Skill Ceiling removed

This commit is contained in:
nossr50 2019-06-16 00:17:21 -07:00
parent 3e01b413b4
commit 3cde1400d1
8 changed files with 7 additions and 98 deletions

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@ -29,6 +29,8 @@ public class ConfigConstants {
public final static String MAX_CHANCE_FIELD_NAME = "Max-Chance";
public final static String STATIC_ACTIVATION_FIELD_NAME = "Activation-Chance";
public final static String MAX_BONUS_LEVEL_FIELD_NAME = "Max-Bonus-Level";
public final static String MAX_BONUS_LEVEL_DESCRIPTION = "This is the level at which full benefits for this skill will be reached." +
"\nProperties of this skill may or may not scale with level, but those that do will gradually increase until max level is achieved.";
public final static String MAX_BONUS_PERCENTAGE_FIELD_NAME = "Max-Bonus-Percentage";
public final static String MAX_CHANCE_FIELD_DESCRIPTION = "The maximum probability for this skill to succeed.";

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@ -56,7 +56,6 @@ import com.gmail.nossr50.datatypes.party.PartyFeature;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.properties.DamageProperty;
import com.gmail.nossr50.datatypes.skills.properties.MaxBonusLevel;
import com.gmail.nossr50.datatypes.skills.properties.SkillCeiling;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.repair.repairables.Repairable;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
@ -273,7 +272,6 @@ public final class ConfigManager {
customSerializers.registerType(TypeToken.of(MinecraftMaterialWrapper.class), new MinecraftMaterialWrapperSerializer());
customSerializers.registerType(TypeToken.of(CustomXPPerk.class), new CustomXPPerkSerializer());
customSerializers.registerType(TypeToken.of(DamageProperty.class), new DamagePropertySerializer());
customSerializers.registerType(TypeToken.of(SkillCeiling.class), new SkillCeilingSerializer());
customSerializers.registerType(TypeToken.of(SkillRankProperty.class), new SkillRankPropertySerializer());
customSerializers.registerType(TypeToken.of(MaxBonusLevel.class), new MaxBonusLevelSerializer());
customSerializers.registerType(TypeToken.of(PlayerNotificationSettings.class), new PlayerNotificationSerializer());

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@ -1,31 +0,0 @@
package com.gmail.nossr50.config.hocon.serializers;
import com.gmail.nossr50.datatypes.skills.properties.AbstractSkillCeiling;
import com.gmail.nossr50.datatypes.skills.properties.SkillCeiling;
import com.google.common.reflect.TypeToken;
import ninja.leaping.configurate.ConfigurationNode;
import ninja.leaping.configurate.objectmapping.ObjectMappingException;
import ninja.leaping.configurate.objectmapping.serialize.TypeSerializer;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
public class SkillCeilingSerializer implements TypeSerializer<SkillCeiling> {
private static final String STANDARD_MAX_LEVEL = "Standard-Max-Level";
private static final String RETRO_MAX_LEVEL = "Retro-Max-Level";
@Nullable
@Override
public SkillCeiling deserialize(@NonNull TypeToken<?> type, @NonNull ConfigurationNode value) throws ObjectMappingException {
Integer standardCeiling = value.getNode(STANDARD_MAX_LEVEL).getValue(TypeToken.of(Integer.class));
Integer retroCeiling = value.getNode(RETRO_MAX_LEVEL).getValue(TypeToken.of(Integer.class));
AbstractSkillCeiling skillCeiling = new AbstractSkillCeiling(standardCeiling, retroCeiling);
return skillCeiling;
}
@Override
public void serialize(@NonNull TypeToken<?> type, @Nullable SkillCeiling obj, @NonNull ConfigurationNode value) throws ObjectMappingException {
value.getNode(STANDARD_MAX_LEVEL).setValue(obj.getStandardMaxLevel());
value.getNode(RETRO_MAX_LEVEL).setValue(obj.getRetroMaxLevel());
}
}

