mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Bugfix/acrobatics roll chance (#5094)
* Fix acrobatics * Move acrobatics damage reduction inside success check
This commit is contained in:
parent
8b81c9aafe
commit
3d7810c568
@ -77,18 +77,18 @@ public class Roll extends AcrobaticsSubSkill {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clear out the damage from falling so that way our modified damage doesn't get re-reduced by protection/feather falling
|
// Roll happened, reduce damage, send messages and XP
|
||||||
entityDamageEvent.setDamage(0);
|
|
||||||
// Send the damage is MAGIC so that it cuts through all resistances
|
|
||||||
// This is fine because we considered protection/featherfalling in the rollCheck method
|
|
||||||
entityDamageEvent.setDamage(EntityDamageEvent.DamageModifier.MAGIC, rollResult.getModifiedDamage());
|
|
||||||
|
|
||||||
if (entityDamageEvent.getFinalDamage() == 0) {
|
|
||||||
entityDamageEvent.setCancelled(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Roll happened, send messages and XP
|
|
||||||
if (rollResult.isRollSuccess()) {
|
if (rollResult.isRollSuccess()) {
|
||||||
|
// Clear out the damage from falling so that way our modified damage doesn't get re-reduced by protection/feather falling
|
||||||
|
entityDamageEvent.setDamage(0);
|
||||||
|
// Send the damage is MAGIC so that it cuts through all resistances
|
||||||
|
// This is fine because we considered protection/featherfalling in the rollCheck method
|
||||||
|
entityDamageEvent.setDamage(EntityDamageEvent.DamageModifier.MAGIC, rollResult.getModifiedDamage());
|
||||||
|
|
||||||
|
if (entityDamageEvent.getFinalDamage() == 0) {
|
||||||
|
entityDamageEvent.setCancelled(true);
|
||||||
|
}
|
||||||
|
|
||||||
final String key
|
final String key
|
||||||
= rollResult.isGraceful() ? GRACEFUL_ROLL_ACTIVATED_LOCALE_STR_KEY : ROLL_ACTIVATED_LOCALE_KEY;
|
= rollResult.isGraceful() ? GRACEFUL_ROLL_ACTIVATED_LOCALE_STR_KEY : ROLL_ACTIVATED_LOCALE_KEY;
|
||||||
sendPlayerInformation(mmoPlayer.getPlayer(), NotificationType.SUBSKILL_MESSAGE, key);
|
sendPlayerInformation(mmoPlayer.getPlayer(), NotificationType.SUBSKILL_MESSAGE, key);
|
||||||
|
Loading…
Reference in New Issue
Block a user