mcMMO now checks in all places for a loaded profile before executing processing on said profile

This commit is contained in:
nossr50
2019-04-12 15:17:05 -07:00
parent 00cc5f0845
commit 33a68daa9c
62 changed files with 560 additions and 21 deletions

View File

@ -167,6 +167,11 @@ public class SkillUtils {
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
//Not Loaded
if(mcMMOPlayer == null)
return;
PrimarySkillType skill = mcMMOPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) ? PrimarySkillType.MINING : PrimarySkillType.EXCAVATION;
int abilityLengthVar = AdvancedConfig.getInstance().getAbilityLength();