4 days of work and I'm still not done ;_;

This commit is contained in:
nossr50
2019-01-08 19:52:52 -08:00
parent ee765a0d30
commit 362d036b16
95 changed files with 2781 additions and 908 deletions

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@ -17,13 +17,9 @@ public final class Acrobatics {
public static boolean dodgeLightningDisabled = Config.getInstance().getDodgeLightningDisabled();
private Acrobatics() {};
private Acrobatics() {}
protected static double calculateModifiedDodgeDamage(double damage, double damageModifier) {
return Math.max(damage / damageModifier, 1.0);
}
protected static double calculateModifiedRollDamage(double damage, double damageThreshold) {
return Math.max(damage - damageThreshold, 0.0);
}
}

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@ -1,7 +1,9 @@
package com.gmail.nossr50.skills.acrobatics;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.listeners.InteractionManager;
import com.gmail.nossr50.util.skills.SkillActivationType;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
@ -22,19 +24,13 @@ import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
public class AcrobaticsManager extends SkillManager {
private int fallTries = 0;
Location lastFallLocation;
public AcrobaticsManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkill.ACROBATICS);
}
public boolean canRoll() {
return !exploitPrevention() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ACROBATICS_ROLL);
}
public boolean canDodge(Entity damager) {
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ACROBATICS_DODGE)) {
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ACROBATICS_DODGE)) {
if (damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled) {
return false;
}
@ -55,7 +51,7 @@ public class AcrobaticsManager extends SkillManager {
double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
Player player = getPlayer();
if (!isFatal(modifiedDamage) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ACROBATICS_DODGE, player, this.skill, getSkillLevel(), activationChance)) {
if (!isFatal(modifiedDamage) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ACROBATICS_DODGE, player, this.skill, getSkillLevel(), activationChance)) {
ParticleEffectUtils.playDodgeEffect(player);
if (mcMMOPlayer.useChatNotifications()) {
@ -73,98 +69,7 @@ public class AcrobaticsManager extends SkillManager {
return damage;
}
/**
* Handle the damage reduction and XP gain from the Roll ability
*
* @param damage The amount of damage initially dealt by the event
* @return the modified event damage if the ability was successful, the original event damage otherwise
*/
public double rollCheck(double damage) {
Player player = getPlayer();
if (player.isSneaking() && Permissions.isSubSkillEnabled(player, SubSkill.ACROBATICS_GRACEFUL_ROLL)) {
return gracefulRollCheck(damage);
}
double modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.rollThreshold);
if (!isFatal(modifiedDamage) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ACROBATICS_ROLL, player, this.skill, getSkillLevel(), activationChance)) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
applyXpGain(calculateRollXP(damage, true), XPGainReason.PVE);
return modifiedDamage;
}
else if (!isFatal(damage)) {
applyXpGain(calculateRollXP(damage, false), XPGainReason.PVE);
}
lastFallLocation = player.getLocation();
return damage;
}
/**
* Handle the damage reduction and XP gain from the Graceful Roll ability
*
* @param damage The amount of damage initially dealt by the event
* @return the modified event damage if the ability was successful, the original event damage otherwise
*/
private double gracefulRollCheck(double damage) {
double modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.gracefulRollThreshold);
if (!isFatal(modifiedDamage) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ACROBATICS_GRACEFUL_ROLL, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
applyXpGain(calculateRollXP(damage, true), XPGainReason.PVE);
return modifiedDamage;
}
else if (!isFatal(damage)) {
applyXpGain(calculateRollXP(damage, false), XPGainReason.PVE);
}
return damage;
}
/**
* Check if the player is "farming" Acrobatics XP using
* exploits in the game.
*
* @return true if exploits are detected, false otherwise
*/
public boolean exploitPrevention() {
if (!Config.getInstance().getAcrobaticsPreventAFK()) {
return false;
}
Player player = getPlayer();
if (player.getInventory().getItemInMainHand().getType() == Material.ENDER_PEARL || player.isInsideVehicle()) {
return true;
}
Location fallLocation = player.getLocation();
int maxTries = Config.getInstance().getAcrobaticsAFKMaxTries();
boolean sameLocation = (lastFallLocation != null && Misc.isNear(lastFallLocation, fallLocation, 2));
fallTries = sameLocation ? Math.min(fallTries + 1, maxTries) : Math.max(fallTries - 1, 0);
lastFallLocation = fallLocation;
return fallTries + 1 > maxTries;
}
private boolean isFatal(double damage) {
return getPlayer().getHealth() - damage <= 0;
}
private float calculateRollXP(double damage, boolean isRoll) {
ItemStack boots = getPlayer().getInventory().getBoots();
float xp = (float) (damage * (isRoll ? Acrobatics.rollXpModifier : Acrobatics.fallXpModifier));
if (boots != null && boots.containsEnchantment(Enchantment.PROTECTION_FALL)) {
xp *= Acrobatics.featherFallXPModifier;
}
return xp;
}
}

