Fixed a bug where party members didn't have properly colored names, added some optimization and removed some unnecessary API

This commit is contained in:
nossr50
2020-11-09 13:19:54 -08:00
parent 8c5123f494
commit 34d9f70ac0
12 changed files with 124 additions and 95 deletions

View File

@@ -1,64 +1,87 @@
package com.gmail.nossr50.chat.author;
import com.gmail.nossr50.datatypes.chat.ChatChannel;
import com.gmail.nossr50.util.text.TextUtils;
import com.google.common.base.Objects;
import net.kyori.adventure.text.TextComponent;
import org.bukkit.entity.Player;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.UUID;
public abstract class AbstractPlayerAuthor implements Author {
private final @NotNull Player player;
private @NotNull String displayName;
private @Nullable TextComponent componentDisplayName;
private @Nullable TextComponent componentUserName;
private @NotNull String lastKnownDisplayName;
private final @NotNull HashMap<ChatChannel, String> sanitizedNameCache;
public AbstractPlayerAuthor(@NotNull Player player) {
this.player = player;
this.displayName = player.getDisplayName();
this.lastKnownDisplayName = player.getDisplayName();
this.sanitizedNameCache = new HashMap<>();
}
/**
* Grabs the {@link TextComponent} version of a players display name
* Cached and only processed as needed
* Always checks if the player display name has changed, if it has it regenerates the output
* Returns true if a players display name has changed
*
* @return the {@link TextComponent} version of a players display name
* @return true if the players display name has changed
*/
public @NotNull TextComponent getComponentDisplayName() {
//Not sure if this is expensive but it ensures always up to date names
if(!player.getDisplayName().equals(displayName)) {
displayName = player.getDisplayName();
componentDisplayName = null;
}
if(componentDisplayName != null) {
return componentDisplayName;
} else {
//convert to adventure component
componentDisplayName = TextUtils.ofLegacyTextRaw(displayName);
}
return componentDisplayName;
private boolean hasPlayerDisplayNameChanged() {
return !player.getDisplayName().equals(lastKnownDisplayName);
}
/**
* Grabs the {@link TextComponent} version of a players current minecraft nickname
* Cached and only processed as needed
*
* @return the {@link TextComponent} version of a players current minecraft nickname
* Player display names can change and this method will update the last known display name of this player
*/
public @NotNull TextComponent getComponentUserName() {
//Not sure if this is expensive but it ensures always up to date names
if(componentUserName != null) {
return componentUserName;
private void updateLastKnownDisplayName() {
lastKnownDisplayName = player.getDisplayName();
}
/**
* Gets a sanitized name for a channel
* Sanitized names are names that are friendly to the {@link net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer}
* Sanitized names for authors are cached by channel and are only created as needed
* Sanitized names will update if a players display name has updated
*
* @param chatChannel target chat channel
* @return the sanitized name for a player
*/
protected @NotNull String getSanitizedName(@NotNull ChatChannel chatChannel, boolean useDisplayName) {
//Already in cache
if(sanitizedNameCache.containsKey(chatChannel)) {
//Update cache
if(useDisplayName && hasPlayerDisplayNameChanged()) {
updateLastKnownDisplayName();
updateSanitizedNameCache(chatChannel, true);
}
} else {
//convert to adventure component
componentUserName = TextUtils.ofLegacyTextRaw(player.getName());
//Update last known display name
if(useDisplayName && hasPlayerDisplayNameChanged()) {
updateLastKnownDisplayName();
}
//Add cache entry
updateSanitizedNameCache(chatChannel, useDisplayName);
}
return sanitizedNameCache.get(chatChannel);
}
/**
* Update the sanitized name cache
* This will add entries if one didn't exit
* Sanitized names are associated with a {@link ChatChannel} as different chat channels have different chat name settings
*
* @param chatChannel target chat channel
* @param useDisplayName whether or not to use this authors display name
*/
private void updateSanitizedNameCache(@NotNull ChatChannel chatChannel, boolean useDisplayName) {
if(useDisplayName) {
sanitizedNameCache.put(chatChannel, TextUtils.sanitizeForSerializer(player.getDisplayName()));
} else {
//No need to sanitize a basic String
sanitizedNameCache.put(chatChannel, player.getName());
}
return componentUserName;
}
@Override
@@ -85,11 +108,13 @@ public abstract class AbstractPlayerAuthor implements Author {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
AbstractPlayerAuthor that = (AbstractPlayerAuthor) o;
return Objects.equal(player, that.player);
return Objects.equal(player, that.player) &&
Objects.equal(lastKnownDisplayName, that.lastKnownDisplayName) &&
Objects.equal(sanitizedNameCache, that.sanitizedNameCache);
}
@Override
public int hashCode() {
return Objects.hashCode(player);
return Objects.hashCode(player, lastKnownDisplayName, sanitizedNameCache);
}
}

