mcMMO now checks in all places for a loaded profile before executing processing on said profile

This commit is contained in:
nossr50
2019-04-12 15:17:05 -07:00
parent 00cc5f0845
commit 33a68daa9c
62 changed files with 560 additions and 21 deletions

View File

@ -22,6 +22,10 @@ public class PartyChatCommand extends ChatCommand {
String message;
if (sender instanceof Player) {
//Check if player profile is loaded
if(UserManager.getPlayer((Player) sender) == null)
return;
party = UserManager.getPlayer((Player) sender).getParty();
if (party == null) {