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@ -16,7 +16,7 @@ import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.skills.alchemy.PotionConfig;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.alchemy.AlchemyPotion;
import com.gmail.nossr50.datatypes.skills.alchemy.PotionStage;
import com.gmail.nossr50.events.fake.FakeBrewEvent;
@ -94,7 +94,7 @@ public final class AlchemyPotionBrewer {
}
private static List<ItemStack> getValidIngredients(Player player) {
return PotionConfig.getInstance().getIngredients((player == null || !Permissions.isSubSkillEnabled(player, SubSkill.ALCHEMY_CONCOCTIONS)) ? 1 : UserManager.getPlayer(player).getAlchemyManager().getTier());
return PotionConfig.getInstance().getIngredients((player == null || !Permissions.isSubSkillEnabled(player, SubSkillType.ALCHEMY_CONCOCTIONS)) ? 1 : UserManager.getPlayer(player).getAlchemyManager().getTier());
}
public static void finishBrewing(BlockState brewingStand, Player player, boolean forced) {

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@ -4,7 +4,7 @@ import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.skills.RankUtils;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
@ -76,7 +76,7 @@ public class Archery {
*/
public static double getSkillShotBonusDamage(Player player, double oldDamage)
{
double damageBonusPercent = ((RankUtils.getRank(player, SubSkill.ARCHERY_SKILL_SHOT)) * Archery.skillShotIncreasePercentage) / 100.0D;
double damageBonusPercent = ((RankUtils.getRank(player, SubSkillType.ARCHERY_SKILL_SHOT)) * Archery.skillShotIncreasePercentage) / 100.0D;
return Math.min(oldDamage * damageBonusPercent, Archery.skillShotMaxBonusDamage);
}
}

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@ -1,7 +1,7 @@
package com.gmail.nossr50.skills.archery;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
@ -25,15 +25,15 @@ public class ArcheryManager extends SkillManager {
}
public boolean canDaze(LivingEntity target) {
return target instanceof Player && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_DAZE);
return target instanceof Player && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_DAZE);
}
public boolean canSkillShot() {
return getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_SKILL_SHOT);
return getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_SKILL_SHOT);
}
public boolean canRetrieveArrows() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.ARCHERY_ARROW_RETRIEVAL);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_ARROW_RETRIEVAL);
}
/**
@ -59,7 +59,7 @@ public class ArcheryManager extends SkillManager {
* @param target The {@link LivingEntity} damaged by the arrow
*/
public void retrieveArrows(LivingEntity target) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_ARROW_RETRIEVAL, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ARCHERY_ARROW_RETRIEVAL, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
Archery.incrementTrackerValue(target);
}
}
@ -70,7 +70,7 @@ public class ArcheryManager extends SkillManager {
* @param defender The {@link Player} being affected by the ability
*/
public double daze(Player defender) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.ARCHERY_DAZE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ARCHERY_DAZE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return 0;
}
@ -97,7 +97,7 @@ public class ArcheryManager extends SkillManager {
* @param oldDamage The raw damage value of this arrow before we modify it
*/
public double skillShot(double oldDamage) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.ARCHERY_SKILL_SHOT, getPlayer(), null, 0, 0)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.ARCHERY_SKILL_SHOT, getPlayer(), null, 0, 0)) {
return oldDamage;
}

