mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
mcMMO should no longer lose a few minutes of player data from shutting
down the server
This commit is contained in:
parent
4048ecc764
commit
3ce3ac5350
@ -1,3 +1,6 @@
|
|||||||
|
Version 2.1.69
|
||||||
|
Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
|
||||||
|
|
||||||
Version 2.1.68
|
Version 2.1.68
|
||||||
Updated Japanese locale (thanks Snake)
|
Updated Japanese locale (thanks Snake)
|
||||||
Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
|
Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
|
||||||
|
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
|
|||||||
<modelVersion>4.0.0</modelVersion>
|
<modelVersion>4.0.0</modelVersion>
|
||||||
<groupId>com.gmail.nossr50.mcMMO</groupId>
|
<groupId>com.gmail.nossr50.mcMMO</groupId>
|
||||||
<artifactId>mcMMO</artifactId>
|
<artifactId>mcMMO</artifactId>
|
||||||
<version>2.1.68</version>
|
<version>2.1.69-SNAPSHOT</version>
|
||||||
<name>mcMMO</name>
|
<name>mcMMO</name>
|
||||||
<url>https://github.com/mcMMO-Dev/mcMMO</url>
|
<url>https://github.com/mcMMO-Dev/mcMMO</url>
|
||||||
<scm>
|
<scm>
|
||||||
|
@ -1102,7 +1102,7 @@ public final class ExperienceAPI {
|
|||||||
PlayerProfile profile = getOfflineProfile(playerUniqueId);
|
PlayerProfile profile = getOfflineProfile(playerUniqueId);
|
||||||
|
|
||||||
profile.addXp(skill, XP);
|
profile.addXp(skill, XP);
|
||||||
profile.save();
|
profile.save(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Deprecated
|
@Deprecated
|
||||||
|
@ -100,9 +100,10 @@ public class McMMOPlayer {
|
|||||||
|
|
||||||
private boolean isUsingUnarmed;
|
private boolean isUsingUnarmed;
|
||||||
private final FixedMetadataValue playerMetadata;
|
private final FixedMetadataValue playerMetadata;
|
||||||
|
private String playerName;
|
||||||
|
|
||||||
public McMMOPlayer(Player player, PlayerProfile profile) {
|
public McMMOPlayer(Player player, PlayerProfile profile) {
|
||||||
String playerName = player.getName();
|
this.playerName = player.getName();
|
||||||
UUID uuid = player.getUniqueId();
|
UUID uuid = player.getUniqueId();
|
||||||
|
|
||||||
this.player = player;
|
this.player = player;
|
||||||
@ -140,6 +141,10 @@ public class McMMOPlayer {
|
|||||||
experienceBarManager = new ExperienceBarManager(this);
|
experienceBarManager = new ExperienceBarManager(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public String getPlayerName() {
|
||||||
|
return playerName;
|
||||||
|
}
|
||||||
|
|
||||||
/*public void hideXpBar(PrimarySkillType primarySkillType)
|
/*public void hideXpBar(PrimarySkillType primarySkillType)
|
||||||
{
|
{
|
||||||
experienceBarManager.hideExperienceBar(primarySkillType);
|
experienceBarManager.hideExperienceBar(primarySkillType);
|
||||||
@ -995,7 +1000,7 @@ public class McMMOPlayer {
|
|||||||
BleedTimerTask.bleedOut(thisPlayer);
|
BleedTimerTask.bleedOut(thisPlayer);
|
||||||
|
|
||||||
if (syncSave) {
|
if (syncSave) {
|
||||||
getProfile().save();
|
getProfile().save(true);
|
||||||
} else {
|
} else {
|
||||||
getProfile().scheduleAsyncSave();
|
getProfile().scheduleAsyncSave();
|
||||||
}
|
}
|
||||||
|
@ -92,14 +92,23 @@ public class PlayerProfile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void scheduleAsyncSave() {
|
public void scheduleAsyncSave() {
|
||||||
new PlayerProfileSaveTask(this).runTaskAsynchronously(mcMMO.p);
|
new PlayerProfileSaveTask(this, false).runTaskAsynchronously(mcMMO.p);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void scheduleSyncSave() {
|
||||||
|
new PlayerProfileSaveTask(this, true).runTask(mcMMO.p);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void scheduleAsyncSaveDelay() {
|
public void scheduleAsyncSaveDelay() {
|
||||||
new PlayerProfileSaveTask(this).runTaskLaterAsynchronously(mcMMO.p, 20);
