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Fixes some Blast Mining stuff. Still issues due to changes in internal
math calculations somewhere...
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@ -212,8 +212,7 @@ public class BlastMining{
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if(skillLevel >= 750)
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radius++;
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if(skillLevel >= 1000)
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radius++;
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radius++;
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event.setRadius(radius);
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}
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@ -195,7 +195,9 @@ public class Taming
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world.spawnCreature(player.getLocation(), type);
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int amount = item.getAmount();
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System.out.println(amount);
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amount = amount - summonAmount;
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System.out.println(amount);
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player.setItemInHand(new ItemStack(summonItem, amount));
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player.sendMessage(mcLocale.getString("m.TamingSummon"));
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}
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