff --git a/src/main/resources/xpbar_inc090.png b/src/main/resources/xpbar/xpbar_inc090.png similarity index 100% rename from src/main/resources/xpbar_inc090.png rename to src/main/resources/xpbar/xpbar_inc090.png diff --git a/src/main/resources/xpbar_inc091.png b/src/main/resources/xpbar/xpbar_inc091.png similarity index 100% rename from src/main/resources/xpbar_inc091.png rename to src/main/resources/xpbar/xpbar_inc091.png diff --git a/src/main/resources/xpbar_inc092.png b/src/main/resources/xpbar/xpbar_inc092.png similarity index 100% rename from src/main/resources/xpbar_inc092.png rename to src/main/resources/xpbar/xpbar_inc092.png diff --git a/src/main/resources/xpbar_inc093.png b/src/main/resources/xpbar/xpbar_inc093.png similarity index 100% rename from src/main/resources/xpbar_inc093.png rename to src/main/resources/xpbar/xpbar_inc093.png diff --git a/src/main/resources/xpbar_inc094.png b/src/main/resources/xpbar/xpbar_inc094.png similarity index 100% rename from src/main/resources/xpbar_inc094.png rename to src/main/resources/xpbar/xpbar_inc094.png diff --git a/src/main/resources/xpbar_inc095.png b/src/main/resources/xpbar/xpbar_inc095.png similarity index 100% rename from src/main/resources/xpbar_inc095.png rename to src/main/resources/xpbar/xpbar_inc095.png diff --git a/src/main/resources/xpbar_inc096.png b/src/main/resources/xpbar/xpbar_inc096.png similarity index 100% rename from src/main/resources/xpbar_inc096.png rename to src/main/resources/xpbar/xpbar_inc096.png diff --git a/src/main/resources/xpbar_inc097.png b/src/main/resources/xpbar/xpbar_inc097.png similarity index 100% rename from src/main/resources/xpbar_inc097.png rename to src/main/resources/xpbar/xpbar_inc097.png diff --git a/src/main/resources/xpbar_inc098.png b/src/main/resources/xpbar/xpbar_inc098.png similarity index 100% rename from src/main/resources/xpbar_inc098.png rename to src/main/resources/xpbar/xpbar_inc098.png diff --git a/src/main/resources/xpbar_inc099.png b/src/main/resources/xpbar/xpbar_inc099.png similarity index 100% rename from src/main/resources/xpbar_inc099.png rename to src/main/resources/xpbar/xpbar_inc099.png diff --git a/src/main/resources/xpbar_inc100.png b/src/main/resources/xpbar/xpbar_inc100.png similarity index 100% rename from src/main/resources/xpbar_inc100.png rename to src/main/resources/xpbar/xpbar_inc100.png diff --git a/src/main/resources/xpbar_inc101.png b/src/main/resources/xpbar/xpbar_inc101.png similarity index 100% rename from src/main/resources/xpbar_inc101.png rename to src/main/resources/xpbar/xpbar_inc101.png diff --git a/src/main/resources/xpbar_inc102.png b/src/main/resources/xpbar/xpbar_inc102.png similarity index 100% rename from src/main/resources/xpbar_inc102.png rename to src/main/resources/xpbar/xpbar_inc102.png diff --git a/src/main/resources/xpbar_inc103.png b/src/main/resources/xpbar/xpbar_inc103.png similarity index 100% rename from src/main/resources/xpbar_inc103.png rename to src/main/resources/xpbar/xpbar_inc103.png diff --git a/src/main/resources/xpbar_inc104.png b/src/main/resources/xpbar/xpbar_inc104.png similarity index 100% rename from src/main/resources/xpbar_inc104.png rename to src/main/resources/xpbar/xpbar_inc104.png diff --git a/src/main/resources/xpbar_inc105.png b/src/main/resources/xpbar/xpbar_inc105.png similarity index 100% rename from src/main/resources/xpbar_inc105.png rename to src/main/resources/xpbar/xpbar_inc105.png diff --git a/src/main/resources/xpbar_inc106.png b/src/main/resources/xpbar/xpbar_inc106.png similarity index 100% rename from src/main/resources/xpbar_inc106.png rename to src/main/resources/xpbar/xpbar_inc106.png diff --git a/src/main/resources/xpbar_inc107.png b/src/main/resources/xpbar/xpbar_inc107.png similarity index 100% rename from src/main/resources/xpbar_inc107.png rename to src/main/resources/xpbar/xpbar_inc107.png diff --git a/src/main/resources/xpbar_inc108.png b/src/main/resources/xpbar/xpbar_inc108.png similarity index 100% rename from src/main/resources/xpbar_inc108.png rename to src/main/resources/xpbar/xpbar_inc108.png diff --git a/src/main/resources/xpbar_inc109.png b/src/main/resources/xpbar/xpbar_inc109.png similarity index 100% rename from src/main/resources/xpbar_inc109.png rename to src/main/resources/xpbar/xpbar_inc109.png diff --git a/src/main/resources/xpbar_inc110.png b/src/main/resources/xpbar/xpbar_inc110.png similarity index 100% rename from