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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Refactoring, removing useless variables, changing ints to doubles, etc.
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@ -3,14 +3,14 @@ package com.gmail.nossr50.skills.acrobatics;
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import com.gmail.nossr50.config.AdvancedConfig;
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public class Acrobatics {
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public static int maxDodgeChance = AdvancedConfig.getInstance().getDodgeChanceMax();
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public static int maxDodgeBonusLevel = AdvancedConfig.getInstance().getDodgeMaxBonusLevel();
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public static double dodgeMaxChance = AdvancedConfig.getInstance().getDodgeChanceMax();
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public static int dodgeMaxBonusLevel = AdvancedConfig.getInstance().getDodgeMaxBonusLevel();
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public static int dodgeXpModifier = AdvancedConfig.getInstance().getDodgeXPModifier();
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public static int maxRollChance = AdvancedConfig.getInstance().getRollChanceMax();
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public static int maxRollBonusLevel = AdvancedConfig.getInstance().getRollMaxBonusLevel();
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public static int maxGracefulRollChance = AdvancedConfig.getInstance().getGracefulRollChanceMax();
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public static int maxGracefulRollBonusLevel = AdvancedConfig.getInstance().getGracefulRollMaxBonusLevel();
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public static double rollMaxChance = AdvancedConfig.getInstance().getRollChanceMax();
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public static int rollMaxBonusLevel = AdvancedConfig.getInstance().getRollMaxBonusLevel();
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public static double gracefulRollMaxChance = AdvancedConfig.getInstance().getGracefulRollChanceMax();
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public static int gracefulRollMaxBonusLevel = AdvancedConfig.getInstance().getGracefulRollMaxBonusLevel();
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public static int rollXpModifier = AdvancedConfig.getInstance().getRollXPModifier();
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public static int fallXpModifier = AdvancedConfig.getInstance().getFallXPModifier();
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@ -35,13 +35,13 @@ public class AcrobaticsManager extends SkillManager {
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randomChance = (int) (randomChance * 0.75);
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}
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float chance;
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double chance;
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if (eventHandler.isGraceful) {
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chance = ((float) Acrobatics.maxGracefulRollChance / Acrobatics.maxGracefulRollBonusLevel) * eventHandler.skillModifier;
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chance = (Acrobatics.gracefulRollMaxChance / Acrobatics.gracefulRollMaxBonusLevel) * eventHandler.skillModifier;
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}
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else {
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chance = ((float) Acrobatics.maxRollChance / Acrobatics.maxRollBonusLevel) * eventHandler.skillModifier;
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chance = (Acrobatics.rollMaxChance / Acrobatics.rollMaxBonusLevel) * eventHandler.skillModifier;
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}
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if (chance > Misc.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
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@ -71,7 +71,7 @@ public class AcrobaticsManager extends SkillManager {
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randomChance = (int) (randomChance * 0.75);
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}
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float chance = ((float) Acrobatics.maxDodgeChance / Acrobatics.maxDodgeBonusLevel) * eventHandler.skillModifier;
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double chance = (Acrobatics.dodgeMaxChance / Acrobatics.dodgeMaxBonusLevel) * eventHandler.skillModifier;
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if (chance > Misc.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
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eventHandler.modifyEventDamage();
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@ -18,7 +18,7 @@ public class DodgeEventHandler extends AcrobaticsEventHandler {
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@Override
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protected void calculateSkillModifier() {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Acrobatics.maxDodgeBonusLevel);
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Acrobatics.dodgeMaxBonusLevel);
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}
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@Override
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@ -29,7 +29,7 @@ public class RollEventHandler extends AcrobaticsEventHandler {
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skillModifer = skillModifer * 2;
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}
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skillModifer = Misc.skillCheck(skillModifer, Acrobatics.maxRollBonusLevel);
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skillModifer = Misc.skillCheck(skillModifer, Acrobatics.rollMaxBonusLevel);
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this.skillModifier = skillModifer;
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}
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@ -14,15 +14,15 @@ import com.gmail.nossr50.util.Misc;
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public class Archery {
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private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
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public static int arrowTrackingMaxBonusLevel = AdvancedConfig.getInstance().getRetrieveMaxBonusLevel();
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public static int arrowTrackingMaxBonus = AdvancedConfig.getInstance().getRetrieveBonusMax();
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public static int retrieveMaxBonusLevel = AdvancedConfig.getInstance().getRetrieveMaxBonusLevel();
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public static double retrieveMaxChance = AdvancedConfig.getInstance().getRetrieveChanceMax();
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public static int skillShotIncreaseLevel = AdvancedConfig.getInstance().getSkillShotIncreaseLevel();
