Replace SkillMonitorTask with 3 unique timers instead. This should greatly

optimize our tool and ability cooldown tracking and hopefully reduce
server load.
This commit is contained in:
GJ 2013-04-29 14:19:41 -04:00
parent b97afb85a1
commit 339a54b0ac
8 changed files with 123 additions and 102 deletions

View File

@ -35,6 +35,7 @@ Version 1.4.06-dev
! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
! Items dropped by players are now being tracked and are not being shared with party members ! Items dropped by players are now being tracked and are not being shared with party members
! Optimized tracking of tool & ability cooldowns.
Version 1.4.05 Version 1.4.05
+ Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default) + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)

View File

@ -38,7 +38,6 @@ import com.gmail.nossr50.runnables.SaveTimerTask;
import com.gmail.nossr50.runnables.database.UserPurgeTask; import com.gmail.nossr50.runnables.database.UserPurgeTask;
import com.gmail.nossr50.runnables.party.PartyAutoKickTask; import com.gmail.nossr50.runnables.party.PartyAutoKickTask;
import com.gmail.nossr50.runnables.skills.BleedTimerTask; import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.runnables.skills.SkillMonitorTask;
import com.gmail.nossr50.skills.child.ChildConfig; import com.gmail.nossr50.skills.child.ChildConfig;
import com.gmail.nossr50.skills.repair.Repairable; import com.gmail.nossr50.skills.repair.Repairable;
import com.gmail.nossr50.skills.repair.RepairableManager; import com.gmail.nossr50.skills.repair.RepairableManager;
@ -386,9 +385,6 @@ public class mcMMO extends JavaPlugin {
new SaveTimerTask().runTaskTimer(this, saveIntervalTicks, saveIntervalTicks); new SaveTimerTask().runTaskTimer(this, saveIntervalTicks, saveIntervalTicks);
// Regen & Cooldown timer (Runs every second)
new SkillMonitorTask().runTaskTimer(this, 20, 20);
// Bleed timer (Runs every two seconds) // Bleed timer (Runs every two seconds)
new BleedTimerTask().runTaskTimer(this, 40, 40); new BleedTimerTask().runTaskTimer(this, 40, 40);

View File

@ -0,0 +1,26 @@
package com.gmail.nossr50.runnables.skills;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
public class AbilityCooldownTask extends BukkitRunnable {
private McMMOPlayer mcMMOPlayer;
private AbilityType ability;
public AbilityCooldownTask(McMMOPlayer mcMMOPlayer, AbilityType ability) {
this.mcMMOPlayer = mcMMOPlayer;
this.ability = ability;
}
@Override
public void run() {
if (mcMMOPlayer.getAbilityInformed(ability)) {
return;
}
mcMMOPlayer.setAbilityInformed(ability, true);
mcMMOPlayer.getPlayer().sendMessage(ability.getAbilityRefresh());
}
}

View File

@ -0,0 +1,59 @@
package com.gmail.nossr50.runnables.skills;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.HiddenConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
public class AbilityDisableTask extends BukkitRunnable {
private McMMOPlayer mcMMOPlayer;
private AbilityType ability;
public AbilityDisableTask(McMMOPlayer mcMMOPlayer, AbilityType ability) {
this.mcMMOPlayer = mcMMOPlayer;
this.ability = ability;
}
@Override
public void run() {
if (!mcMMOPlayer.getAbilityMode(ability)) {
return;
}
Player player = mcMMOPlayer.getPlayer();
switch (ability) {
case SUPER_BREAKER:
case GIGA_DRILL_BREAKER:
SkillUtils.handleAbilitySpeedDecrease(player);
// Fallthrough
case BERSERK:
if (HiddenConfig.getInstance().resendChunksAfterBlockAbility()) {
Misc.resendChunkRadiusAt(player, 1);
}
// Fallthrough
default:
break;
}
mcMMOPlayer.setAbilityMode(ability, false);
mcMMOPlayer.setAbilityInformed(ability, false);
ParticleEffectUtils.playAbilityDisabledEffect(player);
if (mcMMOPlayer.useChatNotifications()) {
player.sendMessage(ability.getAbilityOff());
}
SkillUtils.sendSkillMessage(player, ability.getAbilityPlayerOff(player));
new AbilityCooldownTask(mcMMOPlayer, ability).runTaskLaterAsynchronously(mcMMO.p, ability.getCooldown() * 20);
}
}

View File

@ -1,36 +0,0 @@
package com.gmail.nossr50.runnables.skills;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SkillUtils;
public class SkillMonitorTask extends BukkitRunnable {
@Override
public void run() {
long curTime = System.currentTimeMillis();
for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers().values()) {
/*
* MONITOR SKILLS
*/
for (SkillType skill : SkillType.values()) {
if (skill.getTool() != null && skill.getAbility() != null) {
SkillUtils.monitorSkill(mcMMOPlayer, curTime, skill);
}
}
/*
* COOLDOWN MONITORING
*/
for (AbilityType ability : AbilityType.values()) {
if (ability.getCooldown() > 0) {
SkillUtils.watchCooldown(mcMMOPlayer, ability);
}
}
}
}
}

