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Update locale files.
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@ -77,6 +77,7 @@ Fishing.Ability.Info=[[RED]]Magick\u00fd lovec: [[GRAY]] **Zvy\u0161uje se s dov
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Fishing.Ability.Locked.0=Uzam\u010deno do {0}+ schopnosti (Prot\u0159ep\u00e1n\u00ed)
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Fishing.Ability.Locked.0=Uzam\u010deno do {0}+ schopnosti (Prot\u0159ep\u00e1n\u00ed)
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Fishing.Ability.Locked.1=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (RYBA\u0158EN\u00cd V LEDU)
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Fishing.Ability.Locked.1=UZAM\u010cENO DOKU\u010e {0}+ DOVEDNOST (RYBA\u0158EN\u00cd V LEDU)
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Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
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Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
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Fishing.Ability.TH.MagicRate=[[RED]]\u0160ance na magick\u00e9ho lovce: [[YELLOW]]{0}
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Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0}
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Fishing.Ability.Shake=[[RED]]\u0160ance na ot\u0159es: [[YELLOW]]{0}
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Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
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Fishing.Ability.IceFishing=[[RED]]Ledov\u00e9 ryba\u0159en\u00ed: B\u011b\u017ete ryba\u0159it do ledu
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Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
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Fishing.Ability.FD=[[RED]]Ryb\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0}
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@ -92,10 +93,9 @@ Fishing.Effect.8=Mistr Ryb\u00e1\u0159
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Fishing.Effect.9=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
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Fishing.Effect.9=Zvy\u0161uje \u0161anci zah\u00e1knut\u00ed ryby p\u0159i ryba\u0159en\u00ed
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Fishing.Effect.10=Ryba\u0159en\u00ed v ledu
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Fishing.Effect.10=Ryba\u0159en\u00ed v ledu
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Fishing.Effect.11=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
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Fishing.Effect.11=Umo\u017e\u0148uje v\u00e1m ryba\u0159it v ledov\u00fdch prost\u0159ed\u00edch
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Fishing.Enchant.Chance=[[RED]]\u0160ance na magick\u00e9ho lovce: [[YELLOW]]{0}
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Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
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Fishing.Chance.Raining=[[BLUE]] De\u0161\u0165ov\u00fd bonus
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Fishing.Ability.TH.ItemFound=[[GRAY]]Nasel si poklad!
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Fishing.Listener=Rybareni:
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Fishing.Listener=Rybareni:
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Fishing.Ability.TH.ItemFound=[[GRAY]]Nasel si poklad!
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Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
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Fishing.Ability.TH.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem...
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Fishing.SkillName=RYBARENI
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Fishing.SkillName=RYBARENI
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Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1})
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Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1})
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@ -166,8 +166,6 @@ Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
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Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
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Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
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Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
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Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed!
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Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
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Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
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Repair.AnvilPlaced.Spout1=[mcMMO] Kovadlina umistena
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Repair.AnvilPlaced.Spout2=Prav\u00e9 kliknut\u00ed pro opravu!
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Repair.Effect.0=Opravovani
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Repair.Effect.0=Opravovani
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Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f
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Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f
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Repair.Effect.10=Oprava zlata ({0}+ SKILL)
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Repair.Effect.10=Oprava zlata ({0}+ SKILL)
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@ -227,6 +225,7 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem!
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Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
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Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
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Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
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Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
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Swords.Effect.0=Protiutok
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Swords.Effect.0=Protiutok
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Swords.Effect.1=Sance k reflektovani obdrzeneho poskozeni pri braneni {0}
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Swords.Effect.2=Hrozivy utok (SCHOPNOST)
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Swords.Effect.2=Hrozivy utok (SCHOPNOST)
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Swords.Effect.3={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
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Swords.Effect.3={0} Po\u0161kozen\u00ed \u00fatok do okol\u00ed, Krv\u00e1cen\u00ed+ \u00fatok do okol\u00ed
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Swords.Effect.4=Hrozivy utok krvaceni+
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Swords.Effect.4=Hrozivy utok krvaceni+
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@ -380,7 +379,7 @@ Commands.mcrank.Overall=[[YELLOW]]Celkov\u00e1[[GREEN]] - [[GOLD]]Hodnost [[WHIT
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Commands.mcrank.Player=[[RED]]C\u00cdL: [[WHITE]]{0}
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Commands.mcrank.Player=[[RED]]C\u00cdL: [[WHITE]]{0}
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Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
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Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Hodnost [[WHITE]]#[[GREEN]]{1}
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Commands.mcrank.Unranked=[[WHITE]]Bez hodnosti
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Commands.mcrank.Unranked=[[WHITE]]Bez hodnosti
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Commands.mcrefresh.Success=[[RED]]{0}'''' schopnosti obnoveny.
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Commands.mcrefresh.Success=[[RED]]{0}\'\' schopnosti obnoveny.
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Commands.mcremove.Success=[[GREEN]]{0} byl \u00fasp\u011b\u0161n\u011b vymaz\u00e1n z datab\u00e1ze!
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Commands.mcremove.Success=[[GREEN]]{0} byl \u00fasp\u011b\u0161n\u011b vymaz\u00e1n z datab\u00e1ze!
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Commands.mctop.Tip=[[GOLD]]Tip: Pro osobn\u00ed statistiky pou\u017eij [[RED]]/mcrank[[GOLD]]!
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Commands.mctop.Tip=[[GOLD]]Tip: Pro osobn\u00ed statistiky pou\u017eij [[RED]]/mcrank[[GOLD]]!
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Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
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Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
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@ -547,23 +546,12 @@ Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
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Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Parent=[[GOLD]]{0} -
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Effects.Parent=[[GOLD]]{0} -
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Guides.Acrobatics=[[DARK_AQUA]]O akrobacii:\n[[YELLOW]]Akrobacie je um \u00fa\u017easn\u00e9ho pohybu v mcMMO.\n[[YELLOW]]D\u00e1v\u00e1 ti bonusy v boji a bonusy po\u0161kozen\u00ed v prost\u0159ed\u00ed.\n[[DARK_AQUA]]Zisk XP:\n[[YELLOW]]K z\u00edsk\u00e1n\u00ed XP v t\u00e9to dovednosti mus\u00ed\u0161 uhybat\n[[YELLOW]]p\u0159ed ranami nep\u0159\u00edtele, nebo p\u0159e\u017e\u00edvat p\u00e1dy.\n[[DARK_AQUA]]Jak fungujou kotrmelce?\n[[YELLOW]]M\u00e1\u0161 \u0161anci kdy\u017e pad\u00e1\u0161 zmen\u0161it \u0161kody, kter\u00e9\n[[YELLOW]]by ti zp\u016fsobily p\u00e1dy. Dr\u017e kl\u00e1vesu na skr\u010den\u00ed\n[[YELLOW]]p\u0159i p\u00e1du k v\u00fd\u0161en\u00ed \u0161ance na kotrmelec.\n[[YELLOW]]T\u00edm vznik\u00e1 P\u016fvabn\u00fd kotrmelec m\u00edsto standartn\u00edho.\n[[YELLOW]]P\u016fvabn\u00e9 kotrmelce jsou jako norm\u00e1ln\u00ed, ale m\u00e1\u0161 2x v\u011bt\u0161\u00ed \u0161anci\n[[YELLOW]]p\u0159e\u017e\u00edt p\u00e1d a jsou bezpe\u010dn\u011bj\u0161\u00ed ne\u017e norm\u00e1ln\u00ed\n[[YELLOW]]\u0160ance na kotrmelec jsou ovlivn\u011bny tv\u00fdmi dovednostmi\n[[DARK_AQUA]]Jak funguje \u00faskok?\n[[YELLOW]]\u00daskok je \u0161ance na rozp\u016flen\u00ed \u0161kod\n[[YELLOW]]kter\u00e9 by jsi z\u00edskal v boji.\n[[YELLOW]]Je ovlivn\u011bn tv\u00fdmi dovednostmi
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Guides.Archery=[[DARK_AQUA]]O lukost\u0159elb\u011b:\n[[YELLOW]]Lukost\u0159elba je o st\u0159\u00edlen\u00ed s va\u0161\u00edm lukem a \u0161\u00edpem.\n[[YELLOW]]D\u00e1v\u00e1 r\u016fzn\u00e9 bojov\u00e9 bonusy, jako t\u0159eba pos\u00edlen\u00ed \u00fatoku\n[[YELLOW]]kter\u00e9 vzr\u016fsta s va\u0161\u00ed \u00farovn\u00ed a d\u00e1v\u00e1 schopnost om\u00e1mit va\u0161e\n[[YELLOW]]nep\u0159\u00e1tele v boji hr\u00e1\u010d vs hr\u00e1\u010d. K tomu v\u0161emu je\u0161t\u011b m\u016f\u017eete sebrat\n[[YELLOW]]n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu z mrtvol va\u0161ich nep\u0159\u00e1tel.\n\n\n[[DARK_AQUA]]Z\u00edsk\u00e1v\u00e1n\u00ed zku\u0161enost\u00ed:\n[[YELLOW]]K z\u00edsk\u00e1n\u00ed zku\u0161enost\u00ed budete muset st\u0159elit monstra nebo\n[[YELLOW]]ostatn\u00ed hr\u00e1\u010de.\n\n[[DARK_AQUA]]Jak funguje Zku\u0161en\u00fd st\u0159elec?\n[[YELLOW]]Zku\u0161en\u00fd st\u0159elec d\u00e1v\u00e1 dal\u0161\u00ed \u00fatok do va\u0161ich st\u0159el.\n[[YELLOW]]Bonusov\u00fd \u00fatok ze Zku\u0161en\u00e9ho st\u0159elce se zvy\u0161uje,\n[[YELLOW]]kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b v lukost\u0159elb\u011b.\n[[YELLOW]]Se z\u00e1kladn\u00edm nastaven\u00edm,se v\u00e1\u0161 lukost\u0159eleck\u00fd \u00fatok zvy\u0161uje o 10 procent\n[[YELLOW]]ka\u017ed\u00fdch 50 \u00farovn\u00ed ,do maxima 200procent bonus \u00fatoku.\n\n[[DARK_AQUA]]Jak funguje om\u00e1men\u00ed?\n[[YELLOW]]M\u00e1\u0161 pasivn\u00ed \u0161anci om\u00e1mit sv\u00e9 nep\u0159\u00e1tele ,kdy\u017e\n[[YELLOW]]je st\u0159el\u00ed\u0161. Kdy\u017e se zapne, Om\u00e1men\u00ed donut\u00ed va\u0161e nep\u0159\u00e1tele\n[[YELLOW]]koukat do nebe po kr\u00e1tkou dobu.\n[[YELLOW]]Omamuj\u00edc\u00ed st\u0159ela tak\u00e9 d\u011bl\u00e1 plus 4 \u00fatok(2 srd\u00ed\u010dka).\n[[DARK_AQUA]]Jak funguje sb\u00edr\u00e1n\u00ed \u0161\u00edp\u016f?\n[[YELLOW]]M\u00e1te pasivn\u00ed \u0161anci z\u00edskat n\u011bkter\u00e9 ze sv\u00fdch \u0161\u00edpu zp\u011bt,\n[[YELLOW]]kdy\u017e zabijete monstrum lukem.\n[[YELLOW]]Tato \u0161ance se zvy\u0161uje ,kdy\u017e z\u00edsk\u00e1v\u00e1te \u00farovn\u011b lukost\u0159elby.\n[[YELLOW]]Na z\u00e1kladn\u00edm nastaven\u00ed d\u00e1v\u00e1 tato schopnost 0.1% za \u00farove\u0148, a\u017e do 100 procent\n[[YELLOW]]na \u00farovni 1000.
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Guides.Axes=Pruvodce jiz brzy...
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Guides.Available=[[DARK_AQUA]]N\u00e1vod k {0} - napi\u0161te /{1} ? [page]
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Guides.Available=[[DARK_AQUA]]N\u00e1vod k {0} - napi\u0161te /{1} ? [page]
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Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
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Guides.Fishing=[[DARK_AQUA]]O ryba\u0159en\u00ed\n[[YELLOW]]S dovednost\u00ed ryba\u0159en\u00ed, bude ryba\u0159en\u00ed z\u00e1bavn\u011bj\u0161\u00ed!\n[[YELLOW]]Hledejte skryt\u00e9 poklady a prot\u0159epte p\u0159\u00ed\u0161ery.\n\n[[DARK_AQUA]]ZISK ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Chycen\u00ed ryby.\n\n\n[[DARK_AQUA]]Jak funguje hled\u00e1n\u00ed poklad\u016f?\n[[YELLOW]]Tato mo\u017enot v\u00e1m dovoluje naj\u00edt poklad p\u0159i ryba\u0159en\u00ed\n[[YELLOW]]s malou \u0161anc\u00ed o\u010darov\u00e1n\u00ed.\n[[YELLOW]]Ka\u017ed\u00fd poklad p\u0159i ryba\u0159en\u00ed m\u00e1 sv\u016fj\n[[YELLOW]]dovednostn\u00ed level pot\u0159ebn\u00fd pro spadnut\u00ed.\n\n[[YELLOW]]\u010c\u00edm vy\u0161\u0161\u00ed m\u00e1te schopnost ryba\u0159en\u00ed,\n[[YELLOW]]t\u00edm lep\u0161\u00ed poklad najdete.\n[[DARK_AQUA]]Jak funguje Prot\u0159ep\u00e1n\u00ed?\n[[YELLOW]]Tato aktivn\u00ed schopnost v\u00e1m dovol\u00ed vyt\u0159epat v\u011bci z p\u0159\u00ed\u0161er\n[[YELLOW]]nahozen\u00edm na n\u011b sv\u00fdm prutem.\n[[YELLOW]]P\u0159\u00ed\u0161ery pak vyhazuj\u00ed p\u0159edm\u011bty jako norm\u00e1ln\u011b.\n[[YELLOW]]Je to vhodn\u00e9 pro z\u00edsk\u00e1n\u00ed hlav p\u0159\u00ed\u0161er, kter\u00e9 notm\u00e1ln\u011b\n[[YELLOW]]nejsou v m\u00f3d\u011b p\u0159e\u017eit\u00ed k dispozici.\n\n\n[[DARK_AQUA]]Jak funguje Ryb\u00e1\u0159ova dieta?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m obnov\u00ed v\u00edce hladu\n[[YELLOW]]p\u0159i jezen\u00ed ryb.\n\n[[DARK_AQUA]]Pozn\u00e1mky o ryba\u0159en\u00ed:\n[[YELLOW]]Pad\u00e1n\u00ed v\u0161c\u00ed je nastaviteln\u00e9, tak\u017ee\n[[YELLOW]]\u0161ance spadnut\u00ed zkontrolujte na serveru.
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} N\u00e1vod[[GOLD]]=-
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} N\u00e1vod[[GOLD]]=-
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Guides.Herbalism=[[DARK_AQUA]]O Herbalismu:\n[[YELLOW]]Herbalismus je o sb\u00edr\u00e1n\u00ed rostlin a bylin.\n\n\n[[DARK_AQUA]]Z\u00cdSK\u00c1V\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Sb\u00edrej rostliny a byliny.\n\n\n[[DARK_AQUA]]Kompatibiln\u00ed bloky\n[[YELLOW]]P\u0161enice, Brambory, Mrkve, Melouny,\n[[YELLOW]]D\u00fdn\u011b, Cukrov\u00e9 t\u0159tiny, Kakaov\u00e9 boby, Kv\u011btiny, Kaktusy, Houbi\u010dky,\n[[YELLOW]]Netherov\u00e9 bradavice, Lekn\u00edny a Lij\u00e1ny.\n\n\n\n\n[[DARK_AQUA]]Jak funguje Zelen\u00e1 Terra ?\n[[YELLOW]]Zelen\u00e1 Terra je aktivn\u00ed schopnost,k aktivaci pou\u017eijte \n[[YELLOW]]prav\u00e9 tla\u010d\u00edtko my\u0161i kdy\u017e dr\u017e\u00edte motyku.\n[[YELLOW]]Zelen\u00e1 Terra d\u00e1v\u00e1 hr\u00e1\u010d\u016fm \u0161anci k trojn\u00e1sobn\u00e9mu zisku p\u0159i\n[[YELLOW]]skl\u00edzen\u00ed plodin. Tak\u00e9 d\u00e1v\u00e1 hr\u00e1\u010di schopnost\n[[YELLOW]]roz\u0161i\u0159ovat \u017eivot do blok\u016f a p\u0159em\u011b\u0148ovat je pomoc\u00ed sem\u00ednek\n[[YELLOW]]z va\u0161eho invent\u00e1\u0159e.\n\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec(plodiny)?\n[[YELLOW]]Tato pasivn\u00ed schopnost bude automaticky zasazovat plodiny po\n[[YELLOW]]sklizni.\n[[YELLOW]]Va\u0161e \u0161ance k \u00fasp\u011bchu z\u00e1le\u017e\u00ed na va\u0161em Herbalismu.\n[[DARK_AQUA]]Jak funguje Zelen\u00fd Palec (Cobble/Stone Brick/Dirt) ?\n[[YELLOW]] Tato aktivn\u00ed schopnost v\u00e1m umo\u017e\u0148uje p\u0159em\u011bnit bloky do jejich\n[[YELLOW]]\"kv\u011btinov\u00fdch\" prot\u011bj\u0161k\u016f. To m\u016f\u017eete ud\u011blat pomoc\u00ed prav\u00e9ho my\u0161\u00edtka na blok,\n[[YELLOW]]kdy\u017e dr\u017e\u00edte semeno.Tato schopnost v\u00e1m veme jedno semeno.\n[[DARK_AQUA]]Jak funguje farm\u00e1\u0159ova dieta ?\n[[YELLOW]]Tato pasivn\u00ed dovednost zvy\u0161uje mno\u017estv\u00ed dopln\u011bn\u00e9ho hladu p\u0159i jezen\u00ed\n[[YELLOW]]chleb\u016f,su\u0161enek,meloun\u016f,houbov\u00fdch pol\u00e9vek,mrkv\u00ed\n[[YELLOW]]a brambor.\n[[DARK_AQUA]]Jak funguje Hyliansk\u00e9 \u0161t\u011bst\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost v\u00e1m d\u00e1v\u00e1 \u0161anci z\u00edskat vz\u00e1cn\u00e9 v\u011bci,\n[[YELLOW]]kdy\u017e jsou ur\u010dit\u00e9 bloky zni\u010deny me\u010dem.\n[[DARK_AQUA]]Jak funguje dvojit\u00fd zisk?\n[[YELLOW]]Tato pasivn\u00ed schopnost d\u00e1v\u00e1 hr\u00e1\u010d\u016fm v\u00edce zisku ze\n[[YELLOW]]sklizn\u00ed.
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Guides.Mining=[[DARK_AQUA]]O Miningu:\n[[YELLOW]]Mining spo\u010d\u00edv\u00e1 v t\u011b\u017een\u00ed kamenu a rud. Poskytuje bonusy\n[[YELLOW]]v po\u010dtu materi\u00e1lu, kter\u00fd vyt\u011b\u017e\u00edte.\n\n[[DARK_AQUA]]Z\u00edskan\u00ed XP:\n[[YELLOW]]Aby jste dostali XP, mus\u00edte m\u00edt v ruce krump\u00e1\u010d.\n[[YELLOW]]XP v\u00e1m d\u00e1vaj\u00ed jenom jist\u00e9 bloky.\n\n[[DARK_AQUA]]Kompatibiln\u00ed materi\u00e1ly:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, a Netherrack.\n\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Super Breaker:\n[[YELLOW]]Dr\u017ete v ruce krump\u00e1\u010d a stisknete prav\u00e9 tla\u010ditko na my\u0161i.\n[[YELLOW]]Vr\u00e1mci \u010dty\u0159 sekund m\u00fa\u017eete buchnout do bloku, kter\u00fd je naps\u00e1n\n[[YELLOW]]v kompatibiln\u00edch materi\u00e1lech, kter\u00e9 aktivujou\n[[YELLOW]]Super Breaker.\n\n[[DARK_AQUA]]Co je to Super Breaker?\n[[YELLOW]]Super Breaker je schopnost, kter\u00e1 trv\u00e1 podle toho,\n[[YELLOW]]jak\u00fd m\u00e1te skill. Ztrojn\u00e1sobuje va\u0161i \u0161anci na z\u00edskan\u00ed extra v\u011bc\u00ed\n[[YELLOW]]a t\u011b\u017e\u00edte bloky na jednu r\u00e1nu.\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Blast Mining:\n[[YELLOW]]Kdy\u017e m\u00e1te v ruce odpalova\u010d, kter\u00fdm je flint and steel ve vychoz\u00edm nastaven\u00ed,\n[[YELLOW]]klikn\u011bte prav\u00fdm tla\u010ditkem na my\u0161i na TNT, a to zp\u016fsob\u00ed,\n[[YELLOW]]\u017ee hned bouchne.\n\n[[DARK_AQUA]]Jak funguje Blast Mining?\n[[YELLOW]]Blast Mining je schopnost, kter\u00e1 trv\u00e1 podle toho, jak\u00fd m\u00e1te\n[[YELLOW]]skill. D\u00e1va bonusy kdy\u017e t\u011b\u017e\u00edte pou\u017eit\u00edm TNT a umo\u017e\u0148uje v\u00e1m\n[[YELLOW]]d\u00e1lkov\u011b odp\u00e1lit TNT. Blast mining m\u00e1 3 \u010d\u00e1sti.\n[[YELLOW]]Prvn\u00ed \u010d\u00e1st je Bigger Bombs, kter\u00e1 zv\u011bt\u0161uje oblast v\u00fdbuchu.\n[[YELLOW]]Druh\u00e1 \u010d\u00e1st je Demolitions Expert, kter\u00e1 zvy\u0161uje po\u0161kozen\u00ed\n[[YELLOW]]v\u00fdbuchem TNT. T\u0159et\u00ed \u010d\u00e1st prost\u011b zvy\u0161uje mno\u017estvi rud, kter\u00e9\n[[YELLOW]]z\u00edsk\u00e1te z TNT a zni\u017euje su\u0165,\n[[YELLOW]]kter\u00e1 padne.
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Guides.Page.Invalid=Nespr\u00e1vn\u00e9 \u010d\u00edslo str\u00e1nky!
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Guides.Page.Invalid=Nespr\u00e1vn\u00e9 \u010d\u00edslo str\u00e1nky!
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Guides.Page.OutOfRange=Tato str\u00e1nka neexistuje, je tu pouze {0} str\u00e1nek.
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Guides.Page.OutOfRange=Tato str\u00e1nka neexistuje, je tu pouze {0} str\u00e1nek.
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Guides.Repair=[[DARK_AQUA]]Opravov\u00e1n\u00ed:\n[[YELLOW]]Oprava umo\u017e\u0148uje pou\u017e\u00edvat \u017eelezn\u00fd blok k oprav\u011b brn\u011bn\u00ed a\n[[YELLOW]]n\u00e1stroje, nebo zlat\u00fd blok, aby zachr\u00e1nil zbroj a n\u00e1stroje.\n\n[[DARK_AQUA]]XP ZISK:\n[[YELLOW]]Pro opravu n\u00e1stroj\u016f nebo brn\u011bn\u00ed se pou\u017e\u00edv\u00e1 mcMMO kovadlina.Je to\n[[YELLOW]]\u017eelezn\u00fd blok ve v\u00fdchoz\u00edm nastaven\u00ed a nem\u011bl by b\u00fdt zam\u011b\u0148ov\u00e1n s\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]Jak si m\u00e1m n\u011bco opravit?\n[[YELLOW]]Polo\u017e te mcMMO kovadlinu a prav\u00edm kliknut\u00edm na opravu polo\u017eky \n[[YELLOW]]kter\u00fd pr\u00e1v\u011b dr\u017e\u00ed\u0161.Spot\u0159ebuje to 1 polo\u017eku na ka\u017ed\u00e9 pou\u017eit\u00ed.\n\n[[DARK_AQUA]]Jak opravit Mastery v\u011bci?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n\n[[DARK_AQUA]]Jak funguje super opravov\u00e1n\u00ed?\n[[YELLOW]]Super Repair je pasivn\u00ed schopnost.P\u0159i oprav\u00e1ch polo\u017eky,\n[[YELLOW]] ud\u011bl\u00ed hr\u00e1\u010d\u016fm \u0161anci opravit polo\u017eku s\n[[YELLOW]]s dvojitou \u00fa\u010dinost\u00ed.\n\n\n\n\n[[DARK_AQUA]]Jak Arcane Forging funguje?\n[[YELLOW]]Tato pasivn\u00ed schopnost umo\u017e\u0148uje k oprav\u011b polo\u017eky s ur\u010ditou\n[[YELLOW]]\u0161ance na zachov\u00e1n\u00ed jejich kouzla. Tyto enchanty mohou b\u00fdt\n[[YELLOW]]zachov\u00e1ny, nebo sn\u00ed\u017eeny na ni\u017e\u0161\u00ed \u00farove\u0148,\n[[YELLOW]]nebo \u00fapln\u011b ztraceny.\n\n\n\n[[DARK_AQUA]]Jak funguje Salvage?\n[[YELLOW]]Polo\u017ete mcMMO kovadlinu a klikn\u011bte prav\u00fdm tla\u010d\u00edtkem my\u0161i na z\u00e1chranu\n[[YELLOW]]itemu kter\u00fd pr\u00e1v\u011b dr\u017e\u00ed\u0161.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Pozn\u00e1mka:Je mo\u017en\u00e9 zachr\u00e1nit pouze pln\u011b opraven\u00e9 n\u00e1stroje nebo brn\u011bn\u00ed.
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Guides.Smelting=Ji\u017e brzy...
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Guides.Taming=[[DARK_AQUA]]O ocho\u010dov\u00e1n\u00ed:\n[[YELLOW]]Ocho\u010dov\u00e1n\u00ed d\u00e1 hr\u00e1\u010d\u016fm r\u016fzn\u00e9 bojov\u00e9 bonusy ,kdy\u017e bude pou\u017e\u00edvat\n[[YELLOW]]ocho\u010den\u00e9 vlky.\n\n[[DARK_AQUA]]NAB\u00cdR\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Abyste z\u00edskali v t\u00e9to dovednosti zku\u0161enosti mus\u00edte ocho\u010dovat vlky/oceloty a nebo\n[[YELLOW]]se dost\u00e1vat do boje se sv\u00fdmi vlky.\n\n[[DARK_AQUA]]Jak funguje Vol\u00e1n\u00ed divo\u010diny ?\n[[YELLOW]]Vol\u00e1n\u00ed divo\u010diny je aktivn\u00ed schopnost kter\u00e1 p\u0159ivol\u00e1\n[[YELLOW]]vlka nebo ocelota ,aby bojovali s v\u00e1mi. M\u016f\u017eete to ud\u011blat pomoc\u00ed\n[[YELLOW]]klik\u00e1n\u00ed lev\u00fdm p\u0159i dr\u017een\u00ed kost\u00ed nebo ryb.\n\n[[DARK_AQUA]]Jak funguje P\u0159\u00edb\u011bh \u0161elmy ?\n[[YELLOW]]P\u0159\u00edb\u011bh \u0161elmy umo\u017e\u0148uje hr\u00e1\u010d\u016fm prozkoumat mazl\u00ed\u010dky a zkontrolovat statistiky\n[[YELLOW]]vlk\u016f a ocelot\u016f.Klikn\u011bte lev\u00fdm na vlka nebo ocelota pro aktivaci \n[[YELLOW]]P\u0159\u00edb\u011bhu \u0161elmy.\n[[DARK_AQUA]]Jak funguje Masakr?\n[[YELLOW]] Masakr je pasivn\u00ed schopnost kter\u00e1 m\u00e1 \u0161anci na zp\u016fsoben\u00ed\n[[YELLOW]]krv\u00e1civ\u00e9ho efektu na c\u00edle va\u0161eho vlka.\n\n[[DARK_AQUA]]Jak funguj\u00ed Naost\u0159en\u00e9 dr\u00e1py?\n[[YELLOW]]Naost\u0159en\u00e9 dr\u00e1py poskytuj\u00ed bonusov\u00fd \u00fatok pro \u00fatok zp\u016fsoben\u00fd\n[[YELLOW]]vlky.Bonusov\u00fd \u00fatok z\u00e1le\u017e\u00ed na \u00farovni va\u0161eho ocho\u010dov\u00e1n\u00ed.\n\n[[DARK_AQUA]]Jak funguje V\u011bdom\u00ed o okol\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost umo\u017en\u00ed vlk\u016fm ,aby se k v\u00e1m teleportovali ,kdy\u017e\n[[YELLOW]]se dostanou bl\u00edzko ohro\u017een\u00ed ,jako t\u0159eba kaktus\u016f nebo l\u00e1vy.Tak\u00e9 d\u00e1 vlk\u016fm\n[[YELLOW]]imunity v\u016f\u010di zran\u011bn\u00edm z p\u00e1d\u016f.\n\n[[DARK_AQUA]]Jak funguje Tuh\u00e1 k\u016f\u017ee ?\n[[YELLOW]]Tato pasivn\u00ed schopnost sn\u00ed\u017e\u00ed \u00fatok a u\u010din\u00ed vlky\n[[YELLOW]]ohn\u011bvzdorn\u00e9.\n[[DARK_AQUA]]Jak funguje Ot\u0159esuvzdornost?\n[[YELLOW]]Tato pasivn\u00ed schopnost sni\u017euje vlk\u016fm po\u0161kozen\u00ed z \n[[YELLOW]]exploz\u00ed.\n[[DARK_AQUA]]Jak funguje Rychl\u00e9 ob\u010derstven\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost d\u00e1v\u00e1 vlk\u016fm \u0161anci vyl\u00e9\u010dit se kdykoliv\n[[YELLOW]]za\u00fato\u010d\u00ed.
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Guides.Unarmed=[[DARK_AQUA]]O boji bezezbran\u011b:\n[[YELLOW]]Boj bezezbran\u011b d\u00e1v\u00e1 hr\u00e1\u010d\u016fm r\u016fzn\u00e9 bojov\u00e9 bonusy ,kdy\u017e pou\u017e\u00edvaj\u00ed\n[[YELLOW]]sv\u00e9 p\u011bsti jako zbran\u011b.\n\n[[DARK_AQUA]]NAB\u00cdR\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Zku\u0161enosti z\u00edsk\u00e1v\u00e1te podle po\u010dtu zran\u011bn\u00ed ,kter\u00e9 zp\u016fsob\u00edte potvor\u00e1m\n[[YELLOW]]nebo jin\u00fdm hr\u00e1\u010d\u016fm ,kdy\u017e jste neozbrojen\u00ed.\n\n[[DARK_AQUA]]Jak funguje Nep\u0159\u00ed\u010detnost?\n[[YELLOW]]Nep\u0159\u00ed\u010detnost je aktivn\u00ed schopnost zap\u00ednateln\u00e1 prav\u00fdm tla\u010d\u00edtkem ,kdy\u017e jste bezezbran\u011b\n[[YELLOW]]kdy\u017e jste bezezbran\u011b.Kdy\u017e jste v nep\u0159\u00ed\u010detn\u00e9m m\u00f3du,zp\u016fsobujete o 50 procent v\u00edc\n[[YELLOW]]zran\u011bn\u00ed a m\u016f\u017eete zni\u010dit slab\u00e9 materi\u00e1ly okam\u017eit\u011b ,jako t\u0159eba\n[[YELLOW]]Hl\u00edna a Tr\u00e1va.\n[[DARK_AQUA]]Jak funguje \u017delezn\u00e1 pa\u017ee?\n[[YELLOW]]\u017delezn\u00e1 pa\u017ee zvy\u0161uje zp\u016fsoben\u00e9 po\u0161kozen\u00ed ,kdy\u017e zasahujete zr\u016fdy nebo \n[[YELLOW]]hr\u00e1\u010de sv\u00fdmi p\u011bstmi.\n[[DARK_AQUA]]Jak funguje Odr\u00e1\u017een\u00ed \u0161\u00edp\u016f?\n[[YELLOW]]Odr\u00e1\u017een\u00ed \u0161\u00edp\u016f je pasivn\u00ed schopnost ,kter\u00e1 v\u00e1m d\u00e1v\u00e1 \u0161anci\n[[YELLOW]]odrazit \u0161\u00edpy vyst\u0159elen\u00e9 kostlivci nebo jin\u00fdmi hr\u00e1\u010di.\n[[YELLOW]]\u0160\u00edp spadne ne\u0161kodn\u011b na zem.\n\n[[DARK_AQUA]]Jak funguje \u017delezn\u00fd stisk?\n[[YELLOW]]\u017delezn\u00fd stisk je pasivn\u00ed schopnost ,kter\u00e1 vykr\u00fdv\u00e1 odzbrojen\u00ed.Jak se va\u0161e \u00farove\u0148\n[[YELLOW]]boje beze zbran\u011b zvy\u0161uje,\u0161ance na zabr\u00e1n\u011bn\u00ed odzbrojen\u00ed se rovn\u011b\u017e zvy\u0161uje.\n[[DARK_AQUA]]Jak funguje Odzbrojen\u00ed?\n[[YELLOW]]Tato pasivn\u00ed schopnost umo\u017e\u0148uje hr\u00e1\u010d\u016fm odzbrojit jin\u00e9 hr\u00e1\u010de,\n[[YELLOW]]co\u017e zp\u016fsob\u00ed ,\u017ee jim p\u0159edm\u011bt z jejich ruky spadne na zem.
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Guides.Usage=[[RED]] Pou\u017eit\u00ed je /{0} ? [page]
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Guides.Usage=[[RED]] Pou\u017eit\u00ed je /{0} ? [page]
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Guides.Woodcutting=[[DARK_AQUA]]O d\u0159evorubectv\u00ed:\n[[YELLOW]]D\u0159evorubectv\u00ed je cel\u00e9 o k\u00e1cen\u00ed strom\u016f.\n\n[[DARK_AQUA]]Z\u00cdSK\u00c1V\u00c1N\u00cd ZKU\u0160ENOST\u00cd:\n[[YELLOW]]Zku\u0161enosti z\u00edsk\u00e1v\u00e1te,kdy\u017e ni\u010d\u00edte stromy.\n\n\n\n[[DARK_AQUA]]Jak funguje Shazova\u010d strom\u016f?\n[[YELLOW]]Shazova\u010d strom\u016f je aktivn\u00ed schopnost ,k jej\u00ed aktivaci stiskn\u011bte prav\u00e9 tla\u010d\u00edtko na my\u0161i\n[[YELLOW]]p\u0159i dr\u017een\u00ed sekyry.Toto \n[[YELLOW]]zp\u016fsob\u00ed ,\u017ee se cel\u00fd strom rozpadne okam\u017eit\u011b a spadnou z n\u011bj\n[[YELLOW]]v\u0161echny kl\u00e1dy najednou.\n\n\n\n[[DARK_AQUA]]Jak funguje Fouka\u010d list\u00ed ?\n[[YELLOW]]Fouka\u010d list\u00ed je pasivn\u00ed schopnost ,kter\u00e9 zp\u016fsob\u00ed ,\u017ee se bloky list\u00ed\n[[YELLOW]]zni\u010d\u00ed okam\u017eit\u011b ,kdy\u017e jsou zasa\u017eeny sekerou. Na z\u00e1kladn\u00edm nastaven\u00ed,\n[[YELLOW]]se tato schopnost odemkne na \u00farovn\u00ed 100.\n\n[[DARK_AQUA]]Jak funguje dvojit\u00e1 ko\u0159ist?\n[[YELLOW]]Tato pasivn\u00ed schopnost d\u00e1v\u00e1 \u0161anci k z\u00edsk\u00e1n\u00ed extra\n[[YELLOW]]bloku d\u0159eva za ka\u017edou kl\u00e1du ,kterou posek\u00e1te.
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Guides.Smelting.Section.0=Ji\u017e brzy...
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Inspect.Offline=[[RED]]Nem\u00e1\u0161 pr\u00e1va kontrolovat hr\u00e1\u010de co nejsou online!
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Inspect.Offline=[[RED]]Nem\u00e1\u0161 pr\u00e1va kontrolovat hr\u00e1\u010de co nejsou online!
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Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
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Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
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@ -600,28 +588,10 @@ Perks.Cooldowns.Desc=Zmen\u0161\u00ed dobu znovunabit\u00ed schopnosti o {0}.
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Perks.ActivationTime.Name=Vytrvalost
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Perks.ActivationTime.Name=Vytrvalost
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Perks.ActivationTime.Desc=Prodlu\u017euje pou\u017eit\u00ed schopnosti na {0} sekund.
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Perks.ActivationTime.Desc=Prodlu\u017euje pou\u017eit\u00ed schopnosti na {0} sekund.
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Perks.ActivationTime.Bonus=[[GOLD]] ({0} s perkem V\u00fddr\u017enost)
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Perks.ActivationTime.Bonus=[[GOLD]] ({0} s perkem V\u00fddr\u017enost)
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Hardcore.Player.Loss=[GOLD]][mcMMO] [[DARK_RED]]Ztratil jsi [[BLUE]]{0}[[DARK_RED]] za smrt.
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Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] byl p\u0159\u00edli\u0161 m\u00e1lo dovedn\u00fd na to aby ti p\u0159edal v\u011bdomosti.
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Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Z\u00edskal jsi [[BLUE]]{0}[[DARK_AQUA]] level\u016f od [[YELLOW]]{1}.
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Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] nebyl schopen od tebe ukr\u00e1st v\u011bdomosti!
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||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ti ukradl [[BLUE]]{1}[[DARK_RED]] \u00farovn\u00ed!
|
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] Procentu\u00e1lnost ztr\u00e1cen\u00ed stat\u016f byla zm\u011bn\u011bna na {0}.
|
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] Procentu\u00e1lnost odcizen\u00ed stat\u016f byla zm\u011bn\u011bna na {0}.
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] P\u0159isp\u011bjte!
|
|
||||||
Spout.LevelUp.1=[GREEN]]Nov\u00fd level!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Stisknut\u00edm ESC ukon\u010d\u00edte !
|
|
||||||
Spout.Menu.ExitButton=V\u00fdchod
|
|
||||||
Spout.Menu.HudButton.1=Typ HUD: {0}
|
|
||||||
Spout.Menu.HudButton.2=Zm\u011b\u0148te si styl HUD!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]\u00darove\u0148[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Informace o p\u0159\u00edsp\u011bvc\u00edch:
|
MOTD.Donate=[[DARK_AQUA]]Informace o p\u0159\u00edsp\u011bvc\u00edch:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Tvr\u010f\u00e1ctv\u00ed a up\u00edrstv\u00ed zapnuto.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Dovednost\u00ed penalizace kv\u016fli smrti : [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Dovednost\u00ed penalizace kv\u016fli smrti : [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[GOLD]][mcMMO] [[DARK_AQUA]]Up\u00edrsk\u00e9 Cizen\u00ed Stat\u016f: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Tvr\u010f\u00e1ctv\u00ed zapnuto.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Perky]
|
MOTD.PerksPrefix=[[RED]][mcMMO Perky]
|
||||||
MOTD.Vampire.Stats=[GOLD]][mcMMO] [[DARK_AQUA]]Up\u00edrsk\u00e9 Cizen\u00ed Stat\u016f: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] - verze [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] - verze [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Web mcMMO
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Web mcMMO
|
||||||
Smelting.Ability.FluxMining=[[RED]]\u0160ANCE NA T\u011a\u017dBU VRT\u00c1KEM: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]\u0160ANCE NA T\u011a\u017dBU VRT\u00c1KEM: [[YELLOW]]{0}
|
||||||
|
@ -74,6 +74,7 @@ Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
|||||||
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
||||||
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
|
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
|
||||||
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.Effect.0=Treasure Hunter (Passive)
|
||||||
@ -84,10 +85,9 @@ Fishing.Effect.4=Shake (vs. Entities)
|
|||||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
||||||
Fishing.Effect.6=Fisherman\'s Diet
|
Fishing.Effect.6=Fisherman\'s Diet
|
||||||
Fishing.Effect.7=Improves hunger restored from fished foods
|
Fishing.Effect.7=Improves hunger restored from fished foods
|
||||||
Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
|
|
||||||
Fishing.Listener=Fishing:
|
Fishing.Listener=Fishing:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
Fishing.SkillName=FISHING
|
Fishing.SkillName=FISHING
|
||||||
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
|
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
|
||||||
@ -148,8 +148,6 @@ Mining.Blast.Radius.Increase=[[RED]] Chwyth Cynnydd Radiws [[YELLOW]] {0}
|
|||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Anvil Placed
|
|
||||||
Repair.AnvilPlaced.Spout2=Right click to repair!
|
|
||||||
Repair.Effect.0=Repair
|
Repair.Effect.0=Repair
|
||||||
Repair.Effect.1=Repair Tools & Armor
|
Repair.Effect.1=Repair Tools & Armor
|
||||||
Repair.Effect.10=Gold Repair ({0}+ SKILL)
|
Repair.Effect.10=Gold Repair ({0}+ SKILL)
|
||||||
@ -430,12 +428,8 @@ XPRate.Event=[[GOLD]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn
|
|||||||
Effects.Effects=EFFEITHIAU
|
Effects.Effects=EFFEITHIAU
|
||||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
|
||||||
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy\'s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it\'s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n\n\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n\n\n\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent\'s armor. This damage increases as you level in Axes.\n\n\n\n\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
|
|
||||||
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
|
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
|
||||||
Guides.Excavation=[[DARK_AQUA]] Amdanom Cloddio:\n[[YELLOW]] Cloddio yn y weithred o gloddio hyd faw i ddod o hyd drysorau.\n[[YELLOW]] Trwy gloddio y tir y byddwch yn dod o hyd i drysorau.\n[[YELLOW]] Po fwyaf y byddwch yn gwneud hyn y trysorau mwy gallwch ddod o hyd.\n[[DARK_AQUA]] Profiad Ennill:\n[[YELLOW]] I ennill XP yn y sgil mae\'n rhaid i chi gloddio \u00e2 rhaw mewn llaw.\n[[YELLOW]] Dim ond rhai deunyddiau yn cael ei godi am drysorau ac XP.\n[[DARK_AQUA]] Deunyddiau Cyt\u00fbn:\n[[YELLOW]] Tywod Soul Glaswellt, Baw, Tywod, Clay, Gravel, myseliwm,\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Drill Giga:\n[[YELLOW]] Gyda rhaw yn llaw dde glicio i yn barod i\'ch offeryn.\n[[YELLOW]] Unwaith yn y cyflwr hwn sydd gennych am 4 eiliad i wneud\n[[YELLOW]] cysylltiad \u00e2 gwaith cloddio deunyddiau sy\'n gydnaws bydd hyn yn\n[[YELLOW]] Activate Torri\'r Drill Giga.\n[[DARK_AQUA]] Beth yw Torri\'r Drill Giga?\n[[YELLOW]] Drill Giga Torri\'r yn gallu gyda cooldown\n[[YELLOW]] ynghlwm wrth sgiliau Cloddio. Mae\'n deirgwaith eich cyfle\n[[YELLOW]] o ddod o hyd i drysorau ac yn galluogi toriad sydyn\n[[YELLOW]] ar ddeunyddiau Cloddio.\n[[DARK_AQUA]] Sut mae Drysor Hunter gweithio?\n[[YELLOW]] Bob trysor posibl ar gyfer cloddio wedi ei hun\n[[YELLOW]] sgiliau lefel ofynnol iddo ollwng, o ganlyniad, mae\'n\n[[YELLOW]] anodd dweud faint y mae\'n ei helpu chi.\n[[YELLOW]] Dim ond yn cadw mewn cof bod yr uwch eich sgiliau Cloddio\n[[YELLOW]] yw, y trysorau yn fwy y gellir ei weld.\n[[YELLOW]] A hefyd yn cadw mewn cof bod pob math o Cloddio\n[[YELLOW]] deunydd gydnaws ei restr unigryw ei hun o drysorau.\n[[YELLOW]] Mewn geiriau eraill y byddwch yn dod o hyd i drysorau gwahanol yn Baw\n[[YELLOW]] nag y byddech yn Gravel.\n[[DARK_AQUA]] Nodiadau am Cloddio:\n[[] YELLOW] diferion Cloddio yn hollol customizeable\n[[YELLOW]] Felly canlyniadau yn amrywio gweinydd \u00e2\'r gweinydd.
|
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||||
Guides.Mining=[[DARK_AQUA]] Amdanom Mwyngloddio\n[[YELLOW]] Mwyngloddio yn cynnwys cerrig a mwyngloddio mwynau.\u00a0Mae\'n darparu taliadau bonws\n[[YELLOW]] i faint o ddeunyddiau gollwng wrth gloddio.\n\n[[DARK_AQUA]] profiad a gafwyd\n[[YELLOW]] I ennill XP yn y sgil, rhaid i chi gloddio gyda pickaxe mewn llaw.\n[[YELLOW]] Dim ond rhai blociau wobr XP.\n\n[[DARK_AQUA]] Deunyddiau Cyd-fynd\n[[YELLOW]] Cerrig, Mwyn Glo, Haearn Mwyn, Mwyn Aur, Diemwnt Mwyn, Redstone Mwyn,\n[[YELLOW]] Lapis Mwyn, Obsidian, Mossy cobl Cerrig, Ender Cerrig,\n[[YELLOW]], carreg Glow ac Uffern Cerrig.\n\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Super\n[[YELLOW]] Gyda pickaxe yn eich llaw, dde chlecia at barod eich offeryn.\n[[YELLOW]] Unwaith yn y cyflwr hwn, mae gennych tua 4 eiliad i gysylltu\n[[YELLOW]] gyda deunyddiau Mwyngloddio cydnaws, a fydd yn activate Super\n[[YELLOW]] Torri\'r.\n\n[[DARK_AQUA]] Beth yw Super Torri\'r?\n[[YELLOW]] Super Torri\'r yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[YELLOW]] sgiliau.\u00a0Mae\'n treblu\'r eich cyfle o eitemau ychwanegol ollwng a\n[[YELLOW]] yn galluogi egwyl yn syth ar ddeunyddiau Mwyngloddio.\n\n[[DARK_AQUA]] Sut i ddefnyddio Mwyngloddio Blast\n[[YELLOW]] Gyda ffrwydrwr mewn llaw, sy\'n dur fflint at ball,\n[[YELLOW]] de-gliciwch ar TNT o bellter.\u00a0Bydd hyn yn achosi i\'r TNT\n[[YELLOW]] i ffrwydro ar unwaith.\n\n[[DARK_AQUA]] Sut mae Mwyngloddio Chwyth?\n[[YELLOW]] Mwyngloddio Blast yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[YELLOW]] sgiliau.\u00a0Mae\'n rhoi taliadau bonws wrth cloddio \u00e2 TNT ac yn caniat\u00e1u i chi\n[[YELLOW]] i anghysbell ffrwydro TNT.\u00a0Mae tair rhan i Blast Mwyngloddio.\n[[YELLOW]] Mae\'r rhan gyntaf yn Bomiau Bigger, sy\'n cynyddu\'r radiws chwyth.\n[[YELLOW]] Yr ail yw Dymchweliadau Arbenigol, sy\'n lleihau difrod\n[[YELLOW]] o ffrwydradau TNT.\u00a0Mae\'r drydedd ran yn syml yn cynyddu\'r\n[[YELLOW]] swm y mwynau gostwng o TNT a lleihau\'r\n[[YELLOW]] malurion gollwng.
|
|
||||||
Guides.Page.Invalid=Not a valid page number!
|
Guides.Page.Invalid=Not a valid page number!
|
||||||
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
||||||
Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
|
Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
|
||||||
@ -465,23 +459,9 @@ Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.
|
|||||||
Perks.ActivationTime.Name=Endurance
|
Perks.ActivationTime.Name=Endurance
|
||||||
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.
|
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.
|
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!
|
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] Donate!
|
|
||||||
Spout.LevelUp.1=[[GREEN]Level Up!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Press ESCAPE to exit!
|
|
||||||
Spout.Menu.ExitButton=EXIT
|
|
||||||
Spout.Menu.HudButton.1=HUD Type: {0}
|
|
||||||
Spout.Menu.HudButton.2=Change your HUD style!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism enabled.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore enabled.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||||
|
@ -74,6 +74,7 @@ Excavation.Skillup=[[YELLOW]]Udgravningsevne for\u00f8get med {0}. Total ({1})
|
|||||||
Fishing.Ability.Info=[[RED]]Magisk J\u00e6ger: [[GRAY]] **Forbedres med skattejagts ranken**
|
Fishing.Ability.Info=[[RED]]Magisk J\u00e6ger: [[GRAY]] **Forbedres med skattejagts ranken**
|
||||||
Fishing.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (RYST)
|
Fishing.Ability.Locked.0=L\u00c5ST INDTIL {0}+ EVNE (RYST)
|
||||||
Fishing.Ability.Rank=[[RED]]Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Skatte J\u00e6ger Rank: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Ryste Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Fiskers Diet: [[YELLOW]]Rank {0}
|
||||||
Fishing.Effect.0=Skatte J\u00e6ger (Passiv)
|
Fishing.Effect.0=Skatte J\u00e6ger (Passiv)
|
||||||
@ -84,10 +85,9 @@ Fishing.Effect.4=Ryst (Mod V\u00e6sner)
|
|||||||
Fishing.Effect.5=Ryst ting ud af monstre med en fiskestang
|
Fishing.Effect.5=Ryst ting ud af monstre med en fiskestang
|
||||||
Fishing.Effect.6=Fiskers Diet
|
Fishing.Effect.6=Fiskers Diet
|
||||||
Fishing.Effect.7=Forbedrer Sult genoprettet af Fisked mad
|
Fishing.Effect.7=Forbedrer Sult genoprettet af Fisked mad
|
||||||
Fishing.Enchant.Chance=[[RED]]Magi J\u00e6ger Chance: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Regn Bonus
|
Fishing.Chance.Raining=[[BLUE]] Regn Bonus
|
||||||
|
Fishing.Listener=Fiskeri:
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]Du har fundet en skat!
|
Fishing.Ability.TH.ItemFound=[[GRAY]Du har fundet en skat!
|
||||||
Fishing.Listener=Fiskeri\:
|
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Du f\u00f8ler et strejf a magi med denne fangst...
|
||||||
Fishing.SkillName=FISKER
|
Fishing.SkillName=FISKER
|
||||||
Fishing.Skillup=[[YELLOW]]Fisker evne for\u00f8get med {0}. Total ({1})
|
Fishing.Skillup=[[YELLOW]]Fisker evne for\u00f8get med {0}. Total ({1})
|
||||||
@ -105,7 +105,7 @@ Herbalism.Effect.1=Spred Terra, 3x Tab
|
|||||||
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede)
|
Herbalism.Effect.2=Gr\u00f8nne Fingre (Hvede)
|
||||||
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
Herbalism.Effect.3=Auto-Planter afgr\u00f8der mens du h\u00f8ster
|
||||||
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
Herbalism.Effect.5=Lav Mursten Mossede, eller f\u00e5 gr\u00e6s til at gro
|
||||||
Herbalism.Effect.6=Farmer''s Diet
|
Herbalism.Effect.6=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad
|
Herbalism.Effect.7=Forbedrer Sult genoprettet af farmed mad
|
||||||
Herbalism.Effect.8=Dobble tab (alle planter)
|
Herbalism.Effect.8=Dobble tab (alle planter)
|
||||||
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
Herbalism.Effect.9=G\u00f8r din normale udbytte dobblet s\u00e5 stort
|
||||||
@ -148,8 +148,6 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]
|
|||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] her brugt [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
|
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Spring Mining [[GREEN]]evne er genindl\u00e6st!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Ambolt placeret
|
|
||||||
Repair.AnvilPlaced.Spout2=H\u00f8jre kilk for at reparere!
|
|
||||||
Repair.Effect.0=Reparer
|
Repair.Effect.0=Reparer
|
||||||
Repair.Effect.1=Reparer V\u00e6rkt\u00f8jer & Rustning
|
Repair.Effect.1=Reparer V\u00e6rkt\u00f8jer & Rustning
|
||||||
Repair.Effect.10=Guld Reparer ({0}+ EVNE)
|
Repair.Effect.10=Guld Reparer ({0}+ EVNE)
|
||||||
@ -344,7 +342,7 @@ Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GR
|
|||||||
Commands.mcrank.Player=[[RED]]M\u00c5L: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]M\u00c5L: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rang [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Degraderet
|
Commands.mcrank.Unranked=[[WHITE]]Degraderet
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}''''s nedk\u00f8ling er blevet genindl\u00e6st.
|
Commands.mcrefresh.Success=[[RED]]{0}\'\'s nedk\u00f8ling er blevet genindl\u00e6st.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
Commands.mcremove.Success=[[GREEN]]{0} er succesfuldt fjernet fra databasen!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
Commands.mctop.Tip=[[GOLD]]Tip: Brug [[RED]]/mcrank[[GOLD]] for at se all dine personlige rangs!
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c6ndrer m\u00e5let
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c6ndrer m\u00e5let
|
||||||
@ -431,12 +429,8 @@ XPRate.Event=[[GOLD]]mcMMO er lige nu i gang med et XP bed\u00f8mnings begivenhe
|
|||||||
Effects.Effects=Effekter
|
Effects.Effects=Effekter
|
||||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]Omkring Akrobatik:\n[[YELLOW]]Akrobatik er kunsten at bev\u00e6ge sig Yndefuld i mcMMO.\n[[YELLOW]]Det giver kamp bonuser og milj\u00f8 skades bonuser\n[[DARK_AQUA]]F\u00e5 XP:\n[[YELLOW]]For at f\u00e5 XP med denne evne, er du n\u00f8dt til at ud\u00f8ve pareringer\n[[YELLOW]]i kamp eller ved at overleve h\u00f8je fald som skader dig.\n[[DARK_AQUA]]Hvordan virker \"Rul\"?\n[[YELLOW]]Du har en deffensiv chance n\u00e5r du tager fald skader\n[[YELLOW]]for at vende skaden sket. Du kan golde sneak knappen for at\n[[YELLOW]]fordoble dine chancer n\u00e5r du falder.\n[[YELLOW]]Dette starter det Yndefulde Rul i stedet for den normale.\n[[YELLOW]]Yndefulde rul er ligesom normale rul, men de har dobblet s\u00e5 stor\n[[YELLOW]]sandsynlighed for at ske, og give mere skade sikkerhed end normale rul.\n[[YELLOW]]Rulle chancer er bundet til dit Evne level\n[[DARK_AQUA]]Hvordan virker Parer?\n[[YELLOW]]Parer er en deffensiv Chance n\u00e5r du er\n[[YELLOW]]skadet i skadet i kamp for at mindske skader.\n[[YELLOW]]Det er bundet til dine Evne levels.
|
|
||||||
Guides.Axes=Vejledning kommer snart...
|
|
||||||
Guides.Available=[[DARK_AQUA]]Guide for {0} tilg\u00e6ngelige - skriv /{1} ? [page]
|
Guides.Available=[[DARK_AQUA]]Guide for {0} tilg\u00e6ngelige - skriv /{1} ? [page]
|
||||||
Guides.Excavation=[[DARK_AQUA]]Omkring Udgravning:\n[[YELLOW]]Udgraving er kunsten at grave jord op for at finde skatte.\n[[YELLOW]]Ved at Udgrave jorden vil du finde skatte.[[YELLOW]]Jo mere du g\u00f8r dette, desto flere skattte vil du finde.\n\n[[DARK_AQUA]]OPN\u00c5 XP:\n[[YELLOW]]For at f\u00e5 XP i denne skill, skal du grave med en skovl i h\u00e5nden.\n[[YELLOW]]Kun bestemte materialer kan graves op for at f\u00e5 skatte og XP\n[[DARK_AQUA]]Kompatible Materialer:\n[[YELLOW]]Gr\u00e6s, Jord, Sand, Ler, Grus, Svampev\u00e6v, Sj\u00e6lesand\n\n[[DARK_AQUA]]S\u00e5dan bruger du Giga Borer:\n[[YELLOW]]Med en skovl i h\u00e5nden h\u00f8jre klikker du for at klarg\u00f8re dit redskab\n[[YELLOW]]S\u00e5 snart den nedt\u00e6ller, har du 4 sekunder til at f\u00e5\n[[YELLOW]]kontakt med Udgravnings brugbare materialer, dette vil\n[[YELLOW]]aktivere Giga Borer.\n[[DARK_AQUA]]Hvad er Giga Borer?\n[[YELLOW]]Giga Borer er en evne med en nedk\u00f8lning\n[[YELLOW]]bundet til Udgravnings Skill. Den tredobler din chance\n[[YELLOW]]for at finde skatte og aktiverer omg\u00e5ende \u00f8del\u00e6ggelse\n[[YELLOW]]af Udgravnings materialer.\n\n[[DARK_AQUA]]Hvordan fungerer Skatte Jager?\n[[YELLOW]]Alle mulige skatte for Udgravning har sit eget\n[[YELLOW]]Skill levels krav som den skal give, som et resultat\n[[YELLOW]]er det sv\u00e6rt at sige hvor meget det hj\u00e6lper dig.\n[[YELLOW]]Bare husk at jo h\u00f8jere dit Udgravnings Skill\n[[YELLOW]]er, jo flere skatte kan findes.\n[[YELLOW]]Husk ogs\u00e5 p\u00e5 at hver type af Udgravnings\n[[YELLOW]]kompatible materialer har sin egen unikke liste af skatte.\n[[YELLOW]]Med andre ord, du vil finde en slags skat i Jord\n[[YELLOW]]og en anden i Grus.\n[[DARK_AQUA]]Noteringer omkring Udgravning:\n[[YELLOW]]Udgravnings blokkenes drops kan tilpasses som du vil\n[[YELLOW]]S\u00e5 resultater kan variere fra server til server.
|
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||||
Guides.Mining=[[DARK_AQUA]]Omkring Mining:\n[[YELLOW]]Mining best\u00e5r af at mine sten og mineraler. Det giver bonuser\n[[YELLOW]]til m\u00e6ngden af minede materialer mens du miner.\n[[DARK_AQUA]]F\u00e5 XP:\n[[YELLOW]]for at f\u00e5 XP i denne evne, skal du mine med en hakke i h\u00e5nden.\n[[YELLOW]]Kun visse blokke giver XP.\n[[DARK_AQUA]]Compatible Materialer:\n[[YELLOW]]Sten, Kul Malm, Jern Malm, Guld Malm, Diamant Malm, R\u00f8dstens Malm,\n[[YELLOW]]Lapis Malm, Obsidian, Mossten, Endesten,\n[[YELLOW]]Gl\u00f8desten og Nether Sten.\n[[DARK_AQUA]]S\u00e5dan bruger du Super \u00d8del\u00e6gger:\n[[YELLOW]]Med en hakke i din h\u00e5nd, h\u00f8jre klik for at g\u00f8re det klar.\n[[YELLOW]]S\u00e5 snart du har klikket, har du ca. 4 sekunder til at starte kontakten\n[[YELLOW]]ved at mine kompatible materialer, hvilket vil aktivere Super\n[[YELLOW]]\u00d8del\u00e6gger.\n[[DARK_AQUA]]Hvad er Super \u00d8del\u00e6gger?\n[[YELLOW]]Super \u00d8del\u00e6gger er en evne med en nedk\u00f8ling, bundet til Mining\n[[YELLOW]]Evne. den tredobler din chance for at f\u00e5 ekstra objekter til at falde, og\n[[YELLOW]]aktiverer direkte \u00f8del\u00e6ggelse p\u00e5 Mining meterialer.\n[[DARK_AQUA]]S\u00e5dan bruger du Blast Mining:\n[[YELLOW]]Med en detonator i h\u00e5nden, hvilket er flint og st\u00e5l som standard,\n[[YELLOW]]krybe og h\u00f8jre-klikke p\u00e5 TNT fra afstand. Dette vil f\u00e5 TNTen\n[[YELLOW]]til at eksplodere med det samme.\n[[DARK_AQUA]]Hvordan virker Blast Mining?\n[[YELLOW]]Blast Mining er en evne med en nedk\u00f8ling bundet til Mining\n[[YELLOW]]evnen. Den giver bonuser n\u00e5r du miner med TNT og tillader dig\n[[YELLOW]]at fjernstyrings Detonere TNT. Der er tre dele af Blast Mining.\n[[YELLOW]]Den f\u00f8rste del er St\u00f8rre Bomber, hvilket forst\u00f8rrer eksplosions radius.\n[[YELLOW]]Anden del er Nedrivnings Experten, hvilket neds\u00e6tter spiller skade\n[[YELLOW]]fra TNT eksplosioner. Tredje del forst\u00f8rrer meget simpelt\n[[YELLOW]]m\u00e6ngden af mineraler givet fra TNT og neds\u00e6tter\n[[YELLOW]]byggeaffaldet.
|
|
||||||
Guides.Page.Invalid=Ikke et gyldigt side nummer!
|
Guides.Page.Invalid=Ikke et gyldigt side nummer!
|
||||||
Guides.Usage=[[RED]] Korrekt brug er /{0} ? [page]
|
Guides.Usage=[[RED]] Korrekt brug er /{0} ? [page]
|
||||||
Inspect.Offline=[[RED]] Du har ikke tilladelse til at inspicere offline spillere!
|
Inspect.Offline=[[RED]] Du har ikke tilladelse til at inspicere offline spillere!
|
||||||
@ -466,24 +460,9 @@ Perks.Cooldowns.Desc=Sk\u00e6rer Nedk\u00f8lings tiden ned med {0}.
|
|||||||
Perks.ActivationTime.Name=Udholdenhed
|
Perks.ActivationTime.Name=Udholdenhed
|
||||||
Perks.ActivationTime.Desc=Forl\u00e6nger evne aktivations tid med {0} sekunder
|
Perks.ActivationTime.Desc=Forl\u00e6nger evne aktivations tid med {0} sekunder
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s med Udholdenheds Frynsegode)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s med Udholdenheds Frynsegode)
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] havde ikke evner nom til at give dig nogen viden.
|
|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Du har stj\u00e5let [[BLUE]]{0}[[DARK_AQUA]] levels fra [[YELLOW]]{1}.
|
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] var ikke i stand til at stj\u00e6le viden fra dig!
|
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] har stj\u00e5let [[BLUE]]{1}[[DARK_RED]] levels fra dig!
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] Doner!
|
|
||||||
Spout.LevelUp.1=[[GREEN]Level Op!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Tryk p\u00e5 ESCAPE for at forlade!
|
|
||||||
Spout.Menu.ExitButton=UDGANG
|
|
||||||
Spout.Menu.HudButton.1=HUD Type: {0}
|
|
||||||
Spout.Menu.HudButton.2=Du skal \u00e6ndre din HUD!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Donations Info:
|
MOTD.Donate=[[DARK_AQUA]]Donations Info:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampyr aktiveret.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Evne d\u00f8ds straf: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Evne d\u00f8ds straf: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]Vampyr Statistik Igle: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore aktiveret.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Frynsegoder]
|
MOTD.PerksPrefix=[[RED]][mcMMO Frynsegoder]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]Vampyr Statistik Igle: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] K\u00f8rer version [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] K\u00f8rer version [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Hjemmeside
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Hjemmeside
|
||||||
|
@ -74,6 +74,7 @@ Excavation.Skillup=[[YELLOW]]Graben Skill um {0} gestiegen. Gesamt ({1})
|
|||||||
Fishing.Ability.Info=[[RED]]Zauber-J\u00e4ger: [[GRAY]] **Verbessert sich mit Schatz-J\u00e4ger Rang**
|
Fishing.Ability.Info=[[RED]]Zauber-J\u00e4ger: [[GRAY]] **Verbessert sich mit Schatz-J\u00e4ger Rang**
|
||||||
Fishing.Ability.Locked.0=GESPERRT bis Skill Skill {0}+ (Reissen)
|
Fishing.Ability.Locked.0=GESPERRT bis Skill Skill {0}+ (Reissen)
|
||||||
Fishing.Ability.Rank=[[RED]]Schatz-J\u00e4ger Rang: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Schatz-J\u00e4ger Rang: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Zauber-J\u00e4ger Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Reissen-Chance: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Reissen-Chance: [[YELLOW]]{0}
|
||||||
Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0}
|
Fishing.Ability.FD=[[RED]]Fischer-Mahlzeit Rang: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Schatz-J\u00e4ger (Passiv)
|
Fishing.Effect.0=Schatz-J\u00e4ger (Passiv)
|
||||||
@ -84,10 +85,9 @@ Fishing.Effect.4=Reissen (vs. Dinge)
|
|||||||
Fishing.Effect.5=Reisse per Angel Gegenst\u00e4nde aus den Mobs
|
Fishing.Effect.5=Reisse per Angel Gegenst\u00e4nde aus den Mobs
|
||||||
Fishing.Effect.6=Fischer-Mahlzeit
|
Fishing.Effect.6=Fischer-Mahlzeit
|
||||||
Fishing.Effect.7=Verbessert Effizienz von geangelter Nahrung
|
Fishing.Effect.7=Verbessert Effizienz von geangelter Nahrung
|
||||||
Fishing.Enchant.Chance=[[RED]]Zauber-J\u00e4ger Chance: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
|
Fishing.Listener=Angeln:
|
||||||
Fishing.Ability.TH.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
|
Fishing.Ability.TH.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
|
||||||
Fishing.Listener=Angeln\:
|
|
||||||
Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang...
|
Fishing.Ability.TH.MagicFound=[[AQUA]]Dich ber\u00fchrt ein leichter Zauber bei diesem Fang...
|
||||||
Fishing.SkillName=ANGELN
|
Fishing.SkillName=ANGELN
|
||||||
Fishing.Skillup=[[YELLOW]]Angel Skill um {0} gestiegen. Gesamt ({1})
|
Fishing.Skillup=[[YELLOW]]Angel Skill um {0} gestiegen. Gesamt ({1})
|
||||||
@ -154,8 +154,6 @@ Mining.Blast.Radius.Increase=[[RED]]Z\u00fcndstoff Radius Erh\u00f6hung: [[YELLO
|
|||||||
Mining.Blast.Rank=[[RED]]Z\u00fcndstoff Rang:[[YELLOW]] {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Z\u00fcndstoff Rang:[[YELLOW]] {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Z\u00fcndstoff!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] benutzte [[RED]]Z\u00fcndstoff!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit!
|
Mining.Blast.Refresh=[[GREEN]]Dein [[YELLOW]]Z\u00fcndstoff [[GREEN]]ist wieder bereit!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Anvil Placed
|
|
||||||
Repair.AnvilPlaced.Spout2=Right click to repair!
|
|
||||||
Repair.Effect.0=Reparatur
|
Repair.Effect.0=Reparatur
|
||||||
Repair.Effect.1=Repariere Werkzeuge & R\u00fcstung
|
Repair.Effect.1=Repariere Werkzeuge & R\u00fcstung
|
||||||
Repair.Effect.10=Gold Reparatur ({0}+ SKILL)
|
Repair.Effect.10=Gold Reparatur ({0}+ SKILL)
|
||||||
@ -284,6 +282,7 @@ Unarmed.Effect.4=Eiserner Arm
|
|||||||
Unarmed.Effect.5=Verh\u00e4rtet deinen Arm einige Zeit
|
Unarmed.Effect.5=Verh\u00e4rtet deinen Arm einige Zeit
|
||||||
Unarmed.Effect.6=Pfeil-Ablenkung
|
Unarmed.Effect.6=Pfeil-Ablenkung
|
||||||
Unarmed.Effect.7=Lenkt Pfeile ab
|
Unarmed.Effect.7=Lenkt Pfeile ab
|
||||||
|
Unarmed.Effect.8=Eisen Griff
|
||||||
Unarmed.Listener=Unbewaffnet:
|
Unarmed.Listener=Unbewaffnet:
|
||||||
Unarmed.SkillName=UNBEWAFFNET
|
Unarmed.SkillName=UNBEWAFFNET
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserker ausgelaufen**
|
||||||
@ -413,7 +412,7 @@ Party.Password.Set=[[GREEN]]Gruppen-Password ge\u00e4ndert zu: {0}
|
|||||||
Party.Player.Invalid=[[RED]]Dies ist kein g\u00fcltiger Spieler.
|
Party.Player.Invalid=[[RED]]Dies ist kein g\u00fcltiger Spieler.
|
||||||
Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu toten Spielern teleportieren
|
Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu toten Spielern teleportieren
|
||||||
Party.Teleport.Player=[[GREEN]]Du wurdest zu {0} teleportiert.
|
Party.Teleport.Player=[[GREEN]]Du wurdest zu {0} teleportiert.
|
||||||
Party.Teleport.Self=[[RED]]You can''t teleport to yourself!
|
Party.Teleport.Self=[[RED]]You can\'t teleport to yourself!
|
||||||
Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir teleportiert.
|
Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir teleportiert.
|
||||||
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
Party.Unlocked=[[AQUA]]Gruppe entsperrt
|
||||||
Party.Disband=[[GRAY]]Deine Gruppe wurde aufgel\u00f6st
|
Party.Disband=[[GRAY]]Deine Gruppe wurde aufgel\u00f6st
|
||||||
@ -448,17 +447,12 @@ Effects.Effects=EFFEKTE
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|||||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]\u00dcber Akrobatik:\n[[YELLOW]]Akrobatik ist die Kunst, sich in mcMMO anmutig zu bewegen.\n[[YELLOW]]Es bietet Kampf- und Umgebungsschaden-Boni.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du im Kapf Ausweichen\n[[YELLOW]]oder St\u00fcrze aus grosser H\u00f6he \u00fcberlebe.\n\n[[DARK_AQUA]]Wie funktioniert Abrollen?\n[[YELLOW]]Du hast eine passive Chance Fallschaden zu negieren.\n[[YELLOW]]W\u00e4hrend du f\u00e4llst, kannst du dich b\u00fccken um\n[[YELLOW]]um die Chancen zu verdoppeln!\n[[YELLOW]]Dies l\u00f6st eine grazi\u00f6se Rolle aus anstatt einer Normalen.\n[[YELLOW]]Grazi\u00f6se Rollen sind wie Normale, haben aber die doppelte Chance\n[[YELLOW]]ausgel\u00f6st zu werden und bieten mehr Sicherheit gegen Schaden.\n[[YELLOW]]Die Chance auf Abrollen ist an dein Skill-Level gebunden.\n[[DARK_AQUA]]Wie funktionier Ausweichen?\n[[YELLOW]]Ausweichen bietet eine passive Chance auf halben Schaden\n[[YELLOW]]falls du im Kampf verletzt wirst.\n[[YELLOW]]Ausweichen ist an dein Skill-Level gebunden.
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||||||
Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy''s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it''s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n\n\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n\n\n\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent''s armor. This damage increases as you level in Axes.\n\n\n\n\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
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|
||||||
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
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Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
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Guides.Excavation=[[DARK_AQUA]]\u00dcber Graben:\n[[YELLOW]]Graben ist die Kunst, beim Graben im Dreck Sch\u00e4tze zu finden.\n[[YELLOW]]Beim Ausgraben kannst du Sch\u00e4tze finden.\n[[YELLOW]]Um so mehr du gr\u00e4bst, um so mehr Sch\u00e4tze findest du.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen, musst du mit einer Schaufel in der Hand buddeln.\n[[YELLOW]]Nur das Ausgraben von bestimmten Materialen bietet Sch\u00e4tze und XP.\n[[DARK_AQUA]]Materialien:\n[[YELLOW]]Grass, Dreck, Sand, Lehm, Kies, Myzel & Seelensand\n\n[[DARK_AQUA]]Nutzung des Giga-Bohrer:\n[[YELLOW]]Rechtsklicke mit einer Schaufel in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Graben zu beginnen, dies\n[[YELLOW]]aktiviert den Gigabohrer.\n[[DARK_AQUA]]Was macht der Giga-Bohrer?\n[[YELLOW]]Der Giga-Bohrer ist eine F\u00e4higkeit mit Abklingzeit,\n[[YELLOW]]welche an den Graben Skill gebunden ist. Sie verdreifacht die Chance\n[[YELLOW]]Sch\u00e4tze zu finden und aktiviert Instant-Abbau\n[[YELLOW]]von ausgrabbaren Materialien.\n\n[[DARK_AQUA]]Wie funktioniert Schatz-J\u00e4ger?\n[[YELLOW]]Jeder verf\u00fcgbare Schatz beim Graben hat seine eigene\n[[YELLOW]]Skill Level Anferderungen um zu droppen, wo diese jeweils liegen\n[[YELLOW]]w\u00e4re zu schwierig um sie hier zu nennen.\n[[YELLOW]]Behalte dir einfach, dass je h\u00f6her dein Skill im Graben,\n[[YELLOW]]desto mehr Sch\u00e4tze kannst du finden.\n[[YELLOW]]Zudem hat jedes Material seine eigene, einzigartige \n[[YELLOW]]Liste an findbaren Sch\u00e4tzen.\n[[YELLOW]]In anderen Worten, du wirst in Erde andere Sch\u00e4tze als in Kies finden.\n[[DARK_AQUA]]Infos \u00fcber Graben:\n[[YELLOW]]Graben ist komplett anpassbar, somit sind die Sch\u00e4tze\n[[YELLOW]]und XP von Server zu Server unterschiedlich!
