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Change PROFILES_PER_REQUEST to 50
@blood thinks this may fix the 429 issue
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@ -18,7 +18,7 @@ import org.json.simple.JSONObject;
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import org.json.simple.parser.JSONParser;
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import org.json.simple.parser.JSONParser;
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public class UUIDFetcher implements Callable<Map<String, UUID>> {
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public class UUIDFetcher implements Callable<Map<String, UUID>> {
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private static final int PROFILES_PER_REQUEST = 100;
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private static final int PROFILES_PER_REQUEST = 50;
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private static final long RATE_LIMIT = 100L;
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private static final long RATE_LIMIT = 100L;
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private static final String PROFILE_URL = "https://api.mojang.com/profiles/minecraft";
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private static final String PROFILE_URL = "https://api.mojang.com/profiles/minecraft";
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private final JSONParser jsonParser = new JSONParser();
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private final JSONParser jsonParser = new JSONParser();
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@ -11,7 +11,7 @@ Options:
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EnchantmentBuffs: true
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EnchantmentBuffs: true
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# Amount of users to convert every interval
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# Amount of users to convert every interval
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UUIDConvertAmount: 200
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UUIDConvertAmount: 50
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# Amount of users to be converted at a time before waiting MojangLimitPeriod milliseconds to begin again
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# Amount of users to be converted at a time before waiting MojangLimitPeriod milliseconds to begin again
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# This setting is for large servers to avoid being temp banned from mojang api
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# This setting is for large servers to avoid being temp banned from mojang api
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MojangRateLimit: 200
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MojangRateLimit: 200
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