Cleanup some XP functions, remove unused scoreboard values, minor refactoring.

This commit is contained in:
GJ
2013-10-29 09:49:41 -04:00
parent cc2c9eb21d
commit 3be443c63c
9 changed files with 116 additions and 146 deletions

View File

@ -54,30 +54,30 @@ public final class AbilityAPI {
}
public static void setBerserkCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.BERSERK, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.BERSERK, cooldown);
}
public static void setGigaDrillBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.GIGA_DRILL_BREAKER, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.GIGA_DRILL_BREAKER, cooldown);
}
public static void setGreenTerraCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.GREEN_TERRA, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.GREEN_TERRA, cooldown);
}
public static void setSerratedStrikesCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.SERRATED_STRIKES, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SERRATED_STRIKES, cooldown);
}
public static void setSkullSplitterCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.SKULL_SPLITTER, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SKULL_SPLITTER, cooldown);
}
public static void setSuperBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.SUPER_BREAKER, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SUPER_BREAKER, cooldown);
}
public static void setTreeFellerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setSkillDATS(AbilityType.TREE_FELLER, cooldown);
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.TREE_FELLER, cooldown);
}
}