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|
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]Pflanzenkunde:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n\n\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons,\n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n\n\n\n\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored\n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
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|
||||||
Guides.Mining=[[DARK_AQUA]]\u00dcber Bergbau:\n[[YELLOW]]Bergbau beinhaltet das Abbauen von Steinen und Erzen. Es bietet Boni\n[[YELLOW]]auf die Anzahl der Drops beim Abbau.\n\n[[DARK_AQUA]]XP Zuwachs:\n[[YELLOW]]Um XP in diesem Skill zu bekommen XP, musst du mit einer Spitzhacke in der Hand abbauen.\n[[YELLOW]]Nur bestimmte Materialien gew\u00e4hren XP.\n\n[[DARK_AQUA]]Kompatible Materialien:\n[[YELLOW]]Stein, Kogleerz, Eisenerz, Gilderz, Diemanterz, Redstoneerz,\n[[YELLOW]]Lapiserz, Obsidian, Moosiger Pflasterstein, Endstein,\n[[YELLOW]]Glowstone und Netherstein.\n\n[[DARK_AQUA]]Super-Brecher benutzen:\n[[YELLOW]]Rechtsklicke mit einer Spitzhacke in deiner Hand um dich zu vorzubereiten.\n[[YELLOW]]Bist zu vorbereitet, hast du 4 Sekunden um\n[[YELLOW]]um im geeigneten Material mit dem Abbau zu beginnen, dies\n[[YELLOW]]aktiviert den Super-Brecher.\n\n[[DARK_AQUA]]Was ist der Super-Brecher?\n[[YELLOW]]Der Super-Brecher ist eine F\u00e4higkeit mit Abklingzeit, welche an\n[[YELLOW]]den Bergbau Skill gebunden ist. Sie bitet die Chance\n[[YELLOW]]auf dreifach Drops und aktiviert Instant-Abbau von abbaubaren Materialien.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]Funktion von Z\u00fcndstoff?\n[[YELLOW]]Z\u00fcndstoff ist eine F\u00e4higkeit mit Abklingzeit, welche an den Bergbauskill gebunden ist.\n[[YELLOW]]Sie vergibt Boni, falls mit TNT Abgebaut wird und erlaubt\n[[YELLOW]]TNT aus Entfernung zu z\u00fcnden. Z\u00fcndstoff besteht aus 3 Teilen.\n[[YELLOW]]Teil 1 ist Sprengmeister, welcher den Sprengradius erh\u00f6ht.\n[[YELLOW]]Teil 2 ist Explosions-Experte, welcher den Schaden von\n[[YELLOW]]TNT Explosionen minimiert. Teil 3 erh\u00f6ht einfach\n[[YELLOW]]die Anzahl von gefundenen Erzen und minimiert dabei den Schutt.
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|
||||||
Guides.Page.Invalid=Not a valid page number!
|
Guides.Page.Invalid=Not a valid page number!
|
||||||
Guides.Page.OutOfRange=Diese Seite existiert nicht, es gibt insgesamt nur {0} Seiten.
|
Guides.Page.OutOfRange=Diese Seite existiert nicht, es gibt insgesamt nur {0} Seiten.
|
||||||
Guides.Smelting=Kommt d\u00e4mn\u00e4chst
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|
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Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
Guides.Usage=[[RED]] Usage is /{0} ? [page]
|
||||||
|
Guides.Smelting.Section.0=Kommt d\u00e4mn\u00e4chst
|
||||||
Inspect.Offline=[[RED]]Du hast keine Rechte um ausgeloggte Spieler zu inspizieren!
|
Inspect.Offline=[[RED]]Du hast keine Rechte um ausgeloggte Spieler zu inspizieren!
|
||||||
Inspect.OfflineStats=mcMMO Werte f\u00fcr ausgeloggte Spieler [[YELLOW]]{0}
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Inspect.OfflineStats=mcMMO Werte f\u00fcr ausgeloggte Spieler [[YELLOW]]{0}
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||||||
Inspect.Stats=[[GREEN]]mcMMO Werte f\u00fcr [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]mcMMO Werte f\u00fcr [[YELLOW]]{0}
|
||||||
@ -487,26 +481,10 @@ Perks.Cooldowns.Desc=Verk\u00fcrzt die Cooldownzeit um {0}.
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|||||||
Perks.ActivationTime.Name=Ausdauer
|
Perks.ActivationTime.Name=Ausdauer
|
||||||
Perks.ActivationTime.Desc=Erh\u00f6ht die Aktivierungszeit von F\u00e4higkeiten um {0} Sekunden.
|
Perks.ActivationTime.Desc=Erh\u00f6ht die Aktivierungszeit von F\u00e4higkeiten um {0} Sekunden.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Du hast durch den Tod [[BLUE]]{0}[[DARK_RED]] verloren.
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|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.
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|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Du hast [[BLUE]]{0}[[DARK_AQUA]] Level von [[YELLOW]]{1} [[DARK_AQUA]]gestohlen.
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||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!
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||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
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||||||
Spout.Donate=[[YELLOW]][mcMMO] Donate!
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|
||||||
Spout.LevelUp.1=[[GREEN]]Level Up!
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||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
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|
||||||
Spout.Menu.Exit=[[GRAY]]Press ESCAPE to exit!
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||||||
Spout.Menu.ExitButton=EXIT
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|
||||||
Spout.Menu.HudButton.1=HUD Type: {0}
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||||||
Spout.Menu.HudButton.2=Change your HUD style!
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||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
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|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
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||||||
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
MOTD.Donate=[[DARK_AQUA]]Donation Info:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism enabled.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore enabled.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||||
Smelting.Effect.0=Brennstoff Effektivit\u00e4t
|
Smelting.Effect.0=Brennstoff Effektivit\u00e4t
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@ -78,6 +78,7 @@ Fishing.Ability.Info=[[RED]]Cazador M\u00e1gico: [[GRAY]] **Mejora con Rango de
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|||||||
Fishing.Ability.Locked.0=Bloqueado hasta {0}+ habilidad (sacudir)
|
Fishing.Ability.Locked.0=Bloqueado hasta {0}+ habilidad (sacudir)
|
||||||
Fishing.Ability.Locked.1=Bloqueado hasta {0}+ HABILIDAD (PESCA DE HIELO)
|
Fishing.Ability.Locked.1=Bloqueado hasta {0}+ HABILIDAD (PESCA DE HIELO)
|
||||||
Fishing.Ability.Rank=[[RED]]Cazador de Tesoros: [[YELLOW]]Rango {0}/5
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Fishing.Ability.Rank=[[RED]]Cazador de Tesoros: [[YELLOW]]Rango {0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Probabilidad de esquivar: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo
|
Fishing.Ability.IceFishing=[[RED]]Pesca de hielo: ve a pescar en el hielo
|
||||||
Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0}
|
Fishing.Ability.FD=[[RED]]Dieta del pescador: [[YELLOW]]Rank {0}
|
||||||
@ -93,10 +94,9 @@ Fishing.Effect.8=Maestro pescador
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|||||||
Fishing.Effect.9=Aumenta la probabilidad de ser mordido mientras se pesca
|
Fishing.Effect.9=Aumenta la probabilidad de ser mordido mientras se pesca
|
||||||
Fishing.Effect.10=Pesca de hielo
|
Fishing.Effect.10=Pesca de hielo
|
||||||
Fishing.Effect.11=Te permite pescar en biomas de hielo
|
Fishing.Effect.11=Te permite pescar en biomas de hielo
|
||||||
Fishing.Enchant.Chance=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLOW]]{0}
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|
||||||
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
|
Fishing.Chance.Raining=[[BLUE]] Lluvia de Bonus
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]\u00a1Tesoro encontrado!
|
|
||||||
Fishing.Listener=Pescador:
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Fishing.Listener=Pescador:
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||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]\u00a1Tesoro encontrado!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
|
||||||
Fishing.SkillName=PESCADOR
|
Fishing.SkillName=PESCADOR
|
||||||
Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
|
Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
|
||||||
@ -168,8 +168,6 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Yunque colocado
|
|
||||||
Repair.AnvilPlaced.Spout2=Boton derecho para reparar!
|
|
||||||
Repair.Effect.0=Reparaci\u00f3n
|
Repair.Effect.0=Reparaci\u00f3n
|
||||||
Repair.Effect.1=Reparar Herramientas y Armaduras
|
Repair.Effect.1=Reparar Herramientas y Armaduras
|
||||||
Repair.Effect.10=Reparar Oro (HABILIDAD {0}+)
|
Repair.Effect.10=Reparar Oro (HABILIDAD {0}+)
|
||||||
@ -272,6 +270,7 @@ Taming.Effect.12=Llamado a la Naturaleza
|
|||||||
Taming.Effect.13=Convocar a un animal a tu lado
|
Taming.Effect.13=Convocar a un animal a tu lado
|
||||||
Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
||||||
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
||||||
|
Taming.Effect.20=[[GRAY]] COTW (caballo): Agachate y haz clic con {0} manzanas en la mano
|
||||||
Taming.Effect.16=Servicio de Comida R\u00e1pida
|
Taming.Effect.16=Servicio de Comida R\u00e1pida
|
||||||
Taming.Effect.17=Probabilidad de que los lobos se curen en ataque
|
Taming.Effect.17=Probabilidad de que los lobos se curen en ataque
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Taming.Effect.18=Sabueso divino
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Taming.Effect.18=Sabueso divino
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@ -291,6 +290,7 @@ Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
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Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
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Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
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Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
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Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s.
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Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s.
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Taming.Summon.Fail.Horse=[[RED]]Tienes cerca demasiados caballos para poder invocar a uno.
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Taming.Summon.Name.Format={0}s {1}
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Taming.Summon.Name.Format={0}s {1}
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Unarmed.Ability.Berserk.Length=[[RED]]Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg
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Unarmed.Ability.Berserk.Length=[[RED]]Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg
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Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
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Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
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@ -383,7 +383,7 @@ Commands.mcrank.Overall=[[YELLOW]]Conjunto[[GREEN]] - [[GOLD]]Clasificacion [[WH
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Commands.mcrank.Player=[[RED]]OBJETIVO: [[WHITE]]{0}
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Commands.mcrank.Player=[[RED]]OBJETIVO: [[WHITE]]{0}
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Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
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Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Clasificacion [[WHITE]]#[[GREEN]]{1}
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Commands.mcrank.Unranked=[[WHITE]]Sin clasificar
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Commands.mcrank.Unranked=[[WHITE]]Sin clasificar
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Commands.mcrefresh.Success=[[RED]]{0}''''s del tiempo de reutilizacion ha sido renovado.
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Commands.mcrefresh.Success=[[RED]]{0}\'\'s del tiempo de reutilizacion ha sido renovado.
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Commands.mcremove.Success=[[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
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Commands.mcremove.Success=[[GREEN]]{0} fue eliminado de la base de datos exitosamente!!
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Commands.mctop.Tip=[[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
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Commands.mctop.Tip=[[GOLD]]Tip: Usa [[RED]]/mcrank[[GOLD]] para ver todas tus estadisticas!
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Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
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Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
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@ -559,24 +559,12 @@ Effects.Child=[[DARK_GRAY]]NIVEL: [[GREEN]]{0}
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Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Parent=[[GOLD]]{0} -
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Effects.Parent=[[GOLD]]{0} -
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Guides.Acrobatics=[[DARK_AQUA]] Acerca de Acrobata:\n[[YELLOW]] Acrobata es el arte de moverse con gracia en mcMMO.\n[[YELLOW]] Proporciona bonificaciones de combate y bonificaciones de da\u00f1os ambientales.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] Para ganar experiencia en esta habilidad necesita realizar regates\n[[YELLOW]] en combate o sobrevivir a ca\u00eddas desde alturas que haya da\u00f1os.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el balanceo?\n[[YELLOW]] Tienes la oportunidad pasiva cuando usted es da\u00f1ado en ca\u00edda\n[[YELLOW]] de anular el da\u00f1o hecho. Puede mantener pulsado el bot\u00f3n shift de\n[[YELLOW]] duplicar sus posibilidades durante la caida.\n[[YELLOW]] Esto desencadena una voltereta agraciado en lugar de uno est\u00e1ndar.\n[[YELLOW]] Las volteretas agraciadas tienen el doble de probabilidades de\n[[YELLOW]] producir y proporcionar m\u00e1s seguridad al da\u00f1o que las volteretas regulares.\n[[YELLOW]] oportunidad de balanceo est\u00e1 vinculada a su nivel de habilidad\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona regate?\n[[YELLOW]] El regate es una oportunidad pasiva cuando est\u00e9\n[[YELLOW]] herido en el combate a la mitad el da\u00f1o recibido.\n[[YELLOW]] Esto est\u00e1 ligado a su nivel de habilidad.
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Guides.Archery=[[DARK_AQUA]] Acerca de Tiro con arco:\n[[YELLOW]] Tiro con arco es disparar con su arco y flecha.\n[[YELLOW]] Proporciona varios bonus de combate, tales como un aumento de da\u00f1o\n[[YELLOW]] que crece con el nivel y la capacidad de atontar a sus\n[[YELLOW]] oponentes en PvP. Adem\u00e1s de esto, puede recuperar\n[[YELLOW]] algunas de sus flechas gastadas de los cad\u00e1veres de sus enemigos.
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Guides.Axes=Gu\u00eda pr\u00f3ximamente...
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Guides.Available=[[DARK_AQUA]]Guia para {0} disponible - tipo /{1} ? [page]
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Guides.Available=[[DARK_AQUA]]Guia para {0} disponible - tipo /{1} ? [page]
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Guides.Excavation=[[DARK_AQUA]]Sobre Excavaci\u00f3n:\n[[YELLOW]]Es el acto de excavar tierra para encontrar tesoros.\n[[YELLOW]]Cuanto m\u00e1s haces esto mas tesoros puedes encontrar.\n[[DARK_AQUA]]Ganancia de Experiencia:\n[[YELLOW]]Para obtener EXP en esta habilidad necesitas usar una pala.\n[[YELLOW]]Solo ciertos materiales pueden ser excavados para\n[[YELLOW]]obtener tesoros y EXP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Pasto, Tierra, Arena, Arcilla, Grava y Arena del Infierno.\n[[DARK_AQUA]]Como usar Ultra Taladro Destructor:\n[[YELLOW]]Con una pala en mano hacer click derecho para prepararla.\n[[YELLOW]]Cuando est\u00e1 en este estado tienes cerca de 4 segundos para\n[[YELLOW]]hacer contacto con un material compatible para activar\n[[YELLOW]]la habilidad Ultra Taladro Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Ultra Taladro Destructor?\n[[YELLOW]]Ultra Taladro Destructor es una habilidad limitada\n[[YELLOW]]relacionada a la habilidad de Excavaci\u00f3n. Triplica la\n[[YELLOW]]probabilidad de encontrar tesoros y activa destrucci\u00f3n\n[[YELLOW]]instant\u00e1nea de materiales de Excavaci\u00f3n.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Cazados de Tesoros?\n[[YELLOW]]Cada posible tesoro de Excavaci\u00f3n tiene su propio nivel de\n[[YELLOW]]habilidad requerida para obtenerla, como resultado de esto\n[[YELLOW]]es dif\u00edcil decir cuanto te ayuda esto.\n[[YELLOW]]Solo recuerda que cuanto mayor nivel tengas, m\u00e1s tesoros\n[[YELLOW]]encontrar\u00e1s. Y tambi\u00e9n recuerda que cada tipo de material\n[[YELLOW]]de Excavaci\u00f3n tiene su propia lista de tesoros.\n[[YELLOW]]En otras palabras, encontrar\u00e1s diferentes tesoros en\n[[YELLOW]]Tierra que los que encontrar\u00edas en Grava.\n[[DARK_AQUA]]Notas sobre Excavaci\u00f3n:\n[[YELLOW]]Los drops son completamente personalizables, as\u00ed que\n[[YELLOW]]los resultados var\u00edan de un servidor a otro.
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Guides.Fishing=[[DARK_AQUA]] Acerca de Pesca:\n[[YELLOW]] Con la habilidad de pesca, la pesca es emocionante otra vez!\n[[YELLOW]] Buscar tesoros ocultos, y agitar los elementos fuera de los mobs.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] Captura de peces.\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona La busqueda del tesoro?\n[[YELLOW]] Esta capacidad permite encontrar tesoros de la pesca\n[[YELLOW]] con una peque\u00f1a posibilidad de que los elementos esten encantadas.\n[[YELLOW]] Cada posible tesoro de pesca tiene su propio\n[[YELLOW]] requisito de nivel de habilidad para que caiga.\n\n[[YELLOW]] Cuanto mayor sea tu habilidad de pesca, m\u00e1s\n[[YELLOW]] tesoros puedes encontrar.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Sacudir?\n[[YELLOW]] Esta habilidad activa le permite saquear elementos de los mobs\n[[YELLOW]] mediante la conexi\u00f3n con la ca\u00f1a de pescar.\n[[YELLOW]] Los Mobs soltaran objetos que normalmente caen al morir.\n[[AMARILLO]] Tambi\u00e9n es posible adquirir cabezas mob, que son normalmente\n[[YELLOW]] inalcanzable en modo de supervivencia.\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la dieta de los Pescadores?\n[[YELLOW]] Esta habilidad pasiva aumenta la cantidad de hambre restaurado\n[[YELLOW]] al comer pescado.\n\n[[DARK_AQUA]] Notas sobre la Pesca:\n[[YELLOW]] Los dropeos de pesca son totalmente personalizables,\n[[YELLOW]] asi que los resultados var\u00edan de un servidor a otro.
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guia[[GOLD]]=-
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guia[[GOLD]]=-
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Guides.Herbalism=[[DARK_AQUA]] Acerca de Herborister\u00eda:\n[[YELLOW]] Herborister\u00eda es sobre la recogida de hierbas y plantas.\n\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] Recoger plantas y hierbas.\n\n\n[[DARK_AQUA]] Bloques compatibles\n[[YELLOW]] trigo, patatas, zanahorias, melones,\n[[YELLOW]] calabazas, ca\u00f1a de az\u00facar, cacao, flores, cactus, champi\u00f1ones,\n[[YELLOW]] Berruga avisal, Nenufares y vides.\n\n\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Tierra Verde?\n[[YELLOW]] Tierra verde es una habilidad activa, puede hacer clic con el bot\u00f3n\n[[YELLOW]], mientras sostiene una azada para activar Tierra verde.\n[[YELLOW]] Tierra verde otorga a los jugadores la oportunidad de obtener un bonus x3\n[[YELLOW]] en cosecha de plantas. Tambi\u00e9n da a los jugadores la capacidad de\n[[YELLOW]] extender la vida en bloques y se transforman mediante semillas\n[[YELLOW]] en su inventario.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Pulgar Verde (cultivos)?\n[[YELLOW]] Esta habilidad pasiva replanta cultivos autom\u00e1ticamente cuando\n[[YELLOW]] cosecha.\n[[YELLOW]] Su probabilidad de \u00e9xito depende de su nivel en habilidad Herborister\u00eda.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona PulgarVerde (roca/ ladrillo de piedra / tierra)?\n[[YELLOW]] Esta habilidad activa le permite convertir bloques en su\n[[YELLOW]] contrapartes \"relacionadas con las plantas\". Usted puede hacer esto haciendo clic derecho\n[[YELLOW]] un bloque, mientras sostiene semillas. Esto consume 1 semilla.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la dieta de los agricultores?\n[[YELLOW]] Esta habilidad pasiva aumenta la cantidad de hambre restaurado\n[[YELLOW]] al comer pan, galletas, melones, sopa de hongos, zanahorias,\n[[YELLOW]] y patatas.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la suerte Hylian?\n[[YELLOW]] Esta habilidad pasiva te da la oportunidad de encontrar objetos raros\n[[YELLOW]] cuando ciertos bloques se rompen con una espada.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el doble dropeo?\n[[YELLOW]] Esta habilidad pasiva ofrece a los jugadores m\u00e1s rendimiento en sus\n[[YELLOW]] cosechas.
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Guides.Mining=[[DARK_AQUA]]Sobre Miner\u00eda:\n[[YELLOW]]La miner\u00eda consiste en minar piedra y minerales. Provee\n[[YELLOW]]bonificaciones de cantidad de materiales cuando se mina.\n[[DARK_AQUA]]GANANCIA DE XP:\n[[YELLOW]]Para ganar XP, debes minar con un pico en tu mano.\n[[YELLOW]]Solo ciertos bloques bonifican XP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Piedra, Carb\u00f3n, Hierro, Oro, Diamante, Redstone,\n[[YELLOW]]LapisLazuli, Obsidiana, Piedra Mohosa, Piedra del Fin,\n[[YELLOW]]Piedra Luminosa, y Piedra del Infierno.\n[[DARK_AQUA]]Como usar Super Destructor:\n[[YELLOW]]Con un pico en la mano, click derecho para prepararla.\n[[YELLOW]]Una vez preparada, tienes cerca de 4 segundos para hacer\n[[YELLOW]]contacto con materiales compatibles, el cual activara Super\n[[YELLOW]]Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Super Destructor?\n[[YELLOW]]Super Destructor es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Triplica tus chances de dropeo de items extras y activa la\n[[YELLOW]]destrucci\u00f3n instant\u00e1nea de materiales de Miner\u00eda.\n[[DARK_AQUA]]Como usar Miner\u00eda Explosiva:\n[[YELLOW]]Con un detonador en la mano, que es un encendedor,\n[[YELLOW]]click derecho en una TNT a la distancia. Esto causar\u00e1 que\n[[YELLOW]]la TNT explote instantaneamente.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Miner\u00eda Explosiva?\n[[YELLOW]]Miner\u00eda Explosiva es una habilidad con un tiempo de reutili-\n[[YELLOW]]zaci\u00f3n vinculada a la habilidad de miner\u00eda.\n[[YELLOW]]Te da bonificaciones cuando se mina con TNT y te permite \n[[YELLOW]]detonar TNT remotamente. Hay tres partes de la Miner\u00eda\n[[YELLOW]]Explosiva. La primera son Grandes Bombas, que incrementa\n[[YELLOW]]el radio de explosi\u00f3n. La segunda Experto en Demolici\u00f3n,\n[[YELLOW]]que disminuye el da\u00f1o recibido por la explosi\u00f3n. La tercera\n[[YELLOW]]incrementa la cantidad de minerales obtenidos por TNT y\n[[YELLOW]]disminuye los escombros generados.
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Guides.Page.Invalid=Numero de pagina no disponible
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Guides.Page.Invalid=Numero de pagina no disponible
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Guides.Page.OutOfRange=La pagina no existe, solo hay {0} paginas en total
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Guides.Page.OutOfRange=La pagina no existe, solo hay {0} paginas en total
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Guides.Repair=[[DARK_AQUA]] Acerca de Reparar:\n[[YELLOW]] Reparar permite el uso de un bloque de hierro para reparar armaduras y\n[[YELLOW]] herramientas, o un bloque de oro para salvar armaduras y herramientas.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] Reparar herramientas o armaduras utilizando el Yunque mcMMO. Este es un\n[[YELLOW]] bloque de hierro por defecto y no debe ser confundido con\n[[YELLOW]] el Yunque de Minecraft vanilla.\n[[DARK_AQUA]] \u00bfC\u00f3mo puedo usar la reparaci\u00f3n?\n[[YELLOW]] Pon un yunque mcMMO y haga clic derecho para reparar el objeto\n[[YELLOW]] que estas sosteniendo. Esto consume 1 objeto en cada uso.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la Reparaci\u00f3n Maestra?\n[[YELLOW]] La Reparaci\u00f3n maestra aumenta el monto de reparacion. El cantidad adicional\n[[YELLOW]] reparada se ve influida por el nivel de habilidad de reparaci\u00f3n.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la Super reparaci\u00f3n?\n[[YELLOW]] La super reparacionr es una habilidad pasiva. Cuando se esta reparando un objeto,\n[[YELLOW]] otorga a los jugadores la oportunidad de reparar un elemento con\n[[YELLOW]] doble eficacia.\n\n\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la Forja Arcana?\n[[YELLOW]] Esta habilidad pasiva permite reparar objetos con una cierta\n[[YELLOW]] posibilidades de mantener sus encantamientos. Los encantamientos pueden estar\n[[YELLOW]] mantenidos en sus niveles actuales, Baja a un nivel m\u00e1s bajo,\n[[YELLOW]] o perderse por completo.\n\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el salvamento?\n[[YELLOW]] Pon un yunque de salvamiento mcMMO y haga clic derecho para salvar\n[[YELLOW]] el objeto que est\u00e1 actualmente sosteniendo.\n[[YELLOW]] Esto romper\u00e1 el elemento en partes y devolvera los lingotes utilizados.\n[[YELLOW]] Nota: S\u00f3lo se pueden salvar herramientas o armaduras completamente reparadas.
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Guides.Swords=[[DARK_AQUA]]Sobre espadas:\n[[YELLOW]]Esta habilidad premia con bonus a cualquiera combatiendo con una\n[[YELLOW]]espada.\n\n[[DARK_AQUA]]Ganando XP:\n[[YELLOW]]XP se consigue en base a la cantidad de da\u00f1os causado a los mobs o \n[[YELLOW]]a otro sjugadores cuando se blande la espada.\n\n[[DARK_AQUA]]Como funcionar Golpe Dentado?\n[[YELLOW]]Golpe Dentrado es una habilidad activa, la puede activar haciendo\n[[YELLOW]]click.derecho con una espada. Esta habilidad te permite hacer frente con \n[[YELLOW]]un golpe AoE (Area de efecto). Este AoE te daa un bonus del 25%\n[[YELLOW]]del da\u00f1o y inflingira un efecto sangrado que dura 5 tiempos.\n\n\n\n[[DARK_AQUA]]Como funciona el Counter Attack?\n[[YELLOW]]Counter Attack es una habilidad activa. Cuando se bloquean y reciben\n[[YELLOW]]golpes de los mobs, tendras la posibilidad de reflejar el 50% del \n[[YELLOW]]da\u00f1o recibido.\n\n\n\n\n[[DARK_AQUA]]Como funciona el sangrado?\n[[YELLOW]]El sangrado causa que el enemigo sea da\u00f1ado cada 2 segundos. El \n[[YELLOW]]objetivo sangrara hasta que termine el effecto, o muera. \n[[YELLOW]]lo primero que venga.\n[[YELLOW]]La duraci\u00f3n de este efecto aumenta con tu nivel de espada..
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Guides.Smelting=Muy pronto...
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Guides.Taming=[[DARK_AQUA]] Acerca de domesticaci\u00f3n:\n[[YELLOW]] Domesticar dar\u00e1 a los jugadores diversos bonus de combate cuando se usa\n[[Amarillo]] lobos domesticados.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] Para ganar experiencia en esta habilidad, es necesario domar lobos / ocelotes o\n[[YELLOW]] entrar en combate con los lobos.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Llamar a los salvages?\n[[YELLOW]] Llamar a los salvajes es una habilidad activa que le permitir\u00e1 convocar\n[[YELLOW]] un lobo o un ocelote a tu lado. Usted puede hacer esto\n[[YELLOW]] haciendo click izquierdo del rat\u00f3n mientras sostienes los huesos o pescado.\n\n[[DARK_AQUA]] \u00bfComo funciona la Tradicion de bestias?\n[[YELLOW]] La tradicion Bestia permite a los jugadores inspeccionar sus mascotas para comprobar sus\n[[YELLOW]] Estadisticas de lobos y ocelotes. Haga clic izquierdo en un lobo o el ocelote para utilizar\n[[YELLOW]] Tradici\u00f3n de bestias.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Gore?\n[[YELLOW]] Gore es una habilidad pasiva que tiene una posibilidad de infligir un\n[[YELLOW]] efecto sangrado en los objeticos de tus lobos.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona garra afilada?\n[[YELLOW]] Garra afilada proporciona un bonus de da\u00f1o al da\u00f1o hecho\n[[YELLOW]] por los lobos. El bonus de da\u00f1o depende de su nivel de doma.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la conciencia ambiental?\n[[YELLOW]] Esta habilidad pasiva permitir\u00e1 a los lobos teletransportarse a usted cuando\n[[YELLOW]] esten en peligros cercanos, como Cactus / Lava. Tambi\u00e9n dar\u00e1\n[[YELLOW]] lobos inmunidad a estos da\u00f1os.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la piel gruesa?\n[[YELLOW]] Esta habilidad pasiva reduce da\u00f1os y los lobos\n[[YELLOW]] resistente al fuego.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona la prueba de choque?\n[[YELLOW]] Esta habilidad pasiva reduce el da\u00f1o hecho a los lobos\n[[YELLOW]] de las explosiones.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el servicio de comida rapida?\n[[YELLOW]] Esta habilidad pasiva da lobos la oportunidad de sanar cuando\n[[YELLOW]] lleven a cabo un ataque.
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|
||||||
Guides.Unarmed=[[DARK_AQUA]] Acerca de desarmar:\n[[YELLOW]] Desarmar dara a los jugadores diversos bonus de combate cuando se usan\n[[Amarillo]] los pu\u00f1os como arma.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]] La XP se obtiene en base a la cantidad de da\u00f1o hecho a los mounstruos\n[[YELLOW]] o a otros jugadores cuando estan desarmados.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Berserker?\n[[AMARILLO]] Beserker es una capacidad activa que se activa al\n[[YELLOW]] hacer click derecho. En el modo de Beserker, inflinge un 50% m\u00e1s\n[[YELLOW]] da\u00f1o y se puede romper materiales d\u00e9biles al instante, como\n[[YELLOW]] la tierra y la hierba.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el Brazo de Hierro?\n[[YELLOW]] Brazo de Hierro aumenta el da\u00f1o infligido al golpear mounstruos o\n[[YELLOW]] jugadores con los pu\u00f1os.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el desvio de flechas?\n[[YELLOW]] El desvio de flecha es una habilidad pasiva que le da la oportunidad\n[[YELLOW]] de desviar las flechas disparadas por los esqueletos u otros jugadores.\n[[YELLOW]] La flecha caer\u00e1 inofensivamente al suelo.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el agarre de hierro?\n[[YELLOW]] El agarre de hierro es una habilidad pasiva que permite no ser desarmado por otros jugadores. A medida que\n[[YELLOW]] aumenta el nivel de agarre de hierro, aumenta la posibilidad de evitar ser desarmado.\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona Desarmar?\n[[YELLOW]] Esta habilidad pasiva permite a los jugadores desarmar a otros jugadores,\n[[YELLOW]] causando que los objetos equipados del objetivo se caigan al suelo.
|
|
||||||
Guides.Usage=[[RED]] El uso es /{0} ? [page]
|
Guides.Usage=[[RED]] El uso es /{0} ? [page]
|
||||||
Guides.Woodcutting=[[DARK_AQUA]] Acerca de la tala de \u00e1rboles:\n[[YELLOW]] La tala de arboles es talar arboles.\n\n[[DARK_AQUA]] GANANDO XP:\n[[YELLOW]]Se gana XP cada vez que se rompe bloquesde madera.\n\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el talador?\n[[YELLOW]] El talador es una habilidad activa, puede hacer clic derecho con el raton\n[[YELLOW]], mientras se sostiene un hacha para activar Talador. Estehabilidad\n[[YELLOW]] hace que todo el \u00e1rbol se rompa al instante, dejando caer todo\n[[YELLOW]] el tronco a la vez.\n\n\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el ventilador de hojas?\n[[YELLOW]] El soplador de hojas es una habilidad pasiva que har\u00e1 que las hojas\n[[YELLOW]] se rompan al instante cuando es golpeada con un hacha. De forma predeterminada,\n[[YELLOW]] esta capacidad se desbloquea en el nivel 100.\n\n[[DARK_AQUA]] \u00bfC\u00f3mo funciona el doble dropeo?\n[[YELLOW]] Esta habilidad pasiva te da la oportunidad de obtener un bloque\n[[YELLOW]] extra por cada tronco picado.
|
Guides.Smelting.Section.0=Muy pronto...
|
||||||
Inspect.Offline=[[RED]]\u00a1No tienen permiso para inspeccionar jugadores fuera de linea!
|
Inspect.Offline=[[RED]]\u00a1No tienen permiso para inspeccionar jugadores fuera de linea!
|
||||||
Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
|
Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]Estad\u00edsticas de mcMMO para [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]Estad\u00edsticas de mcMMO para [[YELLOW]]{0}
|
||||||
@ -603,7 +591,7 @@ Stats.Header.Gathering=[[GOLD]]-=HABILIDADES DE RECOLECCI\u00d3N=-
|
|||||||
Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=-
|
Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas
|
Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas
|
||||||
Perks.XP.Name=Experiencia
|
Perks.XP.Name=Experiencia
|
||||||
Perks.XP.Desc=Recibes {0}x XP
|
Perks.XP.Desc=Recibes un impulso de XP en ciertas habilidades.
|
||||||
Perks.Lucky.Name=Suerte
|
Perks.Lucky.Name=Suerte
|
||||||
Perks.Lucky.Desc=Da {0} destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
Perks.Lucky.Desc=Da {0} destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
||||||
Perks.Lucky.Desc.Login=Da ciertas destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
Perks.Lucky.Desc.Login=Da ciertas destrezas y habilidades de un 33,3% m\u00e1s posibilidades de activar.
|
||||||
@ -613,32 +601,22 @@ Perks.Cooldowns.Desc=Acorta la duraci\u00f3n de tiempo de reutilizaci\u00f3n {0}
|
|||||||
Perks.ActivationTime.Name=Resistencia
|
Perks.ActivationTime.Name=Resistencia
|
||||||
Perks.ActivationTime.Desc=Aumenta el tiempo de activaci\u00f3n de la capacidad por {0} segundos.
|
Perks.ActivationTime.Desc=Aumenta el tiempo de activaci\u00f3n de la capacidad por {0} segundos.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s con beneficio de resistencia)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s con beneficio de resistencia)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Has perdido [[BLUE]]{0}[[DARK_RED]] por morir.
|
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Modo hardcore {0} desactivado. {1}
|
||||||
Vampirism.Killer.Failure=D]][mcMMO] [[YELLOW]]{0}[[GRAY]] no era lo suficiente habilidoso para concederte algun conocimiento.
|
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Modo dhrdcore {0} activado. {1}
|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Has robado [[BLUE]]{0}[[DARK_AQUA]] niveles de [[YELLOW]]{1}.
|
Hardcore.DeathStatLoss.Name=Bonus de pena de muerte.
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] fue incapaz de robarte tus conocimientos!!
|
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Has perdido [[BLUE]]{0}[[DARK_RED]] de la muerte.
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] te ha robado [[BLUE]]{1}[[DARK_RED]] niveles!
|
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de perdida de stats fue cambiado a {0}.
|
||||||
Hardcore.Disabled=[[GOLD]][mcMMO] Modo Hardcore desactivado. {0}
|
Hardcore.Vampirism.Name=Vampirismo
|
||||||
Hardcore.Enabled=[[GOLD]][mcMMO] Modo Hardcore activado. {0}
|
Hardcore.Vampirism.Killer.Failure=[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era demasiado inexperto para concederte algo de sabiduria.
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de estados de perdida fue cambiado a {0}.
|
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Has robado [[BLUE]]{0}[[DARK_AQUA]] niveles de [[YELLOW]]{1}.
|
||||||
Vampirism.Disabled=[[GOLD]][mcMMO] Modo vampirico desactivado. {0}
|
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] fue incapaz de robarte sabiduria!
|
||||||
Vampirism.Enabled=[[GOLD]][mcMMO] Modo vampirico activado. {0}
|
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] te ha robado [[BLUE]]{1}[[DARK_RED]] niveles!
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de estado sanguijuela fue cambiado a {0}.
|
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] El porcentaje de sanguijuela fue cambiado a {0}.
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] Donar!
|
|
||||||
Spout.LevelUp.1=[[GREEN]]Level Up!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Presiona ESCAPE para salir!
|
|
||||||
Spout.Menu.ExitButton=Salida
|
|
||||||
Spout.Menu.HudButton.1=Tipo de HUD: {0}
|
|
||||||
Spout.Menu.HudButton.2=Se ha cambiado tu estilo de HUD
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Informacion de la donacion:
|
MOTD.Donate=[[DARK_AQUA]]Informacion de la donacion:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirismo activados.
|
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Modo hardcore activado: [[DARK_RED]]{0}
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalizacion de habilidad por muerte: [[DARK_RED]]{0}%
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalizacion de habilidad por muerte: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore activado.
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Estadisticas de sanguijuela vampirica: [[DARK_RED]]{0}%
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Beneficios]
|
MOTD.PerksPrefix=[[RED]][mcMMO Beneficios]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Estadisticas de sanguijuela vampirica: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] Utilizando la version [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] Utilizando la version [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Pagina web de mcMMO
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Pagina web de mcMMO
|
||||||
Smelting.Ability.FluxMining=[[RED]]Probabilidad de mineria fluida: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]Probabilidad de mineria fluida: [[YELLOW]]{0}
|
||||||
|
@ -1,23 +1,49 @@
|
|||||||
|
Acrobatics.Ability.Proc=[[GREEN]]**Sulava Laskeutuminen**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
|
Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike**
|
||||||
Acrobatics.Listener=Akrobatia:
|
Acrobatics.Listener=Akrobatia:
|
||||||
Acrobatics.SkillName=AKROBATIA
|
Acrobatics.SkillName=AKROBATIA
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Archery.Effect.0=Taitolaukaus
|
||||||
|
Archery.Effect.1=Parantaa jousien aiheuttamaa vahinkoa
|
||||||
|
Archery.Effect.5=Mahdollisuus saada nuolia takaisin ruumiilta
|
||||||
Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
|
Archery.Skillup=[[YELLOW]]Jousiammuntataito kehittyi {0} tasoa. Kokonaistaso: ({1})
|
||||||
|
Axes.Ability.Lower=[[GRAY]]**LASKET KIRVEESI ALAS**
|
||||||
|
Axes.Ability.Ready=[[GREEN]]**KOHOTAT KIRVEESI**
|
||||||
|
Axes.Combat.CritStruck=[[DARK_RED]]Sinuun iskettiin KRITIKAALISESTI!
|
||||||
|
Axes.Combat.CriticalHit=[[RED]]KRIITTINEN OSUMA!
|
||||||
|
Axes.Combat.GI.Proc=[[GREEN]]**OSUI SUURELLA VOIMALLA**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA**
|
Axes.Combat.GI.Struck=[[RED]]**OSUNUT SUUREMMALLA VOIMALLA**
|
||||||
Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Kallon Halkaisun Pituus: [[YELLOW]]{0}s
|
||||||
|
Axes.Effect.0=Kallonhalkaisija (Kyky)
|
||||||
|
Axes.Effect.2=Kriittiset Iskut
|
||||||
Axes.Effect.3=Kaksinkertainen Vahinko
|
Axes.Effect.3=Kaksinkertainen Vahinko
|
||||||
Axes.Effect.5=Lis\u00e4\u00e4 vahinkoa
|
Axes.Effect.5=Lis\u00e4\u00e4 vahinkoa
|
||||||
|
Axes.Effect.7=Ly\u00f6 panssarin rikkovalla voimalla
|
||||||
|
Axes.Effect.8=Suurempi osumisvoima
|
||||||
|
Axes.Effect.9=Tee enemm\u00e4n vahinkoa panssaroimattomiin vihollisiin
|
||||||
|
Axes.Listener=Kirveet:
|
||||||
|
Axes.SkillName=KIRVEET
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
Axes.Skills.SS.On=[[GREEN]]**Kallonhalkaisija AKTIVOITU**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Sinun[[YELLOW]]Kallonhalkaisu [[GREEN]]taito on latautunut!
|
Axes.Skills.SS.Refresh=[[GREEN]]Sinun[[YELLOW]]Kallonhalkaisu [[GREEN]]taito on latautunut!
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]] Kallonhalkaisijaa!
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]] Kallonhalkaisijaa!
|
||||||
Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Axes.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Excavation.Ability.Lower=[[GRAY]]**LASKET LAPIOSI ALAS**
|
||||||
|
Excavation.Ability.Ready=[[GREEN]]**KOHOTAT LAPIOSI**
|
||||||
|
Excavation.Effect.2=Aarteenmets\u00e4st\u00e4j\u00e4
|
||||||
Excavation.Listener=Kaivuu:
|
Excavation.Listener=Kaivuu:
|
||||||
Excavation.SkillName=KAIVANTO
|
Excavation.SkillName=KAIVANTO
|
||||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**TEHO PORA HAJOITUS AKTIVOITU**
|
||||||
Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Excavation.Skillup=[[YELLOW]]Kaivuu taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Fishing.Effect.0=Aarteenmets\u00e4st\u00e4j\u00e4 (Passiivinen)
|
||||||
|
Fishing.Listener=Kalastus:
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||||
|
Fishing.SkillName=KALASTUS
|
||||||
|
Fishing.Skillup=[[YELLOW]]Kalastustaito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Herbalism.Ability.GTh.Fail=[[RED]]**VIHERPEUKALO EP\u00c4ONNISTUI**
|
||||||
Herbalism.Ability.GTh=[[GREEN]]**VIHERPEUKALO**
|
Herbalism.Ability.GTh=[[GREEN]]**VIHERPEUKALO**
|
||||||
|
Herbalism.Ability.Lower=[[GRAY]]**LASKET KUOKKASI ALAS**
|
||||||
|
Herbalism.Ability.Ready=[[GREEN]]**KOHOTAT KUOKKASI**
|
||||||
Herbalism.Listener=Yrttitietous:
|
Herbalism.Listener=Yrttitietous:
|
||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]Sinun [[YELLOW]]Viherpeukalo [[GREEN]]taito on latautunut!
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]Sinun [[YELLOW]]Viherpeukalo [[GREEN]]taito on latautunut!
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Viherpaukalo taito[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]Viherpaukalo taito[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||||
@ -25,9 +51,11 @@ Mining.Ability.Length=[[RED]]Teho Hajoituksen Pituus: [[YELLOW]]{0}s
|
|||||||
Mining.Ability.Lower=[[GRAY]]**LASKIT HAKKUSI**
|
Mining.Ability.Lower=[[GRAY]]**LASKIT HAKKUSI**
|
||||||
Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI**
|
Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI**
|
||||||
Mining.Listener=Louhinta:
|
Mining.Listener=Louhinta:
|
||||||
|
Mining.SkillName=LOUHINTA
|
||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Tehostettu hajoitus[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Tehostettu hajoitus[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Sinun [[YELLOW]Superrikkomis [[GREEN]]-taito on uudelleenlatautunut!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Sinun [[YELLOW]Superrikkomis [[GREEN]]-taito on uudelleenlatautunut!
|
||||||
Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||||
Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]R\u00e4j\u00e4ytys Et\u00e4isyys Nousi: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
Mining.Blast.Refresh=[[GREEN]]Sinun [[YELLOW] R\u00e4j\u00e4ht\u00e4v\u00e4 Kaivuu [[GREEN]]-kyky on uudelleenlatautunut!
|
||||||
Repair.Effect.0=Korjaus
|
Repair.Effect.0=Korjaus
|
||||||
@ -44,6 +72,10 @@ Repair.Listener=Korjaus:
|
|||||||
Repair.SkillName=KORJAA
|
Repair.SkillName=KORJAA
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi timanttia.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi timanttia.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi kultaa.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi kultaa.
|
||||||
|
Repair.Skills.AdeptIron=[[DARK_RED]]Et ole tarpeeksi taitava korjataksesi rautaa.
|
||||||
|
Repair.Skills.AdeptStone=Et ole tarpeeksi taitava korjataksesi kive\u00e4.
|
||||||
|
Repair.Skills.FeltEasy=[[GRAY]]Seh\u00e4n tuntui helpolta.
|
||||||
|
Repair.Skills.StackedItems=[[DARK_RED]]Et voi korjata p\u00e4\u00e4llekk\u00e4isi\u00e4 tavaroita.
|
||||||
Repair.Skillup=[[YELLOW]]Korjaustaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Repair.Skillup=[[YELLOW]]Korjaustaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Mystisen Korjauksen huononnus mahdollisuus: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Mystisen Korjauksen huononnus mahdollisuus: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Mystisen Taonnan Onnistumisprosentti: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Mystisen Taonnan Onnistumisprosentti: [[YELLOW]]{0}%
|
||||||
@ -55,25 +87,53 @@ Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]
|
|||||||
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
|
Swords.Combat.Bleeding=[[GREEN]]**Vihollinen vuotaa verta**
|
||||||
Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
|
Swords.Combat.Countered=[[GREEN]]**VASTAISKU**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Sinua iskettiin SAHALAITA ISKULLA!
|
||||||
|
Swords.Effect.0=Vastaisku
|
||||||
|
Swords.Effect.4=Sahalaitaiset Iskut Verenvuoto+
|
||||||
Swords.Listener=Miekkailu:
|
Swords.Listener=Miekkailu:
|
||||||
Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
Swords.Skills.SS.On=[[GREEN]]**SAHALAITAISET ISKUT AKTIVOITU**
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Sahalaita Isku[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Sahalaita Isku[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Sahalaita iskua!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Sahalaita iskua!
|
||||||
|
Swords.SS.Length=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
|
||||||
|
Taming.Ability.Bonus.1=Sudet v\u00e4ltt\u00e4v\u00e4t vaaraa
|
||||||
Taming.Ability.Bonus.2=Paksu Turkki
|
Taming.Ability.Bonus.2=Paksu Turkki
|
||||||
|
Taming.Ability.Bonus.6=Teroitetut Kynnet
|
||||||
Taming.Effect.10=Shokin Kest\u00e4v\u00e4
|
Taming.Effect.10=Shokin Kest\u00e4v\u00e4
|
||||||
|
Taming.Effect.11=R\u00e4j\u00e4hdysvahingon v\u00e4hent\u00e4minen
|
||||||
|
Taming.Effect.12=Er\u00e4maan Kutsu
|
||||||
|
Taming.Effect.13=Kutsu el\u00e4in puolellesi
|
||||||
|
Taming.Effect.16=Pikaruokapalvelu
|
||||||
|
Taming.Effect.3=Kriittinen Isku joka saa aikaan Verenvuodon.
|
||||||
|
Taming.Effect.8=Paksu Turkki
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Sutesi kipitt\u00e4\u00e4 takaisin luoksesi...
|
||||||
|
Taming.Listener=Kesytt\u00e4minen:
|
||||||
|
Taming.SkillName=KESYTT\u00c4MINEN
|
||||||
Taming.Skillup=[[YELLOW]]Kesytys taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
Taming.Skillup=[[YELLOW]]Kesytys taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
|
Taming.Summon.Complete=[[GREEN]]Kutsuminen valmis
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Sekop\u00e4\u00e4n Pituus: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Sekop\u00e4\u00e4n Pituus: [[YELLOW]]{0}s
|
||||||
|
Unarmed.Ability.Bonus.0=Rautak\u00e4sityyli
|
||||||
|
Unarmed.Ability.Bonus.1=+{0} Vahinkoparannus
|
||||||
|
Unarmed.Ability.Lower=[[GRAY]]**LASKET NYRKKISI ALAS**
|
||||||
Unarmed.Listener=Aseeton:
|
Unarmed.Listener=Aseeton:
|
||||||
|
Unarmed.SkillName=ASEETON
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Berserkki on deaktivoitunut**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Berserkki on deaktivoitunut**
|
||||||
|
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK AKTIVOITU**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Sekop\u00e4\u00e4[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Sekop\u00e4\u00e4[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]berserkki\u00e4!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]berserkki\u00e4!
|
||||||
Woodcutting.Ability.0=Lehtipuhallin
|
Woodcutting.Ability.0=Lehtipuhallin
|
||||||
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
|
Woodcutting.Ability.1=Puhaltaa lehti\u00e4 pois
|
||||||
|
Woodcutting.Ability.Length=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
|
||||||
|
Woodcutting.Effect.0=Puunkaataja (KYKY)
|
||||||
|
Woodcutting.Effect.1=Saa puut r\u00e4j\u00e4ht\u00e4m\u00e4\u00e4n
|
||||||
|
Woodcutting.Effect.2=Lehtien Puhaltaja
|
||||||
|
Woodcutting.Listener=Puunhakkuu:
|
||||||
Woodcutting.SkillName=Puunhakkuu
|
Woodcutting.SkillName=Puunhakkuu
|
||||||
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**PUUNKAATAJA AKTIVOITU**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Sinun [[YELLOW]]Puunhakkuu [[GREEN]]taito on latautunut!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Sinun [[YELLOW]]Puunhakkuu [[GREEN]]taito on latautunut!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Puunhakkuu[[GREEN]] kului loppuun ajaksi [[YELLOW]]{0}
|
||||||
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] on k\u00e4ytt\u00e4nyt [[RED]]Puunkaatajaa!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]SINUN KIRVES HAJOSI TUHANSIIN OSIIN!
|
||||||
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Puu on liian suuri!
|
||||||
|
Woodcutting.Skillup=[[YELLOW]]Puunhakkuutaso nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1})
|
||||||
Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
|
Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
|
||||||
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
@ -83,18 +143,28 @@ Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
|
|||||||
Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty
|
Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]T\u00f6kk\u00e4sit P\u00f6rr\u00f6\u00e4. Tunsit huimauksen.
|
Combat.TouchedFuzzy=[[DARK_RED]]T\u00f6kk\u00e4sit P\u00f6rr\u00f6\u00e4. Tunsit huimauksen.
|
||||||
Commands.AdminChat.Off=Ainoastaan Yll\u00e4pit\u00e4jien keskustelu [[RED]]pois p\u00e4\u00e4lt\u00e4
|
Commands.AdminChat.Off=Ainoastaan Yll\u00e4pit\u00e4jien keskustelu [[RED]]pois p\u00e4\u00e4lt\u00e4
|
||||||
|
Commands.AdminToggle=Kytke adminchat p\u00e4\u00e4lle/pois
|
||||||
Commands.Disabled=[[RED]]T\u00e4m\u00e4 komento ei ole k\u00e4ytett\u00e4viss\u00e4.
|
Commands.Disabled=[[RED]]T\u00e4m\u00e4 komento ei ole k\u00e4ytett\u00e4viss\u00e4.
|
||||||
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
|
Commands.DoesNotExist=[[RED]]Player does not exist in the database!
|
||||||
Commands.Invite.Accepted=[[GREEN]]Kutsu hyv\u00e4ksytty. Liityit ryhm\u00e4\u00e4n {0}
|
Commands.Invite.Accepted=[[GREEN]]Kutsu hyv\u00e4ksytty. Liityit ryhm\u00e4\u00e4n {0}
|
||||||
|
Commands.Invite.Success=[[GREEN]]Kutsu l\u00e4hetettiin onnistuneesti.
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Muokkaa kohdetta
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Muokkaa kohdetta
|
||||||
Commands.NoConsole=This command does not support console usage.
|
Commands.NoConsole=This command does not support console usage.
|
||||||
|
Commands.Other=[[GREEN]]--MUUT KOMENNOT--
|
||||||
Commands.Party.Accept=[[RED]]- Hyv\u00e4ksy kutsu ryhm\u00e4\u00e4n
|
Commands.Party.Accept=[[RED]]- Hyv\u00e4ksy kutsu ryhm\u00e4\u00e4n
|
||||||
|
Commands.Party.Commands=[[GREEN]]--RYHM\u00c4KOMENNOT--
|
||||||
Commands.Party.Invite.0=[[RED]]HUOMIO: [[GREEN]]Sait kutsun ryhm\u00e4\u00e4n {0} pelaajalta {1}
|
Commands.Party.Invite.0=[[RED]]HUOMIO: [[GREEN]]Sait kutsun ryhm\u00e4\u00e4n {0} pelaajalta {1}
|
||||||
Commands.Party.Kick=[[RED]]Sinut on potkittu ryhm\u00e4st\u00e4 {0}!
|
Commands.Party.Kick=[[RED]]Sinut on potkittu ryhm\u00e4st\u00e4 {0}!
|
||||||
Commands.Party.Leave=[[RED]]Sin\u00e4 l\u00e4hdit ryhm\u00e4st\u00e4
|
Commands.Party.Leave=[[RED]]Sin\u00e4 l\u00e4hdit ryhm\u00e4st\u00e4
|
||||||
|
Commands.Party.None=[[RED]]Et ole miss\u00e4\u00e4n ryhm\u00e4ss\u00e4.
|
||||||
|
Commands.Party.Quit=[[RED]]- J\u00e4t\u00e4 nykyinen ryhm\u00e4si
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Leaderboard--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Leaderboard--
|
||||||
Commands.PowerLevel=[[DARK_RED]]Voimataso: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]Voimataso: [[GREEN]]{0}
|
||||||
|
Commands.Stats.Self=SINUN TILASTOSI
|
||||||
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole oikeutta k\u00e4ytt\u00e4\u00e4 jotain taitoa, sit\u00e4 ei n\u00e4ytet\u00e4 t\u00e4ss\u00e4.
|
||||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||||
|
Party.IsLocked=[[RED]]T\u00e4m\u00e4 ryhm\u00e4 on jo lukittu!
|
||||||
|
Party.IsntLocked=[[RED]]T\u00e4m\u00e4 ryhm\u00e4 ei ole lukittu!
|
||||||
Party.Locked=[[RED]]Party is locked, only party leader may invite.
|
Party.Locked=[[RED]]Party is locked, only party leader may invite.
|
||||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||||
Party.Password.Set=[[GREEN]]Party password set to {0}
|
Party.Password.Set=[[GREEN]]Party password set to {0}
|
||||||
@ -102,10 +172,12 @@ Party.Player.Invalid=[[RED]]Tuo ei ole kelvollinen pelaaja.
|
|||||||
Party.Teleport.Dead=[[RED]]Et voi teleportata kuolleeseen pelaajaan.
|
Party.Teleport.Dead=[[RED]]Et voi teleportata kuolleeseen pelaajaan.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} teleporttasi luoksesi.
|
Party.Teleport.Target=[[GREEN]]{0} teleporttasi luoksesi.
|
||||||
Party.Unlocked=[[GRAY]]Party is unlocked
|
Party.Unlocked=[[GRAY]]Party is unlocked
|
||||||
|
Commands.XPGain.Acrobatics=Tippuminen
|
||||||
|
Commands.XPGain.Axes=Hy\u00f6kk\u00e4\u00e4v\u00e4t Hirvi\u00f6t
|
||||||
Commands.XPGain.Excavation=Kaivaminen ja aarteidenl\u00f6yt\u00e4minen
|
Commands.XPGain.Excavation=Kaivaminen ja aarteidenl\u00f6yt\u00e4minen
|
||||||
Commands.XPGain.Fishing=Kalastus
|
Commands.XPGain.Fishing=Kalastus
|
||||||
Commands.XPGain.Herbalism=Yrttien sadonkorjuu
|
Commands.XPGain.Herbalism=Yrttien sadonkorjuu
|
||||||
Commands.XPGain.Mining=Kiven ja malmin louhinta
|
Commands.XPGain.Mining=Kiven ja malmin louhiminen
|
||||||
Commands.XPGain.Swords=Hy\u00f6kk\u00e4\u00e4vi\u00e4 Hirvi\u00f6it\u00e4
|
Commands.XPGain.Swords=Hy\u00f6kk\u00e4\u00e4vi\u00e4 Hirvi\u00f6it\u00e4
|
||||||
Commands.XPGain.Taming=El\u00e4inten kesytt\u00e4minen tai taisteleminen susiesi kanssa.
|
Commands.XPGain.Taming=El\u00e4inten kesytt\u00e4minen tai taisteleminen susiesi kanssa.
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP SAATAVUUS: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]XP SAATAVUUS: [[WHITE]]{0}
|
||||||
@ -114,9 +186,7 @@ Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
|||||||
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
||||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
Effects.Effects=TEHOSTEET
|
Effects.Effects=TEHOSTEET
|
||||||
Guides.Axes=Guide coming soon...
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
|
||||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
||||||
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d''esquive : [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roulade
|
Acrobatics.Effect.0=Roulade
|
||||||
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
||||||
Acrobatics.Effect.2=Roulade gracieuse
|
Acrobatics.Effect.2=Roulade gracieuse
|
||||||
Acrobatics.Effect.3=Deux fois plus efficace qu''une roulade classique
|
Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
|
||||||
Acrobatics.Effect.4=Esquive
|
Acrobatics.Effect.4=Esquive
|
||||||
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
||||||
Acrobatics.Listener=Acrobatie :
|
Acrobatics.Listener=Acrobatie :
|
||||||
@ -27,15 +27,15 @@ Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
|
|||||||
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
|
||||||
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
|
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
|
||||||
Axes.Ability.Bonus.2=Impact
|
Axes.Ability.Bonus.2=Impact
|
||||||
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l''armure
|
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l\'armure
|
||||||
Axes.Ability.Bonus.4=Impact puissant
|
Axes.Ability.Bonus.4=Impact puissant
|
||||||
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
|
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
|
||||||
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
|
||||||
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
|
||||||
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
|
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
|
||||||
Axes.Combat.CritChance=[[RED]]Chance d''infliger un coup critique : [[YELLOW]]{0}%
|
Axes.Combat.CritChance=[[RED]]Chance d\'infliger un coup critique : [[YELLOW]]{0}%
|
||||||
Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
|
Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
|
||||||
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D''UNE VIOLENTE INOU\u00cfE**
|
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
|
||||||
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
|
||||||
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
|
||||||
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
|
||||||
@ -45,7 +45,7 @@ Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s
|
|||||||
Axes.Effect.4=Ma\u00eetrise des haches
|
Axes.Effect.4=Ma\u00eetrise des haches
|
||||||
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
|
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
|
||||||
Axes.Effect.6=Impact
|
Axes.Effect.6=Impact
|
||||||
Axes.Effect.7=Frappe avec suffisamment de force pour briser l''armure
|
Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure
|
||||||
Axes.Effect.8=Impact puissant
|
Axes.Effect.8=Impact puissant
|
||||||
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
|
||||||
Axes.Listener=Haches :
|
Axes.Listener=Haches :
|
||||||
@ -53,7 +53,7 @@ Axes.SkillName=HACHES
|
|||||||
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
|
||||||
Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
|
Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
|
Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
|
||||||
Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
|
||||||
Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
|
Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
|
||||||
@ -71,22 +71,24 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELL
|
|||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
|
||||||
Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
|
Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
|
||||||
Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S''am\u00e9liore via Chasseur de tr\u00e9sors**
|
Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors**
|
||||||
|
Fishing.Ability.Locked.0=BLOCKE JUSQU\'A {0}+ COMPETENCE (SHAKE)
|
||||||
Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
|
Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Chasse magique: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Chasseur de tr\u00e9sors
|
Fishing.Effect.0=Chasseur de tr\u00e9sors
|
||||||
Fishing.Effect.1=Remonte des objets inhabituels
|
Fishing.Effect.1=Remonte des objets inhabituels
|
||||||
Fishing.Effect.2=P\u00eache magique
|
Fishing.Effect.2=P\u00eache magique
|
||||||
Fishing.Effect.3=Remonte des objets magiques
|
Fishing.Effect.3=Remonte des objets magiques
|
||||||
Fishing.Effect.4=Secousse (sur monstres)
|
Fishing.Effect.4=Secousse (sur monstres)
|
||||||
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
||||||
Fishing.Enchant.Chance=[[RED]]Chasse magique: [[YELLOW]]{0}
|
Fishing.Listener=P\u00eache :
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
|
||||||
Fishing.Listener=P\u00EAche\:
|
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
||||||
Fishing.SkillName=P\u00caCHE
|
Fishing.SkillName=P\u00caCHE
|
||||||
Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1})
|
Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Dur\u00e9e de Main verte : [[YELLOW]]{0}s
|
Herbalism.Ability.GTe.Length=[[RED]]Dur\u00e9e de Main verte : [[YELLOW]]{0}s
|
||||||
|
Herbalism.Ability.GTh.Chance=[[RED]]Chance Pouce Vert: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
|
Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
|
||||||
Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
|
Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
|
Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
|
||||||
@ -94,7 +96,7 @@ Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
|
|||||||
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
|
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
|
||||||
Herbalism.Effect.1=Propage les plantes / triple drops
|
Herbalism.Effect.1=Propage les plantes / triple drops
|
||||||
Herbalism.Effect.2=Doigts verts (Wheat)
|
Herbalism.Effect.2=Doigts verts (Wheat)
|
||||||
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l''herbe
|
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe
|
||||||
Herbalism.Effect.6=R\u00e9gime de fermier
|
Herbalism.Effect.6=R\u00e9gime de fermier
|
||||||
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
|
||||||
Herbalism.Effect.8=Double drops
|
Herbalism.Effect.8=Double drops
|
||||||
@ -115,12 +117,12 @@ Mining.Effect.1=Plus rapide, chance de triple drops
|
|||||||
Mining.Effect.2=Double drops
|
Mining.Effect.2=Double drops
|
||||||
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
|
||||||
Mining.Effect.4=Minage explosif
|
Mining.Effect.4=Minage explosif
|
||||||
Mining.Effect.5=Bonus au minage \u00e0 l''explosif
|
Mining.Effect.5=Bonus au minage \u00e0 l\'explosif
|
||||||
Mining.Effect.6=Grosses explosions
|
Mining.Effect.6=Grosses explosions
|
||||||
Mining.Effect.7=Augmente le rayon d''explosion de la TNT
|
Mining.Effect.7=Augmente le rayon d\'explosion de la TNT
|
||||||
Mining.Effect.8=Expert en d\u00e9molition
|
Mining.Effect.8=Expert en d\u00e9molition
|
||||||
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Baisse de l''expertise en d\u00e9molition: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Mining.Listener=Minage :
|
Mining.Listener=Minage :
|
||||||
Mining.SkillName=MINAGE
|
Mining.SkillName=MINAGE
|
||||||
@ -131,13 +133,13 @@ Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[
|
|||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
|
||||||
Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
|
Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOUM**
|
Mining.Blast.Boom=[[GRAY]]**BOUM**
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Rayon d''explosion : [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
|
||||||
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
|
||||||
Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
|
||||||
Repair.Effect.0=R\u00e9paration
|
Repair.Effect.0=R\u00e9paration
|
||||||
Repair.Effect.1=R\u00e9parer Outils & Armures
|
Repair.Effect.1=R\u00e9parer Outils & Armures
|
||||||
Repair.Effect.10=R\u00e9paration d''Or ({0}+ SKILL)
|
Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL)
|
||||||
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
|
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
|
||||||
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
|
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
|
||||||
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
|
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
|
||||||
@ -146,43 +148,48 @@ Repair.Effect.15=R\u00e9parer Outils en Pierre
|
|||||||
Repair.Effect.2=Ma\u00eetrise du forgeage
|
Repair.Effect.2=Ma\u00eetrise du forgeage
|
||||||
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
|
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
|
||||||
Repair.Effect.4=Superbe r\u00e9paration
|
Repair.Effect.4=Superbe r\u00e9paration
|
||||||
Repair.Effect.5=Double l''efficacit\u00e9
|
Repair.Effect.5=Double l\'efficacit\u00e9
|
||||||
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
|
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
|
||||||
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
|
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
|
||||||
Repair.Effect.8=Forge arcanique
|
Repair.Effect.8=Forge arcanique
|
||||||
Repair.Effect.9=R\u00e9pare les objets magiques
|
Repair.Effect.9=R\u00e9pare les objets magiques
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
|
||||||
|
Repair.Listener.Anvil2=[[DARK_RED]]Tu as plac\u00e9 une enclume sauvage, utilises la pour r\u00e9parer les outils et armures sauvages.
|
||||||
Repair.Listener=R\u00e9paration :
|
Repair.Listener=R\u00e9paration :
|
||||||
Repair.SkillName=R\u00c9PARATION
|
Repair.SkillName=R\u00c9PARATION
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l''or.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n''\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
|
||||||
|
Repair.Skills.Adept=[[RED]]Vous devez avoir le niveau [[YELLOW]]{0}[[RED]] pour pouvoir r\u00e9parer [[YELLOW]]{1}
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
|
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
|
||||||
Repair.Skills.FullDurability=[[GRAY]]C''est d\u00e9j\u00e0 r\u00e9par\u00e9.
|
Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
|
||||||
Repair.Skills.Mastery=[[RED]]Maitrise en r\u00e9paration: [[YELLOW]]Extra {0} durabilit\u00e9 en place
|
Repair.Skills.Mastery=[[RED]]Maitrise en r\u00e9paration: [[YELLOW]]Extra {0} durabilit\u00e9 en place
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
|
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
|
||||||
|
Repair.Skills.Super.Chance=[[RED]]Chance Super R\u00e9paration: [[YELLOW]]{0}
|
||||||
Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
|
Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
|
Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
|
||||||
Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
|
Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
|
||||||
Repair.Arcane.Lost=[[RED]]Vous n''\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
|
Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
|
||||||
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
|
||||||
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
|
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
|
||||||
Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
|
Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
|
||||||
Swords.Combat.Bleed.Chance=[[RED]]Saignement: [[YELLOW]]{0}
|
Swords.Combat.Bleed.Chance=[[RED]]Chance de saignement: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
|
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s''est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] Tu saignes!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**L''ENNEMI SAIGNE**
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
|
||||||
|
Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
|
||||||
|
Swords.Combat.Counter.Chance=[[RED]]Chance de Contre Attaque: [[YELLOW]]{0}
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
|
||||||
Swords.Effect.0=Contre-attaque
|
Swords.Effect.0=Contre-attaque
|
||||||
Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
|
Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
|
||||||
Swords.Effect.4=Saignement d''Attaque d\u00e9chirante
|
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
|
||||||
Swords.Effect.6=Saignement
|
Swords.Effect.6=Saignement
|
||||||
Swords.Effect.7=Applique un saignement
|
Swords.Effect.7=Applique un saignement
|
||||||
Swords.Listener=\u00c9p\u00e9es :
|
Swords.Listener=\u00c9p\u00e9es :
|
||||||
@ -190,16 +197,20 @@ Swords.SkillName=\u00c9P\u00c9ES
|
|||||||
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
|
||||||
Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
|
Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
|
||||||
Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
|
Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
|
||||||
Swords.SS.Length=[[RED]]Dur\u00e9e d''Attaque d\u00e9chirante : [[YELLOW]]{0}s
|
Swords.Skillup=[[YELLOW]]Ep\u00e9e augmente de {0}. Total ({1})
|
||||||
Taming.Ability.Bonus.0=Attentif \u00e0 l''environnement
|
Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s
|
||||||
|
Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement
|
||||||
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
|
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
|
||||||
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
|
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
|
||||||
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
|
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
|
||||||
Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es
|
Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es
|
||||||
Taming.Ability.Bonus.8=Fast food
|
Taming.Ability.Bonus.8=Fast food
|
||||||
|
Taming.Ability.Bonus.9={0} Chance d\'etre soign\u00e9 lors de l\'attaque
|
||||||
|
Taming.Combat.Chance.Gore=[[RED]]Chance Gore: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Connaissances des b\u00eates
|
Taming.Effect.0=Connaissances des b\u00eates
|
||||||
|
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
|
||||||
Taming.Effect.10=R\u00e9sistance aux chocs
|
Taming.Effect.10=R\u00e9sistance aux chocs
|
||||||
Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
|
Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
|
||||||
Taming.Effect.12=Appel de la nature
|
Taming.Effect.12=Appel de la nature
|
||||||
@ -212,7 +223,7 @@ Taming.Effect.2=Morsure
|
|||||||
Taming.Effect.3=Coup critique faisant saigner
|
Taming.Effect.3=Coup critique faisant saigner
|
||||||
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
|
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
|
||||||
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
|
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
|
||||||
Taming.Effect.6=Attentif \u00e0 l''environnement
|
Taming.Effect.6=Attentif \u00e0 l\'environnement
|
||||||
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
|
||||||
Taming.Effect.8=Fourrure \u00e9paisse
|
Taming.Effect.8=Fourrure \u00e9paisse
|
||||||
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
|
||||||
@ -221,18 +232,19 @@ Taming.Listener=Apprivoisement :
|
|||||||
Taming.SkillName=APPRIVOISEMENT
|
Taming.SkillName=APPRIVOISEMENT
|
||||||
Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
|
Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
|
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d''ocelots dans les environs.
|
Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
|
Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=Poings de fer
|
Unarmed.Ability.Bonus.0=Poings de fer
|
||||||
Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
|
Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
|
||||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Rejet de fl\u00e8che: [[YELLOW]]{0}
|
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Rejet de fl\u00e8che: [[YELLOW]]{0}
|
||||||
|
Unarmed.Ability.Chance.Disarm=[[RED]]Chance D\u00e9sarmer: [[YELLOW]]{0}
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
|
||||||
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
|
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
|
||||||
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
|
||||||
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
|
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
|
||||||
Unarmed.Effect.3=Fait tomber l''arme des ennemis
|
Unarmed.Effect.3=Fait tomber l\'arme des ennemis
|
||||||
Unarmed.Effect.4=Poings de fer
|
Unarmed.Effect.4=Poings de fer
|
||||||
Unarmed.Effect.5=Durcit vos poings au fil du temps
|
Unarmed.Effect.5=Durcit vos poings au fil du temps
|
||||||
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
|
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
|
||||||
@ -241,14 +253,14 @@ Unarmed.Listener=Poings :
|
|||||||
Unarmed.SkillName=POINGS
|
Unarmed.SkillName=POINGS
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s''est termin\u00e9 pour [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
|
||||||
Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
|
Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
|
||||||
Woodcutting.Ability.0=Soufflage
|
Woodcutting.Ability.0=Soufflage
|
||||||
Woodcutting.Ability.1=Cong\u00e9s de coup
|
Woodcutting.Ability.1=Cong\u00e9s de coup
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d''Abbateur : [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
|
||||||
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
|
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
|
||||||
Woodcutting.Effect.1=Fait exploser les arbres
|
Woodcutting.Effect.1=Fait exploser les arbres
|
||||||
Woodcutting.Effect.2=Soufflage
|
Woodcutting.Effect.2=Soufflage
|
||||||
@ -273,7 +285,7 @@ Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES**
|
|||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.Gore=[[GREEN]]**SANG**
|
Combat.Gore=[[GREEN]]**SANG**
|
||||||
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU''AU SANG**
|
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
|
||||||
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
||||||
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
|
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
|
||||||
@ -285,7 +297,7 @@ Commands.Disabled=[[RED]]Cette commande est d\u00e9sactiv\u00e9e.
|
|||||||
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
|
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
|
||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
|
||||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
|
||||||
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n''est pas permis sur ce monde (voir les permissions)
|
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions)
|
||||||
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
|
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
|
||||||
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
|
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
|
||||||
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
|
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
|
||||||
@ -295,38 +307,42 @@ Commands.mmoedit=[joueur] <talent> <valeur> [[RED]] - Modifie le niveau la cible
|
|||||||
Commands.ModDescription=[[RED]]- Affiche une description du mod
|
Commands.ModDescription=[[RED]]- Affiche une description du mod
|
||||||
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
|
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
|
||||||
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
|
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
|
||||||
Commands.Party.Accept=[[RED]]- Accepte l''invitation
|
Commands.Party.Accept=[[RED]]- Accepte l\'invitation
|
||||||
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
|
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
|
||||||
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
|
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
|
||||||
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
|
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
|
||||||
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
|
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
|
||||||
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
|
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
|
||||||
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
|
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
|
||||||
Commands.Party.None=[[RED]]Vous n''\u00eates pas dans un groupe.
|
Commands.Party.None=[[RED]]Vous n\'\u00eates pas dans un groupe.
|
||||||
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
|
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
|
||||||
Commands.Party.Teleport=<nom> [[RED]]- T\u00e9l\u00e9porte sur un membre du groupe
|
Commands.Party.Teleport=<nom> [[RED]]- T\u00e9l\u00e9porte sur un membre du groupe
|
||||||
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
|
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
|
||||||
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
|
||||||
Commands.Skill.Invalid=[[RED]]Ce talent n''existe pas !
|
Commands.Reset.All=[[GREEN]]Toutes vos comp\u00e9tences ont \u00e9t\u00e9 remises \u00e0 zero.
|
||||||
|
Commands.Reset.Single=[[GREEN]]Ta comp\u00e9tence {0} a \u00e9t\u00e9 remise \u00e0 zero.
|
||||||
|
Commands.Skill.Invalid=[[RED]]Ce talent n\'existe pas !
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
|
||||||
Commands.Stats.Self=VOS STATISTIQUES
|
Commands.Stats.Self=VOS STATISTIQUES
|
||||||
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
|
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
|
||||||
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l''utilisation des comp\u00e9tences
|
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l\'utilisation des comp\u00e9tences
|
||||||
mcMMO.NoInvites=[[RED]]Vous n''avez pas \u00e9t\u00e9 invit\u00e9
|
Commands.Usage.Level=niveau
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Vous n''avez pas les droits.
|
Commands.Usage.Player=joueur
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n''avez pas les droits pour un talent, il n''appara\u00eetra pas ici.
|
mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
|
||||||
|
mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
|
||||||
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
|
||||||
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
|
||||||
Party.InvalidName=[[DARK_RED]]Ce groupe n''existe pas.
|
Party.InvalidName=[[DARK_RED]]Ce groupe n\'existe pas.
|
||||||
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
|
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
|
||||||
Party.IsntLocked=[[RED]]Ce groupe n''est pas verrouill\u00e9 !
|
Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 !
|
||||||
Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
|
Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
|
||||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||||
Party.Password.Set=[[GREEN]]Mot de passe d\u00e9fini : {0}
|
Party.Password.Set=[[GREEN]]Mot de passe d\u00e9fini : {0}
|
||||||
Party.Player.Invalid=[[RED]]Ce joueur n''existe pas.
|
Party.Player.Invalid=[[RED]]Ce joueur n\'existe pas.
|
||||||
Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
|
Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
|
||||||
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
|
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} s''est t\u00e9l\u00e9port\u00e9 sur vous.
|
Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
|
||||||
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
|
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
|
||||||
Commands.XPGain.Acrobatics=Chuter
|
Commands.XPGain.Acrobatics=Chuter
|
||||||
Commands.XPGain.Archery=Attaquer des monstres
|
Commands.XPGain.Archery=Attaquer des monstres
|
||||||
@ -339,27 +355,24 @@ Commands.XPGain.Repair=R\u00e9paration
|
|||||||
Commands.XPGain.Swords=Attaquer des monstres
|
Commands.XPGain.Swords=Attaquer des monstres
|
||||||
Commands.XPGain.Taming=Apprivoiser et combattre
|
Commands.XPGain.Taming=Apprivoiser et combattre
|
||||||
Commands.XPGain.Unarmed=Attaquer des monstres
|
Commands.XPGain.Unarmed=Attaquer des monstres
|
||||||
Commands.XPGain=[[DARK_GRAY]]GAIN D''XP : [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]GAIN D\'XP : [[WHITE]]{0}
|
||||||
Commands.xplock.locked=[[GOLD]]Votre barre d''XP est maintenant verrouill\u00e9e sur {0} !
|
Commands.xplock.locked=[[GOLD]]Votre barre d\'XP est maintenant verrouill\u00e9e sur {0} !
|
||||||
Commands.xplock.unlocked=[[GOLD]]Votre barre d''XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
|
Commands.xplock.unlocked=[[GOLD]]Votre barre d\'XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
|
||||||
Commands.xprate.over=[[RED]]L\u2019\u00e9v\u00e9nement de bonus d''XP mcMMO est TERMIN\u00c9 !!
|
Commands.xprate.over=[[RED]]L\u2019\u00e9v\u00e9nement de bonus d\'XP mcMMO est TERMIN\u00c9 !!
|
||||||
Commands.xprate.proper.0=[[RED]]L''usage correct pour changer le taux d''XP est /xprate <valeur> <true/false>
|
Commands.xprate.proper.0=[[RED]]L\'usage correct pour changer le taux d\'XP est /xprate <valeur> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]L''usage correct pour restaurer le taux d''XP est /xprate reset
|
Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP est /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s''agit ou pas d''un \u00e9v\u00e9nement temporaire
|
Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire
|
||||||
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D''XP mcMMO VIENT DE COMMENCER !
|
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER !
|
||||||
Commands.xprate.started.1=[[GOLD]]Le bonus d''XP mcMMO est maintenant de {0}x !
|
Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x !
|
||||||
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d''XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x !
|
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d\'XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x !
|
||||||
Effects.Effects=EFFETS
|
Effects.Effects=EFFETS
|
||||||
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
|
||||||
Guides.Axes=Guide coming soon...
|
Inspect.Offline=[[RED]]Tu n\'as pas la permission d\'inspecter un joueur hors ligne!
