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Refactoring, removing useless variables, changing ints to doubles, etc.
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@ -247,7 +247,7 @@ public class Combat {
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ArcheryManager archeryManager = new ArcheryManager(shooter);
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archeryManager.bonusDamage(event);
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archeryManager.skillShot(event);
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if (target instanceof Player) {
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archeryManager.dazeCheck((Player) target, event);
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