4 days of work and I'm still not done ;_;

This commit is contained in:
nossr50
2019-01-08 19:52:52 -08:00
parent ee765a0d30
commit 362d036b16
95 changed files with 2781 additions and 908 deletions

View File

@@ -1,9 +1,13 @@
#They are literally charging me by linecount so I'm reducing the # of lines
#I'm going to try to normalize our locale file, forgive the mess for now.
#DO NOT USE COLOR CODES IN THE JSON KEYS
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
JSON.Rank=Rank
JSON.RankPossesive=of
JSON.DescriptionHeader=Description
JSON.Activation=How to use
JSON.JWrapper.Header=Details
JSON.JWrapper.Activation=Activation:
JSON.JWrapper.Activation.Type.RightClick=Right Click
JSON.Type.Passive=Passive
JSON.Type.Active=Active
JSON.Type.SuperAbility=Super Ability
@@ -11,19 +15,40 @@ JSON.SuperAbility.Charges=Charges
JSON.SuperAbility.Duration=Duration
JSON.Locked=-=[LOCKED]=-
JSON.LevelRequirement=Level Requirement
JSON.JWrapper.Random.ActivationChance=Activation Chance:
JSON.JWrapper.Random.MaxChance=Max Bonus:
JSON.JWrapper.Duration=Duration:
JSON.JWrapper.Target.Type=Target Type:
JSON.JWrapper.Target.Block=Block
JSON.JWrapper.Target.Player=Player
JSON.JWrapper.Target.Mobs=Mobs
JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks
JSON.JWrapper.Perks.Lucky={0}% Better Odds
JSON.Hover.Tips=Tips
#This is the message sent to players when an ability is activated
JSON.Notification.SuperAbility={0}
#These are the JSON Strings used for SubSkills
JSON.Acrobatics.Roll.Interaction.Activated=Test [[RED]]Rolled Test
JSON.Acrobatics.SubSkill.Roll.Details.Tips=If you hold sneak while falling you can prevent up to twice the damage that you would normally take!
#DO NOT USE COLOR CODES IN THE JSON KEYS
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
#ACROBATICS
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
Acrobatics.SubSkill.Roll.Name=Roll
Acrobatics.SubSkill.Roll.Description=Reduces or Negates fall damage
Acrobatics.SubSkill.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.SubSkill.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
Acrobatics.SubSkill.Dodge.Name=Dodge
Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
Acrobatics.Listener=Acrobatics:
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.Text=**Rolled**
Acrobatics.SkillName=ACROBATICS
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
@@ -566,7 +591,7 @@ Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
Commands.Skill.ChildSkill=[[RED]]Child skills are not valid for this command!
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill
Commands.Stats.Self=YOUR STATS
Commands.Stats.Self.Overhaul=Stats
Commands.Stats=[[GREEN]]- View your mcMMO stats
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click
Commands.Usage.0=[[RED]]Proper usage is /{0}
@@ -678,6 +703,7 @@ Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed=Attacking Monsters
Commands.XPGain.Woodcutting=Chopping down trees
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
Commands.XPGain.Overhaul=[[YELLOW]]XP GAIN: [[WHITE]]{0}
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}
@@ -691,13 +717,14 @@ XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
#EFFECTS
##generic
Effects.Effects=EFFECTS
Effects.SubSkills=SUB-SKILLS
Effects.SubSkills.Overhaul=Sub-Skills
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Level.Overhaul=[[RED]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Parent = [[GOLD]]{0} -
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
#GUIDES
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
Guides.Available=[[GRAY]]Guide for {0} available - type /{1} ? [page]
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
Guides.Page.Invalid=Not a valid page number!
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
@@ -820,6 +847,7 @@ Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
Skills.Child=[[GOLD]](CHILD SKILL)
Skills.Disarmed=[[DARK_RED]]You have been disarmed!
Skills.Header=[[RED]]-----[] [[GREEN]]{0}[[RED]] []-----
Skills.Overhaul.Header=[[DARK_AQUA]][]=====[][[GOLD]] {0} [[DARK_AQUA]][]=====[]
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
Skills.Parents = PARENTS
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])