mcMMO now checks in all places for a loaded profile before executing processing on said profile

This commit is contained in:
nossr50
2019-04-12 15:17:05 -07:00
parent 00cc5f0845
commit 33a68daa9c
62 changed files with 560 additions and 21 deletions

View File

@ -172,6 +172,9 @@ public class RankUtils {
//Get our rank map
HashMap<Integer, Integer> rankMap = subSkillRanks.get(skillName);
if(UserManager.getPlayer(player) == null)
return 0;
//Skill level of parent skill
int currentSkillLevel = UserManager.getPlayer(player).getSkillLevel(subSkillType.getParentSkill());
@ -216,6 +219,9 @@ public class RankUtils {
//Get our rank map
HashMap<Integer, Integer> rankMap = subSkillRanks.get(skillName);
if(UserManager.getPlayer(player) == null)
return 0;
//Skill level of parent skill
int currentSkillLevel = UserManager.getPlayer(player).getSkillLevel(abstractSubSkill.getPrimarySkill());