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Command updates - Woodcutting & Unarmed
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parent
cc60f2f308
commit
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@ -1,5 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@ -10,6 +12,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class UnarmedCommand implements CommandExecutor {
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@ -19,6 +22,11 @@ public class UnarmedCommand implements CommandExecutor {
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private String disarmChance;
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private String ironArmBonus;
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private boolean canBerserk;
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private boolean canDisarm;
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private boolean canBonusDamage;
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private boolean canDeflect;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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@ -34,22 +42,51 @@ public class UnarmedCommand implements CommandExecutor {
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skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
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dataCalculations(skillValue);
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permissionsCheck(player);
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Unarmed.SkillName") }));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Unarmed") }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
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if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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}
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
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if (canBerserk) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
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}
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if (canDisarm) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
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}
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if (canBonusDamage) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
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}
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if (canDeflect) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
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}
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if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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}
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if (canBonusDamage) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
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}
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if (canDeflect) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
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}
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if (canDisarm) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
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}
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if (canBerserk) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
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}
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Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
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@ -57,22 +94,33 @@ public class UnarmedCommand implements CommandExecutor {
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}
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private void dataCalculations(float skillValue) {
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DecimalFormat percent = new DecimalFormat("##0.00%");
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berserkLength = String.valueOf(2 + ((int) skillValue / 50));
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if (skillValue >= 1000) {
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disarmChance = "33.3";
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deflectChance = "50";
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disarmChance = "33.33%";
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deflectChance = "50.00%";
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ironArmBonus = "8";
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}
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else if (skillValue >= 250) {
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disarmChance = String.valueOf(skillValue / 30);
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deflectChance = String.valueOf(skillValue / 20);
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disarmChance = percent.format(skillValue / 3000);
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deflectChance = percent.format(skillValue / 2000);
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ironArmBonus = "8";
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}
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else {
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disarmChance = String.valueOf(skillValue / 30);
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deflectChance = String.valueOf(skillValue / 20);
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disarmChance = percent.format(skillValue / 3000);
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deflectChance = percent.format(skillValue / 2000);
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ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
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}
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}
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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canBerserk = permInstance.berserk(player);
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canBonusDamage = permInstance.unarmedBonus(player);
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canDeflect = permInstance.deflect(player);
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canDisarm = permInstance.disarm(player);
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}
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}
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@ -1,5 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@ -10,6 +12,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Page;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class WoodcuttingCommand implements CommandExecutor {
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@ -17,6 +20,10 @@ public class WoodcuttingCommand implements CommandExecutor {
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private String treeFellerLength;
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private String doubleDropChance;
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private boolean canTreeFell;
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private boolean canLeafBlow;
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private boolean canDoubleDrop;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (CommandHelper.noConsoleUsage(sender)) {
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@ -32,27 +39,49 @@ public class WoodcuttingCommand implements CommandExecutor {
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skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
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dataCalculations(skillValue);
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permissionsCheck(player);
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("WoodCutting.SkillName") }));
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player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.WoodCutting") }));
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player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
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if (canDoubleDrop || canLeafBlow || canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
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}
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
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if (canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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}
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if (canLeafBlow) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
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}
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if (canDoubleDrop) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
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}
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if (canDoubleDrop || canLeafBlow || canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
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}
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//TODO: Remove? Basically duplicates the above.
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if (canLeafBlow) {
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if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
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}
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}
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if (canDoubleDrop) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
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}
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if (canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
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}
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Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
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@ -60,13 +89,23 @@ public class WoodcuttingCommand implements CommandExecutor {
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}
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private void dataCalculations(float skillValue) {
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DecimalFormat percent = new DecimalFormat("##0.00%");
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treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
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if (skillValue >= 1000) {
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doubleDropChance = "100";
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doubleDropChance = "100.00%";
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}
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else {
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doubleDropChance = String.valueOf(skillValue / 10);
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doubleDropChance = percent.format(skillValue / 1000);
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}
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}
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private void permissionsCheck(Player player) {
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Permissions permInstance = Permissions.getInstance();
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canTreeFell = permInstance.treeFeller(player);
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canDoubleDrop = permInstance.woodcuttingDoubleDrops(player);
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canLeafBlow = permInstance.leafBlower(player);
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}
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}
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