src/main/resources/xpbar_inc110.png rename to src/main/resources/xpbar/xpbar_inc110.png diff --git a/src/main/resources/xpbar_inc111.png b/src/main/resources/xpbar/xpbar_inc111.png similarity index 100% rename from src/main/resources/xpbar_inc111.png rename to src/main/resources/xpbar/xpbar_inc111.png diff --git a/src/main/resources/xpbar_inc112.png b/src/main/resources/xpbar/xpbar_inc112.png similarity index 100% rename from src/main/resources/xpbar_inc112.png rename to src/main/resources/xpbar/xpbar_inc112.png diff --git a/src/main/resources/xpbar_inc113.png b/src/main/resources/xpbar/xpbar_inc113.png similarity index 100% rename from src/main/resources/xpbar_inc113.png rename to src/main/resources/xpbar/xpbar_inc113.png diff --git a/src/main/resources/xpbar_inc114.png b/src/main/resources/xpbar/xpbar_inc114.png similarity index 100% rename from src/main/resources/xpbar_inc114.png rename to src/main/resources/xpbar/xpbar_inc114.png diff --git a/src/main/resources/xpbar_inc115.png b/src/main/resources/xpbar/xpbar_inc115.png similarity index 100% rename from src/main/resources/xpbar_inc115.png rename to src/main/resources/xpbar/xpbar_inc115.png diff --git a/src/main/resources/xpbar_inc116.png b/src/main/resources/xpbar/xpbar_inc116.png similarity index 100% rename from src/main/resources/xpbar_inc116.png rename to src/main/resources/xpbar/xpbar_inc116.png diff --git a/src/main/resources/xpbar_inc117.png b/src/main/resources/xpbar/xpbar_inc117.png similarity index 100% rename from src/main/resources/xpbar_inc117.png rename to src/main/resources/xpbar/xpbar_inc117.png diff --git a/src/main/resources/xpbar_inc118.png b/src/main/resources/xpbar/xpbar_inc118.png similarity index 100% rename from src/main/resources/xpbar_inc118.png rename to src/main/resources/xpbar/xpbar_inc118.png diff --git a/src/main/resources/xpbar_inc119.png b/src/main/resources/xpbar/xpbar_inc119.png similarity index 100% rename from src/main/resources/xpbar_inc119.png rename to src/main/resources/xpbar/xpbar_inc119.png diff --git a/src/main/resources/xpbar_inc120.png b/src/main/resources/xpbar/xpbar_inc120.png similarity index 100% rename from src/main/resources/xpbar_inc120.png rename to src/main/resources/xpbar/xpbar_inc120.png diff --git a/src/main/resources/xpbar_inc121.png b/src/main/resources/xpbar/xpbar_inc121.png similarity index 100% rename from src/main/resources/xpbar_inc121.png rename to src/main/resources/xpbar/xpbar_inc121.png diff --git a/src/main/resources/xpbar_inc122.png b/src/main/resources/xpbar/xpbar_inc122.png similarity index 100% rename from src/main/resources/xpbar_inc122.png rename to src/main/resources/xpbar/xpbar_inc122.png diff --git a/src/main/resources/xpbar_inc123.png b/src/main/resources/xpbar/xpbar_inc123.png similarity index 100% rename from src/main/resources/xpbar_inc123.png rename to src/main/resources/xpbar/xpbar_inc123.png diff --git a/src/main/resources/xpbar_inc124.png b/src/main/resources/xpbar/xpbar_inc124.png similarity index 100% rename from src/main/resources/xpbar_inc124.png rename to src/main/resources/xpbar/xpbar_inc124.png diff --git a/src/main/resources/xpbar_inc125.png b/src/main/resources/xpbar/xpbar_inc125.png similarity index 100% rename from src/main/resources/xpbar_inc125.png rename to src/main/resources/xpbar/xpbar_inc125.png diff --git a/src/main/resources/xpbar_inc126.png b/src/main/resources/xpbar/xpbar_inc126.png similarity index 100% rename from src/main/resources/xpbar_inc126.png rename to src/main/resources/xpbar/xpbar_inc126.png diff --git a/src/main/resources/xpbar_inc127.png b/src/main/resources/xpbar/xpbar_inc127.png similarity index 100% rename from src/main/resources/xpbar_inc127.png rename to src/main/resources/xpbar/xpbar_inc127.png diff --git a/src/main/resources/xpbar_inc128.png b/src/main/resources/xpbar/xpbar_inc128.png similarity index 100% rename from src/main/resources/xpbar_inc128.png rename to src/main/resources/xpbar/xpbar_inc128.png diff --git a/src/main/resources/xpbar_inc129.png b/src/main/resources/xpbar/xpbar_inc129.png similarity index 100% rename from src/main/resources/xpbar_inc129.png rename to src/main/resources/xpbar/xpbar_inc129.png diff --git a/src/main/resources/xpbar_inc130.png b/src/main/resources/xpbar/xpbar_inc130.png similarity index 100% rename from src/main/resources/xpbar_inc130.png rename to src/main/resources/xpbar/xpbar_inc130.png diff --git a/src/main/resources/xpbar_inc131.png