Fixed respawn cooldown checks

Thanks @Riking for pointing this out!
This commit is contained in:
TfT_02
2013-09-22 22:58:12 +02:00
parent 239d7e33cb
commit 3828f78480
4 changed files with 18 additions and 2 deletions

View File

@ -463,7 +463,7 @@ public final class CombatUtils {
Player defender = (Player) target;
if (defender.isOnline() && System.currentTimeMillis() >= UserManager.getPlayer(defender).getRespawnATS() + 5) {
if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
}
}