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@ -1,7 +1,6 @@
package com.gmail.nossr50.skills.axes;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.skills.RankUtils;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -43,6 +42,6 @@ public class Axes {
*/
public static double getAxeMasteryBonusDamage(Player player)
{
return RankUtils.getRank(player, SubSkill.AXES_AXE_MASTERY) * Axes.axeMasteryRankDamageMultiplier;
return RankUtils.getRank(player, SubSkillType.AXES_AXE_MASTERY) * Axes.axeMasteryRankDamageMultiplier;
}
}

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@ -2,7 +2,7 @@ package com.gmail.nossr50.skills.axes;
import java.util.Map;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.skills.*;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -25,19 +25,19 @@ public class AxesManager extends SkillManager {
}
public boolean canUseAxeMastery() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_AXE_MASTERY);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_AXE_MASTERY);
}
public boolean canCriticalHit(LivingEntity target) {
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_CRITICAL_STRIKES);
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_CRITICAL_STRIKES);
}
public boolean canImpact(LivingEntity target) {
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_ARMOR_IMPACT) && Axes.hasArmor(target);
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT) && Axes.hasArmor(target);
}
public boolean canGreaterImpact(LivingEntity target) {
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.AXES_GREATER_IMPACT) && !Axes.hasArmor(target);
return target.isValid() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.AXES_GREATER_IMPACT) && !Axes.hasArmor(target);
}
public boolean canUseSkullSplitter(LivingEntity target) {
@ -52,7 +52,7 @@ public class AxesManager extends SkillManager {
* Handle the effects of the Axe Mastery ability
*/
public double axeMastery() {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.AXES_AXE_MASTERY, getPlayer(), null, 0, 0)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.AXES_AXE_MASTERY, getPlayer(), null, 0, 0)) {
return 0;
}
@ -66,7 +66,7 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public double criticalHit(LivingEntity target, double damage) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return 0;
}
@ -102,7 +102,7 @@ public class AxesManager extends SkillManager {
for (ItemStack armor : target.getEquipment().getArmorContents()) {
if (armor != null && ItemUtils.isArmor(armor)) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.AXES_ARMOR_IMPACT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
}
}
@ -116,7 +116,7 @@ public class AxesManager extends SkillManager {
*/
public double greaterImpact(LivingEntity target) {
//static chance (3rd param)
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.AXES_GREATER_IMPACT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_GREATER_IMPACT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return 0;
}

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@ -8,7 +8,7 @@ import org.bukkit.block.BlockState;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
import com.gmail.nossr50.skills.SkillManager;
@ -29,7 +29,7 @@ public class ExcavationManager extends SkillManager {
public void excavationBlockCheck(BlockState blockState) {
int xp = Excavation.getBlockXP(blockState);
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkill.EXCAVATION_TREASURE_HUNTER)) {
if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.EXCAVATION_TREASURE_HUNTER)) {
List<ExcavationTreasure> treasures = Excavation.getTreasures(blockState);
if (!treasures.isEmpty()) {