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
|
||||||
Inspect.Offline=[[RED]]Tu n''as pas la permission d''inspecter un joueur hors ligne!
|
|
||||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l''inspecter !
|
Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !
|
||||||
Item.ChimaeraWing.Fail=**\u00c9CHEC D''AILE DE CHIM\u00c8RE !**
|
Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
|
||||||
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
|
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
|
||||||
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
|
||||||
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
|
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
|
||||||
@ -371,3 +384,6 @@ Stats.Header.Combat=[[GOLD]]-=TALENTS DE COMBAT=-
|
|||||||
Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=-
|
Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=-
|
Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques
|
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques
|
||||||
|
Perks.Lucky.Desc=Donnes {0} comp\u00e9tences et abilet\u00e9s 33.3% de chance d\'\u00eatre activ\u00e9es.
|
||||||
|
Perks.Lucky.Desc.Login=Donne \u00e0 certaines comp\u00e9tences 33.3% de chance d\'\u00eatre activ\u00e9es.
|
||||||
|
Perks.ActivationTime.Desc=Augmente la dur\u00e9e de l\'abil\u00e9t\u00e9 de {0} secondes.
|
||||||
|
21
src/main/resources/locale/locale_hr_HR.properties
Normal file
21
src/main/resources/locale/locale_hr_HR.properties
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
Acrobatics.Combat.Proc=[[GREEN]]**ODBIJEN**
|
||||||
|
Acrobatics.SkillName=AKROBATIKA
|
||||||
|
Axes.Effect.3=Dupla Steta
|
||||||
|
Axes.SkillName=SIKIRE
|
||||||
|
Herbalism.Listener=Herbalism:
|
||||||
|
Mining.Ability.Ready=[[GREEN]]**TI SI PRIPREMIO SVOJ KRAMP**
|
||||||
|
Mining.Skillup=[[YELLOW]]Mining Skil Povecan Na {0}. Totalno ({1})
|
||||||
|
Repair.Effect.0=Popravka
|
||||||
|
Repair.Effect.4=Super Poravka
|
||||||
|
Repair.SkillName=POPRAVI
|
||||||
|
Repair.Arcane.Fail=[[RED]]Arcane Snage Su Napustile Item.
|
||||||
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvarenje je [[GREEN]]prestalo[[GRAY]]!
|
||||||
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}\n
|
||||||
|
Combat.TouchedFuzzy=[[DARK_RED]]Dodirnuo Fuzzy.Osjetio Fuzzy.
|
||||||
|
Commands.Party.Kick=[[RED]]Ti Si Bio Izbacen Iz Partyja{0}!
|
||||||
|
Party.Unlocked=[[GRAY]]Party je otkljucan
|
||||||
|
Commands.XPGain.Mining=Kopanje Kamena & Rude
|
||||||
|
Commands.XPGain.Taming=Pripitomljavanje Zivotinja, Ili Bitka w/ sa tvojim vukovima
|
||||||
|
Commands.XPGain=[[DARK_GRAY]]XP DOBIVENO: [[WHITE]]{0}
|
||||||
|
Effects.Effects=EFFEKTI
|
||||||
|
Stats.Header.Combat=[[GOLD]]-=BORBENO ISKUSTVO=-
|
@ -24,8 +24,8 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A TE [[YELLOW]]Giga B\u00e1n
|
|||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny!
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00e1latban [[RED]]Giga B\u00e1ny\u00e1sz Cs\u00e1k\u00e1ny!
|
||||||
Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
Excavation.Skillup=[[YELLOW]]\u00c1s\u00e1s fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
||||||
Fishing.Effect.10=J\u00e9g Horg\u00e1szat
|
Fishing.Effect.10=J\u00e9g Horg\u00e1szat
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Kincs megtal\u00e1lva!
|
|
||||||
Fishing.Listener=Horg\u00e1szat:
|
Fishing.Listener=Horg\u00e1szat:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Kincs megtal\u00e1lva!
|
||||||
Fishing.SkillName=HORG\u00c1SZAT
|
Fishing.SkillName=HORG\u00c1SZAT
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT**
|
Herbalism.Ability.Lower=[[GRAY]]**LETETTED A KAP\u00c1DAT**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**EL\u0150K\u00c9SZ\u00cdTETTED A KAP\u00c1DAT**
|
Herbalism.Ability.Ready=[[GREEN]]**EL\u0150K\u00c9SZ\u00cdTETTED A KAP\u00c1DAT**
|
||||||
@ -40,8 +40,6 @@ Mining.SkillName=B\u00c1NY\u00c1SZ\u00c1S
|
|||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]A [[YELLOW]] Szuper Z\u00faz\u00f3 [[GREEN]]k\u00e9pess\u00e9ged \u00fajra haszn\u00e1lhat\u00f3!
|
||||||
Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
Mining.Skillup=[[YELLOW]]B\u00e1ny\u00e1szat fejl\u0151d\u00f6tt {0} szinttel. \u00d6sszesen: ({1})
|
||||||
Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151!
|
Mining.Blast.Refresh=[[GREEN]]A [[YELLOW]]Robban\u00f3 B\u00e1ny\u00e1szat [[GREEN]]k\u00e9pess\u00e9ged \u00fajra el\u00e9rhet\u0151!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] \u00dcll\u0151 lerakva
|
|
||||||
Repair.AnvilPlaced.Spout2=Jobb klikkel jav\u00edtod!
|
|
||||||
Repair.Effect.0=Jav\u00edt\u00e1s
|
Repair.Effect.0=Jav\u00edt\u00e1s
|
||||||
Repair.Effect.1=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.Effect.1=Eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
Repair.Effect.11= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
Repair.Effect.11= Arany eszk\u00f6z\u00f6k \u00e9s felszerel\u00e9sek jav\u00edt\u00e1sa
|
||||||
@ -153,9 +151,8 @@ Commands.xprate.started.0=[[GOLD]]mcMMO XP event kezdet\u00e9t vette!
|
|||||||
XPRate.Event=[[GOLD]]mcMMO-ban most TP r\u00e1ta n\u00f6vel\u0151 esem\u00e9ny van! TP r\u00e1ta {0}x!
|
XPRate.Event=[[GOLD]]mcMMO-ban most TP r\u00e1ta n\u00f6vel\u0151 esem\u00e9ny van! TP r\u00e1ta {0}x!
|
||||||
Effects.Effects=EFFEKTEK
|
Effects.Effects=EFFEKTEK
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u00c1s\u00e1sr\u00f3l:\n\n[[YELLOW]]\u00c1s\u00e1s a kincskeres\u00e9s egyik fajt\u00e1ja..\n\n[[YELLOW]]\u00c1s\u00e1s sor\u00e1n ez\u00e9rt kincseket kaphatsz.\n\n[[YELLOW]]Min\u00e9l t\u00f6bbet \u00e1sol, ann\u00e1l t\u00f6bb kincset tal\u00e1lhatsz.\n\n\n\n[[DARK_AQUA]]Tapasztalat Pont (TP) szerz\u00e9s:\n\n[[YELLOW]]Ahhoz, hogy TP-t szerezhess, \u00e1s\u00f3val a kezedben kell \u00e1snod.\n\n[[YELLOW]]Csak meghat\u00e1rozott t\u00edpus\u00fa blokkokban tal\u00e1lhatsz kincseket.\n\n[[DARK_AQUA]]Meghat\u00e1rozott blokkok:\n\n[[YELLOW]]F\u0171, f\u00f6ld, homok, agyag, s\u00f3der, gomb\u00e1s f\u00f6ld, l\u00e9lekhomok\n\n\n\n[[DARK_AQUA]]Hogyan haszn\u00e1ld a Hatalmas F\u00far\u00f3t:\n\n[[YELLOW]]Kezedben az \u00e1s\u00f3val kattints a jobb eg\u00e9r gombbak.\n\n[[YELLOW]]Ezut\u00e1n 4 m\u00e1sodperced van, hogy\n\n[[YELLOW]]elkezdj \u00e1sni egy megfelel\u0151 anyagon. Ez \n\n[[YELLOW]]aktiv\u00e1lni fogja a Hatalmas F\u00far\u00f3t.\n\n[[DARK_AQUA]]Mi az a Hatalmas F\u00far\u00f3?\n\n[[YELLOW]]Hatalmas f\u00far\u00f3 egy k\u00e9pess\u00e9g, amely az \u00c1s\u00e1s\n\n[[YELLOW]]j\u00e1rtass\u00e1godhoz k\u00f6t\u0151dik. Megh\u00e1romszorozza\n\n[[YELLOW]]a kincs es\u00e9s\u00e9nek es\u00e9ly\u00e9t \u00e9s azonnal sz\u00e9tt\u00f6ri\n\n[[YELLOW]]az \u00e1s\u00e1shoz kapcsol\u00f3d\u00f3 blokkokat.\n\n\n\n[[DARK_AQUA]]Hogyan m\u0171k\u00f6dik a kincskeres\u00e9s?\n\n[[YELLOW]]Minden kincsnek megvan a maga \n\n[[YELLOW]]szintbeli k\u00f6vetelm\u00e9nye, amely ut\u00e1n eshet, ennek k\u00f6vetkezt\u00e9ben \n\n[[YELLOW]]neh\u00e9z megmondani, hogy mennyire hasznos.\n\n[[YELLOW]]Csak tartsd \u00e9szben, hogy min\u00e9l nagyobb az \u00c1s\u00e1sbeli j\u00e1rtass\u00e1god,\n\n[[YELLOW]]ann\u00e1l t\u00f6bb kincset kaphatsz.\n\n[[YELLOW]]Ezen fel\u00fcl azt se felejtsd el, hogy minden \u00c1sat\u00e1shoz k\u00f6t\u0151d\u0151\n\n[[YELLOW]]anyagnak megvan a saj\u00e1t list\u00e1ja, arra, hogy milyen kincset tartalmazhat.\n\n[[YELLOW]]M\u00e1s szavakkal, m\u00e1s kincset tal\u00e1lhatsz egy f\u00f6ld blokkban\n\n[[YELLOW]]mint egy homok blokkban.\n\n[[DARK_AQUA]]Megjegyz\u00e9s az \u00c1s\u00e1shoz:\n\n[[YELLOW]]A kincsek teljesen szem\u00e9lyre szabhat\u00f3ak.\n\n[[YELLOW]]\u00cdgy szerverenk\u00e9nt elt\u00e9rhetnek egym\u00e1st\u00f3l.
|
|
||||||
Guides.Page.OutOfRange=Ez a lap nem l\u00e9tezik, \u00f6sszesen {0} lap van.
|
Guides.Page.OutOfRange=Ez a lap nem l\u00e9tezik, \u00f6sszesen {0} lap van.
|
||||||
Guides.Smelting=Hamarosan...
|
Guides.Smelting.Section.0=Hamarosan...
|
||||||
Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
|
Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
|
||||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
Skills.TooTired=[[RED]]T\u00fal f\u00e1radt vagy hogy haszn\u00e1ld ezt a k\u00e9pess\u00e9get. [[YELLOW]]({0}s)
|
Skills.TooTired=[[RED]]T\u00fal f\u00e1radt vagy hogy haszn\u00e1ld ezt a k\u00e9pess\u00e9get. [[YELLOW]]({0}s)
|
||||||
@ -163,6 +160,4 @@ Stats.Header.Combat=[[GOLD]]-=HARCI K\u00c9PZETTS\u00c9GEK=-
|
|||||||
Stats.Header.Gathering=[[GOLD]]-= GY\u0170JT\u00d6GET\u0150 K\u00c9PESS\u00c9GEK=-
|
Stats.Header.Gathering=[[GOLD]]-= GY\u0170JT\u00d6GET\u0150 K\u00c9PESS\u00c9GEK=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=EGY\u00c9B SKILLEK=-
|
Stats.Header.Misc=[[GOLD]]-=EGY\u00c9B SKILLEK=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statisztik\u00e1k
|
Stats.Own.Stats=[[GREEN]][mcMMO] Statisztik\u00e1k
|
||||||
Spout.LevelUp.1=[[GREEN]]Szintet l\u00e9pt\u00e9l!
|
|
||||||
Spout.Menu.ExitButton=KIJ\u00c1RAT
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] Jelenlegi verzi\u00f3: [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] Jelenlegi verzi\u00f3: [[DARK_AQUA]]{0}
|
||||||
|
@ -12,7 +12,7 @@ Acrobatics.Roll.Chance=[[RED]]Possibilit\u00e0 di Capriola: [[YELLOW]]{0}
|
|||||||
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**Capriola Eseguita**
|
Acrobatics.Roll.Text=**Capriola Eseguita**
|
||||||
Acrobatics.SkillName=ACROBATICA
|
Acrobatics.SkillName=ACROBATICA
|
||||||
Acrobatics.Skillup=[[YELLOW]]L''abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Totale ({1})
|
Acrobatics.Skillup=[[YELLOW]]L\'abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Archery.Combat.DazeChance=[[RED]]Possibilit\u00e0 di Stordire: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Possibilit\u00e0 di Stordire: [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0}
|
||||||
@ -22,17 +22,17 @@ Archery.Effect.2=Stordire (Giocatori)
|
|||||||
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni
|
Archery.Effect.3=Disorienta i nemici e infligge {0} Danni
|
||||||
Archery.Effect.4=Recupero Frecce
|
Archery.Effect.4=Recupero Frecce
|
||||||
Archery.Effect.5=Probabilit\u00e0 di recuperare frecce dai cadaveri
|
Archery.Effect.5=Probabilit\u00e0 di recuperare frecce dai cadaveri
|
||||||
Archery.Listener=Tiro con l''Arco:
|
Archery.Listener=Tiro con l\'Arco:
|
||||||
Archery.SkillName=TIRO CON L''ARCO
|
Archery.SkillName=TIRO CON L\'ARCO
|
||||||
Archery.Skillup=[[YELLOW]]L''abilit\u00e0 Tiro con l''Arco \u00e8 aumentata di {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]L\'abilit\u00e0 Tiro con l\'Arco \u00e8 aumentata di {0}. Total ({1})
|
||||||
Axes.Ability.Bonus.0=Maestria con l''Ascia
|
Axes.Ability.Bonus.0=Maestria con l\'Ascia
|
||||||
Axes.Ability.Bonus.1={0} Danni Bonus
|
Axes.Ability.Bonus.1={0} Danni Bonus
|
||||||
Axes.Ability.Bonus.2=Sfonda Armature
|
Axes.Ability.Bonus.2=Sfonda Armature
|
||||||
Axes.Ability.Bonus.3=Infliggi {0} Danni Bonus alle armature
|
Axes.Ability.Bonus.3=Infliggi {0} Danni Bonus alle armature
|
||||||
Axes.Ability.Bonus.4=Impatto Maggiore
|
Axes.Ability.Bonus.4=Impatto Maggiore
|
||||||
Axes.Ability.Bonus.5=Infliggi {0} danni bonus ai nemici senza armatura
|
Axes.Ability.Bonus.5=Infliggi {0} danni bonus ai nemici senza armatura
|
||||||
Axes.Ability.Lower=[[GRAY]]**ABBASSI L''ASCIA**
|
Axes.Ability.Lower=[[GRAY]]**ABBASSI L\'ASCIA**
|
||||||
Axes.Ability.Ready=[[GREEN]]**PREPARI L''ASCIA**
|
Axes.Ability.Ready=[[GREEN]]**PREPARI L\'ASCIA**
|
||||||
Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO!
|
Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO!
|
||||||
Axes.Combat.CritChance=[[RED]]Probabilit\u00e0 di un colpo critico: [[YELLOW]]{0}%
|
Axes.Combat.CritChance=[[RED]]Probabilit\u00e0 di un colpo critico: [[YELLOW]]{0}%
|
||||||
Axes.Combat.CriticalHit=[[RED]]COLPO CRITICO!
|
Axes.Combat.CriticalHit=[[RED]]COLPO CRITICO!
|
||||||
@ -44,7 +44,7 @@ Axes.Effect.0=Spacca Teschi (Capacit\u00e0)
|
|||||||
Axes.Effect.1=Infligge Danno ad Area
|
Axes.Effect.1=Infligge Danno ad Area
|
||||||
Axes.Effect.2=Colpi Critici
|
Axes.Effect.2=Colpi Critici
|
||||||
Axes.Effect.3=Doppio Danno
|
Axes.Effect.3=Doppio Danno
|
||||||
Axes.Effect.4=Maestria con l''Ascia
|
Axes.Effect.4=Maestria con l\'Ascia
|
||||||
Axes.Effect.5=Aggiunge Danni bonus
|
Axes.Effect.5=Aggiunge Danni bonus
|
||||||
Axes.Effect.6=Sfonda Armature
|
Axes.Effect.6=Sfonda Armature
|
||||||
Axes.Effect.7=Colpisci con forza sufficiente a fracassare le armature
|
Axes.Effect.7=Colpisci con forza sufficiente a fracassare le armature
|
||||||
@ -57,10 +57,10 @@ Axes.Skills.SS.On=[[GREEN]]**Spacca Teschi ATTIVATA**
|
|||||||
Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00e8 rigenerata!
|
Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00e8 rigenerata!
|
||||||
Axes.Skills.SS.Other.Off=[[RED]]Spacca Teschi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Axes.Skills.SS.Other.Off=[[RED]]Spacca Teschi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi!
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi!
|
||||||
Axes.Skillup=[[YELLOW]]L''abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1})
|
Axes.Skillup=[[YELLOW]]L\'abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA**
|
||||||
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA**
|
||||||
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACITA'')
|
Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACITA\')
|
||||||
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00e0
|
Excavation.Effect.1=Drop x3, XP x3, +Velocit\u00e0
|
||||||
Excavation.Effect.2=Cacciatore di Tesori
|
Excavation.Effect.2=Cacciatore di Tesori
|
||||||
Excavation.Effect.3=Capacit\u00e0 di disseppellire tesori
|
Excavation.Effect.3=Capacit\u00e0 di disseppellire tesori
|
||||||
@ -72,12 +72,13 @@ Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA-TRIVELLA DEMOLITRICE ATTIV
|
|||||||
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00e8 rigenerata!
|
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00e8 rigenerata!
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga-Trivella Demolitrice[[GREEN]] si \u00e8 esaurita per [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga-Trivella Demolitrice[[GREEN]] si \u00e8 esaurita per [[YELLOW]]{0}
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice!
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice!
|
||||||
Excavation.Skillup=[[YELLOW]]L''abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1})
|
Excavation.Skillup=[[YELLOW]]L\'abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Fishing.Ability.Chance=[[RED]]Possibilit\u00e0 di Morso: [[YELLOW]]{0}
|
Fishing.Ability.Chance=[[RED]]Possibilit\u00e0 di Morso: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Info=[[RED]]Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori**
|
Fishing.Ability.Info=[[RED]]Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori**
|
||||||
Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SCUOTERE)
|
Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SCUOTERE)
|
||||||
Fishing.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PESCA SUL GHIACCIO)
|
Fishing.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PESCA SUL GHIACCIO)
|
||||||
Fishing.Ability.Rank=[[RED]]Grado di Cacciatore di Tesori: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Grado di Cacciatore di Tesori: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Possibilit\u00e0 di Cacciatore di Magia: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Probabilit\u00e0 di Scuotere: [[YELLOW]]{0}%
|
Fishing.Ability.Shake=[[RED]]Probabilit\u00e0 di Scuotere: [[YELLOW]]{0}%
|
||||||
Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio
|
Fishing.Ability.IceFishing=[[RED]]Pesca sul Ghiaccio: Vai a pescare sul ghiaccio
|
||||||
Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0}
|
Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0}
|
||||||
@ -93,13 +94,12 @@ Fishing.Effect.8=Pescatore Provetto
|
|||||||
Fishing.Effect.9=Migliore le possibilit\u00e0 di ricevere un morso mentre si pesca
|
Fishing.Effect.9=Migliore le possibilit\u00e0 di ricevere un morso mentre si pesca
|
||||||
Fishing.Effect.10=Pesca sul Ghiaccio
|
Fishing.Effect.10=Pesca sul Ghiaccio
|
||||||
Fishing.Effect.11=Ti permette di pescare nei biomi ghiacciati
|
Fishing.Effect.11=Ti permette di pescare nei biomi ghiacciati
|
||||||
Fishing.Enchant.Chance=[[RED]]Possibilit\u00e0 di Cacciatore di Magia: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia
|
Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Hai trovato un tesoro!
|
|
||||||
Fishing.Listener=Pesca:
|
Fishing.Listener=Pesca:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Hai trovato un tesoro!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura...
|
||||||
Fishing.SkillName=PESCA
|
Fishing.SkillName=PESCA
|
||||||
Fishing.Skillup=[[YELLOW]]L''abilit\u00e0 Pesca \u00e8 aumentata di {0}. Totale ({1})
|
Fishing.Skillup=[[YELLOW]]L\'abilit\u00e0 Pesca \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.FD=[[RED]]Dieta del Contadino: [[YELLOW]]Grado {0}
|
Herbalism.Ability.FD=[[RED]]Dieta del Contadino: [[YELLOW]]Grado {0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Durata di Terra Verde: [[YELLOW]]{0}s
|
Herbalism.Ability.GTe.Length=[[RED]]Durata di Terra Verde: [[YELLOW]]{0}s
|
||||||
@ -118,7 +118,7 @@ Herbalism.Effect.1=Diffonde il Verde, Drop x3
|
|||||||
Herbalism.Effect.2=Pollice Verde (Grano)
|
Herbalism.Effect.2=Pollice Verde (Grano)
|
||||||
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto
|
Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto
|
||||||
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
Herbalism.Effect.4=Pollice Verde (Blocchi)
|
||||||
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l''erba
|
Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l\'erba
|
||||||
Herbalism.Effect.6=Dieta del Contadino
|
Herbalism.Effect.6=Dieta del Contadino
|
||||||
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati
|
Herbalism.Effect.7=Aumenta la fame recuperata tramite cibi coltivati
|
||||||
Herbalism.Effect.8=Doppi Drop (Ogni Pianta)
|
Herbalism.Effect.8=Doppi Drop (Ogni Pianta)
|
||||||
@ -135,7 +135,7 @@ Herbalism.Skills.GTe.On=[[GREEN]]**TERRA VERDE ATTIVATA**
|
|||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde [[GREEN]]si \u00e8 rigenerata!
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde [[GREEN]]si \u00e8 rigenerata!
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
|
||||||
Herbalism.Skillup=[[YELLOW]]L''abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
|
Herbalism.Skillup=[[YELLOW]]L\'abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Mining.Ability.Length=[[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s
|
Mining.Ability.Length=[[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s
|
||||||
Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ESTRAZIONE ESPLOSIVA)
|
Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ESTRAZIONE ESPLOSIVA)
|
||||||
Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0} (BOMBE PI\u00d9 GRANDI)
|
Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0} (BOMBE PI\u00d9 GRANDI)
|
||||||
@ -161,19 +161,17 @@ Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER DEMOLITORE ATTIVATO**
|
|||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Demolitore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Demolitore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
|
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata!
|
||||||
Mining.Skillup=[[YELLOW]]L''abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1})
|
Mining.Skillup=[[YELLOW]]L\'abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
Mining.Blast.Boom=[[GRAY]]**BOOM**
|
||||||
Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop x{2}
|
Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop x{2}
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Incremento del Raggio di Esplosione: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Incremento del Raggio di Esplosione: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Rank=[[RED]]Estrazione Esplosiva: [[YELLOW]] Grado {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Estrazione Esplosiva: [[YELLOW]] Grado {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva!
|
||||||
Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00e8 rigenerata!
|
Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00e8 rigenerata!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Incudine Piazzata
|
|
||||||
Repair.AnvilPlaced.Spout2=Clicca col destro per riparare!
|
|
||||||
Repair.Effect.0=Riparazione
|
Repair.Effect.0=Riparazione
|
||||||
Repair.Effect.1=Ripara Attrezzi & Armature
|
Repair.Effect.1=Ripara Attrezzi & Armature
|
||||||
Repair.Effect.10=Ripara l''Oro (ABILIT\u00c0 {0}+)
|
Repair.Effect.10=Ripara l\'Oro (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.11=Ripara Attrezzi & Armature d''Oro
|
Repair.Effect.11=Ripara Attrezzi & Armature d\'Oro
|
||||||
Repair.Effect.12=Ripara il Ferro (ABILIT\u00c0 {0}+)
|
Repair.Effect.12=Ripara il Ferro (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro
|
Repair.Effect.13=Ripara Attrezzi & Armature di Ferro
|
||||||
Repair.Effect.14=Ripara la Pietra (ABILIT\u00c0 {0}+)
|
Repair.Effect.14=Ripara la Pietra (ABILIT\u00c0 {0}+)
|
||||||
@ -189,13 +187,13 @@ Repair.Effect.9=Ripara oggetti magici
|
|||||||
Repair.Effect.16=Rottamazione (ABILIT\u00c0 {0}+)
|
Repair.Effect.16=Rottamazione (ABILIT\u00c0 {0}+)
|
||||||
Repair.Effect.17=Rottama Attrezzi & Armature
|
Repair.Effect.17=Rottama Attrezzi & Armature
|
||||||
Repair.Error=[[DARK_RED]]mcMMO si \u00e8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
Repair.Error=[[DARK_RED]]mcMMO si \u00e8 imbattuto in un errore mentre tentava di riparare questo oggetto!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un''incudine; le incudini possono riparare attrezzi e armature.
|
Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un\'incudine; le incudini possono riparare attrezzi e armature.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]Hai piazzato un''incudine da Rottamazione, usala per Rottamare attrezzi e armature.
|
Repair.Listener.Anvil2=[[DARK_RED]]Hai piazzato un\'incudine da Rottamazione, usala per Rottamare attrezzi e armature.
|
||||||
Repair.Listener=Riparazione:
|
Repair.Listener=Riparazione:
|
||||||
Repair.SkillName=RIPARAZIONE
|
Repair.SkillName=RIPARAZIONE
|
||||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]Non sei abbastanza abile per Rottamare oggetti.
|
Repair.Skills.AdeptSalvage=[[DARK_RED]]Non sei abbastanza abile per Rottamare oggetti.
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l''Oro.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l\'Oro.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
|
||||||
Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
|
Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
|
||||||
@ -206,13 +204,13 @@ Repair.Skills.NotFullDurability=[[DARK_RED]]Non puoi rottamare oggetti danneggia
|
|||||||
Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]{0} di durata supplementare ripristinata
|
Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]{0} di durata supplementare ripristinata
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati.
|
Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati.
|
||||||
Repair.Skills.Super.Chance=[[RED]]Possibilit\u00e0 Super Riparazione: [[YELLOW]]{0}
|
Repair.Skills.Super.Chance=[[RED]]Possibilit\u00e0 Super Riparazione: [[YELLOW]]{0}
|
||||||
Repair.Skillup=[[YELLOW]]L''abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
|
Repair.Skillup=[[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Repair.Pretty.Name=Riparazione
|
Repair.Pretty.Name=Riparazione
|
||||||
Salvage.Pretty.Name=Rottamazione
|
Salvage.Pretty.Name=Rottamazione
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00e0 di Degradazione di FA: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00e0 di Degradazione di FA: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Il potere arcano di questo oggetto \u00e8 diminuito.
|
Repair.Arcane.Downgrade=[[RED]]Il potere arcano di questo oggetto \u00e8 diminuito.
|
||||||
Repair.Arcane.Fail=[[RED]]Il potere arcano ha abbandonato l''oggetto permanentemente.
|
Repair.Arcane.Fail=[[RED]]Il potere arcano ha abbandonato l\'oggetto permanentemente.
|
||||||
Repair.Arcane.Lost=[[RED]]Non sei stato abbastanza abile da mantenere alcun incantesimo.
|
Repair.Arcane.Lost=[[RED]]Non sei stato abbastanza abile da mantenere alcun incantesimo.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto.
|
Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto.
|
||||||
Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
|
Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4
|
||||||
@ -221,16 +219,16 @@ Swords.Ability.Ready=[[GREEN]]**PREPARI LA SPADA**
|
|||||||
Swords.Combat.Bleed.Chance=[[RED]]Possibilit\u00e0 di Emorragia: [[YELLOW]]{0}
|
Swords.Combat.Bleed.Chance=[[RED]]Possibilit\u00e0 di Emorragia: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Durata di Emorragia: [[YELLOW]]{0} tick
|
Swords.Combat.Bleed.Length=[[RED]]Durata di Emorragia: [[YELLOW]]{0} tick
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]Nota: [[YELLOW]]1 Tick si verifica ogni 2 secondi
|
Swords.Combat.Bleed.Note=[[GRAY]]Nota: [[YELLOW]]1 Tick si verifica ogni 2 secondi
|
||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Hai un''emorragia!
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] Hai un\'emorragia!
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]L''emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]L\'emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN''EMORRAGIA**
|
Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN\'EMORRAGIA**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00e0 di Contrattacco: [[YELLOW]]{0}
|
Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00e0 di Contrattacco: [[YELLOW]]{0}
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci on un contrattacco!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci on un contrattacco!
|
||||||
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI!
|
||||||
Swords.Effect.0=Contrattacco
|
Swords.Effect.0=Contrattacco
|
||||||
Swords.Effect.1=Riflette il {0} del danno sub\u00ecto mentre si blocca
|
Swords.Effect.1=Riflette il {0} del danno sub\u00ecto mentre si blocca
|
||||||
Swords.Effect.2=Colpi Seghettati (CAPACITA'')
|
Swords.Effect.2=Colpi Seghettati (CAPACITA\')
|
||||||
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA
|
Swords.Effect.3={0} Danni EaA, Emorragia+ EaA
|
||||||
Swords.Effect.4=Colpi Seghettati Emorragia+
|
Swords.Effect.4=Colpi Seghettati Emorragia+
|
||||||
Swords.Effect.5={0} Tick di Emorragia
|
Swords.Effect.5={0} Tick di Emorragia
|
||||||
@ -243,13 +241,13 @@ Swords.Skills.SS.On=[[GREEN]]**COLPI SEGHETTATI ATTIVATI**
|
|||||||
Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00e8 rigenerata!
|
Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00e8 rigenerata!
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Colpi Seghettati[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Colpi Seghettati[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati!
|
||||||
Swords.Skillup=[[YELLOW]]L''abilit\u00e0 Spade \u00e8 aumentata di {0}. Totale ({1})
|
Swords.Skillup=[[YELLOW]]L\'abilit\u00e0 Spade \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Swords.SS.Length=[[RED]]Durata di Colpi Seghettati: [[YELLOW]]{0}s
|
Swords.SS.Length=[[RED]]Durata di Colpi Seghettati: [[YELLOW]]{0}s
|
||||||
Taming.Ability.Bonus.0=Sicurezza Ambientale
|
Taming.Ability.Bonus.0=Sicurezza Ambientale
|
||||||
Taming.Ability.Bonus.1=I lupi evitano il pericolo
|
Taming.Ability.Bonus.1=I lupi evitano il pericolo
|
||||||
Taming.Ability.Bonus.2=Pelliccia Folta
|
Taming.Ability.Bonus.2=Pelliccia Folta
|
||||||
Taming.Ability.Bonus.3=1/{0} Danno, Resistenza al Fuoco
|
Taming.Ability.Bonus.3=1/{0} Danno, Resistenza al Fuoco
|
||||||
Taming.Ability.Bonus.4=A Prova d''Urto
|
Taming.Ability.Bonus.4=A Prova d\'Urto
|
||||||
Taming.Ability.Bonus.5=Gli esplosivi fanno 1/{0} del normale danno
|
Taming.Ability.Bonus.5=Gli esplosivi fanno 1/{0} del normale danno
|
||||||
Taming.Ability.Bonus.6=Artigli Affilati
|
Taming.Ability.Bonus.6=Artigli Affilati
|
||||||
Taming.Ability.Bonus.7=+{0} al Danno
|
Taming.Ability.Bonus.7=+{0} al Danno
|
||||||
@ -259,14 +257,14 @@ Taming.Ability.Bonus.10=Segugio del Cielo
|
|||||||
Taming.Ability.Bonus.11=Recupera salute quando viene danneggiato da magia o veleno
|
Taming.Ability.Bonus.11=Recupera salute quando viene danneggiato da magia o veleno
|
||||||
Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SICUREZZA AMBIENTALE)
|
Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SICUREZZA AMBIENTALE)
|
||||||
Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PELLICCIA FOLTA)
|
Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PELLICCIA FOLTA)
|
||||||
Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (A PROVA D''URTO)
|
Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (A PROVA D\'URTO)
|
||||||
Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ARTIGLI AFFILATI)
|
Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ARTIGLI AFFILATI)
|
||||||
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SERVIZIO FAST FOOD)
|
Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SERVIZIO FAST FOOD)
|
||||||
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SEGUGIO DEL CIELO)
|
Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SEGUGIO DEL CIELO)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00e0 di Sbranare: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00e0 di Sbranare: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=Conoscenza delle Bestie
|
Taming.Effect.0=Conoscenza delle Bestie
|
||||||
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso
|
Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso
|
||||||
Taming.Effect.10=A Prova d''Urto
|
Taming.Effect.10=A Prova d\'Urto
|
||||||
Taming.Effect.11=Riduzione al Danno da Esplosione.
|
Taming.Effect.11=Riduzione al Danno da Esplosione.
|
||||||
Taming.Effect.12=Richiamo della Natura
|
Taming.Effect.12=Richiamo della Natura
|
||||||
Taming.Effect.13=Evoca un animale al tuo fianco
|
Taming.Effect.13=Evoca un animale al tuo fianco
|
||||||
@ -287,7 +285,7 @@ Taming.Effect.9=Riduzione del Danno, Resistenza al Fuoco
|
|||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
|
||||||
Taming.Listener=Addomesticamento:
|
Taming.Listener=Addomesticamento:
|
||||||
Taming.SkillName=ADDOMESTICAMENTO
|
Taming.SkillName=ADDOMESTICAMENTO
|
||||||
Taming.Skillup=[[YELLOW]]L''abilit\u00e0 Addomesticamento \u00e8 aumentata di {0}. Totale ({1})
|
Taming.Skillup=[[YELLOW]]L\'abilit\u00e0 Addomesticamento \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Evocazione completa
|
Taming.Summon.Complete=[[GREEN]]Evocazione completa
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]Hai troppi ocelot vicino per poterne evocare degli altri.
|
Taming.Summon.Fail.Ocelot=[[RED]]Hai troppi ocelot vicino per poterne evocare degli altri.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
|
Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
|
||||||
@ -304,7 +302,7 @@ Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI**
|
|||||||
Unarmed.Effect.0=Furore (Capacit\u00e0)
|
Unarmed.Effect.0=Furore (Capacit\u00e0)
|
||||||
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili
|
Unarmed.Effect.1=+50% Danni, Rompe materiali fragili
|
||||||
Unarmed.Effect.2=Disarmare (Giocatore)
|
Unarmed.Effect.2=Disarmare (Giocatore)
|
||||||
Unarmed.Effect.3=Fa cadere l''oggetto tenuto in mano dal nemico
|
Unarmed.Effect.3=Fa cadere l\'oggetto tenuto in mano dal nemico
|
||||||
Unarmed.Effect.4=Stile del Braccio di Ferro
|
Unarmed.Effect.4=Stile del Braccio di Ferro
|
||||||
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo
|
Unarmed.Effect.5=Ti indurisce il braccio col passare del tempo
|
||||||
Unarmed.Effect.6=Deviare Frecce
|
Unarmed.Effect.6=Deviare Frecce
|
||||||
@ -318,13 +316,13 @@ Unarmed.Skills.Berserk.On=[[GREEN]]**FURORE ATTIVATO**
|
|||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Furore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Furore[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 rigenerata!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 rigenerata!
|
||||||
Unarmed.Skillup=[[YELLOW]]L''abilit\u00e0 Lotta \u00e8 aumentata di {0}. Totale ({1})
|
Unarmed.Skillup=[[YELLOW]]L\'abilit\u00e0 Lotta \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Woodcutting.Ability.0=Soffia Foglie
|
Woodcutting.Ability.0=Soffia Foglie
|
||||||
Woodcutting.Ability.1=Soffia via le foglie
|
Woodcutting.Ability.1=Soffia via le foglie
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
|
Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
|
||||||
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SOFFIA FOGLIE)
|
Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SOFFIA FOGLIE)
|
||||||
Woodcutting.Effect.0=Abbattitore d''Alberi (CAPACITA'')
|
Woodcutting.Effect.0=Abbattitore d\'Alberi (CAPACITA\')
|
||||||
Woodcutting.Effect.1=Fa esplodere gli alberi
|
Woodcutting.Effect.1=Fa esplodere gli alberi
|
||||||
Woodcutting.Effect.2=Soffia Foglie
|
Woodcutting.Effect.2=Soffia Foglie
|
||||||
Woodcutting.Effect.3=Soffia via le foglie
|
Woodcutting.Effect.3=Soffia via le foglie
|
||||||
@ -332,15 +330,15 @@ Woodcutting.Effect.4=Doppi Drop
|
|||||||
Woodcutting.Effect.5=Raddoppia il normale drop
|
Woodcutting.Effect.5=Raddoppia il normale drop
|
||||||
Woodcutting.Listener=Taglialegna:
|
Woodcutting.Listener=Taglialegna:
|
||||||
Woodcutting.SkillName=TAGLIALEGNA
|
Woodcutting.SkillName=TAGLIALEGNA
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d''Alberi si \u00e8 usaurito**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Abbattitore d\'Alberi si \u00e8 usaurito**
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABBATTITORE D''ALBERI ATTIVATO**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABBATTITORE D\'ALBERI ATTIVATO**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Abbattitore d''Alberi [[GREEN]]si \u00e8 rigenerata!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Abbattitore d\'Alberi [[GREEN]]si \u00e8 rigenerata!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d''Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abbattitore d\'Alberi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d''Alberi!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d\'Alberi!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande!
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande!
|
||||||
Woodcutting.Skillup=[[YELLOW]]L''abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
|
Woodcutting.Skillup=[[YELLOW]]L\'abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**CAPACITA'' RIGENERATE!**
|
Ability.Generic.Refresh=[[GREEN]]**CAPACITA\' RIGENERATE!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA**
|
Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA**
|
||||||
@ -351,7 +349,7 @@ Combat.Gore=[[GREEN]]**SBRANATO**
|
|||||||
Combat.StruckByGore=[[RED]]**SEI STATO SBRANATO**
|
Combat.StruckByGore=[[RED]]**SEI STATO SBRANATO**
|
||||||
Combat.TargetDazed=Il bersaglio \u00e8 rimasto [[DARK_RED]]Stordito
|
Combat.TargetDazed=Il bersaglio \u00e8 rimasto [[DARK_RED]]Stordito
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
|
Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
|
||||||
mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00e8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L''obiettivo \u00e8 quello di fornire un''esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate su un''abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00e8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L\'obiettivo \u00e8 quello di fornire un\'esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate su un\'abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
|
||||||
Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00e0!
|
Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00e0!
|
||||||
Commands.addlevels.AwardAll.2=[[RED]]Tutte le abilit\u00e0 sono state modificate per {0}.
|
Commands.addlevels.AwardAll.2=[[RED]]Tutte le abilit\u00e0 sono state modificate per {0}.
|
||||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
|
Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
|
||||||
@ -391,7 +389,7 @@ Commands.mmoedit.Modified.1=[[GREEN]]Il tuo livello di {0} \u00e8 stato portato
|
|||||||
Commands.mmoedit.Modified.2=[[RED]]{0} \u00e8 stata modificata per {1}.
|
Commands.mmoedit.Modified.2=[[RED]]{0} \u00e8 stata modificata per {1}.
|
||||||
Commands.mmoshowdb=[[YELLOW]]Il database attualmente in uso \u00e8 [[GREEN]]{0}
|
Commands.mmoshowdb=[[YELLOW]]Il database attualmente in uso \u00e8 [[GREEN]]{0}
|
||||||
Commands.ModDescription=[[RED]]- Leggi una breve descrizione della mod
|
Commands.ModDescription=[[RED]]- Leggi una breve descrizione della mod
|
||||||
Commands.NoConsole=Questo comando non supporta l''uso da console.
|
Commands.NoConsole=Questo comando non supporta l\'uso da console.
|
||||||
Commands.Notifications.Off=Notifiche delle capacit\u00e0 [[RED]]disattivate
|
Commands.Notifications.Off=Notifiche delle capacit\u00e0 [[RED]]disattivate
|
||||||
Commands.Notifications.On=Notifiche delle capacit\u00e0 [[GREEN]]attivate
|
Commands.Notifications.On=Notifiche delle capacit\u00e0 [[GREEN]]attivate
|
||||||
Commands.Offline=[[RED]]Questo comando non funziona per i giocatori offline.
|
Commands.Offline=[[RED]]Questo comando non funziona per i giocatori offline.
|
||||||
@ -403,12 +401,12 @@ Commands.Party.ItemShare=[[GRAY]]OGGETTI [[DARK_AQUA]]({0})
|
|||||||
Commands.Party.ExpShare=[[GRAY]]ESPERIENZA [[DARK_AQUA]]({0})
|
Commands.Party.ExpShare=[[GRAY]]ESPERIENZA [[DARK_AQUA]]({0})
|
||||||
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0}
|
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0}
|
||||||
Commands.Party.MembersNear=[[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
Commands.Party.MembersNear=[[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
|
||||||
Commands.Party.Accept=[[RED]]- Accetta l''invito a unirti alla compagnia
|
Commands.Party.Accept=[[RED]]- Accetta l\'invito a unirti alla compagnia
|
||||||
Commands.Party.Chat.Off=Chat di Compagnia [[GREEN]]Inattiva
|
Commands.Party.Chat.Off=Chat di Compagnia [[GREEN]]Inattiva
|
||||||
Commands.Party.Chat.On=Chat di Compagnia [[GREEN]]Attiva
|
Commands.Party.Chat.On=Chat di Compagnia [[GREEN]]Attiva
|
||||||
Commands.Party.Commands=[[GREEN]]--COMANDI DI COMPAGNIA--
|
Commands.Party.Commands=[[GREEN]]--COMANDI DI COMPAGNIA--
|
||||||
Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
|
Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
|
||||||
Commands.Party.Invite.1=[[YELLOW]]Digita [[GREEN]]/party accept[[YELLOW]] per accettare l''invito
|
Commands.Party.Invite.1=[[YELLOW]]Digita [[GREEN]]/party accept[[YELLOW]] per accettare l\'invito
|
||||||
Commands.Party.Invite=[[RED]]- Invita a unirsi alla compagnia
|
Commands.Party.Invite=[[RED]]- Invita a unirsi alla compagnia
|
||||||
Commands.Party.Join=[[GRAY]]Ti sei unito alla Compagnia: {0}
|
Commands.Party.Join=[[GRAY]]Ti sei unito alla Compagnia: {0}
|
||||||
Commands.Party.Create=[[GRAY]]Creata la Compagnia: {0}
|
Commands.Party.Create=[[GRAY]]Creata la Compagnia: {0}
|
||||||
@ -439,35 +437,35 @@ Commands.PowerLevel.Capped=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} [[DARK_RE
|
|||||||
Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
|
||||||
Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00e0 sono stati azzerati con successo.
|
Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00e0 sono stati azzerati con successo.
|
||||||
Commands.Reset.Single=[[GREEN]]La tua abilit\u00e0 {0} \u00e8 stata azzerata con successo.
|
Commands.Reset.Single=[[GREEN]]La tua abilit\u00e0 {0} \u00e8 stata azzerata con successo.
|
||||||
Commands.Reset=[[RED]]Azzera il livello di un''abilit\u00e0
|
Commands.Reset=[[RED]]Azzera il livello di un\'abilit\u00e0
|
||||||
Commands.Skill.Invalid=[[RED]]Questo non \u00e8 un nome di abilit\u00e0 valido!
|
Commands.Skill.Invalid=[[RED]]Questo non \u00e8 un nome di abilit\u00e0 valido!
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
|
Commands.Skill.Leaderboard=[[YELLOW]]--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
|
||||||
Commands.SkillInfo=[[RED]]- Vedi informazioni dettagliate su un''abilit\u00e0
|
Commands.SkillInfo=[[RED]]- Vedi informazioni dettagliate su un\'abilit\u00e0
|
||||||
Commands.Stats.Self=LE TUE STATISTICHE
|
Commands.Stats.Self=LE TUE STATISTICHE
|
||||||
Commands.Stats=[[RED]]- Visualizza le tue statistiche mcMMO
|
Commands.Stats=[[RED]]- Visualizza le tue statistiche mcMMO
|
||||||
Commands.ToggleAbility=[[RED]]- Attiva o Disattiva l''attivazione delle capacit\u00e0 tramite un clic destro
|
Commands.ToggleAbility=[[RED]]- Attiva o Disattiva l\'attivazione delle capacit\u00e0 tramite un clic destro
|
||||||
Commands.Usage.0=[[RED]]L''uso appropriato \u00e8 /{0}
|
Commands.Usage.0=[[RED]]L\'uso appropriato \u00e8 /{0}
|
||||||
Commands.Usage.1=[[RED]]L''uso appropriato \u00e8 /{0} {1}
|
Commands.Usage.1=[[RED]]L\'uso appropriato \u00e8 /{0} {1}
|
||||||
Commands.Usage.2=[[RED]]L''uso appropriato \u00e8 /{0} {1} {2}
|
Commands.Usage.2=[[RED]]L\'uso appropriato \u00e8 /{0} {1} {2}
|
||||||
Commands.Usage.3=[[RED]]L''uso appropriato \u00e8 /{0} {1} {2} {3}
|
Commands.Usage.3=[[RED]]L\'uso appropriato \u00e8 /{0} {1} {2} {3}
|
||||||
Commands.Usage.Level=livello
|
Commands.Usage.Level=livello
|
||||||
Commands.Usage.Message=messaggio
|
Commands.Usage.Message=messaggio
|
||||||
Commands.Usage.Page=pagina
|
Commands.Usage.Page=pagina
|
||||||
Commands.Usage.PartyName=nome
|
Commands.Usage.PartyName=nome
|
||||||
Commands.Usage.Password=parola d''ordine
|
Commands.Usage.Password=parola d\'ordine
|
||||||
Commands.Usage.Player=giocatore
|
Commands.Usage.Player=giocatore
|
||||||
Commands.Usage.Skill=abilit\u00e0
|
Commands.Usage.Skill=abilit\u00e0
|
||||||
Commands.Usage.XP=xp
|
Commands.Usage.XP=xp
|
||||||
mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento
|
mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti.
|
mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un''abilit\u00e0 non sar\u00e0 mostrata qui.
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un\'abilit\u00e0 non sar\u00e0 mostrata qui.
|
||||||
Party.Forbidden=[mcMMO] Le compagnie non sono permesse in questo mondo (vedi i Permessi)
|
Party.Forbidden=[mcMMO] Le compagnie non sono permesse in questo mondo (vedi i Permessi)
|
||||||
Party.Help.0=[[RED]]L''uso appropriato \u00e8 [[DARK_AQUA]]{0} <giocatore> [parola d''ordine].
|
Party.Help.0=[[RED]]L\'uso appropriato \u00e8 [[DARK_AQUA]]{0} <giocatore> [parola d\'ordine].
|
||||||
Party.Help.1=[[RED]]per creare una compagnia, usa [[DARK_AQUA]]{0} <nome> [parola d''ordine].
|
Party.Help.1=[[RED]]per creare una compagnia, usa [[DARK_AQUA]]{0} <nome> [parola d\'ordine].
|
||||||
Party.Help.2=[[RED]]Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni
|
Party.Help.2=[[RED]]Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni
|
||||||
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <giocatore> [parola d''ordine] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti
|
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <giocatore> [parola d\'ordine] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti
|
||||||
Party.Help.4=[[RED]]Per chiudere o aprire la tua compagnia, usa [[DARK_AQUA]]{0}
|
Party.Help.4=[[RED]]Per chiudere o aprire la tua compagnia, usa [[DARK_AQUA]]{0}
|
||||||
Party.Help.5=[[RED]]Per proteggere la tua compagnia con una parola d''ordine, usa [[DARK_AQUA]]{0} <parola d''ordine>
|
Party.Help.5=[[RED]]Per proteggere la tua compagnia con una parola d\'ordine, usa [[DARK_AQUA]]{0} <parola d\'ordine>
|
||||||
Party.Help.6=[[RED]]Per espellere un giocatore dalla tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
Party.Help.6=[[RED]]Per espellere un giocatore dalla tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
||||||
Party.Help.7=[[RED]]Per trasferire la propriet\u00e0 della tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
Party.Help.7=[[RED]]Per trasferire la propriet\u00e0 della tua compagnia, usa [[DARK_AQUA]]{0} <giocatore>
|
||||||
Party.Help.8=[[RED]]Per sciogliere la tua compagnia, usa [[DARK_AQUA]]{0}
|
Party.Help.8=[[RED]]Per sciogliere la tua compagnia, usa [[DARK_AQUA]]{0}
|
||||||
@ -486,10 +484,10 @@ Party.NotOwner=[[DARK_RED]]Non sei il capo della compagnia.
|
|||||||
Party.Owner.New=[[GREEN]]{0} \u00e8 il nuovo capo della compagnia.
|
Party.Owner.New=[[GREEN]]{0} \u00e8 il nuovo capo della compagnia.
|
||||||
Party.Owner.NotLeader=[[DARK_RED]]Non sei pi\u00f9 il capo della compagnia.
|
Party.Owner.NotLeader=[[DARK_RED]]Non sei pi\u00f9 il capo della compagnia.
|
||||||
Party.Owner.Player=[[GREEN]]Ora sei il capo della compagnia.
|
Party.Owner.Player=[[GREEN]]Ora sei il capo della compagnia.
|
||||||
Party.Password.None=[[RED]]Questa compagnia \u00e8 protetta da parola d''ordine. Sei pregato di fornire una parola d''ordine per unirti ad essa.
|
Party.Password.None=[[RED]]Questa compagnia \u00e8 protetta da parola d\'ordine. Sei pregato di fornire una parola d\'ordine per unirti ad essa.
|
||||||
Party.Password.Incorrect=[[RED]]Parola d''ordine della compagnia errata.
|
Party.Password.Incorrect=[[RED]]Parola d\'ordine della compagnia errata.
|
||||||
Party.Password.Set=[[GREEN]]Parola d''ordine della compagnia impostata come {0}
|
Party.Password.Set=[[GREEN]]Parola d\'ordine della compagnia impostata come {0}
|
||||||
Party.Password.Removed=[[GREEN]]La parola d''ordine della compagnia \u00e8 stata rimossa.
|
Party.Password.Removed=[[GREEN]]La parola d\'ordine della compagnia \u00e8 stata rimossa.
|
||||||
Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
|
Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
|
||||||
Party.NotOnline=[[DARK_RED]]{0} non \u00e8 online!
|
Party.NotOnline=[[DARK_RED]]{0} non \u00e8 online!
|
||||||
Party.Player.InSameParty=[[RED]]{0} \u00e8 gi\u00e0 nella tua compagnia!
|
Party.Player.InSameParty=[[RED]]{0} \u00e8 gi\u00e0 nella tua compagnia!
|
||||||
@ -521,9 +519,9 @@ Party.ItemShare.Category.Woodcutting=Taglialegna
|
|||||||
Commands.XPGain.Acrobatics=Cadere
|
Commands.XPGain.Acrobatics=Cadere
|
||||||
Commands.XPGain.Archery=Attaccare Mostri
|
Commands.XPGain.Archery=Attaccare Mostri
|
||||||
Commands.XPGain.Axes=Attaccare Mostri
|
Commands.XPGain.Axes=Attaccare Mostri
|
||||||
Commands.XPGain.Child=Ottiene livelli dall''Abilit\u00e0 Madre
|
Commands.XPGain.Child=Ottiene livelli dall\'Abilit\u00e0 Madre
|
||||||
Commands.XPGain.Excavation=Scavare e trovare tesori
|
Commands.XPGain.Excavation=Scavare e trovare tesori
|
||||||
Commands.XPGain.Fishing=Pescare (ma va''?!)
|
Commands.XPGain.Fishing=Pescare (ma va\'?!)
|
||||||
Commands.XPGain.Herbalism=Raccogliere Piante
|
Commands.XPGain.Herbalism=Raccogliere Piante
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Commands.XPGain.Mining=Estrarre Pietra e Mineral Grezzi
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Commands.XPGain.Mining=Estrarre Pietra e Mineral Grezzi
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Commands.XPGain.Repair=Riparare
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Commands.XPGain.Repair=Riparare
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@ -535,35 +533,23 @@ Commands.XPGain=[[DARK_GRAY]]GUADAGNARE XP: [[WHITE]]{0}
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Commands.xplock.locked=[[GOLD]]La tua BARRA XP \u00e8 ora bloccata a {0}!
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Commands.xplock.locked=[[GOLD]]La tua BARRA XP \u00e8 ora bloccata a {0}!
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Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP \u00e8 ora [[GREEN]]SBLOCCATA[[GOLD]]!
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Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP \u00e8 ora [[GREEN]]SBLOCCATA[[GOLD]]!
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Commands.xprate.modified=[[RED]]Il TASSO XP \u00e8 stato portato a {0}
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Commands.xprate.modified=[[RED]]Il TASSO XP \u00e8 stato portato a {0}
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Commands.xprate.over=[[RED]]L''evento mcMMO di tasso XP \u00e8 FINITO!!
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Commands.xprate.over=[[RED]]L\'evento mcMMO di tasso XP \u00e8 FINITO!!
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Commands.xprate.proper.0=[[RED]]L''uso corretto per cambiare il tasso di XP \u00e8 /xprate <numero intero> <true/false>
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Commands.xprate.proper.0=[[RED]]L\'uso corretto per cambiare il tasso di XP \u00e8 /xprate <numero intero> <true/false>
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Commands.xprate.proper.1=[[RED]]L''uso corretto per ripristinare il tasso di XP al valore originale \u00e8 /xprate reset
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Commands.xprate.proper.1=[[RED]]L\'uso corretto per ripristinare il tasso di XP al valore originale \u00e8 /xprate reset
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Commands.xprate.proper.2=[[RED]]Per favore specifica \"true\" o \"false\" per indicare se questo \u00e8 un evento XP o meno
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Commands.xprate.proper.2=[[RED]]Per favore specifica \"true\" o \"false\" per indicare se questo \u00e8 un evento XP o meno
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Commands.xprate.started.0=[[GOLD]]E'' INIZIATO UN EVENTO XP PER mcMMO!
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Commands.xprate.started.0=[[GOLD]]E\' INIZIATO UN EVENTO XP PER mcMMO!
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Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA E'' {0}x!
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Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA E\' {0}x!
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XPRate.Event=[[GOLD]]E'' in corso un evento mcMMO sul tasso XP! Il tasso XP \u00e8 {0}x!
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XPRate.Event=[[GOLD]]E\' in corso un evento mcMMO sul tasso XP! Il tasso XP \u00e8 {0}x!
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Effects.Effects=EFFETTI
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Effects.Effects=EFFETTI
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Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
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Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
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Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
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Effects.Parent=[[GOLD]]{0} -
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Effects.Parent=[[GOLD]]{0} -
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Guides.Acrobatics=[[DARK_AQUA]]Riguardo Acrobatica:\n[[YELLOW]]Acrobatica \u00e8 l''arte di muoversi agilmente in mcMMO.\n[[YELLOW]]Fornisce bonus in combattimento e contro i danni ambientali.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa capacit\u00e0 devi eseguire una\n[[YELLOW]]schivata in combattimento o sopravvivere a una caduta da\n[[YELLOW]]altezze che ti farebbero danni.\n\n[[DARK_AQUA]]Come funziona Capriola?\n[[YELLOW]]Hai una possibilit\u00e0 passiva quando subisci danno da caduta\n[[YELLOW]]di annullare il danno fatto. Puoi tenere premuto il tasto furtivo\n[[YELLOW]]durante la caduta per raddoppiare le possibilit\u00e0.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di una normale.\n[[YELLOW]]Le Capriole Aggraziate sono come le capriole normali ma hanno\n[[YELLOW]]il doppio di possibilit\u00e0 di avvenire e forniscono pi\u00f9 incolumit\u00e0 dai\n[[YELLOW]]danni rispetto alle capriole normali. Le possibilit\u00e0 di fare una\n[[YELLOW]]capriola sono legate al tuo livello di abilit\u00e0.\n\n[[DARK_AQUA]]Come funziona Schivata?\n[[YELLOW]]La Schivata \u00e8 una possibilit\u00e0 passiva di dimezzare il danno\n[[YELLOW]]quando vieni ferito in combattimento.\n[[YELLOW]]\u00c8 legata al tuo livello di abilit\u00e0.
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Guides.Archery=[[DARK_AQUA]]Riguardo Tiro con l''Arco:\n[[YELLOW]]Tiro con ''Arco riguarda scoccare frecce col tuo arco.\n[[YELLOW]]Fornisce vari bonus di combattimento, per esempio pi\u00f9 danni\n[[YELLOW]]in proporzione al tuo livello e la capacit\u00e0 di confondere i tuoi\n[[YELLOW]]avversari in PVP. Oltre a questo, puoi recuperare\n[[YELLOW]]dai cadaveri dei tuoi nemici alcune delle frecce usate.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire a distanza\n[[YELLOW]]mob o altri giocatori.\n\n[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce danno addizionale ai tuoi tiri.\n[[YELLOW]]Il bonus al danno da TIro da Maestro aumenta man mano che\n[[YELLOW]]sali di livello in Tiro con l''Arco.\n[[YELLOW]]Con le impostazioni di base, il tuo danno con l''arco aumenta del\n[[YELLOW]]10% ogni 50 livelli, fino a un massimo del 200% di danno bonus.\n\n[[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di stordire altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si attiva, forza i tuoi avversari\n[[YELLOW]]a guardare dritto in alto per un breve periodo.\n[[YELLOW]]Un colpo Stordente infligge anche 4 danni addizionali (2 cuori).\n\n[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l''arco.\n[[YELLOW]]Questa probabilit\u00e0 aumenta man mano che sali di livello\n[[YELLOW]]in Tiro con l''Arco.\n[[YELLOW]]Di base, questa abilit\u00e0 aumenta dello 0,1% per livello, fino al 100%\n[[YELLOW]]a livello 1.000.
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Guides.Axes=[[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l''abilit\u00e0 Asce puoi usare la tua ascia per molto pi\u00f9 che\n[[YELLOW]]la semplice deforestazione! Puoi fare a fette i mob\n[[YELLOW]]e i giocatori per ottenere XP, colpire i mob con effetto di\n[[YELLOW]]contraccolpo e infliggere critici MORTALI ai mob e ai giocatori.\n[[YELLOW]]Inoltre la tua ascia diventa una cippatrice a mano,\n[[YELLOW]]potendo distruggere le armature dei nemici con facilit\u00e0\n[[YELLOW]]man mano che il tuo livello aumenta.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi colpire altri mob o\n[[YELLOW]]giocatori con un''Ascia.\n\n[[DARK_AQUA]]Come funziona Spacca Teschi?\n[[YELLOW]]Questa capacit\u00e0 ti permette di infliggere un colpo EaA (con Effetto ad Area).\n[[YELLOW]]Questo colpo EaA infligger\u00e0 la met\u00e0 dei danni che hai fatto al bersaglio\n[[YELLOW]]principale, quindi \u00e8 ottimo per sbarazzarsi di ammassi di mob.\n\n[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00e8 una capacit\u00e0 passiva che d\u00e0 ai giocatori una\n[[YELLOW]]possibilit\u00e0 di infliggere danno addizionale.\n[[YELLOW]]Con le impostazioni di base, ogni 2 livelli di abilit\u00e0 in Asce conferisce uno\n[[YELLOW]]0,1% di probabilit\u00e0 di infliggere un Colpo Critico, che cause 2 volte il danno\n[[YELLOW]]ai mob e 1,5 volte il danno contro altri giocatori.\n\n[[DARK_AQUA]]Come funziona Maestria con l''Ascia?\n[[YELLOW]]Maestria con l''Ascia \u00e8 una capacit\u00e0 passiva che aggiunge danno addizionale\n[[YELLOW]]ai tuoi colpi quando usi Asce.\n[[YELLOW]]Di base, il bonus al danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a un limite di 4 danni supplementari a livello 200.\n\n[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Colpisci con forza sufficiente a frantumare armature!\n[[YELLOW]]Sfonda Armature ha una probabilit\u00e0 passiva di danneggiare l''armatura del tuo\n[[YELLOW]]avversario. Questo danno aumenta man mano che sali di livello in Asce.\n\n[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una probabilit\u00e0 passiva di ottenere un impatto maggiore quando\n[[YELLOW]]colpisci mob o giocatori con la tua ascia.\n[[YELLOW]]Di base questa probabilit\u00e0 \u00e8 del 25%. Questa capacit\u00e0 passiva ha un\n[[YELLOW]]effetto di contraccolpo estremo, simile all''incantesimo Contraccolpo II.\n[[YELLOW]]In aggiunta a questo, infligge danno bonus al bersaglio.
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Guides.Available=[[DARK_AQUA]]Giuda per {0} disponibile - digita /{1} ? [pagina]
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Guides.Available=[[DARK_AQUA]]Giuda per {0} disponibile - digita /{1} ? [pagina]
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Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server.
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Guides.Fishing=[[DARK_AQUA]]Riguardo Pesca:\n[[YELLOW]]Con l''abilit\u00e0 Pesca, Pescare \u00e8 di nuovo emozionante!\n[[YELLOW]]Trova tesori nascosti, e scrolla oggetti di dosso ai mob.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Pesca dei pesci.\n\n[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00e0 ti permette di trovare tesori pescando,\n[[YELLOW]]con scarse probabilit\u00e0 che gli oggetti siano incantati.\n[[YELLOW]]Ogni possibile tesoro da Pesca ha il proprio\n[[YELLOW]]livello di abilit\u00e0 richiesto per droppare.\n[[YELLOW]]Pi\u00f9 alta la tua abilit\u00e0 di Pesca,\n[[YELLOW]]pi\u00f9 tesori puoi trovare.\n\n[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di scrollare oggetti dai mob\n[[YELLOW]]agganciandoli con la canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che avrebbero normalmente droppato dopo la morte.\n[[YELLOW]]\u00c8 anche possibile acquisire i teschi dei mob, che normalmente\n[[YELLOW]]non sono ottenibili in modalit\u00e0 sopravvivenza.\n\n[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa abilit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]mangiando pesce.\n\n[[DARK_AQUA]]Note su Pesca:\n[[YELLOW]]I drop da Pesca sono completamente personalizzabili,\n[[YELLOW]]quindi i risultati cambiano da server a server.\n
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=-
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=-
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Guides.Herbalism=[[DARK_AQUA]]Riguardo Erboristeria:\n[[YELLOW]]Erboristeria riguarda raccogliere erbe e piante.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Raccogli piante ed erbe.\n\n[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucche, Canne da Zucchero, Fave di Cacao, Fiori, Cactus, Funghi,\n[[YELLOW]]Verruche del Nether, Ninfee, e Rampicanti.\n\n[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde d\u00e0 ai giocatori una possibilit\u00e0 di ottenere\n[[YELLOW]]drop x3 cogliendo piante. D\u00e0 anche ai giocatori la capacit\u00e0\n[[YELLOW]]di diffondere la vita sui blocchi trasformandoli usando semi\n[[YELLOW]]dal tuo inventario.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Raccolti)?\n[[YELLOW]]Questa capacit\u00e0 passiva ripianter\u00e0 automaticamente il grano\n[[YELLOW]]quando viene raccolto.\n[[YELLOW]]La tua probabilit\u00e0 di successo dipende dal tuo livello\n[[YELLOW]]di abilit\u00e0 in Erboristeria.\n\n[[DARK_AQUA]]Come funziona Pollice Verde (Pietrisco/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00e0 passiva ti permette di trasformare blocchi nella\n[[YELLOW]]loro controparte \"vegetale\". Puoi farlo cliccando col destro un blocco\n[[YELLOW]]mentre tieni in mano dei semi. Questo consumer\u00e0 1 di semi.\n\n[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00e0 passiva aumenta la quantit\u00e0 di fame ripristinata\n[[YELLOW]]quando si mangano Pane, Biscotti, Meloni, Sfufato di Funghi,\n[[YELLOW]]Carote e Patate.\n\n[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una possibilit\u00e0 di trovare oggetti\n[[YELLOW]]rari quando certi blocchi vengono rotti con una spada.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai giocatori maggiori ricavi\n[[YELLOW]]dai loro raccolti.
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Guides.Mining=[[DARK_AQUA]]Informazioni sul minatore:\n[[YELLOW]]Il minatore consiste nell?estrarre rocce e minerali. Procura dei bonus\n[[YELLOW]]alla quantita di materiali rilasciati dagli scavi.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita, devi scavare impugnando un piccone.\n[[YELLOW]]Solo alcuni blocchi rilasciano esperienza.\n\n[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Minerale di carbone, Minerale di ferro, Minerale d?oro, Minerale di diamanti, Minerale di Redstone,\n[[YELLOW]] Minerale di lapis lazuli, Ossidiana, MossStone, Pietra dell?Ender,\n[[YELLOW]]Glowstone, e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Sfondamento?:\n[[YELLOW]]Impugnando un piccone , premi il tasto destro per preparare il tuo strumento.\n[[YELLOW]]Durante questo stadio, hai circa 4 secondi per entrare in contatto \n[[YELLOW]]con un minerale adatto, e ci\u00f2 attivera Super\n[[YELLOW]]Sfondamento.\n\n[[DARK_AQUA]]Cos?e Super Sfondamento?\n[[YELLOW]Super sfondamento e un abilita con un tempo di raffreddamento legato all?abilita Scavo \n[[YELLOW]]. Triplica la possibilita che vengano rilasciati oggetti in piu e\n[[YELLOW]]e permette di rompere istatntaneamenti i minerali rocciosi.\n\n[[DARK_AQUA]]Come usare Scavi Esplosivi:\n[[YELLOW]]Con in mano un detonatore ,che e impostato con acciarino ,\n[[YELLOW]]clicca col tasto destro sulla TNT a distanza. Questo fara si che la TNT\n[[YELLOW]]esploda all?istante.\n\n[[DARK_AQUA]]Come funziona Scavi Esplosivi ?\n[[YELLOW]]Scavi Esplosivi e un abilita con una durata legato all?abilita di scavo\n[[YELLOW]]. Dona dei bounus quando sis cava con la TNT e permette a te \n[[YELLOW]]di fare esplodere la TNT a distanza.Ci sono 3 parti in Scavi Esplosivi.\n[[YELLOW]]La prima parte e Bombe Maggiori , che aumenta il raggio dell?esplosione.\n[[YELLOW]]La seconda e Esperto Demolitore, che diminuisce il danno\n[[YELLOW]]da TNT. La terza parte aumenta semplicemente the\n[[YELLOW]]la quantita di minerali rilasciati dalla TNT e diminuisce i\n[[YELLOW]]detriti rilasciati.
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Guides.Page.Invalid=Non \u00e8 un numero di pagina valido!
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Guides.Page.Invalid=Non \u00e8 un numero di pagina valido!
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Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in totale.
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Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in totale.
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Guides.Repair=[[DARK_AQUA]]Riguardo Riparazione:\n[[YELLOW]]Riparazioni ti permette di usare un blocco di ferro per riparare armature e\n[[YELLOW]]attrezzi, o un blocco d''oro per rottamare armature e attrezzi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Ripara attrezzi o armature usando l''Incudine di mcMMO. Essa \u00e8\n[[YELLOW]]un blocco di ferro, di base, e non va confusa con\n[[YELLOW]]l''Incudine standard di Minecraft.\n\n[[DARK_AQUA]]Come faccio a usare Riparazione?\n[[YELLOW]]Piazza un''Incudine mcMMO e clicca col destro per riparare l''oggetto\n[[YELLOW]]che tieni in mano in quel momento. Questo consuma 1 oggetto per ogni uso.\n\n[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00e0 di riparazione. La quantit\u00e0\n[[YELLOW]]di riparazione supplementare \u00e8 influenzata dal tuo livello di abilit\u00e0 in Riparazione.\n\n[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00e8 un''abilit\u00e0 passiva. Quando un giocatore ripara un oggetto,\n[[YELLOW]]gli conferisce una probabilit\u00e0 di ripararlo con efficacia raddoppiata.\n\n[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa abilit\u00e0 passiva ti permette di riparare oggetti con una certa\n[[YELLOW]]probabilit\u00e0 di mantenere i suoi incantesimi. Gli incantesimi possono essere\n[[YELLOW]]mantenuti al loro attuale livello, degradati a un livello inferiore,\n[[YELLOW]]o persi interamente.\n\n[[DARK_AQUA]]Come funziona Rottamazione?\n[[YELLOW]]Piazza un''Incudine da Rottamazione mcMMO e clicca col destro\n[[YELLOW]]per rottamare l''oggetto che hai in mano in quel momento.\n[[YELLOW]]Questo far\u00e0 a pezzi l''oggetto e restituir\u00e0 i lingotti usati.\n[[YELLOW]]NB: puoi rottamare solo attrezzi e armature completamente riparate.
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Guides.Swords=[[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00e0 conferisce bonus di combattimento a chiunque combatta\n[[YELLOW]]combatta con una spada.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP sono guadagnati in base alla quantit\u00e0 di danno inflitto\n[[YELLOW]]a mob o altri giocatori mentre si impugna una spada.\n\n[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00e8 una capacit\u00e0 attiva, puoi attivarla cliccando\n[[YELLOW]]col destro con una spada. Questa capacit\u00e0 ti permette di infliggere\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00e0 il 25% di danni in pi\u00f9\n[[YELLOW]]e infligge un effetto di emorragia che dura 5 tick.\n\n[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00e8 una capacit\u00e0 attiva. Quando blocchi o\n[[YELLOW]]subisci colpi da mob hai una probabilit\u00e0 di riflettere il 50%\n[[YELLOW]]del danno che hai subito.\n\n[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia fa s\u00ec che i nemici subiscano danni ogni due secondi.\n[[YELLOW]]Il soggetto sanguina finch\u00e9 l''effetto non si dissipa,\n[[YELLOW]]o finch\u00e9 non muore.\n[[YELLOW]]La durata dell''emorragia aumenta con la tua abilit\u00e0 di spade.
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Guides.Taming=[[DARK_AQUA]]Riguardo Addomesticamento:\n[[YELLOW]]Addomesticamento d\u00e0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00e0 devi addomesticare lupi/ocelot o\n[[YELLOW]]entrare in combattimento con i tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00e8 una capacit\u00e0 attiva che ti permette di evocare\n[[YELLOW]]un lupo o un ocelot al tuo fianco. Puoi farlo\n[[YELLOW]]cliccando col sinistro mentre tieni in mano ossa o pesce.\n\n[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie permette ai giocatori di ispezionare i propri\n[[YELLOW]]animali e di controllare le statistiche di lupi e ocelot. Clicca col sinistro\n[[YELLOW]]un lupo o un ocelot per usare Conoscenza delle Bestie.\n\n[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00e8 una capacit\u00e0 passiva che ha una probabilit\u00e0 di infliggere un\n[[YELLOW]]effetto di emorragia sui bersagli dei tuoi lupi.\n\n[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati fornisce un bonus al danno inflitto dai lupi.\n[[YELLOW]]Questo bonus al danno dipende dal tuo livello di Addomesticamento.\n\n[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai lupi di teletrasportarsi verso di te quando\n[[YELLOW]]vanno vicino a pericoli come Cactus o Lava. D\u00e0 inoltre ai lupi \n[[YELLOW]]immunit\u00e0 ai danni da caduta.\n\n[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno e rende i lupi\n[[YELLOW]]resistenti al fuoco.\n\n[[DARK_AQUA]]Come funziona A Prova d''Urto?\n[[YELLOW]]Questa capacit\u00e0 passiva riduce il danno procurato ai lupi\n[[YELLOW]]dalle esplosioni.\n\n[[DARK_AQUA]]Come funziona Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00e0 passiva d\u00e0 ai lupi una possibilit\u00e0 di guarire\n[[YELLOW]]ogni qualvolta eseguono un attacco.
