Command cleanup - Fishing. Added 2 new fishing permissions nodes.

This commit is contained in:
GJ
2012-04-30 08:26:37 -04:00
parent def41af469
commit 3d2b881b0e
7 changed files with 85 additions and 20 deletions

View File

@ -204,9 +204,8 @@ public class Combat {
dmgBonusPercent = 2;
}
/* Every 100 skill levels Archery gains 20% damage bonus, set that here */
/* Every 50 skill levels Archery gains 10% damage bonus, set that here */
//TODO: Work in progress for balancing out Archery, will work on it more later...
//TODO: Right now this is calculating a 10% bonus every 50 levels, not 20% every 100. Is this intended?
int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
event.setDamage(event.getDamage() + archeryBonus);
}

View File

@ -108,6 +108,14 @@ public class Permissions {
return player.hasPermission("mcmmo.ability.fishing.shakemob");
}
public boolean fishingTreasures(Player player) {
return player.hasPermission("mcmmo.ability.fishing.treasures");
}
public boolean fishingMagic(Player player) {
return player.hasPermission("mcmmo.ability.fishing.magic");
}
/*
* MCMMO.ABILITY.MINING.*
*/