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@ -6,7 +6,7 @@ import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.datatypes.treasure.EnchantmentTreasure;
import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
@ -52,11 +52,11 @@ public class FishingManager extends SkillManager {
}
public boolean canShake(Entity target) {
return target instanceof LivingEntity && getSkillLevel() >= Tier.ONE.getLevel() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.FISHING_SHAKE);
return target instanceof LivingEntity && getSkillLevel() >= Tier.ONE.getLevel() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_SHAKE);
}
public boolean canMasterAngler() {
return getSkillLevel() >= AdvancedConfig.getInstance().getMasterAnglerUnlockLevel() && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.FISHING_MASTER_ANGLER);
return getSkillLevel() >= AdvancedConfig.getInstance().getMasterAnglerUnlockLevel() && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_MASTER_ANGLER);
}
public boolean unleashTheKraken() {
@ -183,7 +183,7 @@ public class FishingManager extends SkillManager {
Player player = getPlayer();
if (!Permissions.isSubSkillEnabled(getPlayer(), SubSkill.FISHING_ICE_FISHING)) {
if (!Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_ICE_FISHING)) {
return false;
}
@ -284,7 +284,7 @@ public class FishingManager extends SkillManager {
Player player = getPlayer();
FishingTreasure treasure = null;
if (Config.getInstance().getFishingDropsEnabled() && Permissions.isSubSkillEnabled(player, SubSkill.FISHING_TREASURE_HUNTER)) {
if (Config.getInstance().getFishingDropsEnabled() && Permissions.isSubSkillEnabled(player, SubSkillType.FISHING_TREASURE_HUNTER)) {
treasure = getFishingTreasure();
this.fishingCatch = null;
}
@ -293,7 +293,7 @@ public class FishingManager extends SkillManager {
ItemStack treasureDrop = treasure.getDrop().clone(); // Not cloning is bad, m'kay?
Map<Enchantment, Integer> enchants = new HashMap<Enchantment, Integer>();
if (Permissions.isSubSkillEnabled(player, SubSkill.FISHING_MAGIC_HUNTER) && ItemUtils.isEnchantable(treasureDrop)) {
if (Permissions.isSubSkillEnabled(player, SubSkillType.FISHING_MAGIC_HUNTER) && ItemUtils.isEnchantable(treasureDrop)) {
enchants = handleMagicHunter(treasureDrop);
}
@ -355,7 +355,7 @@ public class FishingManager extends SkillManager {
public void shakeCheck(LivingEntity target) {
fishingTries--; // Because autoclicking to shake is OK.
SubSkillWeightedActivationCheckEvent activationEvent = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkill.FISHING_SHAKE, getShakeProbability() / activationChance);
SubSkillWeightedActivationCheckEvent activationEvent = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkillType.FISHING_SHAKE, getShakeProbability() / activationChance);
mcMMO.p.getServer().getPluginManager().callEvent(activationEvent);
if ((activationEvent.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);

