mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 22:26:46 +01:00
Bugfix/acrobatics roll chance (#5094)
* Fix acrobatics * Move acrobatics damage reduction inside success check
This commit is contained in:
parent
8b81c9aafe
commit
3d7810c568
@ -77,6 +77,8 @@ public class Roll extends AcrobaticsSubSkill {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Roll happened, reduce damage, send messages and XP
|
||||
if (rollResult.isRollSuccess()) {
|
||||
// Clear out the damage from falling so that way our modified damage doesn't get re-reduced by protection/feather falling
|
||||
entityDamageEvent.setDamage(0);
|
||||
// Send the damage is MAGIC so that it cuts through all resistances
|
||||
@ -87,8 +89,6 @@ public class Roll extends AcrobaticsSubSkill {
|
||||
entityDamageEvent.setCancelled(true);
|
||||
}
|
||||
|
||||
// Roll happened, send messages and XP
|
||||
if (rollResult.isRollSuccess()) {
|
||||
final String key
|
||||
= rollResult.isGraceful() ? GRACEFUL_ROLL_ACTIVATED_LOCALE_STR_KEY : ROLL_ACTIVATED_LOCALE_KEY;
|
||||
sendPlayerInformation(mmoPlayer.getPlayer(), NotificationType.SUBSKILL_MESSAGE, key);
|
||||
|
Loading…
Reference in New Issue
Block a user