b/src/main/resources/xpbar/xpbar_inc131.png similarity index 100% rename from src/main/resources/xpbar_inc131.png rename to src/main/resources/xpbar/xpbar_inc131.png diff --git a/src/main/resources/xpbar_inc132.png b/src/main/resources/xpbar/xpbar_inc132.png similarity index 100% rename from src/main/resources/xpbar_inc132.png rename to src/main/resources/xpbar/xpbar_inc132.png diff --git a/src/main/resources/xpbar_inc133.png b/src/main/resources/xpbar/xpbar_inc133.png similarity index 100% rename from src/main/resources/xpbar_inc133.png rename to src/main/resources/xpbar/xpbar_inc133.png diff --git a/src/main/resources/xpbar_inc134.png b/src/main/resources/xpbar/xpbar_inc134.png similarity index 100% rename from src/main/resources/xpbar_inc134.png rename to src/main/resources/xpbar/xpbar_inc134.png diff --git a/src/main/resources/xpbar_inc135.png b/src/main/resources/xpbar/xpbar_inc135.png similarity index 100% rename from src/main/resources/xpbar_inc135.png rename to src/main/resources/xpbar/xpbar_inc135.png diff --git a/src/main/resources/xpbar_inc136.png b/src/main/resources/xpbar/xpbar_inc136.png similarity index 100% rename from src/main/resources/xpbar_inc136.png rename to src/main/resources/xpbar/xpbar_inc136.png diff --git a/src/main/resources/xpbar_inc137.png b/src/main/resources/xpbar/xpbar_inc137.png similarity index 100% rename from src/main/resources/xpbar_inc137.png rename to src/main/resources/xpbar/xpbar_inc137.png diff --git a/src/main/resources/xpbar_inc138.png b/src/main/resources/xpbar/xpbar_inc138.png similarity index 100% rename from src/main/resources/xpbar_inc138.png rename to src/main/resources/xpbar/xpbar_inc138.png diff --git a/src/main/resources/xpbar_inc139.png b/src/main/resources/xpbar/xpbar_inc139.png similarity index 100% rename from src/main/resources/xpbar_inc139.png rename to src/main/resources/xpbar/xpbar_inc139.png diff --git a/src/main/resources/xpbar_inc140.png b/src/main/resources/xpbar/xpbar_inc140.png similarity index 100% rename from src/main/resources/xpbar_inc140.png rename to src/main/resources/xpbar/xpbar_inc140.png diff --git a/src/main/resources/xpbar_inc141.png b/src/main/resources/xpbar/xpbar_inc141.png similarity index 100% rename from src/main/resources/xpbar_inc141.png rename to src/main/resources/xpbar/xpbar_inc141.png diff --git a/src/main/resources/xpbar_inc142.png b/src/main/resources/xpbar/xpbar_inc142.png similarity index 100% rename from src/main/resources/xpbar_inc142.png rename to src/main/resources/xpbar/xpbar_inc142.png diff --git a/src/main/resources/xpbar_inc143.png b/src/main/resources/xpbar/xpbar_inc143.png similarity index 100% rename from src/main/resources/xpbar_inc143.png rename to src/main/resources/xpbar/xpbar_inc143.png diff --git a/src/main/resources/xpbar_inc144.png b/src/main/resources/xpbar/xpbar_inc144.png similarity index 100% rename from src/main/resources/xpbar_inc144.png rename to src/main/resources/xpbar/xpbar_inc144.png diff --git a/src/main/resources/xpbar_inc145.png b/src/main/resources/xpbar/xpbar_inc145.png similarity index 100% rename from src/main/resources/xpbar_inc145.png rename to src/main/resources/xpbar/xpbar_inc145.png diff --git a/src/main/resources/xpbar_inc146.png b/src/main/resources/xpbar/xpbar_inc146.png similarity index 100% rename from src/main/resources/xpbar_inc146.png rename to src/main/resources/xpbar/xpbar_inc146.png diff --git a/src/main/resources/xpbar_inc147.png b/src/main/resources/xpbar/xpbar_inc147.png similarity index 100% rename from src/main/resources/xpbar_inc147.png rename to src/main/resources/xpbar/xpbar_inc147.png diff --git a/src/main/resources/xpbar_inc148.png b/src/main/resources/xpbar/xpbar_inc148.png similarity index 100% rename from src/main/resources/xpbar_inc148.png rename to src/main/resources/xpbar/xpbar_inc148.png diff --git a/src/main/resources/xpbar_inc149.png b/src/main/resources/xpbar/xpbar_inc149.png similarity index 100% rename from src/main/resources/xpbar_inc149.png rename to src/main/resources/xpbar/xpbar_inc149.png diff --git a/src/main/resources/xpbar_inc150.png b/src/main/resources/xpbar/xpbar_inc150.png similarity index 100% rename from src/main/resources/xpbar_inc150.png rename to src/main/resources/xpbar/xpbar_inc150.png diff --git a/src/main/resources/xpbar_inc151.png b/src/main/resources/xpbar/xpbar_inc151.png similarity index 100% rename from src/main/resources/xpbar_inc151.png rename to