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@ -12,7 +12,7 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.HerbalismBlockUpdaterTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Location;
import org.bukkit.Material;
@ -47,11 +47,11 @@ public class HerbalismManager extends SkillManager {
PlayerInventory inventory = player.getInventory();
Material itemType = inventory.getItemInMainHand().getType();
return (itemType == Material.BROWN_MUSHROOM || itemType == Material.RED_MUSHROOM) && inventory.contains(Material.BROWN_MUSHROOM, 1) && inventory.contains(Material.RED_MUSHROOM, 1) && BlockUtils.canMakeShroomy(blockState) && Permissions.isSubSkillEnabled(player, SubSkill.HERBALISM_SHROOM_THUMB);
return (itemType == Material.BROWN_MUSHROOM || itemType == Material.RED_MUSHROOM) && inventory.contains(Material.BROWN_MUSHROOM, 1) && inventory.contains(Material.RED_MUSHROOM, 1) && BlockUtils.canMakeShroomy(blockState) && Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_SHROOM_THUMB);
}
public boolean canUseHylianLuck() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.HERBALISM_HYLIAN_LUCK);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK);
}
public boolean canGreenTerraBlock(BlockState blockState) {
@ -130,14 +130,14 @@ public class HerbalismManager extends SkillManager {
CustomBlock customBlock = mcMMO.getModManager().getBlock(blockState);
xp = customBlock.getXpGain();
if (Permissions.isSubSkillEnabled(player, SubSkill.HERBALISM_DOUBLE_DROPS) && customBlock.isDoubleDropEnabled()) {
if (Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_DOUBLE_DROPS) && customBlock.isDoubleDropEnabled()) {
drops = blockState.getBlock().getDrops();
}
}
else {
xp = ExperienceConfig.getInstance().getXp(skill, blockState.getBlockData());
if (Config.getInstance().getDoubleDropsEnabled(skill, material) && Permissions.isSubSkillEnabled(player, SubSkill.HERBALISM_DOUBLE_DROPS)) {
if (Config.getInstance().getDoubleDropsEnabled(skill, material) && Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_DOUBLE_DROPS)) {
drops = blockState.getBlock().getDrops();
}
@ -158,7 +158,7 @@ public class HerbalismManager extends SkillManager {
}
for (int i = greenTerra ? 2 : 1; i != 0; i--) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.HERBALISM_DOUBLE_DROPS, player, this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_DOUBLE_DROPS, player, this.skill, getSkillLevel(), activationChance)) {
for (ItemStack item : drops) {
Misc.dropItems(Misc.getBlockCenter(blockState), item, amount);
}
@ -173,7 +173,7 @@ public class HerbalismManager extends SkillManager {
* @return true if the ability was successful, false otherwise
*/
public boolean processGreenThumbBlocks(BlockState blockState) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.HERBALISM_GREEN_THUMB, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Herbalism.Ability.GTh.Fail"));
return false;
}
@ -188,7 +188,7 @@ public class HerbalismManager extends SkillManager {
* @return true if the ability was successful, false otherwise
*/
public boolean processHylianLuck(BlockState blockState) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.HERBALISM_HYLIAN_LUCK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return false;
}
@ -243,7 +243,7 @@ public class HerbalismManager extends SkillManager {
playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
player.updateInventory();
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.HERBALISM_SHROOM_THUMB, player, this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_SHROOM_THUMB, player, this.skill, getSkillLevel(), activationChance)) {
player.sendMessage(LocaleLoader.getString("Herbalism.Ability.ShroomThumb.Fail"));
return false;
}
@ -300,7 +300,7 @@ public class HerbalismManager extends SkillManager {
return;
}
if (!greenTerra && !SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.HERBALISM_GREEN_THUMB, player, this.skill, getSkillLevel(), activationChance)) {
if (!greenTerra && !SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_GREEN_THUMB, player, this.skill, getSkillLevel(), activationChance)) {
return;
}

View File

@ -4,7 +4,7 @@ import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SuperAbility;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
@ -15,7 +15,7 @@ import com.gmail.nossr50.util.BlockUtils;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
@ -61,7 +61,7 @@ public class MiningManager extends SkillManager {
applyXpGain(Mining.getBlockXp(blockState), XPGainReason.PVE);
if (!Permissions.isSubSkillEnabled(player, SubSkill.MINING_DOUBLE_DROPS)) {
if (!Permissions.isSubSkillEnabled(player, SubSkillType.MINING_DOUBLE_DROPS)) {
return;
}
@ -79,7 +79,7 @@ public class MiningManager extends SkillManager {
//TODO: Make this readable
for (int i = mcMMOPlayer.getAbilityMode(skill.getAbility()) ? 2 : 1; i != 0; i--) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.MINING_DOUBLE_DROPS, player, this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.MINING_DOUBLE_DROPS, player, this.skill, getSkillLevel(), activationChance)) {
if (silkTouch) {
Mining.handleSilkTouchDrops(blockState);
}

