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Fix for NPE on party checks due to CombatTag plugin.
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@ -41,8 +41,18 @@ public class PartyManager {
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* @return true if they are in the same party, false otherwise
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* @return true if they are in the same party, false otherwise
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*/
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*/
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public boolean inSameParty(Player firstPlayer, Player secondPlayer) {
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public boolean inSameParty(Player firstPlayer, Player secondPlayer) {
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if (Users.getProfile(firstPlayer).getParty() == null || Users.getProfile(secondPlayer).getParty() == null
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if (Users.getProfile(firstPlayer) == null) {
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|| !Users.getProfile(firstPlayer).getParty().equals(Users.getProfile(secondPlayer).getParty())) {
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plugin.getLogger().info("The defending player's profile was null.");
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plugin.getLogger().info("This player is online: " + firstPlayer.isOnline());
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return false;
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}
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if (Users.getProfile(secondPlayer) == null) {
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plugin.getLogger().info("The attacking player's profile was null.");
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plugin.getLogger().info("This player is online: " + secondPlayer.isOnline());
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return false;
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}
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if (Users.getProfile(firstPlayer).getParty() == null || Users.getProfile(secondPlayer).getParty() == null || !Users.getProfile(firstPlayer).getParty().equals(Users.getProfile(secondPlayer).getParty())) {
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return false;
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return false;
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}
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}
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