mcMMO should no longer lose a few minutes of player data from shutting

down the server
This commit is contained in:
nossr50
2019-06-05 21:11:44 -07:00
parent 4048ecc764
commit 3ce3ac5350
9 changed files with 80 additions and 31 deletions

View File

@ -5,13 +5,15 @@ import org.bukkit.scheduler.BukkitRunnable;
public class PlayerProfileSaveTask extends BukkitRunnable {
private PlayerProfile playerProfile;
private boolean isSync;
public PlayerProfileSaveTask(PlayerProfile playerProfile) {
public PlayerProfileSaveTask(PlayerProfile playerProfile, boolean isSync) {
this.playerProfile = playerProfile;
this.isSync = isSync;
}
@Override
public void run() {
playerProfile.save();
playerProfile.save(isSync);
}
}