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public static double skillShotIncreasePercentage = AdvancedConfig.getInstance().getSkillShotIncreasePercentage();
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public static double skillShotMaxBonusPercentage = AdvancedConfig.getInstance().getSkillShotBonusMax();
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public static int dazeMaxBonusLevel = AdvancedConfig.getInstance().getDazeMaxBonusLevel();
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public static int dazeMaxBonus = AdvancedConfig.getInstance().getDazeBonusMax();
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public static double dazeMaxBonus = AdvancedConfig.getInstance().getDazeBonusMax();
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public static int dazeModifier = AdvancedConfig.getInstance().getDazeModifier();
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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@ -31,7 +31,7 @@ public class ArcheryManager extends SkillManager {
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randomChance = (int) (randomChance * 0.75);
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}
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float chance = ((float) Archery.arrowTrackingMaxBonus / Archery.arrowTrackingMaxBonusLevel) * eventHandler.skillModifier;
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double chance = (Archery.retrieveMaxChance / Archery.retrieveMaxBonusLevel) * eventHandler.skillModifier;
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if (chance > Misc.getRandom().nextInt(randomChance)) {
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eventHandler.addToTracker();
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@ -56,7 +56,7 @@ public class ArcheryManager extends SkillManager {
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randomChance = (int) (randomChance * 0.75);
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}
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float chance = ((float) Archery.dazeMaxBonus / Archery.dazeMaxBonusLevel) * eventHandler.skillModifier;
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double chance = (Archery.dazeMaxBonus / Archery.dazeMaxBonusLevel) * eventHandler.skillModifier;
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if (chance > Misc.getRandom().nextInt(randomChance)) {
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eventHandler.handleDazeEffect();
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@ -69,13 +69,13 @@ public class ArcheryManager extends SkillManager {
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*
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* @param event The event to modify.
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*/
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public void bonusDamage(EntityDamageEvent event) {
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public void skillShot(EntityDamageEvent event) {
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if (Misc.isNPC(player) || !Permissions.archeryBonus(player)) {
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return;
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}
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if (skillLevel >= Archery.skillShotIncreaseLevel) {
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ArcheryBonusDamageEventHandler eventHandler = new ArcheryBonusDamageEventHandler(this, event);
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SkillShotEventHandler eventHandler = new SkillShotEventHandler(this, event);
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eventHandler.calculateDamageBonus();
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eventHandler.modifyEventDamage();
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@ -18,7 +18,7 @@ public class ArrowTrackingEventHandler {
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}
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protected void calculateSkillModifier() {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Archery.arrowTrackingMaxBonusLevel);
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Archery.retrieveMaxBonusLevel);
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}
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protected void addToTracker() {
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@ -2,13 +2,13 @@ package com.gmail.nossr50.skills.archery;
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import org.bukkit.event.entity.EntityDamageEvent;
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public class ArcheryBonusDamageEventHandler {
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public class SkillShotEventHandler {
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private ArcheryManager manager;
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private EntityDamageEvent event;
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protected double damageBonusPercent;
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protected ArcheryBonusDamageEventHandler(ArcheryManager manager, EntityDamageEvent event) {
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protected SkillShotEventHandler(ArcheryManager manager, EntityDamageEvent event) {
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this.manager = manager;
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this.event = event;
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}
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@ -46,7 +46,7 @@ public class Axes {
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/* Every 50 Skill Levels you gain 1 durability damage (default values) */
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int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
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float impactMaxDamage = advancedConfig.getArmorImpactMaxDurabilityDamage() / 100F;
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double impactMaxDamage = advancedConfig.getArmorImpactMaxDurabilityDamage() / 100F;
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short maxDurability;
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durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel);
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@ -90,7 +90,7 @@ public class Axes {
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if (attacker == null)
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return;
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final int GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
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final double GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
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final double GREATER_IMPACT_MULTIPLIER = advancedConfig.getGreaterImpactModifier();
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final int GREATER_IMPACT_DAMAGE = advancedConfig.getGreaterImpactBonusDamage();
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