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Getting project ready for Maven
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src/main/java/com/gmail/nossr50/config/Misc.java
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src/main/java/com/gmail/nossr50/config/Misc.java
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/*
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This file is part of mcMMO.
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mcMMO is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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mcMMO is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gmail.nossr50.config;
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import java.util.*;
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import java.util.logging.Logger;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import com.gmail.nossr50.mcMMO;
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public class Misc
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{
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String location = "mcmmo.properties";
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protected static final Logger log = Logger.getLogger("Minecraft");
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public ArrayList<Entity> mobSpawnerList = new ArrayList<Entity>();
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public ArrayList<Block> blockWatchList = new ArrayList<Block>();
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public ArrayList<Block> treeFeller = new ArrayList<Block>();
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public HashMap<Entity, Integer> arrowTracker = new HashMap<Entity, Integer>();
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public ArrayList<LivingEntity> bleedTracker = new ArrayList<LivingEntity>();
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mcMMO plugin = null;
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//BLEED QUE STUFF
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public LivingEntity[] bleedQue = new LivingEntity[20];
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public int bleedQuePos = 0;
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public LivingEntity[] bleedRemovalQue = new LivingEntity[20];
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public int bleedRemovalQuePos = 0;
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public Misc(mcMMO mcMMO)
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{
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plugin = mcMMO;
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}
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public void addToBleedQue(LivingEntity entity)
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{
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//Assign entity to empty position
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bleedQue[bleedQuePos] = entity;
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//Move position up by 1 increment
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bleedQuePos++;
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//Check if array is full
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if(bleedQuePos >= bleedQue.length)
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{
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//Create new temporary array
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LivingEntity[] temp = new LivingEntity[bleedQue.length*2];
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//Copy data from bleedQue to temporary array
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System.arraycopy(bleedQue, 0, temp, 0, bleedQue.length);
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//Point bleedQue to new array
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bleedQue = temp;
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}
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}
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public void addToBleedRemovalQue(LivingEntity entity)
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{
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//Assign entity to empty position
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bleedRemovalQue[bleedRemovalQuePos] = entity;
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//Move position up by 1 increment
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bleedRemovalQuePos++;
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//Check if array is full
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if(bleedRemovalQuePos >= bleedRemovalQue.length)
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{
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//Create new temporary array
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LivingEntity[] temp = new LivingEntity[bleedRemovalQue.length*2];
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//Copy data from bleedRemovalQue to temporary array
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System.arraycopy(bleedRemovalQue, 0, temp, 0, bleedRemovalQue.length);
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//Point bleedRemovalQue to new array
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bleedRemovalQue = temp;
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}
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}
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}
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