Getting project ready for Maven

This commit is contained in:
TheYeti
2012-01-09 11:00:13 -08:00
parent 7e200fd6a3
commit 376048d5aa
402 changed files with 17076 additions and 17076 deletions

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/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.runnables;
import org.bukkit.entity.*;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.skills.Skills;
import com.gmail.nossr50.skills.Swords;
public class mcTimer implements Runnable
{
private final mcMMO plugin;
int thecount = 1;
public mcTimer(final mcMMO plugin)
{
this.plugin = plugin;
}
public void run()
{
for(Player player : plugin.getServer().getOnlinePlayers())
{
if(player == null)
continue;
PlayerProfile PP = Users.getProfile(player);
if(PP == null)
continue;
/*
* MONITOR SKILLS
*/
Skills.monitorSkills(player);
/*
* COOLDOWN MONITORING
*/
Skills.watchCooldowns(player);
/*
* PLAYER BLEED MONITORING
*/
if(thecount % 2 == 0 && PP.getBleedTicks() >= 1)
{
player.damage(2);
PP.decreaseBleedTicks();
}
/*
* NON-PLAYER BLEED MONITORING
*/
if(thecount % 2 == 0)
Swords.bleedSimulate(plugin);
//SETUP FOR HP REGEN/BLEED
thecount++;
if(thecount >= 81)
thecount = 1;
}
}
}