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Guides.Unarmed=[[DARK_AQUA]]Riguardo Lotta:\n[[YELLOW]]Lotta d\u00e0 ai giocatori vari bonus di combattimento quando usi\n[[YELLOW]]i pugni come armi.\n \n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano in base alla quantit\u00e0 di danno inflitto ai mob\n[[YELLOW]]o agli giocatori quando sei disarmato.\n\n[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00e8 una capacit\u00e0 attiva che viene attivata\n[[YELLOW]]cliccando col destro. Mentre sei in modalit\u00e0 Furore, infliggi il 50% in pi\u00f9\n[[YELLOW]]di danni e puoi rompere materiali fragili istantaneamente, come\n[[YELLOW]]Terra ed Erba.\n\n[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro incrementa il danno inflitto quando colpisci mob o\n[[YELLOW]]giocatori con i pugni.\n\n[[DARK_AQUA]]Come funziona Deviare Frecce?\n[[YELLOW]]Deviare Frecce \u00e8 una capacit\u00e0 passiva che ti d\u00e0 una possibilit\u00e0\n[[YELLOW]]di deviare frecce tirate da Scheletri o altri giocatori.\n[[YELLOW]]La freccia cadr\u00e0 a terra innocua.\n\n[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00e8 una capacit\u00e0 passiva che si oppone al disarmo. Man mano che\n[[YELLOW]]il tuo livello di lotta aumenta, le probabilit\u00e0 di evitare un disarmo aumentano.\n\n[[DARK_AQUA]]Come funziona Disarmare?\n[[YELLOW]]Questa capacit\u00e0 passiva permette ai giocatori di disarmare altri giocatori,\n[[YELLOW]]facendo s\u00ec che l''oggetto usato dal bersaglio cada a terra.
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|
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Guides.Usage=[[RED]] L''uso \u00e8 /{0} ? [page]
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|
||||||
Guides.Woodcutting=[[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna \u00e8 tutto ci\u00f2 che riguarda abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che rompi blocchi di tronchi.\n\n[[DARK_AQUA]]Come funziona Abbatti Alberi?\n[[YELLOW]]Abbatti Alberi \u00e8 una capacit\u00e0 attiva, puoi cliccare col destro\n[[YELLOW]]tenendo un''ascia in mano per attivare Abbatti Alberi. Questo\n[[YELLOW]]far\u00e0 rompere l''intero albero istantaneamente, droppando tutti\n[[YELLOW]]i suoi tronchi in una volta.\n\n[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00e8 una capacit\u00e0 passiva che fa in modo che i blocchi\n[[YELLOW]]di foglie si rompano istantaneamente quando li colpisci on un''ascia. Di base,\n[[YELLOW]]questa capacit\u00e0 si sblocca a livello 100.\n\n[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacit\u00e0 passiva ti d\u00e0 una probabilit\u00e0 di ottenere un blocco\n[[YELLOW]]supplementare per ogni tronco che tagli.
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Inspect.Offline=[[RED]]Non hai il permesso di esaminare giocatori disconnessi!
|
Inspect.Offline=[[RED]]Non hai il permesso di esaminare giocatori disconnessi!
|
||||||
Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0}
|
Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0}
|
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@ -585,9 +571,9 @@ Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/
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|||||||
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
|
Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
|
||||||
Skills.Cancelled=[[RED]]{0} annullata!
|
Skills.Cancelled=[[RED]]{0} annullata!
|
||||||
Skills.ConfirmOrCancel=[[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare.
|
Skills.ConfirmOrCancel=[[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare.
|
||||||
Stats.Header.Combat=[[GOLD]]-=ABILITA'' DI COMBATTIMENTO=-
|
Stats.Header.Combat=[[GOLD]]-=ABILITA\' DI COMBATTIMENTO=-
|
||||||
Stats.Header.Gathering=[[GOLD]]-=ABILITA'' DI RACCOLTA=-
|
Stats.Header.Gathering=[[GOLD]]-=ABILITA\' DI RACCOLTA=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=ABILITA'' VARIE=-
|
Stats.Header.Misc=[[GOLD]]-=ABILITA\' VARIE=-
|
||||||
Stats.Own.Stats=[[GREEN]]Statistiche [mcMMO]
|
Stats.Own.Stats=[[GREEN]]Statistiche [mcMMO]
|
||||||
Perks.XP.Name=Esperienza
|
Perks.XP.Name=Esperienza
|
||||||
Perks.XP.Desc=Ricevi {0}x XP.
|
Perks.XP.Desc=Ricevi {0}x XP.
|
||||||
@ -598,30 +584,12 @@ Perks.Lucky.Bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
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Perks.Cooldowns.Name=Recupero Rapido
|
Perks.Cooldowns.Name=Recupero Rapido
|
||||||
Perks.Cooldowns.Desc=Riduce la durata del raffreddamento di {0}.
|
Perks.Cooldowns.Desc=Riduce la durata del raffreddamento di {0}.
|
||||||
Perks.ActivationTime.Name=Resistenza
|
Perks.ActivationTime.Name=Resistenza
|
||||||
Perks.ActivationTime.Desc=Incrementa il tempo di attivazione dell''abilit\u00e0 di {0} secondi.
|
Perks.ActivationTime.Desc=Incrementa il tempo di attivazione dell\'abilit\u00e0 di {0} secondi.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}% con il Vantaggio Fortuna)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] a causa della morte.
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|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non era abbastanza abile da darti alcuna conoscenza.
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|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Hai rubato [[BLUE]]{0}[[DARK_AQUA]] livelli a [[YELLOW]]{1}.
|
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non \u00e8 stato in grado di rubarti conoscenza!
|
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ti ha rubato [[BLUE]]{1}[[DARK_RED]] livelli!
|
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] La percentuale di perdita delle statistiche \u00e8 stata portata a {0}.
|
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] La percentuale di salasso delle statistiche \u00e8 stata portata a {0}.
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] Fai una donazione!
|
|
||||||
Spout.LevelUp.1=[[GREEN]Sei salito di livello!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Premi ESC per uscire!
|
|
||||||
Spout.Menu.ExitButton=ESCI
|
|
||||||
Spout.Menu.HudButton.1=Tipo di HUD: {0}
|
|
||||||
Spout.Menu.HudButton.2=Cambia il tuo stile di HUD!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~Menu mcMMO~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Info Donazioni:
|
MOTD.Donate=[[DARK_AQUA]]Info Donazioni:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & vampirismo abilitati.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalit\u00e0 alle Abilit\u00e0 causa Morte: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalit\u00e0 alle Abilit\u00e0 causa Morte: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Salasso di Statistiche da Vampirismo: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore abilitato.
|
|
||||||
MOTD.PerksPrefix=[[RED]][Vantaggi mcMMO]
|
MOTD.PerksPrefix=[[RED]][Vantaggi mcMMO]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Salasso di Statistiche da Vampirismo: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] versione [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] versione [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Sito di mcMMO
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Sito di mcMMO
|
||||||
Smelting.Ability.FuelEfficiency=[[RED]]Moltiplicatore di Efficienza Combustibile: [[YELLOW]]x{0}
|
Smelting.Ability.FuelEfficiency=[[RED]]Moltiplicatore di Efficienza Combustibile: [[YELLOW]]x{0}
|
||||||
@ -646,11 +614,11 @@ Commands.Description.mcstats=Mostra i tuoi livelli e XP mcMMO
|
|||||||
Commands.Description.mctop=Mostra le classifiche mcMMO
|
Commands.Description.mctop=Mostra le classifiche mcMMO
|
||||||
Commands.Description.mmoedit=Modifica i livelli mcMMO di un utente
|
Commands.Description.mmoedit=Modifica i livelli mcMMO di un utente
|
||||||
Commands.Description.mmoupdate=Migra un database mcMMO da un database vecchio a quello attuale
|
Commands.Description.mmoupdate=Migra un database mcMMO da un database vecchio a quello attuale
|
||||||
Commands.Description.mmoshowdb=Mostra il nome dell''attuale tipo di database (per uso successivo con /mmoupdate)
|
Commands.Description.mmoshowdb=Mostra il nome dell\'attuale tipo di database (per uso successivo con /mmoupdate)
|
||||||
Commands.Description.party=Controlla varie impostazioni di compagnia mcMMO
|
Commands.Description.party=Controlla varie impostazioni di compagnia mcMMO
|
||||||
Commands.Description.partychat=Attiva o disattiva la chat di compagnia mcMMO o invia un messaggio in chat compagnia
|
Commands.Description.partychat=Attiva o disattiva la chat di compagnia mcMMO o invia un messaggio in chat compagnia
|
||||||
Commands.Description.ptp=Teletrasportati verso un membro della compagnia mcMMO
|
Commands.Description.ptp=Teletrasportati verso un membro della compagnia mcMMO
|
||||||
Commands.Description.Skill=Visualizza informazioni dettagliate sull''abilit\u00e0 mcMMO {0}
|
Commands.Description.Skill=Visualizza informazioni dettagliate sull\'abilit\u00e0 mcMMO {0}
|
||||||
Commands.Description.skillreset=Azzera i livelli mcMMO di un utente
|
Commands.Description.skillreset=Azzera i livelli mcMMO di un utente
|
||||||
Commands.Description.vampirism=Modifica la percentuale di vampirismo mcMMO o attiva/disattiva la modalit\u00e0 vampirismo
|
Commands.Description.vampirism=Modifica la percentuale di vampirismo mcMMO o attiva/disattiva la modalit\u00e0 vampirismo
|
||||||
Commands.Description.xplock=Blocca la tua barra XP di mcMMO su una specifica abilit\u00e0 di mcMMO
|
Commands.Description.xplock=Blocca la tua barra XP di mcMMO su una specifica abilit\u00e0 di mcMMO
|
||||||
|
@ -3,11 +3,13 @@ Acrobatics.Listener=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af:
|
|||||||
Acrobatics.SkillName=\u30a2\u30af\u30ed\u30d0\u30c3\u30c8
|
Acrobatics.SkillName=\u30a2\u30af\u30ed\u30d0\u30c3\u30c8
|
||||||
Acrobatics.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Acrobatics.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
Archery.Listener=\u5f13\u77e2:
|
Archery.Listener=\u5f13\u77e2:
|
||||||
Archery.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Archery.Skillup=[[YELLOW]]]\u5f13\u30b9\u30ad\u30eb(Archery)\u304c{0}\u4e0a\u304c\u3063\u305f\uff01 \u30ec\u30d9\u30eb[{1}]
|
||||||
Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
Axes.Combat.SS.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
||||||
Axes.Effect.3=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8
|
Axes.Effect.3=\u30c0\u30d6\u30eb\u30c0\u30e1\u30fc\u30b8
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
||||||
Axes.Skillup=[[YELLOW]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Axes.Skillup=[[YELLOW]\u65a7\u30b9\u30ad\u30eb\u306f{0}\u306e\u5897\u52a0\u3068\u306a\u308a\u307e\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
|
Excavation.Ability.Lower=[[GRAY]]**\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f**
|
||||||
|
Excavation.Ability.Ready=[[GREEN]]**\u30b7\u30e3\u30d9\u30eb\u3092\u69cb\u3048\u305f**
|
||||||
Excavation.Listener=\u767a\u6398
|
Excavation.Listener=\u767a\u6398
|
||||||
Excavation.SkillName=\u767a\u6398
|
Excavation.SkillName=\u767a\u6398
|
||||||
Excavation.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Excavation.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
@ -18,10 +20,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b0\u
|
|||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
Herbalism.Skills.GTe.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
||||||
Herbalism.Skills.GTe.Other.On=[[\u7dd1]] {0} [[DARK_GREEN]]\u306f[[RED]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
Herbalism.Skills.GTe.Other.On=[[\u7dd1]] {0} [[DARK_GREEN]]\u306f[[RED]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
||||||
Mining.Ability.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
Mining.Ability.Length=[[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u767a\u52d5\u6642\u9593: [[YELLOW]]{0}\u79d2
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u3042\u306a\u305f\u306f\u3001\u30d4\u30c3\u30b1\u30eb\u3092\u7528\u610f**
|
Mining.Ability.Ready=[[GREEN]]**\u30c4\u30eb\u30cf\u30b7\u3092\u69cb\u3048\u305f**
|
||||||
Mining.Listener=\u30de\u30a4\u30cb\u30f3\u30b0:
|
Mining.Listener=\u30de\u30a4\u30cb\u30f3\u30b0:
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u518d\u4f7f\u7528\u53ef\u80fd\u306b\u306a\u308a\u307e\u3057\u305f\uff01
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30a4\u30ab\u30fc[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u518d\u4f7f\u7528\u53ef\u80fd\u306b\u306a\u308a\u307e\u3057\u305f\uff01
|
||||||
Mining.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Mining.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb\u304c{0}\u4e0a\u6607\u3057\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]\u7206\u767a\u306e\u534a\u5f84\u304c\u5897\u3048\u305f[[YELLOW]]+{0}
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01
|
Mining.Blast.Refresh=[[GREEN]]\u3042\u306a\u305f\u306e[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u306f\u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\u3055\u308c\u307e\u3057\u305f\uff01
|
||||||
Repair.Effect.0=\u4fee\u7e55
|
Repair.Effect.0=\u4fee\u7e55
|
||||||
@ -43,9 +45,12 @@ Swords.Combat.Bleeding=[[GREEN]]**\u6575\u304c\u51fa\u8840**
|
|||||||
Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01**
|
Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u30a2\u30bf\u30c3\u30af\uff01**
|
||||||
Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.Combat.SS.Struck=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
Swords.Effect.2=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.Effect.2=[[\u7dd1]] **\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
|
Swords.Listener=Swords(\u5263\u30b9\u30ad\u30eb):
|
||||||
|
Swords.SkillName=SWORDS(\u5263\u30b9\u30ad\u30eb)
|
||||||
Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
Swords.Skills.SS.On=[[GREEN]]**\u8d77\u52d5\u3059\u308b\u30ae\u30b6\u30ae\u30b6\u306e\u30b9\u30c8\u30e9\u30a4\u30ad**
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
Swords.Skills.SS.Other.Off=[[RED]]\u304d\u3053\u308a[[GREEN]]\u30b9\u30ad\u30eb\u306f\u3042\u3068[[YELLOW]]{0}\u79d2\u9593[[GREEN]]\u4f7f\u3048\u307e\u305b\u3093\u3002
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u306f [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc[[DARK_GREEN]]\u3092\u4f7f\u7528\u3057\u305f\uff01
|
||||||
|
Swords.Skillup=[[YELLOW]]\u7740\u5730\u30b9\u30ad\u30eb(ACROBATICS)\u304c{0}\u4e0a\u6607\u3057\u305f\u3000\u5408\u8a08 ({1})
|
||||||
Taming.Ability.Bonus.2=\u539a\u3044\u6bdb\u76ae
|
Taming.Ability.Bonus.2=\u539a\u3044\u6bdb\u76ae
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u3042\u306a\u305f\u306e\u72fc\u306f\u3042\u306a\u305f\u306b\u3064\u3044\u3066\u3044\u304d\u307e\u3059
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u3042\u306a\u305f\u306e\u72fc\u306f\u3042\u306a\u305f\u306b\u3064\u3044\u3066\u3044\u304d\u307e\u3059
|
||||||
Taming.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
Taming.Skillup=[[YELLOW]\u30de\u30a4\u30cb\u30f3\u30b0\u30b9\u30ad\u30eb{0}\u306f\u5897\u3048\u305f\u3002\u5408\u8a08\uff08{1}\uff09
|
||||||
@ -93,7 +98,6 @@ Commands.xprate.proper.0=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u30
|
|||||||
XPRate.Event=[[GOLD]]mcMMO\u306f\u4ecaEX\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u50ac\u4e2d\uff01EX\u306e\u30ec\u30fc\u30c8\u306f {0}\u500d\u3067\u3059\uff01
|
XPRate.Event=[[GOLD]]mcMMO\u306f\u4ecaEX\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u50ac\u4e2d\uff01EX\u306e\u30ec\u30fc\u30c8\u306f {0}\u500d\u3067\u3059\uff01
|
||||||
Effects.Effects=\u52b9\u679c
|
Effects.Effects=\u52b9\u679c
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u63a1\u6398\u306b\u3064\u3044\u3066:\n[[YELLOW]]\u767a\u6398\u306f\u3001\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u884c\u70ba\u3067\u3042\u308b\u3002\n[[YELLOW]]\u3042\u306a\u305f\u306f\u571f\u5730\u3092\u6398\u308b\u3053\u3068\u306b\u3088\u308a\u5b9d\u7269\u3092\u898b\u3064\u3051\u3089\u308c\u308b\u3002\n[[YELLOW]]\u3088\u308a\u591a\u304f\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n\n[[DARK_AQUA]]\u7d4c\u9a13\u5024\u3092\u7372\u5f97:\n[[YELLOW]]\u3042\u306a\u305f\u304c\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u6398\u308b\u3053\u3068\u3067\u3053\u306e\u30b9\u30ad\u30eb\u306e\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3002\n[[YELLOW]]\u7279\u5b9a\u306e\u7269\u3092\u6398\u308b\u3053\u3068\u3067\u5b9d\u7269\u304a\u3088\u3073\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u308b\u3002\n[[DARK_AQUA]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269:\n[[YELLOW]]\u8349\u30d6\u30ed\u30c3\u30af\u3001\u571f\u3001\u7802\u3001\u7c98\u571f\u3001\u7802\u5229\u3001\u83cc\u7cf8\u3001\u30bd\u30a6\u30eb\u30b5\u30f3\u30c9\n\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u306e\u4f7f\u3044\u65b9:\n[[YELLOW]]\u30b7\u30e3\u30d9\u30eb\u3092\u6301\u3061\u3001\u53f3\u30af\u30ea\u30c3\u30af\u3059\u308b\u3053\u3068\u3067\u6e96\u5099\u3067\u304d\u308b\u3002\n[[YELLOW]]\u3053\u306e\u72b6\u614b\u306f\u30014\u79d2\u9593\u30ad\u30fc\u30d7\u3055\u308c\u308b\u3002\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u3092\u6398\u308d\u3046\u3068\u3059\u308b\u3068\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u304c\u767a\u52d5\u3057\u307e\u3059\u3002\n[[DARK_AQUA]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u306a\u3093\u3067\u3059\u304b?\n[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30a4\u30ab\u30fc\u3068\u306f\u80fd\u529b\u3067\u3042\u308b\u3002\n[[YELLOW]]\u63a1\u6398\u30b9\u30ad\u30eb\u3002\u4e09\u56de\u306e\u30c1\u30e3\u30f3\u30b9\u304c\u3042\u308b\n[[YELLOW]]\u5b9d\u7269\u3092\u898b\u3064\u3051\u308b\u3068\u30a4\u30f3\u30b9\u30bf\u30f3\u30c8\u30d6\u30ec\u30fc\u30af\u304c\u53ef\u80fd\n[[YELLOW]]\u5bfe\u5fdc\u3057\u3066\u3044\u308b\u7269\u306b\u9650\u308b\u3002\n\n[[DARK_AQUA]]\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc\u306f\u3069\u306e\u3088\u3046\u306b\u52d5\u4f5c\u3057\u307e\u3059\u304b?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]\u3042\u306a\u305f\u306e\u63a1\u6398\u30b9\u30ad\u30eb\u304c\u9ad8\u3051\u308c\u3070\u9ad8\u3044\u307b\u3069\n[[YELLOW]]\u3088\u308a\u591a\u304f\u306e\u5b9d\u3092\u898b\u3064\u3051\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
|
||||||
Item.ChimaeraWing.Pass=**\u30ad\u30de\u30a4\u30e9\u306e\u7ffc**
|
Item.ChimaeraWing.Pass=**\u30ad\u30de\u30a4\u30e9\u306e\u7ffc**
|
||||||
Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7fbd
|
Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7fbd
|
||||||
Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u65e2\u306b\u6b66\u88c5\u89e3\u9664\u3057\u3066\u3044\u307e\u3059!
|
Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u65e2\u306b\u6b66\u88c5\u89e3\u9664\u3057\u3066\u3044\u307e\u3059!
|
||||||
|
@ -78,6 +78,7 @@ Fishing.Ability.Info=[[RED]]\ub9c8\ubc95 \ubcf4\ubb3c \uc0ac\ub0e5\uafbc: [[GRAY
|
|||||||
Fishing.Ability.Locked.0=\uc7a0\uae40. \uc694\uad6c\uc870\uac74: {0}\uc774\uc0c1 \ub808\ubca8 (\ud754\ub4e4\uae30)
|
Fishing.Ability.Locked.0=\uc7a0\uae40. \uc694\uad6c\uc870\uac74: {0}\uc774\uc0c1 \ub808\ubca8 (\ud754\ub4e4\uae30)
|
||||||
Fishing.Ability.Locked.1=\uc7a0\uae40. \uc694\uad6c\uc870\uac74: {0}\uc774\uc0c1 \ub808\ubca8 (\uc5bc\uc74c \ub09a\uc2dc)
|
Fishing.Ability.Locked.1=\uc7a0\uae40. \uc694\uad6c\uc870\uac74: {0}\uc774\uc0c1 \ub808\ubca8 (\uc5bc\uc74c \ub09a\uc2dc)
|
||||||
Fishing.Ability.Rank=[[RED]]\ubcf4\ubb3c \uc0ac\ub0e5\uafbc \ub7ad\ud06c: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]\ubcf4\ubb3c \uc0ac\ub0e5\uafbc \ub7ad\ud06c: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]\ub9c8\ubc95 \ubcf4\ubb3c \uc0ac\ub0e5\uafbc \ud655\ub960: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]\ud754\ub4e4\uae30 \ud655\ub960: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\ud754\ub4e4\uae30 \ud655\ub960: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\uc5bc\uc74c \ub09a\uc2dc: \uc5bc\uc74c \uc704\uc5d0\uc11c \ub09a\uc2dc\ub97c \ud560 \uc218 \uc788\uac8c \uad6c\uba4d\uc744 \ub0b4\ub4dc\ub9bd\ub2c8\ub2e4!
|
Fishing.Ability.IceFishing=[[RED]]\uc5bc\uc74c \ub09a\uc2dc: \uc5bc\uc74c \uc704\uc5d0\uc11c \ub09a\uc2dc\ub97c \ud560 \uc218 \uc788\uac8c \uad6c\uba4d\uc744 \ub0b4\ub4dc\ub9bd\ub2c8\ub2e4!
|
||||||
Fishing.Ability.FD=[[RED]]\uc5b4\ubd80\uc758 \uc2dd\ub2e8: [[YELLOW]]\ub7ad\ud06c {0}
|
Fishing.Ability.FD=[[RED]]\uc5b4\ubd80\uc758 \uc2dd\ub2e8: [[YELLOW]]\ub7ad\ud06c {0}
|
||||||
@ -93,10 +94,9 @@ Fishing.Effect.8=\ub178\ub828\ud55c \ub09a\uc2dc\uafbc
|
|||||||
Fishing.Effect.9=\ub09a\uc2dc \uc911 \ubb3c\uc5b4\ub72f\uc744 \ud655\ub960 \uc99d\uac00
|
Fishing.Effect.9=\ub09a\uc2dc \uc911 \ubb3c\uc5b4\ub72f\uc744 \ud655\ub960 \uc99d\uac00
|
||||||
Fishing.Effect.10=\uc5bc\uc74c \ub09a\uc2dc
|
Fishing.Effect.10=\uc5bc\uc74c \ub09a\uc2dc
|
||||||
Fishing.Effect.11=\uc5bc\uc74c \uc9c0\ud615\uc5d0\uc11c \ub09a\uc2dc\ub97c \ud560 \uc218 \uc788\uac8c \ud574\uc90d\ub2c8\ub2e4.
|
Fishing.Effect.11=\uc5bc\uc74c \uc9c0\ud615\uc5d0\uc11c \ub09a\uc2dc\ub97c \ud560 \uc218 \uc788\uac8c \ud574\uc90d\ub2c8\ub2e4.
|
||||||
Fishing.Enchant.Chance=[[RED]]\ub9c8\ubc95 \ubcf4\ubb3c \uc0ac\ub0e5\uafbc \ud655\ub960: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] \ube44 \ubcf4\ub108\uc2a4
|
Fishing.Chance.Raining=[[BLUE]] \ube44 \ubcf4\ub108\uc2a4
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]\ubcf4\ubb3c\uc744 \ubc1c\uacac\ud588\uc2b5\ub2c8\ub2e4!
|
|
||||||
Fishing.Listener=\ub09a\uc2dc:
|
Fishing.Listener=\ub09a\uc2dc:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]\ubcf4\ubb3c \ubc1c\uacac!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\uc774\ubc88 \ub09a\uc2dc\uc5d0 \ub9c8\ubc95\uc758 \uc190\uae38\uc774 \ub290\uaef4\uc9d1\ub2c8\ub2e4.
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\uc774\ubc88 \ub09a\uc2dc\uc5d0 \ub9c8\ubc95\uc758 \uc190\uae38\uc774 \ub290\uaef4\uc9d1\ub2c8\ub2e4.
|
||||||
Fishing.SkillName=\ub09a\uc2dc
|
Fishing.SkillName=\ub09a\uc2dc
|
||||||
Fishing.Skillup=[[YELLOW]]\ub09a\uc2dc \uae30\uc220\uc774 {0} \uc99d\uac00\ud558\uc5ec {1}\ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Fishing.Skillup=[[YELLOW]]\ub09a\uc2dc \uae30\uc220\uc774 {0} \uc99d\uac00\ud558\uc5ec {1}\ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
@ -168,8 +168,6 @@ Mining.Blast.Radius.Increase=[[RED]]\ud3ed\ubc1c \ubc94\uc704 \uc99d\uac00\ub7c9
|
|||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] \ub7ad\ud06c {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] \ub7ad\ud06c {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uac00 [[RED]]Blast Mining[[DARK_GREEN]]\uc744 \uc0ac\uc6a9\ud588\ub2e4!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\uac00 [[RED]]Blast Mining[[DARK_GREEN]]\uc744 \uc0ac\uc6a9\ud588\ub2e4!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Blast Mining[[YELLOW]] \ub2a5\ub825\uc744 \ub2e4\uc2dc \uc0ac\uc6a9\ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4!
|
Mining.Blast.Refresh=[[GREEN]]Blast Mining[[YELLOW]] \ub2a5\ub825\uc744 \ub2e4\uc2dc \uc0ac\uc6a9\ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] \ubaa8\ub8e8\uac00 \uc124\uce58\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
|
||||||
Repair.AnvilPlaced.Spout2=\uc218\ub9ac\ud558\uae30 \uc704\ud574 \ub9c8\uc6b0\uc2a4 \uc624\ub978\ucabd \ubc84\ud2bc\uc744 \ud074\ub9ad\ud558\uc138\uc694!
|
|
||||||
Repair.Effect.0=\uc218\ub9ac
|
Repair.Effect.0=\uc218\ub9ac
|
||||||
Repair.Effect.1=\ub3c4\uad6c & \uc7a5\ube44 \uc218\ub9ac
|
Repair.Effect.1=\ub3c4\uad6c & \uc7a5\ube44 \uc218\ub9ac
|
||||||
Repair.Effect.10=\uae08 \uc7a5\ube44 \uc218\ub9ac ({0}\uc774\uc0c1 \ub808\ubca8)
|
Repair.Effect.10=\uae08 \uc7a5\ube44 \uc218\ub9ac ({0}\uc774\uc0c1 \ub808\ubca8)
|
||||||
@ -229,6 +227,7 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]\uce58\uba85\ud0c0 \uacf5\uaca9!
|
|||||||
Swords.Combat.Countered=[[GREEN]]**\uce58\uba85\ud0c0 \uacf5\uaca9**
|
Swords.Combat.Countered=[[GREEN]]**\uce58\uba85\ud0c0 \uacf5\uaca9**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]SERRATED STRIKES\uc5d0 \ub2f9\ud588\uc2b5\ub2c8\ub2e4!
|
Swords.Combat.SS.Struck=[[DARK_RED]]SERRATED STRIKES\uc5d0 \ub2f9\ud588\uc2b5\ub2c8\ub2e4!
|
||||||
Swords.Effect.0=\uce74\uc6b4\ud130 \uc5b4\ud0dd
|
Swords.Effect.0=\uce74\uc6b4\ud130 \uc5b4\ud0dd
|
||||||
|
Swords.Effect.1=\ub9c9\ub294 \ub3c4\uc911\uc5d0 {0}\uc758 \ub370\ubbf8\uc9c0\ub97c \ubc18\uc0ac\ud588\uc2b5\ub2c8\ub2e4.
|
||||||
Swords.Effect.2=Serrated Strikes (\uae30\uc220)
|
Swords.Effect.2=Serrated Strikes (\uae30\uc220)
|
||||||
Swords.Effect.3={0} \uad11\uc5ed \ub370\ubbf8\uc9c0, \ucd9c\ud608+ \uad11\uc5ed \ub370\ubbf8\uc9c0
|
Swords.Effect.3={0} \uad11\uc5ed \ub370\ubbf8\uc9c0, \ucd9c\ud608+ \uad11\uc5ed \ub370\ubbf8\uc9c0
|
||||||
Swords.Effect.4=Serrated Strikes \ucd9c\ud608\ub7c9+
|
Swords.Effect.4=Serrated Strikes \ucd9c\ud608\ub7c9+
|
||||||
@ -288,8 +287,9 @@ Taming.Listener=\uae38\ub4e4\uc774\uae30:
|
|||||||
Taming.SkillName=\uae38\ub4e4\uc774\uae30
|
Taming.SkillName=\uae38\ub4e4\uc774\uae30
|
||||||
Taming.Skillup=[[YELLOW]]\uae38\ub4e4\uc774\uae30 \uae30\uc220\uc774 {0} \uc99d\uac00\ud558\uc5ec {1}\ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Taming.Skillup=[[YELLOW]]\uae38\ub4e4\uc774\uae30 \uae30\uc220\uc774 {0} \uc99d\uac00\ud558\uc5ec {1}\ub808\ubca8\uc774 \ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Taming.Summon.Complete=[[GREEN]]\uc18c\ud658\uc774 \uc644\ub8cc\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Taming.Summon.Complete=[[GREEN]]\uc18c\ud658\uc774 \uc644\ub8cc\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]\uc8fc\ubcc0\uc5d0 \uc774\ubbf8 \uc624\uc140\ub86f\uc774 \ub108\ubb34 \ub9ce\uc544\uc11c \ub354\uc774\uc0c1 \ubd80\ub97c\uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
Taming.Summon.Fail.Ocelot=[[RED]]\uadfc\ucc98\uc5d0 \ub108\ubb34 \ub9ce\uc740 \uc624\uc140\ub86f\uc744 \uac00\uc9c0\uace0 \uc788\uc5b4 \ub354\uc774\uc0c1 \ubd80\ub97c \uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]\uc8fc\ubcc0\uc5d0 \uc774\ubbf8 \ub291\ub300\uac00 \ub108\ubb34 \ub9ce\uc544\uc11c \ub354\uc774\uc0c1 \ubd80\ub97c\uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
Taming.Summon.Fail.Wolf=[[RED]]\uadfc\ucc98\uc5d0 \ub108\ubb34 \ub9ce\uc740 \ub291\ub300\ub97c \uac00\uc9c0\uace0 \uc788\uc5b4 \ub354\uc774\uc0c1 \ubd80\ub97c \uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
||||||
|
Taming.Summon.Fail.Horse=[[RED]]\uadfc\ucc98\uc5d0 \ub108\ubb34 \ub9ce\uc740 \ub9d0\uc744 \uac00\uc9c0\uace0 \uc788\uc5b4 \ub354\uc774\uc0c1 \ubd80\ub97c \uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
||||||
Taming.Summon.Name.Format={0}s {1}
|
Taming.Summon.Name.Format={0}s {1}
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk \uc9c0\uc18d\uc2dc\uac04: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Berserk \uc9c0\uc18d\uc2dc\uac04: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=\uac15\ucca0\uc758 \uc190
|
Unarmed.Ability.Bonus.0=\uac15\ucca0\uc758 \uc190
|
||||||
@ -388,6 +388,9 @@ Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \ubaa9\ud45c\ub97c \uc218
|
|||||||
Commands.mmoedit.AllSkills.1=[[GREEN]]\ub2f9\uc2e0\uc758 \ubaa8\ub4e0 \uc2a4\ud0ac\ub808\ubca8\uc774 {0} \uc73c\ub85c \uc124\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
Commands.mmoedit.AllSkills.1=[[GREEN]]\ub2f9\uc2e0\uc758 \ubaa8\ub4e0 \uc2a4\ud0ac\ub808\ubca8\uc774 {0} \uc73c\ub85c \uc124\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
||||||
Commands.mmoedit.Modified.1=[[GREEN]]\ub2f9\uc2e0\uc758 {0}\ub808\ubca8\uc774 {1}\uc73c\ub85c \uc124\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
Commands.mmoedit.Modified.1=[[GREEN]]\ub2f9\uc2e0\uc758 {0}\ub808\ubca8\uc774 {1}\uc73c\ub85c \uc124\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
||||||
Commands.mmoedit.Modified.2=[[RED]]{0} \uac00 {1} \ub85c \uc218\uc815\ub428.
|
Commands.mmoedit.Modified.2=[[RED]]{0} \uac00 {1} \ub85c \uc218\uc815\ub428.
|
||||||
|
Commands.mcconvert.Database.Same=[[RED]]\uc774\ubbf8 {0} \ub370\uc774\ud130\ubca0\uc774\uc2a4\ub97c \uc0ac\uc6a9\ud558\uace0 \uc788\uc2b5\ub2c8\ub2e4!
|
||||||
|
Commands.mcconvert.Database.InvalidType=[[RED]]{0}\ub294 \uc720\ud6a8\ud558\uc9c0 \uc54a\uc740 \ub370\uc774\ud130\ubca0\uc774\uc2a4 \ud0c0\uc785\uc785\ub2c8\ub2e4.
|
||||||
|
Commands.mcconvert.Database.Finish=[[GRAY]]\ub370\uc774\ud130\ubca0\uc774\uc2a4 \uc774\uc804\uc774 \uc644\ub8cc\ub418\uc5c8\uc2b5\ub2c8\ub2e4; {0}\uc758 \ubaa8\ub4e0 \ub370\uc774\ud130\uac00 {1} \ub370\uc774\ud130\ubca0\uc774\uc2a4\ub85c \uc774\uc804\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Commands.mmoshowdb=[[YELLOW]]\uc0ac\uc6a9\uc911\uc778 \ub370\uc774\ud130\ubca0\uc774\uc2a4\ub294 [[GREEN]]{0} [[YELLOW]]\uc785\ub2c8\ub2e4.
|
Commands.mmoshowdb=[[YELLOW]]\uc0ac\uc6a9\uc911\uc778 \ub370\uc774\ud130\ubca0\uc774\uc2a4\ub294 [[GREEN]]{0} [[YELLOW]]\uc785\ub2c8\ub2e4.
|
||||||
Commands.ModDescription=[[RED]]- \uac04\ub7b5\ud55c \ubaa8\ub4dc \uc124\uba85 \uc77d\uae30
|
Commands.ModDescription=[[RED]]- \uac04\ub7b5\ud55c \ubaa8\ub4dc \uc124\uba85 \uc77d\uae30
|
||||||
Commands.NoConsole=\uc774 \uba85\ub839\uc5b4\ub294 \ucf58\uc194\uc5d0\uc11c \uc0ac\uc6a9\ud560 \uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
Commands.NoConsole=\uc774 \uba85\ub839\uc5b4\ub294 \ucf58\uc194\uc5d0\uc11c \uc0ac\uc6a9\ud560 \uc218 \uc5c6\uc2b5\ub2c8\ub2e4.
|
||||||
@ -444,7 +447,7 @@ Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \uc21c\uc704\
|
|||||||
Commands.SkillInfo=[[RED]]- \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uc790\uc138\ud55c \uc815\ubcf4 \ubcf4\uae30
|
Commands.SkillInfo=[[RED]]- \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uc790\uc138\ud55c \uc815\ubcf4 \ubcf4\uae30
|
||||||
Commands.Stats.Self=\ub2f9\uc2e0\uc758 \uc2a4\ud15f
|
Commands.Stats.Self=\ub2f9\uc2e0\uc758 \uc2a4\ud15f
|
||||||
Commands.Stats=[[RED]]- mcMMO \uc2a4\ud15f \ubcf4\uae30
|
Commands.Stats=[[RED]]- mcMMO \uc2a4\ud15f \ubcf4\uae30
|
||||||
Commands.ToggleAbility=[[RED]]- ''\ub9c8\uc6b0\uc2a4 \uc6b0\ud074\ub9ad\uc73c\ub85c \ub2a5\ub825 \ud65c\uc131\ud654'' \ud1a0\uae00
|
Commands.ToggleAbility=[[RED]]- \'\ub9c8\uc6b0\uc2a4 \uc6b0\ud074\ub9ad\uc73c\ub85c \ub2a5\ub825 \ud65c\uc131\ud654\' \ud1a0\uae00
|
||||||
Commands.Usage.0=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0}
|
Commands.Usage.0=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0}
|
||||||
Commands.Usage.1=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1}
|
Commands.Usage.1=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1}
|
||||||
Commands.Usage.2=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1} {2}
|
Commands.Usage.2=[[RED]]\uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /{0} {1} {2}
|
||||||
@ -539,7 +542,7 @@ Commands.xplock.unlocked=[[GOLD]]\ub2f9\uc2e0\uc758 \uacbd\ud5d8\uce58 \ubc14\ua
|
|||||||
Commands.xprate.modified=[[RED]]\uacbd\ud5d8\uce58 \ubc30\uc728\uc774 {0}\uc73c\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Commands.xprate.modified=[[RED]]\uacbd\ud5d8\uce58 \ubc30\uc728\uc774 {0}\uc73c\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Commands.xprate.over=[[RED]]mcMMO XP Rate \uc774\ubca4\ud2b8\uac00 \ub05d\ub0ac\uc2b5\ub2c8\ub2e4!!
|
Commands.xprate.over=[[RED]]mcMMO XP Rate \uc774\ubca4\ud2b8\uac00 \ub05d\ub0ac\uc2b5\ub2c8\ub2e4!!
|
||||||
Commands.xprate.proper.0=[[RED]]\uacbd\ud5d8\uce58\ub960 \ubcc0\uacbd\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]\uacbd\ud5d8\uce58\ub960 \ubcc0\uacbd\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95 /xprate <integer> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]''\uacbd\ud5d8\uce58\ub960 \uae30\ubcf8\uac12\uc73c\ub85c \ubcf5\uad6c'' \uba85\ub839\uc5b4\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95: /xprate reset
|
Commands.xprate.proper.1=[[RED]]\'\uacbd\ud5d8\uce58\ub960 \uae30\ubcf8\uac12\uc73c\ub85c \ubcf5\uad6c\' \uba85\ub839\uc5b4\uc758 \uc62c\ubc14\ub978 \uc0ac\uc6a9\ubc95: /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]\uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \ud558\ub294\uc9c0 \uc548\ud558\ub294\uc9c0 \ud45c\uc2dc\ud558\uae30 \uc704\ud574 true\ub098 false\ub85c \uba85\uae30\ud558\uc2ed\uc2dc\uc624.
|
Commands.xprate.proper.2=[[RED]]\uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \ud558\ub294\uc9c0 \uc548\ud558\ub294\uc9c0 \ud45c\uc2dc\ud558\uae30 \uc704\ud574 true\ub098 false\ub85c \uba85\uae30\ud558\uc2ed\uc2dc\uc624.
|
||||||
Commands.xprate.started.0=[[GOLD]] mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\uac00 \uc2dc\uc791\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
Commands.xprate.started.0=[[GOLD]] mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\uac00 \uc2dc\uc791\ub418\uc5c8\uc2b5\ub2c8\ub2e4!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc740 \uc774\uc81c {0}x \uc785\ub2c8\ub2e4!
|
Commands.xprate.started.1=[[GOLD]]mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc740 \uc774\uc81c {0}x \uc785\ub2c8\ub2e4!
|
||||||
@ -549,15 +552,13 @@ Effects.Child=[[DARK_GRAY]]\ub808\ubca8: [[GREEN]]{0}
|
|||||||
Effects.Level=[[DARK_GRAY]]\ub808\ubca8: [[GREEN]]{0} [[DARK_AQUA]]\uacbd\ud5d8\uce58[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]\ub808\ubca8: [[GREEN]]{0} [[DARK_AQUA]]\uacbd\ud5d8\uce58[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Axes=[[DARK_AQUA]]\ub3c4\ub07c\uc5d0 \ub300\ud558\uc5ec:\n[[YELLOW]]\ub3c4\ub07c \uc2a4\ud0ac\uc744 \ud1b5\ud574, \ub098\ubb34\ub97c \ubca0\ub294 \uac83 \ubfd0\ub9cc\uc774 \uc544\ub2cc \uc5ec\ub7ec \uac00\uc9c0\ub97c\n[[YELLOW]]\uc0ac\uc6a9\ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4. \ub2f9\uc2e0\uc740 \ubaac\uc2a4\ud130\ub97c \ub3c4\ub07c\ub85c \ucc0d\uc5b4\n[[YELLOW]]\uacbd\ud5d8\uce58\ub97c \uc5bb\uc744 \uc218 \uc788\uace0, \ub3c4\ub07c\ub85c \uacf5\uaca9\ud568\uacfc \ub3d9\uc2dc\uc5d0\n[[YELLOW]]\ub109\ubc31\uacfc \uac15\ud55c \uc77c\uaca9\uc744 \ubaac\uc2a4\ud130\uc640 \ud50c\ub808\uc774\uc5b4\uc5d0\uac8c \uac00\ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[YELLOW]]\ub610, \ub2f9\uc2e0\uc758 \ub3c4\ub07c\ub294 \uc18c\ud615 \ud1b1\uc73c\ub85c\ub3c4 \uc0ac\uc6a9\ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[YELLOW]]\uc0c1\ub300\ubc29\uc758 \uac11\uc637\uc744 \ubd80\ub7ec\ud2b8\ub9ac\ub294 \uac83\uc73c\ub85c, \uc27d\uac8c \ub808\ubca8\uc744 \uc62c\ub9b4 \uc218\n[[YELLOW]]\uc788\uc2b5\ub2c8\ub2e4.\n[[DARK_AQUA]]\ub808\ubca8(\uacbd\ud5d8\uce58)\uc744 \uc62c\ub9ac\ub294 \ubc29\ubc95:\n[[YELLOW]]\uacbd\ud5d8\uce58\ub97c \uc62c\ub9ac\uae30 \uc704\ud574\uc120, \ub2e4\ub978 \ubaac\uc2a4\ud130\ub098 \ud50c\ub808\uc774\uc5b4\ub97c \n[[YELLOW]]\ub3c4\ub07c\ub85c \ub54c\ub9ac\uba74 \ub429\ub2c8\ub2e4.\n[[DARK_AQUA]]Skull Splitter\ub780?\n[[YELLOW]]\uc774 \ub2a5\ub825\uc740 \ub2f9\uc2e0\uc774 \ub3c4\ub07c\ub85c \ubc94\uc704 \uacf5\uaca9\uc744 \ud560 \uc218 \uc788\ub3c4\ub85d \ud574 \uc90d\ub2c8\ub2e4.\n[[YELLOW]]\uc8fc\ubcc0\uc5d0 \uc788\ub294 \ubab9\ub4e4\uc740, \ub2f9\uc2e0\uc774 \ub54c\ub838\ub358 \ubab9\uc758 \uc808\ubc18 \uc815\ub3c4\uc758 \ub370\ubbf8\uc9c0\ub97c\n[[YELLOW]]\uc785\uac8c \ub418\uba70, \ubaac\uc2a4\ud130\uac00 \uc8fc\ubcc0\uc5d0 \ub9ce\ub2e4\uba74 \ucc98\ub9ac\ud558\uae30 \uc26c\uc6b8 \uac83 \uc785\ub2c8\ub2e4.\n[[DARK_AQUA]]\uac15\ud55c \uc77c\uaca9\uc774\ub780?\n[[YELLOW]]\uac15\ud55c \uc77c\uaca9\uc740 \ud328\uc2dc\ube0c \uc2a4\ud0ac\ub85c\uc368, \ub2f9\uc2e0\uc774 \n[[YELLOW]]\ucd94\uac00 \ub370\ubbf8\uc9c0\ub97c \uc785\ud788\ub824\uace0 \ud560 \ub54c \ubc1c\uc0dd\ud569\ub2c8\ub2e4.\n[[YELLOW]]\uae30\ubcf8 \uc124\uc815 \uae30\uc900\uc73c\ub85c, \ub9e4 2 \uc2a4\ud0ac \ub808\ubca8\ub9c8\ub2e4 \uc774\n[[YELLOW]]\uac15\ud55c \uc77c\uaca9\uc774 \ubc1c\uc0dd \ud560 \ud655\ub960\uc774 0.1% \uc99d\uac00\ud558\uba70, \ubab9\uc5d0\uac8c 2\ubc88\ub9cc\ud07c\uc758 \ub370\ubbf8\uc9c0\n[[YELLOW]]\ud639\uc740 \ud50c\ub808\uc774\uc5b4\uc5d0\uac8c 1.5\ubc88\ub9cc\ud07c\uc758 \ucd94\uac00 \ub370\ubbf8\uc9c0\ub97c \uc904 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[DARK_AQUA]]\ub3c4\ub07c \ub9c8\uc2a4\ud130\ub9ac\ub780?\n[[YELLOW]]\ub3c4\ub07c \ub9c8\uc2a4\ud130\ub9ac\ub294 \ud328\uc2dc\ube0c \uc2a4\ud0ac\ub85c\uc368, \ub2f9\uc2e0\uc774 \ub3c4\ub07c\ub85c \ubb34\uc5c7\uc778\uac00\ub97c \ub54c\ub9b4 \ub54c\n[[YELLOW]]\ucd94\uac00 \ub370\ubbf8\uc9c0\ub97c \uc785\ud788\ub3c4\ub85d \ud574 \uc90d\ub2c8\ub2e4.\n[[YELLOW]]\uae30\ubcf8 \uc124\uc815 \uae30\uc900\uc73c\ub85c, \ub9e4 50\ub808\ubca8\ub9c8\ub2e4 \ubcf4\ub108\uc2a4 \ub370\ubbf8\uc9c0\uac00 1\uc529 \uc99d\uac00\ud558\uba70,\n[[YELLOW]]\ub808\ubca8 200\uc5d0 4\ub9cc\ud07c\uc758 \ucd94\uac00 \ub370\ubbf8\uc9c0\uac00 \uc99d\uac00\ub429\ub2c8\ub2e4.\n[[DARK_AQUA]]\uc544\uba38 \uc784\ud329\ud2b8\ub780?\n[[YELLOW]]\uac11\uc637\uc744 \uacf5\uaca9 \ud574 \uae68\ud2b8\ub824 \ubcf4\uc138\uc694!\n[[YELLOW]]\uc544\uba38 \uc784\ud329\ud2b8\ub294 \ud328\uc2dc\ube0c \uc2a4\ud0ac\ub85c, \uc801\uc758 \uac11\uc637\uc5d0 \ucd94\uac00 \n[[YELLOW]]\ub370\ubbf8\uc9c0\ub97c \uc90d\ub2c8\ub2e4. \uc774 \ub370\ubbf8\uc9c0\ub294 \ub2f9\uc2e0\uc758 \ub3c4\ub07c \ub808\ubca8\uc5d0 \ub530\ub77c \uc99d\uac00\ud569\ub2c8\ub2e4.\n[[DARK_AQUA]]Greater Impact\ub780?\n[[YELLOW]]\ub2f9\uc2e0\uc740 \ubab9\uc774\ub098 \ud50c\ub808\uc774\uc5b4\ub97c \ub3c4\ub07c\ub85c \ub54c\ub9b4 \ub54c, \ucd94\uac00 \ub370\ubbf8\uc9c0\ub97c\n[[YELLOW]]\uc904 \uc218 \uc788\ub294 \uac15\ud55c \uc77c\uaca9\uc744 \uc785\ud790 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[YELLOW]]\uae30\ubcf8 \uc124\uc815 \uae30\uc900\uc73c\ub85c, \ubc1c\ub3d9 \ud655\ub960\uc740 25%\uc785\ub2c8\ub2e4. \uc774 \ud328\uc2dc\ube0c \uc2a4\ud0ac\uc740 \n[[YELLOW]]\ub109\ubc31 II (\uc778\ucc44\ud2b8) \uc640 \uac19\uc740 \ub109\ubc31 \ud6a8\uacfc\uac00 \uc788\uc2b5\ub2c8\ub2e4.\n[[YELLOW]]\ub9cc\uc57d \uc5ec\uae30\uc5d0 \uc778\ucc48\ud2b8\uae4c\uc9c0 \ub418\uba74, \ud6a8\uacfc\ub294 \uac00\uc911\ub418\uc5b4 \uc801\uc5d0\uac8c \ubcf4\ub108\uc2a4 \ub370\ubbf8\ub97c \uc785\ud788\uac8c \ub429\ub2c8\ub2e4.
|
|
||||||
Guides.Available=[[DARK_AQUA]]{0}\uc5d0 \ub300\ud55c \uc548\ub0b4 - /{1} ? [page] \uc785\ub825
|
Guides.Available=[[DARK_AQUA]]{0}\uc5d0 \ub300\ud55c \uc548\ub0b4 - /{1} ? [page] \uc785\ub825
|
||||||
Guides.Excavation=[[DARK_AQUA]]\ubc1c\uad74 \uae30\uc220\uc5d0 \ub300\ud558\uc5ec:\n[[YELLOW]]\ubc1c\uad74 \uae30\uc220\uc740 \ubcf4\ubb3c\uc744 \ucc3e\uae30 \uc704\ud558\uc5ec \ub545\uc744 \ud30c\ub294 \ub3d9\uc791\uc785\ub2c8\ub2e4.\n[[YELLOW]]\ub545\uc744 \ud31c\uc73c\ub85c\uc368 \ub2f9\uc2e0\uc740 \ubcf4\ubb3c\uc744 \ucc3e\uc744 \uac83\uc785\ub2c8\ub2e4.\n[[YELLOW]]\ub354 \ub9ce\uc774 \ud589\ud560\uc218\ub85d \ub354 \ub9ce\uc740 \ubcf4\ubb3c\uc744 \ucc3e\uc744 \uc218 \uc788\uc744 \uac83\uc785\ub2c8\ub2e4.\n\n[[DARK_AQUA]]XP \ud68d\ub4dd:\n[[YELLOW]]\uc774 \uae30\uc220\uc758 \uacbd\ud5d8\uce58\ub97c \uc5bb\uae30 \uc704\ud574\uc120 \uc190\uc5d0 \uc0bd\uc744 \ub4e4\uace0 \ub545\uc744 \ud30c\uc57c\ub9cc \ud569\ub2c8\ub2e4.\n[[YELLOW]]\ud5c8\uc6a9\ud558\ub294 \uc77c\ubd80 \uc7ac\ub8cc\ub97c \ud320\uc744\ub54c\ub9cc \ubcf4\ubb3c\uacfc \uacbd\ud5d8\uce58\ub97c \uc5bb\uc744 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[DARK_AQUA]]\ud5c8\uc6a9 \uc7ac\ub8cc\ub4e4:\n[[YELLOW]]\uc794\ub514, \ud759, \ubaa8\ub798, \uc810\ud1a0, \uc790\uac08, \uade0\uc0ac\uccb4, \uc18c\uc6b8 \uc0cc\ub4dc\n\n[[DARK_AQUA]]Giga Drill Breaker \uc0ac\uc6a9\ubc95:\n[[YELLOW]]\uc190\uc5d0 \uc0bd\uc744 \ub4e0\ucc44\ub85c \ub9c8\uc6b0\uc2a4 \uc624\ub978\ucabd \ud074\ub9ad\uc73c\ub85c \uc900\ube44\uac00 \ub429\ub2c8\ub2e4.\n[[YELLOW]]4\ucd08 \uc548\uc5d0 \ud5c8\uc6a9 \uc7ac\ub8cc\ub4e4\uc5d0 \ub300\ud558\uc5ec \ubc1c\uad74\uc744 \uc2dc\ub3c4\ud558\uba74\n[[YELLOW]]Giga Drill Breaker\uac00 \ud65c\uc131\ud654 \ub429\ub2c8\ub2e4.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker\ub294 \ucfe8\ud0c0\uc784\uc774 \uc788\ub294 \ubc1c\uad74 \uc2a4\ud0ac\uc785\ub2c8\ub2e4.\n[[YELLOW]]\ubcf4\ubb3c\uc744 \ucc3e\uc744 \ud655\ub960\uc744 3\ubc30 \uc99d\uac00\uc2dc\ucf1c\uc8fc\uace0 \ud5c8\uc6a9 \uc7ac\ub8cc\uc5d0 \ub300\ud574\n[[YELLOW]]\ub354 \ube60\ub974\uac8c \ubc1c\uad74\uc744 \ud560 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n\n[[DARK_AQUA]]Treasure Hunter\ub294 \uc5b4\ub5bb\uac8c \ub3d9\uc791\ud569\ub2c8\uae4c?\n[[YELLOW]]\ubc1c\uad74\ub85c \uc5bb\ub294 \ubaa8\ub4e0 \ubcf4\ubb3c\uc740 \ub4dc\ub78d\ub420 \ub54c \uc77c\uc815\ud55c \uc2a4\ud0ac \ub808\ubca8\uc744\n[[YELLOW]]\ud544\uc694\ub85c \ud569\ub2c8\ub2e4.\n[[YELLOW]]\ub192\uc740 \ubc1c\uad74 \ub808\ubca8\uc744 \uac00\uc9c8\uc218\ub85d \ub354 \ub9ce\uc740 \ubcf4\ubb3c\uc744 \ucc3e\uc744 \uc218 \uc788\uc2b5\ub2c8\ub2e4.\n[[YELLOW]]\uadf8\ub9ac\uace0 \ubc1c\uad74 \uac00\ub2a5\ud55c \uc7ac\ub8cc\ub4e4\uc740 \uac01\uae30 \ub2e4\ub978 \ubcf4\ubb3c\ub4e4\uc758 \ubaa9\ub85d\uc744 \uac00\uc9d1\ub2c8\ub2e4.\n[[YELLOW]]\ub2e4\ub978\ub9d0\ub85c \ud759\uc744 \ud314\ub54c\uc640 \uc790\uac08\uc744 \ud314\ub54c\ub294 \ub2e4\ub978 \ubcf4\ubb3c\uc774 \ub098\uc62c \uac83\uc785\ub2c8\ub2e4.\n[[DARK_AQUA]]\ubc1c\uad74\uc5d0 \ub300\ud55c \uba54\ubaa8:\n[[YELLOW]]\ubc1c\uad74\uc5d0 \ub530\ub978 \ub4dc\ub78d\uc740 \uc804\ubd80 \uc870\uc808 \uac00\ub2a5\ud569\ub2c8\ub2e4.\n[[YELLOW]]\ub530\ub77c\uc11c \ubc1c\uad74 \uacb0\uacfc\ubb3c\uc740 \uc11c\ubc84\ub9c8\ub2e4 \ub2e4\ub985\ub2c8\ub2e4.
|
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \uc548\ub0b4[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \uc548\ub0b4[[GOLD]]=-
|
||||||
Guides.Mining=[[DARK_AQUA]]\ucc44\uad11(Mining)\uc5d0 \ub300\ud574:\n[[YELLOW]]\ub3cc\ub9f9\uc774\uc640 \uad11\ubb3c\uc744 \uce90\ub294 \uac83\uc774\ub2e4.\n[[YELLOW]]\ucc44\uad11\uc73c\ub85c \uc5bb\ub294 \uc544\uc774\ud0ec\uc758 \uc591\uc5d0 \ubcf4\ub108\uc2a4\uac00 \uc788\ub2e4.\n[[DARK_AQUA]]\uacbd\ud5d8\uce58 \ud68d\ub4dd:\n[[YELLOW]]\ucc44\uad11 \uae30\uc220\uc758 \uacbd\ud5d8\uce58 \ud68d\ub4dd\uc744 \uc704\ud574, \uace1\uad2d\uc774\ub97c \ub4e4\uace0 \uc788\uc5b4\uc57c \ud55c\ub2e4\n[[YELLOW]]\ud2b9\uc815 \ube14\ub7ed\ub9cc\uc774 \uacbd\ud5d8\uce58\ub97c \uc900\ub2e4\n[[DARK_AQUA]]\uc778\uc815\ub418\ub294 \ube14\ub7ed:\n[[YELLOW]]\ub3cc, \uc11d\ud0c4\uad11\uc11d, \ucca0 \uad11\uc11d, \uae08 \uad11\uc11d, \ub2e4\uc774\uc544 \uad11\uc11d, \ub808\ub4dc\uc2a4\ud1a4 \uad11\uc11d,\n[[YELLOW]]\uccad\uae08\uc11d \uad11\uc11d, \uc635\uc2dc\ub514\uc5b8, \uc774\ub07c\ub080 \ucf54\ube14\uc2a4\ud1a4, \uc5d4\ub354\uc2a4\ud1a4,\n[[YELLOW]]\ubc1c\uad11\uc11d, and \ub124\ub354\ub809.\n[[DARK_AQUA]]Super Breaker \uc0ac\uc6a9\ubc95:\n[[YELLOW]]\uace1\uad2d\uc774\ub97c \ub4e4\uace0, \ub9c8\uc6b0\uc2a4 \uc6b0\ud074\ub9ad\uc73c\ub85c \uc900\ube44\ud55c\ub2e4.\n[[YELLOW]]\uc774 \uc0c1\ud0dc\uc5d0\uc11c, \uc57d 4\ucd08\uc548\uc5d0 \uad11\ubb3c\uc744 \ud074\ub9ad\ud558\uba74,\n[[YELLOW]]Super Breaker \ub97c \uc0ac\uc6a9\ud558\uac8c \ub41c\ub2e4.\n[[DARK_AQUA]]Super Breaker\ub780?\n[[YELLOW]]\ucfe8\ub2e4\uc6b4 \uc2dc\uac04\uc744 \uac00\uc9c4 \ucc44\uad11 \uae30\uc220\uc774\ub2e4\n[[YELLOW]]\uc544\uc774\ud0ec \ub4dc\ub78d\ub960\uc744 3\ubc30\ub85c \uc62c\ub824\uc8fc\uace0 \uad11\ubb3c\uc744 \uc989\uc2dc \ubd80\uc21c\ub2e4.\n[[DARK_AQUA]]Blast Mining \uc0ac\uc6a9\ubc95:\n[[YELLOW]]\uae30\ubcf8\uc801\uc73c\ub85c \ubd80\uc2ef\ub3cc& \ucca0 \uc778 detonator\ub97c \uc190\uc5d0 \ub4e4\uace0\n[[YELLOW]]\uc6d0\uac70\ub9ac\uc5d0\uc11c \uc6c5\ud06c\ub9b0\uc0c1\ud0dc\ub85c TNT\ub97c \uc6b0\ud074\ub9ad\ud55c\ub2e4.\n[[YELLOW]]\uc774\uac83\uc740 TNT\uac00 \uc989\uc2dc \ud3ed\ubc1c\ud558\uac8c \ud55c\ub2e4\n[[DARK_AQUA]]Blast Mining \uc758 \uc791\ub3d9\ubc29\uc2dd\n[[YELLOW]]Blast Mining \uc740 \ucfe8\ub2e4\uc6b4 \uc2dc\uac04\uc744 \uac00\uc9c4 \ucc44\uad11 \uae30\uc220\uc774\ub2e4\n[[YELLOW]]TNT\ub85c \ucc44\uad11\ud560\ub54c \ubcf4\ub108\uc2a4\ub97c \uc8fc\uace0 TNT\ub97c \uc6d0\uac70\ub9ac\uc5d0\uc11c\n[[YELLOW]]\uc791\ub3d9\uc2dc\ud0ac\uc218 \uc788\uac8c \ud55c\ub2e4. Blast Mining\uc5d0\ub294 \uc138\uac00\uc9c0\uac00 \uc788\ub2e4.\n[[YELLOW]]\uccab\ubc88\uc9f8\ub294 Bigger Bombs\uc73c\ub85c \ud3ed\ud30c \ubc18\uacbd\uc744 \ub113\ud600\uc900\ub2e4.\n[[YELLOW]]\ub450\ubc88\uc9f8\ub294 Demolitions Expert \uc73c\ub85c TNT\ub85c \uc785\ub294 \ud53c\ud574\ub97c\n[[YELLOW]]\uc904\uc5ec\uc900\ub2e4. \uc138\ubc88\uc9f8\ub294 \ub2e8\uc21c\ud788 TNT\ud3ed\ubc1c\ub85c \uc5bb\ub294 \uad11\ubb3c\uc758 \uc591\uc744\n[[YELLOW]]\ub298\ub9ac\uace0 \uc794\ud574\uc758 \uc591\uc740 \uc904\uc5ec\uc900\ub2e4.
|
|
||||||
Guides.Page.Invalid=\uc720\ud6a8\ud558\uc9c0 \uc54a\uc740 \ud398\uc774\uc9c0 \uc22b\uc790!
|
Guides.Page.Invalid=\uc720\ud6a8\ud558\uc9c0 \uc54a\uc740 \ud398\uc774\uc9c0 \uc22b\uc790!
|
||||||
Guides.Page.OutOfRange=\uadf8 \ud398\uc774\uc9c0\ub294 \uc874\uc7ac\ud558\uc9c0 \uc54a\uc2b5\ub2c8\ub2e4. \ucd1d {0} \ud398\uc774\uc9c0\uac00 \uc874\uc7ac\ud569\ub2c8\ub2e4.
|
Guides.Page.OutOfRange=\uadf8 \ud398\uc774\uc9c0\ub294 \uc874\uc7ac\ud558\uc9c0 \uc54a\uc2b5\ub2c8\ub2e4. \ucd1d {0} \ud398\uc774\uc9c0\uac00 \uc874\uc7ac\ud569\ub2c8\ub2e4.
|
||||||
Guides.Smelting=\uace7 \ucd94\uac00\ub429\ub2c8\ub2e4...
|
|
||||||
Guides.Usage=[[RED]] \uc0ac\uc6a9\ubc95 /{0} ? [\ud398\uc774\uc9c0]
|
Guides.Usage=[[RED]] \uc0ac\uc6a9\ubc95 /{0} ? [\ud398\uc774\uc9c0]
|
||||||
|
Guides.Mining.Section.1=[[DARK_AQUA]]\ud638\ud658\ub418\ub294 \uc7ac\ub8cc:\n[[YELLOW]]\ub3cc, \uc11d\ud0c4, \ucca0 \uc6d0\uc11d, \uae08 \uc6d0\uc11d, \ub2e4\uc774\uc544 \uc6d0\uc11d, \ub808\ub4dc\uc2a4\ud1a4 \uc6d0\uc11d,\n[[YELLOW]]\uccad\uae08\uc11d, \ud751\uc694\uc11d, \uc794\ub514\ube14\ub7ed, \uc5d4\ub4dc\uc2a4\ud1a4,\n[[YELLOW]]\ubc1c\uad11\uc11d \uadf8\ub9ac\uace0 \ub124\ub354\ub809.
|
||||||
|
Guides.Smelting.Section.0=\uace7 \ucd94\uac00\ub429\ub2c8\ub2e4...
|
||||||
Inspect.Offline=[[RED]]\ub2f9\uc2e0\uc740 \ube44\uc811\uc18d \ud50c\ub808\uc774\uc5b4\ub97c \uc870\uc0ac\ud560 \uad8c\ud55c\uc774 \uc5c6\uc2b5\ub2c8\ub2e4!
|
Inspect.Offline=[[RED]]\ub2f9\uc2e0\uc740 \ube44\uc811\uc18d \ud50c\ub808\uc774\uc5b4\ub97c \uc870\uc0ac\ud560 \uad8c\ud55c\uc774 \uc5c6\uc2b5\ub2c8\ub2e4!
|
||||||
Inspect.OfflineStats=\uc624\ud504\ub77c\uc778 \ud50c\ub808\uc774\uc5b4\uc758 mcMMO \uc2a4\ud15f [[YELLOW]]{0}
|
Inspect.OfflineStats=\uc624\ud504\ub77c\uc778 \ud50c\ub808\uc774\uc5b4\uc758 mcMMO \uc2a4\ud15f [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[YELLOW]]{0}[[GREEN]]\uc758 mcMMO \uc0c1\ud0dc
|
Inspect.Stats=[[YELLOW]]{0}[[GREEN]]\uc758 mcMMO \uc0c1\ud0dc
|
||||||
@ -594,28 +595,17 @@ Perks.Cooldowns.Desc=\ucfe8\ud0c0\uc784\uc774 {0} \uc904\uc5b4\ub4ed\ub2c8\ub2e4
|
|||||||
Perks.ActivationTime.Name=\ub0b4\uad6c\uc131
|
Perks.ActivationTime.Name=\ub0b4\uad6c\uc131
|
||||||
Perks.ActivationTime.Desc=\uae30\uc220\uc758 \uc2e4\ud589 \uc2dc\uac04\uc774 {0}\ucd08 \uc99d\uac00\ub429\ub2c8\ub2e4.
|
Perks.ActivationTime.Desc=\uae30\uc220\uc758 \uc2e4\ud589 \uc2dc\uac04\uc774 {0}\ucd08 \uc99d\uac00\ub429\ub2c8\ub2e4.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\ucd08 \ub0b4\uad6c\uc131 \ud37d)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\ucd08 \ub0b4\uad6c\uc131 \ud37d)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]\uc8fd\uc74c\uc73c\ub85c [[BLUE]]{0}[[DARK_RED]]\ub97c \uc783\uc5c8\uc2b5\ub2c8\ub2e4.
|
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \ud558\ub4dc\ucf54\uc5b4 \ubaa8\ub4dc{0}\uac00 \ud574\uc81c\ub418\uc5c8\uc2b5\ub2c8\ub2e4. {1}
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\uc740 \ub2f9\uc2e0\uc5d0\uac8c \uc5b4\ub5a4 \uc9c0\uc2dd\uc744 \ubd80\uc5ec\ud558\uae30 \uc704\ud574 \uc219\ub828\ub418\uc5c8\ub2e4.
|
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \ud558\ub4dc\ucf54\uc5b4 \ubaa8\ub4dc{0}\uac00 \uc801\uc6a9\ub418\uc5c8\uc2b5\ub2c8\ub2e4. {1}
|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\ub2f9\uc2e0\uc740 [[YELLOW]]{1} [[DARK_AQUA]]\ub85c\ubd80\ud130 [[BLUE]]{0}[[DARK_AQUA]] \ub808\ubca8\uc744 \ube7c\uc557\uc558\uc2b5\ub2c8\ub2e4.
|
Hardcore.DeathStatLoss.Name=\uc8fd\uc744\ub54c \uc2a4\ud0ac \ud328\ub110\ud2f0
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \ub294 \ub2f9\uc2e0\uc5d0\uac8c\uc11c \uc9c0\uc2dd\uc744 \ud6d4\uce58\uc9c0 \ubabb\ud588\uc2b5\ub2c8\ub2e4!
|
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\uc8fd\uc74c\uc73c\ub85c [[BLUE]]{0}[[DARK_RED]]\ub97c \uc783\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\uac00 \ub2f9\uc2e0\uc5d0\uac8c\uc11c [[BLUE]]{1}[[DARK_RED]] \ub808\ubca8\uc744 \ube7c\uc557\uc558\uc2b5\ub2c8\ub2e4!
|
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \uc2a4\ud15f\uc744 \uc77d\uc744 \ud655\ub960\uc774 {0}\uc73c\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] \uc2a4\ud0ac\uc744 \uc783\ub294 \ube44\uc728\uc774 {0}\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
Hardcore.Vampirism.Name=\ubc40\ud53c\ub9ac\uc998
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] \uc2a4\ud0ac \ucc29\ucde8 \ube44\uc728\uc774 {0}\ub85c \uc218\uc815\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] \uae30\ubd80!
|
|
||||||
Spout.LevelUp.1=[[GREEN]]\ub808\ubca8 \uc5c5!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]\ube60\uc838\ub098\uac00\uae30 \uc704\ud574 ESCAPE\ub97c \ub204\ub974\uc138\uc694!
|
|
||||||
Spout.Menu.ExitButton=EXIT
|
|
||||||
Spout.Menu.HudButton.1=HUD \ud0c0\uc785: {0}
|
|
||||||
Spout.Menu.HudButton.2=HUD \uc2a4\ud0c0\uc77c\uc744 \ubc14\uafc0 \uc218 \uc788\uc2b5\ub2c8\ub2e4!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO \uba54\ub274~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]\uae30\ubd80 \uc815\ubcf4:
|
MOTD.Donate=[[DARK_AQUA]]\uae30\ubd80 \uc815\ubcf4:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]\ud558\ub4dc\ucf54\uc5b4 & \ubc40\ud53c\ub9ac\uc998\uc774 \uc801\uc6a9\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\ud558\ub4dc\ucf54\uc5b4 \ubaa8\ub4dc\uac00 \uc801\uc6a9\ub428: [[DARK_RED]]{0}
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\uc0ac\ub9dd\uc2dc \uc2a4\ud0ac \ud398\ub110\ud2f0: [[DARK_RED]]{0}%
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\uc0ac\ub9dd\uc2dc \uc2a4\ud0ac \ud398\ub110\ud2f0: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]\ud558\ub4dc\ucf54\uc5b4\uac00 \ud65c\uc131\ud654\ub418\uc5c8\uc2b5\ub2c8\ub2e4.
