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mcMMO now checks in all places for a loaded profile before executing processing on said profile
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@ -18,6 +18,12 @@ public class PartyKickCommand implements CommandExecutor {
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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switch (args.length) {
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case 2:
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if(UserManager.getPlayer((Player) sender) == null)
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{
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sender.sendMessage(LocaleLoader.getString("Profile.PendingLoad"));
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return true;
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}
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Party playerParty = UserManager.getPlayer((Player) sender).getParty();
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String targetName = CommandUtils.getMatchedPlayerName(args[1]);
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