View File

@ -3,7 +3,7 @@ package com.gmail.nossr50.skills.repair;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.locale.LocaleLoader;
@ -15,7 +15,7 @@ import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Material;
import org.bukkit.Sound;
@ -244,12 +244,12 @@ public class RepairManager extends SkillManager {
private short repairCalculate(short durability, int repairAmount) {
Player player = getPlayer();
if (Permissions.isSubSkillEnabled(player, SubSkill.REPAIR_REPAIR_MASTERY)) {
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_REPAIR_MASTERY)) {
double bonus = repairAmount * Math.min((((Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * getSkillLevel()) / 100.0D), Repair.repairMasteryMaxBonus / 100.0D);
repairAmount += bonus;
}
if (Permissions.isSubSkillEnabled(player, SubSkill.REPAIR_SUPER_REPAIR) && checkPlayerProcRepair()) {
if (Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_SUPER_REPAIR) && checkPlayerProcRepair()) {
repairAmount *= 2.0D;
}
@ -266,7 +266,7 @@ public class RepairManager extends SkillManager {
* @return true if bonus granted, false otherwise
*/
private boolean checkPlayerProcRepair() {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.REPAIR_SUPER_REPAIR, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
return true;
}
@ -293,7 +293,7 @@ public class RepairManager extends SkillManager {
return;
}
if (getArcaneForgingRank() == 0 || !Permissions.isSubSkillEnabled(player, SubSkill.REPAIR_ARCANE_FORGING)) {
if (getArcaneForgingRank() == 0 || !Permissions.isSubSkillEnabled(player, SubSkillType.REPAIR_ARCANE_FORGING)) {
for (Enchantment enchant : enchants.keySet()) {
item.removeEnchantment(enchant);
}

View File

@ -2,7 +2,7 @@ package com.gmail.nossr50.skills.smelting;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillWeightedActivationCheckEvent;
@ -16,7 +16,7 @@ import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.ChatColor;
import org.bukkit.Material;
@ -37,11 +37,11 @@ public class SmeltingManager extends SkillManager {
}
public boolean canUseFluxMining(BlockState blockState) {
return getSkillLevel() >= Smelting.fluxMiningUnlockLevel && BlockUtils.affectedByFluxMining(blockState) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SMELTING_FLUX_MINING) && !mcMMO.getPlaceStore().isTrue(blockState);
return getSkillLevel() >= Smelting.fluxMiningUnlockLevel && BlockUtils.affectedByFluxMining(blockState) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_FLUX_MINING) && !mcMMO.getPlaceStore().isTrue(blockState);
}
public boolean isSecondSmeltSuccessful() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SMELTING_SECOND_SMELT) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SMELTING_SECOND_SMELT, getPlayer(), this.skill, getSkillLevel(), activationChance);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SMELTING_SECOND_SMELT, getPlayer(), this.skill, getSkillLevel(), activationChance);
}
/**
@ -53,7 +53,7 @@ public class SmeltingManager extends SkillManager {
public boolean processFluxMining(BlockState blockState) {
Player player = getPlayer();
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkill.SMELTING_FLUX_MINING, Smelting.fluxMiningChance / activationChance);
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkillType.SMELTING_FLUX_MINING, Smelting.fluxMiningChance / activationChance);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if ((event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
ItemStack item = null;

View File

@ -3,9 +3,9 @@ package com.gmail.nossr50.skills.swords;
import java.util.Map;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbility;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -32,11 +32,11 @@ public class SwordsManager extends SkillManager {
}
public boolean canUseBleed() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_BLEED);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SWORDS_BLEED);
}
public boolean canUseCounterAttack(Entity target) {
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.SWORDS_COUNTER_ATTACK);
return target instanceof LivingEntity && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SWORDS_COUNTER_ATTACK);
}
public boolean canUseSerratedStrike() {
@ -49,9 +49,9 @@ public class SwordsManager extends SkillManager {
* @param target The defending entity
*/
public void bleedCheck(LivingEntity target) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_BLEED, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_BLEED, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (getSkillLevel() >= AdvancedConfig.getInstance().getMaxBonusLevel(SubSkill.SWORDS_BLEED)) {
if (getSkillLevel() >= AdvancedConfig.getInstance().getMaxBonusLevel(SubSkillType.SWORDS_BLEED)) {
BleedTimerTask.add(target, Swords.bleedMaxTicks);
}
else {
@ -83,7 +83,7 @@ public class SwordsManager extends SkillManager {
return;
}
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.SWORDS_COUNTER_ATTACK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Countered"));

