Fixed bug where the PTP cooldown was being read improperly

This commit is contained in:
TfT_02
2013-03-05 00:48:48 +01:00
parent 1e738263bc
commit 3440833af8
2 changed files with 4 additions and 2 deletions

View File

@ -54,9 +54,9 @@ public class PtpCommand implements CommandExecutor {
}
int ptpCooldown = Config.getInstance().getPTPCommandCooldown();
long recentlyHurt = UserManager.getPlayer(player).getRecentlyHurt() * Misc.TIME_CONVERSION_FACTOR;
long recentlyHurt = UserManager.getPlayer(player).getRecentlyHurt();
if (System.currentTimeMillis() - recentlyHurt >= (ptpCooldown * Misc.TIME_CONVERSION_FACTOR)) {
if ((recentlyHurt * Misc.TIME_CONVERSION_FACTOR + ptpCooldown * Misc.TIME_CONVERSION_FACTOR) > System.currentTimeMillis()) {
player.sendMessage(LocaleLoader.getString("Party.Teleport.Hurt", ptpCooldown));
return true;
}