src/main/resources/xpbar/xpbar_inc151.png diff --git a/src/main/resources/xpbar_inc152.png b/src/main/resources/xpbar/xpbar_inc152.png similarity index 100% rename from src/main/resources/xpbar_inc152.png rename to src/main/resources/xpbar/xpbar_inc152.png diff --git a/src/main/resources/xpbar_inc153.png b/src/main/resources/xpbar/xpbar_inc153.png similarity index 100% rename from src/main/resources/xpbar_inc153.png rename to src/main/resources/xpbar/xpbar_inc153.png diff --git a/src/main/resources/xpbar_inc154.png b/src/main/resources/xpbar/xpbar_inc154.png similarity index 100% rename from src/main/resources/xpbar_inc154.png rename to src/main/resources/xpbar/xpbar_inc154.png diff --git a/src/main/resources/xpbar_inc155.png b/src/main/resources/xpbar/xpbar_inc155.png similarity index 100% rename from src/main/resources/xpbar_inc155.png rename to src/main/resources/xpbar/xpbar_inc155.png diff --git a/src/main/resources/xpbar_inc156.png b/src/main/resources/xpbar/xpbar_inc156.png similarity index 100% rename from src/main/resources/xpbar_inc156.png rename to src/main/resources/xpbar/xpbar_inc156.png diff --git a/src/main/resources/xpbar_inc157.png b/src/main/resources/xpbar/xpbar_inc157.png similarity index 100% rename from src/main/resources/xpbar_inc157.png rename to src/main/resources/xpbar/xpbar_inc157.png diff --git a/src/main/resources/xpbar_inc158.png b/src/main/resources/xpbar/xpbar_inc158.png similarity index 100% rename from src/main/resources/xpbar_inc158.png rename to src/main/resources/xpbar/xpbar_inc158.png diff --git a/src/main/resources/xpbar_inc159.png b/src/main/resources/xpbar/xpbar_inc159.png similarity index 100% rename from src/main/resources/xpbar_inc159.png rename to src/main/resources/xpbar/xpbar_inc159.png diff --git a/src/main/resources/xpbar_inc160.png b/src/main/resources/xpbar/xpbar_inc160.png similarity index 100% rename from src/main/resources/xpbar_inc160.png rename to src/main/resources/xpbar/xpbar_inc160.png diff --git a/src/main/resources/xpbar_inc161.png b/src/main/resources/xpbar/xpbar_inc161.png similarity index 100% rename from src/main/resources/xpbar_inc161.png rename to src/main/resources/xpbar/xpbar_inc161.png diff --git a/src/main/resources/xpbar_inc162.png b/src/main/resources/xpbar/xpbar_inc162.png similarity index 100% rename from src/main/resources/xpbar_inc162.png rename to src/main/resources/xpbar/xpbar_inc162.png diff --git a/src/main/resources/xpbar_inc163.png b/src/main/resources/xpbar/xpbar_inc163.png similarity index 100% rename from src/main/resources/xpbar_inc163.png rename to src/main/resources/xpbar/xpbar_inc163.png diff --git a/src/main/resources/xpbar_inc164.png b/src/main/resources/xpbar/xpbar_inc164.png similarity index 100% rename from src/main/resources/xpbar_inc164.png rename to src/main/resources/xpbar/xpbar_inc164.png diff --git a/src/main/resources/xpbar_inc165.png b/src/main/resources/xpbar/xpbar_inc165.png similarity index 100% rename from src/main/resources/xpbar_inc165.png rename to src/main/resources/xpbar/xpbar_inc165.png diff --git a/src/main/resources/xpbar_inc166.png b/src/main/resources/xpbar/xpbar_inc166.png similarity index 100% rename from src/main/resources/xpbar_inc166.png rename to src/main/resources/xpbar/xpbar_inc166.png diff --git a/src/main/resources/xpbar_inc167.png b/src/main/resources/xpbar/xpbar_inc167.png similarity index 100% rename from src/main/resources/xpbar_inc167.png rename to src/main/resources/xpbar/xpbar_inc167.png diff --git a/src/main/resources/xpbar_inc168.png b/src/main/resources/xpbar/xpbar_inc168.png similarity index 100% rename from src/main/resources/xpbar_inc168.png rename to src/main/resources/xpbar/xpbar_inc168.png diff --git a/src/main/resources/xpbar_inc169.png b/src/main/resources/xpbar/xpbar_inc169.png similarity index 100% rename from src/main/resources/xpbar_inc169.png rename to src/main/resources/xpbar/xpbar_inc169.png diff --git a/src/main/resources/xpbar_inc170.png b/src/main/resources/xpbar/xpbar_inc170.png similarity index 100% rename from src/main/resources/xpbar_inc170.png rename to src/main/resources/xpbar/xpbar_inc170.png diff --git a/src/main/resources/xpbar_inc171.png b/src/main/resources/xpbar/xpbar_inc171.png similarity index 100% rename from src/main/resources/xpbar_inc171.png rename to src/main/resources/xpbar/xpbar_inc171.png diff --git a/src/main/resources/xpbar_inc172.png b/src/main/resources/xpbar/xpbar_inc172.png similarity index 