|
new PlayerProfileSaveTask(this, false).runTaskLaterAsynchronously(mcMMO.p, 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void save() {
|
@Deprecated
|
||||||
|
public void scheduleSyncSaveDelay() {
|
||||||
|
new PlayerProfileSaveTask(this, true).runTaskLater(mcMMO.p, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void save(boolean useSync) {
|
||||||
if (!changed || !loaded) {
|
if (!changed || !loaded) {
|
||||||
saveAttempts = 0;
|
saveAttempts = 0;
|
||||||
return;
|
return;
|
||||||
@ -121,7 +130,12 @@ public class PlayerProfile {
|
|||||||
if(saveAttempts < 10)
|
if(saveAttempts < 10)
|
||||||
{
|
{
|
||||||
saveAttempts++;
|
saveAttempts++;
|
||||||
scheduleAsyncSaveDelay();
|
|
||||||
|
if(useSync)
|
||||||
|
scheduleSyncSave(); //Execute sync saves immediately
|
||||||
|
else
|
||||||
|
scheduleAsyncSaveDelay();
|
||||||
|
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
|
mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
|
||||||
@ -144,7 +158,7 @@ public class PlayerProfile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void setUniqueId(UUID uuid) {
|
public void setUniqueId(UUID uuid) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
this.uuid = uuid;
|
this.uuid = uuid;
|
||||||
}
|
}
|
||||||
@ -162,17 +176,24 @@ public class PlayerProfile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void setMobHealthbarType(MobHealthbarType mobHealthbarType) {
|
public void setMobHealthbarType(MobHealthbarType mobHealthbarType) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
this.mobHealthbarType = mobHealthbarType;
|
this.mobHealthbarType = mobHealthbarType;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Marks the profile as "dirty" which flags a profile to be saved in the next save operation
|
||||||
|
*/
|
||||||
|
public void markProfileDirty() {
|
||||||
|
changed = true;
|
||||||
|
}
|
||||||
|
|
||||||
public int getScoreboardTipsShown() {
|
public int getScoreboardTipsShown() {
|
||||||
return scoreboardTipsShown;
|
return scoreboardTipsShown;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setScoreboardTipsShown(int scoreboardTipsShown) {
|
public void setScoreboardTipsShown(int scoreboardTipsShown) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
this.scoreboardTipsShown = scoreboardTipsShown;
|
this.scoreboardTipsShown = scoreboardTipsShown;
|
||||||
}
|
}
|
||||||
@ -188,12 +209,12 @@ public class PlayerProfile {
|
|||||||
public int getChimaerWingDATS() { return uniquePlayerData.get(UniqueDataType.CHIMAERA_WING_DATS);}
|
public int getChimaerWingDATS() { return uniquePlayerData.get(UniqueDataType.CHIMAERA_WING_DATS);}
|
||||||
|
|
||||||
protected void setChimaeraWingDATS(int DATS) {
|
protected void setChimaeraWingDATS(int DATS) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
|
uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setUniqueData(UniqueDataType uniqueDataType, int newData) {
|
public void setUniqueData(UniqueDataType uniqueDataType, int newData) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
uniquePlayerData.put(uniqueDataType, newData);
|
uniquePlayerData.put(uniqueDataType, newData);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -216,7 +237,7 @@ public class PlayerProfile {
|
|||||||
* @param DATS the DATS of the ability
|
* @param DATS the DATS of the ability
|
||||||
*/
|
*/
|
||||||
protected void setAbilityDATS(SuperAbilityType ability, long DATS) {
|
protected void setAbilityDATS(SuperAbilityType ability, long DATS) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
abilityDATS.put(ability, (int) (DATS * .001D));
|
abilityDATS.put(ability, (int) (DATS * .001D));
|
||||||
}
|
}
|
||||||
@ -225,7 +246,7 @@ public class PlayerProfile {
|
|||||||
* Reset all ability cooldowns.