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@ -1,9 +1,7 @@
package com.gmail.nossr50.config.hocon.skills.axes;
import com.gmail.nossr50.config.ConfigConstants;
import com.gmail.nossr50.datatypes.skills.properties.AbstractDamageProperty;
import com.gmail.nossr50.datatypes.skills.properties.AbstractSkillCeiling;
import com.gmail.nossr50.datatypes.skills.properties.DamageProperty;
import com.gmail.nossr50.datatypes.skills.properties.*;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ -16,9 +14,8 @@ public class ConfigAxesCriticalStrikes {
"\nA value of 50.0 would mean at most the ability can only have a 50% chance to work at max skill level.")
private double maxActivationChance = MAX_ACTIVATION_CHANCE_DEFAULT;
@Setting(value = ConfigConstants.MAX_BONUS_LEVEL_FIELD_NAME, comment = "This is the level at which full benefits for this skill will be reached." +
"\nProperties of this skill may or may not scale with level, but those that do will gradually increase until max level is achieved.")
private AbstractSkillCeiling maximumProgressionLevel = new AbstractSkillCeiling(100, 1000);
@Setting(value = ConfigConstants.MAX_BONUS_LEVEL_FIELD_NAME, comment = ConfigConstants.MAX_BONUS_LEVEL_DESCRIPTION)
private AbstractMaxBonusLevel maximumProgressionLevel = new AbstractMaxBonusLevel(100);
@Setting(value = "Damage-Modifiers", comment = "Damage dealt is multiplied by these values when this skill is successfully activated.")
private DamageProperty damageProperty = new AbstractDamageProperty(1.5, 2.0);
@ -27,10 +24,6 @@ public class ConfigAxesCriticalStrikes {
return maxActivationChance;
}
public AbstractSkillCeiling getMaximumProgressionLevel() {
return maximumProgressionLevel;
}
public DamageProperty getDamageProperty() {
return damageProperty;
}

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@ -1,6 +1,5 @@
package com.gmail.nossr50.config.hocon.skills.axes;
import com.gmail.nossr50.datatypes.skills.properties.AbstractSkillCeiling;
import com.gmail.nossr50.datatypes.skills.properties.DamageProperty;
import ninja.leaping.configurate.objectmapping.Setting;
import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
@ -26,10 +25,6 @@ public class ConfigAxesSubSkills {
return configAxesCriticalStrikes.getMaxActivationChance();
}
public AbstractSkillCeiling getCriticalStrikesMaximumProgressionLevel() {
return configAxesCriticalStrikes.getMaximumProgressionLevel();
}
public double getGreaterImpactKnockBackModifier() {
return configAxesGreaterImpact.getKnockBackModifier();
}

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@ -116,9 +116,9 @@ public class SkillPropertiesManager {
private void attemptRegisterMaxBonusLevel(SubSkillType subSkillType, CommentedConfigurationNode childNode) {
try {
mcMMO.p.getLogger().info("Registering MaxBonusLevel for "+subSkillType.toString());
MaxBonusLevel maxBonusLevel = childNode.getValue(TypeToken.of(MaxBonusLevel.class));
registerMaxBonusLevel(subSkillType, maxBonusLevel);
mcMMO.p.getLogger().info("Registered MaxBonusLevel for "+subSkillType.toString());
} catch (ObjectMappingException e) {
//This time a silent exception is fine
}
@ -126,9 +126,9 @@ public class SkillPropertiesManager {
private void attemptRegisterMaxChance(SubSkillType subSkillType, CommentedConfigurationNode childNode) {
try {
mcMMO.p.getLogger().info("Registering MaxChance for "+subSkillType.toString());
Double maxChance = childNode.getValue(TypeToken.of(Double.class));
registerMaxChance(subSkillType, maxChance);
mcMMO.p.getLogger().info("Registered MaxChance for "+subSkillType.toString());
} catch (ObjectMappingException e) {
//This time a silent exception is fine
}

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@ -1,23 +0,0 @@
package com.gmail.nossr50.datatypes.skills.properties;
public class AbstractSkillCeiling implements SkillCeiling {
private int standardMaxLevel;
private int retroMaxLevel;
public AbstractSkillCeiling(int standardMaxLevel, int retroMaxLevel) {
this.standardMaxLevel = standardMaxLevel;
this.retroMaxLevel = retroMaxLevel;
}
@Override
public int getRetroMaxLevel() {
return retroMaxLevel;
}
@Override
public int getStandardMaxLevel() {
return standardMaxLevel;
}
}

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@ -1,25 +0,0 @@
package com.gmail.nossr50.datatypes.skills.properties;
/**
* Represents the level at which skill properties for this skill that scale based on level will reach their maximum benefits
* If a player is this level or higher, they will have the full-power version of this skill
*/
public interface SkillCeiling extends SkillProperty {
/**
* The maximum level for this skill in Retro
* Defaults to 1000
* @@return maximum level for this skill in Retro scaling (1-1000)
*/
default int getRetroMaxLevel() {
return 1000;
}
/**
* The maximum level for this skill in Standard
* Defaults to 100
* @return maximum level for this skill in Standard scaling (1-100)
*/
default int getStandardMaxLevel() {
return 100;
}
}