100% rename from src/main/resources/xpbar_inc172.png rename to src/main/resources/xpbar/xpbar_inc172.png diff --git a/src/main/resources/xpbar_inc173.png b/src/main/resources/xpbar/xpbar_inc173.png similarity index 100% rename from src/main/resources/xpbar_inc173.png rename to src/main/resources/xpbar/xpbar_inc173.png diff --git a/src/main/resources/xpbar_inc174.png b/src/main/resources/xpbar/xpbar_inc174.png similarity index 100% rename from src/main/resources/xpbar_inc174.png rename to src/main/resources/xpbar/xpbar_inc174.png diff --git a/src/main/resources/xpbar_inc175.png b/src/main/resources/xpbar/xpbar_inc175.png similarity index 100% rename from src/main/resources/xpbar_inc175.png rename to src/main/resources/xpbar/xpbar_inc175.png diff --git a/src/main/resources/xpbar_inc176.png b/src/main/resources/xpbar/xpbar_inc176.png similarity index 100% rename from src/main/resources/xpbar_inc176.png rename to src/main/resources/xpbar/xpbar_inc176.png diff --git a/src/main/resources/xpbar_inc177.png b/src/main/resources/xpbar/xpbar_inc177.png similarity index 100% rename from src/main/resources/xpbar_inc177.png rename to src/main/resources/xpbar/xpbar_inc177.png diff --git a/src/main/resources/xpbar_inc178.png b/src/main/resources/xpbar/xpbar_inc178.png similarity index 100% rename from src/main/resources/xpbar_inc178.png rename to src/main/resources/xpbar/xpbar_inc178.png diff --git a/src/main/resources/xpbar_inc179.png b/src/main/resources/xpbar/xpbar_inc179.png similarity index 100% rename from src/main/resources/xpbar_inc179.png rename to src/main/resources/xpbar/xpbar_inc179.png diff --git a/src/main/resources/xpbar_inc180.png b/src/main/resources/xpbar/xpbar_inc180.png similarity index 100% rename from src/main/resources/xpbar_inc180.png rename to src/main/resources/xpbar/xpbar_inc180.png diff --git a/src/main/resources/xpbar_inc181.png b/src/main/resources/xpbar/xpbar_inc181.png similarity index 100% rename from src/main/resources/xpbar_inc181.png rename to src/main/resources/xpbar/xpbar_inc181.png diff --git a/src/main/resources/xpbar_inc182.png b/src/main/resources/xpbar/xpbar_inc182.png similarity index 100% rename from src/main/resources/xpbar_inc182.png rename to src/main/resources/xpbar/xpbar_inc182.png diff --git a/src/main/resources/xpbar_inc183.png b/src/main/resources/xpbar/xpbar_inc183.png similarity index 100% rename from src/main/resources/xpbar_inc183.png rename to src/main/resources/xpbar/xpbar_inc183.png diff --git a/src/main/resources/xpbar_inc184.png b/src/main/resources/xpbar/xpbar_inc184.png similarity index 100% rename from src/main/resources/xpbar_inc184.png rename to src/main/resources/xpbar/xpbar_inc184.png diff --git a/src/main/resources/xpbar_inc185.png b/src/main/resources/xpbar/xpbar_inc185.png similarity index 100% rename from src/main/resources/xpbar_inc185.png rename to src/main/resources/xpbar/xpbar_inc185.png diff --git a/src/main/resources/xpbar_inc186.png b/src/main/resources/xpbar/xpbar_inc186.png similarity index 100% rename from src/main/resources/xpbar_inc186.png rename to src/main/resources/xpbar/xpbar_inc186.png diff --git a/src/main/resources/xpbar_inc187.png b/src/main/resources/xpbar/xpbar_inc187.png similarity index 100% rename from src/main/resources/xpbar_inc187.png rename to src/main/resources/xpbar/xpbar_inc187.png diff --git a/src/main/resources/xpbar_inc188.png b/src/main/resources/xpbar/xpbar_inc188.png similarity index 100% rename from src/main/resources/xpbar_inc188.png rename to src/main/resources/xpbar/xpbar_inc188.png diff --git a/src/main/resources/xpbar_inc189.png b/src/main/resources/xpbar/xpbar_inc189.png similarity index 100% rename from src/main/resources/xpbar_inc189.png rename to src/main/resources/xpbar/xpbar_inc189.png diff --git a/src/main/resources/xpbar_inc190.png b/src/main/resources/xpbar/xpbar_inc190.png similarity index 100% rename from src/main/resources/xpbar_inc190.png rename to src/main/resources/xpbar/xpbar_inc190.png diff --git a/src/main/resources/xpbar_inc191.png b/src/main/resources/xpbar/xpbar_inc191.png similarity index 100% rename from src/main/resources/xpbar_inc191.png rename to src/main/resources/xpbar/xpbar_inc191.png diff --git a/src/main/resources/xpbar_inc192.png b/src/main/resources/xpbar/xpbar_inc192.png similarity index 100% rename from src/main/resources/xpbar_inc192.png rename to src/main/resources/xpbar/xpbar_inc192.png diff --git