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\ubc40\ud53c\ub9ac\uc998 \uc2a4\ud15f \ucc29\ucde8: [[DARK_RED]]{0}%
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO \ud37d]
|
MOTD.PerksPrefix=[[RED]][mcMMO \ud37d]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\ubc40\ud53c\ub9ac\uc998 \uc2a4\ud15f \ucc29\ucde8: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] \ud604\uc7ac \ubc84\uc804 [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] \ud604\uc7ac \ubc84\uc804 [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \uc6f9\uc0ac\uc774\ud2b8
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \uc6f9\uc0ac\uc774\ud2b8
|
||||||
Smelting.Ability.FluxMining=[[RED]]Flux Mining \ud655\ub960: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]Flux Mining \ud655\ub960: [[YELLOW]]{0}
|
||||||
@ -663,7 +653,7 @@ Commands.Description.vampirism=mcMMO \ubc40\ud53c\ub9ac\uc998 \ud655\ub960\uc744
|
|||||||
Commands.Description.xplock=\ud2b9\uc815 mcMMO \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uacbd\ud5d8\uce58 \ubc14\ub97c \uc7a0\uae08
|
Commands.Description.xplock=\ud2b9\uc815 mcMMO \uc2a4\ud0ac\uc5d0 \ub300\ud55c \uacbd\ud5d8\uce58 \ubc14\ub97c \uc7a0\uae08
|
||||||
Commands.Description.xprate=mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc744 \uc218\uc815\ud558\uac70\ub098 mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \uc2dc\uc791
|
Commands.Description.xprate=mcMMO \uacbd\ud5d8\uce58 \ubc30\uc728\uc744 \uc218\uc815\ud558\uac70\ub098 mcMMO \uacbd\ud5d8\uce58 \uc774\ubca4\ud2b8\ub97c \uc2dc\uc791
|
||||||
UpdateChecker.Outdated=\ub2f9\uc2e0\uc740 \uad6c\ubc84\uc804\uc758 mcMMO\ub97c \uc0ac\uc6a9\uc911\uc785\ub2c8\ub2e4!
|
UpdateChecker.Outdated=\ub2f9\uc2e0\uc740 \uad6c\ubc84\uc804\uc758 mcMMO\ub97c \uc0ac\uc6a9\uc911\uc785\ub2c8\ub2e4!
|
||||||
UpdateChecker.NewAvailable=BukkitDev\uc5d0 \uc0c8 \ubc84\uc804\uc774 \uc874\uc7ac\ud569\ub2c8\ub2e4.
|
UpdateChecker.NewAvailable=BukkitDev \uc5d0 \uc2e0\ubc84\uc804\uc774 \uc874\uc7ac\ud569\ub2c8\ub2e4.
|
||||||
Scoreboard.Header.PlayerStats=mcMMO \uc0c1\ud0dc
|
Scoreboard.Header.PlayerStats=mcMMO \uc0c1\ud0dc
|
||||||
Scoreboard.Header.PlayerRank=mcMMO \ub7ad\ud0b9
|
Scoreboard.Header.PlayerRank=mcMMO \ub7ad\ud0b9
|
||||||
Scoreboard.Header.PlayerInspect=mcMMO \uc0c1\ud0dc:
|
Scoreboard.Header.PlayerInspect=mcMMO \uc0c1\ud0dc:
|
||||||
|
@ -35,7 +35,7 @@ Combat.TouchedFuzzy=[[DARK_RED]]Piek\u0101ries pl\u016bdu\u0161am. Apdulli.
|
|||||||
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
|
Commands.AdminChat.Off=Tikai Adminu \u010dats [[RED]]Izsl\u0113gt
|
||||||
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
|
Commands.AdminToggle=[[RED]]- Tikai administratoru \u010dats
|
||||||
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
|
Commands.Disabled=[[RED]]\u0160\u012b komanda ir atsl\u0113gta
|
||||||
Commands.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY''am {0}
|
Commands.Invite.Accepted=[[GREEN]]Iel\u016bgums Apstiprin\u0101ts. Tu pievienojies PARTY\'am {0}
|
||||||
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
|
Commands.NoConsole=\u0160\u012b komanda neatbalsta konsules izmanto\u0161anu.
|
||||||
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
|
Commands.Party.Invite.0=[[RED]]BR\u012aDIN\u0100JUMS: [[GREEN]]Tu sa\u0146\u0113mi PARTY uzaicin\u0101jumu uz {0} no {1}
|
||||||
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
|
Commands.Party.Kick=[[RED]]Tu tiki izmests no PARTY {0}!
|
||||||
@ -50,7 +50,6 @@ Commands.XPGain.Swords=Uzbr\u016bkot briesmo\u0146iem
|
|||||||
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
|
Commands.XPGain.Taming=Dz\u012bvnieku pieradin\u0101\u0161ana vai prasme w/ tavi su\u0146i
|
||||||
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]XP GUVUMS: [[WHITE]]{0}
|
||||||
Effects.Effects=EFEKTI
|
Effects.Effects=EFEKTI
|
||||||
Guides.Excavation=[[DARK_AQUA]]Par RAK\u0160ANU:\n[[YELLOW]]Rak\u0161ana ir da\u013ca no centieniem, rokot zemi, atrast d\u0101rgumus\n[[YELLOW]]Rokot zemi tu atrad\u012bs d\u0101rgumus\n[[YELLOW]]Jo vair\u0101k tu to dari, jo vair\u0101k d\u0101rgumus tu atrodi\n\n[[DARK_AQUA]]XP GUVUMS:\n[[YELLOW]]Lai ieg\u016btu XP, tev ir j\u0101rok ar l\u0101pstu, nevis roku.\n[[YELLOW]]Tikai da\u017eu materi\u0101lu rak\u0161ana tev dos d\u0101rgumus un XP.\n[[DARK_AQUA]]Materi\u0101li, kas dod pieredzi.\n[[YELLOW]]Z\u0101le, Dub\u013ci, Smilts, M\u0101ls, Grants, Mic\u0113lijs, Soul Sand''s\n\n[[DARK_AQUA]]K\u0101 izmantot Giga Drill Breaker:\n[[YELLOW]]Ar l\u0101pstu rok\u0101s uzspied labo-klik\u0161\u0137i, lai sagatavotu instrumentu\n[[YELLOW]]Kad esi uzspiedis labo klik\u0161\u0137i, tev ir 4 sekundes, lai\n[[YELLOW]]g\u016btu kontaktu ar at\u013cautajiem materi\u0101liem, lai\n[[YELLOW]]izmantotu Giga Drill Breaker.\n[[DARK_AQUA]]Kas ir Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker ir sp\u0113ja ar ierobe\u017eojumu\n[[YELLOW]]lai piesaist\u012btu Rak\u0161anas Pieredzi. Tas tr\u012bsk\u0101r\u0161o\n[[YELLOW]]iesp\u0113ju atrast d\u0101rgumus un uzreiz izn\u012bcina\n[[YELLOW]]at\u013cauto materi\u0101lu blokus.\n\n[[DARK_AQUA]]K\u0101 str\u0101d\u0101 D\u0101rgumu Mekl\u0113t\u0101js?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
|
||||||
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
|
Item.ChimaeraWing.Pass=**CHIMAERA SP\u0100RNI**
|
||||||
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
|
Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i!
|
||||||
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
|
Stats.Header.Combat=[[GOLD]]-=KARA PRASMES=-
|
||||||
|
@ -1,7 +1,13 @@
|
|||||||
|
Acrobatics.Ability.Proc=[[GREEN]]**VeiligeLanding**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
|
Acrobatics.Combat.Proc=[[GREEN]]**Ontweken**
|
||||||
|
Acrobatics.DodgeChance=[[RED]]Ontwijk Kans: [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Rollen
|
Acrobatics.Effect.0=Rollen
|
||||||
|
Acrobatics.Effect.2=Veilige Roll
|
||||||
Acrobatics.Effect.4=Ontwijken
|
Acrobatics.Effect.4=Ontwijken
|
||||||
Acrobatics.Listener=Acrobatiek
|
Acrobatics.Listener=Acrobatiek
|
||||||
|
Acrobatics.Roll.Chance=[[RED]]Rol Kans: [[YELLOW]]{0}
|
||||||
|
Acrobatics.Roll.GraceChance=[[RED]]Elegante Rol Kans: [[YELLOW]]{0}
|
||||||
|
Acrobatics.Roll.Text=**Gerold**
|
||||||
Acrobatics.SkillName=ACROBATIEK
|
Acrobatics.SkillName=ACROBATIEK
|
||||||
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
|
Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1})
|
||||||
Archery.Effect.0=Ervaringsschot
|
Archery.Effect.0=Ervaringsschot
|
||||||
@ -13,41 +19,114 @@ Archery.Listener=Boogschieten:
|
|||||||
Archery.SkillName=BOOGSCHIETEN
|
Archery.SkillName=BOOGSCHIETEN
|
||||||
Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1})
|
Archery.Skillup=[[YELLOW]] Boogschieten ervaring toegenomen met {0}. Totaal ({1})
|
||||||
Axes.Ability.Bonus.0=Bijl Meesterschap
|
Axes.Ability.Bonus.0=Bijl Meesterschap
|
||||||
|
Axes.Ability.Bonus.1=Bonus {0} schade
|
||||||
|
Axes.Ability.Bonus.4=Grotere impact
|
||||||
|
Axes.Ability.Lower=[[GREEN]]**JE STOP JE BIJL WEER WEG**
|
||||||
|
Axes.Ability.Ready=[[GREEN]]**JE HOUDT JE BIJL GEREED**
|
||||||
Axes.Combat.CritStruck=[[DARK_RED]]Je bent KRITISCH geraakt
|
Axes.Combat.CritStruck=[[DARK_RED]]Je bent KRITISCH geraakt
|
||||||
|
Axes.Combat.CriticalHit=[[RED]]Kritische Klap
|
||||||
|
Axes.Combat.GI.Proc=[[GREEN]] ** GESLAGEN MET GROTE KRACHT **
|
||||||
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
|
Axes.Combat.GI.Struck=[[RED]]**GETROFFEN MET MEER SCHADE**
|
||||||
Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Schedel Splijter Lengte: [[YELLOW]]{0}s
|
||||||
|
Axes.Effect.0=Schedel Splijter
|
||||||
|
Axes.Effect.1=Veroorzaak AoE Schade
|
||||||
|
Axes.Effect.2=Kritieke Slag
|
||||||
Axes.Effect.3=Verdubbelde Schade
|
Axes.Effect.3=Verdubbelde Schade
|
||||||
|
Axes.Effect.4=Bijl Meesterschap
|
||||||
Axes.Effect.5=Voegt DMG bonus toe
|
Axes.Effect.5=Voegt DMG bonus toe
|
||||||
|
Axes.Effect.7=Slag met genoeg kracht om armor te verbrijzelen
|
||||||
|
Axes.Effect.8=Grotere impact
|
||||||
|
Axes.Effect.9=Deal bonus schade aan unarmored vijanden
|
||||||
|
Axes.Listener=Bijlen
|
||||||
Axes.SkillName=BIJLEN
|
Axes.SkillName=BIJLEN
|
||||||
|
Axes.Skills.SS.Off=[[RED]] ** Skull Splitter is uitgewerkt **
|
||||||
Axes.Skills.SS.On=[[GREEN]]**SCHEDEL SPLIJTER GEACTIVEERD**
|
Axes.Skills.SS.On=[[GREEN]]**SCHEDEL SPLIJTER GEACTIVEERD**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Jou [[YELLOW]]Schedel Splijten [[GREEN]]kracht is hersteld!
|
Axes.Skills.SS.Refresh=[[GREEN]]Je [[YELLOW]]Schedel Splijter [[GREEN]]kracht is hersteld!
|
||||||
|
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter [[GREEN]]is uitgewerkt voor [[GEEL]]{0}
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter[[DARK_GREEN]]gebruikt!
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Schedel Splijter[[DARK_GREEN]]gebruikt!
|
||||||
Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1})
|
Axes.Skillup=[[YELLOW]]Bijl ervaring toegenomen met {0}. Totaal ({1})
|
||||||
|
Excavation.Ability.Lower=[[GRAY]]**JE STOP JE SCHEP WEER WEG**
|
||||||
|
Excavation.Ability.Ready=[[GREEN]]**JE HOUDT JE SCHEP GEREED**
|
||||||
|
Excavation.Effect.0=Giga Drill Breker (ABILITY)
|
||||||
|
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
|
||||||
Excavation.Effect.2=Schatten Jager
|
Excavation.Effect.2=Schatten Jager
|
||||||
|
Excavation.Effect.3=Mogelijkheid om te graven naar schatten
|
||||||
Excavation.Listener=Uitgraving:
|
Excavation.Listener=Uitgraving:
|
||||||
Excavation.SkillName=Uitgraving
|
Excavation.SkillName=Uitgraving
|
||||||
|
Excavation.Skills.GigaDrillBreaker.Off=[[RED]] ** Giga Drill Breeker is uitgewerkt **
|
||||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREKER GEACTIVEERD**
|
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREKER GEACTIVEERD**
|
||||||
|
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Je [[YELLOW]]Giga Drill Breeker [[GREEN]] kracht is hersteld!
|
||||||
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]] Giga Drill Breaker [[GREEN]] is uitgewerkt voor [[GEEL]] {0}
|
||||||
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Giga Drill Breaker [[DARK_GREEN]]gebruikt!
|
||||||
Excavation.Skillup=[[YELLOW]]Uitgravings ervaring toegenomen met {0}. Totaal ({1})
|
Excavation.Skillup=[[YELLOW]]Uitgravings ervaring toegenomen met {0}. Totaal ({1})
|
||||||
|
Fishing.Ability.Info=[[RED]]Magische Jager: [[GRAY]] ** verbetert bij Treasure Hunter Rank **
|
||||||
|
Fishing.Ability.Shake=[[RED]]Schud Kans: [[YELLOW]]{0}
|
||||||
|
Fishing.Ability.IceFishing=[[RED]] Ice Vissen: Ga vissen in ijs
|
||||||
|
Fishing.Effect.0=Schatten Jager (Passief)
|
||||||
|
Fishing.Effect.1=Vis misc. objecten op
|
||||||
|
Fishing.Effect.2=Magische Jager
|
||||||
|
Fishing.Effect.3=Vind Enchanted Spullen
|
||||||
|
Fishing.Effect.4=Schudden (vs. Wezens)
|
||||||
|
Fishing.Effect.5=Schud items af van mobs w/ hengel
|
||||||
|
Fishing.Effect.6=Visserman\'s dieet
|
||||||
|
Fishing.Effect.7=Verbetert de honger hersteld vanaf geviste voedingsmiddelen
|
||||||
Fishing.Effect.8=Meester Hengelaar
|
Fishing.Effect.8=Meester Hengelaar
|
||||||
|
Fishing.Effect.9=Verbetert de kans op het bijten tijdens het vissen
|
||||||
|
Fishing.Effect.10=Ijs Vissen
|
||||||
|
Fishing.Effect.11=Stelt je in staat om te vissen in de ijzige biomen
|
||||||
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
Fishing.Chance.Raining=[[BLUE]] Regen Bonus
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Schat gevonden!
|
|
||||||
Fishing.Listener=Vissen:
|
Fishing.Listener=Vissen:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Schat gevonden!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Jij voelt een vleugje magie met deze vangst...
|
||||||
|
Fishing.SkillName=VISSEN
|
||||||
|
Herbalism.Ability.FD=[[RED]]Boeren Dieet: [[YELLOW]]Rank {0}
|
||||||
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
|
Herbalism.Ability.GTh=[[GREEN]]**GROEN DUIMPJE**
|
||||||
|
Herbalism.Ability.Lower=[[GRAY]]**JE STOP JE ZEIS WEER WEG**
|
||||||
|
Herbalism.Ability.Ready=[[GREEN]]**JE HOUDT JE ZEIS GEREED**
|
||||||
|
Herbalism.Effect.2=Groene Duim (Graan)
|
||||||
|
Herbalism.Effect.5=Maak stenen bemost, of laat gras groeien
|
||||||
|
Herbalism.Effect.6=Boeren dieet
|
||||||
|
Herbalism.Effect.7=Verbetert de honger herstel van gekweekte voedingsmiddelen
|
||||||
|
Herbalism.Effect.8=Dubbele drops (Alle Kruiden)
|
||||||
|
Herbalism.Effect.9=Het dubbele van de normale buit
|
||||||
Herbalism.Effect.10=Hylian Geluk
|
Herbalism.Effect.10=Hylian Geluk
|
||||||
Herbalism.Effect.11=Geeft een kleine kans om zeldzame voorwerpen te vinden
|
Herbalism.Effect.11=Geeft een kleine kans om zeldzame voorwerpen te vinden
|
||||||
Herbalism.Listener=Kruidenkunde:
|
Herbalism.Listener=Kruidenkunde:
|
||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]Jou [[YELLOW]]groene Vingers [[GREEN]]kracht is hersteld!
|
Herbalism.SkillName=Kruidenkunde
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Groene vingers[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Off=[[RED]] ** Green Terra is uitgewerkt **
|
||||||
|
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA GEACTIVEERD**
|
||||||
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]Je [[YELLOW]]Green Terra [[GREEN]]kracht is hersteld!
|
||||||
|
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde[[DARK_GREEN]]gebruikt!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]heeft[[RED]]Groene Aarde[[DARK_GREEN]]gebruikt!
|
||||||
Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]Super BrekerLengte: [[YELLOW]]{0}s
|
||||||
|
Mining.Ability.Lower=[[GREEN]]**JE STOP JE PIKHOUWEL WEER WEG *
|
||||||
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PIKHOUWEEL GEREED**
|
||||||
|
Mining.Effect.2=Dubbele Drops
|
||||||
|
Mining.Effect.3=Het dubbele van de normale buit
|
||||||
|
Mining.Effect.4=Explosie Mining
|
||||||
|
Mining.Effect.5=Bonussen voor het minen met TNT
|
||||||
|
Mining.Effect.6=Grotere bommen
|
||||||
|
Mining.Effect.7=Verhoogt TNT explosie radius
|
||||||
|
Mining.Effect.9=Vermindert schade door TNT explosies
|
||||||
Mining.Listener=Mijnbouw:
|
Mining.Listener=Mijnbouw:
|
||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]] Super Breker[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
Mining.SkillName=MIJNBOUW
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Jou[[YELLOW]]Super Breek[[GREEN]]kracht is hersteld!
|
Mining.Skills.SuperBreaker.Off=[[RED]] ** Super Breaker is uitgewerkt **
|
||||||
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breker [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||||
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Je[[YELLOW]]Super Breeker [[GREEN]]kracht is hersteld!
|
||||||
Mining.Skillup=[[YELLOW]]Mijn ervaring toegenomen met {0}. Totaal: ({1})
|
Mining.Skillup=[[YELLOW]]Mijn ervaring toegenomen met {0}. Totaal: ({1})
|
||||||
Mining.Blast.Refresh=[[GREEN]]Jou[[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
Mining.Blast.Boom=[[GRAY]]**BOEM**
|
||||||
|
Mining.Blast.Radius.Increase=[[RED]] Ontploffings Radius Verhoging: [[YELLOW]] {0}
|
||||||
|
Mining.Blast.Rank=[[RED]]Explosie Mining: [[YELLOW]] Rang {0}/8 [[GRAY]]({1})
|
||||||
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]] Blast Mining![DARK_GREEN] gebruikt
|
||||||
|
Mining.Blast.Refresh=[[GREEN]]Je [[YELLOW]]explosie mijn [[GREEN]]kracht is hersteld!
|
||||||
Repair.Effect.0=Repareren
|
Repair.Effect.0=Repareren
|
||||||
|
Repair.Effect.1=Repareer Diamanten Gereedschap & Wapenuitrusting
|
||||||
|
Repair.Effect.10=Goud Repareren ({0}+ SKILL)
|
||||||
|
Repair.Effect.11=Repareer Goude Gereedschap & Wapenuitrusting
|
||||||
|
Repair.Effect.12=Ijzer Repareren ({0}+ SKILL)
|
||||||
|
Repair.Effect.13=Repareer Ijzere Gereedschap & Wapenuitrusting
|
||||||
|
Repair.Effect.14=Stenen Repareren ({0}+ SKILL)
|
||||||
|
Repair.Effect.15=Repareer Stenen Gereedschap & Wapenuitrusting
|
||||||
Repair.Effect.2=Reparatie Meesterschap
|
Repair.Effect.2=Reparatie Meesterschap
|
||||||
Repair.Effect.3=Toegenomen reparatie aantal
|
Repair.Effect.3=Toegenomen reparatie aantal
|
||||||
Repair.Effect.4=Super Reparatie
|
Repair.Effect.4=Super Reparatie
|
||||||
@ -61,20 +140,26 @@ Repair.Listener=Repareer:
|
|||||||
Repair.SkillName=REPAREER
|
Repair.SkillName=REPAREER
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Je bent nog niet sterk genoeg om diamant te repareren.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Je bent nog niet sterk genoeg om diamant te repareren.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren.
|
||||||
|
Repair.Skills.AdeptIron=[[DARK_RED]]Je bent niet vaardig genoeg om Ijzer te repareren.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Je bent nog niet sterk genoeg om steen te repareren.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Je bent nog niet sterk genoeg om steen te repareren.
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]Dat voelde makkelijk.
|
Repair.Skills.FeltEasy=[[GRAY]]Dat voelde makkelijk.
|
||||||
|
Repair.Skills.FullDurability=[[GRIJS]] Dat is bij volledige duurzaamheid.
|
||||||
Repair.Skillup=[[YELLOW]]Repareer ervaring toegenomen met {0}. Totaal: ({1})
|
Repair.Skillup=[[YELLOW]]Repareer ervaring toegenomen met {0}. Totaal: ({1})
|
||||||
|
Repair.Pretty.Name=Repareer
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Kans: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Kans: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]] Mystiek Smeden Succes Percentage: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]] Mystiek Smeden Succes Percentage: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Fail=[[RED]]Mysterieuze kracht heeft het voorwerp voorgoed verlaten.
|
Repair.Arcane.Fail=[[RED]]Mysterieuze kracht heeft het voorwerp voorgoed verlaten.
|
||||||
Repair.Arcane.Lost=[[RED]]Je hebt niet genoeg ervaring om de betoveringen te behouden
|
Repair.Arcane.Lost=[[RED]]Je hebt niet genoeg ervaring om de betoveringen te behouden
|
||||||
|
Swords.Ability.Lower=[[GREEN]]**JE STOP JE ZWAARD WEER WEG**
|
||||||
Swords.Ability.Ready=[[GREEN]]**JIJ HOUD JOU WAPEN GEREED**
|
Swords.Ability.Ready=[[GREEN]]**JIJ HOUD JOU WAPEN GEREED**
|
||||||
|
Swords.Combat.Bleed.Chance=[[RED]]Bloed Kans: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] Jij bloedt!
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] Jij bloedt!
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
|
Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Geraakt door een tegenaanval
|
||||||
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
|
Swords.Combat.Countered=[[GREEN]]**TEGEN-AANVAL**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Geraakt door GEKARTELDE SLAG!
|
||||||
|
Swords.Effect.0=Tegenaanval
|
||||||
Swords.Effect.2=Gekartelde Slag (Vermogen)
|
Swords.Effect.2=Gekartelde Slag (Vermogen)
|
||||||
Swords.Effect.3={0} DMG AoE, Bloeden+ AoE
|
Swords.Effect.3={0} DMG AoE, Bloeden+ AoE
|
||||||
Swords.Effect.4=Gekartelde Slag Bloed+
|
Swords.Effect.4=Gekartelde Slag Bloed+
|
||||||
@ -82,12 +167,20 @@ Swords.Effect.5={0} Tick Bloeden
|
|||||||
Swords.Effect.6=Bloeden
|
Swords.Effect.6=Bloeden
|
||||||
Swords.Listener=Zwaarden:
|
Swords.Listener=Zwaarden:
|
||||||
Swords.SkillName=ZWAARDEN
|
Swords.SkillName=ZWAARDEN
|
||||||
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes is uitgewerkt**
|
||||||
Swords.Skills.SS.On=[[GREEN]]**GEKARTELDE SLAG GEACTIVEERD**
|
Swords.Skills.SS.On=[[GREEN]]**GEKARTELDE SLAG GEACTIVEERD**
|
||||||
|
Swords.Skills.SS.Refresh=[[GREEN]]Je [[YELLOW]]Gekarteld Slag [[GREEN]] kracht is hersteld!
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Gekartelde Slag[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Gekartelde Slag[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Gekartelde Slag[[DARK_GREEN]]gebruikt!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Gekartelde Slag[[DARK_GREEN]]gebruikt!
|
||||||
Swords.Skillup=[[YELLOW]]Zwaarden ervaring toegenomen met {0}. Totaal: ({1})
|
Swords.Skillup=[[YELLOW]]Zwaarden ervaring toegenomen met {0}. Totaal: ({1})
|
||||||
|
Swords.SS.Length=[[RED]]Serrated Strikes Lengte: [[YELLOW]]{0}s
|
||||||
|
Taming.Ability.Bonus.0=Omgevings bewust
|
||||||
|
Taming.Ability.Bonus.1=Wolven vermijden gevaar
|
||||||
Taming.Ability.Bonus.2=Dikke Vacht
|
Taming.Ability.Bonus.2=Dikke Vacht
|
||||||
|
Taming.Ability.Bonus.4=Schok Proef
|
||||||
|
Taming.Ability.Bonus.6=Geslepen Klauwen
|
||||||
Taming.Ability.Bonus.7=+{0} Schade
|
Taming.Ability.Bonus.7=+{0} Schade
|
||||||
|
Taming.Ability.Bonus.8=Snel Eten Service
|
||||||
Taming.Effect.10=Schokbestendig
|
Taming.Effect.10=Schokbestendig
|
||||||
Taming.Effect.11=Explosieve Schade Verkleining
|
Taming.Effect.11=Explosieve Schade Verkleining
|
||||||
Taming.Effect.12=Roep van het WIld
|
Taming.Effect.12=Roep van het WIld
|
||||||
@ -96,34 +189,59 @@ Taming.Effect.14=[[GRAY]]COTW (Ocelot): Buk en linkermuisknop met {0} Vis in je
|
|||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Buk en linkermuisknop met {0} Botten in je hand
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.Effect.16=Fast Food Service
|
||||||
Taming.Effect.17=Kans voor wolven na een aanval te regeneren
|
Taming.Effect.17=Kans voor wolven na een aanval te regeneren
|
||||||
|
Taming.Effect.3=Kritische Slag dat Blood toepast
|
||||||
|
Taming.Effect.4=Geslepen Klauwen
|
||||||
|
Taming.Effect.5=Schade Bonus
|
||||||
|
Taming.Effect.6=Omgevings bewust
|
||||||
|
Taming.Effect.8=Dikke Vacht
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Jouw wolf dribbelt terug naar je...
|
||||||
Taming.Listener=Temmen:
|
Taming.Listener=Temmen:
|
||||||
|
Taming.SkillName=TEMMEN
|
||||||
Taming.Skillup=[[YELLOW]]Temmings ervaring toegenomen met {0}. Totaal ({1})
|
Taming.Skillup=[[YELLOW]]Temmings ervaring toegenomen met {0}. Totaal ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Oproepen voltooid
|
Taming.Summon.Complete=[[GREEN]]Oproepen voltooid
|
||||||
|
Taming.Summon.Fail.Ocelot=[[RED]]Je hebt te veel ocelots in de buurt om nog meer op te roepen.
|
||||||
|
Taming.Summon.Fail.Wolf=[[RED]]Je hebt te veel wolven in de buurt om nog meer op te roepen.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Razernij Lengte: [[YELLOW]]{0}s
|
||||||
|
Unarmed.Ability.Lower=[[GRAY]]**JE STOP JE HAND WEER WEG**
|
||||||
|
Unarmed.Ability.Ready=[[GREEN]]**JE HOUDT JE HAND GEREED**
|
||||||
Unarmed.Effect.0=Razernij (KRACHT)
|
Unarmed.Effect.0=Razernij (KRACHT)
|
||||||
|
Unarmed.Effect.2=Ontwapen (spelers)
|
||||||
|
Unarmed.Effect.5=Verhardt uw arm in de loop van de tijd
|
||||||
Unarmed.Effect.6=Pijlen afweren
|
Unarmed.Effect.6=Pijlen afweren
|
||||||
Unarmed.Effect.7=Pijlen afweren
|
Unarmed.Effect.7=Pijlen afweren
|
||||||
Unarmed.Effect.8=Ijzeren Grip
|
Unarmed.Effect.8=Ijzeren Grip
|
||||||
Unarmed.Effect.9=Voorkomt dat je ontwapend wordt
|
Unarmed.Effect.9=Voorkomt dat je ontwapend wordt
|
||||||
Unarmed.Listener=Ongewapend:
|
Unarmed.Listener=Ongewapend:
|
||||||
|
Unarmed.SkillName=Ongewapend
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Razernij is uitgewerkt**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**RAZERNIJ GEACTIVEERD**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**RAZERNIJ GEACTIVEERD**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Razernij [[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Razernij [[GREEN]]is uitgewerkt voor [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Razernij [[DARK_GREEN]]gebruikt!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] heeft [[RED]]Razernij [[DARK_GREEN]]gebruikt!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Jou[[YELLOW]]Razernij [[GREEN]]kracht is hersteld!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Je [[YELLOW]]Razernij [[GREEN]]kracht is hersteld!
|
||||||
Woodcutting.Ability.0=Bladblazer
|
Woodcutting.Ability.0=Bladblazer
|
||||||
Woodcutting.Ability.1=Bladeren wegblazen
|
Woodcutting.Ability.1=Bladeren wegblazen
|
||||||
|
Woodcutting.Ability.Length=[[RED]] Boom Feller Lengte: [[GEEL]]{0}s
|
||||||
|
Woodcutting.Ability.Locked.0=Vergrendeld totdat {0}+ VAARDIGHEID (BLADBLAZER)
|
||||||
|
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
||||||
|
Woodcutting.Effect.1=Laat bomen ontploffen
|
||||||
Woodcutting.Effect.2=Bladblazer
|
Woodcutting.Effect.2=Bladblazer
|
||||||
|
Woodcutting.Effect.3=Blaas alle bladeren weg
|
||||||
|
Woodcutting.Effect.4=Dubbele drops
|
||||||
|
Woodcutting.Effect.5=Het dubbele van de normale buit
|
||||||
Woodcutting.Listener=Houthakken:
|
Woodcutting.Listener=Houthakken:
|
||||||
Woodcutting.SkillName=Houthakken
|
Woodcutting.SkillName=Houthakken
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Boom Veller[[GREEN]] is uitgewerkt voor [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Off=[[RED]] ** Boom Feller is uitgewerkt **
|
||||||
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**BOOM FELLER GEACTIVEERD**
|
||||||
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Je [[YELLOW]]Boom Feller [[GREEN]]kracht is hersteld!
|
||||||
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Boom Feller [[GREEN]] is uitgewerkt voor [[GEEL]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK)GREEN]]heeft[[RED]]Tree Feller[[DARK_GREEN]]gebruikt!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]JOU BIJL SPLINTERT IN DUIZENDEN STUKJES!
|
||||||
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Die boom is te groot!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Houthakken toegenomen met {0}. Totaal ({1})
|
Woodcutting.Skillup=[[YELLOW]]Houthakken toegenomen met {0}. Totaal ({1})
|
||||||
|
Ability.Generic.Refresh=[[GREEN]]**ABILITIES VERVEST!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
|
Combat.ArrowDeflect=[[WHITE]]**PIJL AFGEWEERD**
|
||||||
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
|
Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
|
||||||
@ -132,27 +250,40 @@ Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
|
|||||||
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
|
Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
|
||||||
Commands.AdminChat.Off=Alleen Admin gesprek[[RED]]Uit
|
Commands.AdminChat.Off=Alleen Admin gesprek[[RED]]Uit
|
||||||
|
Commands.AdminChat.On=Alleen Admin gesprek[[RED]]Aan
|
||||||
Commands.AdminToggle=[[RED]]- Zet Admin Chat aan/uit
|
Commands.AdminToggle=[[RED]]- Zet Admin Chat aan/uit
|
||||||
|
Commands.Chat.Console=*Console*
|
||||||
Commands.Disabled=[[RED]]Deze opdracht is gedeactiveerd.
|
Commands.Disabled=[[RED]]Deze opdracht is gedeactiveerd.
|
||||||
Commands.DoesNotExist=[[RED]]Speler bestaat niet in de database!
|
Commands.DoesNotExist=[[RED]]Speler bestaat niet in de database!
|
||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO GodModus Uitgeschakeld
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO GodModus Uitgeschakeld
|
||||||
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode ag zet het tog uit...
|
||||||
|
Commands.GodMode.Forbidden=[mcMMO] God Modus is niet toegestaan in deze wereld (Zie Permissions)
|
||||||
Commands.Invite.Accepted=[[GREEN]]Uitnodiging geacepteerd. Jij hebt de groep {0} betreden
|
Commands.Invite.Accepted=[[GREEN]]Uitnodiging geacepteerd. Jij hebt de groep {0} betreden
|
||||||
|
Commands.Invite.Success=[[GREEN]]Uitnodiging verstuurd!
|
||||||
|
Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO Commando\'s[[RED]][]---
|
||||||
Commands.mcgod=[[RED]]- GodModus Schakelen
|
Commands.mcgod=[[RED]]- GodModus Schakelen
|
||||||
Commands.mcrank.Player=[[RED]]DOELWIT: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]DOELWIT: [[WHITE]]{0}
|
||||||
Commands.mmoedit=[player] <Kracht> <Nieuwe waarde> [[RED]] - Pas doel aan
|
Commands.mmoedit=[player] <Kracht> <Nieuwe waarde> [[RED]] - Pas doel aan
|
||||||
Commands.mmoedit.Modified.1=[[GREEN]]Uw level in {0} is veranderd naar {1}
|
Commands.mmoedit.Modified.1=[[GREEN]]Uw level in {0} is veranderd naar {1}
|
||||||
Commands.mmoedit.Modified.2=[[RED]]{0} is aangepast voor {1}.
|
Commands.mmoedit.Modified.2=[[RED]]{0} is aangepast voor {1}.
|
||||||
|
Commands.mcconvert.Database.Same=[[RED]] Je makt al gebruik van de {0} database!
|
||||||
|
Commands.mcconvert.Database.InvalidType=[[RED]] {0} is geen geldig soort database.
|
||||||
Commands.ModDescription=[[RED]]- Lees instructie mod beschrijving
|
Commands.ModDescription=[[RED]]- Lees instructie mod beschrijving
|
||||||
Commands.NoConsole=Deze commando wordt niet ondersteund vanuit de console.
|
Commands.NoConsole=Deze commando wordt niet ondersteund vanuit de console.
|
||||||
|
Commands.Other=[[GREEN]]--OVERIGE COMMANDS--
|
||||||
|
Commands.Party.Header=[[RED]]-----[][[GREEN]]GROEP[[RED]][]-----
|
||||||
|
Commands.Party.Status=[[DARK_GRAY]]NAAM: [[WHITE]]{0} {1}
|
||||||
Commands.Party.ShareMode=[[DARK_GRAY]]DEEL MODUS:
|
Commands.Party.ShareMode=[[DARK_GRAY]]DEEL MODUS:
|
||||||
|
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
|
||||||
Commands.Party.Accept=[[RED]]- Accepteer groep uitnodiging
|
Commands.Party.Accept=[[RED]]- Accepteer groep uitnodiging
|
||||||
Commands.Party.Chat.Off=Groep''s Chat [[RED]]Uit
|
Commands.Party.Chat.Off=Groep\'s Chat [[RED]]Uit
|
||||||
Commands.Party.Chat.On=Groep''s Chat [[GREEN]]Aan
|
Commands.Party.Chat.On=Groep\'s Chat [[GREEN]]Aan
|
||||||
Commands.Party.Commands=[[GREEN]]--GROEP COMMANDOS--
|
Commands.Party.Commands=[[GREEN]]--GROEP COMMANDOS--
|
||||||
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Jij hebt een groep uitnodiging ontvangen voor {0} van {1}
|
||||||
Commands.Party.Invite=[[RED]]- Verstuur groepsuitnodiging
|
Commands.Party.Invite=[[RED]]- Verstuur groepsuitnodiging
|
||||||
|
Commands.Party.Join=[[GRAY]]heeft zich aangesloten bij de groep: {0}
|
||||||
Commands.Party.Create=[[GRAY]]Groep aangemaakt: {0}
|
Commands.Party.Create=[[GRAY]]Groep aangemaakt: {0}
|
||||||
Commands.Party.Rename=[[GRAY]]Groep''s naan veranderd naar: [[WHITE]]{0}
|
Commands.Party.Rename=[[GRAY]]Groep\'s naan veranderd naar: [[WHITE]]{0}
|
||||||
Commands.Party.ToggleShareCategory=[[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
Commands.Party.ToggleShareCategory=[[GRAY]]Groep item delen in [[GOLD]]{0} [[GRAY]]is nu [[DARK_AQUA]]{1}
|
||||||
Commands.Party.AlreadyExists=[[DARK_RED]]Groep {0} bestaat al!
|
Commands.Party.AlreadyExists=[[DARK_RED]]Groep {0} bestaat al!
|
||||||
Commands.Party.Kick=[[RED]]Je bent verwijderd uit de groep {0}!
|
Commands.Party.Kick=[[RED]]Je bent verwijderd uit de groep {0}!
|
||||||
@ -163,18 +294,33 @@ Commands.Party.Quit=[[RED]]- Verlaat je huidige groep
|
|||||||
Commands.Party.Teleport=<player> [[RED]]- Teleport naar een groepslid
|
Commands.Party.Teleport=<player> [[RED]]- Teleport naar een groepslid
|
||||||
Commands.Party.Toggle=[[RED]]- Zet Party Chat aan/uit
|
Commands.Party.Toggle=[[RED]]- Zet Party Chat aan/uit
|
||||||
Commands.Party1=[[RED]]- Maak een nieuwe groep
|
Commands.Party1=[[RED]]- Maak een nieuwe groep
|
||||||
Commands.ptp.RequestExpired=[[RED]]Groep''s teleport verzoek is verlopen!
|
Commands.Party2=[[RED]]- Ga bij een spelers groep
|
||||||
|
Commands.ptp.NoRequests=[[RED]] Je hebt geen teleporteren aanvragen op dit moment
|
||||||
|
Commands.ptp.RequestExpired=[[RED]]Groep\'s teleport verzoek is verlopen!
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kracht Level [[YELLOW]]Leiderbord--
|
||||||
Commands.PowerLevel=[[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]KRACHT LEVEL: [[GREEN]]{0}
|
||||||
|
Commands.Reset=[[RED]]Reset een niveau level naar 0
|
||||||
|
Commands.Skill.Invalid=[[RED]] Dat is geen geldig skillname!
|
||||||
|
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranglijst --
|
||||||
|
Commands.Stats.Self=Je status
|
||||||
|
Commands.Stats=[[RED]]- Laat je mcMMO statussen zien
|
||||||
|
Commands.ToggleAbility=[[RED]] - Toggle Kracht activering met rechts klikken
|
||||||
Commands.Usage.Level=niveau
|
Commands.Usage.Level=niveau
|
||||||
Commands.Usage.Message=bericht
|
Commands.Usage.Message=bericht
|
||||||
Commands.Usage.PartyName=naam
|
Commands.Usage.PartyName=naam
|
||||||
Commands.Usage.Password=wachtwoord
|
Commands.Usage.Password=wachtwoord
|
||||||
|
Commands.Usage.Player=speler
|
||||||
|
Commands.Usage.Skill=Niveau
|
||||||
Commands.Usage.XP=xp
|
Commands.Usage.XP=xp
|
||||||
|
mcMMO.NoPermission=[[DARK_RED]]Te wijning permissions.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
mcMMO.NoSkillNote=[[DARK_GRAY]]als je geen toegang hebt tot een vermogen, wordt die hier niet getoont
|
||||||
Party.Forbidden=[mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
Party.Forbidden=[mcMMO] Groepen zijn niet toegestaan in deze wereld (zie Machtigingen)
|
||||||
|
Party.Help.1=[[RED]]Maak een groep aan met [[DARK_AQUA]]{0} <name> [password].
|
||||||
|
Party.Help.10=[[RED]]Gebruik [[DARK_AQUA]]{0} [[RED]]om XP delen met groepsleden te activeren
|
||||||
|
Party.InformedOnJoin={0} [[GREEN]]heeft zich aangesloten bij je groep
|
||||||
Party.InformedOnQuit={0} [[GREEN]]heeft de groep verlaten
|
Party.InformedOnQuit={0} [[GREEN]]heeft de groep verlaten
|
||||||
Party.InvalidName=[[DARK_RED]]Dat is geen geldige groep''s naam.
|
Party.InvalidName=[[DARK_RED]]Dat is geen geldige groep\'s naam.
|
||||||
|
Party.Invite.Self=[[RED]]Je kan jezelf niet uitnodigen!
|
||||||
Party.IsLocked=[[RED]]Deze groep is al gesloten!
|
Party.IsLocked=[[RED]]Deze groep is al gesloten!
|
||||||
Party.IsntLocked=[[RED]]Deze groep is niet gesloten!
|
Party.IsntLocked=[[RED]]Deze groep is niet gesloten!
|
||||||
Party.Locked=[[RED]]De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
Party.Locked=[[RED]]De groep is gesloten, alleen de groepsleider kan spelers uitnodigen.
|
||||||
@ -194,18 +340,28 @@ Party.PlayerNotInParty=[[DARK_RED]]{0} zit niet in een groep
|
|||||||
Party.Specify=[[RED]]Je moet een groep invullen.
|
Party.Specify=[[RED]]Je moet een groep invullen.
|
||||||
Party.Teleport.Dead=[RED]Je kan niet naar een dode speler teleporteren.
|
Party.Teleport.Dead=[RED]Je kan niet naar een dode speler teleporteren.
|
||||||
Party.Teleport.Hurt=[[RED]]Je hebt schade opgelopen in de afgelopen {0} seconden en je kan niet teleporten.
|
Party.Teleport.Hurt=[[RED]]Je hebt schade opgelopen in de afgelopen {0} seconden en je kan niet teleporten.
|
||||||
|
Party.Teleport.Player=[[GREEN]] Je hebt geteleporteerd naar {0}.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} is naar jou toe gedeporteerd.
|
Party.Teleport.Target=[[GREEN]]{0} is naar jou toe gedeporteerd.
|
||||||
Party.Teleport.Disabled=[[RED]]{0} staat groeps-teleportaties niet toe.
|
Party.Teleport.Disabled=[[RED]]{0} staat groeps-teleportaties niet toe.
|
||||||
Party.Rename.Same=[[RED]]Dat is al de naam van uw groep!
|
Party.Rename.Same=[[RED]]Dat is al de naam van uw groep!
|
||||||
Party.Join.Self=[[RED]]Je kan niet meedoen met jezelf!
|
Party.Join.Self=[[RED]]Je kan niet meedoen met jezelf!
|
||||||
Party.Unlocked=[[GRAY]]Groep is ontgrendeld
|
Party.Unlocked=[[GRAY]]Groep is ontgrendeld
|
||||||
|
Party.Disband=[[GRAY]] De partij werd ontbonden
|
||||||
|
Party.Status.Locked=[[DARK_RED]](ALLEEN-UITNODIGING)
|
||||||
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)
|
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)
|
||||||
|
Party.ShareType.Exp=EXP
|
||||||
|
Party.ShareType.Item=ITEM
|
||||||
Party.ShareMode.None=NIKS
|
Party.ShareMode.None=NIKS
|
||||||
Party.ShareMode.Equal=GELIJK
|
Party.ShareMode.Equal=GELIJK
|
||||||
Party.ShareMode.Random=WILLEKEURIG
|
Party.ShareMode.Random=WILLEKEURIG
|
||||||
Party.ExpShare.Disabled=[[RED]]Groep experience delen in uitgeschakeld.
|
Party.ExpShare.Disabled=[[RED]]Groep experience delen in uitgeschakeld.
|
||||||
Party.ItemShare.Disabled=[[RED]]Groeps item delen is uitgezet.
|
Party.ItemShare.Disabled=[[RED]]Groeps item delen is uitgezet.
|
||||||
|
Party.ItemShare.Category.Loot=Buit
|
||||||
|
Party.ItemShare.Category.Mining=Mijnbouw
|
||||||
|
Party.ItemShare.Category.Herbalism=Kruidenkunde
|
||||||
|
Party.ItemShare.Category.Woodcutting=Houthakken
|
||||||
Commands.XPGain.Acrobatics=Vallen
|
Commands.XPGain.Acrobatics=Vallen
|
||||||
|
Commands.XPGain.Archery=Monsters aanvallen
|
||||||
Commands.XPGain.Axes=Monsters aanvallen
|
Commands.XPGain.Axes=Monsters aanvallen
|
||||||
Commands.XPGain.Excavation=Graven en schatten vinden
|
Commands.XPGain.Excavation=Graven en schatten vinden
|
||||||
Commands.XPGain.Fishing=Vissen (Wat denk je zelf?)
|
Commands.XPGain.Fishing=Vissen (Wat denk je zelf?)
|
||||||
@ -221,20 +377,26 @@ Commands.xplock.locked=[[GOLD]]Jou XP BALK is nu bevroren op {0}!
|
|||||||
Commands.xplock.unlocked=[[GOLD]]Jou XP BALK is nu[[GREEN]]ONTGRENDELD[[GOLD]]!
|
Commands.xplock.unlocked=[[GOLD]]Jou XP BALK is nu[[GREEN]]ONTGRENDELD[[GOLD]]!
|
||||||
Commands.xprate.over=[[RED]]mcMMO XP Verdubbeling Evenement is VOORBIJ!!
|
Commands.xprate.over=[[RED]]mcMMO XP Verdubbeling Evenement is VOORBIJ!!
|
||||||
Commands.xprate.proper.0=[[RED]]Juiste gebruiking om de XP snelheid te veranderen is /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]Juiste gebruiking om de XP snelheid te veranderen is /xprate <integer> <true/false>
|
||||||
|
Commands.xprate.proper.1=[[RED]]De juiste manier om de XP rate te herstellen is /xprate reset
|
||||||
|
Commands.xprate.started.0=[[GOLD]]XP EVENEMENT VOOR MCMMO IS BEGONNEN!
|
||||||
XPRate.Event=[[GOLD]]mcMMO is momenteel in een XP verdubbeling evenement! XP verdubbeling is {0}x!
|
XPRate.Event=[[GOLD]]mcMMO is momenteel in een XP verdubbeling evenement! XP verdubbeling is {0}x!
|
||||||
Effects.Effects=EFFECTEN
|
Effects.Effects=EFFECTEN
|
||||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Guides.Axes=Guide coming soon...
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Handleiding[[GOLD]]=-
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Page.Invalid=Geen geldig paginanummer!
|
||||||
Guides.Page.OutOfRange=Deze pagina bestaat niet, er zijn in totaal {0} pagina''s.
|
Guides.Page.OutOfRange=Deze pagina bestaat niet, er zijn in totaal {0} pagina\'s.
|
||||||
|
Guides.Smelting.Section.0=Komt binnenkort...
|
||||||
Inspect.OfflineStats=mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO statistieken voor offline-speler [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Statistieken voor [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]Jij bent te ver weg om deze speler te inspecteren!
|
Inspect.TooFar=[[RED]]Jij bent te ver weg om deze speler te inspecteren!
|
||||||
|
Item.ChimaeraWing.Fail=**CHIMAERA VLEUGEL MISLUKT**
|
||||||
Item.ChimaeraWing.Pass=**CHIMAERA VLEUGEL**
|
Item.ChimaeraWing.Pass=**CHIMAERA VLEUGEL**
|
||||||
|
Item.ChimaeraWing.Name=Chimaera Vleugel
|
||||||
|
Item.ChimaeraWing.Lore=[[GRAY]] Teleporteert je naar je bed.
|
||||||
Item.Injured.Wait=Je bent recent gewond geraakt en je moet wachter om dit te gebruiken. [[YELLOW]]({0}s)
|
Item.Injured.Wait=Je bent recent gewond geraakt en je moet wachter om dit te gebruiken. [[YELLOW]]({0}s)
|
||||||
|
Teleport.Commencing=[[GRAY]]Teleport poging in [[GOLD]]({0}) [[GRAY]]seconden, Sta stil AUB...
|
||||||
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
|
Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
|
||||||
Skills.NeedMore=[[DARK_RED]]Jij hebt te weinig [[GRAY]]{0}
|
Skills.NeedMore=[[DARK_RED]]Jij hebt te weinig [[GRAY]]{0}
|
||||||
Skills.TooTired=[[RED]]Jij bent te moe om die kracht opnieuw te gebruiken. [[YELLOW]]({0}s)
|
Skills.TooTired=[[RED]]Jij bent te moe om die kracht opnieuw te gebruiken. [[YELLOW]]({0}s)
|
||||||
@ -242,10 +404,30 @@ Stats.Header.Combat=[[GOLD]]-=Strijd Ervaring=-
|
|||||||
Stats.Header.Gathering=[[GOLD]]-=VERZAMELAAR VAARDIGHEDEN=-
|
Stats.Header.Gathering=[[GOLD]]-=VERZAMELAAR VAARDIGHEDEN=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=MISC ERVARING=-
|
Stats.Header.Misc=[[GOLD]]-=MISC ERVARING=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
||||||
|
Perks.XP.Name=Ervaring
|
||||||
|
Perks.XP.Desc=Ontvangt meer XP in bepaalde vaardigheden.
|
||||||
Perks.Lucky.Name=Geluk
|
Perks.Lucky.Name=Geluk
|
||||||
Perks.Lucky.Bonus=[[GOLD]] ({0} met Geluks Perk)
|
Perks.Lucky.Bonus=[[GOLD]] ({0} met Geluks Perk)
|
||||||
|
Perks.Cooldowns.Name=Snel Herstel
|
||||||
|
Perks.Cooldowns.Desc=Vermindert de cooldown duur met {0}.
|
||||||
Perks.ActivationTime.Name=Uithoudingsvermogen
|
Perks.ActivationTime.Name=Uithoudingsvermogen
|
||||||
|
Perks.ActivationTime.Desc=Verhoogt het vermogen activering tijd met {0} seconden.
|
||||||
|
Hardcore.Vampirism.Name=Vampirisme
|
||||||
|
MOTD.Donate=[[DARK_AQUA]]Donatie Info:
|
||||||
|
Smelting.Effect.0=Brandstof Effici\u00ebntie
|
||||||
Smelting.Listener=Smelten:
|
Smelting.Listener=Smelten:
|
||||||
|
Smelting.SkillName=SMELTEN
|
||||||
|
Commands.Description.mcstats=Toon je mcMMO niveaus en XP
|
||||||
|
Commands.Description.party=Beheer verscheidene mcMMO groep instellingen
|
||||||
Commands.Description.ptp=Teleport naar een groepslid
|
Commands.Description.ptp=Teleport naar een groepslid
|
||||||
UpdateChecker.Outdated=U gebruikt een verouderde versie van mcMMO!
|
UpdateChecker.Outdated=U gebruikt een verouderde versie van mcMMO!
|
||||||
UpdateChecker.NewAvailable=Er is een nieuwe versie beschikbaar op BukkitDev.
|
UpdateChecker.NewAvailable=Er is een nieuwe versie beschikbaar op BukkitDev.
|
||||||
|
Scoreboard.Header.PlayerStats=mcMMO Status
|
||||||
|
Scoreboard.Header.PlayerRank=mcMMO Ranglijsten
|
||||||
|
Scoreboard.Header.PlayerInspect=mcMMO Status:
|
||||||
|
Scoreboard.Header.PowerLevel=Power Niveau
|
||||||
|
Scoreboard.Misc.PowerLevel=Power Niveau
|
||||||
|
Scoreboard.Misc.Level=Niveau
|
||||||
|
Scoreboard.Misc.CurrentXP=Huidige XP
|
||||||
|
Scoreboard.Misc.RemainingXP=Resterende XP
|
||||||
|
Scoreboard.Misc.Overall=Globaal
|
||||||
|
@ -66,8 +66,6 @@ Commands.XPGain.Unarmed=Angriper Monstre
|
|||||||
Commands.XPGain=[[DARK_GRAY]]XP GEVINST: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]XP GEVINST: [[WHITE]]{0}
|
||||||
XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x!
|
XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x!
|
||||||
Effects.Effects=EFFEKTER
|
Effects.Effects=EFFEKTER
|
||||||
Guides.Axes=Bruksanvisning kommer snart...
|
|
||||||
Guides.Excavation=[[DARK_AQUA]]Om graving:\n[[YELLOW]]Utgraving har muligheten til \u00e5 grave i jord for \u00e5 finne skatter.\n[[YELLOW]]Med \u00e5 grave i landet gir deg mulighet til \u00e5 skaffe skatter.\n[[YELLOW]]Jo mer du gj\u00f8r det jo mer skatter finner du.\n\n[[DARK_AQUA]]FERDIGHET SKAFFET:\n[[YELLOW]]For \u00e5 skaffe mer ferdigheter i dette m\u00e5 du grave med en spade i h\u00e5nda.\n[[YELLOW]]Bare noen materialer kan bli gravd opp for skatter og ferdigheter.\n[[DARK_AQUA]]Kompitable Materialer:\n[[YELLOW]]Gress, Jord, Sand, Clay, Grus, Mycelium, Sjel sand
|
|
||||||
Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet!
|
Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet!
|
||||||
Skills.NeedMore=[[DARK_RED]]Du trenger mer
|
Skills.NeedMore=[[DARK_RED]]Du trenger mer
|
||||||
Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen.
|
Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen.
|
||||||
|
@ -77,6 +77,7 @@ Fishing.Ability.Info=[[RED]]Magiczny \u0141owca: [[GRAY]] **Ulepsza si\u0119 wra
|
|||||||
Fishing.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
Fishing.Ability.Locked.0=ZABLOKOWANY DO POZIOMU {0}+ SKILL
|
||||||
Fishing.Ability.Locked.1=DOSTEPNE OD POZIOMU {0}+ (LODOWE LOWIENIE RYB)
|
Fishing.Ability.Locked.1=DOSTEPNE OD POZIOMU {0}+ (LODOWE LOWIENIE RYB)
|
||||||
Fishing.Ability.Rank=[[RED]]Ranga lowienia skarbow: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Ranga lowienia skarbow: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Szanse na Magicznego \u0141owc\u0119: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Szansa na Wstrz\u0105s: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie
|
Fishing.Ability.IceFishing=[[RED]]Lodowe lowienie ryb: Idz lowic ryby w lodzie
|
||||||
Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0}
|
Fishing.Ability.FD=[[RED]]Dieta Rybaka: [[YELLOW]]Ranga {0}
|
||||||
@ -91,10 +92,9 @@ Fishing.Effect.7=Zwi\u0119ksza nasycenie posi\u0142k\u00f3w (ryby)
|
|||||||
Fishing.Effect.9=Zwieksza szanse na zlapanie ryby na haczyk
|
Fishing.Effect.9=Zwieksza szanse na zlapanie ryby na haczyk
|
||||||
Fishing.Effect.10=Lodowe lowienie ryb
|
Fishing.Effect.10=Lodowe lowienie ryb
|
||||||
Fishing.Effect.11=Pozwala na lowienie ryb w zimowych biomach
|
Fishing.Effect.11=Pozwala na lowienie ryb w zimowych biomach
|
||||||
Fishing.Enchant.Chance=[[RED]]Szanse na Magicznego \u0141owc\u0119: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
|
Fishing.Chance.Raining=[[BLUE]] Bonus od Deszczu
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Znaleziono skarb!
|
|
||||||
Fishing.Listener=Rybactwo
|
Fishing.Listener=Rybactwo
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]Wyczuwasz w pobli\u017cu \u017ar\u00f3d\u0142o magii...
|
||||||
Fishing.SkillName=RYBACTWO
|
Fishing.SkillName=RYBACTWO
|
||||||
Fishing.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u0142owienia wzros\u0142a o {0}. Razem ({1})
|
Fishing.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 \u0142owienia wzros\u0142a o {0}. Razem ({1})
|
||||||
@ -160,8 +160,6 @@ Mining.Blast.Radius.Increase=[[RED]]Zasi\u0119g zwi\u0119kszony o: [[YELLOW]]+{0
|
|||||||
Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Szybki Kopacz: [[YELLOW]] Ranga {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] u\u017cy\u0142 [[RED]]Szybkiego Kopacza!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
Mining.Blast.Refresh=[[GREEN]]Twoja zdolno\u015b\u0107 [[YELLOW]]B\u0142yskawiczny Kopacz [[GREEN]]jest ju\u017c dost\u0119pna!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Kowad\u0142o Postawione
|
|
||||||
Repair.AnvilPlaced.Spout2=Kliknij PPM aby naprawi\u0107!
|
|
||||||
Repair.Effect.0=Naprawa
|
Repair.Effect.0=Naprawa
|
||||||
Repair.Effect.1=Naprawa Narz\u0119dzi i Pancerza
|
Repair.Effect.1=Naprawa Narz\u0119dzi i Pancerza
|
||||||
Repair.Effect.10=Naprawa Z\u0142ota ({0}+ SKILL)
|
Repair.Effect.10=Naprawa Z\u0142ota ({0}+ SKILL)
|
||||||
@ -244,7 +242,7 @@ Taming.Ability.Bonus.4=Odporno\u015b\u0107 na wstrz\u0105sy
|
|||||||
Taming.Ability.Bonus.5=Eksplozje powoduja 1/{0} typowych obrazen
|
Taming.Ability.Bonus.5=Eksplozje powoduja 1/{0} typowych obrazen
|
||||||
Taming.Ability.Bonus.6=Zaostrzone Pazury
|
Taming.Ability.Bonus.6=Zaostrzone Pazury
|
||||||
Taming.Ability.Bonus.7=+{0} Obrazen
|
Taming.Ability.Bonus.7=+{0} Obrazen
|
||||||
Taming.Ability.Bonus.8=Serwis FastFood''u
|
Taming.Ability.Bonus.8=Serwis FastFood\'u
|
||||||
Taming.Ability.Bonus.9={0} Szansa przy ataku na odnowienie \u017cycia
|
Taming.Ability.Bonus.9={0} Szansa przy ataku na odnowienie \u017cycia
|
||||||
Taming.Ability.Bonus.11=Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
Taming.Ability.Bonus.11=Odzyskuj zdrowie podczas otrzymania obrazen od magii czy trucizny
|
||||||
Taming.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
Taming.Ability.Locked.0=ZABLOKOWANE DO POZIOMU {0}+ SKILL
|
||||||
@ -261,7 +259,7 @@ Taming.Effect.12=Wezwanie Dzikich
|
|||||||
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie
|
Taming.Effect.13=Przywo\u0142uje zwierze po twojej stronie
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Kucnij i kliknij LPM {0} z ryb\u0105 w r\u0119ce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Kucnij i kliknij LPM {0} z ko\u015bci\u0105 w d\u0142oni
|
||||||
Taming.Effect.16=Serwis FastFood''u
|
Taming.Effect.16=Serwis FastFood\'u
|
||||||
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
Taming.Effect.17=Szansa dla wilk\u00f3w na odnowienie \u017cycia przy ataku
|
||||||
Taming.Effect.2=Brutalno\u015b\u0107
|
Taming.Effect.2=Brutalno\u015b\u0107
|
||||||
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
Taming.Effect.3=Cios krytyczny kt\u00f3ry wywo\u0142uje krwawienie
|
||||||
@ -343,8 +341,8 @@ Commands.addlevels.AwardAll.1=[[GREEN]]Otrzyma\u0142e\u015b {0} poziom\u00f3w we
|
|||||||
Commands.addlevels.AwardAll.2=[[RED]]Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
Commands.addlevels.AwardAll.2=[[RED]]Wszystkie dziedziny zosta\u0142y zmienione na poziom {0}.
|
||||||
Commands.addlevels.AwardSkill.1=[[GREEN]]Zdoby\u0142e\u015b {0} poziom\u00f3w w dziedzinie {1}!
|
Commands.addlevels.AwardSkill.1=[[GREEN]]Zdoby\u0142e\u015b {0} poziom\u00f3w w dziedzinie {1}!
|
||||||
Commands.addlevels.AwardSkill.2=[[RED]]{0} zosta\u0142 zmieniony dla {1}.
|
Commands.addlevels.AwardSkill.2=[[RED]]{0} zosta\u0142 zmieniony dla {1}.
|
||||||
Commands.addxp.AwardAll=[[GREEN]]Otrzyma\u0142e\u015b {0} XP''a we wszystkich dziedzinach!
|
Commands.addxp.AwardAll=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we wszystkich dziedzinach!
|
||||||
Commands.addxp.AwardSkill=[[GREEN]]Otrzyma\u0142e\u015b {0} XP''a we dziedzinie {1}!
|
Commands.addxp.AwardSkill=[[GREEN]]Otrzyma\u0142e\u015b {0} XP\'a we dziedzinie {1}!
|
||||||
Commands.Ability.Off=Umiej\u0119tno\u015b\u0107 wy\u0142\u0105czona [[RED]]
|
Commands.Ability.Off=Umiej\u0119tno\u015b\u0107 wy\u0142\u0105czona [[RED]]
|
||||||
Commands.Ability.On=Umiej\u0119tno\u015b\u0107 w\u0142\u0105czona [[GREEN]]
|
Commands.Ability.On=Umiej\u0119tno\u015b\u0107 w\u0142\u0105czona [[GREEN]]
|
||||||
Commands.AdminChat.Off=Czat tylko dla adminow [[RED]] Wylaczony
|
Commands.AdminChat.Off=Czat tylko dla adminow [[RED]] Wylaczony
|
||||||
@ -497,38 +495,27 @@ Commands.XPGain.Taming=Oswoj zwierze, lub walcz ze swoimi wilkami.
|
|||||||
Commands.XPGain.Unarmed=Atak potworow
|
Commands.XPGain.Unarmed=Atak potworow
|
||||||
Commands.XPGain.Woodcutting=\u015acina drzewa
|
Commands.XPGain.Woodcutting=\u015acina drzewa
|
||||||
Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0}
|
||||||
Commands.xplock.locked=[[GOLD]]Tw\u00f3j pasek XP''a jest zablokowany {0}!
|
Commands.xplock.locked=[[GOLD]]Tw\u00f3j pasek XP\'a jest zablokowany {0}!
|
||||||
Commands.xplock.unlocked=[[GOLD]]Tw\u00f3j pasek XP''a jest odblokowany {0}!
|
Commands.xplock.unlocked=[[GOLD]]Tw\u00f3j pasek XP\'a jest odblokowany {0}!
|
||||||
Commands.xprate.modified=[[RED]]Modyfikator zdobywania do\u015bwiadczenia zosta\u0142 zmieniony na {0}
|
Commands.xprate.modified=[[RED]]Modyfikator zdobywania do\u015bwiadczenia zosta\u0142 zmieniony na {0}
|
||||||
Commands.xprate.over=[[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP''a jest zako\u0144czony!
|
Commands.xprate.over=[[GOLD]]Event[[RED]] zwi\u0119kszonego zdobywania XP\'a jest zako\u0144czony!
|
||||||
Commands.xprate.proper.0=[[RED]]Aby zmieni\u0107 mno\u017cnik XP - /xprate <mno\u017cnik> <true/false>
|
Commands.xprate.proper.0=[[RED]]Aby zmieni\u0107 mno\u017cnik XP - /xprate <mno\u017cnik> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]Aby przywr\u00f3ci\u0107 normalny mno\u017cnik zdobywania XP''a - /xprate reset
|
Commands.xprate.proper.1=[[RED]]Aby przywr\u00f3ci\u0107 normalny mno\u017cnik zdobywania XP\'a - /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Wpisz true/false aby okre\u015bli\u0107 czy jest to EVENT czy te\u017c nie
|
Commands.xprate.proper.2=[[RED]]Wpisz true/false aby okre\u015bli\u0107 czy jest to EVENT czy te\u017c nie
|
||||||
Commands.xprate.started.0=[[GOLD]]EVENT zwi\u0119kszonego zdobywania XP''a w\u0142a\u015bnie si\u0119 zacz\u0105\u0142!
|
Commands.xprate.started.0=[[GOLD]]EVENT zwi\u0119kszonego zdobywania XP\'a w\u0142a\u015bnie si\u0119 zacz\u0105\u0142!
|
||||||
Commands.xprate.started.1=[[GOLD]]Mno\u017cnik zdobywania XP''a wynosi {0}x!
|
Commands.xprate.started.1=[[GOLD]]Mno\u017cnik zdobywania XP\'a wynosi {0}x!
|
||||||
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
|
||||||
Effects.Effects=EFEKTY
|
Effects.Effects=EFEKTY
|
||||||
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
|
||||||
Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]Akrobatyka:\n[[YELLOW]]Akrobatyka to sztuka poruszania si\u0119.\n[[YELLOW]]Zapewnia ona bonusy w trakcie walki a tak\u017ce w trakcie poruszania si\u0119..\n\n[[DARK_AQUA]]Zdobywanie XP''a:\n[[YELLOW]]Aby zdoby\u0107 XP''a w tej dziedzinie musisz wykona\u0107 unik\n[[YELLOW]]w trakcie walki lub te\u017c przetrwa\u0107 upadek z du\u017cej wysoko\u015bci.\n\n[[DARK_AQUA]]Jak dzia\u0142aj\u0105 przewroty?\n[[YELLOW]]Masz szans\u0119 podczas spadania aby znegowa\u0107 obra\u017cenia od\n[[YELLOW]]upadku. Mo\u017cesz tak\u017ce w\u0142\u0105czy\u0107 skradanie w trakcie spadania\n[[YELLOW]]aby podwoi\u0107 twoj\u0105 szans\u0119 na przewr\u00f3t.\n[[YELLOW]]W\u0142\u0105czenie skradania w trakcie spadania mo\u017ce wywo\u0142ac \u0141agodny Przewr\u00f3t.\n[[YELLOW]]\u0141agodne przewroty s\u0105 podobne do zwyczajnych przewrot\u00f3w, jednak\u017ce\n[[YELLOW]]zdarzaj\u0105 si\u0119 dwukrotnie cz\u0119\u015bciej oraz redukuj\u0105 wi\u0119cej obra\u017ce\u0144.\n[[YELLOW]]Szansa na przewr\u00f3t zale\u017cy od twojego poziomu w akrobatyce.\n\n[[DARK_AQUA]]Jak dzia\u0142a unik?\n[[YELLOW]]Unik to pasywna mo\u017cliwo\u015b\u0107 zredukowania\n[[YELLOW]]w po\u0142owie obra\u017ce\u0144 wywo\u0142anych w walce.\n[[YELLOW]]Szansa na unik zale\u017cy od twojego poziomu w akrobatyce.
|
|
||||||
Guides.Archery=[[DARK_AQUA]]O \u0141ucznictwie:\n[[YELLOW]]\u0141ucznictwo polega na strzelaniu z \u0142uku.\n[[YELLOW]]Zapewnia ono wiele bonus\u00f3w w trakcie gry, tak jak\n[[YELLOW]]zwi\u0119kszenie obra\u017ce\u0144, kt\u00f3re wzrasta wraz z twoim\n[[YELLOW]]poziomem oraz umiej\u0119tno\u015bciami. Na dodatek mo\u017cesz\n[[YELLOW]]odzyska\u0107 cz\u0119\u015b\u0107 swych strza\u0142 z zw\u0142ok przeciwnik\u00f3w.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
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Guides.Axes=Guide coming soon...
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Guides.Available=[[DARK_AQUA]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
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Guides.Available=[[DARK_AQUA]]Przewodnik dla {0} jest dost\u0119pny - wpisz /{1} ? [strona]
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Guides.Excavation=[[DARK_AQUA]]Wykopaliska:\n[[YELLOW]]Wykopaliska umo\u017cliwiaj\u0105 znalezienie skarb\u00f3w.\n[[YELLOW]]Przekopywuj\u0105c ziemie mo\u017cesz znale\u017a\u0107 przer\u00f3\u017cne skarby.\n[[YELLOW]]Im wi\u0119cej przekopiesz ziemi tym wi\u0119cej znajdziesz skarb\u00f3w.\n\n[[DARK_AQUA]]Zdobywanie XP''a:\n[[YELLOW]]Aby zdoby\u0107 XP''a w tej dziedzinie musisz kopa\u0107 \u0142opat\u0105.\n[[YELLOW]]Lecz tylko kompatybilne materia\u0142y dadz\u0105 ci XP''a oraz skarby.\n\n[[DARK_AQUA]]Kompatybilne materia\u0142y:\n[[YELLOW]]Trawa, Ziemia, Piasek, Glina, \u017bwir, Grzybnia, Piasek Dusz\n\n[[DARK_AQUA]]Jak u\u017cywa\u0107 Ogromnej Wiertarki:\n[[YELLOW]]Trzymaj\u0105c \u0142opat\u0119 przyci\u015bnij PPM aby przygotowa\u0107 zdolno\u015b\u0107.\n[[YELLOW]]Od tej chwili masz 4 sekundy na u\u017cycie zdolno\u015bci \n[[YELLOW]]poprzez kopanie w ziemi.\n\n[[DARK_AQUA]]Czym\u017ce jest Ogromna Wiertarka?\n[[YELLOW]]Ogromna Wiertarka to zdolno\u015b\u0107 aktywowana\n[[YELLOW]]przydatna podczas wykopalisk. Potraja ona twoj\u0105 szanse\n[[YELLOW]]na znalezienie skarb\u00f3w a tak\u017ce natychmiastowo\n[[YELLOW]]prze\u0142amuje wi\u0119kszo\u015b\u0107 blok\u00f3w.\n\n[[DARK_AQUA]]Jak dzia\u0142a zdobywanie skarb\u00f3w?\n[[YELLOW]]Ka\u017cdy skarb kt\u00f3ry mo\u017cna znale\u017a\u0107\n[[YELLOW]]wymaga danego poziomu w danej umiej\u0119tno\u015bci, \n[[YELLOW]]kt\u00f3ry jednak nie jest jasno okre\u015blony dla graczy.\n[[YELLOW]]Dlatego te\u017c warto wiedzie\u0107 , i\u017c\n[[YELLOW]]im wi\u0119kszy masz poziom w owej umiej\u0119tno\u015bci,\n[[YELLOW]]tym wi\u0119cej rodzaj\u00f3w skarb\u00f3w mo\u017cesz znale\u017a\u0107.\n[[YELLOW]]Jednak\u017ce warto te\u017c pami\u0119ta\u0107, \u017ce\n[[YELLOW]]w ka\u017cdym materiale mo\u017cesz znale\u017a\u0107 inny skarb.\n[[YELLOW]]M\u00f3wi\u0105c pro\u015bciej - mo\u017cesz znale\u017a\u0107 co\u015b innego kopi\u0105c\n[[YELLOW]]w piasku ni\u017c kopi\u0105c w ziemi.\n\n[[DARK_AQUA]]Dodatkowe informacje:\n[[YELLOW]]Lista skarb\u00f3w jakie mo\u017cesz znale\u017a\u0107\n[[YELLOW]]jest w pe\u0142ni konfigurowalna, a zatem\n[[YELLOW]]to jaki skarb mo\u017cesz zdoby\u0107,\n[[YELLOW]]zale\u017cy wy\u0142\u0105cznie od serwera.
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Guides.Fishing=[[DARK_AQUA]]O Lowieniu Ryb:\n[[YELLOW]]Z umiejetnoscia Lowienia Ryb, lowienie jest przyjemne!\n[[YELLOW]]Znajdz ukryte skarby, badz zrzuc przedmioty z mob\u00f3w.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zl\u00f3w ryby.\n[[DARK_AQUA]]Jak dziala Poszukiwacz Skarb\u00f3w?\n[[YELLOW]]Ta umiejetnosc pozwala Ci znalezc skarby podczas lowienia\n[[YELLOW]]z niewielka szansa na wylowienie przedmiot\u00f3w z zakleciem.\n[[YELLOW]]Kazdy mozliwy do wylowienia przedmiot ma odpowiedni,\n[[YELLOW]]wymagany poziom Lowienia by m\u00f3c go zlowic.\n[[YELLOW]]Im wyzszy poziom Lowienia Ryb,\n[[YELLOW]]tym wiecej skarb\u00f3w mozesz wylowic.\n[[DARK_AQUA]]Jak dziala Zrzucenie?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zrzucic przedmioty z mob\u00f3w\n[[YELLOW]]poprzez zaczepienie ich wedka.\n[[YELLOW]]Moby wyrzuca przedmioty tak, jakby zrobily to przy smierci.\n[[YELLOW]]Jest takze mozliwe by uzyskac glowy mob\u00f3w, kt\u00f3re normalnie sa\n[[YELLOW]]nie do zdobycia w trybie Survival.\n[[DARK_AQUA]]Jak dziala Dieta Rybaka?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc poziom\u00f3w glodu\n[[YELLOW]]odzyskiwanych podczas jedzenia ryb.\n[[DARK_AQUA]]Uwagi co do Lowienia Ryb:\n[[YELLOW]]Przedmioty wypadajace podczas lowienia sa modyfikowalne,\n[[YELLOW]]zatem moga sie r\u00f3znic na innych serwerach.\n
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} Przewodnik[[GOLD]]=-
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Guides.Herbalism=[[DARK_AQUA]]O Zielarstwie:\n[[YELLOW]]Zielarstwo polega na zbieraniu roslin.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zbieraj rosliny.\n[[DARK_AQUA]]Bloki zaliczane do Zielarstwa:\n[[YELLOW]]Zboze, ziemniaki, marchewki, melony,\n[[YELLOW]]dynie, trzcina cukrowa, kakao, kwiatki, kaktusy, grzyby,\n[[YELLOW]]brodawki, lilie wodne, winorosla.\n[[DARK_AQUA]]Jak dziala Zielona Terra?\n[[YELLOW]]Zielona Terra to umiejetnosc aktywna, aktywowana prawy-klik\n[[YELLOW]]podczas trzymania motyki w rece.\n[[YELLOW]]Gwarantuje graczowi szanse otrzymania potr\u00f3jnego dropu z\n[[YELLOW]]upraw. Takze daje mozliwosc by tchnac zycie w\n[[YELLOW]]bloki i przeksztalcic je uzywajac nasion z Twojego\n[[YELLOW]]ekwipunku.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk?\n[[YELLOW]]Ta pasywna umiejetnosc automatycznie zasadza ponownie uprawy\n[[YELLOW]]podczas zbierania.\n[[YELLOW]]Szansa na to zalezy od poziomu Zielarstwa.\n[[DARK_AQUA]]Jak dziala Zielony Kciuk (cobble/kamienne cegly/ziemia)?\n[[YELLOW]]Ta aktywna umiejetnosc pozwala zamienic bloki na ich \"roslinne\"\n[[YELLOW]]odpowiedniki. Mozesz tego dokonac poprzez prawy-klik na blok\n[[YELLOW]]trzymajac nasiona. To kosztuje 1 nasiono.\n[[DARK_AQUA]]Jak dziala Dieta Farmera?\n[[YELLOW]]Ta pasywna umiejetnosc zwieksza ilosc uzupelnionego wskaznika\n[[YELLOW]]glodu, jedzac chleb, ciastka, melony, zupe grzybowa, marchewki\n[[YELLOW]]oraz ziemniaki.\n[[DARK_AQUA]]Jak dziala Szczescie Hylian?\n[[YELLOW]]Ta pasywna umiejetnosc daje Ci szanse znalezienia rzadkich przedmiot\u00f3w\n[[YELLOW]]kiedy pewne bloki sa niszczone za pomoca miecza.\n[[DARK_AQUA]]Jak dziala Podw\u00f3jny Drop?\n[[YELLOW]]Ta pasywna umiejetnosc daje graczowi wieksze plony podczas\n[[YELLOW]]zbierania.
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Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
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Guides.Page.Invalid=Niew\u0142a\u015bciwa strona!
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Guides.Page.Invalid=Niew\u0142a\u015bciwa strona!
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Guides.Page.OutOfRange=Ta strona nie istnieje, jest tylko {0} stron.
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Guides.Page.OutOfRange=Ta strona nie istnieje, jest tylko {0} stron.
