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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Optimized a few things with our FFS leaderboards.
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commit
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@ -60,79 +60,79 @@ public final class LeaderboardManager {
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ArrayList<String> players = new ArrayList<String>();
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while ((line = in.readLine()) != null) {
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String[] character = line.split(":");
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String[] data = line.split(":");
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String p = character[0];
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String playerName = data[0];
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int powerLevel = 0;
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// Prevent the same player from being added multiple times (I'd like to note that this shouldn't happen...)
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if (players.contains(p)) {
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if (players.contains(playerName)) {
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continue;
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}
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players.add(p);
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players.add(playerName);
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if (character.length > 1 && StringUtils.isInt(character[1])) {
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mining.add(new PlayerStat(p, Integer.parseInt(character[1])));
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powerLevel += Integer.parseInt(character[1]);
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if (data.length > 1 && StringUtils.isInt(data[1])) {
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mining.add(new PlayerStat(playerName, Integer.parseInt(data[1])));
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powerLevel += Integer.parseInt(data[1]);
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}
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if (character.length > 5 && StringUtils.isInt(character[5])) {
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woodcutting.add(new PlayerStat(p, Integer.parseInt(character[5])));
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powerLevel += Integer.parseInt(character[5]);
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if (data.length > 5 && StringUtils.isInt(data[5])) {
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woodcutting.add(new PlayerStat(playerName, Integer.parseInt(data[5])));
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powerLevel += Integer.parseInt(data[5]);
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}
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if (character.length > 7 && StringUtils.isInt(character[7])) {
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repair.add(new PlayerStat(p, Integer.parseInt(character[7])));
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powerLevel += Integer.parseInt(character[7]);
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if (data.length > 7 && StringUtils.isInt(data[7])) {
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repair.add(new PlayerStat(playerName, Integer.parseInt(data[7])));
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powerLevel += Integer.parseInt(data[7]);
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}
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if (character.length > 8 && StringUtils.isInt(character[8])) {
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unarmed.add(new PlayerStat(p, Integer.parseInt(character[8])));
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powerLevel += Integer.parseInt(character[8]);
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if (data.length > 8 && StringUtils.isInt(data[8])) {
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unarmed.add(new PlayerStat(playerName, Integer.parseInt(data[8])));
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powerLevel += Integer.parseInt(data[8]);
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}
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if (character.length > 9 && StringUtils.isInt(character[9])) {
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herbalism.add(new PlayerStat(p, Integer.parseInt(character[9])));
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powerLevel += Integer.parseInt(character[9]);
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if (data.length > 9 && StringUtils.isInt(data[9])) {
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herbalism.add(new PlayerStat(playerName, Integer.parseInt(data[9])));
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powerLevel += Integer.parseInt(data[9]);
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}
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if (character.length > 10 && StringUtils.isInt(character[10])) {
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excavation.add(new PlayerStat(p, Integer.parseInt(character[10])));
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powerLevel += Integer.parseInt(character[10]);
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if (data.length > 10 && StringUtils.isInt(data[10])) {
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excavation.add(new PlayerStat(playerName, Integer.parseInt(data[10])));
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powerLevel += Integer.parseInt(data[10]);
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}
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if (character.length > 11 && StringUtils.isInt(character[11])) {
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archery.add(new PlayerStat(p, Integer.parseInt(character[11])));
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powerLevel += Integer.parseInt(character[11]);
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if (data.length > 11 && StringUtils.isInt(data[11])) {
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archery.add(new PlayerStat(playerName, Integer.parseInt(data[11])));
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powerLevel += Integer.parseInt(data[11]);
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}
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if (character.length > 12 && StringUtils.isInt(character[12])) {
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swords.add(new PlayerStat(p, Integer.parseInt(character[12])));
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powerLevel += Integer.parseInt(character[12]);
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if (data.length > 12 && StringUtils.isInt(data[12])) {
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swords.add(new PlayerStat(playerName, Integer.parseInt(data[12])));
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powerLevel += Integer.parseInt(data[12]);
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}
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if (character.length > 13 && StringUtils.isInt(character[13])) {
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axes.add(new PlayerStat(p, Integer.parseInt(character[13])));
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powerLevel += Integer.parseInt(character[13]);
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if (data.length > 13 && StringUtils.isInt(data[13])) {
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axes.add(new PlayerStat(playerName, Integer.parseInt(data[13])));
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powerLevel += Integer.parseInt(data[13]);
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}
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if (character.length > 14 && StringUtils.isInt(character[14])) {
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acrobatics.add(new PlayerStat(p, Integer.parseInt(character[14])));
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powerLevel += Integer.parseInt(character[14]);
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if (data.length > 14 && StringUtils.isInt(data[14])) {
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acrobatics.add(new PlayerStat(playerName, Integer.parseInt(data[14])));
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powerLevel += Integer.parseInt(data[14]);
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}
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if (character.length > 24 && StringUtils.isInt(character[24])) {
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taming.add(new PlayerStat(p, Integer.parseInt(character[24])));