|
* Reset all ability cooldowns.
|
||||||
*/
|
*/
|
||||||
protected void resetCooldowns() {
|
protected void resetCooldowns() {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
for (SuperAbilityType ability : abilityDATS.keySet()) {
|
for (SuperAbilityType ability : abilityDATS.keySet()) {
|
||||||
abilityDATS.put(ability, 0);
|
abilityDATS.put(ability, 0);
|
||||||
@ -253,7 +274,7 @@ public class PlayerProfile {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
skillsXp.put(skill, xpLevel);
|
skillsXp.put(skill, xpLevel);
|
||||||
}
|
}
|
||||||
@ -261,7 +282,7 @@ public class PlayerProfile {
|
|||||||
protected float levelUp(PrimarySkillType skill) {
|
protected float levelUp(PrimarySkillType skill) {
|
||||||
float xpRemoved = getXpToLevel(skill);
|
float xpRemoved = getXpToLevel(skill);
|
||||||
|
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
skills.put(skill, skills.get(skill) + 1);
|
skills.put(skill, skills.get(skill) + 1);
|
||||||
skillsXp.put(skill, skillsXp.get(skill) - xpRemoved);
|
skillsXp.put(skill, skillsXp.get(skill) - xpRemoved);
|
||||||
@ -280,7 +301,7 @@ public class PlayerProfile {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
||||||
}
|
}
|
||||||
@ -290,7 +311,7 @@ public class PlayerProfile {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
||||||
}
|
}
|
||||||
@ -306,7 +327,7 @@ public class PlayerProfile {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
//Don't allow levels to be negative
|
//Don't allow levels to be negative
|
||||||
if(level < 0)
|
if(level < 0)
|
||||||
@ -333,7 +354,7 @@ public class PlayerProfile {
|
|||||||
* @param xp Number of experience to add
|
* @param xp Number of experience to add
|
||||||
*/
|
*/
|
||||||
public void addXp(PrimarySkillType skill, float xp) {
|
public void addXp(PrimarySkillType skill, float xp) {
|
||||||
changed = true;
|
markProfileDirty();
|
||||||
|
|
||||||
if (skill.isChildSkill()) {
|
if (skill.isChildSkill()) {
|
||||||
Set<PrimarySkillType> parentSkills = FamilyTree.getParents(skill);
|
Set<PrimarySkillType> parentSkills = FamilyTree.getParents(skill);
|
||||||
|
@ -318,9 +318,9 @@ public class mcMMO extends JavaPlugin {
|
|||||||
@Override
|
@Override
|
||||||
public void onDisable() {
|
public void onDisable() {
|
||||||
try {
|
try {
|
||||||
Alchemy.finishAllBrews(); // Finish all partially complete AlchemyBrewTasks to prevent vanilla brewing continuation on restart
|
|
||||||
UserManager.saveAll(); // Make sure to save player information if the server shuts down
|
UserManager.saveAll(); // Make sure to save player information if the server shuts down
|
||||||
UserManager.clearAll();
|
UserManager.clearAll();
|
||||||
|
Alchemy.finishAllBrews(); // Finish all partially complete AlchemyBrewTasks to prevent vanilla brewing continuation on restart
|
||||||
PartyManager.saveParties(); // Save our parties
|
PartyManager.saveParties(); // Save our parties
|
||||||
|
|
||||||
//TODO: Needed?
|
//TODO: Needed?