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Guides.Repair=[[DARK_AQUA]]O Naprawie:\n[[YELLOW]]Naprawa pozwala Ci uzyc bloku zelaza by naprawic zbroje\n[[YELLOW]]lub narzedzia, oraz bloku zlota by przetapiac je.\n\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Naprawiaj narzedzia lub zbroje uzywajac kowadla mcMMO.\n[[YELLOW]]Jest to domyslnie blok zelaza i nie powinien byc mylony z\n[[YELLOW]]kowadlem z czystego Miencrafta.\n[[DARK_AQUA]]Jak moge uzyc Naprawy?\n[[YELLOW]]Postaw kowadlo mcMMo i prawy-klik by naprawic przedmiot,\n[[YELLOW]]kt\u00f3ry obecnie trzymasz. To kosztuje 1 przedmiot za kazdym uzyciem.\n\n[[DARK_AQUA]]Jak dziala Mistrzostwo Naprawy?\n[[YELLOW]]Mistrzostwo naprawy zwieksza jakosc naprawy. Dodatkowa\n[[YELLOW]]naprawiona wytrzymalosc zalezy od poziomu umiejetnosci Naprawy.\n\n[[DARK_AQUA]]Jak dziala Super Naprawa?\n[[YELLOW]]Super Naprawa jest umiejetnoscia pasywna. Kiedy\n[[YELLOW]]naprawiasz przedmiot, masz szanse naprawic go z\n[[YELLOW]]podw\u00f3jna efektywnoscia.\n\n\n\n\n[[DARK_AQUA]]Jak dziala Kowalstwo Arcane?\n[[YELLOW]]Ta pasywna umiejetnosc pozwala na naprawe przedmiot\u00f3w z\n[[YELLOW]]pewna szansa utrzymania zaklec. Zaklecia moga byc zachowane\n[[YELLOW]]na takich poziomach jak byly, lub zdegradowane do poziomu\n[[YELLOW]]nizszego, a nawet calkowicie utracone.\n\n\n\n[[DARK_AQUA]]Jak dziala Przetapianie?\n[[YELLOW]]Postaw kowadlo do przetapiania mcMMo i prawy-klik by przetopic\n[[YELLOW]]przedmiot, kt\u00f3ry obecnie trzymasz.\n[[YELLOW]]To zniszczy przedmiot i uzyskasz z powrotem materialy.\n[[YELLOW]]Uwaga: Mozesz przetapiac jedynie w pelni naprawione przedmioty.
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Guides.Smelting=Wkrotce...
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Guides.Taming=[[DARK_AQUA]]O Oswajaniu:\n[[YELLOW]]Oswajanie daje bonusy do walki podczas uzywania oswojonych\n[[YELLOW]]wilk\u00f3w.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]By zyskac XP, musisz oswajac wilki/oceloty albo wdawac sie w\n[[YELLOW]]walke z Twoimi wilkami.\n[[DARK_AQUA]]Jak dziala Wezwanie Dzikosci?\n[[YELLOW]]Wezwanie Dzikosci jest aktywna umiejetnoscia, kt\u00f3ra pozwala\n[[YELLOW]]przyzwac oswojonego wilka lub ocelota. Mozesz to zrobic poprzez\n[[YELLOW]]lewy-klik, trzymajac w reku kosci lub ryby.\n[[DARK_AQUA]]Jak dziala Opowiesc Bestii?\n[[YELLOW]]Opowiesc Bestii pozwala graczom na sprawdzenie oswojnych\n[[YELLOW]]zwierzat i sprawdzenie ich statystyk. Lewy-klik na wilka lub ocelota\n[[YELLOW]]by uzyc Opowiesci Bestii.\n[[DARK_AQUA]]Jak dziala Krwotok?\n[[YELLOW]]Krwotok jest pasywna umiejetnoscia, kt\u00f3ra daje szanse wywolania\n[[YELLOW]]efektu krwawienia przez Twoje wilki.\n[[DARK_AQUA]]Jak dzialaja Zaostrzone Kly?\n[[YELLOW]]Zaotrzone Kly daja bonus do obrazen zadanych przez Twoje wilki.\n[[YELLOW]]Wysokosc bonusu zalezy od Twojego poziomu Oswajania.\n[[DARK_AQUA]]Jak dziala Srodowiskowo Uwazny?\n[[YELLOW]]Ta pasywna umiejetnosc pozwala wilkom teleportowac sie do Ciebie,\n[[YELLOW]]gdy beda w poblizu zagrozenia, np. Kaktusy/Lawa. Daje takze wilkom\n[[YELLOW]]niewrazliwosc na obrazenia od upadku.\n[[DARK_AQUA]]Jak dziala Grube Futro?\n[[YELLOW]]Grube Futro zmniejsza obrazenia dla wilk\u00f3w oraz staja sie\n[[YELLOW]]ognioodporne.\n[[DARK_AQUA]]Jak dziala Odpornosc na Fale Uderzeniowe?\n[[YELLOW]]Ta pasywna umiejetnosc zmniejsza obrazenia zadane wilkom przez\n[[YELLOW]]eksplozje.\n[[DARK_AQUA]]Jak dziala Usluga Fast Food?\n[[YELLOW]]Ta pasywna umiejetnosc daje wilkom szanse na uleczenie sie\n[[YELLOW]]przy kazdym ataku.
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Guides.Unarmed=[[DARK_AQUA]]O Nieuzbrojonym:\n[[YELLOW]]Nieuzbrojony daje graczom r\u00f3zne bonusy do walki kiedy uzywasz\n[[YELLOW]]piesci jako swej broni.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Zdobywane XP bazuje na obrazeniach zadanych mobom lub\n[[YELLOW]]innym graczom, kiedy walczysz piesciami.\n[[DARK_AQUA]]Jak dziala Berserk?\n[[YELLOW]]Berserk jest aktywna umiejetnoscia, aktywowana poprzez\n[[YELLOW]]prawy-klik. Kiedy jestes w trybie Berserk, zadajesz 50% wiecej\n[[YELLOW]]obrazen i mozesz niszczyc slabe materialy natychmiastowo, takie\n[[YELLOW]]jak Ziemia czy Trawa.\n[[DARK_AQUA]]Jak dziala Zelazna Reka?\n[[YELLOW]]Zelazna Reka zwieksza obrazenia zadawane mobom lub graczom\n[[YELLOW]]kiedy walczysz piesciami.\n[[DARK_AQUA]]Jak dziala Odbicie Strzal?\n[[YELLOW]]Odbicie Strzal jest pasywna umiejetnoscia, kt\u00f3ra daje szanse\n[[YELLOW]]odbic strzaly od Szkielet\u00f3w czy innych graczy.\n[[YELLOW]]Taka strzala po prostu spadnie na ziemie.\n[[DARK_AQUA]]Jak dziala Zelazny Chwyt?\n[[YELLOW]]Zelazny Chwyt to pasywna umiejetnosc zapobiegajaca rozbrojeniu.\n[[YELLOW]]Wraz ze wzrostem poziomu Nieubzrojenia, szansa na odparcie rozbrojenia rosnie.\n[[DARK_AQUA]]Jak dziala Rozbrojenie?\n[[YELLOW]]Ta pasywna umiejetnosc pozwala graczom rozbrajac innych,\n[[YELLOW]]podowujac wyrzucenie przedmiotu wroga na ziemie.
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Guides.Usage=[[RED]] W\u0142a\u015bciwa Komenda to /{0} ? [strona]
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Guides.Usage=[[RED]] W\u0142a\u015bciwa Komenda to /{0} ? [strona]
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Guides.Woodcutting=[[DARK_AQUA]]O Scinaniu Drzew:\n[[YELLOW]]Umiejetnosc tyczy sie scinania drzew.\n[[DARK_AQUA]]ZYSK XP:\n[[YELLOW]]Dostajesz XP za kazdy sciety pien drzewa.\n[[DARK_AQUA]]Jak dziala Scinacz Drzew?\n[[YELLOW]]Scinacz drzew to aktywna umiejetnosc, prawy-klik gdy\n[[YELLOW]]trzymasz siekiere, by aktywowac Scinacza Drzew. To pozwoli\n[[YELLOW]]Ci sciac cale drzewo natychmiastowo, uzyskujac wszystkie\n[[YELLOW]]pniaki w jednym momencie.\n[[DARK_AQUA]]Jak dziala Zdmuchiwacz Lisci?\n[[YELLOW]]Zdmuchiwacz Lisci jest umiejetnoscia pasywna, kt\u00f3ra\n[[YELLOW]]powoduje natychmiastowe niszczenie blok\u00f3w lisci, kiedy uderzy\n[[YELLOW]]sie je siekiera. Domyslnie odblokowane od poziomu 100.\n[[DARK_AQUA]]Jak dziala Podw\u00f3jny Drop?\n[[YELLOW]]Ta pasywna umiejetnosc daje szanse by uzyskac dodatkowy\n[[YELLOW]]blok pnia kiedy scinasz drzewo.
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Guides.Smelting.Section.0=Wkrotce...
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Inspect.Offline=[[RED]]Nie masz odpowiednich uprawnie\u0144 aby przygl\u0105da\u0107 si\u0119 graczom offline!
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Inspect.Offline=[[RED]]Nie masz odpowiednich uprawnie\u0144 aby przygl\u0105da\u0107 si\u0119 graczom offline!
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Inspect.OfflineStats=Statystyki Gracza Offline [[YELLOW]]{0}
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Inspect.OfflineStats=Statystyki Gracza Offline [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]Statystyki Gracza [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]Statystyki Gracza [[YELLOW]]{0}
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@ -552,7 +539,7 @@ Stats.Header.Gathering=[[GOLD]]-=UMIEJ\u0118TNO\u015aCI ZBIERANIA=-
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Stats.Header.Misc=[[GOLD]]-=ROZNE UMIEJETNOSCI=-
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Stats.Header.Misc=[[GOLD]]-=ROZNE UMIEJETNOSCI=-
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Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki
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Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki
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Perks.XP.Name=Do\u015bwiadczenie
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Perks.XP.Name=Do\u015bwiadczenie
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Perks.XP.Desc=Otrzymuje {0}x XP''a.
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Perks.XP.Desc=Otrzymuje {0}x XP\'a.
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Perks.Lucky.Name=Szcz\u0119\u015bcie
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Perks.Lucky.Name=Szcz\u0119\u015bcie
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Perks.Lucky.Desc=Daje {0} i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
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Perks.Lucky.Desc=Daje {0} i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
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Perks.Lucky.Desc.Login=Daje wybranym skillom i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
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Perks.Lucky.Desc.Login=Daje wybranym skillom i umiej\u0119tno\u015bciom o 33.3% lepsz\u0105 szanse na aktywacj\u0119.
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@ -562,26 +549,10 @@ Perks.Cooldowns.Desc=Zmniejsza czas odnowienia zdolno\u015bci o {0}.
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Perks.ActivationTime.Name=Wytrzyma\u0142o\u015b\u0107
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Perks.ActivationTime.Name=Wytrzyma\u0142o\u015b\u0107
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Perks.ActivationTime.Desc=Zwi\u0119ksza czas na u\u017cycie zdolno\u015bci o {0} sekund.
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Perks.ActivationTime.Desc=Zwi\u0119ksza czas na u\u017cycie zdolno\u015bci o {0} sekund.
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Perks.ActivationTime.Bonus=[[GOLD]] ({0}s ze zdolno\u015bci\u0105 Wytrzyma\u0142o\u015bci)
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Perks.ActivationTime.Bonus=[[GOLD]] ({0}s ze zdolno\u015bci\u0105 Wytrzyma\u0142o\u015bci)
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Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]Straciles [[BLUE]]{0}[[DARK_RED]] dzieki smierci.
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Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] by\u0142 zbyt ma\u0142o do\u015bwiadczony aby czegokolwiek Ciebie nauczy\u0107.
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Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Ukrad\u0142e\u015b [[BLUE]]{0}[[DARK_AQUA]] poziom\u00f3w od [[YELLOW]]{1}.
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Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] pr\u00f3bowa\u0142 ukra\u015b\u0107 od ciebie zdolno\u015bci!
|
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ukrad\u0142 [[BLUE]]{1}[[DARK_RED]] poziom\u00f3w od ciebie!
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] Dotacja!
|
|
||||||
Spout.LevelUp.1=[[GREEN]]Nowy poziom!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]Wci\u015bnij ESCAPE aby wyj\u015b\u0107!
|
|
||||||
Spout.Menu.ExitButton=WYJ\u015aCIE
|
|
||||||
Spout.Menu.HudButton.1=Typ Interfejsu: {0}
|
|
||||||
Spout.Menu.HudButton.2=Zmie\u0144 Styl Interfejsu!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]Informacje o Dotacji:
|
MOTD.Donate=[[DARK_AQUA]]Informacje o Dotacji:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Tryb Hardcore & Wampiryzm aktywowany.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Kara za \u015amier\u0107: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Kara za \u015amier\u0107: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Statystyki Wampirycznych Pijawek: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Tryb Hardcore aktywowany.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Zdolno\u015bci]
|
MOTD.PerksPrefix=[[RED]][mcMMO Zdolno\u015bci]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Statystyki Wampirycznych Pijawek: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] Obecna Wersja [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] Obecna Wersja [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Strona mcMMO
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Strona mcMMO
|
||||||
Smelting.Ability.FuelEfficiency=[[RED]]Mnoznik wydajnosci paliwa: [[YELLOW]]{0}x
|
Smelting.Ability.FuelEfficiency=[[RED]]Mnoznik wydajnosci paliwa: [[YELLOW]]{0}x
|
||||||
|
@ -156,9 +156,6 @@ Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]
|
|||||||
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
|
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
|
||||||
XPRate.Event=[[GOLD]]mcMMO est\u00e1 em um evento de XP aumentada! O aumento de XP \u00e9 {0}x!
|
XPRate.Event=[[GOLD]]mcMMO est\u00e1 em um evento de XP aumentada! O aumento de XP \u00e9 {0}x!
|
||||||
Effects.Effects=EFEITOS
|
Effects.Effects=EFEITOS
|
||||||
Guides.Axes=Guide coming soon...
|
|
||||||
Guides.Excavation=[[DARK_AQUA]] Sobre escava\u00e7\u00e3o:.. \\ N [[YELLOW]] Escava\u00e7\u00e3o \u00e9 o ato de cavar terra para encontrar tesouros \\ n [[YELLOW]] Por escavando a terra que voc\u00ea vai encontrar tesouros \\ n [[YELLOW]] Quanto mais voc\u00ea fizer isso mais os tesouros que voc\u00ea pode encontrar \\ n \\ n [[DARK_AQUA]] gANHO XP:. \\ n [[YELLOW]] Para ganhar XP neste habilidade que voc\u00ea tem que cavar com uma p\u00e1 na m\u00e3o \\ n [[. YELLOW]] Apenas certos materiais pode ser desenterrado para tesouros e XP \\ n [[DARK_AQUA]] Materiais compat\u00edveis:. \\ n [[YELLOW]] grama, terra, areia, argila, cascalho, Mic\u00e9lio, Areia Alma \\ n \\ n [[DARK_AQUA]] Como usar Broca Giga Breaker: \\ n [[YELLOW]] com uma p\u00e1 na m\u00e3o direita clique para pronta sua ferramenta \\ n [[YELLOW]] uma vez neste estado tem cerca de 4 segundos para fazer \\. n [[YELLOW]] contato com materiais de escava\u00e7\u00e3o compat\u00edveis esta \\ n [[YELLOW]] ativar disjuntor Broca Giga. \\ n [[DARK_AQUA]] O que \u00e9 o Giga disjuntor broca? \\ n [[YELLOW]] Disjuntor Broca Giga \u00e9 uma habilidade com um cooldown \\ n [[YELLOW]] ligada \u00e0 habilidade de escava\u00e7\u00e3o. Triplica sua chance \\ n [[YELLOW]] de encontrar tesouros e permite quebra instant\u00e2nea \\ n [[YELLOW]] em materiais de escava\u00e7\u00e3o. \\ N \\ n [[DARK_AQUA]] Como Treasure Hunter trabalho? \\ N [[] YELLOW ] Cada tesouro poss\u00edvel para escava\u00e7\u00e3o tem a sua pr\u00f3pria \\ n [[YELLOW]] exig\u00eancia de n\u00edvel de habilidade para a sua queda, como resultado, \u00e9 \\ n [[YELLOW]] dif\u00edcil dizer o quanto ele est\u00e1 ajudando voc\u00ea. \\ n [[YELLOW ]] Basta ter em mente que a habilidade maior escava\u00e7\u00e3o sua \\ n [[YELLOW]] \u00e9, os mais tesouros que podem ser encontrados. \\ n [[YELLOW]] E tamb\u00e9m ter em mente que cada tipo de escava\u00e7\u00e3o \\ n [[YELLOW]] material compat\u00edvel tem sua pr\u00f3pria lista \u00fanica de tesouros. \\ n [[YELLOW]] em outras palavras, voc\u00ea vai encontrar tesouros diferentes na sujeira \\ n [[YELLOW]] do que voc\u00ea em cascalho. \\ n [[DARK_AQUA]] notas sobre a escava\u00e7\u00e3o: \\ n [[YELLOW]] gotas de escava\u00e7\u00e3o s\u00e3o completamente customizeable \\ n [[YELLOW]] Ent\u00e3o, os resultados variam de servidor para servidor.\n
|
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
|
||||||
Inspect.OfflineStats=mcMMO Statsde player offline[[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Statsde player offline[[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||||
|
18
src/main/resources/locale/locale_pt_PT.properties
Normal file
18
src/main/resources/locale/locale_pt_PT.properties
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquivou**
|
||||||
|
Acrobatics.SkillName=ACROBACIA
|
||||||
|
Acrobatics.Skillup=[[YELLOW]]Habilidade de acrobacia aumentada em {0}. Total ({1})
|
||||||
|
Excavation.SkillName=EXCAVA\u00c7AO
|
||||||
|
Herbalism.Listener=Herbalismo:
|
||||||
|
Mining.Ability.Ready=[[GREEN]]**PREPARAS A TUA PICARETA**
|
||||||
|
Mining.Skillup=[[YELLOW]]Habilidade de minera\u00e7\u00e3o aumentada em {0}. Total ({1})
|
||||||
|
Repair.Arcane.Fail=[[RED]]O objecto perdeu permanentemente os poderes Arcanos.
|
||||||
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]A hemorragia [[GREEN]]parou[[GRAY]]!
|
||||||
|
Swords.Skills.SS.On=[[GREEN]]**ATAQUES SERRILHADOS ACTIVADO**
|
||||||
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
|
Commands.Party.Kick=[[RED]]Foste expulso da festa {0}!
|
||||||
|
Party.Unlocked=[[GRAY]]A festa est\u00e1 desbloqueada
|
||||||
|
Commands.XPGain.Herbalism=Colhendo Ervas
|
||||||
|
Commands.XPGain.Mining=Minerar Pedra & Min\u00e9rio
|
||||||
|
Commands.XPGain.Taming=Domesticar Animal, ou combater com os teus lobos
|
||||||
|
Commands.XPGain=[[DARK_GRAY]]GANHO DE EXPERI\u00eaNCIA: [[WHITE]]{0}
|
||||||
|
Stats.Header.Combat=[[GOLD]]-=PROEZAS DE COMBATE=-
|
File diff suppressed because one or more lines are too long
@ -2,24 +2,38 @@ Acrobatics.Combat.Proc=[[GREEN]]**Duckade**
|
|||||||
Acrobatics.Listener=Akrobatik:
|
Acrobatics.Listener=Akrobatik:
|
||||||
Acrobatics.SkillName=AKROBATIK
|
Acrobatics.SkillName=AKROBATIK
|
||||||
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
|
Archery.Effect.0=D\u00f6dsskott
|
||||||
|
Archery.Effect.1=\u00d6kad skada med b\u00e5gar
|
||||||
|
Archery.Effect.2=F\u00f6rvirra (Players)
|
||||||
|
Archery.Effect.5=Chans f\u00f6r att \u00e5terta pilar fr\u00e5n kroppar
|
||||||
|
Archery.Listener=B\u00e5gskytte:
|
||||||
Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Archery.Skillup=[[YELLOW]]Pilskyttef\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
|
Axes.Ability.Bonus.0=Yxm\u00e4stare
|
||||||
|
Axes.Ability.Lower=[[GRAY]]**DU S\u00c4NKER FIN YXA**
|
||||||
|
Axes.Combat.CritStruck=[[DARK_RED]]Du var KRITISKT skadad
|
||||||
Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT**
|
Axes.Combat.GI.Struck=[[RED]]**SLAGEN AV ST\u00d6RRE EFFEKT**
|
||||||
Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
|
Axes.Combat.SS.Length=[[RED]]Skallsplittrare l\u00e4ngd [[YELLOW]]{0}s
|
||||||
Axes.Effect.3=Dubbel Skada
|
Axes.Effect.3=Dubbel Skada
|
||||||
Axes.Effect.5=L\u00e4gger till bonus skada
|
Axes.Effect.5=L\u00e4gger till bonus skada
|
||||||
|
Axes.SkillName=YXOR
|
||||||
Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
|
Axes.Skills.SS.On=[[GREEN]]**Skallsplittrare AKTIVERAD**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
|
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]Skallsplittrar [[GREEN]]f\u00f6rm\u00e5gan \u00e4r vederkvickad!
|
||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Skallsplittrare!
|
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Skallsplittrare!
|
||||||
Axes.Skillup=[[YELLOW]]Yxf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
Axes.Skillup=[[YELLOW]]Yxf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||||
|
Excavation.Ability.Ready=[[GREEN]]**DU H\u00d6JER DIN SPADE**
|
||||||
Excavation.Listener=Gr\u00e4vning:
|
Excavation.Listener=Gr\u00e4vning:
|
||||||
Excavation.SkillName=Gr\u00e4vning
|
Excavation.SkillName=Gr\u00e4vning
|
||||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA BORR KROSSAREN AKTIVERAD**
|
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA BORR KROSSAREN AKTIVERAD**
|
||||||
Excavation.Skillup=[[YELLOW]]Gr\u00e4vningsf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
Excavation.Skillup=[[YELLOW]]Gr\u00e4vningsf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]Skatt hittad!
|
Fishing.Ability.TH.ItemFound=[[GRAY]]Skatt hittad!
|
||||||
|
Fishing.Ability.TH.MagicFound=[[GRAY]] Du f\u00e5r en k\u00e4nsla av magi med denna f\u00e5ngst....
|
||||||
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d6NA FINGRAR**
|
Herbalism.Ability.GTh=[[GREEN]]**GR\u00d6NA FINGRAR**
|
||||||
|
Herbalism.Ability.Ready=[[GREEN]]**DU H\u00d6JER DIN SKYFFEL**
|
||||||
Herbalism.Listener=V\u00e4xtk\u00e4nnedom:
|
Herbalism.Listener=V\u00e4xtk\u00e4nnedom:
|
||||||
|
Herbalism.Skills.GTe.Off=[[RED]]**Gr\u00f6na fingrar har avklingat**
|
||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]Dina[[YELLOW]]Gr\u00f6na fingrar [[GREEN]]f\u00f6rm\u00e5ga \u00e4r vederkvickad!
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]Dina[[YELLOW]]Gr\u00f6na fingrar [[GREEN]]f\u00f6rm\u00e5ga \u00e4r vederkvickad!
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]Gr\u00f6na fingrar[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]Gr\u00f6na fingrar[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||||
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Gr\u00f6n Jord!
|
||||||
Mining.Ability.Length=[[RED]]Superbrytarl\u00e4ngd: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]Superbrytarl\u00e4ngd: [[YELLOW]]{0}s
|
||||||
Mining.Ability.Lower=[[GRAY]]**DU S\u00c4NKER DIN HACKA**
|
Mining.Ability.Lower=[[GRAY]]**DU S\u00c4NKER DIN HACKA**
|
||||||
Mining.Ability.Ready=[[GREEN]]**DU F\u00d6RBEREDER DIN HACKA**
|
Mining.Ability.Ready=[[GREEN]]**DU F\u00d6RBEREDER DIN HACKA**
|
||||||
@ -28,7 +42,9 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Supebrytning[[GREEN]] har avklingat
|
|||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[YELLOW]]Superbrytar [[GREEN]]f\u00f6rm\u00e5ga har uppdaterats!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[YELLOW]]Superbrytar [[GREEN]]f\u00f6rm\u00e5ga har uppdaterats!
|
||||||
Mining.Skillup=[[YELLOW]]Hackf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Mining.Skillup=[[YELLOW]]Hackf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
Mining.Blast.Radius.Increase=[[RED]]\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]\u00d6KNING AV SPR\u00c4NGNINGSRADIEN: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad!
|
Mining.Blast.Rank=[[RED]]Explosions Gruvdrift: [[YELLOW]] Grad {0}/8 [[GRAY]]({1})
|
||||||
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Explosions Gruvdrift
|
||||||
|
Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga har vederkvickas!
|
||||||
Repair.Effect.0=Reparera
|
Repair.Effect.0=Reparera
|
||||||
Repair.Effect.2=Reparationsm\u00e4stare
|
Repair.Effect.2=Reparationsm\u00e4stare
|
||||||
Repair.Effect.3=\u00d6kad reparationsm\u00e4ngd
|
Repair.Effect.3=\u00d6kad reparationsm\u00e4ngd
|
||||||
@ -52,10 +68,15 @@ Swords.Ability.Lower=[[GRAY]]**DU S\u00c4NKER DITT SV\u00c4RD**
|
|||||||
Swords.Ability.Ready=[[GREEN]]**DU G\u00d6R DIG REDO MED SV\u00c4RDET**
|
Swords.Ability.Ready=[[GREEN]]**DU G\u00d6R DIG REDO MED SV\u00c4RDET**
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER**
|
Swords.Combat.Bleeding=[[GREEN]]**FIENDEN BL\u00d6DER**
|
||||||
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Tr\u00e4ff med en motattack
|
||||||
Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
|
Swords.Combat.Countered=[[GREEN]]**MOTATTACK**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
|
Swords.Combat.SS.Struck=[[DARK_RED]]Tr\u00e4ffad av S\u00c5GTANDAT SLAG:
|
||||||
|
Swords.Effect.2=Bl\u00f6dande slag (ABILITY)
|
||||||
|
Swords.Effect.4=S\u00e5gtandat slag bl\u00f6dning+
|
||||||
Swords.Listener=Sv\u00e4rd:
|
Swords.Listener=Sv\u00e4rd:
|
||||||
|
Swords.SkillName=SV\u00c4RD
|
||||||
Swords.Skills.SS.On=[[GREEN]]**S\u00c5GTANDADE SLAG AKTIVERADE**
|
Swords.Skills.SS.On=[[GREEN]]**S\u00c5GTANDADE SLAG AKTIVERADE**
|
||||||
|
Swords.Skills.SS.Refresh=[[GREEN]]Dina [[YELLOW]]Bl\u00f6dande slag [[GREEN]]har vederkvickas!
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]S\u00e5gtandat slag[[GREEN]] hat avklingat h\u00e4r f\u00f6r [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]S\u00e5gtandat slag!
|
||||||
Taming.Ability.Bonus.2=Tjock P\u00e4ls
|
Taming.Ability.Bonus.2=Tjock P\u00e4ls
|
||||||
@ -64,7 +85,11 @@ Taming.Effect.11=Explotionsskademinskning
|
|||||||
Taming.Effect.12=Det vildas rop
|
Taming.Effect.12=Det vildas rop
|
||||||
Taming.Effect.13=Frammana ett djur till din sida
|
Taming.Effect.13=Frammana ett djur till din sida
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
|
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Huka och v\u00e4nster-klicka med {0} Fisk i handen
|
||||||
|
Taming.Effect.15=[[GRAY]]COTW (Wolf): Huka och v\u00e4sterklicka med {0} ett ben i handen
|
||||||
|
Taming.Effect.16=Snabbmattj\u00e4nst.
|
||||||
|
Taming.Effect.17=Chans f\u00f6r vargar att l\u00e4ka vid attak
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
|
Taming.Listener.Wolf=[[DARK_GRAY]]din varg rusar tillbaka till dig...
|
||||||
|
Taming.Listener=T\u00e4mja:
|
||||||
Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
Taming.Skillup=[[YELLOW]]T\u00e4mjningsf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1})
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk l\u00e4ngd: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Berserk l\u00e4ngd: [[YELLOW]]{0}s
|
||||||
Unarmed.Listener=Obev\u00e4pnad
|
Unarmed.Listener=Obev\u00e4pnad
|
||||||
@ -74,9 +99,12 @@ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED
|
|||||||
Woodcutting.Ability.0=L\u00f6vbl\u00e5sare
|
Woodcutting.Ability.0=L\u00f6vbl\u00e5sare
|
||||||
Woodcutting.Ability.1=Bl\u00e5s bort l\u00f6v
|
Woodcutting.Ability.1=Bl\u00e5s bort l\u00f6v
|
||||||
Woodcutting.SkillName=TR\u00c4DHUGGNING
|
Woodcutting.SkillName=TR\u00c4DHUGGNING
|
||||||
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tr\u00e4df\u00e4llning har avklingat**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]Din [[YELLOW]]tr\u00e4df\u00e4llarkraft [[GREEN]]har vederkvickats!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]Din [[YELLOW]]tr\u00e4df\u00e4llarkraft [[GREEN]]har vederkvickats!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]tr\u00e5df\u00e4llning[[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]tr\u00e5df\u00e4llning[[GREEN]] har avklingat f\u00f6r [[YELLOW]]{0}
|
||||||
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har anv\u00e4nt [[RED]]Tr\u00e4d f\u00e4llare
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]DIN YXA SPLITTRAS I TUSEN BITAR!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]DIN YXA SPLITTRAS I TUSEN BITAR!
|
||||||
|
Woodcutting.Skillup=[[YELLOW]]Tr\u00e4dhuggningsf\u00e4rdigheten har \u00f6kat med {0}. Totalt ({1})
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.BeastLore=[[GREEN]]**MONSTERKUNSKAP**
|
Combat.BeastLore=[[GREEN]]**MONSTERKUNSKAP**
|
||||||
@ -86,20 +114,25 @@ Commands.AdminChat.Off=Admin chatt endast [[RED]]Av
|
|||||||
Commands.AdminToggle=[[RED]]- V\u00e4xla admin chat
|
Commands.AdminToggle=[[RED]]- V\u00e4xla admin chat
|
||||||
Commands.Disabled=[[RED]]Det h\u00e4r kommandot \u00e4r avst\u00e4ngt.
|
Commands.Disabled=[[RED]]Det h\u00e4r kommandot \u00e4r avst\u00e4ngt.
|
||||||
Commands.DoesNotExist=[[RED]]Spelaren finns inte i databasen!
|
Commands.DoesNotExist=[[RED]]Spelaren finns inte i databasen!
|
||||||
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Gudsl\u00e4ge avaktiverat
|
||||||
Commands.Invite.Accepted=[[GREEN]]F\u00f6rfr\u00e5gan accepterad. Du har nu g\u00e5tt med i gruppen {0}
|
Commands.Invite.Accepted=[[GREEN]]F\u00f6rfr\u00e5gan accepterad. Du har nu g\u00e5tt med i gruppen {0}
|
||||||
Commands.mcgod=[[RED]]- V\u00e4xla till gudsl\u00e4ge
|
Commands.mcgod=[[RED]]- V\u00e4xla till gudsl\u00e4ge
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c4ndra m\u00e5l
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u00c4ndra m\u00e5l
|
||||||
Commands.ModDescription=[[RED]]- L\u00e4s sammanfattad mod beskrivning.
|
Commands.ModDescription=[[RED]]- L\u00e4s sammanfattad mod beskrivning.
|
||||||
Commands.Party.Accept=[[RED]]- Acceptera gruppinbjudan
|
Commands.Party.Accept=[[RED]]- Acceptera gruppinbjudan
|
||||||
|
Commands.Party.Chat.Off=Endast Gruppchat [[RED]]av.
|
||||||
Commands.Party.Invite.0=[[RED]]VARNING: [[GREEN]]Du har f\u00e5tt en gruppinbjudan till {0} fr\u00e5n {1}
|
Commands.Party.Invite.0=[[RED]]VARNING: [[GREEN]]Du har f\u00e5tt en gruppinbjudan till {0} fr\u00e5n {1}
|
||||||
Commands.Party.Kick=[[RED]]Du blev kickad fr\u00e5n gruppen {0}!
|
Commands.Party.Kick=[[RED]]Du blev kickad fr\u00e5n gruppen {0}!
|
||||||
Commands.Party.Leave=[[RED]]Du har l\u00e4mnat gruppen
|
Commands.Party.Leave=[[RED]]Du har l\u00e4mnat gruppen
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kraftniv\u00e5[[YELLOW]]Leaderboard--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Kraftniv\u00e5[[YELLOW]]Leaderboard--
|
||||||
Commands.PowerLevel=[[DARK_RED]]KRAFTNIV\u00c5: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]KRAFTNIV\u00c5: [[GREEN]]{0}
|
||||||
|
Commands.ToggleAbility=[[RED]]- V\u00e4xla aktiv egenskap med h\u00f6gerklick.
|
||||||
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Om du inte har tillg\u00e5ng till en f\u00e4rdighet visas den inte h\u00e4r.
|
||||||
Party.Player.Invalid=[[RED]]Det \u00e4r ingen giltlig spelare.
|
Party.Player.Invalid=[[RED]]Det \u00e4r ingen giltlig spelare.
|
||||||
Party.Teleport.Dead=[[RED]]Du kan inte teleportera dig till en d\u00f6d spelare.
|
Party.Teleport.Dead=[[RED]]Du kan inte teleportera dig till en d\u00f6d spelare.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} har teleporterat till dig.
|
Party.Teleport.Target=[[GREEN]]{0} har teleporterat till dig.
|
||||||
Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st
|
Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st
|
||||||
|
Commands.XPGain.Axes=Anfallande monster
|
||||||
Commands.XPGain.Excavation=Gr\u00e4va och hitta skatter
|
Commands.XPGain.Excavation=Gr\u00e4va och hitta skatter
|
||||||
Commands.XPGain.Fishing=Fiske (Ta reda p\u00e5 det!)
|
Commands.XPGain.Fishing=Fiske (Ta reda p\u00e5 det!)
|
||||||
Commands.XPGain.Herbalism=Sk\u00f6rda \u00f6rter
|
Commands.XPGain.Herbalism=Sk\u00f6rda \u00f6rter
|
||||||
@ -110,10 +143,11 @@ Commands.XPGain=[[DARK_GRAY]]XP \u00d6KAT: [[WHITE]]{0}
|
|||||||
Commands.xprate.proper.0=[[RED]]Riktigt anv\u00e4ndande f\u00f6r att \u00e4ndra XP graden \u00e4r /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]Riktigt anv\u00e4ndande f\u00f6r att \u00e4ndra XP graden \u00e4r /xprate <integer> <true/false>
|
||||||
XPRate.Event=[[GOLD]]mcMMO \u00e4r f\u00f6rnuvarande med i ett XP evenemang! XP f\u00f6rh\u00e5llandet ligger p\u00e5 {0}x!
|
XPRate.Event=[[GOLD]]mcMMO \u00e4r f\u00f6rnuvarande med i ett XP evenemang! XP f\u00f6rh\u00e5llandet ligger p\u00e5 {0}x!
|
||||||
Effects.Effects=EFFEKTER
|
Effects.Effects=EFFEKTER
|
||||||
Guides.Excavation=[DARK_AQUA]]Om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vning \u00e4r n\u00e4r man gr\u00e4ver f\u00f6r att leta efter skatter.\n[[YELLOW]]Du hittar skatter genom att gr\u00e4va i marken.\n[[YELLOW]]Ju mer du g\u00f6r detta, desto fler skatter kommer du hitta.\n\n[[DARK_AQUA]]:XP \u00d6KNING\n[[YELLOW]]F\u00f6r att f\u00e5 XP m\u00e5ste du gr\u00e4va med en spade i din hand.\n[[YELLOW]]Man f\u00e5r bara XP av vissa material.\n[[DARK_AQUA]]Kompatibla Material:\n[[YELLOW]]Gr\u00e4s, Jord, Sand, Lera, Grus, Mycelium, Sj\u00e4lssand\n\n[[DARK_AQUA]]Hur du anv\u00e4nder Mega Gr\u00e4varen:\n[[YELLOW]]H\u00f6gerklicka med en spade i din hand.\n[[YELLOW]]N\u00e4r du har gjort det har du 4 sekunder p\u00e5 dig att\n[[YELLOW]]b\u00f6rja gr\u00e4va snabbt och aktivera\n[[YELLOW]] Mega Gr\u00e4varen.\n[[DARK_AQUA]]Vad \u00e4r Mega Gr\u00e4varen?\n[[YELLOW]]Mega Gr\u00e4varen \u00e4r en f\u00f6rm\u00e5ga med pauser\n[[YELLOW]]som \u00e4r till f\u00f6r Gr\u00e4vningsf\u00e4rdigheten\n[[YELLOW]]att hitta skatter och f\u00f6r att gr\u00e4va snabbare\n[[YELLOW]]p\u00e5 Gr\u00e4vningsmaterial\n\n[[DARK_AQUA]]Hur funkar Skatt Letare?\n[[YELLOW]]Varenda m\u00f6jliga skatt f\u00f6r Gr\u00e4vning kr\u00e4ver en viss\n[[YELLOW]]f\u00f6rm\u00e5gelevel f\u00f6r att droppas, och som ett resultat \u00e4r det\n[[YELLOW]]sv\u00e5rt att s\u00e4ga hur mycket det hj\u00e4lper dig.\n[[YELLOW]]T\u00e4nk bara p\u00e5 att ju h\u00f6gre din Gr\u00e4vningsf\u00f6rm\u00e5ga\n[[YELLOW]]\u00e4r, desto fler skatter kan du hitta.\n[[YELLOW]]Kom ocks\u00e5 ih\u00e5g att varje gr\u00e4vnings-\n[[YELLOW]]kompatibelt material har en unik lista med olika skatter.\n[[YELLOW]]Det betyder att du kommer hitta andra saker i jord\n[[YELLOW]]\u00e4n vad du hittar i grus.\n[[DARK_AQUA]]Noteringar om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vnings droppar \u00e4r helt anpassningsbara\n[[YELLOW]]S\u00e5 resultatet varierar fr\u00e5n server till server.
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Item.ChimaeraWing.Pass=**CHIMAERA VINGE**
|
Item.ChimaeraWing.Pass=**CHIMAERA VINGE**
|
||||||
Item.Injured.Wait=Du blev skadad f\u00f6r en liten stund sedan och m\u00e5ste v\u00e4nta med att anv\u00e4nda den h\u00e4r skillen. [[YELLOW]]({0}s)
|
Item.Injured.Wait=Du blev skadad f\u00f6r en liten stund sedan och m\u00e5ste v\u00e4nta med att anv\u00e4nda den h\u00e4r skillen. [[YELLOW]]({0}s)
|
||||||
Skills.Disarmed=[[DARK_RED]]Du har avv\u00e4pnats!
|
Skills.Disarmed=[[DARK_RED]]Du har avv\u00e4pnats!
|
||||||
Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=-
|
Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=-
|
||||||
Stats.Header.Gathering=[[GOLD]]-=SAMLA F\u00d6RM\u00c5GOR=-
|
Stats.Header.Gathering=[[GOLD]]-=SAMLA F\u00d6RM\u00c5GOR=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=Varierande F\u00e4rdogheter=-
|
Stats.Header.Misc=[[GOLD]]-=Varierande F\u00e4rdogheter=-
|
||||||
|
Stats.Own.Stats=[[GREEN]][mcMMO] Stats
|
||||||
|
@ -77,30 +77,30 @@ Fishing.Ability.Info=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Magic Hunter: [[GRAY]
|
|||||||
Fishing.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (SHAKE)
|
Fishing.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (SHAKE)
|
||||||
Fishing.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0} (ICE FISHING)
|
Fishing.Ability.Locked.1=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0} (ICE FISHING)
|
||||||
Fishing.Ability.Rank=[[RED]]Treasure Hunter \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]Treasure Hunter \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]Shake \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: \u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07\u0e44\u0e14\u0e49
|
||||||
Fishing.Ability.FD=[[RED]]Fisherman''''s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]]{0}
|
||||||
Fishing.Effect.0=Treasure Hunter (Passive)
|
Fishing.Effect.0=Treasure Hunter (Passive)
|
||||||
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.Effect.1=\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e27\u0e31\u0e15\u0e16\u0e38\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.2=Magic Hunter
|
Fishing.Effect.2=Magic Hunter
|
||||||
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
Fishing.Effect.3=\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07 enchanted
|
||||||
Fishing.Effect.4=Shake (vs. Entities)
|
Fishing.Effect.4=Shake (vs. Entities)
|
||||||
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
Fishing.Effect.5=\u0e40\u0e02\u0e22\u0e48\u0e32\u0e40\u0e2d\u0e32\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e08\u0e32\u0e01 monster w/ \u0e14\u0e49\u0e27\u0e22\u0e04\u0e31\u0e19\u0e40\u0e1a\u0e47\u0e14
|
||||||
Fishing.Effect.6=Fisherman''s Diet
|
Fishing.Effect.6=Fisherman\'s Diet
|
||||||
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
Fishing.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.8=Master Angler
|
Fishing.Effect.8=Master Angler
|
||||||
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
Fishing.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e42\u0e2d\u0e01\u0e32\u0e2a\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e1b\u0e25\u0e32\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e01\u0e1b\u0e25\u0e32
|
||||||
Fishing.Effect.10=Ice Fishing
|
Fishing.Effect.10=Ice Fishing
|
||||||
Fishing.Effect.11=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
|
Fishing.Effect.11=\u0e2d\u0e19\u0e38\u0e0d\u0e32\u0e15\u0e34\u0e43\u0e2b\u0e49\u0e15\u0e01\u0e1b\u0e25\u0e32\u0e43\u0e19\u0e19\u0e49\u0e33\u0e41\u0e02\u0e47\u0e07
|
||||||
Fishing.Enchant.Chance=[[RED]]Magic Hunter \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]\u0e44\u0e14\u0e49\u0e1e\u0e1a\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34!
|
|
||||||
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
|
Fishing.Listener=\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]\u0e44\u0e14\u0e49\u0e1e\u0e1a\u0e2a\u0e21\u0e1a\u0e31\u0e15\u0e34!
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u0e04\u0e38\u0e13\u0e23\u0e39\u0e49\u0e2a\u0e36\u0e01\u0e44\u0e14\u0e49\u0e16\u0e36\u0e07\u0e2a\u0e31\u0e21\u0e1c\u0e31\u0e2a\u0e02\u0e2d\u0e07\u0e40\u0e27\u0e17\u0e21\u0e19\u0e15\u0e23\u0e4c\u0e14\u0e49\u0e27\u0e22\u0e01\u0e32\u0e23\u0e08\u0e31\u0e1a\u0e2a\u0e34\u0e48\u0e07\u0e19\u0e35\u0e49 ...
|
||||||
Fishing.SkillName=FISHING
|
Fishing.SkillName=FISHING
|
||||||
Fishing.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
Fishing.Skillup=[[YELLOW]]\u0e17\u0e31\u0e01\u0e29\u0e30 Fishing \u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19 {0}. \u0e21\u0e35\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14 ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
Herbalism.Ability.FD=[[RED]]Farmer''''s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]] {0}
|
Herbalism.Ability.FD=[[RED]]Farmer\'\'s Diet \u0e23\u0e30\u0e14\u0e31\u0e1a: [[YELLOW]] {0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
Herbalism.Ability.GTe.Length=[[RED]]Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
|
||||||
Herbalism.Ability.GTe.NeedMore=[[RED]]\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
|
Herbalism.Ability.GTe.NeedMore=[[RED]]\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
|
||||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
@ -117,7 +117,7 @@ Herbalism.Effect.1=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e15\u0e23\u0e32\
|
|||||||
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
Herbalism.Effect.2=Green Thumb (\u0e02\u0e49\u0e32\u0e27\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19)
|
||||||
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
Herbalism.Effect.3=\u0e1e\u0e37\u0e0a\u0e42\u0e15\u0e2d\u0e31\u0e15\u0e42\u0e19\u0e21\u0e31\u0e15\u0e34\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e40\u0e01\u0e47\u0e1a\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27
|
||||||
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
Herbalism.Effect.5=\u0e17\u0e33\u0e2d\u0e34\u0e10\u0e40\u0e2a\u0e35\u0e22\u0e2b\u0e23\u0e37\u0e2d\u0e17\u0e33\u0e43\u0e2b\u0e49\u0e2b\u0e0d\u0e49\u0e32\u0e40\u0e15\u0e34\u0e1a\u0e42\u0e15
|
||||||
Herbalism.Effect.6=Farmer''s Diet
|
Herbalism.Effect.6=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
Herbalism.Effect.7=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e34\u0e48\u0e21\u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e01\u0e34\u0e19\u0e2d\u0e32\u0e2b\u0e32\u0e23
|
||||||
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
Herbalism.Effect.8=Drops x2 (\u0e2a\u0e21\u0e38\u0e19\u0e44\u0e1e\u0e23\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14)
|
||||||
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
Herbalism.Effect.9=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e2d\u0e31\u0e04\u0e23\u0e32\u0e01\u0e32\u0e23 Drops
|
||||||
@ -166,8 +166,6 @@ Mining.Blast.Radius.Increase=[[RED]]\u0e23\u0e31\u0e28\u0e21\u0e35\u0e02\u0e2d\u
|
|||||||
Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u0e17\u0e31\u0e01\u0e29\u0e30 Blast Mining: [[YELLOW]] \u0e23\u0e30\u0e14\u0e31\u0e1a {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0e44\u0e14\u0e49\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
Mining.Blast.Refresh=[[GREEN]]\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e31\u0e01\u0e29\u0e30 [[YELLOW]]Blast Mining [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] Anvil \u0e16\u0e39\u0e01\u0e27\u0e32\u0e07
|
|
||||||
Repair.AnvilPlaced.Spout2=\u0e04\u0e25\u0e34\u0e01\u0e02\u0e27\u0e32\u0e40\u0e1e\u0e37\u0e48\u0e21\u0e0b\u0e48\u0e2d\u0e21\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07!
|
|
||||||
Repair.Effect.0=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
Repair.Effect.0=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21
|
||||||
Repair.Effect.1=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
Repair.Effect.1=\u0e0b\u0e48\u0e2d\u0e21\u0e41\u0e0b\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e41\u0e25\u0e30\u0e40\u0e01\u0e23\u0e32\u0e30
|
||||||
Repair.Effect.10=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
Repair.Effect.10=\u0e0b\u0e48\u0e2d\u0e21\u0e2d\u0e38\u0e1b\u0e01\u0e23\u0e13\u0e4c\u0e17\u0e2d\u0e07 (\u0e17\u0e31\u0e01\u0e29\u0e30\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23 {0}+)
|
||||||
@ -380,7 +378,7 @@ Commands.mcrank.Overall=[[YELLOW]]\u0e23\u0e27\u0e21\u0e17\u0e31\u0e49\u0e07\u0e
|
|||||||
Commands.mcrank.Player=[[RED]]\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22: [[WHITE]]{0}
|
||||||
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u0e25\u0e33\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{1}
|
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u0e25\u0e33\u0e14\u0e31\u0e1a [[WHITE]]#[[GREEN]]{1}
|
||||||
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
Commands.mcrank.Unranked=[[WHITE]]Unranked
|
||||||
Commands.mcrefresh.Success=[[RED]]{0}''''\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
Commands.mcrefresh.Success=[[RED]]{0}\'\'\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08.
|
||||||
Commands.mcremove.Success=[[GREEN]]{0} \u0e08\u0e30\u0e16\u0e39\u0e01\u0e25\u0e1a\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e17\u0e35\u0e48\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08!
|
Commands.mcremove.Success=[[GREEN]]{0} \u0e08\u0e30\u0e16\u0e39\u0e01\u0e25\u0e1a\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e10\u0e32\u0e19\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25\u0e17\u0e35\u0e48\u0e1b\u0e23\u0e30\u0e2a\u0e1a\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e33\u0e40\u0e23\u0e47\u0e08!
|
||||||
Commands.mctop.Tip=[[GOLD]]Tip: \u0e43\u0e0a\u0e49 [[RED]]/mcrank[[GOLD]] \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e14\u0e39\u0e25\u0e33\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25!
|
Commands.mctop.Tip=[[GOLD]]Tip: \u0e43\u0e0a\u0e49 [[RED]]/mcrank[[GOLD]] \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e14\u0e39\u0e25\u0e33\u0e14\u0e31\u0e1a\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25!
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u0e41\u0e01\u0e49\u0e44\u0e02\u0e40\u0e1b\u0e49\u0e32\u0e2b\u0e21\u0e32\u0e22
|
||||||
@ -545,23 +543,12 @@ Effects.Child=[[DARK_GRAY]]\u0e23\u0e30\u0e14\u0e31\u0e1a: [[GREEN]]{0}
|
|||||||
Effects.Level=[[DARK_GRAY]]\u0e23\u0e30\u0e14\u0e31\u0e1a: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]\u0e23\u0e30\u0e14\u0e31\u0e1a: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
|
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Guides.Archery=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
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Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy''s armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it''s great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent''s armor. This damage increases as you level in Axes.\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
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Guides.Available=[[DARK_AQUA]]\u0e41\u0e19\u0e30\u0e19\u0e33 {0} \u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 - \u0e0a\u0e19\u0e34\u0e14 /{1} ? [\u0e2b\u0e19\u0e49\u0e32]
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Guides.Available=[[DARK_AQUA]]\u0e41\u0e19\u0e30\u0e19\u0e33 {0} \u0e04\u0e27\u0e23\u0e43\u0e0a\u0e49 - \u0e0a\u0e19\u0e34\u0e14 /{1} ? [\u0e2b\u0e19\u0e49\u0e32]
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Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it''s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
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Guides.Fishing=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has its own\n[[YELLOW]]skill level requirement for it to drop.\n[[YELLOW]]The higher your Fishing skill is, the more\n[[YELLOW]]treasures that can be found.\n[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.\n[[DARK_AQUA]]How does Fisherman''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.\n[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.\n
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
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Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0e41\u0e19\u0e30\u0e19\u0e33[[GOLD]]=-
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Guides.Herbalism=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer''s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
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Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
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Guides.Page.Invalid=\u0e44\u0e21\u0e48\u0e43\u0e0a\u0e48\u0e15\u0e31\u0e27\u0e40\u0e25\u0e02\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07!
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Guides.Page.Invalid=\u0e44\u0e21\u0e48\u0e43\u0e0a\u0e48\u0e15\u0e31\u0e27\u0e40\u0e25\u0e02\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07!
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Guides.Page.OutOfRange=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e2b\u0e19\u0e49\u0e32\u0e19\u0e35\u0e2d\u0e22\u0e39\u0e48 \u0e21\u0e35\u0e40\u0e1e\u0e35\u0e22\u0e07 {0} \u0e2b\u0e19\u0e49\u0e32.
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Guides.Page.OutOfRange=\u0e44\u0e21\u0e48\u0e21\u0e35\u0e2b\u0e19\u0e49\u0e32\u0e19\u0e35\u0e2d\u0e22\u0e39\u0e48 \u0e21\u0e35\u0e40\u0e1e\u0e35\u0e22\u0e07 {0} \u0e2b\u0e19\u0e49\u0e32.
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Guides.Repair=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you''re currently holding. This consumes 1 item on every use.\n[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.\n[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.\n[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you''re currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
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Guides.Smelting=\u0e40\u0e23\u0e47\u0e27\u0e46\u0e19\u0e35\u0e49...
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Guides.Taming=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.\n[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.\n[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.\n[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves'' targets.\n[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.\n[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.\n[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.\n[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.\n[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
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Guides.Unarmed=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.\n[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.\n[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.\n[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.\n[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.\n[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target''s equipped item to fall to the ground.
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Guides.Usage=[[RED]] \u0e43\u0e0a\u0e49 /{0} ? [\u0e2b\u0e19\u0e49\u0e32]
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Guides.Usage=[[RED]] \u0e43\u0e0a\u0e49 /{0} ? [\u0e2b\u0e19\u0e49\u0e32]
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Guides.Woodcutting=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.\n[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.\n[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
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Guides.Smelting.Section.0=\u0e40\u0e23\u0e47\u0e27\u0e46\u0e19\u0e35\u0e49...
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Inspect.Offline=[[RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e43\u0e19\u0e01\u0e32\u0e23\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline!
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Inspect.Offline=[[RED]]\u0e04\u0e38\u0e13\u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e23\u0e31\u0e1a\u0e2a\u0e34\u0e17\u0e18\u0e34\u0e4c\u0e43\u0e19\u0e01\u0e32\u0e23\u0e15\u0e23\u0e27\u0e08\u0e2a\u0e2d\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline!
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Inspect.OfflineStats=mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline [[YELLOW]]{0}
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Inspect.OfflineStats=mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19 Offline [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e02\u0e2d\u0e07 [[YELLOW]]{0}
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Inspect.Stats=[[GREEN]]mcMMO \u0e2a\u0e16\u0e34\u0e15\u0e34\u0e02\u0e2d\u0e07 [[YELLOW]]{0}
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@ -597,28 +584,10 @@ Perks.Cooldowns.Desc=\u0e25\u0e14\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e3
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Perks.ActivationTime.Name=\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e14\u0e17\u0e19
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Perks.ActivationTime.Name=\u0e04\u0e27\u0e32\u0e21\u0e2d\u0e14\u0e17\u0e19
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Perks.ActivationTime.Desc=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e27\u0e25\u0e32\u0e01\u0e32\u0e23\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 {0} \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35.
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Perks.ActivationTime.Desc=\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e27\u0e25\u0e32\u0e01\u0e32\u0e23\u0e40\u0e1b\u0e34\u0e14\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16 {0} \u0e27\u0e34\u0e19\u0e32\u0e17\u0e35.
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Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e14\u0e49\u0e27\u0e22 Endurance Perk)
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Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35 \u0e14\u0e49\u0e27\u0e22 Endurance Perk)
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Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]\u0e04\u0e38\u0e13\u0e40\u0e2a\u0e35\u0e22\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e17\u0e31\u0e01\u0e29\u0e30 [[BLUE]]{0}[[DARK_RED]] \u0e08\u0e32\u0e01\u0e01\u0e32\u0e23\u0e15\u0e32\u0e22.
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Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0e40\u0e1b\u0e47\u0e19\u0e17\u0e31\u0e01\u0e29\u0e30\u0e17\u0e35\u0e48\u0e44\u0e21\u0e48\u0e0a\u0e33\u0e19\u0e32\u0e0d.
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Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e02\u0e42\u0e21\u0e22 [[BLUE]]{0}[[DARK_AQUA]] \u0e23\u0e30\u0e14\u0e31\u0e1a\u0e08\u0e32\u0e01 [[YELLOW]]{1}.
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Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e17\u0e35\u0e48\u0e08\u0e30\u0e02\u0e42\u0e21\u0e22\u0e04\u0e27\u0e32\u0e21\u0e23\u0e39\u0e49\u0e08\u0e32\u0e01\u0e04\u0e38\u0e13!
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|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u0e44\u0e14\u0e49\u0e16\u0e39\u0e01\u0e02\u0e42\u0e21\u0e22 [[BLUE]]{1}[[DARK_RED]] \u0e23\u0e30\u0e14\u0e31\u0e1a\u0e08\u0e32\u0e01\u0e04\u0e38\u0e13!
|
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] \u0e23\u0e49\u0e2d\u0e22\u0e25\u0e30\u0e01\u0e32\u0e23\u0e2a\u0e39\u0e0d\u0e40\u0e2a\u0e35\u0e22 stat \u0e01\u0e47\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e44\u0e1b {0}.
|
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u0e23\u0e49\u0e2d\u0e22\u0e25\u0e30 stat \u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e44\u0e1b {0}.
|
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] \u0e1a\u0e23\u0e34\u0e08\u0e32\u0e04!
|
|
||||||
Spout.LevelUp.1=[[GREEN]]\u0e23\u0e30\u0e14\u0e31\u0e1a\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e02\u0e36\u0e49\u0e19!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]\u0e01\u0e23\u0e38\u0e13\u0e32\u0e01\u0e14 ESCAPE \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e2d\u0e2d\u0e01!
|
|
||||||
Spout.Menu.ExitButton=EXIT
|
|
||||||
Spout.Menu.HudButton.1=HUD \u0e0a\u0e19\u0e34\u0e14: {0}
|
|
||||||
Spout.Menu.HudButton.2=\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e23\u0e39\u0e1b\u0e41\u0e1a\u0e1a\u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25 Donation:
|
MOTD.Donate=[[DARK_AQUA]]\u0e02\u0e49\u0e2d\u0e21\u0e39\u0e25 Donation:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism \u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14.
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e17\u0e31\u0e01\u0e29\u0e30 Death Penalty: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e17\u0e31\u0e01\u0e29\u0e30 Death Penalty: [[DARK_RED]]{0}%
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e16\u0e39\u0e01\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e16\u0e34\u0e15\u0e34: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore \u0e16\u0e39\u0e01\u0e40\u0e1b\u0e34\u0e14.
|
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0e16\u0e39\u0e01\u0e02\u0e42\u0e21\u0e22\u0e2a\u0e16\u0e34\u0e15\u0e34: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] \u0e43\u0e0a\u0e49 version [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] \u0e43\u0e0a\u0e49 version [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
|
||||||
Smelting.Ability.FluxMining=[[RED]]Flux Mining \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]Flux Mining \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
|
||||||
|
@ -22,7 +22,7 @@ Archery.Effect.2=\u51fb\u6655 (\u9650\u73a9\u5bb6\u4e4b\u95f4)
|
|||||||
Archery.Effect.3=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3
|
Archery.Effect.3=\u8ff7\u60d1\u654c\u4eba\u5e76\u9020\u6210 {0} \u4f24\u5bb3
|
||||||
Archery.Effect.4=\u56de\u6536\u5f13\u7bad
|
Archery.Effect.4=\u56de\u6536\u5f13\u7bad
|
||||||
Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2
|
Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u77e2
|
||||||
Archery.Listener=\u7bad\u672f:(ARCHERY)
|
Archery.Listener=\u7bad\u672f(Archery):
|
||||||
Archery.SkillName=\u7bad\u672f
|
Archery.SkillName=\u7bad\u672f
|
||||||
Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
||||||
Axes.Ability.Bonus.0=\u65a7\u5934\u7cbe\u901a
|
Axes.Ability.Bonus.0=\u65a7\u5934\u7cbe\u901a
|
||||||
@ -50,8 +50,8 @@ Axes.Effect.6=\u51b2\u51fb
|
|||||||
Axes.Effect.7=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532
|
Axes.Effect.7=\u7528\u8db3\u591f\u7684\u529b\u91cf\u51fb\u788e\u62a4\u7532
|
||||||
Axes.Effect.8=\u5f3a\u70c8\u51b2\u51fb
|
Axes.Effect.8=\u5f3a\u70c8\u51b2\u51fb
|
||||||
Axes.Effect.9=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3
|
Axes.Effect.9=\u5bf9\u65e0\u62a4\u7532\u654c\u4eba\u9020\u6210\u989d\u5916\u4f24\u5bb3
|
||||||
Axes.Listener=\u65a7\u6280(Axes):
|
Axes.Listener=\u65a7\u5934(Axes):
|
||||||
Axes.SkillName=\u65a7\u6280
|
Axes.SkillName=\u65a7\u5934
|
||||||
Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f**
|
Axes.Skills.SS.Off=[[RED]]**\u65a9\u9996\u8005\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
Axes.Skills.SS.On=[[GREEN]]**\u65a9\u9996\u8005\u6280\u80fd\u542f\u52a8**
|
Axes.Skills.SS.On=[[GREEN]]**\u65a9\u9996\u8005\u6280\u80fd\u542f\u52a8**
|
||||||
Axes.Skills.SS.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u65a9\u9996\u8005 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u4f7f\u7528\uff01\uff01\uff01
|
Axes.Skills.SS.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u65a9\u9996\u8005 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u4f7f\u7528\uff01\uff01\uff01
|
||||||
@ -65,7 +65,7 @@ Excavation.Effect.1=3x \u6389\u843d\u7387, 3x \u7ecf\u9a8c\u503c, +\u901f\u5ea6
|
|||||||
Excavation.Effect.2=\u5b9d\u7269\u730e\u4eba
|
Excavation.Effect.2=\u5b9d\u7269\u730e\u4eba
|
||||||
Excavation.Effect.3=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b
|
Excavation.Effect.3=\u6316\u51fa\u5b9d\u85cf\u7684\u80fd\u529b
|
||||||
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
Excavation.Effect.Length=[[RED]]\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
||||||
Excavation.Listener=\u6316\u6398
|
Excavation.Listener=\u6316\u6398(Excavation):
|
||||||
Excavation.SkillName=\u6316\u6398
|
Excavation.SkillName=\u6316\u6398
|
||||||
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**\u66b4\u8d70\u94bb\u5934\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**\u66b4\u8d70\u94bb\u5934\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
||||||
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u66b4\u8d70\u94bb\u5934\u6fc0\u6d3b**
|
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u66b4\u8d70\u94bb\u5934\u6fc0\u6d3b**
|
||||||
@ -75,11 +75,14 @@ Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7
|
|||||||
Excavation.Skillup=[[YELLOW]]\u6316\u6398\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1})
|
Excavation.Skillup=[[YELLOW]]\u6316\u6398\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1})
|
||||||
Fishing.Ability.Chance=[[RED]]\u6495\u54ac\u51e0\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Chance=[[RED]]\u6495\u54ac\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Info=[[RED]]\u9b54\u6cd5\u730e\u4eba: [[GRAY]] ** \u968f\u7740\u5b9d\u85cf\u730e\u4eba\u7b49\u7ea7\u63d0\u9ad8 **
|
Fishing.Ability.Info=[[RED]]\u9b54\u6cd5\u730e\u4eba: [[GRAY]] ** \u968f\u7740\u5b9d\u85cf\u730e\u4eba\u7b49\u7ea7\u63d0\u9ad8 **
|
||||||
Fishing.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001\uff0c\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u6447\uff09
|
Fishing.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd\uff08\u6447\uff09
|
||||||
Fishing.Ability.Locked.1={0}+ \u7ea7\u540e\u89e3\u9501 (\u51b0\u6e14)
|
Fishing.Ability.Locked.1={0}+ \u7ea7\u540e\u89e3\u9501 (\u51b0\u9493)
|
||||||
|
Fishing.Ability.Locked.2=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u9493\u9c7c\u5927\u5e08)
|
||||||
Fishing.Ability.Rank=[[RED]]\u5b9d\u7269\u730e\u4eba\u7b49\u7ea7: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]\u5b9d\u7269\u730e\u4eba\u7b49\u7ea7: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.DropRate=[[RED]]\u6389\u5b9d\u7387: [[DARK_RED]]\u9677\u9631: [[YELLOW]]{0} [[GRAY]]\u5e38\u89c1: [[YELLOW]]{1} [[GREEN]]\u7f55\u89c1: [[YELLOW]]{2}\n[[BLUE]]\u7a00\u6709: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u53f2\u8bd7: [[YELLOW]]{4} [[GOLD]]\u4f20\u8bf4: [[YELLOW]]{5} [[AQUA]]\u521b\u7eaa\u5f55: [[YELLOW]]{6}
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\u9c7c\u94a9\u7a83\u53d6\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\u51b0\u6e14: \u5728\u51b0\u51b7\u7684\u73af\u5883\u91cc\u9493\u9c7c
|
Fishing.Ability.IceFishing=[[RED]]\u51b0\u9493: \u5728\u51b0\u4e0a\u9493\u9c7c
|
||||||
Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0}
|
Fishing.Ability.FD=[[RED]]\u6e14\u6c11\u7684\u98df\u8c31: [[YELLOW]]\u6392\u540d {0}
|
||||||
Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd)
|
Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd)
|
||||||
Fishing.Effect.1=\u9493\u5230\u6742\u7269
|
Fishing.Effect.1=\u9493\u5230\u6742\u7269
|
||||||
@ -88,16 +91,17 @@ Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1
|
|||||||
Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528)
|
Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528)
|
||||||
Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765
|
Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765
|
||||||
Fishing.Effect.6=\u6e14\u592b\u98df\u8c31
|
Fishing.Effect.6=\u6e14\u592b\u98df\u8c31
|
||||||
Fishing.Effect.7=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9965\u997f\u503c
|
Fishing.Effect.7=\u63d0\u9ad8\u9c7c\u7c7b\u98df\u7269\u6062\u590d\u7684\u9971\u98df\u5ea6
|
||||||
Fishing.Effect.8=\u9493\u9c7c\u5927\u5e08
|
Fishing.Effect.8=\u9493\u9c7c\u5927\u5e08
|
||||||
Fishing.Effect.9=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387
|
Fishing.Effect.9=\u63d0\u9ad8\u9493\u9c7c\u54ac\u94a9\u51e0\u7387
|
||||||
Fishing.Effect.10=\u51b0\u6e14
|
Fishing.Effect.10=\u51b0\u9493
|
||||||
Fishing.Effect.11=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c
|
Fishing.Effect.11=\u5141\u8bb8\u4f60\u5728\u51b0\u51b7\u7684\u73af\u5883\u4e0b\u9493\u9c7c
|
||||||
Fishing.Enchant.Chance=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1
|
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u5956\u52b1
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]\u53d1\u73b0\u5b9d\u7269\u4e86\uff01
|
|
||||||
Fishing.Listener=\u9493\u9c7c(Fishing):
|
Fishing.Listener=\u9493\u9c7c(Fishing):
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]\u53d1\u73b0\u5b9d\u7269\u4e86\uff01
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8...
|
||||||
|
Fishing.Ability.TH.Boom=[[GRAY]]\u7e41\u8363\u65f6\u671f!!!
|
||||||
|
Fishing.Ability.TH.Poison=[[GRAY]]\u4ec0\u4e48\u4e1c\u897f,\u95fb\u8d77\u6765\u597d\u81ed\u554a...
|
||||||
Fishing.SkillName=\u9493\u9c7c
|
Fishing.SkillName=\u9493\u9c7c
|
||||||
Fishing.Skillup=[[YELLOW]]\u9493\u9c7c\u6280\u80fd\u63d0\u5347\u4e86 {0}. \u603b\u5171 ({1})
|
Fishing.Skillup=[[YELLOW]]\u9493\u9c7c\u6280\u80fd\u63d0\u5347\u4e86 {0}. \u603b\u5171 ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
||||||
@ -128,7 +132,7 @@ Herbalism.Effect.11=\u7ed9\u4e88\u5c0f\u51e0\u7387\u627e\u5230\u7a00\u6709\u7269
|
|||||||
Herbalism.Effect.12=\u83cc\u4e1d\u5316
|
Herbalism.Effect.12=\u83cc\u4e1d\u5316
|
||||||
Herbalism.Effect.13=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d
|
Herbalism.Effect.13=\u5411\u6ce5\u571f&\u8349\u5730\u6563\u64ad\u83cc\u4e1d
|
||||||
Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728!
|
Herbalism.HylianLuck=[[GREEN]]\u613f\u6d77\u62c9\u5c14\u7684\u795d\u798f\u4e0e\u4f60\u540c\u5728!
|
||||||
Herbalism.Listener=\u8349\u836f\u5b66:(HERBALISM)
|
Herbalism.Listener=\u8349\u836f\u5b66(Herbalism):
|
||||||
Herbalism.SkillName=\u8349\u836f\u5b66
|
Herbalism.SkillName=\u8349\u836f\u5b66
|
||||||
Herbalism.Skills.GTe.Off=[[RED]]**\u571f\u795e\u5e87\u4f51\u5df2\u7ecf\u505c\u6b62\u4e86**
|
Herbalism.Skills.GTe.Off=[[RED]]**\u571f\u795e\u5e87\u4f51\u5df2\u7ecf\u505c\u6b62\u4e86**
|
||||||
Herbalism.Skills.GTe.On=[[GREEN]]**\u6fc0\u6d3b\u571f\u795e\u5e87\u4f51\u6280\u80fd**
|
Herbalism.Skills.GTe.On=[[GREEN]]**\u6fc0\u6d3b\u571f\u795e\u5e87\u4f51\u6280\u80fd**
|
||||||
@ -136,31 +140,31 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u571f\u795e\u5e87\
|
|||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]\u571f\u795e\u5e87\u4f51[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]\u571f\u795e\u5e87\u4f51[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u571f\u795e\u5e87\u4f51!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u571f\u795e\u5e87\u4f51!
|
||||||
Herbalism.Skillup=[[YELLOW]]\u8349\u836f\u5b66\u6280\u80fd\u7b49\u7ea7\u4e0a\u5347 {0}. \u73b0\u5728\u662f ({1})
|
Herbalism.Skillup=[[YELLOW]]\u8349\u836f\u5b66\u6280\u80fd\u7b49\u7ea7\u4e0a\u5347 {0}. \u73b0\u5728\u662f ({1})
|
||||||
Mining.Ability.Length=[[RED]]\u8d85\u7ea7\u77ff\u5de5\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]\u8d85\u7ea7\u788e\u77f3\u673a\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
||||||
Mining.Ability.Locked.0=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u5f00\u91c7)
|
Mining.Ability.Locked.0=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u5f00\u91c7)
|
||||||
Mining.Ability.Locked.1=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5927\u53f7\u70b8\u5f39)
|
Mining.Ability.Locked.1=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u5927\u53f7\u70b8\u5f39)
|
||||||
Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6)
|
Mining.Ability.Locked.2=\u9501\u5b9a\u76f4\u5230 {0}+ \u6280\u80fd (\u7206\u7834\u4e13\u5bb6)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50**
|
Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504**
|
Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504**
|
||||||
Mining.Effect.0=\u8d85\u7ea7\u77ff\u5de5 (\u4e3b\u52a8\u6280\u80fd)
|
Mining.Effect.0=\u8d85\u7ea7\u788e\u77f3\u673a (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
||||||
Mining.Effect.2=\u53cc\u500d\u6389\u843d
|
Mining.Effect.2=\u53cc\u500d\u6389\u843d
|
||||||
Mining.Effect.3=\u53cc\u500d\u7269\u54c1
|
Mining.Effect.3=\u53cc\u500d\u7269\u54c1
|
||||||
Mining.Effect.4=\u7206\u7834\u5f00\u91c7
|
Mining.Effect.4=\u7206\u7834\u5f00\u91c7
|
||||||
Mining.Effect.5=\u4f7f\u7528tnt\u6316\u77ff\u65f6\u83b7\u5f97\u989d\u5916\u5956\u52b1
|
Mining.Effect.5=\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u4f1a\u83b7\u5f97\u989d\u5916\u5956\u52b1
|
||||||
Mining.Effect.6=\u5927\u53f7\u70b8\u5f39
|
Mining.Effect.6=\u5927\u53f7\u70b8\u5f39
|
||||||
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4
|
Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4
|
||||||
Mining.Effect.8=\u7206\u7834\u4e13\u5bb6
|
Mining.Effect.8=\u7206\u7834\u4e13\u5bb6
|
||||||
Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3
|
Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3
|
||||||
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0}
|
Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0}
|
||||||
Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Mining.Listener=\u6316\u77ff:(MINING)
|
Mining.Listener=\u6316\u77ff(Mining):
|
||||||
Mining.SkillName=\u6316\u77ff
|
Mining.SkillName=\u6316\u77ff
|
||||||
Mining.Skills.SuperBreaker.Off=[[RED]]**\u8d85\u7ea7\u77ff\u5de5\u5df2\u7ed3\u675f**
|
Mining.Skills.SuperBreaker.Off=[[RED]]**\u8d85\u7ea7\u788e\u77f3\u673a\u5df2\u7ed3\u675f**
|
||||||
Mining.Skills.SuperBreaker.On=[[GREEN]]**\u8d85\u7ea7\u77ff\u5de5\u6fc0\u6d3b**
|
Mining.Skills.SuperBreaker.On=[[GREEN]]**\u8d85\u7ea7\u788e\u77f3\u673a\u5df2\u6fc0\u6d3b**
|
||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u8d85\u7ea7\u77ff\u5de5[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u8d85\u7ea7\u788e\u77f3\u673a[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7ea7\u77ff\u5de5!
|
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7ea7\u788e\u77f3\u673a!
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u8d85\u7ea7\u77ff\u5de5 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u518d\u6b21\u4f7f\u7528\u4e86\uff01
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684[[YELLOW]] \u8d85\u7ea7\u788e\u77f3\u673a [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u518d\u6b21\u4f7f\u7528\u4e86\uff01
|
||||||
Mining.Skillup=[[YELLOW]]\u6316\u77ff\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
Mining.Skillup=[[YELLOW]]\u6316\u77ff\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**\u5623**
|
Mining.Blast.Boom=[[GRAY]]**\u5623**
|
||||||
Mining.Blast.Effect=+{0} \u77ff\u7269\u91cf, -{1} \u788e\u7247\u91cf, {2}x \u6389\u843d
|
Mining.Blast.Effect=+{0} \u77ff\u7269\u91cf, -{1} \u788e\u7247\u91cf, {2}x \u6389\u843d
|
||||||
@ -168,8 +172,6 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f84\u63d0\u5347: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7!
|
Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!
|
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] \u94c1\u7827\u5df2\u653e\u7f6e
|
|
||||||
Repair.AnvilPlaced.Spout2=\u53f3\u952e\u8fdb\u884c\u4fee\u7406!
|
|
||||||
Repair.Effect.0=\u4fee\u7406
|
Repair.Effect.0=\u4fee\u7406
|
||||||
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907
|
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907
|
||||||
Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL)
|
Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL)
|
||||||
@ -190,7 +192,7 @@ Repair.Effect.16=\u5206\u89e3 ({0}+ SKILL)
|
|||||||
Repair.Effect.17=\u5206\u89e3\u5de5\u5177\u548c\u62a4\u7532
|
Repair.Effect.17=\u5206\u89e3\u5de5\u5177\u548c\u62a4\u7532
|
||||||
Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef!
|
Repair.Error=[[DARK_RED]]mcMMO \u5728\u5c1d\u8bd5\u4fee\u7406\u6b64\u7269\u54c1\u65f6\u53d1\u751f\u4e86\u9519\u8bef!
