4 days of work and I'm still not done ;_;

This commit is contained in:
nossr50
2019-01-08 19:52:52 -08:00
parent ee765a0d30
commit 362d036b16
95 changed files with 2781 additions and 908 deletions

View File

@ -4,8 +4,8 @@ import java.util.ArrayList;
import java.util.List;
import com.gmail.nossr50.datatypes.skills.PrimarySkill;
import com.gmail.nossr50.datatypes.skills.SubSkill;
import com.gmail.nossr50.util.SkillTextComponentFactory;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.util.TextComponentFactory;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
@ -45,14 +45,14 @@ public class UnarmedCommand extends SkillCommand {
// UNARMED_DISARM
if (canDisarm) {
String[] disarmStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_DISARM, isLucky);
String[] disarmStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_DISARM, isLucky);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
}
// UNARMED_ARROW_DEFLECT
if (canDeflect) {
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_ARROW_DEFLECT, isLucky);
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_ARROW_DEFLECT, isLucky);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
}
@ -64,7 +64,7 @@ public class UnarmedCommand extends SkillCommand {
// IRON GRIP
if (canIronGrip) {
String[] ironGripStrings = calculateAbilityDisplayValues(skillValue, SubSkill.UNARMED_IRON_GRIP, isLucky);
String[] ironGripStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_IRON_GRIP, isLucky);
ironGripChance = ironGripStrings[0];
ironGripChanceLucky = ironGripStrings[1];
}
@ -73,10 +73,10 @@ public class UnarmedCommand extends SkillCommand {
@Override
protected void permissionsCheck(Player player) {
canBerserk = Permissions.berserk(player);
canIronArm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_ARM_STYLE);
canDeflect = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_ARROW_DEFLECT);
canDisarm = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_DISARM);
canIronGrip = Permissions.isSubSkillEnabled(player, SubSkill.UNARMED_IRON_GRIP);
canIronArm = Permissions.isSubSkillEnabled(player, SubSkillType.UNARMED_IRON_ARM_STYLE);
canDeflect = Permissions.isSubSkillEnabled(player, SubSkillType.UNARMED_ARROW_DEFLECT);
canDisarm = Permissions.isSubSkillEnabled(player, SubSkillType.UNARMED_DISARM);
canIronGrip = Permissions.isSubSkillEnabled(player, SubSkillType.UNARMED_IRON_GRIP);
// TODO: Apparently we forgot about block cracker?
}
@ -139,7 +139,7 @@ public class UnarmedCommand extends SkillCommand {
protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>();
SkillTextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.UNARMED);
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkill.UNARMED);
return textComponents;
}