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Green Thumb (Plants) now fires a SubSkillBlockEvent
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@ -5,9 +5,11 @@ Version 2.1.174
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Updated fr locale (thanks Elikill58)
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Updated fr locale (thanks Elikill58)
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(API) Added SubSkillBlockEvent for some SubSkill events that have a block (eg: Green Thumb Block events)
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(API) Added SubSkillBlockEvent for some SubSkill events that have a block (eg: Green Thumb Block events)
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(API) Green Thumb (Block) now fires a SubSkillBlockEvent which is cancellable
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(API) Green Thumb (Block) now fires a SubSkillBlockEvent which is cancellable
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(API) Green Thumb (Plant) now fires SubSkillBlockEvent which is cancellable
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(API) Shroom Thumb now fires a SubSkillBlockEvent which is cancellable
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(API) Shroom Thumb now fires a SubSkillBlockEvent which is cancellable
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NOTE: A lot of sub-skills without random chance elements are missing events, this will be cleaned up in the near future. If you need something specific added sooner than that, post a GitHub issue for it and I'll patch it in.
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NOTE: A lot of sub-skills without random chance elements are missing events, this will be cleaned up in the near future. If you need something specific added sooner than that, post a GitHub issue for it and I'll patch it in.
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I'm likely to separate Green Thumb into two distinct skills in an upcoming patch
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Version 2.1.173
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Version 2.1.173
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The experience orbs dropped by Knock on Wood rank 2 during Tree Feller are now much less frequent but provide more XP
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The experience orbs dropped by Knock on Wood rank 2 during Tree Feller are now much less frequent but provide more XP
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@ -754,11 +754,16 @@ public class HerbalismManager extends SkillManager {
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return false;
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return false;
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}
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}
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playerInventory.removeItem(seedStack);
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if(EventUtils.callSubSkillBlockEvent(player, SubSkillType.HERBALISM_GREEN_THUMB, blockState.getBlock()).isCancelled()) {
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player.updateInventory(); // Needed until replacement available
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return false;
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//Play sound
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} else {
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SoundManager.sendSound(player, player.getLocation(), SoundType.ITEM_CONSUMED);
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playerInventory.removeItem(seedStack);
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return true;
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player.updateInventory(); // Needed until replacement available
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//Play sound
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SoundManager.sendSound(player, player.getLocation(), SoundType.ITEM_CONSUMED);
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return true;
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}
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// new HerbalismBlockUpdaterTask(blockState).runTaskLater(mcMMO.p, 0);
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// new HerbalismBlockUpdaterTask(blockState).runTaskLater(mcMMO.p, 0);
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}
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}
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