mcMMO now checks in all places for a loaded profile before executing processing on said profile

This commit is contained in:
nossr50
2019-04-12 15:17:05 -07:00
parent 00cc5f0845
commit 33a68daa9c
62 changed files with 560 additions and 21 deletions

View File

@@ -6,6 +6,6 @@ public class McMMOPlayerNotFoundException extends RuntimeException {
private static final long serialVersionUID = 761917904993202836L;
public McMMOPlayerNotFoundException(Player player) {
super("McMMOPlayer object was not found for: " + player.getName() + " " + player.getUniqueId());
super("McMMOPlayer object was not found for [NOTE: This can mean the profile is not loaded yet!] : " + player.getName() + " " + player.getUniqueId());
}
}