View File

@ -5,7 +5,7 @@ import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.events.fake.FakeEntityTameEvent;
import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillWeightedActivationCheckEvent;
@ -18,7 +18,7 @@ import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Location;
import org.bukkit.Sound;
@ -37,35 +37,35 @@ public class TamingManager extends SkillManager {
private static HashMap<EntityType, List<TrackedTamingEntity>> summonedEntities = new HashMap<EntityType, List<TrackedTamingEntity>>();
public boolean canUseThickFur() {
return getSkillLevel() >= Taming.thickFurUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_THICK_FUR);
return getSkillLevel() >= Taming.thickFurUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_THICK_FUR);
}
public boolean canUseEnvironmentallyAware() {
return getSkillLevel() >= Taming.environmentallyAwareUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_ENVIRONMENTALLY_AWARE);
return getSkillLevel() >= Taming.environmentallyAwareUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_ENVIRONMENTALLY_AWARE);
}
public boolean canUseShockProof() {
return getSkillLevel() >= Taming.shockProofUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_SHOCK_PROOF);
return getSkillLevel() >= Taming.shockProofUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_SHOCK_PROOF);
}
public boolean canUseHolyHound() {
return getSkillLevel() >= Taming.holyHoundUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_HOLY_HOUND);
return getSkillLevel() >= Taming.holyHoundUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_HOLY_HOUND);
}
public boolean canUseFastFoodService() {
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_FAST_FOOD_SERVICE);
return getSkillLevel() >= Taming.fastFoodServiceUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_FAST_FOOD_SERVICE);
}
public boolean canUseSharpenedClaws() {
return getSkillLevel() >= Taming.sharpenedClawsUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_SHARPENED_CLAWS);
return getSkillLevel() >= Taming.sharpenedClawsUnlockLevel && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_SHARPENED_CLAWS);
}
public boolean canUseGore() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_GORE);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_GORE);
}
public boolean canUseBeastLore() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.TAMING_BEAST_LORE);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.TAMING_BEAST_LORE);
}
/**
@ -85,7 +85,7 @@ public class TamingManager extends SkillManager {
*/
public void fastFoodService(Wolf wolf, double damage) {
//static chance (3rd param)
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_STATIC_CHANCE, SubSkill.TAMING_FAST_FOOD_SERVICE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return;
}
@ -105,7 +105,7 @@ public class TamingManager extends SkillManager {
* @param damage The initial damage
*/
public double gore(LivingEntity target, double damage) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.TAMING_GORE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.TAMING_GORE, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
return 0;
}
@ -190,7 +190,7 @@ public class TamingManager extends SkillManager {
public void pummel(LivingEntity target, Wolf wolf) {
double chance = 10 / activationChance;
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkill.TAMING_PUMMEL, chance);
SubSkillWeightedActivationCheckEvent event = new SubSkillWeightedActivationCheckEvent(getPlayer(), SubSkillType.TAMING_PUMMEL, chance);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if ((event.getChance() * activationChance) <= Misc.getRandom().nextInt(activationChance)) {
return;