a/src/main/resources/xpbar_inc193.png b/src/main/resources/xpbar/xpbar_inc193.png similarity index 100% rename from src/main/resources/xpbar_inc193.png rename to src/main/resources/xpbar/xpbar_inc193.png diff --git a/src/main/resources/xpbar_inc194.png b/src/main/resources/xpbar/xpbar_inc194.png similarity index 100% rename from src/main/resources/xpbar_inc194.png rename to src/main/resources/xpbar/xpbar_inc194.png diff --git a/src/main/resources/xpbar_inc195.png b/src/main/resources/xpbar/xpbar_inc195.png similarity index 100% rename from src/main/resources/xpbar_inc195.png rename to src/main/resources/xpbar/xpbar_inc195.png diff --git a/src/main/resources/xpbar_inc196.png b/src/main/resources/xpbar/xpbar_inc196.png similarity index 100% rename from src/main/resources/xpbar_inc196.png rename to src/main/resources/xpbar/xpbar_inc196.png diff --git a/src/main/resources/xpbar_inc197.png b/src/main/resources/xpbar/xpbar_inc197.png similarity index 100% rename from src/main/resources/xpbar_inc197.png rename to src/main/resources/xpbar/xpbar_inc197.png diff --git a/src/main/resources/xpbar_inc198.png b/src/main/resources/xpbar/xpbar_inc198.png similarity index 100% rename from src/main/resources/xpbar_inc198.png rename to src/main/resources/xpbar/xpbar_inc198.png diff --git a/src/main/resources/xpbar_inc199.png b/src/main/resources/xpbar/xpbar_inc199.png similarity index 100% rename from src/main/resources/xpbar_inc199.png rename to src/main/resources/xpbar/xpbar_inc199.png diff --git a/src/main/resources/xpbar_inc200.png b/src/main/resources/xpbar/xpbar_inc200.png similarity index 100% rename from src/main/resources/xpbar_inc200.png rename to src/main/resources/xpbar/xpbar_inc200.png diff --git a/src/main/resources/xpbar_inc201.png b/src/main/resources/xpbar/xpbar_inc201.png similarity index 100% rename from src/main/resources/xpbar_inc201.png rename to src/main/resources/xpbar/xpbar_inc201.png diff --git a/src/main/resources/xpbar_inc202.png b/src/main/resources/xpbar/xpbar_inc202.png similarity index 100% rename from src/main/resources/xpbar_inc202.png rename to src/main/resources/xpbar/xpbar_inc202.png diff --git a/src/main/resources/xpbar_inc203.png b/src/main/resources/xpbar/xpbar_inc203.png similarity index 100% rename from src/main/resources/xpbar_inc203.png rename to src/main/resources/xpbar/xpbar_inc203.png diff --git a/src/main/resources/xpbar_inc204.png b/src/main/resources/xpbar/xpbar_inc204.png similarity index 100% rename from src/main/resources/xpbar_inc204.png rename to src/main/resources/xpbar/xpbar_inc204.png diff --git a/src/main/resources/xpbar_inc205.png b/src/main/resources/xpbar/xpbar_inc205.png similarity index 100% rename from src/main/resources/xpbar_inc205.png rename to src/main/resources/xpbar/xpbar_inc205.png diff --git a/src/main/resources/xpbar_inc206.png b/src/main/resources/xpbar/xpbar_inc206.png similarity index 100% rename from src/main/resources/xpbar_inc206.png rename to src/main/resources/xpbar/xpbar_inc206.png diff --git a/src/main/resources/xpbar_inc207.png b/src/main/resources/xpbar/xpbar_inc207.png similarity index 100% rename from src/main/resources/xpbar_inc207.png rename to src/main/resources/xpbar/xpbar_inc207.png diff --git a/src/main/resources/xpbar_inc208.png b/src/main/resources/xpbar/xpbar_inc208.png similarity index 100% rename from src/main/resources/xpbar_inc208.png rename to src/main/resources/xpbar/xpbar_inc208.png diff --git a/src/main/resources/xpbar_inc209.png b/src/main/resources/xpbar/xpbar_inc209.png similarity index 100% rename from src/main/resources/xpbar_inc209.png rename to src/main/resources/xpbar/xpbar_inc209.png diff --git a/src/main/resources/xpbar_inc210.png b/src/main/resources/xpbar/xpbar_inc210.png similarity index 100% rename from src/main/resources/xpbar_inc210.png rename to src/main/resources/xpbar/xpbar_inc210.png diff --git a/src/main/resources/xpbar_inc211.png b/src/main/resources/xpbar/xpbar_inc211.png similarity index 100% rename from src/main/resources/xpbar_inc211.png rename to src/main/resources/xpbar/xpbar_inc211.png diff --git a/src/main/resources/xpbar_inc212.png b/src/main/resources/xpbar/xpbar_inc212.png similarity index 100% rename from src/main/resources/xpbar_inc212.png rename to src/main/resources/xpbar/xpbar_inc212.png diff --git a/src/main/resources/xpbar_inc213.png b/src/main/resources/xpbar/xpbar_inc213.png similarity index 100% rename from src/main/resources/xpbar_inc213.png