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synced 2025-07-13 11:04:42 +02:00
mcMMO should no longer lose a few minutes of player data from shutting
down the server
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@ -5,13 +5,15 @@ import org.bukkit.scheduler.BukkitRunnable;
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public class PlayerProfileSaveTask extends BukkitRunnable {
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private PlayerProfile playerProfile;
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private boolean isSync;
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public PlayerProfileSaveTask(PlayerProfile playerProfile) {
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public PlayerProfileSaveTask(PlayerProfile playerProfile, boolean isSync) {
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this.playerProfile = playerProfile;
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this.isSync = isSync;
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}
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@Override
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public void run() {
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playerProfile.save();
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playerProfile.save(isSync);
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}
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}
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