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177.
|
Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u7684\u94c1\u65b9\u5757\u53ef\u4ee5\u7528\u6765\u4fee\u7406\u5de5\u5177\u548c\u9632\u5177.
|
||||||
Repair.Listener.Anvil2=[[DARK_RED]]\u60a8\u653e\u7f6e\u4e86\u4e00\u4e2a\u5206\u89e3\u7827\uff0c\u7528\u6b64\u6765\u5206\u89e3\u5de5\u5177\u548c\u88c5\u7532\u3002
|
Repair.Listener.Anvil2=[[DARK_RED]]\u60a8\u653e\u7f6e\u4e86\u4e00\u4e2a\u5206\u89e3\u7827,\u7528\u6b64\u6765\u5206\u89e3\u5de5\u5177\u548c\u88c5\u7532.
|
||||||
Repair.Listener=\u4fee\u7406\uff1a
|
Repair.Listener=\u4fee\u7406\uff1a
|
||||||
Repair.SkillName=\u4fee\u7406
|
Repair.SkillName=\u4fee\u7406
|
||||||
Repair.Skills.AdeptSalvage=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u4e0d\u8db3\u4ee5\u5206\u89e3\u8fd9\u4e2a\u7269\u54c1.
|
Repair.Skills.AdeptSalvage=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u4e0d\u8db3\u4ee5\u5206\u89e3\u8fd9\u4e2a\u7269\u54c1.
|
||||||
@ -202,7 +204,7 @@ Repair.Skills.Adept=[[RED]]\u4f60\u5fc5\u987b\u8fbe\u5230\u7b49\u7ea7 [[YELLOW]]
|
|||||||
Repair.Skills.FeltEasy=[[GRAY]]\u90a3\u770b\u8d77\u6765\u5f88\u7b80\u5355.
|
Repair.Skills.FeltEasy=[[GRAY]]\u90a3\u770b\u8d77\u6765\u5f88\u7b80\u5355.
|
||||||
Repair.Skills.FullDurability=[[GRAY]]\u4f60\u7684\u88c5\u5907\u5df2\u7ecf\u6ee1\u8010\u4e45\u5ea6\u4e86
|
Repair.Skills.FullDurability=[[GRAY]]\u4f60\u7684\u88c5\u5907\u5df2\u7ecf\u6ee1\u8010\u4e45\u5ea6\u4e86
|
||||||
Repair.Skills.SalvageSuccess=[[GRAY]]\u7269\u54c1\u5df2\u5206\u89e3!
|
Repair.Skills.SalvageSuccess=[[GRAY]]\u7269\u54c1\u5df2\u5206\u89e3!
|
||||||
Repair.Skills.NotFullDurability=[[DARK_RED]]\u4f60\u4e0d\u80fd\u5206\u89e3\u53d7\u635f\u7684\u7269\u54c1
|
Repair.Skills.NotFullDurability=[[DARK_RED]]\u4f60\u4e0d\u80fd\u5206\u89e3\u53d7\u635f\u7684\u7269\u54c1.
|
||||||
Repair.Skills.Mastery=[[RED]]\u4fee\u7406\u7cbe\u901a: [[YELLOW]]\u989d\u5916\u56de\u590d {0} \u8010\u4e45\u5ea6
|
Repair.Skills.Mastery=[[RED]]\u4fee\u7406\u7cbe\u901a: [[YELLOW]]\u989d\u5916\u56de\u590d {0} \u8010\u4e45\u5ea6
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]\u4f60\u65e0\u6cd5\u4fee\u7406\u5df2\u53e0\u52a0\u7684\u7269\u54c1.
|
Repair.Skills.StackedItems=[[DARK_RED]]\u4f60\u65e0\u6cd5\u4fee\u7406\u5df2\u53e0\u52a0\u7684\u7269\u54c1.
|
||||||
Repair.Skills.Super.Chance=[[RED]]\u8d85\u7ea7\u4fee\u7406\u51e0\u7387: [[YELLOW]]{0}
|
Repair.Skills.Super.Chance=[[RED]]\u8d85\u7ea7\u4fee\u7406\u51e0\u7387: [[YELLOW]]{0}
|
||||||
@ -218,23 +220,24 @@ Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\
|
|||||||
Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
|
Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4
|
||||||
Swords.Ability.Lower=[[GRAY]]**\u4f60\u6536\u597d\u4e86\u4f60\u7684\u5251**
|
Swords.Ability.Lower=[[GRAY]]**\u4f60\u6536\u597d\u4e86\u4f60\u7684\u5251**
|
||||||
Swords.Ability.Ready=[[GREEN]]**\u4f60\u628a\u5251\u7d27\u63e1\u5728\u4e86\u624b\u4e2d**
|
Swords.Ability.Ready=[[GREEN]]**\u4f60\u628a\u5251\u7d27\u63e1\u5728\u4e86\u624b\u4e2d**
|
||||||
Swords.Combat.Bleed.Chance=[[RED]]\u6d41\u8840\u51e0\u7387: [[YELLOW]]{0}
|
Swords.Combat.Bleed.Chance=[[RED]]\u653e\u8840\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Swords.Combat.Bleed.Length=[[RED]]\u6d41\u8840\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]\u6d41\u8840\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]\u6ce8\u610f: [[YELLOW]]\u6bcf\u4e24\u79d2\u51cf\u4e00\u6ef4\u8840
|
Swords.Combat.Bleed.Note=[[GRAY]]\u6ce8\u610f: [[YELLOW]]\u6bcf\u4e24\u79d2\u51cf\u4e00\u6ef4\u8840
|
||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] \u4f60\u6b63\u5728\u6d41\u8840!
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] \u4f60\u6b63\u5728\u6d41\u8840!
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u6d41\u8840 [[GREEN]]\u5df2\u505c\u6b62[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u653e\u8840 [[GREEN]]\u5df2\u505c\u6b62[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**\u654c\u4eba\u6b63\u5728\u4e0d\u65ad\u6d41\u8840**
|
Swords.Combat.Bleeding=[[GREEN]]**\u654c\u4eba\u6b63\u5728\u4e0d\u65ad\u6d41\u8840**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0}
|
Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b!
|
||||||
Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba**
|
Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba**
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u952f\u9f7f\u653b\u51fb\uff01
|
Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u952f\u9f7f\u653b\u51fb\uff01
|
||||||
Swords.Effect.0=\u53cd\u51fb
|
Swords.Effect.0=\u53cd\u51fb
|
||||||
|
Swords.Effect.1=\u683c\u6863\u65f6\u53cd\u5f39{0}\u4f24\u5bb3\u503c
|
||||||
Swords.Effect.2=\u952f\u9f7f\u653b\u51fb (\u4e3b\u52a8\u6280\u80fd)
|
Swords.Effect.2=\u952f\u9f7f\u653b\u51fb (\u4e3b\u52a8\u6280\u80fd)
|
||||||
Swords.Effect.3={0} \u4f24\u5bb3\u8303\u56f4; \u6d41\u8840\u8303\u56f4
|
Swords.Effect.3={0} \u653b\u51fb\u8303\u56f4, \u653e\u8840\u8303\u56f4
|
||||||
Swords.Effect.4=\u952f\u9f7f\u653b\u51fb\u6d41\u8840\u4f24\u5bb3\u589e\u52a0
|
Swords.Effect.4=\u952f\u9f7f\u653b\u51fb\u6d41\u8840\u4f24\u5bb3\u589e\u52a0
|
||||||
Swords.Effect.5={0} \u523b \u6d41\u8840
|
Swords.Effect.5={0} \u6b21 \u6d41\u8840
|
||||||
Swords.Effect.6=\u6d41\u8840
|
Swords.Effect.6=\u653e\u8840
|
||||||
Swords.Effect.7=\u4ea7\u751f\u6d41\u8840\u70b9
|
Swords.Effect.7=\u4ea7\u751f\u653e\u8840\u4f24\u5bb3
|
||||||
Swords.Listener=\u5251\u672f(Swords):
|
Swords.Listener=\u5251\u672f(Swords):
|
||||||
Swords.SkillName=\u5251\u672f
|
Swords.SkillName=\u5251\u672f
|
||||||
Swords.Skills.SS.Off=[[RED]]**\u952f\u9f7f\u653b\u51fb\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
Swords.Skills.SS.Off=[[RED]]**\u952f\u9f7f\u653b\u51fb\u5df2\u7ecf\u7ed3\u675f\u4e86**
|
||||||
@ -269,27 +272,29 @@ Taming.Effect.10=\u51b2\u51fb\u62b5\u6297
|
|||||||
Taming.Effect.11=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11
|
Taming.Effect.11=\u7206\u70b8\u4f24\u5bb3\u51cf\u5c11
|
||||||
Taming.Effect.12=\u91ce\u6027\u547c\u5524
|
Taming.Effect.12=\u91ce\u6027\u547c\u5524
|
||||||
Taming.Effect.13=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269
|
Taming.Effect.13=\u4e3a\u4f60\u53ec\u5524\u4e00\u53ea\u5ba0\u7269
|
||||||
Taming.Effect.14=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u6309\u4f4fshift\u540c\u65f6\u5355\u51fb\u5de6\u952e \u8fd8\u9700\u8981\u62ff {0} \u6761\u9c7c\u5728\u624b\u91cc
|
Taming.Effect.14=[[GRAY]]\u53ec\u5524 (\u8c79\u732b): \u624b\u91cc\u62ff\u7740 {0} \u6761\u9c7c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u6309\u4f4fshift\u540c\u65f6\u5355\u51fb\u5de6\u952e \u8fd8\u9700\u8981\u62ff {0} \u6839\u9aa8\u5934\u5728\u624b\u91cc
|
Taming.Effect.15=[[GRAY]]\u53ec\u5524 (\u72fc): \u624b\u91cc\u62ff\u7740 {0} \u6839\u9aa8\u5934,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
|
Taming.Effect.20=[[GRAY]]\u53ec\u5524 (\u9a6c): \u624b\u91cc\u62ff\u7740 {0} \u4e2a\u82f9\u679c,\u6309\u4f4f\u6f5c\u884c\u540c\u65f6\u5355\u51fb\u5de6\u952e\u53ec\u5524.
|
||||||
Taming.Effect.16=\u5feb\u9910\u670d\u52a1
|
Taming.Effect.16=\u5feb\u9910\u670d\u52a1
|
||||||
Taming.Effect.17=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf
|
Taming.Effect.17=\u4e00\u5b9a\u51e0\u7387\u4f7f\u72fc\u5728\u653b\u51fb\u65f6\u56de\u590d\u81ea\u8eab\u8840\u91cf
|
||||||
Taming.Effect.18=\u72ac\u795e\u7684\u5e87\u62a4
|
Taming.Effect.18=\u72ac\u795e\u7684\u5e87\u62a4
|
||||||
Taming.Effect.19=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108
|
Taming.Effect.19=\u5df2\u88ab\u9b54\u6cd5 & \u4e2d\u6bd2\u6548\u679c\u6cbb\u6108
|
||||||
Taming.Effect.2=\u55dc\u8840
|
Taming.Effect.2=\u55dc\u8840
|
||||||
Taming.Effect.3=\u81f4\u547d\u653b\u51fb\u4f1a\u4f7f\u76ee\u6807\u6d41\u8840
|
Taming.Effect.3=\u81f4\u547d\u653b\u51fb\u4f1a\u7ed9\u76ee\u6807\u653e\u8840
|
||||||
Taming.Effect.4=\u5229\u722a
|
Taming.Effect.4=\u5229\u722a
|
||||||
Taming.Effect.5=\u4f24\u5bb3\u5956\u52b1
|
Taming.Effect.5=\u4f24\u5bb3\u5956\u52b1
|
||||||
Taming.Effect.6=\u73af\u5883\u611f\u77e5
|
Taming.Effect.6=\u73af\u5883\u611f\u77e5
|
||||||
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3
|
Taming.Effect.7=\u4ed9\u4eba\u638c/\u5ca9\u6d46 \u6050\u60e7\u75c7, \u514d\u75ab\u6389\u843d\u4f24\u5bb3
|
||||||
Taming.Effect.8=\u539a\u5b9e\u7684\u76ae\u6bdb
|
Taming.Effect.8=\u539a\u5b9e\u7684\u76ae\u6bdb
|
||||||
Taming.Effect.9=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297
|
Taming.Effect.9=\u524a\u51cf\u53d7\u5230\u7684\u4f24\u5bb3, \u706b\u7130\u62b5\u6297
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9\u3002\u3002\u3002
|
Taming.Listener.Wolf=[[DARK_GRAY]]\u4f60\u7684\u72fc\u98de\u901f\u5730\u8dd1\u56de\u4e86\u4f60\u8eab\u8fb9...
|
||||||
Taming.Listener=\u9a6f\u517d(Taming):
|
Taming.Listener=\u9a6f\u517d(Taming):
|
||||||
Taming.SkillName=\u9a6f\u517d
|
Taming.SkillName=\u9a6f\u517d
|
||||||
Taming.Skillup=[[YELLOW]]\u9a6f\u517d\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u5171 ({1})
|
Taming.Skillup=[[YELLOW]]\u9a6f\u517d\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u5171 ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]\u53ec\u5524\u5b8c\u6bd5
|
Taming.Summon.Complete=[[GREEN]]\u53ec\u5524\u5b8c\u6bd5
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u5524\u8c79\u732b\u56e0\u4e3a\u4f60\u53ec\u5524\u4e86\u592a\u591a\u4e86.
|
Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u5524\u8c79\u732b\u56e0\u4e3a\u4f60\u53ec\u5524\u4e86\u592a\u591a\u4e86.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]\u4f60\u8eab\u8fb9\u5df2\u7ecf\u62e5\u6709\u8db3\u591f\u591a\u7684\u72fc,\u65e0\u6cd5\u53ec\u5524\u66f4\u591a.
|
Taming.Summon.Fail.Wolf=[[RED]]\u4f60\u8eab\u8fb9\u5df2\u7ecf\u62e5\u6709\u8db3\u591f\u591a\u7684\u72fc,\u65e0\u6cd5\u53ec\u5524\u66f4\u591a.
|
||||||
|
Taming.Summon.Fail.Horse=[[RED]]\u4f60\u8eab\u8fb9\u5df2\u7ecf\u62e5\u6709\u8db3\u591f\u591a\u7684\u9a6c\u4e86,\u65e0\u6cd5\u53ec\u5524.
|
||||||
Taming.Summon.Name.Format={0}\u7684 {1}
|
Taming.Summon.Name.Format={0}\u7684 {1}
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]\u72c2\u66b4\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]\u72c2\u66b4\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=\u94c1\u8155\u6a21\u5f0f
|
Unarmed.Ability.Bonus.0=\u94c1\u8155\u6a21\u5f0f
|
||||||
@ -311,7 +316,7 @@ Unarmed.Effect.6=\u7bad\u77e2\u504f\u5411
|
|||||||
Unarmed.Effect.7=\u8ba9\u7bad\u77e2\u504f\u5411
|
Unarmed.Effect.7=\u8ba9\u7bad\u77e2\u504f\u5411
|
||||||
Unarmed.Effect.8=\u8d85\u5f3a\u63e1\u529b
|
Unarmed.Effect.8=\u8d85\u5f3a\u63e1\u529b
|
||||||
Unarmed.Effect.9=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0
|
Unarmed.Effect.9=\u9632\u6b62\u4f60\u88ab\u7f34\u68b0
|
||||||
Unarmed.Listener=\u683c\u6597:
|
Unarmed.Listener=\u683c\u6597(Unarmed):
|
||||||
Unarmed.SkillName=\u683c\u6597
|
Unarmed.SkillName=\u683c\u6597
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f**
|
Unarmed.Skills.Berserk.Off=[[RED]]**\u72c2\u66b4\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**\u72c2\u66b4\u6fc0\u6d3b**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**\u72c2\u66b4\u6fc0\u6d3b**
|
||||||
@ -323,14 +328,14 @@ Woodcutting.Ability.0=\u79cb\u98ce\u626b\u843d\u53f6
|
|||||||
Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6
|
Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2
|
Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2
|
||||||
Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001\uff0c\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a)
|
Woodcutting.Ability.Locked.0=\u9501\u5b9a\u72b6\u6001,\u76f4\u5230 {0}+ \u6280\u80fd (\u5439\u53f6\u673a)
|
||||||
Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd)
|
Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd)
|
||||||
Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811
|
Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811
|
||||||
Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc
|
Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc
|
||||||
Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6
|
Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6
|
||||||
Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d
|
Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d
|
||||||
Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1
|
Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1
|
||||||
Woodcutting.Listener=\u4f10\u6728:(WOODCUTTING)
|
Woodcutting.Listener=\u4f10\u6728(Woodcutting):
|
||||||
Woodcutting.SkillName=\u4f10\u6728
|
Woodcutting.SkillName=\u4f10\u6728
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f**
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u4f10\u6728\u6280\u80fd\u6fc0\u6d3b**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u4f10\u6728\u6280\u80fd\u6fc0\u6d3b**
|
||||||
@ -347,11 +352,11 @@ Combat.ArrowDeflect=[[WHITE]]**\u7bad\u77e2\u504f\u5411**
|
|||||||
Combat.BeastLore=[[GREEN]]**\u9a6f\u517d\u77e5\u8bc6**
|
Combat.BeastLore=[[GREEN]]**\u9a6f\u517d\u77e5\u8bc6**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]\u62e5\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]\u62e5\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.Gore=[[GREEN]]**\u6d41\u8840**
|
Combat.Gore=[[GREEN]]**\u76ee\u6807\u88ab\u653e\u8840**
|
||||||
Combat.StruckByGore=[[RED]]**\u4f60\u5f00\u59cb\u6d41\u8840\u4e86**
|
Combat.StruckByGore=[[RED]]**\u4f60\u88ab\u653e\u8840\u4e86**
|
||||||
Combat.TargetDazed=\u76ee\u6807\u88ab [[DARK_RED]]\u88ab\u51fb\u6655
|
Combat.TargetDazed=\u76ee\u6807\u88ab [[DARK_RED]]\u88ab\u51fb\u6655
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]\u5934\u6655\u76ee\u7729
|
Combat.TouchedFuzzy=[[DARK_RED]]\u5934\u6655\u76ee\u7729
|
||||||
mcMMO.Description=[[DARK_AQUA]]\u5173\u4e8e [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u662f\u4e00\u4e2a [[RED]]\u5f00\u6e90[[GOLD]] RPG mod \u521b\u5efa\u4e8e2011\u5e742\u6708,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. \u76ee\u6807\u4e3a\u73a9\u5bb6\u63d0\u4f9b\u4e00\u4e2a\u9ad8\u8d28\u91cf\u7684RPG\u4f53\u9a8c.,[[DARK_AQUA]]\u63d0\u793a:,[[GOLD]] - [[GREEN]]\u4f7f\u7528 [[RED]]/mcmmo help[[GREEN]] \u67e5\u770b\u6307\u4ee4,[[GOLD]] - [[GREEN]]\u8f93\u5165 [[RED]]/\u6280\u80fd\u540d[[GREEN]] \u67e5\u770b\u8be6\u7ec6\u7684\u6280\u80fd\u4fe1\u606f,[[DARK_AQUA]]\u5f00\u53d1\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u521b\u59cb\u4eba),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u9879\u76ee\u7ec4\u957f),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u5f00\u53d1\u8005),[[DARK_AQUA]]\u6709\u7528\u7684\u94fe\u63a5:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u62a5\u544aBUG,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[YELLOW]]\u53c2\u4e0e\u8fc7\u6c49\u5316\u7684\u4eba[[DARK_AQUA]]:,[[GREEN]]664365842 hzk11o11k11o JGG Cirno zesty wolski,[[YELLOW]]\u90e8\u5206\u4fee\u6b63 [[DARK_AQUA]]by [[GREEN]]wolski,[[DARK_AQUA]]\u4fee\u6b63\u8865\u6f0f\u5de5\u4f5c\u8fd8\u5728\u7ee7\u7eed...
|
mcMMO.Description=[[DARK_AQUA]]\u5173\u4e8e [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u662f\u4e00\u4e2a [[RED]]\u5f00\u6e90[[GOLD]] RPG mod \u521b\u5efa\u4e8e2011\u5e742\u6708,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. \u76ee\u6807\u4e3a\u73a9\u5bb6\u63d0\u4f9b\u4e00\u4e2a\u9ad8\u8d28\u91cf\u7684RPG\u4f53\u9a8c.,[[DARK_AQUA]]\u63d0\u793a:,[[GOLD]] - [[GREEN]]\u4f7f\u7528 [[RED]]/mcmmo help[[GREEN]] \u67e5\u770b\u6307\u4ee4,[[GOLD]] - [[GREEN]]\u8f93\u5165 [[RED]]/\u6280\u80fd\u540d[[GREEN]] \u67e5\u770b\u8be6\u7ec6\u7684\u6280\u80fd\u4fe1\u606f,[[DARK_AQUA]]\u5f00\u53d1\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u521b\u59cb\u4eba),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u9879\u76ee\u7ec4\u957f),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u5f00\u53d1\u8005),[[DARK_AQUA]]\u6709\u7528\u7684\u94fe\u63a5:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u62a5\u544aBUG,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[YELLOW]]\u53c2\u4e0e\u8fc7\u7ffb\u8bd1\u4e0e\u6da6\u8272\u7684\u4eba[[DARK_AQUA]]:,[[GREEN]]hzk11o11k11o wolski Chikaze(Cirno) 664365842 zesty HDfunctions,[[DARK_AQUA]]\u4fee\u6b63\u8865\u6f0f\u5de5\u4f5c\u8fd8\u5728\u7ee7\u7eed...
|
||||||
Commands.addlevels.AwardAll.1=[[GREEN]]\u4f60\u7684\u6240\u6709\u7b49\u7ea7\u88ab\u5956\u52b1\u4e0a\u5347\u4e86 {0} \u7ea7!
|
Commands.addlevels.AwardAll.1=[[GREEN]]\u4f60\u7684\u6240\u6709\u7b49\u7ea7\u88ab\u5956\u52b1\u4e0a\u5347\u4e86 {0} \u7ea7!
|
||||||
Commands.addlevels.AwardAll.2=[[RED]]\u6240\u6709\u6280\u80fd\u7b49\u7ea7\u5df2\u88ab\u8bbe\u7f6e\u4e3a {0}.
|
Commands.addlevels.AwardAll.2=[[RED]]\u6240\u6709\u6280\u80fd\u7b49\u7ea7\u5df2\u88ab\u8bbe\u7f6e\u4e3a {0}.
|
||||||
Commands.addlevels.AwardSkill.1=[[GREEN]]\u4f60\u5728 {1} \u91cc\u5347\u4e86 {0} \u7ea7!
|
Commands.addlevels.AwardSkill.1=[[GREEN]]\u4f60\u5728 {1} \u91cc\u5347\u4e86 {0} \u7ea7!
|
||||||
@ -360,6 +365,7 @@ Commands.addxp.AwardAll=[[GREEN]]\u4f60\u7684\u6240\u6709\u6280\u80fd\u83b7\u5f9
|
|||||||
Commands.addxp.AwardSkill=[[GREEN]]\u4f60\u5728 {1} \u88ab\u5956\u52b1\u4e86 {0} \u70b9\u7ecf\u9a8c!
|
Commands.addxp.AwardSkill=[[GREEN]]\u4f60\u5728 {1} \u88ab\u5956\u52b1\u4e86 {0} \u70b9\u7ecf\u9a8c!
|
||||||
Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5173\u95ed
|
Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5173\u95ed
|
||||||
Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5f00\u542f
|
Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5f00\u542f
|
||||||
|
Commands.Ability.Toggle=\u6280\u80fd\u4f7f\u7528\u5df2\u5207\u6362\u4e3a [[YELLOW]]{0}
|
||||||
Commands.AdminChat.Off=\u4ec5\u7ba1\u7406\u804a\u5929\u6a21\u5f0f [[RED]]\u5173\u95ed
|
Commands.AdminChat.Off=\u4ec5\u7ba1\u7406\u804a\u5929\u6a21\u5f0f [[RED]]\u5173\u95ed
|
||||||
Commands.AdminChat.On=\u4ec5\u7ba1\u7406\u804a\u5929\u6a21\u5f0f [[GREEN]]\u5f00\u542f
|
Commands.AdminChat.On=\u4ec5\u7ba1\u7406\u804a\u5929\u6a21\u5f0f [[GREEN]]\u5f00\u542f
|
||||||
Commands.AdminToggle=[[RED]]- \u5207\u6362\u7ba1\u7406\u5458\u804a\u5929
|
Commands.AdminToggle=[[RED]]- \u5207\u6362\u7ba1\u7406\u5458\u804a\u5929
|
||||||
@ -369,14 +375,19 @@ Commands.DoesNotExist=[[RED]]\u8be5\u540d\u73a9\u5bb6\u4e0d\u5b58\u5728\u4e8e\u6
|
|||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO \u4e0a\u5e1d\u6a21\u5f0f\u5173\u95ed
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO \u4e0a\u5e1d\u6a21\u5f0f\u5173\u95ed
|
||||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO \u4e0a\u5e1d\u6a21\u5f0f\u5f00\u542f
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO \u4e0a\u5e1d\u6a21\u5f0f\u5f00\u542f
|
||||||
Commands.GodMode.Forbidden=[mcMMO] \u4e0a\u5e1d\u6a21\u5f0f\u4e0d\u5141\u8bb8\u5728\u8fd9\u4e2a\u4e16\u754c\u5f00\u542f (\u8be6\u60c5\u8bf7\u770b\u6743\u9650\u914d\u7f6e)
|
Commands.GodMode.Forbidden=[mcMMO] \u4e0a\u5e1d\u6a21\u5f0f\u4e0d\u5141\u8bb8\u5728\u8fd9\u4e2a\u4e16\u754c\u5f00\u542f (\u8be6\u60c5\u8bf7\u770b\u6743\u9650\u914d\u7f6e)
|
||||||
|
Commands.GodMode.Toggle=\u4e0a\u5e1d\u6a21\u5f0f\u5df2\u5207\u6362\u4e3a [[YELLOW]]{0}
|
||||||
|
Commands.Healthbars.Changed.HEARTS=[mcMMO] \u4f60\u7684\u8840\u6761\u663e\u793a\u7c7b\u578b\u5df2\u66f4\u6539\u4e3a [[RED]]\u5fc3\u5f62[[WHITE]].
|
||||||
|
Commands.Healthbars.Changed.BAR=[mcMMO] \u4f60\u7684\u8840\u6761\u663e\u793a\u7c7b\u578b\u5df2\u66f4\u6539\u4e3a [[RED]]\u65b9\u5f62[[WHITE]].
|
||||||
|
Commands.Healthbars.Changed.DISABLED=[mcMMO] \u4f60\u7684\u602a\u7269\u8840\u6761\u663e\u793a\u5df2\u88ab [[GRAY]]\u7981\u7528[[WHITE]].
|
||||||
|
Commands.Healthbars.Invalid=\u65e0\u6548\u7684\u8840\u6761\u7c7b\u578b!
|
||||||
Commands.Inspect=<player> [[RED]]-\u67e5\u770b\u73a9\u5bb6\u8be6\u7ec6\u4fe1\u606f
|
Commands.Inspect=<player> [[RED]]-\u67e5\u770b\u73a9\u5bb6\u8be6\u7ec6\u4fe1\u606f
|
||||||
Commands.Invite.Accepted=[[GREEN]]\u63a5\u53d7\u9080\u8bf7\uff0c\u4f60\u6210\u4e3a\u4e86\u961f\u4f0d\u4e2d\u7684\u4e00\u5458 {0}
|
Commands.Invite.Accepted=[[GREEN]]\u63a5\u53d7\u9080\u8bf7,\u4f60\u6210\u4e3a\u4e86\u961f\u4f0d {0} \u4e2d\u7684\u4e00\u5458.
|
||||||
Commands.Invite.Success=[[GREEN]]\u9080\u8bf7\u53d1\u9001\u6210\u529f.
|
Commands.Invite.Success=[[GREEN]]\u9080\u8bf7\u53d1\u9001\u6210\u529f.
|
||||||
Commands.Leaderboards=<skill> <page> [[RED]]- \u6392\u884c\u699c
|
Commands.Leaderboards=<skill> <page> [[RED]]- \u6392\u884c\u699c
|
||||||
Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO \u6307\u4ee4[[RED]][]---
|
Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO \u6307\u4ee4[[RED]][]---
|
||||||
Commands.mcgod=[[RED]]- \u5207\u6362\u4e0a\u5e1d\u6a21\u5f0f
|
Commands.mcgod=[[RED]]- \u5207\u6362\u4e0a\u5e1d\u6a21\u5f0f
|
||||||
Commands.mchud.Invalid=[[RED]]\u90a3\u5e76\u4e0d\u662f\u53ef\u7528\u7684HUD\u7c7b\u578b.
|
Commands.mchud.Invalid=[[RED]]\u90a3\u5e76\u4e0d\u662f\u53ef\u7528\u7684HUD\u7c7b\u578b.
|
||||||
Commands.mcpurge.Success=[[GREEN]]\u6570\u636e\u5e93\u5df2\u88ab\u6210\u529f\u6e05\u7a7a!
|
Commands.mcpurge.Success=[[GREEN]]\u6570\u636e\u5df2\u91cd\u7f6e!
|
||||||
Commands.mcrank.Heading=[[GOLD]]-=\u4e2a\u4eba\u6392\u540d=-
|
Commands.mcrank.Heading=[[GOLD]]-=\u4e2a\u4eba\u6392\u540d=-
|
||||||
Commands.mcrank.Overall=[[YELLOW]]\u7efc\u5408[[GREEN]] - [[GOLD]]\u6392\u540d [[WHITE]]#[[GREEN]]{0}
|
Commands.mcrank.Overall=[[YELLOW]]\u7efc\u5408[[GREEN]] - [[GOLD]]\u6392\u540d [[WHITE]]#[[GREEN]]{0}
|
||||||
Commands.mcrank.Player=[[RED]]\u76ee\u6807: [[WHITE]]{0}
|
Commands.mcrank.Player=[[RED]]\u76ee\u6807: [[WHITE]]{0}
|
||||||
@ -389,7 +400,15 @@ Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - \u7f16\u8f91\u76ee\u6807
|
|||||||
Commands.mmoedit.AllSkills.1=[[GREEN]]\u4f60\u7684\u6240\u6709\u6280\u80fd\u7b49\u7ea7\u8bbe\u7f6e\u4e3a {0}!
|
Commands.mmoedit.AllSkills.1=[[GREEN]]\u4f60\u7684\u6240\u6709\u6280\u80fd\u7b49\u7ea7\u8bbe\u7f6e\u4e3a {0}!
|
||||||
Commands.mmoedit.Modified.1=[[GREEN]]\u4f60\u7684\u7b49\u7ea7 {0} \u88ab\u8bbe\u7f6e\u4e3a {1}!
|
Commands.mmoedit.Modified.1=[[GREEN]]\u4f60\u7684\u7b49\u7ea7 {0} \u88ab\u8bbe\u7f6e\u4e3a {1}!
|
||||||
Commands.mmoedit.Modified.2=[[RED]]{0} \u5df2\u66f4\u6539\u4e3a {1}.
|
Commands.mmoedit.Modified.2=[[RED]]{0} \u5df2\u66f4\u6539\u4e3a {1}.
|
||||||
|
Commands.mcconvert.Database.Same=[[RED]]\u4f60\u5df2\u7ecf\u5728\u4f7f\u7528 {0} \u6570\u636e\u5e93!
|
||||||
|
Commands.mcconvert.Database.InvalidType=[[RED]]{0} \u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u6570\u636e\u5e93\u7c7b\u578b.
|
||||||
|
Commands.mcconvert.Database.Start=[[GRAY]]\u5f00\u59cb\u4ece{0}\u8f6c\u6362\u81f3{1}...
|
||||||
|
Commands.mcconvert.Database.Finish=[[GRAY]]\u6570\u636e\u5e93\u8fc1\u79fb\u5b8c\u6210; {1}\u6570\u636e\u5e93\u73b0\u5728\u62e5\u6709{0}\u6570\u636e\u5e93\u7684\u6240\u6709\u6570\u636e.
|
||||||
Commands.mmoshowdb=[[YELLOW]]\u5f53\u524d\u4f7f\u7528\u7684\u6570\u636e\u5e93\u4e3a [[GREEN]]{0}
|
Commands.mmoshowdb=[[YELLOW]]\u5f53\u524d\u4f7f\u7528\u7684\u6570\u636e\u5e93\u4e3a [[GREEN]]{0}
|
||||||
|
Commands.mcconvert.Experience.Invalid=[[RED]]\u9519\u8bef\u7684\u516c\u5f0f\u7c7b\u578b! \u6709\u6548\u7c7b\u578b\u4e3a: [[GREEN]]\u7ebf\u6027 [[RED]]\u548c [[GREEN]]\u6307\u6570.
|
||||||
|
Commands.mcconvert.Experience.Same=[[RED]]\u6b63\u5728\u4f7f\u7528\u516c\u5f0f{0}
|
||||||
|
Commands.mcconvert.Experience.Start=[[GRAY]]\u5f00\u59cb\u4ece{0}\u8f6c\u6362\u5230{1}\u66f2\u7ebf
|
||||||
|
Commands.mcconvert.Experience.Finish=[[GRAY]]\u516c\u5f0f\u8f6c\u6362\u5b8c\u6210; \u73b0\u5728\u4f7f\u7528 {0} \u7ecf\u9a8c\u66f2\u7ebf.
|
||||||
Commands.ModDescription=[[RED]]- \u8bf7\u9605\u8bfb\u7b80\u8981\u63d2\u4ef6\u63cf\u8ff0
|
Commands.ModDescription=[[RED]]- \u8bf7\u9605\u8bfb\u7b80\u8981\u63d2\u4ef6\u63cf\u8ff0
|
||||||
Commands.NoConsole=\u8fd9\u4e2a\u6307\u4ee4\u4e0d\u652f\u6301\u5728\u63a7\u5236\u53f0\u4f7f\u7528.
|
Commands.NoConsole=\u8fd9\u4e2a\u6307\u4ee4\u4e0d\u652f\u6301\u5728\u63a7\u5236\u53f0\u4f7f\u7528.
|
||||||
Commands.Notifications.Off=\u6280\u80fd\u63d0\u793a [[RED]]\u5173\u95ed
|
Commands.Notifications.Off=\u6280\u80fd\u63d0\u793a [[RED]]\u5173\u95ed
|
||||||
@ -434,11 +453,11 @@ Commands.ptp.Request2=[[GREEN]]\u540c\u610f\u4f20\u9001\u8f93\u5165 [[YELLOW]]/p
|
|||||||
Commands.ptp.AcceptAny.Enabled=\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u786e\u8ba4 [[GREEN]]\u542f\u7528
|
Commands.ptp.AcceptAny.Enabled=\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u786e\u8ba4 [[GREEN]]\u542f\u7528
|
||||||
Commands.ptp.AcceptAny.Disabled=\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u786e\u8ba4 [[RED]]\u7981\u7528
|
Commands.ptp.AcceptAny.Disabled=\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u786e\u8ba4 [[RED]]\u7981\u7528
|
||||||
Commands.ptp.RequestExpired=[[RED]]\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u5df2\u5931\u6548!
|
Commands.ptp.RequestExpired=[[RED]]\u961f\u4f0d\u4f20\u9001\u8bf7\u6c42\u5df2\u5931\u6548!
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u80fd\u529b\u7b49\u7ea7 [[YELLOW]]\u6392\u884c\u699c--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u6218\u6597\u529b [[YELLOW]]\u6392\u884c\u699c--
|
||||||
Commands.PowerLevel.Capped=[[DARK_RED]]\u80fd\u529b\u7b49\u7ea7: [[GREEN]]{0} [[DARK_RED]]\u6700\u9ad8\u7b49\u7ea7: [[YELLOW]]{1}
|
Commands.PowerLevel.Capped=[[DARK_RED]]\u6218\u6597\u529b: [[GREEN]]{0} [[DARK_RED]]\u6700\u9ad8\u7b49\u7ea7: [[YELLOW]]{1}
|
||||||
Commands.PowerLevel=[[DARK_RED]]\u80fd\u529b\u7b49\u7ea7: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]\u6218\u6597\u529b: [[GREEN]]{0}
|
||||||
Commands.Reset.All=[[GREEN]]\u4f60\u7684\u6280\u672f\u6c34\u5e73\u5df2\u590d\u4f4d\u6210\u529f.
|
Commands.Reset.All=[[GREEN]]\u4f60\u7684\u6280\u672f\u6c34\u5e73\u5df2\u590d\u4f4d\u6210\u529f.
|
||||||
Commands.Reset.Single=[[GREEN]]\u60a8\u7684 {0} \u6280\u672f\u6c34\u5e73\u5df2\u590d\u4f4d\u6210\u529f\u3002
|
Commands.Reset.Single=[[GREEN]]\u4f60\u7684 {0} \u6280\u80fd\u7b49\u7ea7\u5df2\u6210\u529f\u91cd\u7f6e.
|
||||||
Commands.Reset=[[RED]]\u91cd\u7f6e\u6280\u80fd\u7b49\u7ea7\u4e3a0
|
Commands.Reset=[[RED]]\u91cd\u7f6e\u6280\u80fd\u7b49\u7ea7\u4e3a0
|
||||||
Commands.Skill.Invalid=[[RED]]\u8fd9\u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u6280\u80fd\u540d\u5b57!
|
Commands.Skill.Invalid=[[RED]]\u8fd9\u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u6280\u80fd\u540d\u5b57!
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884c\u699c--
|
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884c\u699c--
|
||||||
@ -450,7 +469,7 @@ Commands.Usage.0=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5 /{0}
|
|||||||
Commands.Usage.1=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5\u5e94\u4e3a /{0} {1}
|
Commands.Usage.1=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5\u5e94\u4e3a /{0} {1}
|
||||||
Commands.Usage.2=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5 /{0} {1} {2}
|
Commands.Usage.2=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5 /{0} {1} {2}
|
||||||
Commands.Usage.3=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5 /{0} {1} {2} {3}
|
Commands.Usage.3=[[RED]]\u6b63\u786e\u7684\u7528\u6cd5 /{0} {1} {2} {3}
|
||||||
Commands.Usage.FullClassName=\u5355\u5143\u540d\u79f0
|
Commands.Usage.FullClassName=\u6570\u636e\u7c7b\u578b
|
||||||
Commands.Usage.Level=\u7b49\u7ea7
|
Commands.Usage.Level=\u7b49\u7ea7
|
||||||
Commands.Usage.Message=\u6d88\u606f
|
Commands.Usage.Message=\u6d88\u606f
|
||||||
Commands.Usage.Page=\u9875
|
Commands.Usage.Page=\u9875
|
||||||
@ -550,23 +569,17 @@ Effects.Child=[[DARK_GRAY]]\u7b49\u7ea7: [[GREEN]]{0}
|
|||||||
Effects.Level=[[DARK_GRAY]]\u7b49\u7ea7: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]\u7b49\u7ea7: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]\u5173\u4e8e\u6742\u6280:\n[[YELLOW]]\u6742\u6280\u662f\u4e00\u95e8\u4f18\u96c5\u7684\u79fb\u52a8\u827a\u672f.\n[[YELLOW]]\u4ed6\u53ef\u4ee5\u63d0\u4f9b\u6218\u6597\u65f6\u7684\u989d\u5916\u5c5e\u6027\u5956\u52b1\u5e76\u4e14\u662f\u4f60\u7684\u79fb\u52a8\u66f4\u52a0\u65b9\u4fbf.\n[[DARK_AQUA]]\u63d0\u5347\u7ecf\u9a8c:\n[[YELLOW]]\u901a\u8fc7\u5728\u6218\u6597\u4e2d\u95ea\u907f\u5bf9\u624b\u6216\u8005\u4ece\u9ad8\u5904\u8dcc\u843d\u4e0d\u6b7b\u6765\u63d0\u5347\u8be5\u6280\u80fd\u7684\u7ecf\u9a8c.\n[[DARK_AQUA]]\u7ffb\u6eda\u662f\u5982\u4f55\u5de5\u4f5c\u7684?\n[[YELLOW]]\u7ffb\u6eda\u65f6\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd,\u5728\u4f60\u4ece\u9ad8\u7a7a\u6389\u843d\u65f6\uff0c\u4ed6\u6709\u4e00\u5b9a\u51e0\u7387\u51cf\u5c11\u6216\u8005\u5b8c\u5168\u6d88\u9664\u4f60\u6240\u53d7\u5230\u7684\u4f24\u5bb3\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]\u7ffb\u6eda\u7684\u51e0\u7387\u548c\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u6709\u5173\n[[DARK_AQUA]]\u95ea\u907f\u662f\u5982\u4f55\u5de5\u4f5c\u7684?\n[[YELLOW]]\u95ea\u907f\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\uff0c\u4ed6\u5728\u4f60\u88ab\u653b\u51fb\u65f6\u6709\u4e00\u5b9a\u51e0\u7387\u88ab\u6fc0\u53d1.\n[[YELLOW]]\u8fd9\u4e2a\u51e0\u7387\u548c\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u6709\u5173.
|
|
||||||
Guides.Archery=[[DARK_AQUA]]\u5173\u4e8e \u7bad\u672f:\n[[YELLOW]]\u7528\u4f60\u7684\u5f13\u548c\u7bad\u8fdb\u884c\u5c04\u51fb\n[[YELLOW]]\u5b83\u63d0\u4f9b\u4e30\u5bcc\u7684\u989d\u5916\u6218\u6597\u52a0\u6210, \u5982\u4f24\u5bb3\u52a0\u6210\u968f\u7740\n[[YELLOW]]\u6280\u80fd\u7b49\u7ea7\u63d0\u9ad8, PVP\u65f6\u51fb\u6655\u4f60\u7684\u5bf9\u624b\n[[YELLOW]]\u53e6\u5916, \u4f60\u53ef\u4ee5\u4ece\u654c\u4eba\u7684\u5c38\u4f53\u4e0a\u53d6\u56de\u7bad\n[[YELLOW]]\u4ece\u800c\u8282\u7701\u4f60\u7684\u7bad\u77e2\u7528\u91cf\n[[DARK_AQUA]]\u7ecf\u9a8c\u83b7\u53d6:\n[[YELLOW]]\u7ecf\u9a8c\u83b7\u53d6\u91cf\n[[YELLOW]]\u53d6\u51b3\u4e8e\u4f60\u5bf9\u751f\u7269\u6216\u73a9\u5bb6\u9020\u6210\u7684\u4f24\u5bb3\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u719f\u7ec3\u5c04\u51fb?\n[[YELLOW]]\u4e3a\u4f60\u7684\u5c04\u51fb\u63d0\u4f9b\u989d\u5916\u4f24\u5bb3\n[[YELLOW]]\u989d\u5916\u4f24\u5bb3\u4e0e\u4f60\u7684\u7bad\u672f\u7b49\u7ea7\u6709\u5173\n[[YELLOW]]\u9ed8\u8ba4\u7684\n[[YELLOW]]\u6bcf50\u7ea7\u63d0\u9ad810%\u4f24\u5bb3\n[[YELLOW]]\u6700\u9ad8200%\n[[DARK_AQUA]]\u5982\u4f55\u51fb\u6655?\n[[YELLOW]]\u7528\u5f13\u7bad\u5c04\u51fb\u5176\u4ed6\u73a9\u5bb6\u65f6\u4e00\u5b9a\u51e0\u7387\n[[YELLOW]]\u4f7f\u4f60\u7684\u5bf9\u624b\u8fdb\u5165\u7729\u6655\u72b6\u6001\n[[YELLOW]]\u7729\u6655\u7684\u73a9\u5bb6\u89c6\u89d2\u5f3a\u5236\u671b\u5929\u6301\u7eed\u4e00\u6bb5\u65f6\u95f4\n[[YELLOW]]\u51fb\u6655\u540c\u65f6\u9644\u52a04\u70b9\u989d\u5916\u4f24\u5bb3 (2 \u5fc3).\n[[DARK_AQUA]]\u7bad\u77e2\u56de\u6536\u662f\u4ec0\u4e48?\n[[YELLOW]]\u4f60\u6709\u4e00\u5b9a\u51e0\u7387\u4ece\u6740\u6b7b\u7684\u751f\u7269\n[[YELLOW]]\u8eab\u4e0a\u53d6\u56de\u4e00\u4e9b\u7bad\u77e2\n[[YELLOW]]\u51e0\u7387\u4e0e\u7bad\u672f\u7b49\u7ea7\u6709\u5173\n[[YELLOW]]\u9ed8\u8ba4\u7684, \u6bcf\u5347\u4e00\u7ea7\u63d0\u9ad80.1%\n[[YELLOW]]\u6700\u9ad8100% (1000\u7ea7)
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|
||||||
Guides.Axes=[[DARK_AQUA]]\u5173\u4e8e \u65a7\u6280:\n[[YELLOW]]\u7528\u4e86\u65a7\u5934\u6280\u80fd, \u65a7\u5b50\u4e0d\u518d\u53ea\u662f\u780d\u6811\u7528\u4e86\n[[YELLOW]]\u4f60\u8fd8\u53ef\u4ee5\u780d\u5176\u4ed6\u751f\u7269\u548c\u73a9\u5bb6\u6765\u8d5a\u53d6\u7ecf\u9a8c\n[[YELLOW]]\u6253\u51fb\u751f\u7269\u65f6\u9644\u52a0\u51fb\u9000\u6548\u679c\n[[YELLOW]]\u8fd8\u4f1a\u5bf9\u751f\u7269\u548c\u73a9\u5bb6\u9020\u6210\u81f4\u547d\u4f24\u5bb3\n[[YELLOW]]\u4f60\u7684\u65a7\u5b50\u4f1a\u50cf\u4f10\u6728\u673a\u4e00\u6837\n[[YELLOW]]\u8f7b\u677e\u524a\u6389\u654c\u4eba\u7684\u62a4\u7532\n[[YELLOW]]\u6548\u679c\u968f\u7740\u6280\u80fd\u7b49\u7ea7\u63d0\u9ad8\n[[DARK_AQUA]]\u7ecf\u9a8c\u7684\u83b7\u53d6:\n[[YELLOW]]\u624b\u6301\u65a7\u5b50\n[[YELLOW]]\u653b\u51fb\u5176\u4ed6\u751f\u7269\u6216\u73a9\u5bb6\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u65a9\u9996\u8005?\n[[YELLOW]]\u8fd9\u4e2a\u6280\u80fd\u4f1a\u9020\u6210\u8303\u56f4\u6253\u51fb\u4f24\u5bb3\n[[YELLOW]]\u8303\u56f4\u6253\u51fb\u4f24\u5bb3\u7b49\u4e8e\u5bf9\u4e3b\u8981\u653b\u51fb\u76ee\u6807\u9020\u6210\u4f24\u5bb3\u768450%\n[[YELLOW]]\u6240\u4ee5\u5f88\u5bb9\u6613\u6e05\u7406\u6389\u4e00\u5927\u7247\u602a\u7269\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u81f4\u547d\u6253\u51fb?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u4e00\u5b9a\u51e0\u7387\u5bf9\u76ee\u6807\u9020\u6210\u989d\u5916\u4f24\u5bb3\n[[YELLOW]]\u9ed8\u8ba4\u7684, \u6bcf2\u7ea7\u589e\u52a0 0.1%\u51e0\u7387\n[[YELLOW]]\u5bf9\u751f\u7269\u9020\u62102\u500d\u4f24\u5bb3\n[[YELLOW]]\u5bf9\u73a9\u5bb6\u9020\u62101.5\u500d\u4f24\u5bb3\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u65a7\u7cbe\u901a?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u4f7f\u7528\u65a7\u5b50\u653b\u51fb\u65f6\u9644\u52a0\u989d\u5916\u4f24\u5bb3\n[[YELLOW]]\u9ed8\u8ba4\u7684, \u6bcf50\u7ea7\u989d\u5916\u63d0\u9ad81\u70b9\u4f24\u5bb3\n[[YELLOW]]4\u70b9\u989d\u5916\u4f24\u5bb3\u5c01\u9876\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u88c5\u7532\u51b2\u51fb?\n[[YELLOW]]\u51fb\u788e\u654c\u4eba\u7684\u88c5\u7532\u5427!\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd, \u4e00\u5b9a\u51e0\u7387\u91cd\u521b\u5bf9\u624b\u7684\u88c5\u7532\n[[YELLOW]]\u4f24\u5bb3\u968f\u7740\u6280\u80fd\u7684\u7b49\u7ea7\u63d0\u9ad8\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u5f3a\u529b\u51b2\u51fb?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u4f7f\u7528\u65a7\u5b50\u653b\u51fb\u65f6\u4e00\u5b9a\u51e0\u7387\u7ed9\u751f\u7269\u6216\u73a9\u5bb6\u5e26\u6765\u5de8\u5927\u7684\u51b2\u51fb\u529b\n[[YELLOW]]\u9ed8\u8ba4\u51e0\u7387\u4e3a 25%. \u9644\u52a0\u6781\u5927\u7684\u51fb\u9000\u6548\u679c\n[[YELLOW]]\u6548\u679c\u76f8\u5f53\u4e8e \u51fb\u9000 II \u7684\u9644\u9b54\u6548\u679c\n[[YELLOW]]\u989d\u5916\u7684, \u8fd8\u4f1a\u5bf9\u76ee\u6807\u9020\u6210\u989d\u5916\u4f24\u5bb3
|
|
||||||
Guides.Available=[[DARK_AQUA]]{0} \u7684\u5411\u5bfc - \u8f93\u5165/{1} ? [\u9875\u6570]
|
Guides.Available=[[DARK_AQUA]]{0} \u7684\u5411\u5bfc - \u8f93\u5165/{1} ? [\u9875\u6570]
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u5173\u4e8e\u6316\u6398:\n[[YELLOW]]\u6316\u6398\u662f\u4ece\u4e0d\u8d77\u773c\u7684\u4e1c\u897f\u4e2d\u627e\u51fa\u5b9d\u85cf\u7684\u827a\u672f.\n[[YELLOW]]\u901a\u8fc7\u6316\u6398\u4f60\u5c06\u627e\u5230\u5b9d\u85cf.\n[[YELLOW]]\u6316\u5f97\u8d8a\u591a\uff0c\u56de\u62a5\u8d8a\u591a.\n\n[[DARK_AQUA]]\u7ecf\u9a8c\u503c\u589e\u957f:\n[[YELLOW]]\u4e3a\u4e86\u589e\u957f\u8fd9\u4e2a\u6280\u80fd\u7684\u7ecf\u9a8c\uff0c\u4f60\u5fc5\u987b\u7528\u94f2\u5b50\u6765\u6316\u6398.\n[[YELLOW]]\u53ea\u6709\u6316\u6398\u6b63\u786e\u7684\u7269\u4f53\u624d\u80fd\u83b7\u5f97\u8d22\u5b9d\u548c\u7ecf\u9a8c\u503c.\n[[DARK_AQUA]]\u517c\u5bb9\u7684\u7269\u4f53:\n[[YELLOW]]\u8349\u65b9\u5757, \u6ce5\u571f, \u6c99\u5b50, \u7c98\u571f, \u7802\u783e, \u83cc\u4e1d\u4f53, \u7075\u9b42\u6c99\n\n[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u66b4\u8d70\u94bb\u5934:\n[[YELLOW]]\u624b\u91cc\u62ff\u7740\u94f2\u5b50\u5e76\u70b9\u51fb\u9f20\u6807\u53f3\u952e.\n[[YELLOW]]\u7136\u540e\u4f60\u67094\u79d2\u7684\u65f6\u95f4\u6765\u6fc0\u53d1\u8fd9\u4e2a\u6280\u80fd\n[[YELLOW]]\u6316\u90a3\u4e9b\u517c\u5bb9\u7684\u65b9\u5757\n[[YELLOW]]\u542f\u52a8\u66b4\u8d70\u94bb\u5934.\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u66b4\u8d70\u94bb\u5934?\n[[YELLOW]]\u66b4\u8d70\u94bb\u5934\u662f\u4e00\u4e2a\u9700\u8981\u51b7\u5374\u65f6\u95f4\u7684\u6280\u80fd\n[[YELLOW]\u4ed6\u548c\u6316\u6398\u6280\u80fd\u6709\u76f8\u540c\u6548\u679c\uff0c\u4e0d\u8fc7\u5b83\u80fd\u63d0\u9ad8\u4f603\u500d\u7684\u51e0\u7387\n[[YELLOW]]\u6765\u6316\u6398\u5b9d\u85cf\u548c\u77ac\u95f4\u6316\u6398\n[[YELLOW]]\u5bf9\u4e8e\u90a3\u4e9b\u517c\u5bb9\u7684\u7269\u54c1.\n\n[[DARK_AQUA]]\u5b9d\u85cf\u730e\u624b\u662f\u5982\u4f55\u5de5\u4f5c\u7684?\n[[YELLOW]]\u6bcf\u4e00\u79cd\u53ef\u80fd\u7684\u8d22\u5b9d\u90fd\u9700\u8981\u8fbe\u5230\u4e00\u5b9a\u7684\n[[YELLOW]]\u6280\u80fd\u7b49\u7ea7\u6765\u4f7f\u5176\u6389\u51fa\uff0c\u6240\u4ee5\u4f60\u80fd\u77e5\u9053\n[[YELLOW]]\u8fd9\u4e2a\u6280\u80fd\u80fd\u5e2e\u52a9\u4f60\u89e3\u51b3\u5f88\u591a\u7684\u56f0\u96be\n[[YELLOW]]\u4f60\u53ea\u9700\u8981\u77e5\u9053\u8d8a\u9ad8\u7684\u6316\u6398\u6280\u80fd\u7b49\u7ea7\n[[YELLOW]]\u4f60\u5c31\u80fd\u627e\u5230\u8d8a\u591a\u7684\u5b9d\u85cf\n[[YELLOW]]\u540c\u65f6\uff0c\u4f60\u4e5f\u8981\u4e86\u89e3\u6bcf\u4e00\u79cd\u517c\u5bb9\u7684\u6316\u6398\u6750\u6599\u4f1a\u6389\u843d\u51fa\u5bf9\u5e94\u7684\u5b9d\u85cf\n[[YELLOW]]\u8fd9\u5c31\u610f\u5473\u7740\u76f8\u5bf9\u4e8e\u6c99\u783e\uff0c\u4f60\u53ef\u80fd\u4f1a\u5728\u6ce5\u571f\u4e2d\u627e\u51fa\u66f4\u591a\u7684\u4e1c\u897f\n[[DARK_AQUA]]\u6316\u6398\u6280\u80fd\u5c0f\u63d0\u793a:\n[[YELLOW]]\u6316\u6398\u65f6\u6389\u843d\u7684\u4e1c\u897f\u53ef\u4ee5\u81ea\u884c\u7f16\u8f91\n[[YELLOW]]\u6240\u4ee5\u670d\u52a1\u5668\u4e4b\u95f4\u53ef\u80fd\u4f1a\u5b8c\u5168\u4e0d\u540c
|
|
||||||
Guides.Fishing=[[DARK_AQUA]]\u5173\u4e8e\u9493\u9c7c:\n[[YELLOW]]\u62e5\u6709\u9493\u9c7c\u6280\u80fd\uff0c\u4f1a\u4f7f\u5f97\u9493\u9c7c\u53d8\u5f97\u632f\u594b\u4eba\u5fc3!\n[[YELLOW]]\u53d1\u73b0\u5b9d\u85cf\uff0c\u83b7\u5f97\u602a\u7269\u6389\u843d\u7684\u7269\u54c1.\n\n[[DARK_AQUA]]\u7ecf\u9a8c\u589e\u957f:\n[[YELLOW]]\u6293\u5230\u9c7c.
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|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u5411\u5bfc[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u5411\u5bfc[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]\u5173\u4e8e\u690d\u7269\u5b66:\n[[YELLOW]]\u690d\u7269\u5b66\u662f\u5173\u4e8e\u91c7\u96c6\u690d\u7269\u548c\u4f5c\u7269\n[[DARK_AQUA]]\u7ecf\u9a8c\u83b7\u53d6\u65b9\u5f0f:\n[[YELLOW]]\u91c7\u96c6\u690d\u7269\u548c\u4f5c\u7269\n[[DARK_AQUA]]\u6709\u6548\u65b9\u5757\n[[YELLOW]]\u5c0f\u9ea6, \u571f\u8c46, \u80e1\u841d\u535c, \u897f\u74dc, \n[[YELLOW]]\u5357\u74dc, \u7518\u8517, \u53ef\u53ef\u8c46, \u82b1, \u4ed9\u4eba\u638c, \u8611\u83c7,\n[[YELLOW]]\u5730\u72f1\u75a3, \u7761\u83b2, \u85e4\u8513\n[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u5927\u5730\u4e4b\u795d\u798f?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u4e3b\u52a8\u6280\u80fd, \u53f3\u952e\n[[YELLOW]]\u5e76\u624b\u6301\u9504\u5934\u6fc0\u6d3b\u8be5\u6280\u80fd\n[[YELLOW]]\u73a9\u5bb6\u6709\u51e0\u7387\u5728\u6536\u83b7\u4f5c\u7269\u65f6\u89e6\u53d1\u4e09\u500d\u6389\u843d\n[[YELLOW]]\u8be5\u6280\u80fd\u4e5f\u7ed9\u4e88\u73a9\u5bb6\u8f6c\u53d8\u4e00\u4e9b\u65b9\u5757\u7684\u80fd\u529b\n[[YELLOW]]\u5982\u5706\u77f3, \u77f3\u7816, \u6ce5\u571f\u5757\n[[YELLOW]]\u540c\u65f6\u6d88\u8017\u80cc\u5305\u91cc\u7684\u79cd\u5b50\n[[DARK_AQUA]]\u7eff\u624b\u6307 (\u4f5c\u7269) \u5982\u4f55\u5de5\u4f5c?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u6536\u83b7\u4f5c\u7269\u65f6\u4e00\u5b9a\u51e0\u7387\u81ea\u52a8\u8865\u79cd\u56de\u53bb\n[[YELLOW]]\u6210\u529f\u51e0\u7387\u4e0e\u690d\u7269\u5b66\u6280\u80fd\u7b49\u7ea7\u6709\u5173\n[[DARK_AQUA]]\u7eff\u624b\u6307 (\u5706\u77f3, \u77f3\u7816, \u6ce5\u571f\u5757) \u5982\u4f55\u5de5\u4f5c?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u4e3b\u52a8\u6280\u80fd\n[[YELLOW]]\u7528\u4e8e\u8f6c\u53d8\u4e00\u4e9b\u65b9\u5757(\u5706\u77f3, \u77f3\u7816, \u6ce5\u571f\u5757), \u4f7f\u4e4b\u8986\u76d6\u4e0a\u7eff\u8272\u690d\u88ab\n[[YELLOW]]\u624b\u6301\u79cd\u5b50, \u53f3\u952e\u65b9\u5757. \u65e0\u8bba\u6210\u529f\u4e0e\u5426, \u90fd\u4f1a\u6d88\u8017\u79cd\u5b50\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u519c\u592b\u98df\u8c31?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd, \u63d0\u9ad8\u9965\u997f\u503c\u56de\u590d\u91cf\n[[YELLOW]]\u6709\u6548\u98df\u7269: \u9762\u5305, \u66f2\u5947, \u897f\u74dc, \u8611\u83c7\u6c64\n[[YELLOW]]\u80e1\u841d\u535c, \u571f\u8c46\n[[DARK_AQUA]]\u6d77\u62c9\u5c14\u7684\u795d\u798f\u662f\u4ec0\u4e48?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u5f53\u4f60\u624b\u6301\u5251\u7834\u574f\u6307\u5b9a\u65b9\u5757\u65f6\u6709\u51e0\u7387\u83b7\u5f97\u7a00\u6709\u7269\u54c1\n[[DARK_AQUA]]\u53cc\u500d\u6389\u843d\u5982\u4f55\u8fd0\u4f5c?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u73a9\u5bb6\u6536\u83b7\u4f5c\u7269\u65f6\u4e00\u5b9a\u51e0\u7387\u89e6\u53d1
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|
||||||
Guides.Mining=[[DARK_AQUA]]\u5173\u4e8e\u91c7\u77ff\uff1a\n[[YELLOW]]\u5728\u91c7\u77ff\u7684\u65f6\u5019\uff0c\u91c7\u77ff\u6280\u80fd\u63d0\u4f9b\u591a\u91cd\u77ff\u7269\u6389\u843d\u7684\u5956\u52b1\n[[DARK_AQUA]]\u63d0\u5347\u7ecf\u9a8c\uff1a\n[[YELLOW]]\u4f60\u5fc5\u987b\u4f7f\u7528\u9550\u5b50\u6765\u589e\u52a0\u672c\u6280\u80fd\u7684\u7ecf\u9a8c\n[[YELLOW]]\u53ea\u6709\u6b63\u786e\u7684\u65b9\u5757\u80fd\u589e\u52a0\u7ecf\u9a8c\n[[DARK_AQUA]]\u6709\u6548\u6750\u6599\uff1a\n[[YELLOW]]\u77f3\u5934\uff0c\u7164\u77ff\uff0c\u94c1\u77ff\uff0c\u91d1\u77ff\uff0c\u94bb\u77f3\u77ff\uff0c\u7ea2\u77f3\u77ff\n[[YELLOW]]\u9752\u91d1\u77f3\u77ff\uff0c\u9ed1\u66dc\u77f3\uff0c\u82d4\u77f3\uff0c\u672b\u5f71\u77f3\n[[YELLOW]]\u8424\u77f3\uff0c\u5730\u72f1\u5ca9\n[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u8d85\u7ea7\u77ff\u5de5\uff1a\n[[YELLOW]]\u628a\u9550\u5b50\u62ff\u5728\u624b\u4e0a\uff0c\u4f7f\u7528\u9f20\u6807\u53f3\u952e\u6765\u51c6\u5907\u4f60\u7684\u9550\u5b50\n[[YELLOW]]\u4f60\u5c06\u67094\u79d2\u949f\u7684\u65f6\u95f4\u6765\u6fc0\u53d1\u4f60\u7684\u6280\u80fd\n[[YELLOW]]\u5f53\u6316\u6398\u517c\u5bb9\u7684\u65b9\u5757\u65f6\uff0c\u8d85\u7ea7\u77ff\u5de5\u5c06\u88ab\u6fc0\u6d3b\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u8d85\u7ea7\u77ff\u5de5\uff1f\n[[YELLOW]]\u8d85\u7ea7\u77ff\u5de5\u662f\u9700\u8981\u51b7\u5374\u7684\u6316\u77ff\u6280\u80fd\n[[YELLOW]]\u5b83\u4f7f\u4f60\u5728\u6316\u77ff\u65f6\u67093\u500d\u7684\u673a\u4f1a\u6765\u6389\u843d\u66f4\u591a\u7684\u4e1c\u897f\uff0c\u5e76\u6fc0\u53d1\u77ac\u95f4\u7834\u574f\u529f\u80fd\n[[DARK_AQUA]\u5982\u4f55\u4f7f\u7528\u7206\u7834\u5f00\u91c7\uff1a\n[[YELLOW]]\u628a\u96f7\u7ba1\u62ff\u5728\u624b\u4e0a\uff0c\u9ed8\u8ba4\u7684\u60c5\u51b5\u4e0b\u662f\u6253\u706b\u5668\n[[YELLOW]]\u5728\u4e00\u5b9a\u8ddd\u79bb\u5185\u53f3\u952e\u70b9\u51fbTNT\uff0c\u8fd9\u5c06\u4f1a\u4f7f\u5f97TNT\u5728\u77ac\u95f4\u5185\u7206\u70b8\n[[DARK_AQUA]]\u7206\u7834\u5f00\u91c7\u662f\u5982\u4f55\u5de5\u4f5c\u7684\uff1f\n[[YELLOW]]\u7206\u7834\u5f00\u91c7\u662f\u9700\u8981\u51b7\u5374\u7684\u6316\u77ff\u6280\u80fd\n[[YELLOW]]\u5b83\u53ef\u4ee5\u5728\u4f60\u4f7f\u7528TNT\u6316\u77ff\u65f6\u7ed9\u4f60\u989d\u5916\u7684\u77ff\u7269\u5956\u52b1\u5e76\u4e14\u5141\u8bb8\u4f60\u5728\u8f83\u8fdc\u7684\u5730\u65b9\u5f15\u7206TNT\n[[YELLOW]]\u7206\u7834\u5f00\u91c7\u5206\u4e3a3\u4e2a\u90e8\u5206\n[[YELLOW]]\u7b2c\u4e00\u4e2a\u90e8\u5206\u662f\u201c\u66f4\u5927\u7684\u7206\u7834\u201d\uff0c\u53ef\u4ee5\u63d0\u9ad8\u7206\u70b8\u7684\u8303\u56f4\n[[YELLOW]]\u90fd\u4e8c\u4e2a\u90e8\u5206\u662f\u201c\u7834\u574f\u4e13\u5bb6\u201d\uff0c\u53ef\u4ee5\u51cf\u5c11\u6765\u81eaTNT\u7684\u7206\u70b8\u4f24\u5bb3\n[[YELLOW]\u7b2c\u4e09\u4e2a\u90e8\u5206\u662f\u63d0\u5347\u77ff\u7269\u6389\u843d\u7684\u6570\u91cf\u5e76\u4e14\u51cf\u5c11\u4e0d\u9700\u8981\u7684\u4e1c\u897f\u7684\u6389\u843d
|
|
||||||
Guides.Page.Invalid=\u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u9875\u6570!
|
Guides.Page.Invalid=\u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u9875\u6570!
|
||||||
Guides.Page.OutOfRange=\u90a3\u9875\u4e0d\u5b58\u5728, \u603b\u5171\u53ea\u6709 {0} \u9875
|
Guides.Page.OutOfRange=\u90a3\u9875\u4e0d\u5b58\u5728, \u603b\u5171\u53ea\u6709 {0} \u9875
|
||||||
Guides.Repair=[[DARK_AQUA]]\u5173\u4e8e\u4fee\u7406:\n[[YELLOW]]\u4fee\u7406\u529f\u80fd\u53ef\u4ee5\u4e3a\u4f60\u63d0\u4f9b\u4e86\u7528\u4e00\u4e2a\u94c1\u65b9\u5757\u6765\u4fee\u7406\u62a4\u7532\u548c\n[[YELLOW]]\u5de5\u5177\u7684\u5730\u65b9, \u6216\u8005\u7528\u4e00\u4e2a\u91d1\u8272\u65b9\u5757\u6765\u5206\u89e3\u62a4\u7532\u548c\u5de5\u5177.\n[[DARK_AQUA]]\u83b7\u53d6\u7ecf\u9a8c:\n[[YELLOW]]\u4f7f\u7528mcMMO\u7684\u94c1\u6be1\u6765\u4fee\u7406\u5de5\u5177\u6216\u62a4\u7532. \u8fd9\u4e2a\u94c1\u7827\u53ef\u4ee5\u662f\n[[YELLOW]]\u9ed8\u8ba4\u7684\u94c1\u5757\u4e14\u4e0d\u80fd\u548c\u539f\u7248\u7684Minecraft\u94c1\u7827\u6df7\u6dc6.\n[[DARK_AQUA]]\u6211\u600e\u4e48\u624d\u80fd\u4fee\u7406?\n[[YELLOW]]\u653e\u7f6e\u4e00\u4e2a mcMMO \u7684\u94c1\u7827\u5e76\u4e14\u70b9\u51fb\u53f3\u952e\u6765\u4fee\u7406 \n[[YELLOW]]\u4f60\u76ee\u524d\u62ff\u5728\u624b\u4e0a\u7684\u7269\u54c1. \u6bcf\u70b9\u51fb\u4e00\u6b21\u6d88\u8017\u4e00\u4e2a\u7269\u54c1.\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u4fee\u7406\u7cbe\u901a?\n[[YELLOW]]\u63d0\u9ad8\u4fee\u7406\u8010\u4e45\u91cf\n[[YELLOW]]\u989d\u5916\u56de\u590d\u91cf\u4e0e\u4fee\u7406\u7b49\u7ea7\u6709\u5173\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u8d85\u7ea7\u4fee\u7406?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u5f53\u73a9\u5bb6\u8fdb\u884c\u4fee\u7406\u65f6\n[[YELLOW]]\u6062\u590d\u53cc\u500d\u7684\u8010\u4e45\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u795e\u79d8\u953b\u9020?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u4fee\u7406\u9644\u9b54\u88c5\u5907\u65f6\u4e00\u5b9a\u51e0\u7387\u4fdd\u6301\u9644\u9b54\n[[YELLOW]]\u4e14\u4fdd\u7559\u7b49\u7ea7, \u6216\u964d\u7ea7\n[[YELLOW]]\u6216\u5931\u53bb\u9644\u9b54\u6548\u679c\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u5206\u89e3\u7827?\n[[YELLOW]]\u653e\u7f6e\u4e00\u4e2a mcMMO \u5206\u89e3\u7827\n[[YELLOW]]\u624b\u6301\u7269\u54c1\u53f3\u952e\u5b83\n[[YELLOW]]\u5c06\u4f1a\u5206\u89e3\u6389\u7269\u54c1, \u8fd4\u8fd8\u4e00\u4e9b\u6750\u6599\n[[YELLOW]]\u6ce8\u610f: \u53ea\u80fd\u5206\u89e3\u65e0\u635f\u7684\u5de5\u5177\u6216\u62a4\u7532\u88c5\u5907
|
|
||||||
Guides.Smelting=\u5373\u5c06\u5230\u6765...
|
|
||||||
Guides.Taming=[[DARK_AQUA]]\u5173\u4e8e \u9a6f\u517d:\n[[YELLOW]]\u5f53\u73a9\u5bb6\u4f7f\u7528\u9a6f\u670d\u7684\u72fc\u6218\u6597\u65f6\n[[YELLOW]]\u7ed9\u73a9\u5bb6\u63d0\u4f9b\u4e30\u5bcc\u7684\u989d\u5916\u6218\u6597\u52a0\u6210\n[[DARK_AQUA]]\u7ecf\u9a8c\u83b7\u53d6:\n[[YELLOW]]\u9a6f\u670d\u72fc/\u8c79\u732b\n[[YELLOW]]\u4e0e\u4f60\u7684\u72fc\u4e00\u540c\u6218\u6597\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u91ce\u6027\u547c\u5524?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u4e3b\u52a8\u6280\u80fd\n[[YELLOW]]\u53ec\u5524\u4e00\u53ea\u72fc\u6216\u8c79\u732b\u5230\u4f60\u8eab\u8fb9\n[[YELLOW]]\u624b\u6301\u9aa8\u5934\u6216\u751f\u9c7c\u5de6\u952e\u8fdb\u884c\u53ec\u5524\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u517d\u738b\u6280\u80fd?\n[[YELLOW]]\u5141\u8bb8\u73a9\u5bb6\u67e5\u770b\u5ba0\u7269\n[[YELLOW]]\u68c0\u67e5\u72fc\u548c\u8c79\u732b\u72b6\u6001\n[[YELLOW]]\u5de6\u952e\u4e00\u53ea\u72fc\u6216\u8c79\u732b\u4f7f\u7528\u8be5\u6280\u80fd\n[[DARK_AQUA]]\u4ec0\u4e48\u55dc\u8840?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u72fc\u653b\u51fb\u76ee\u6807\u65f6\u4e00\u5b9a\u51e0\u7387\u4f7f\u4e4b\u6d41\u8840\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u5229\u722a?\n[[YELLOW]]\u4e3a\u72fc\u7684\u653b\u51fb\u63d0\u4f9b\u989d\u5916\u4f24\u5bb3\n[[YELLOW]]\u989d\u5916\u4f24\u5bb3\u53d6\u51b3\u4e8e\u9a6f\u517d\u7b49\u7ea7\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u73af\u5883\u611f\u77e5?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u5f53\u72fc\u611f\u77e5\u5230\u5468\u56f4\u7684\u5371\u9669\u65f6\u4f20\u9001\u5230\u4f60\u8eab\u8fb9, \u5982\u4ed9\u4eba\u638c,\u5ca9\u6d46\n[[YELLOW]]\u4e00\u5b9a\u7a0b\u5ea6\u4e0a\u4f1a\u514d\u75ab\u6389\u843d\u4f24\u5bb3\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u539a\u5b9e\u7684\u76ae\u6bdb?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u51cf\u5c11\u72fc\u6240\u53d7\u4f24\u5bb3, \u63d0\u9ad8\u706b\u7130\u6297\u6027\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u7206\u7834\u9632\u5fa1?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u51cf\u5c11\u7206\u70b8\u6548\u679c\u5bf9\u72fc\u9020\u6210\u7684\u4f24\u5bb3\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u5feb\u9910\u670d\u52a1\uff08\u5438\u8840\uff09?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u653b\u51fb\u65f6\u6062\u590d\u751f\u547d\u503c
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|
||||||
Guides.Unarmed=[[DARK_AQUA]]\u5173\u4e8e \u683c\u6597:\n[[YELLOW]]\u5f53\u73a9\u5bb6\u4ee5\u62f3\u5934\u4f5c\u4e3a\u6b66\u5668\u65f6\n[[YELLOW]]\u7ed9\u4e88\u73a9\u5bb6\u4e30\u5bcc\u7684\u6218\u6597\u6548\u679c\u52a0\u6210\n[[DARK_AQUA]]\u7ecf\u9a8c\u83b7\u53d6:\n[[YELLOW]]\u7ecf\u9a8c\u91cf\u53d6\u51b3\u4e8e\n[[YELLOW]]\u7a7a\u624b\u5bf9\u751f\u7269\u6216\u73a9\u5bb6\u9020\u6210\u7684\u4f24\u5bb3\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u72c2\u66b4?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u4e3b\u52a8\u6280\u80fd, \u53f3\u952e\u89e6\u53d1\n[[YELLOW]]\u5904\u4e8e\u72c2\u66b4\u72b6\u6001\u65f6, \u9644\u52a0 50% \u989d\u5916\u4f24\u5bb3\n[[YELLOW]]\u5e76\u7acb\u5373\u51fb\u788e\u4e00\u4e9b\u65b9\u5757\n[[YELLOW]]\u5982\u6ce5\u571f, \u8349\u5730\n[[DARK_AQUA]]\u94c1\u62f3\u662f\u4ec0\u4e48?\n[[YELLOW]]\u7a7a\u624b\u65f6, \u63d0\u9ad8\u4f60\u5bf9\u602a\u7269\n[[YELLOW]]\u6216\u73a9\u5bb6\u9020\u6210\u7684\u4f24\u5bb3 \n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u7bad\u77e2\u62b5\u5fa1?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u62b5\u5fa1\u9ab7\u9ac5\u6216\u73a9\u5bb6\u5c04\u6765\u7684\u7bad\u77e2\n[[YELLOW]]\u7bad\u77e2\u4f1a\u65e0\u5bb3\u7684\u6389\u843d\u5230\u5730\u4e0a\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u8d85\u5f3a\u63e1\u529b?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd, \u7528\u6765\u5bf9\u4ed8\u7f34\u68b0\n[[YELLOW]]\u683c\u6597\u6280\u80fd\u8d8a\u9ad8, \u62b5\u5fa1\u7f34\u68b0\u7684\u51e0\u7387\u8d8a\u5927\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u7f34\u68b0?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd, \u4f7f\u5176\u4ed6\u73a9\u5bb6\u88ab\u7f34\u68b0\n[[YELLOW]]\u76ee\u6807\u88c5\u5907\u4f1a\u6389\u5230\u5730\u4e0a
|
|
||||||
Guides.Usage=[[RED]] \u7528\u6cd5 /{0} ? [\u9875\u6570]
|
Guides.Usage=[[RED]] \u7528\u6cd5 /{0} ? [\u9875\u6570]
|
||||||
Guides.Woodcutting=[[DARK_AQUA]]\u5173\u4e8e \u4f10\u6728:\n[[YELLOW]]\u5373\u4e0e\u780d\u6811\u76f8\u5173\u7684\u6240\u6709\u4e1c\u897f\n[[DARK_AQUA]]\u7ecf\u9a8c\u83b7\u53d6:\n[[YELLOW]]\u901a\u8fc7\u7528\u65a7\u5b50\u780d\u6811\u83b7\u5f97\u7ecf\u9a8c\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u4f10\u6728\u673a?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u4e3b\u52a8\u6280\u80fd\n[[YELLOW]]\u624b\u6301\u65a7\u5b50\u53f3\u952e\u8fdb\u5165\u6fc0\u6d3b\u72b6\u6001\n[[YELLOW]]\u780d\u4f10\u5e95\u90e8, \u7acb\u5373\u780d\u5012\u5927\u6811\n[[YELLOW]]\u6389\u843d\u6240\u6709\u6728\u5757\n[[DARK_AQUA]]\u9664\u53f6\u673a?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u624b\u6301\u65a7\u5b50\u4e00\u51fb\u6572\u788e\u6811\u53f6\n[[YELLOW]]\u8be5\u6280\u80fd\u9ed8\u8ba4100\u7ea7\u89e3\u9501\n[[DARK_AQUA]]\u4ec0\u4e48\u662f\u53cc\u500d\u6389\u843d?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u780d\u6811\u65f6\u989d\u5916\u6389\u843d\u4e00\u4e2a\u6728\u5757
|
Guides.Mining.Section.0=[[DARK_AQUA]]\u5173\u4e8e \u6316\u77ff:\n[[YELLOW]]\u5728\u6316\u77ff\u7684\u65f6\u5019,\u6316\u77ff\u6280\u80fd\u53ef\u4ee5\u63d0\u4f9b\u591a\u91cd\u77ff\u7269\u6389\u843d\u7684\u5956\u52b1.\n\n[[DARK_AQUA]]\u7ecf\u9a8c\u63d0\u5347:\n[[YELLOW]]\u4f60\u5fc5\u987b\u4f7f\u7528\u9550\u5b50\u6316\u6389\u6709\u6548\u7684\u65b9\u5757\u624d\u80fd\u589e\u52a0\u672c\u6280\u80fd\u7684\u7ecf\u9a8c.