rename to src/main/resources/xpbar/xpbar_inc213.png diff --git a/src/main/resources/xpbar_inc214.png b/src/main/resources/xpbar/xpbar_inc214.png similarity index 100% rename from src/main/resources/xpbar_inc214.png rename to src/main/resources/xpbar/xpbar_inc214.png diff --git a/src/main/resources/xpbar_inc215.png b/src/main/resources/xpbar/xpbar_inc215.png similarity index 100% rename from src/main/resources/xpbar_inc215.png rename to src/main/resources/xpbar/xpbar_inc215.png diff --git a/src/main/resources/xpbar_inc216.png b/src/main/resources/xpbar/xpbar_inc216.png similarity index 100% rename from src/main/resources/xpbar_inc216.png rename to src/main/resources/xpbar/xpbar_inc216.png diff --git a/src/main/resources/xpbar_inc217.png b/src/main/resources/xpbar/xpbar_inc217.png similarity index 100% rename from src/main/resources/xpbar_inc217.png rename to src/main/resources/xpbar/xpbar_inc217.png diff --git a/src/main/resources/xpbar_inc218.png b/src/main/resources/xpbar/xpbar_inc218.png similarity index 100% rename from src/main/resources/xpbar_inc218.png rename to src/main/resources/xpbar/xpbar_inc218.png diff --git a/src/main/resources/xpbar_inc219.png b/src/main/resources/xpbar/xpbar_inc219.png similarity index 100% rename from src/main/resources/xpbar_inc219.png rename to src/main/resources/xpbar/xpbar_inc219.png diff --git a/src/main/resources/xpbar_inc220.png b/src/main/resources/xpbar/xpbar_inc220.png similarity index 100% rename from src/main/resources/xpbar_inc220.png rename to src/main/resources/xpbar/xpbar_inc220.png diff --git a/src/main/resources/xpbar_inc221.png b/src/main/resources/xpbar/xpbar_inc221.png similarity index 100% rename from src/main/resources/xpbar_inc221.png rename to src/main/resources/xpbar/xpbar_inc221.png diff --git a/src/main/resources/xpbar_inc222.png b/src/main/resources/xpbar/xpbar_inc222.png similarity index 100% rename from src/main/resources/xpbar_inc222.png rename to src/main/resources/xpbar/xpbar_inc222.png diff --git a/src/main/resources/xpbar_inc223.png b/src/main/resources/xpbar/xpbar_inc223.png similarity index 100% rename from src/main/resources/xpbar_inc223.png rename to src/main/resources/xpbar/xpbar_inc223.png diff --git a/src/main/resources/xpbar_inc224.png b/src/main/resources/xpbar/xpbar_inc224.png similarity index 100% rename from src/main/resources/xpbar_inc224.png rename to src/main/resources/xpbar/xpbar_inc224.png diff --git a/src/main/resources/xpbar_inc225.png b/src/main/resources/xpbar/xpbar_inc225.png similarity index 100% rename from src/main/resources/xpbar_inc225.png rename to src/main/resources/xpbar/xpbar_inc225.png diff --git a/src/main/resources/xpbar_inc226.png b/src/main/resources/xpbar/xpbar_inc226.png similarity index 100% rename from src/main/resources/xpbar_inc226.png rename to src/main/resources/xpbar/xpbar_inc226.png diff --git a/src/main/resources/xpbar_inc227.png b/src/main/resources/xpbar/xpbar_inc227.png similarity index 100% rename from src/main/resources/xpbar_inc227.png rename to src/main/resources/xpbar/xpbar_inc227.png diff --git a/src/main/resources/xpbar_inc228.png b/src/main/resources/xpbar/xpbar_inc228.png similarity index 100% rename from src/main/resources/xpbar_inc228.png rename to src/main/resources/xpbar/xpbar_inc228.png diff --git a/src/main/resources/xpbar_inc229.png b/src/main/resources/xpbar/xpbar_inc229.png similarity index 100% rename from src/main/resources/xpbar_inc229.png rename to src/main/resources/xpbar/xpbar_inc229.png diff --git a/src/main/resources/xpbar_inc230.png b/src/main/resources/xpbar/xpbar_inc230.png similarity index 100% rename from src/main/resources/xpbar_inc230.png rename to src/main/resources/xpbar/xpbar_inc230.png diff --git a/src/main/resources/xpbar_inc231.png b/src/main/resources/xpbar/xpbar_inc231.png similarity index 100% rename from src/main/resources/xpbar_inc231.png rename to src/main/resources/xpbar/xpbar_inc231.png diff --git a/src/main/resources/xpbar_inc232.png b/src/main/resources/xpbar/xpbar_inc232.png similarity index 100% rename from src/main/resources/xpbar_inc232.png rename to src/main/resources/xpbar/xpbar_inc232.png diff --git a/src/main/resources/xpbar_inc233.png b/src/main/resources/xpbar/xpbar_inc233.png similarity index 100% rename from src/main/resources/xpbar_inc233.png rename to src/main/resources/xpbar/xpbar_inc233.png diff --git a/src/main/resources/xpbar_inc234.png b/src/main/resources/xpbar/xpbar_inc234.png