mcMMO now checks in all places for a loaded profile before executing processing on said profile

This commit is contained in:
nossr50
2019-04-12 15:17:05 -07:00
parent 00cc5f0845
commit 33a68daa9c
62 changed files with 560 additions and 21 deletions

View File

@@ -70,7 +70,7 @@ public class SwordsManager extends SkillManager {
if(defender.isBlocking())
return;
if (UserManager.getPlayer(defender).useChatNotifications()) {
if (NotificationManager.doesPlayerUseNotifications(defender)) {
if(!BleedTimerTask.isBleeding(defender))
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Started");
}