View File

@ -0,0 +1,30 @@
package com.gmail.nossr50.runnables.skills;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.ToolType;
public class ToolLowerTask extends BukkitRunnable {
private McMMOPlayer mcMMOPlayer;
private ToolType tool;
public ToolLowerTask(McMMOPlayer mcMMOPlayer, ToolType tool) {
this.mcMMOPlayer = mcMMOPlayer;
this.tool = tool;
}
@Override
public void run() {
if (!mcMMOPlayer.getToolPreparationMode(tool)) {
return;
}
mcMMOPlayer.setToolPreparationMode(tool, false);
if (Config.getInstance().getAbilityMessagesEnabled()) {
mcMMOPlayer.getPlayer().sendMessage(tool.getLowerTool());
}
}
}

View File

@ -19,6 +19,7 @@ import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.AbilityType; import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.AbilityCooldownTask;
import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.mining.BlastMining.Tier; import com.gmail.nossr50.skills.mining.BlastMining.Tier;
import com.gmail.nossr50.util.BlockUtils; import com.gmail.nossr50.util.BlockUtils;
@ -108,6 +109,7 @@ public class MiningManager extends SkillManager{
getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis()); getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis());
mcMMOPlayer.setAbilityInformed(AbilityType.BLAST_MINING, false); mcMMOPlayer.setAbilityInformed(AbilityType.BLAST_MINING, false);
new AbilityCooldownTask(mcMMOPlayer, AbilityType.BLAST_MINING).runTaskLaterAsynchronously(mcMMO.p, AbilityType.BLAST_MINING.getCooldown());
} }
/** /**

View File

@ -31,6 +31,8 @@ import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
import com.gmail.nossr50.events.fake.FakeBlockDamageEvent; import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent; import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.AbilityDisableTask;
import com.gmail.nossr50.runnables.skills.ToolLowerTask;
import com.gmail.nossr50.util.ItemUtils; import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModUtils; import com.gmail.nossr50.util.ModUtils;
@ -87,21 +89,6 @@ public class SkillUtils {
return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR); return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR);
} }
/**
* Sends a message to the player when the cooldown expires.
*
* @param mcMMOPlayer The player to send a message to
* @param ability The ability to watch cooldowns for
*/
public static void watchCooldown(McMMOPlayer mcMMOPlayer, AbilityType ability) {
Player player = mcMMOPlayer.getPlayer();
if (!mcMMOPlayer.getAbilityInformed(ability) && cooldownOver(mcMMOPlayer.getProfile().getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
mcMMOPlayer.setAbilityInformed(ability, true);
player.sendMessage(ability.getAbilityRefresh());
}
}
/** /**
* Process activating abilities & readying the tool. * Process activating abilities & readying the tool.
* *
@ -152,53 +139,7 @@ public class SkillUtils {
mcMMOPlayer.setToolPreparationATS(tool, System.currentTimeMillis()); mcMMOPlayer.setToolPreparationATS(tool, System.currentTimeMillis());
mcMMOPlayer.setToolPreparationMode(tool, true); mcMMOPlayer.setToolPreparationMode(tool, true);
} new ToolLowerTask(mcMMOPlayer, tool).runTaskLaterAsynchronously(mcMMO.p, 4 * 20);
}
/**
* Monitors various things relating to skill abilities.
*
* @param mcMMOPlayer The player using the skill
* @param profile The profile of the player
* @param curTime The current system time
* @param skill The skill being monitored
*/
public static void monitorSkill(McMMOPlayer mcMMOPlayer, long curTime, SkillType skill) {
final int FOUR_SECONDS = 4000;
ToolType tool = skill.getTool();
if (mcMMOPlayer.getToolPreparationMode(tool) && curTime - (mcMMOPlayer.getToolPreparationATS(tool) * Misc.TIME_CONVERSION_FACTOR) >= FOUR_SECONDS) {
mcMMOPlayer.setToolPreparationMode(tool, false);
if (Config.getInstance().getAbilityMessagesEnabled()) {
mcMMOPlayer.getPlayer().sendMessage(tool.getLowerTool());
}
}
AbilityType ability = skill.getAbility();
Player player = mcMMOPlayer.getPlayer();
if (ability.getPermissions(player)) {
if (mcMMOPlayer.getAbilityMode(ability) && (mcMMOPlayer.getProfile().getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR) <= curTime) {
if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
handleAbilitySpeedDecrease(player);
}
if (HiddenConfig.getInstance().resendChunksAfterBlockAbility() && (ability == AbilityType.BERSERK || ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER)) {
Misc.resendChunkRadiusAt(player, 1);
}
mcMMOPlayer.setAbilityMode(ability, false);
mcMMOPlayer.setAbilityInformed(ability, false);
ParticleEffectUtils.playAbilityDisabledEffect(player);
if (mcMMOPlayer.useChatNotifications()) {
player.sendMessage(ability.getAbilityOff());
}
sendSkillMessage(player, ability.getAbilityPlayerOff(player));
}
} }
} }
@ -404,6 +345,8 @@ public class SkillUtils {
if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) { if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
handleAbilitySpeedIncrease(player); handleAbilitySpeedIncrease(player);
} }
new AbilityDisableTask(mcMMOPlayer, ability).runTaskLater(mcMMO.p, ticks * 20);
} }
} }