mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-08-02 12:35:27 +02:00
More work on xbows
This commit is contained in:
@@ -7,6 +7,8 @@ import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.skills.SkillManager;
|
||||
import com.gmail.nossr50.skills.archery.Archery;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import org.apache.commons.lang.math.RandomUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
@@ -14,11 +16,17 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.entity.ProjectileLaunchEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
|
||||
public class CrossbowManager extends SkillManager {
|
||||
public CrossbowManager(McMMOPlayer mcMMOPlayer) {
|
||||
super(mcMMOPlayer, PrimarySkillType.CROSSBOWS);
|
||||
}
|
||||
private static final int SPREAD_VALUE = 12;
|
||||
|
||||
/**
|
||||
* Calculate bonus XP awarded for Archery when hitting a far-away target.
|
||||
@@ -57,10 +65,47 @@ public class CrossbowManager extends SkillManager {
|
||||
|
||||
|
||||
private void coneOfDeathProcessing(ProjectileLaunchEvent projectileLaunchEvent) {
|
||||
Projectile mainProjectile = projectileLaunchEvent.getEntity();
|
||||
World world = mainProjectile.getWorld();
|
||||
spawnConeArrows(projectileLaunchEvent.getEntity());
|
||||
}
|
||||
|
||||
private void spawnConeArrows(@NotNull Projectile originProjectile) {
|
||||
World world = originProjectile.getWorld();
|
||||
|
||||
Vector originVector = originProjectile.getVelocity().clone();
|
||||
float originProjectileMagnitude = (float) originVector.length();
|
||||
|
||||
Vector originUnitVector = originVector.clone().normalize();
|
||||
|
||||
for(int i = 0; i < getConeOfDeathProjectileCount(); i++) {
|
||||
Vector newProjectileVector = byRotateVector(originUnitVector, 0);
|
||||
spawnTrackedProjectile(originProjectile, world, originProjectileMagnitude, newProjectileVector, getRandomizedSpreadValue());
|
||||
}
|
||||
}
|
||||
|
||||
private int getConeOfDeathProjectileCount() {
|
||||
switch(RankUtils.getRank(mcMMOPlayer.getPlayer(), SubSkillType.CROSSBOWS_CONE_OF_DEATH)) {
|
||||
case 1:
|
||||
return 9;
|
||||
case 2:
|
||||
return 18;
|
||||
default:
|
||||
return 27;
|
||||
}
|
||||
}
|
||||
|
||||
private int getRandomizedSpreadValue() {
|
||||
return SPREAD_VALUE + 12 + RandomUtils.nextInt(24);
|
||||
}
|
||||
|
||||
private void spawnTrackedProjectile(@NotNull Projectile originProjectile, World world, float originProjectileMagnitude, Vector additionalProjectileVectorA, int spreadValue) {
|
||||
Projectile spawnedProjectile = world.spawnArrow(originProjectile.getLocation(), additionalProjectileVectorA, originProjectileMagnitude, spreadValue);
|
||||
spawnedProjectile.setShooter(mcMMOPlayer.getPlayer());
|
||||
mcMMO.getSpawnedProjectileTracker().trackProjectile(spawnedProjectile);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
private Vector byRotateVector(Vector originUnitVector, double angle) {
|
||||
return originUnitVector.clone().rotateAroundAxis(originUnitVector, angle);
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user