View File

@ -2,9 +2,9 @@ package com.gmail.nossr50.skills.unarmed;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbility;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
@ -14,7 +14,7 @@ import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
@ -34,7 +34,7 @@ public class UnarmedManager extends SkillManager {
}
public boolean canUseIronArm() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_IRON_ARM_STYLE);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_IRON_ARM_STYLE);
}
public boolean canUseBerserk() {
@ -42,21 +42,21 @@ public class UnarmedManager extends SkillManager {
}
public boolean canDisarm(LivingEntity target) {
return target instanceof Player && ((Player) target).getInventory().getItemInMainHand().getType() != Material.AIR && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_DISARM);
return target instanceof Player && ((Player) target).getInventory().getItemInMainHand().getType() != Material.AIR && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_DISARM);
}
public boolean canDeflect() {
Player player = getPlayer();
return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_ARROW_DEFLECT);
return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_ARROW_DEFLECT);
}
public boolean canUseBlockCracker() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.UNARMED_BLOCK_CRACKER);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_BLOCK_CRACKER);
}
public boolean blockCrackerCheck(BlockState blockState) {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_BLOCK_CRACKER, getPlayer(), null, 0, 0)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer(), null, 0, 0)) {
return false;
}
@ -82,7 +82,7 @@ public class UnarmedManager extends SkillManager {
* @param defender The defending player
*/
public void disarmCheck(Player defender) {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_DISARM, getPlayer(), this.skill, getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_DISARM, getPlayer(), this.skill, getSkillLevel(), activationChance) && !hasIronGrip(defender)) {
if (EventUtils.callDisarmEvent(defender).isCancelled()) {
return;
}
@ -102,7 +102,7 @@ public class UnarmedManager extends SkillManager {
* Check for arrow deflection.
*/
public boolean deflectCheck() {
if (SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
getPlayer().sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
return true;
}
@ -125,7 +125,7 @@ public class UnarmedManager extends SkillManager {
* Handle the effects of the Iron Arm ability
*/
public double ironArm() {
if (!SkillUtils.isActivationSuccessful(SubSkillActivationType.ALWAYS_FIRES, SubSkill.UNARMED_IRON_ARM_STYLE, getPlayer(), null, 0, 0)) {
if (!SkillUtils.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_IRON_ARM_STYLE, getPlayer(), null, 0, 0)) {
return 0;
}
@ -140,7 +140,7 @@ public class UnarmedManager extends SkillManager {
* @return true if the defender was not disarmed, false otherwise
*/
private boolean hasIronGrip(Player defender) {
if (!Misc.isNPCEntity(defender) && Permissions.isSubSkillEnabled(defender, SubSkill.UNARMED_IRON_GRIP) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_NO_CAP, SubSkill.UNARMED_IRON_GRIP, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
if (!Misc.isNPCEntity(defender) && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_NO_CAP, SubSkillType.UNARMED_IRON_GRIP, getPlayer(), this.skill, getSkillLevel(), activationChance)) {
defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));

View File

@ -2,9 +2,9 @@ package com.gmail.nossr50.skills.woodcutting;
import com.gmail.nossr50.datatypes.mods.CustomBlock;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbility;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
@ -12,7 +12,7 @@ import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.woodcutting.Woodcutting.ExperienceGainMethod;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.SubSkillActivationType;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -30,7 +30,7 @@ public class WoodcuttingManager extends SkillManager {
}
public boolean canUseLeafBlower(ItemStack heldItem) {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.WOODCUTTING_LEAF_BLOWER) && getSkillLevel() >= Woodcutting.leafBlowerUnlockLevel && ItemUtils.isAxe(heldItem);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_LEAF_BLOWER) && getSkillLevel() >= Woodcutting.leafBlowerUnlockLevel && ItemUtils.isAxe(heldItem);
}
public boolean canUseTreeFeller(ItemStack heldItem) {
@ -38,7 +38,7 @@ public class WoodcuttingManager extends SkillManager {
}
protected boolean canGetDoubleDrops() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkill.WOODCUTTING_HARVEST_LUMBER) && SkillUtils.isActivationSuccessful(SubSkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkill.WOODCUTTING_HARVEST_LUMBER, getPlayer(), this.skill, getSkillLevel(), activationChance);
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER) && SkillUtils.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer(), this.skill, getSkillLevel(), activationChance);
}
/**