View File

@@ -2,25 +2,10 @@ package com.gmail.nossr50.chat.author;
import com.gmail.nossr50.datatypes.chat.ChatChannel;
import net.kyori.adventure.identity.Identity;
import net.kyori.adventure.text.TextComponent;
import org.jetbrains.annotations.NotNull;
public interface Author extends Identity {
/**
* The name of this author as used in mcMMO chat
* This is the {@link TextComponent} representation of the users current chat username
* This can either be the player's display name or the player's official registered nickname with Mojang it depends on the servers chat settings for mcMMO
*
* NOTE:
* mcMMO doesn't transform a players name into a component when creating the chat message, instead it converts the whole string from raw legacy text (including md5 stuff) -> TextComponent via {@link net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer}
* This method is just provided for convenience, it uses lazy initialization
*
* @param chatChannel which chat channel this is going to
* @return The name of this author as used in mcMMO chat
*/
@NotNull TextComponent getAuthoredComponentName(@NotNull ChatChannel chatChannel);
/**
* The name of this author as used in mcMMO chat
* This is the {@link String} representation of the users current chat username

View File

@@ -2,7 +2,6 @@ package com.gmail.nossr50.chat.author;
import com.gmail.nossr50.datatypes.chat.ChatChannel;
import com.gmail.nossr50.util.text.TextUtils;
import net.kyori.adventure.text.TextComponent;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.jetbrains.annotations.NotNull;
@@ -11,20 +10,13 @@ import java.util.UUID;
public class ConsoleAuthor implements Author {
private final UUID uuid;
private final @NotNull String name;
private final @NotNull TextComponent componentName;
public ConsoleAuthor(@NotNull String name) {
this.uuid = new UUID(0, 0);
this.name = name;
this.componentName = TextUtils.ofBungeeRawStrings(name);
}
//TODO: Think of a better solution later
@Override
public @NotNull TextComponent getAuthoredComponentName(@NotNull ChatChannel chatChannel) {
return componentName;
this.name = TextUtils.sanitizeForSerializer(name);
}
//TODO: Think of a less clunky solution later
@Override
public @NotNull String getAuthoredName(@NotNull ChatChannel chatChannel) {
return name;

View File

@@ -2,7 +2,6 @@ package com.gmail.nossr50.chat.author;
import com.gmail.nossr50.config.ChatConfig;
import com.gmail.nossr50.datatypes.chat.ChatChannel;
import net.kyori.adventure.text.TextComponent;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
@@ -12,22 +11,9 @@ public class PlayerAuthor extends AbstractPlayerAuthor {
super(player);
}
@Override
public @NotNull TextComponent getAuthoredComponentName(@NotNull ChatChannel chatChannel) {
if(ChatConfig.getInstance().useDisplayNames(chatChannel)) {
return getComponentDisplayName();
} else {
return getComponentUserName();
}
}
@Override
public @NotNull String getAuthoredName(@NotNull ChatChannel chatChannel) {
if(ChatConfig.getInstance().useDisplayNames(chatChannel)) {
return getPlayer().getDisplayName();
} else {
return getPlayer().getName();
}
return getSanitizedName(chatChannel, ChatConfig.getInstance().useDisplayNames(chatChannel));
}
}