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powerLevel += Integer.parseInt(character[24]);
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if (data.length > 24 && StringUtils.isInt(data[24])) {
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taming.add(new PlayerStat(playerName, Integer.parseInt(data[24])));
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powerLevel += Integer.parseInt(data[24]);
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}
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if (character.length > 34 && StringUtils.isInt(character[34])) {
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fishing.add(new PlayerStat(p, Integer.parseInt(character[34])));
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powerLevel += Integer.parseInt(character[34]);
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if (data.length > 34 && StringUtils.isInt(data[34])) {
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fishing.add(new PlayerStat(playerName, Integer.parseInt(data[34])));
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powerLevel += Integer.parseInt(data[34]);
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}
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powerLevels.add(new PlayerStat(p, powerLevel));
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powerLevels.add(new PlayerStat(playerName, powerLevel));
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}
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in.close();
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}
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@ -188,72 +188,22 @@ public final class LeaderboardManager {
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statsList = playerStatHash.get(SkillType.getSkill(skillType));
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}
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int destination;
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int destination = (pageNumber - 1) * 10;
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// How many lines to skip through
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if (pageNumber == 1) {
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destination = 0;
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}
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else {
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destination = (pageNumber * 10) - 9;
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}
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int currentPos = 0;
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for (PlayerStat ps : statsList) {
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if (currentPos == 10) {
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break;
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}
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if (destination > 1) {
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destination--;
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continue;
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}
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info[currentPos] = ps.name + ":" + ps.statVal;
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currentPos++;
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for (int i = 0; i < 10; i++) {
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PlayerStat ps = statsList.get(destination + i);
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info[i] = ps.name + ":" + ps.statVal;
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}
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return info;
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}
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public static int[] getPlayerRank(String playerName) {
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int currentPos = 1;
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if (powerLevels != null) {
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for (PlayerStat stat : powerLevels) {
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if (stat.name.equalsIgnoreCase(playerName)) {
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return new int[] {currentPos, stat.statVal};
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}
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currentPos++;
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continue;
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}
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return new int[] {0, 0};
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}
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return new int[] {0, 0};
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return getPlayerRank(playerName, powerLevels);
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}
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public static int[] getPlayerRank(String playerName, SkillType skillType) {
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int currentPos = 1;
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List<PlayerStat> statsList = playerStatHash.get(skillType);
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if (statsList != null) {
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for (PlayerStat stat : statsList) {
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if (stat.name.equalsIgnoreCase(playerName)) {
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return new int[] {currentPos, stat.statVal};
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}
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currentPos++;
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continue;
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}
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return new int[] {0, 0};
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}
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return new int[] {0, 0};
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return getPlayerRank(playerName, playerStatHash.get(skillType));
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}
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public static boolean removeFlatFileUser(String playerName) {
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@ -315,8 +265,9 @@ public final class LeaderboardManager {
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mcMMO.p.getLogger().info("Purging powerless users...");
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int purgedUsers = 0;
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for (PlayerStat stat : powerLevels) {
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if (stat.statVal == 0 && removeFlatFileUser(stat.name) && !mcMMO.p.getServer().getOfflinePlayer(stat.name).isOnline()) {
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if (stat.statVal == 0 && !mcMMO.p.getServer().getOfflinePlayer(stat.name).isOnline() && removeFlatFileUser(stat.name)) {
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purgedUsers++;
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}
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}
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@ -394,6 +345,24 @@ public final class LeaderboardManager {
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return removedPlayers;
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}
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private static int[] getPlayerRank(String playerName, List<PlayerStat> statsList) {
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int currentPos = 1;
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if (statsList == null) {
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return new int[] {0, 0};
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}
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for (PlayerStat stat : statsList) {
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if (stat.name.equalsIgnoreCase(playerName)) {
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return new int[] {currentPos, stat.statVal};
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}
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currentPos++;
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}
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return new int[] {0, 0};
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}
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private static class SkillComparator implements Comparator<PlayerStat> {
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@Override
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public int compare(PlayerStat o1, PlayerStat o2) {
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