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mcMMO now checks in all places for a loaded profile before executing processing on said profile
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@@ -6,6 +6,6 @@ public class McMMOPlayerNotFoundException extends RuntimeException {
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private static final long serialVersionUID = 761917904993202836L;
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public McMMOPlayerNotFoundException(Player player) {
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super("McMMOPlayer object was not found for: " + player.getName() + " " + player.getUniqueId());
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super("McMMOPlayer object was not found for [NOTE: This can mean the profile is not loaded yet!] : " + player.getName() + " " + player.getUniqueId());
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}
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}
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