similarity index 100% rename from src/main/resources/xpbar_inc234.png rename to src/main/resources/xpbar/xpbar_inc234.png diff --git a/src/main/resources/xpbar_inc235.png b/src/main/resources/xpbar/xpbar_inc235.png similarity index 100% rename from src/main/resources/xpbar_inc235.png rename to src/main/resources/xpbar/xpbar_inc235.png diff --git a/src/main/resources/xpbar_inc236.png b/src/main/resources/xpbar/xpbar_inc236.png similarity index 100% rename from src/main/resources/xpbar_inc236.png rename to src/main/resources/xpbar/xpbar_inc236.png diff --git a/src/main/resources/xpbar_inc237.png b/src/main/resources/xpbar/xpbar_inc237.png similarity index 100% rename from src/main/resources/xpbar_inc237.png rename to src/main/resources/xpbar/xpbar_inc237.png diff --git a/src/main/resources/xpbar_inc238.png b/src/main/resources/xpbar/xpbar_inc238.png similarity index 100% rename from src/main/resources/xpbar_inc238.png rename to src/main/resources/xpbar/xpbar_inc238.png diff --git a/src/main/resources/xpbar_inc239.png b/src/main/resources/xpbar/xpbar_inc239.png similarity index 100% rename from src/main/resources/xpbar_inc239.png rename to src/main/resources/xpbar/xpbar_inc239.png diff --git a/src/main/resources/xpbar_inc240.png b/src/main/resources/xpbar/xpbar_inc240.png similarity index 100% rename from src/main/resources/xpbar_inc240.png rename to src/main/resources/xpbar/xpbar_inc240.png diff --git a/src/main/resources/xpbar_inc241.png b/src/main/resources/xpbar/xpbar_inc241.png similarity index 100% rename from src/main/resources/xpbar_inc241.png rename to src/main/resources/xpbar/xpbar_inc241.png diff --git a/src/main/resources/xpbar_inc242.png b/src/main/resources/xpbar/xpbar_inc242.png similarity index 100% rename from src/main/resources/xpbar_inc242.png rename to src/main/resources/xpbar/xpbar_inc242.png diff --git a/src/main/resources/xpbar_inc243.png b/src/main/resources/xpbar/xpbar_inc243.png similarity index 100% rename from src/main/resources/xpbar_inc243.png rename to src/main/resources/xpbar/xpbar_inc243.png diff --git a/src/main/resources/xpbar_inc244.png b/src/main/resources/xpbar/xpbar_inc244.png similarity index 100% rename from src/main/resources/xpbar_inc244.png rename to src/main/resources/xpbar/xpbar_inc244.png diff --git a/src/main/resources/xpbar_inc245.png b/src/main/resources/xpbar/xpbar_inc245.png similarity index 100% rename from src/main/resources/xpbar_inc245.png rename to src/main/resources/xpbar/xpbar_inc245.png diff --git a/src/main/resources/xpbar_inc246.png b/src/main/resources/xpbar/xpbar_inc246.png similarity index 100% rename from src/main/resources/xpbar_inc246.png rename to src/main/resources/xpbar/xpbar_inc246.png diff --git a/src/main/resources/xpbar_inc247.png b/src/main/resources/xpbar/xpbar_inc247.png similarity index 100% rename from src/main/resources/xpbar_inc247.png rename to src/main/resources/xpbar/xpbar_inc247.png diff --git a/src/main/resources/xpbar_inc248.png b/src/main/resources/xpbar/xpbar_inc248.png similarity index 100% rename from src/main/resources/xpbar_inc248.png rename to src/main/resources/xpbar/xpbar_inc248.png diff --git a/src/main/resources/xpbar_inc249.png b/src/main/resources/xpbar/xpbar_inc249.png similarity index 100% rename from src/main/resources/xpbar_inc249.png rename to src/main/resources/xpbar/xpbar_inc249.png diff --git a/src/main/resources/xpbar_inc250.png b/src/main/resources/xpbar/xpbar_inc250.png similarity index 100% rename from src/main/resources/xpbar_inc250.png rename to src/main/resources/xpbar/xpbar_inc250.png diff --git a/src/main/resources/xpbar_inc251.png b/src/main/resources/xpbar/xpbar_inc251.png similarity index 100% rename from src/main/resources/xpbar_inc251.png rename to src/main/resources/xpbar/xpbar_inc251.png diff --git a/src/main/resources/xpbar_inc252.png b/src/main/resources/xpbar/xpbar_inc252.png similarity index 100% rename from src/main/resources/xpbar_inc252.png rename to src/main/resources/xpbar/xpbar_inc252.png diff --git a/src/main/resources/xpbar_inc253.png b/src/main/resources/xpbar/xpbar_inc253.png similarity index 100% rename from src/main/resources/xpbar_inc253.png rename to src/main/resources/xpbar/xpbar_inc253.png diff --git a/src/main/resources/xpbar_inc254.png b/src/main/resources/xpbar/xpbar_inc254.png similarity index 100% rename from src/main/resources/xpbar_inc254.png rename to src/main/resources/xpbar/xpbar_inc254.png