|
||||||
|
@ -14,7 +14,7 @@ public class SaveTimerTask extends BukkitRunnable {
|
|||||||
int count = 1;
|
int count = 1;
|
||||||
|
|
||||||
for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers()) {
|
for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers()) {
|
||||||
new PlayerProfileSaveTask(mcMMOPlayer.getProfile()).runTaskLaterAsynchronously(mcMMO.p, count);
|
new PlayerProfileSaveTask(mcMMOPlayer.getProfile(), false).runTaskLaterAsynchronously(mcMMO.p, count);
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,13 +5,15 @@ import org.bukkit.scheduler.BukkitRunnable;
|
|||||||
|
|
||||||
public class PlayerProfileSaveTask extends BukkitRunnable {
|
public class PlayerProfileSaveTask extends BukkitRunnable {
|
||||||
private PlayerProfile playerProfile;
|
private PlayerProfile playerProfile;
|
||||||
|
private boolean isSync;
|
||||||
|
|
||||||
public PlayerProfileSaveTask(PlayerProfile playerProfile) {
|
public PlayerProfileSaveTask(PlayerProfile playerProfile, boolean isSync) {
|
||||||
this.playerProfile = playerProfile;
|
this.playerProfile = playerProfile;
|
||||||
|
this.isSync = isSync;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
playerProfile.save();
|
playerProfile.save(isSync);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,10 +10,15 @@ import org.bukkit.metadata.FixedMetadataValue;
|
|||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
|
import java.util.HashSet;
|
||||||
|
|
||||||
public final class UserManager {
|
public final class UserManager {
|
||||||
|
|
||||||
private UserManager() {}
|
private static HashSet<McMMOPlayer> playerDataSet; //Used to track players for sync saves on shutdown
|
||||||
|
|
||||||
|
private UserManager() {
|
||||||
|
playerDataSet = new HashSet<>();
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Track a new user.
|
* Track a new user.
|
||||||
@ -22,6 +27,11 @@ public final class UserManager {
|
|||||||
*/
|
*/
|
||||||
public static void track(McMMOPlayer mcMMOPlayer) {
|
public static void track(McMMOPlayer mcMMOPlayer) {
|
||||||
mcMMOPlayer.getPlayer().setMetadata(mcMMO.playerDataKey, new FixedMetadataValue(mcMMO.p, mcMMOPlayer));
|
mcMMOPlayer.getPlayer().setMetadata(mcMMO.playerDataKey, new FixedMetadataValue(mcMMO.p, mcMMOPlayer));
|
||||||
|
playerDataSet.add(mcMMOPlayer); //for sync saves on shutdown
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void cleanupPlayer(McMMOPlayer mcMMOPlayer) {
|
||||||
|
playerDataSet.remove(mcMMOPlayer);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -30,7 +40,9 @@ public final class UserManager {
|
|||||||
* @param player The Player object
|
* @param player The Player object
|
||||||
*/
|
*/
|
||||||
public static void remove(Player player) {
|
public static void remove(Player player) {
|
||||||
|
McMMOPlayer mcMMOPlayer = getPlayer(player);
|
||||||
player.removeMetadata(mcMMO.playerDataKey, mcMMO.p);
|
player.removeMetadata(mcMMO.playerDataKey, mcMMO.p);
|
||||||
|
playerDataSet.remove(mcMMOPlayer); //Clear sync save tracking
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -40,25 +52,31 @@ public final class UserManager {
|
|||||||
for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
|
for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
|
||||||
remove(player);
|
remove(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
playerDataSet.clear(); //Clear sync save tracking
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Save all users ON THIS THREAD.
|
* Save all users ON THIS THREAD.
|
||||||
*/
|
*/
|
||||||
public static void saveAll() {
|
public static void saveAll() {
|
||||||
ImmutableList<Player> onlinePlayers = ImmutableList.copyOf(mcMMO.p.getServer().getOnlinePlayers());
|
ImmutableList<McMMOPlayer> trackedSyncData = ImmutableList.copyOf(playerDataSet);
|
||||||
mcMMO.p.debug("Saving mcMMOPlayers... (" + onlinePlayers.size() + ")");
|
|
||||||
|
|
||||||
for (Player player : onlinePlayers) {
|
mcMMO.p.getLogger().info("Saving mcMMOPlayers... (" + trackedSyncData.size() + ")");
|
||||||
|
|
||||||
|
for (McMMOPlayer playerData : trackedSyncData) {
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
getPlayer(player).getProfile().save();
|
mcMMO.p.getLogger().info("Saving data for player: "+playerData.getPlayerName());
|
||||||
|
playerData.getProfile().save(true);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + player.getName());
|
mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + playerData.getPlayerName());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mcMMO.p.getLogger().info("Finished save operation for "+trackedSyncData.size()+" players!");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Collection<McMMOPlayer> getPlayers() {
|
public static Collection<McMMOPlayer> getPlayers() {
|
||||||
|
Loading…
Reference in New Issue
Block a user