|
||||||
|
Guides.Mining.Section.1=[[DARK_AQUA]]\u517c\u5bb9\u6750\u6599:\n[[YELLOW]]\u77f3\u5934,\u7164\u77ff\u77f3,\u94c1\u77ff\u77f3,\u91d1\u77ff\u77f3,\u94bb\u77f3\u77ff\u77f3,\u7ea2\u77f3\u77ff\u77f3,\n[[YELLOW]]\u9752\u91d1\u77f3\u77ff\u77f3,\u9ed1\u66dc\u77f3,\u82d4\u77f3,\u672b\u5730\u77f3,\n[[YELLOW]]\u8424\u77f3,\u5730\u72f1\u5ca9.
|
||||||
|
Guides.Mining.Section.2=[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u8d85\u7ea7\u788e\u77f3\u673a:\n[[YELLOW]]\u628a\u9550\u5b50\u62ff\u5728\u4f60\u7684\u624b\u4e0a,\u6309\u4e0b\u53f3\u952e\u6765\u51c6\u5907\u4f60\u7684\u9550\u5b50.\n[[YELLOW]]\u4f60\u5c06\u67094\u79d2\u949f\u7684\u65f6\u95f4\u6765\u6fc0\u53d1\u4f60\u7684\u6280\u80fd.\n[[YELLOW]]\u5f53\u4f60\u6572\u4e0b\u5bf9\u5e94\u7684\u77f3\u5934\u4ee5\u540e,\u8d85\u7ea7\u788e\u77f3\u673a\u5c06\u88ab\u6fc0\u6d3b.
|
||||||
|
Guides.Mining.Section.3=[[DARK_AQUA]]\u4ec0\u4e48\u662f\u8d85\u7ea7\u788e\u77f3\u673a?\n[[YELLOW]]\u8d85\u7ea7\u788e\u77f3\u673a\u662f\u4e00\u4e2a\u9700\u8981\u51b7\u5374\u65f6\u95f4\u7684\u6316\u77ff\u6280\u80fd.\n[[YELLOW]]\u5b83\u80fd\u4f7f\u4f60\u5728\u6316\u6389\u5bf9\u5e94\u77ff\u77f3\u7684\u65f6\u5019\u589e\u52a03\u500d\u6389\u843d\u51e0\u7387.\n[[YELLOW]]\u5e76\u4e14\u5728\u6280\u80fd\u65f6\u95f4\u5185\u77ac\u95f4\u7834\u574f\u77f3\u5934\u548c\u77ff\u77f3.
|
||||||
|
Guides.Mining.Section.5=[[DARK_AQUA]]\u4ec0\u4e48\u662f\u7206\u7834\u5f00\u91c7?\n[[YELLOW]]\u7206\u7834\u5f00\u91c7\u662f\u4e00\u4e2a\u9700\u8981\u51b7\u5374\u65f6\u95f4\u7684\u6316\u77ff\u6280\u80fd.\n[[YELLOW]]\u5b83\u80fd\u4f7f\u4f60\u5728\u4f7f\u7528TNT\u70b8\u77ff\u65f6\u83b7\u5f97\u989d\u5916\u5956\u52b1.\n[[YELLOW]]\u7206\u7834\u5f00\u91c7\u603b\u5171\u67093\u4e2a\u529f\u80fd.\n[[YELLOW]]\u7b2c\u4e00\u90e8\u5206\u662f\u5927\u53f7\u70b8\u5f39,\u5b83\u80fd\u4f7f\u4f60\u7684TNT\u7206\u70b8\u8303\u56f4\u6269\u5927.\n[[YELLOW]]\u7b2c\u4e8c\u90e8\u5206\u662f\u7206\u7834\u4e13\u5bb6,\u5b83\u80fd\u964d\u4f4e\u4f60\u53d7\u5230TNT\u7684\u7206\u70b8\u4f24\u5bb3.\n[[YELLOW]]\u7b2c\u4e09\u90e8\u5206\u662f\u7206\u7834\u5f00\u91c7,\u5b83\u4f7f\u4f60\u70b9\u71c3\u7684TNT\u70b8\u4e0b\u8303\u56f4\u5185\u4e00\u5b9a\u6570\u91cf\u7684\u77ff\u77f3.
|
||||||
|
Guides.Smelting.Section.0=\u5373\u5c06\u5230\u6765...
|
||||||
Inspect.Offline=[[RED]]\u4f60\u6ca1\u6709\u67e5\u8be2\u4e0d\u5728\u7ebf\u73a9\u5bb6\u4fe1\u606f\u7684\u6743\u9650!
|
Inspect.Offline=[[RED]]\u4f60\u6ca1\u6709\u67e5\u8be2\u4e0d\u5728\u7ebf\u73a9\u5bb6\u4fe1\u606f\u7684\u6743\u9650!
|
||||||
Inspect.OfflineStats=\u4e0d\u5728\u7ebf\u73a9\u5bb6\u7684mcmmo\u7edf\u8ba1\u4fe1\u606f [[YELLOW]]{0}
|
Inspect.OfflineStats=\u4e0d\u5728\u7ebf\u73a9\u5bb6\u7684mcmmo\u7edf\u8ba1\u4fe1\u606f [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[YELLOW]]{0} \u7684 [[GREEN]]mcMMO \u7edf\u8ba1\u4fe1\u606f
|
Inspect.Stats=[[YELLOW]]{0} \u7684 [[GREEN]]mcMMO \u7edf\u8ba1\u4fe1\u606f
|
||||||
@ -582,9 +595,10 @@ Teleport.Cancelled=[[DARK_RED]]\u4f20\u9001\u5df2\u53d6\u6d88!
|
|||||||
Skills.Child=[[GOLD]](\u5206\u652f\u6280\u80fd)
|
Skills.Child=[[GOLD]](\u5206\u652f\u6280\u80fd)
|
||||||
Skills.Disarmed=[[DARK_RED]]\u4f60\u88ab\u7f34\u68b0\u4e86!
|
Skills.Disarmed=[[DARK_RED]]\u4f60\u88ab\u7f34\u68b0\u4e86!
|
||||||
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||||
Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a
|
Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a\u7684 [[GRAY]]{0}
|
||||||
Skills.Parents=\u4e3b\u6280\u80fd
|
Skills.Parents=\u4e3b\u6280\u80fd
|
||||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
|
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}
|
||||||
Skills.TooTired=[[RED]]\u4f60\u592a\u7d2f\u4e86\u6682\u65f6\u65e0\u6cd5\u4f7f\u7528\u8be5\u6280\u80fd.[[YELLOW]]({0}s)
|
Skills.TooTired=[[RED]]\u4f60\u592a\u7d2f\u4e86\u6682\u65f6\u65e0\u6cd5\u4f7f\u7528\u8be5\u6280\u80fd.[[YELLOW]]({0}s)
|
||||||
Skills.Cancelled=[[RED]]{0} \u5df2\u53d6\u6d88!
|
Skills.Cancelled=[[RED]]{0} \u5df2\u53d6\u6d88!
|
||||||
Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u53f3\u952e\u4ee5\u786e\u5b9a [[GOLD]]{0}[[GREEN]]. \u5de6\u952e\u53d6\u6d88.
|
Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u53f3\u952e\u4ee5\u786e\u5b9a [[GOLD]]{0}[[GREEN]]. \u5de6\u952e\u53d6\u6d88.
|
||||||
@ -601,30 +615,24 @@ Perks.Lucky.Bonus=[[GOLD]] ({0} \u7684\u597d\u8fd0\u52a0\u6210)
|
|||||||
Perks.Cooldowns.Name=\u5feb\u901f\u6062\u590d
|
Perks.Cooldowns.Name=\u5feb\u901f\u6062\u590d
|
||||||
Perks.Cooldowns.Desc=\u51cf\u5c11\u51b7\u5374\u65f6\u95f4 {0}.
|
Perks.Cooldowns.Desc=\u51cf\u5c11\u51b7\u5374\u65f6\u95f4 {0}.
|
||||||
Perks.ActivationTime.Name=\u8010\u529b
|
Perks.ActivationTime.Name=\u8010\u529b
|
||||||
Perks.ActivationTime.Desc=\u63d0\u9ad8\u80fd\u529b\uff0c\u6fc0\u6d3b\u65f6\u95f4 {0} \u79d2.
|
Perks.ActivationTime.Desc=\u63d0\u9ad8\u80fd\u529b\u6fc0\u6d3b\u65f6\u95f4 {0} \u79d2.
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0} \u79d2\u989d\u5916\u6301\u7eed\u65f6\u95f4)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0} \u79d2\u989d\u5916\u6301\u7eed\u65f6\u95f4)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]\u4f60\u5728\u6b7b\u4ea1\u4e2d\u4e22\u5931 [[BLUE]]{0}[[DARK_RED]].
|
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u786c\u6838\u6a21\u5f0f {0} \u5173\u95ed. {1}
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u719f\u7ec3\u5ea6\u4e0d\u8db3, \u65e0\u6cd5\u5438\u53d6\u77e5\u8bc6
|
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u786c\u6838\u6a21\u5f0f {0} \u542f\u7528. {1}
|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u4f60\u4ece [[YELLOW]]{1} \u5077\u53d6 [[BLUE]]{0}[[DARK_AQUA]] \u7ea7
|
Hardcore.DeathStatLoss.Name=\u6280\u80fd\u6b7b\u4ea1\u60e9\u7f5a
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u65e0\u6cd5\u4ece\u4f60\u90a3\u91cc\u7a83\u53d6\u77e5\u8bc6!
|
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u6b7b\u4ea1,\u4f60\u5931\u53bb\u4e86 [[BLUE]]{0}[[DARK_RED]].
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u4ece\u4f60\u90a3\u91cc\u5077\u53d6 [[BLUE]]{1}[[DARK_RED]] \u7b49\u7ea7!
|
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u72b6\u6001\u9057\u5931\u7387\u53d8\u66f4\u4e3a {0}.
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] \u72b6\u6001\u4e22\u5931\u767e\u5206\u6bd4\u8bbe\u7f6e\u4e3a {0}.
|
Hardcore.Vampirism.Name=\u5438\u8840\u6a21\u5f0f
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u72b6\u6001\u69a8\u53d6\u767e\u5206\u6bd4\u8bbe\u7f6e\u4e3a {0}.
|
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u592a\u4e0d\u719f\u7ec3\u6388\u4e88\u4f60\u83b7\u5f97\u4efb\u4f55\u7684\u77e5\u8bc6.
|
||||||
Spout.Donate=[[YELLOW]][mcMMO] \u6350\u6b3e!
|
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u4f60\u4ece[[YELLOW]]{1}[[DARK_AQUA]]\u90a3\u5077\u53d6\u4e86[[BLUE]]{0}[[DARK_AQUA]]\u4e2a\u7b49\u7ea7.
|
||||||
Spout.LevelUp.1=[[GREEN]]\u5347\u7ea7!
|
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u65e0\u6cd5\u4ece\u4f60\u8fd9\u5077\u53d6\u4efb\u4f55\u7684\u77e5\u8bc6!
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u4ece\u4f60\u8fd9\u5077\u53d6\u4e86[[BLUE]]{1}[[DARK_RED]]\u4e2a\u7b49\u7ea7!
|
||||||
Spout.Menu.Exit=[[GRAY]]\u6309\u7a7a\u683c\u952e\u9000\u51fa!
|
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u72b6\u6001\u5438\u6536\u7387\u53d8\u66f4\u4e3a {0}.
|
||||||
Spout.Menu.ExitButton=\u9000\u51fa
|
|
||||||
Spout.Menu.HudButton.1=HUD \u7c7b\u578b: {0}
|
|
||||||
Spout.Menu.HudButton.2=\u53d8\u66f4HUD\u6837\u5f0f!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO \u83dc\u5355~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]\u6350\u8d60\u4fe1\u606f:
|
MOTD.Donate=[[DARK_AQUA]]\u6350\u8d60\u4fe1\u606f:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism \u542f\u7528
|
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u786c\u6838\u6a21\u5f0f\u5df2\u542f\u7528: [[DARK_RED]]{0}
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u6280\u80fd\u6b7b\u4ea1\u60e9\u7f5a: [[DARK_RED]]{0}%
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u6280\u80fd\u6b7b\u4ea1\u60e9\u7f5a: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore \u542f\u7528
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism\u7edf\u8ba1: [[DARK_RED]]{0}%
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO \u80fd\u529b]
|
MOTD.PerksPrefix=[[RED]][mcMMO \u80fd\u529b]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism\u7edf\u8ba1: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] \u6b63\u5728\u8fd0\u884c\u7248\u672c [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] \u6b63\u5728\u8fd0\u884c\u7248\u672c [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u7f51\u5740
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u7f51\u5740
|
||||||
Smelting.Ability.FluxMining=[[RED]]\u70bd\u70ed\u7684\u9550\u5b50\u89e6\u53d1\u51e0\u7387: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]\u70bd\u70ed\u7684\u9550\u5b50\u89e6\u53d1\u51e0\u7387: [[YELLOW]]{0}
|
||||||
@ -640,7 +648,7 @@ Smelting.Effect.3=\u901a\u8fc7\u51b6\u70bc\u83b7\u5f97\u53cc\u500d\u8d44\u6e90
|
|||||||
Smelting.Effect.4=\u66f4\u591a\u51b6\u70bc\u7ecf\u9a8c\u7403
|
Smelting.Effect.4=\u66f4\u591a\u51b6\u70bc\u7ecf\u9a8c\u7403
|
||||||
Smelting.Effect.5=\u63d0\u9ad8\u51b6\u70bc\u83b7\u53d6\u7684\u7ecf\u9a8c\u7403
|
Smelting.Effect.5=\u63d0\u9ad8\u51b6\u70bc\u83b7\u53d6\u7684\u7ecf\u9a8c\u7403
|
||||||
Smelting.Effect.6=\u70bd\u70ed\u7684\u9550\u5b50
|
Smelting.Effect.6=\u70bd\u70ed\u7684\u9550\u5b50
|
||||||
Smelting.Effect.7=\u91c7\u77ff\u65f6\u4e00\u5b9a\u51e0\u7387\u4f7f\u77ff\u77f3\u7acb\u5373\u88ab\u7194\u70bc
|
Smelting.Effect.7=\u6316\u77ff\u65f6\u4e00\u5b9a\u51e0\u7387\u4f7f\u77ff\u77f3\u7acb\u5373\u88ab\u7194\u70bc
|
||||||
Smelting.FluxMining.Success=[[GREEN]]\u90a3\u4e2a\u77ff\u77f3\u81ea\u5df1\u7194\u5316\u4e86!
|
Smelting.FluxMining.Success=[[GREEN]]\u90a3\u4e2a\u77ff\u77f3\u81ea\u5df1\u7194\u5316\u4e86!
|
||||||
Smelting.Listener=\u51b6\u70bc:
|
Smelting.Listener=\u51b6\u70bc:
|
||||||
Smelting.SkillName=\u51b6\u70bc
|
Smelting.SkillName=\u51b6\u70bc
|
||||||
@ -661,7 +669,8 @@ Commands.Description.mcremove=\u4ecemcMMO\u6570\u636e\u5e93\u4e2d\u79fb\u9664\u4
|
|||||||
Commands.Description.mcstats=\u663e\u793a\u4f60\u7684 mcMMO \u7b49\u7ea7\u548c\u7ecf\u9a8c
|
Commands.Description.mcstats=\u663e\u793a\u4f60\u7684 mcMMO \u7b49\u7ea7\u548c\u7ecf\u9a8c
|
||||||
Commands.Description.mctop=\u663e\u793a mcMMO\u6392\u884c\u699c
|
Commands.Description.mctop=\u663e\u793a mcMMO\u6392\u884c\u699c
|
||||||
Commands.Description.mmoedit=\u7ed9\u73a9\u5bb6\u8bbe\u7f6e mcMMO\u7b49\u7ea7
|
Commands.Description.mmoedit=\u7ed9\u73a9\u5bb6\u8bbe\u7f6e mcMMO\u7b49\u7ea7
|
||||||
Commands.Description.mmoupdate=\u4ece\u4e00\u4e2a\u8001\u7684mcMMO\u6570\u636e\u5e93\u8fc1\u79fb\u5230\u5f53\u524d\u6570\u636e\u5e93\u5185
|
Commands.Description.mmoupdate=\u4ece\u4e00\u4e2a\u65e7\u7684mcMMO\u6570\u636e\u5e93\u8fc1\u79fb\u5230\u5f53\u524d\u6570\u636e\u5e93\u5185
|
||||||
|
Commands.Description.mcconvert=\u8f6c\u6362\u6570\u636e\u5e93\u7684\u7c7b\u578b\u6216\u7ecf\u9a8c\u503c\u516c\u5f0f\u7684\u7c7b\u578b
|
||||||
Commands.Description.mmoshowdb=\u663e\u793a\u5f53\u524d\u6570\u636e\u5e93\u7c7b\u578b\u540d\u79f0 (\u8fc7\u540e\u66f4\u65b0\u4f7f\u7528 /mmoupdate)
|
Commands.Description.mmoshowdb=\u663e\u793a\u5f53\u524d\u6570\u636e\u5e93\u7c7b\u578b\u540d\u79f0 (\u8fc7\u540e\u66f4\u65b0\u4f7f\u7528 /mmoupdate)
|
||||||
Commands.Description.party=\u63a7\u5236\u5404\u79cd mcMMO \u961f\u4f0d\u8bbe\u7f6e
|
Commands.Description.party=\u63a7\u5236\u5404\u79cd mcMMO \u961f\u4f0d\u8bbe\u7f6e
|
||||||
Commands.Description.partychat=\u5207\u6362mcMMO\u961f\u4f0d\u804a\u5929\u6216\u53d1\u9001\u961f\u4f0d\u804a\u5929\u6d88\u606f
|
Commands.Description.partychat=\u5207\u6362mcMMO\u961f\u4f0d\u804a\u5929\u6216\u53d1\u9001\u961f\u4f0d\u804a\u5929\u6d88\u606f
|
||||||
@ -676,9 +685,13 @@ UpdateChecker.NewAvailable=\u53d1\u73b0BukkitDev\u4e0a\u6709\u53ef\u7528\u65b0\u
|
|||||||
Scoreboard.Header.PlayerStats=mcMMO \u7edf\u8ba1
|
Scoreboard.Header.PlayerStats=mcMMO \u7edf\u8ba1
|
||||||
Scoreboard.Header.PlayerRank=mcMMO \u6392\u540d
|
Scoreboard.Header.PlayerRank=mcMMO \u6392\u540d
|
||||||
Scoreboard.Header.PlayerInspect=mcMMO \u7edf\u8ba1:
|
Scoreboard.Header.PlayerInspect=mcMMO \u7edf\u8ba1:
|
||||||
Scoreboard.Header.PowerLevel=\u7efc\u5408\u80fd\u529b\u7b49\u7ea7
|
Scoreboard.Header.PowerLevel=\u6218\u6597\u529b
|
||||||
Scoreboard.Misc.PowerLevel=\u7efc\u5408\u80fd\u529b\u7b49\u7ea7
|
Scoreboard.Misc.PowerLevel=\u6218\u6597\u529b
|
||||||
Scoreboard.Misc.Level=\u7b49\u7ea7
|
Scoreboard.Misc.Level=\u7b49\u7ea7
|
||||||
Scoreboard.Misc.CurrentXP=\u5f53\u524d\u7ecf\u9a8c
|
Scoreboard.Misc.CurrentXP=\u5f53\u524d\u7ecf\u9a8c
|
||||||
Scoreboard.Misc.RemainingXP=\u5347\u7ea7\u6240\u9700\u7ecf\u9a8c
|
Scoreboard.Misc.RemainingXP=\u5347\u7ea7\u6240\u9700\u7ecf\u9a8c
|
||||||
Scoreboard.Misc.Overall=\u603b\u4f53
|
Scoreboard.Misc.Overall=\u603b\u4f53
|
||||||
|
Recovery.Notice=[[RED]]\u6ce8\u610f: mcMMO[[DARK_RED]]\u65e0\u6cd5\u8f7d\u5165\u4f60\u7684\u6570\u636e.[[RED]] \u91cd\u8bd55\u6b21...
|
||||||
|
Recovery.Success=[[GREEN]]\u6210\u529f!\u4f60\u7684mcMMO\u6570\u636e\u5df2\u8f7d\u5165.
|
||||||
|
Recovery.Failure=[[RED]]mcMMO\u65e0\u6cd5\u8f7d\u5165\u4f60\u7684\u6570\u636e,\u4f60\u53ef\u80fd\u9700\u8981\u8054\u7cfb[[AQUA]]\u6e38\u620f\u7ba1\u7406\u5458\n[[YELLOW]]\u4f60\u53ef\u4ee5\u7ee7\u7eed\u6e38\u620f,\u4f46\u4f60[[BOLD]]\u65e0\u6cd5\u5f97\u5230mcMMO\u7b49\u7ea7[[YELLOW]]\u548c\u4efb\u4f55\u7ecf\u9a8c[[BOLD]]\u6240\u6709\u6570\u636e\u4e0d\u4f1a\u88ab\u4fdd\u5b58[[YELLOW]].
|
||||||
|
Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]]mcMMO\u65e0\u6cd5\u8f7d\u5165\u73a9\u5bb6[[YELLOW]]{0}[[RED]]\u7684\u6570\u636e. [[LIGHT_PURPLE]]\u8bf7\u68c0\u67e5\u4f60\u7684\u6570\u636e\u5e93\u6216\u8bbe\u7f6e.
|
||||||
|
@ -76,8 +76,11 @@ Excavation.Skillup=[[YELLOW]]\u6316\u6398\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7
|
|||||||
Fishing.Ability.Chance=[[RED]]\u54ac\u788e\u6a5f\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Chance=[[RED]]\u54ac\u788e\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Info=[[RED]]\u9b54\u6cd5\u7375\u4eba: [[GRAY]] ** \u96a8\u8457\u5bf6\u85cf\u7375\u4eba\u7b49\u7d1a\u63d0\u9ad8 **
|
Fishing.Ability.Info=[[RED]]\u9b54\u6cd5\u7375\u4eba: [[GRAY]] ** \u96a8\u8457\u5bf6\u85cf\u7375\u4eba\u7b49\u7d1a\u63d0\u9ad8 **
|
||||||
Fishing.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u6416\u6643\uff09
|
Fishing.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u6416\u6643\uff09
|
||||||
Fishing.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u51b0\u91e3\uff09
|
Fishing.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u51b0\u91e3)
|
||||||
|
Fishing.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5782\u91e3\u5927\u5e2b)
|
||||||
Fishing.Ability.Rank=[[RED]]\u5bf6\u7269\u7375\u4eba\u7b49\u7d1a: [[YELLOW]]{0}/5
|
Fishing.Ability.Rank=[[RED]]\u5bf6\u7269\u7375\u4eba\u7b49\u7d1a: [[YELLOW]]{0}/5
|
||||||
|
Fishing.Ability.TH.DropRate=[[RED]]\u6389\u5bf6\u7387: [[DARK_RED]]\u9677\u9631: [[YELLOW]]{0} [[GRAY]]\u5e38\u898b: [[YELLOW]]{1} [[GREEN]]\u7f55\u898b: [[YELLOW]]{2}\n[[BLUE]]\u7a00\u6709: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u53f2\u8a69: [[YELLOW]]{4} [[GOLD]]\u50b3\u8aaa: [[YELLOW]]{5} [[AQUA]]\u5275\u7d00\u9304: [[YELLOW]]{6}
|
||||||
|
Fishing.Ability.TH.MagicRate=[[RED]]\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
|
Fishing.Ability.Shake=[[RED]]\u6416\u6643\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
|
Fishing.Ability.IceFishing=[[RED]]\u51b0\u91e3: \u5728\u51b0\u4e0a\u91e3\u9b5a
|
||||||
Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
|
Fishing.Ability.FD=[[RED]]\u6f01\u4eba\u4fbf\u7576: [[YELLOW]]\u7b49\u7d1a {0}
|
||||||
@ -89,15 +92,16 @@ Fishing.Effect.4=\u6416\u6643 (\u5c0d\u602a\u7269\u4f7f\u7528)
|
|||||||
Fishing.Effect.5=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
|
Fishing.Effect.5=\u7528\u91e3\u7aff\u628a\u602a\u7269\u7684\u7269\u54c1\u53d6\u4e0b\u4f86
|
||||||
Fishing.Effect.6=\u6f01\u4eba\u4fbf\u7576
|
Fishing.Effect.6=\u6f01\u4eba\u4fbf\u7576
|
||||||
Fishing.Effect.7=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
Fishing.Effect.7=\u98df\u7528\u9b5a\u98df\u54c1\u6642\u984d\u5916\u6062\u5fa9\u98fd\u98df\u5ea6
|
||||||
Fishing.Effect.8=\u91e3\u9b5a\u5927\u5e2b
|
Fishing.Effect.8=\u5782\u91e3\u5927\u5e2b
|
||||||
Fishing.Effect.9=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
|
Fishing.Effect.9=\u589e\u52a0\u5728\u91e3\u9b5a\u6642\u4e0a\u9264\u7684\u6a5f\u7387
|
||||||
Fishing.Effect.10=\u51b0\u91e3
|
Fishing.Effect.10=\u51b0\u91e3
|
||||||
Fishing.Effect.11=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
|
Fishing.Effect.11=\u5141\u8a31\u4f60\u5728\u51b0\u5929\u96ea\u5730\u88e1\u91e3\u9b5a
|
||||||
Fishing.Enchant.Chance=[[RED]]\u9b54\u6cd5\u7375\u4eba\u6a5f\u7387: [[YELLOW]]{0}
|
|
||||||
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
|
Fishing.Chance.Raining=[[BLUE]] \u5927\u91cf\u734e\u52f5
|
||||||
Fishing.Ability.TH.ItemFound=[[GRAY]]\u767c\u73fe\u5bf6\u7269\u4e86\uff01
|
|
||||||
Fishing.Listener=\u91e3\u9b5a:
|
Fishing.Listener=\u91e3\u9b5a:
|
||||||
|
Fishing.Ability.TH.ItemFound=[[GRAY]]\u767c\u73fe\u5bf6\u7269\u4e86\uff01
|
||||||
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
|
Fishing.Ability.TH.MagicFound=[[GRAY]]\u4f60\u611f\u53d7\u5230\u9b54\u529b\u7684\u6ce2\u52d5...
|
||||||
|
Fishing.Ability.TH.Boom=[[GRAY]]\u6536\u7a6b\u6642\u9593!!!
|
||||||
|
Fishing.Ability.TH.Poison=[[GRAY]]\u4ec0\u9ebc\u6771\u897f,\u805e\u8d77\u4f86\u597d\u81ed\u554a...
|
||||||
Fishing.SkillName=\u91e3\u9b5a
|
Fishing.SkillName=\u91e3\u9b5a
|
||||||
Fishing.Skillup=[[YELLOW]]\u91e3\u9b5a\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Fishing.Skillup=[[YELLOW]]\u91e3\u9b5a\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
Herbalism.Ability.DoubleDropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
@ -136,13 +140,13 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7da0\u5316 [[GREE
|
|||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]\u7da0\u5316[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]\u7da0\u5316[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7da0\u5316!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7da0\u5316!
|
||||||
Herbalism.Skillup=[[YELLOW]]\u8349\u85e5\u5b78\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Herbalism.Skillup=[[YELLOW]]\u8349\u85e5\u5b78\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Mining.Ability.Length=[[RED]]\u8d85\u7d1a\u5de5\u4eba\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]\u8d85\u7d1a\u788e\u77f3\u6a5f\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Mining.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6316\u7926\u7206\u767c)
|
Mining.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6316\u7926\u7206\u767c)
|
||||||
Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927\u7206\u7834)
|
Mining.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5de8\u5927\u7206\u7834)
|
||||||
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u7206\u7834\u5c08\u5bb6\uff09
|
Mining.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u7206\u7834\u5c08\u5bb6)
|
||||||
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
|
Mining.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u93ac\u5b50**
|
||||||
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
|
Mining.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7dca\u8457\u4f60\u7684\u93ac\u5b50**
|
||||||
Mining.Effect.0=\u8d85\u7d1a\u5de5\u4eba (\u4e3b\u52d5\u6280\u80fd)
|
Mining.Effect.0=\u8d85\u7d1a\u788e\u77f3\u6a5f (\u4e3b\u52d5\u6280\u80fd)
|
||||||
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
Mining.Effect.1=\u901f\u5ea6+, 3\u500d\u6389\u843d\u7387
|
||||||
Mining.Effect.2=\u96d9\u500d\u6389\u843d
|
Mining.Effect.2=\u96d9\u500d\u6389\u843d
|
||||||
Mining.Effect.3=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
Mining.Effect.3=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||||
@ -156,11 +160,11 @@ Mining.Effect.Decrease=[[RED]]\u7206\u7834\u5c08\u5bb6\u50b7\u5bb3\u6e1b\u5c11:
|
|||||||
Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
Mining.Effect.DropChance=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Mining.Listener=\u6316\u7926:
|
Mining.Listener=\u6316\u7926:
|
||||||
Mining.SkillName=\u6316\u7926
|
Mining.SkillName=\u6316\u7926
|
||||||
Mining.Skills.SuperBreaker.Off=[[RED]]**\u8d85\u7d1a\u5de5\u4eba\u5df2\u7ed3\u675f**
|
Mining.Skills.SuperBreaker.Off=[[RED]]**\u8d85\u7d1a\u788e\u77f3\u6a5f\u5df2\u7ed3\u675f**
|
||||||
Mining.Skills.SuperBreaker.On=[[GREEN]]**\u8d85\u7d1a\u5de5\u4eba\u4f7f\u7528**
|
Mining.Skills.SuperBreaker.On=[[GREEN]]**\u8d85\u7d1a\u788e\u77f3\u6a5f\u5df2\u4f7f\u7528**
|
||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u8d85\u7d1a\u5de5\u4eba[[GREEN]] \u5df2\u7d93\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u8d85\u7d1a\u788e\u77f3\u6a5f[[GREEN]] \u5df2\u7d93\u7ed3\u675f\u4e86 [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7d1a\u5de5\u4eba!
|
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7d1a\u788e\u77f3\u6a5f!
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u8d85\u7d1a\u5de5\u4eba [[GREEN]]\u80fd\u529b\u5df2\u53ef\u518d\u6b21\u4f7f\u7528\uff01
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684[[YELLOW]] \u8d85\u7d1a\u788e\u77f3\u6a5f [[GREEN]]\u80fd\u529b\u5df2\u53ef\u518d\u6b21\u4f7f\u7528\uff01
|
||||||
Mining.Skillup=[[YELLOW]]\u6316\u7926\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Mining.Skillup=[[YELLOW]]\u6316\u7926\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Mining.Blast.Boom=[[GRAY]]**\u78b0!**
|
Mining.Blast.Boom=[[GRAY]]**\u78b0!**
|
||||||
Mining.Blast.Effect=+{0} \u7926\u7269\u7522\u91cf, -{1}\u5783\u573e\u7522\u91cf, {2}x \u6389\u843d\u91cf
|
Mining.Blast.Effect=+{0} \u7926\u7269\u7522\u91cf, -{1}\u5783\u573e\u7522\u91cf, {2}x \u6389\u843d\u91cf
|
||||||
@ -168,8 +172,6 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f91\u63d0\u5347: [[YELL
|
|||||||
Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]\u6316\u7926\u7206\u767c: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u6316\u7926\u7206\u767c!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
|
Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u6316\u7926\u7206\u767c [[GREEN]]\u51b7\u537b\u6642\u9593\u5df2\u7d50\u675f!
|
||||||
Repair.AnvilPlaced.Spout1=[mcMMO] \u4f60\u653e\u7f6e\u4e86\u4e00\u500b\u9435\u7827
|
|
||||||
Repair.AnvilPlaced.Spout2=\u8acb\u9ede\u5de6\u9375\u4f86\u4fee\u5fa9!
|
|
||||||
Repair.Effect.0=\u4fee\u7406
|
Repair.Effect.0=\u4fee\u7406
|
||||||
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
|
Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88dd\u5099
|
||||||
Repair.Effect.10=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
|
Repair.Effect.10=\u4fee\u7406\u9ec3\u91d1 ({0}+ SKILL)
|
||||||
@ -262,7 +264,7 @@ Taming.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6bdb\u76ae
|
|||||||
Taming.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u885d\u64ca\u683c\u64cb)
|
Taming.Ability.Locked.2=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u885d\u64ca\u683c\u64cb)
|
||||||
Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a)
|
Taming.Ability.Locked.3=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5229\u722a)
|
||||||
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
|
Taming.Ability.Locked.4=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u5feb\u9910\u670d\u52d9)
|
||||||
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u795e\u72ac\uff09
|
Taming.Ability.Locked.5=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u795e\u72ac)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Taming.Effect.0=\u99b4\u7378\u4e4b\u80fd
|
Taming.Effect.0=\u99b4\u7378\u4e4b\u80fd
|
||||||
Taming.Effect.1=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
|
Taming.Effect.1=\u62ff\u8457\u9aa8\u982d\u4e26\u4f7f\u7528\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d\u72fc\u8207\u5c71\u8c93\u7684\u72c0\u6cc1
|
||||||
@ -272,6 +274,7 @@ Taming.Effect.12=\u91ce\u6027\u547c\u558a
|
|||||||
Taming.Effect.13=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
|
Taming.Effect.13=\u70ba\u4f60\u81ea\u5df1\u53ec\u559a\u4e00\u96bb\u52d5\u7269
|
||||||
Taming.Effect.14=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
|
Taming.Effect.14=[[GRAY]]\u53ec\u559a (\u5c71\u8c93): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u689d\u9b5a\u5728\u624b\u88e1
|
||||||
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
|
Taming.Effect.15=[[GRAY]]\u53ec\u559a (\u72fc): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u6839\u9aa8\u982d\u5728\u624b\u88e1
|
||||||
|
Taming.Effect.20=[[GRAY]]\u53ec\u559a (\u99ac): \u6309\u4f4fshift\u540c\u6642\u4e26\u6309\u4f4f\u5de6\u9375 \u9084\u9700\u8981\u62ff {0} \u500b\u860b\u679c\u5728\u624b\u88e1
|
||||||
Taming.Effect.16=\u5feb\u9910\u670d\u52d9
|
Taming.Effect.16=\u5feb\u9910\u670d\u52d9
|
||||||
Taming.Effect.17=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
Taming.Effect.17=\u4e00\u5b9a\u6a5f\u7387\u4f7f\u72fc\u5728\u653b\u64ca\u6642\u6062\u5fa9\u8840\u91cf
|
||||||
Taming.Effect.18=\u795e\u72ac
|
Taming.Effect.18=\u795e\u72ac
|
||||||
@ -291,6 +294,7 @@ Taming.Skillup=[[YELLOW]]\u99b4\u7378\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\
|
|||||||
Taming.Summon.Complete=[[GREEN]]\u53ec\u63db\u5b8c\u7562
|
Taming.Summon.Complete=[[GREEN]]\u53ec\u63db\u5b8c\u7562
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u63db\u5c71\u8c93\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u63db\u5c71\u8c93\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u63db\u72fc\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
Taming.Summon.Fail.Wolf=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u63db\u72fc\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||||
|
Taming.Summon.Fail.Horse=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u63db\u99ac\u56e0\u70ba\u4f60\u5df2\u7d93\u53ec\u559a\u592a\u591a\u4e86.
|
||||||
Taming.Summon.Name.Format={0}s {1}
|
Taming.Summon.Name.Format={0}s {1}
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]\u72c2\u66b4\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]\u72c2\u66b4\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=\u9435\u81c2\u98a8\u683c
|
Unarmed.Ability.Bonus.0=\u9435\u81c2\u98a8\u683c
|
||||||
@ -323,9 +327,9 @@ Unarmed.Skillup=[[YELLOW]]\u640f\u64ca\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d
|
|||||||
Woodcutting.Ability.0=\u79cb\u98a8\u6383\u843d\u8449
|
Woodcutting.Ability.0=\u79cb\u98a8\u6383\u843d\u8449
|
||||||
Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50
|
Woodcutting.Ability.1=\u6383\u9664\u8449\u5b50
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
Woodcutting.Ability.Chance.DDrop=[[RED]]\u96d9\u500d\u6389\u843d\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Woodcutting.Ability.Length=[[RED]]\u95a5\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]\u4f10\u6728\u5de5\u6301\u7e8c\u6642\u9593: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u79cb\u98a8\u6383\u843d\u8449\uff09
|
Woodcutting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u79cb\u98a8\u6383\u843d\u8449)
|
||||||
Woodcutting.Effect.0=\u95a5\u6728\u5de5(\u6280\u80fd)
|
Woodcutting.Effect.0=\u4f10\u6728\u5de5(\u6280\u80fd)
|
||||||
Woodcutting.Effect.1=\u7206\u767c\u780d\u6a39
|
Woodcutting.Effect.1=\u7206\u767c\u780d\u6a39
|
||||||
Woodcutting.Effect.2=\u79cb\u98a8\u6383\u843d\u8449
|
Woodcutting.Effect.2=\u79cb\u98a8\u6383\u843d\u8449
|
||||||
Woodcutting.Effect.3=\u6383\u9664\u8449\u5b50
|
Woodcutting.Effect.3=\u6383\u9664\u8449\u5b50
|
||||||
@ -333,17 +337,17 @@ Woodcutting.Effect.4=\u96d9\u500d\u6389\u843d
|
|||||||
Woodcutting.Effect.5=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
Woodcutting.Effect.5=\u96d9\u500d\u6389\u843d\u7269\u54c1
|
||||||
Woodcutting.Listener=\u4f10\u6728:
|
Woodcutting.Listener=\u4f10\u6728:
|
||||||
Woodcutting.SkillName=\u4f10\u6728
|
Woodcutting.SkillName=\u4f10\u6728
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u95a5\u6728\u5de5\u5df2\u7ed3\u675f**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u5de5\u5df2\u7ed3\u675f**
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u555f\u52d5\u95a5\u6728\u5de5**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u555f\u52d5\u4f10\u6728\u5de5**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u95a5\u6728\u5de5 [[GREEN]]\u5df2\u53ef\u4f7f\u7528\uff01
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u4f10\u6728\u5de5 [[GREEN]]\u5df2\u53ef\u4f7f\u7528\uff01
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u95a5\u6728\u5de5[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u5de5[[GREEN]] \u5373\u5c07\u7ed3\u675f [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u95a5\u6728\u5de5!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u5de5!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u982d\u8b8a\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u982d\u8b8a\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u9019\u68f5\u6a39\u592a\u5927\u4e86!
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u9019\u68f5\u6a39\u592a\u5927\u4e86!
|
||||||
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u4e0a\u5347\u4e86 {0}! \u7e3d\u7b49\u7d1a ({1})!
|
||||||
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u537b\u5b8c\u7562!**
|
Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u537b\u5b8c\u7562!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}:[[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**\u64ca\u843d\u5f13\u7bad**
|
Combat.ArrowDeflect=[[WHITE]]**\u64ca\u843d\u5f13\u7bad**
|
||||||
Combat.BeastLore=[[GREEN]]**\u99b4\u7378\u4e4b\u80fd**
|
Combat.BeastLore=[[GREEN]]**\u99b4\u7378\u4e4b\u80fd**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
@ -361,6 +365,7 @@ Commands.addxp.AwardAll=[[GREEN]]\u5728\u5168\u90e8\u7684\u6280\u80fd\u88e1\u4f6
|
|||||||
Commands.addxp.AwardSkill=[[GREEN]]\u4f60\u5728 {1} \u4e2d\u88ab\u734e\u52f5\u4e86 {0} \u7d93\u9a57\u503c!
|
Commands.addxp.AwardSkill=[[GREEN]]\u4f60\u5728 {1} \u4e2d\u88ab\u734e\u52f5\u4e86 {0} \u7d93\u9a57\u503c!
|
||||||
Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[RED]]\u95dc\u9589
|
Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[RED]]\u95dc\u9589
|
||||||
Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u555f\u52d5
|
Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u555f\u52d5
|
||||||
|
Commands.Ability.Toggle=\u6280\u80fd\u4f7f\u7528\u5df2\u88ab\u5207\u63db\u70ba [[YELLOW]]{0}
|
||||||
Commands.AdminChat.Off=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[RED]]\u95dc\u9589
|
Commands.AdminChat.Off=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[RED]]\u95dc\u9589
|
||||||
Commands.AdminChat.On=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[GREEN]]\u958b\u555f
|
Commands.AdminChat.On=\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f [[GREEN]]\u958b\u555f
|
||||||
Commands.AdminToggle=[[RED]]- \u5207\u63db\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f
|
Commands.AdminToggle=[[RED]]- \u5207\u63db\u7ba1\u7406\u54e1\u804a\u5929\u6a21\u5f0f
|
||||||
@ -370,6 +375,11 @@ Commands.DoesNotExist=[[RED]]\u6b64\u73a9\u5bb6\u4e0d\u5b58\u5728\uff01
|
|||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO \u795e\u4e4b\u6a21\u5f0f\u53d6\u6d88
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO \u795e\u4e4b\u6a21\u5f0f\u53d6\u6d88
|
||||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO \u795e\u4e4b\u6a21\u5f0f\u958b\u555f
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO \u795e\u4e4b\u6a21\u5f0f\u958b\u555f
|
||||||
Commands.GodMode.Forbidden=[mcMMO] \u795e\u4e4b\u6a21\u5f0f\u4e0d\u5141\u8a31\u5728\u9019\u4e16\u754c\u958b\u555f (\u8acb\u89c0\u770b\u6b0a\u9650\u8a2d\u5b9a)
|
Commands.GodMode.Forbidden=[mcMMO] \u795e\u4e4b\u6a21\u5f0f\u4e0d\u5141\u8a31\u5728\u9019\u4e16\u754c\u958b\u555f (\u8acb\u89c0\u770b\u6b0a\u9650\u8a2d\u5b9a)
|
||||||
|
Commands.GodMode.Toggle=\u795e\u4e4b\u6a21\u5f0f\u5df2\u88ab\u5207\u63db\u70ba [[YELLOW]]{0}
|
||||||
|
Commands.Healthbars.Changed.HEARTS=[mcMMO] \u4f60\u7684\u8840\u689d\u986f\u793a\u6a21\u5f0f\u5df2\u66f4\u6539\u70ba [[RED]]\u611b\u5fc3[[WHITE]].
|
||||||
|
Commands.Healthbars.Changed.BAR=[mcMMO] \u4f60\u7684\u8840\u689d\u986f\u793a\u6a21\u5f0f\u5df2\u66f4\u6539\u70ba [[YELLOW]]\u65b9\u584a[[WHITE]].
|
||||||
|
Commands.Healthbars.Changed.DISABLED=[mcMMO] \u4f60\u7684\u602a\u7269\u8840\u689d\u5df2 [[GRAY]]\u505c\u7528[[WHITE]].
|
||||||
|
Commands.Healthbars.Invalid=\u4e0d\u6b63\u78ba\u7684\u8840\u689d\u985e\u578b!
|
||||||
Commands.Inspect=<player> [[RED]]-\u67e5\u770b\u73a9\u5bb6\u8a73\u7d30\u8a0a\u606f
|
Commands.Inspect=<player> [[RED]]-\u67e5\u770b\u73a9\u5bb6\u8a73\u7d30\u8a0a\u606f
|
||||||
Commands.Invite.Accepted=[[GREEN]]\u63a5\u53d7\u9080\u8acb\uff0c\u4f60\u52a0\u5165\u4e86\u968a\u4f0d {0}
|
Commands.Invite.Accepted=[[GREEN]]\u63a5\u53d7\u9080\u8acb\uff0c\u4f60\u52a0\u5165\u4e86\u968a\u4f0d {0}
|
||||||
Commands.Invite.Success=[[GREEN]]\u9080\u8acb\u8a0a\u606f\u767c\u9001\u6210\u529f
|
Commands.Invite.Success=[[GREEN]]\u9080\u8acb\u8a0a\u606f\u767c\u9001\u6210\u529f
|
||||||
@ -403,7 +413,7 @@ Commands.ModDescription=[[RED]]- \u8acb\u95b1\u8b80\u63d2\u4ef6\u63cf\u8ff0
|
|||||||
Commands.NoConsole=\u9019\u500b\u6307\u4ee4\u4e0d\u53ef\u4f7f\u7528
|
Commands.NoConsole=\u9019\u500b\u6307\u4ee4\u4e0d\u53ef\u4f7f\u7528
|
||||||
Commands.Notifications.Off=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[RED]]\u95dc\u9589
|
Commands.Notifications.Off=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[RED]]\u95dc\u9589
|
||||||
Commands.Notifications.On=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[GREEN]]\u958b\u555f
|
Commands.Notifications.On=\u5207\u63db\u80fd\u529b\u901a\u77e5\u70ba [[GREEN]]\u958b\u555f
|
||||||
Commands.Offline=[RED]]\u6b64\u547d\u4ee4\u4e26\u4e0d\u9069\u7528\u65bc\u96e2\u7dda\u73a9\u5bb6\u3002
|
Commands.Offline=[RED]]\u9019\u500b\u6307\u4ee4\u4e26\u4e0d\u9069\u7528\u65bc\u96e2\u7dda\u73a9\u5bb6.
|
||||||
Commands.Other=[[GREEN]]--\u5176\u4ed6\u6307\u4ee4--
|
Commands.Other=[[GREEN]]--\u5176\u4ed6\u6307\u4ee4--
|
||||||
Commands.Party.Header=[[RED]]-----[][[GREEN]]\u968a\u4f0d[[RED]][]-----
|
Commands.Party.Header=[[RED]]-----[][[GREEN]]\u968a\u4f0d[[RED]][]-----
|
||||||
Commands.Party.Status=[[DARK_GRAY]]\u540d\u5b57: [[WHITE]]{0} {1}
|
Commands.Party.Status=[[DARK_GRAY]]\u540d\u5b57: [[WHITE]]{0} {1}
|
||||||
@ -437,7 +447,7 @@ Commands.Party2=[[RED]]- \u52a0\u5165\u73a9\u5bb6\u7684\u968a\u4f0d\u88e1
|
|||||||
Commands.ptp.Enabled=\u968a\u4f0d\u50b3\u9001 [[GREEN]]\u5141\u8a31
|
Commands.ptp.Enabled=\u968a\u4f0d\u50b3\u9001 [[GREEN]]\u5141\u8a31
|
||||||
Commands.ptp.Disabled=\u968a\u4f0d\u50b3\u9001 [[RED]]\u4e0d\u5141\u8a31
|
Commands.ptp.Disabled=\u968a\u4f0d\u50b3\u9001 [[RED]]\u4e0d\u5141\u8a31
|
||||||
Commands.ptp.NoRequests=[[RED]]\u4f60\u73fe\u5728\u4e0d\u53ef\u4ee5\u50b3\u9001
|
Commands.ptp.NoRequests=[[RED]]\u4f60\u73fe\u5728\u4e0d\u53ef\u4ee5\u50b3\u9001
|
||||||
Commands.ptp.NoWorldPermissions=[[RED]] [mcMMO]\u60a8\u6c92\u6709\u6b0a\u9650\u50b3\u9001\u5230\u6b64\u4e16\u754c{0}\u3002
|
Commands.ptp.NoWorldPermissions=[[RED]] [mcMMO]\u60a8\u6c92\u6709\u6b0a\u9650\u50b3\u9001\u5230\u4e16\u754c{0}.
|
||||||
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]\u5df2\u50b3\u9001\u81f3\u4f60\u65c1\u908a.
|
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]\u5df2\u50b3\u9001\u81f3\u4f60\u65c1\u908a.
|
||||||
Commands.ptp.Request2=[[GREEN]]\u4f60\u50b3\u9001\u7684\u8a71\u8acb\u8f38\u5165[[YELLOW]]/ptp accept. [[GREEN]]\u5728[[RED]]{0} [[GREEN]]\u79d2\u5167\u5fc5\u9808\u5b8c\u6210
|
Commands.ptp.Request2=[[GREEN]]\u4f60\u50b3\u9001\u7684\u8a71\u8acb\u8f38\u5165[[YELLOW]]/ptp accept. [[GREEN]]\u5728[[RED]]{0} [[GREEN]]\u79d2\u5167\u5fc5\u9808\u5b8c\u6210
|
||||||
Commands.ptp.AcceptAny.Enabled=\u968a\u4f0d\u50b3\u9001\u8acb\u6c42\u78ba\u8a8d [[GREEN]]\u555f\u7528
|
Commands.ptp.AcceptAny.Enabled=\u968a\u4f0d\u50b3\u9001\u8acb\u6c42\u78ba\u8a8d [[GREEN]]\u555f\u7528
|
||||||
@ -559,24 +569,81 @@ Effects.Child=[[DARK_GRAY]]\u7b49\u7d1a: [[GREEN]]{0}
|
|||||||
Effects.Level=[[DARK_GRAY]]\u7b49\u7d1a: [[GREEN]]{0} [[DARK_AQUA]]\u7d93\u9a57\u503c[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]\u7b49\u7d1a: [[GREEN]]{0} [[DARK_AQUA]]\u7d93\u9a57\u503c[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Parent=[[GOLD]]{0} -
|
Effects.Parent=[[GOLD]]{0} -
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]\u95dc\u65bc\u96dc\u6280:\n[[YELLOW]]\u96dc\u6280\u53ef\u4ee5\u8b93\u4f60\u5728MMO\u88e1\u73a9\u5f97\u5f88\u512a\u96c5.\n[[YELLOW]]\u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u6230\u9b25\u4e2d\u53ca\u74b0\u5883\u4e2d\u53d6\u5f97\u512a\u52e2.\n[[DARK_AQUA]]\u7d93\u9a57\u5982\u4f55\u7372\u53d6:\n[[YELLOW]]\u5728\u6230\u9b25\u4e2d\u9583\u8eb2\u653b\u64ca\u6216\u5f9e\u9ad8\u8655\u589c\u843d\n[[YELLOW]]\u53ef\u4ee5\u7372\u5f97\u7d93\u9a57.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6efe\u5730?\n[[YELLOW]]\u4f60\u6709\u4e00\u5b9a\u7684\u6a5f\u7387\u53ef\u4ee5\u6e1b\u514d\u5f9e\u9ad8\u8655\u589c\u843d\n[[YELLOW]]\u7684\u50b7\u5bb3. \u4f60\u53ef\u4ee5\u6309\u4f4f\u6f5b\u884c\u9375(\u9810\u8a2dshift)\n[[YELLOW]]\u5c07\u64c1\u6709\u96d9\u500d\u7684\u6efe\u5730\u6a5f\u7387.\n[[YELLOW]]\u9019\u5c07\u89f8\u767c\u5b8c\u7f8e\u8457\u9678.\n[[YELLOW]]\u5b8c\u7f8e\u8457\u9678\u6548\u679c\u8207\u6efe\u5730\u985e\u4f3c,\u53ea\u662f\u6709\u5169\u500d\n[[YELLOW]]\u7684\u89f8\u767c\u6a5f\u7387\u4e14\u53ef\u6e1b\u514d\u66f4\u591a\u50b7\u5bb3.\n[[YELLOW]]\u6efe\u5730\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8ff4\u907f?\n[[YELLOW]]\u8ff4\u907f\u662f\u6709\u6a5f\u7387\u6e1b\u514d\u5728\u6230\u9b25\u4e2d\n[[YELLOW]]\u6575\u4eba\u5c0d\u4f60\u7684\u50b7\u5bb3.\n[[YELLOW]]\u9019\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.
|
|
||||||
Guides.Archery=[[DARK_AQUA]]\u7bad\u8853:\n[[YELLOW]]\u7bad\u8853\u662f\u7528\u5f13\u5c04\u7bad\u7684\u6280\u80fd.\n[[YELLOW]]\u7bad\u8853\u6709\u5404\u7a2e\u52a0\u4e58\u6548\u679c,\u5982\u52a0\u4e58\u653b\u64ca\n[[YELLOW]]\u6688\u7729\u5c0d\u624b\u7b49\u6548\u679c.\n[[YELLOW]]\u6b64\u5916\u4f60\u4e5f\u6709\u6a5f\u7387\u56de\u6536\u5df2\u7d93\u5c04\u4e2d\u6575\u4eba\u7684\u7bad\n[[YELLOW]]\u4ee5\u4e0a\u6a5f\u7387\u95dc\u4fc2\u5230\u7b49\u7d1a.\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u5f97\u7d93\u9a57\u5fc5\u9808\u7528\u5f13\u5c04\u4e2d\u602a\u7269\u6216\u73a9\u5bb6\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6280\u8853\u5c04\u64ca?\n[[YELLOW]]\u6280\u8853\u5c04\u64ca\u5c07\u52a0\u4e58\u4f60\u7684\u5c04\u7bad\u57fa\u672c\u653b\u64ca\u529b.\n[[YELLOW]]\u52a0\u4e58\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\n[[YELLOW]]\u9810\u8a2d\u4e2d\u6bcf\u534750\u7d1a\u52a0\u4e5810%\u653b\u64ca\u529b,\u6700\u9ad8200%\u52a0\u4e58.\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6688\u7729\u6548\u679c?\n[[YELLOW]]\u4f60\u6709\u88ab\u52d5\u6a5f\u7387\u4f7f\u76ee\u6a19\u6688\u7729\n[[YELLOW]]\u6688\u7729\u6548\u679c\u6709\u52a0\u4e584\u9ede\u50b7\u5bb3(2\u5fc3)\n[[YELLOW]]\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536\u5f13\u7bad?\n[[YELLOW]]\u4f60\u6709\u6a5f\u7387\u5728\u6bba\u6b7b\u602a\u7269\u5f8c\u56de\u6536\u5c04\u51fa\u53bb\u7684\u7bad.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\u9810\u8a2d\u4e2d,\u6bcf\u5347\u4e00\u7b49\u589e\u52a00.1%\u6a5f\u7387\n[[YELLOW]]\n[[YELLOW]]
|
|
||||||
Guides.Axes=[[DARK_AQUA]]\u95dc\u65bc\u65a7\u6280:\n[[YELLOW]]\u6709\u4e86\u65a7\u6280, \u4f60\u5c31\u53ef\u4ee5\u4e0d\u5fc5\u53ea\u662f\u4e82\u63ee\u4e82\u780d\n[[YELLOW]]\u4f60\u53ef\u4ee5\u66f4\u6709\u6548\u5730\u64ca\u6bba\u53ef\u60e1\u7684\u602a\u7269\u5011!\n[[YELLOW]]\u800c\u4e14\u53ef\u4ee5\u5728\u63ee\u64ca\u6642\u70b8\u98db\u6216\u767c\u51fa\u81f4\u547d\u7684\u66b4\u64ca\n[[YELLOW]]\u4ee5\u91cd\u5275\u5c0d\u624b.\n[[YELLOW]]\u4f60\u7684\u65a7\u982d\u4e5f\u53ef\u4ee5\u6210\u70ba\u4e00\u53f0\u524a\u6728\u6a5f,\n[[YELLOW]]\u91cd\u5275\u5c0d\u624b\u7684\u88dd\u7532,\u96a8\u8457\u64cd\u65a7\u6280\u80fd\u5347\u9ad8\u800c\n[[YELLOW]]\u63d0\u5347\u6548\u679c.\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u65a7\u982d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5288\u9871\u65ac?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd(\u7bc4\u570d\u6280).\n[[YELLOW]]\u9031\u906d\u88ab\u6ce2\u53ca\u7684\u50b7\u5bb3\u70ba\u4e3b\u8981\u76ee\u6a19\u7684\u4e00\u534a\n[[YELLOW]]\u662f\u5c0d\u4ed8\u7fa4\u6bc6\u7684\u5fc5\u5099\u7d55\u62db.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6703\u5fc3\u4e00\u64ca?\n[[YELLOW]]\u6703\u5fc3\u4e00\u64ca\u662f\u4e00\u500b\u53ef\u4ee5\u9020\u6210\u52a0\u4e58\u50b7\u5bb3\u7684\u88ab\u52d5\u6280\u80fd.\n[[YELLOW]]\u9810\u8a2d\u65a7\u6280\u6bcf\u5347\u5169\u7b49,\u53ef\u589e\u52a00.1%\u66b4\u64ca\u7387\n[[YELLOW]]\u5c0d\u602a\u7269\u67092\u500d\u653b\u64ca\u529b\u5c0d\u73a9\u5bb6\u67091.5\u500d\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u65a7\u982d\u7cbe\u901a?\n[[YELLOW]]\u65a7\u982d\u7cbe\u901a\u53ef\u4ee5\u52a0\u4e58\u65a7\u982d\u7684\u57fa\u672c\u653b\u64ca\u529b\n[[YELLOW]]\u9810\u8a2d\u4e2d\u6bcf50\u7b49\u589e\u52a01\u9ede\u50b7\u5bb3(\u534a\u5fc3)\n[[YELLOW]]200\u7b49\u9054\u5230\u6975\u96504\u9ede\u50b7\u5bb3.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9632\u5177\u7834\u58de\u8005?\n[[YELLOW]]\u9632\u5177\u7834\u58de\u8005\u6709\u88ab\u52d5\u6a5f\u7387\u5c0d\u5c0d\u624b\u9632\u5177\u6709\u52a0\u4e58\u50b7\u5bb3!\n[[YELLOW]]\u50b7\u5bb3\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u65a7\u982d\u6280\u80fd\u7b49\u7d1a.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5f37\u529b\u653b\u64ca?\n[[YELLOW]]\u5728\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269\u6642\u6709\u88ab\u52d5\u6a5f\u7387\u70b8\u98db\u5c0d\u624b\n[[YELLOW]]\u9810\u8a2d\u6a5f\u7387\u70ba25%. \u70b8\u98db\u6548\u679c\u76f8\u7576\u65bc\u64ca\u9000II\u7684\u9644\u9b54\n[[YELLOW]]\u5916\u52a0\u5c0d\u76ee\u6a19\u7684\u52a0\u4e58\u653b\u64ca.
|
|
||||||
Guides.Available=[[DARK_AQUA]] \u95dc\u65bc{0}\u7684\u8aaa\u660e - \u8f38\u5165 /{1} ? [\u9801\u6578]
|
Guides.Available=[[DARK_AQUA]] \u95dc\u65bc{0}\u7684\u8aaa\u660e - \u8f38\u5165 /{1} ? [\u9801\u6578]
|
||||||
Guides.Excavation=[[DARK_AQUA]]\u95dc\u65bc\u6316\u6398:\n[[YELLOW]]\u6316\u6398\u662f\u4e00\u500b\u95dc\u65bc\u6316\u571f\u8207\u6316\u5bf6\u7684\u6280\u80fd.\n[[YELLOW]]\u6316\u6398\u5730\u9762\u53ef\u4ee5\u627e\u5230\u5bf6\u7269.\n[[YELLOW]]\u6316\u6108\u591a\u5bf6\u7269\u6108\u591a.\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u5fc5\u9808\u6301\u6709\u93df\u5b50.\n[[YELLOW]]\u53ea\u6709\u7279\u5b9a\u7269\u8cea\u624d\u80fd\u6316\u5230\u5bf6\u7269\u6216\u7d93\u9a57.\n[[DARK_AQUA]]\u7279\u5b9a\u7269\u8cea:\n[[YELLOW]]\u8349\u76ae, \u571f, \u6c99, \u9ecf\u571f, \u792b\u77f3, \u83cc\u7d72\u9ad4, \u9748\u9b42\u6c99\n[[DARK_AQUA]]\u5982\u4f55\u7528\u66b4\u8d70\u947d\u982d:\n[[YELLOW]]\u624b\u6301\u93df\u5b50\u4e26\u9ede\u53f3\u9375.\n[[YELLOW]]\u9032\u5165\u6b64\u72c0\u614b\u7d04\u80fd\u7dad\u63014\u79d2\n[[YELLOW]]\u4e00\u65e6\u63a5\u89f8\u5230\u7279\u5b9a\u6750\u8cea\u4fbf\u80fd\n[[YELLOW]]\u89f8\u767c\u66b4\u8d70\u947d\u982d.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u66b4\u8d70\u947d\u982d?\n[[YELLOW]]\u66b4\u8d70\u947d\u982d\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u7e8c\u6642\u9593\u95dc\u4fc2\u5230\n[[YELLOW]]\u6316\u6398\u6280\u80fd\u7b49\u7d1a,\u5b83\u53ef\u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u7372\u5f97\u5bf6\u7269\n[[YELLOW]]\u9084\u6709\u76f4\u63a5\u6467\u6bc0\u6307\u5b9a\u65b9\u584a.\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u6240\u6709\u5bf6\u7269\u90fd\u6709\u81ea\u5df1\u7684\u6700\u4f4e\u6389\u843d\u7b49\u7d1a\n[[YELLOW]]\u6240\u4ee5\u5bf6\u7269\u5c0d\u4f60\u4e0d\u898b\u5f97\u6709\u7528.\n[[YELLOW]]\u53ea\u9700\u8981\u8a18\u5f97\u6108\u6316\u6398\u7b49\u7d1a\u6108\u9ad8,\n[[YELLOW]]\u5c31\u80fd\u6316\u9053\u6108\u591a\u5bf6.\n[[YELLOW]]\u9084\u6709\u6bcf\u4e00\u7a2e\u4e0d\u540c\u7684\u6750\u8cea,\n[[YELLOW]]\u53ef\u80fd\u6389\u51fa\u4f86\u7684\u5bf6\u7269\u90fd\u4e0d\u540c\n[[YELLOW]]\u63db\u53e5\u8a71\u8aaa\u4f60\u80fd\u5f9e\u571f\u88e1\u6316\u51fa\u6bd4\u792b\u77f3\n[[YELLOW]]\u66f4\u591a\u7a2e\u985e\u7684\u5bf6\u7269.\n[[YELLOW]]\n[[DARK_AQUA]]\u8a3b:\n[[YELLOW]]\u5bf6\u7269\u6389\u843d\u662f\u53ef\u8abf\u6574\u7684,\n[[YELLOW]]\u6240\u4ee5\u53ef\u80fd\u5404\u4f3a\u670d\u5668\u6709\u6240\u4e0d\u540c.
|
|
||||||
Guides.Fishing=[[DARK_AQUA]]\u95dc\u65bc\u91e3\u9b5a:\n[[YELLOW]]\u6709\u4e86\u91e3\u9b5a\u6280\u80fd,\u91e3\u9b5a\u66f4\u6709\u8da3\u4e86!\n[[YELLOW]]\u53ef\u4ee5\u6389\u5bf6\u7269,\u5f9e\u602a\u7269\u8eab\u4e0a\u76dc\u5bf6\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u91e3\u9b5a.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u5728\u91e3\u9b5a\u6642\u91e3\u5230\u5bf6\u7269\n[[YELLOW]]\u6709\u5c0f\u6a5f\u7387\u91e3\u5230\u9644\u9b54\u9053\u5177.\n[[YELLOW]]\u6bcf\u7a2e\u5bf6\u7269\u7684\u51fa\u73fe\u95dc\u4fc2\u5230\n[[YELLOW]]\u4f60\u7684\u91e3\u9b5a\u7b49\u7d1a\n[[YELLOW]]\u91e3\u9b5a\u7b49\u7d1a\u6108\u9ad8\n[[YELLOW]]\u5c31\u80fd\u91e3\u9053\u6108\u591a\u6108\u597d\u7684\u5bf6\u7269\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6416\u6643?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u5f9e\u602a\u7269\u8eab\u4e0a\u626f\u4e0b\u5bf6\u7269\n[[YELLOW]]\u53ea\u8981\u4f7f\u7528\u91e3\u7aff\u91e3\u602a\u7269\n[[YELLOW]]\u80fd\u91e3\u51fa\u602a\u7269\u6b7b\u4ea1\u6642\u6703\u6389\u7684\u5bf6\u7269.\n[[YELLOW]]\u9019\u6280\u80fd\u751a\u81f3\u80fd\u91e3\u51fa\u8eab\u5b58\u6a21\u5f0f\u7121\u6cd5\u7372\u5f97\u7684\n[[YELLOW]]\u602a\u7269\u982d\u9871.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6f01\u4eba\u4fbf\u7576?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u4f60\u80fd\u5728\u5403\u9b5a\u6642\u6709\n[[YELLOW]]\u66f4\u591a\u7684\u98fd\u98df\u5ea6.\n[[DARK_AQUA]]\u8a3b:\n[[YELLOW]]\u6389\u843d\u8a2d\u5b9a\u662f\u53ef\u8abf\u6574\u7684,\n[[YELLOW]]\u5404\u4f3a\u670d\u5668\u53ef\u80fd\u6709\u6240\u4e0d\u540c.\n
|
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u6307\u5357[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u6307\u5357[[GOLD]]=-
|
||||||
Guides.Herbalism=[[DARK_AQUA]]\u95dc\u65bc\u8349\u85e5\u5b78:\n[[YELLOW]]\u8349\u85e5\u5b78\u662f\u95dc\u65bc\u63a1\u6536\u8349\u85e5\u8207\u690d\u7269\u7684\u6280\u80fd..\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u63a1\u6536\u8349\u85e5\u6216\u690d\u7269.\n[[DARK_AQUA]]\u6307\u5b9a\u6750\u8cea\n[[YELLOW]]\u5c0f\u9ea5, \u99ac\u9234\u85af, \u80e1\u863f\u8514, \u897f\u74dc, \n[[YELLOW]]\u5357\u74dc, \u7518\u8517, \u53ef\u53ef\u8c46, \u82b1, \u4ed9\u4eba\u638c, \u9999\u83c7,\n[[YELLOW]]\u5730\u7344\u7599\u7629, \u84ee\u8449, \u8207\u85e4.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u5316?\n[[YELLOW]]\u7da0\u5316\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u624b\u6301\u92e4\u982d\n[[YELLOW]]\u9ede\u64ca\u53f3\u9375\u53ef\u767c\u52d5\u6280\u80fd.\n[[YELLOW]]\u7da0\u5316\u63d0\u9ad8\u4e09\u88ab\u6536\u7a6b\u7684\u6a5f\u7387.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u4f5c\u7269)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f5c\u7269\u5728\u63a1\u6536\u6642\n[[YELLOW]]\u81ea\u52d5\u7a2e\u56de\u53bb.\n[[YELLOW]]\u6210\u529f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u8349\u85e5\u5b78\u6280\u80fd\u7b49\u7d1a.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u5375\u77f3/\u77f3\u78da/\u571f)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u8b93\u4f60\u5728\u624b\u62ff\u8457\u7a2e\u5b50\u6642,\n[[YELLOW]]\u5c0d\u5375\u77f3/\u77f3\u78da/\u571f,\u9ede\u64ca\u53f3\u9375,\u53ef\u4f7f\u5b83\u5011\u8b8a\u6210\n[[YELLOW]]\u690d\u7269\u5f62\u614b,\u6703\u6d88\u8017\u4e00\u9846\u7a2e\u5b50.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8fb2\u592b\u79c1\u623f\u83dc?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u53ef\u589e\u52a0\u4e0b\u5217\u98df\u7269\u7684\u98fd\u98df\u5ea6\u56de\u5fa9,\n[[YELLOW]]\u9eb5\u5305, \u9905\u4e7e, \u897f\u74dc, \u8611\u83c7\u6e6f, \u80e1\u863f\u8514,\u99ac\u9234\u85af.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6d77\u502b\u7684\u795d\u798f?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u6709\u6a5f\u7387\u5728\u7528\u528d\u7834\u58de\u7279\u5b9a\n[[YELLOW]]\u65b9\u584a\u6642\u7372\u5f97\u7a00\u6709\u9053\u5177.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u4f7f\u73a9\u5bb6\u80fd\u52a0\u500d\u6536\u7372.
|
|
||||||
Guides.Mining=[[DARK_AQUA]]\u95dc\u65bc\u6316\u7926\u6280\u80fd:\n[[YELLOW]]\u6316\u7926\u6280\u80fd\u7531\u63a1\u77f3\u8207\u63a1\u7926\u7d44\u6210. \u5b83\u53ef\u4ee5\u8b93\n[[YELLOW]]\u6709\u6389\u843d\u7269\u6578\u91cf\u52a0\u4e58\u7684\u6a5f\u6703.\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u589e\u8fd1\u6316\u7926\u6280\u80fd,\u4f60\u5fc5\u9808\u7528\u93ac\u5b50\u6316\u7926.\n[[YELLOW]]\u53ea\u6709\u6316\u6398\u6307\u5b9a\u7926\u7269\u80fd\u589e\u52a0\u7d93\u9a57.\n[[DARK_AQUA]]\u6307\u5b9a\u7926\u7269:\n[[YELLOW]]\u77f3\u982d, \u70ad\u7926\u8108, \u9435\u7926\u8108, \u91d1\u7926\u8108, \u947d\u77f3\u7926\u8108, \u7d05\u77f3\u7926\u8108,\n[[YELLOW]]\u9752\u91d1\u77f3\u7926\u8108, \u9ed1\u66dc\u77f3, \u9752\u82d4\u77f3, \u7d42\u754c\u77f3,\n[[YELLOW]]\u87a2\u5149\u77f3, \u9084\u6709\u5730\u7344\u77f3.\n[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u8d85\u7d1a\u6316\u6398:\n[[YELLOW]]\u624b\u62ff\u8457\u93ac\u5b50\u9ede\u6ed1\u9f20\u53f3\u9375\u4ee5\u6e96\u5099\u597d\u958b\u555f\u6280\u80fd.\n[[YELLOW]]\u4e00\u65e6\u958b\u555f\u6280\u80fd\u5c07\u6709\u6578\u79d2\u7684\u6642\u9593\u53ef\u4ee5\u8b93\u4f60\n[[YELLOW]]\u5feb\u901f\u7834\u58de\u6307\u5b9a\u7926\u7269,\u53ea\u6709\u6307\u5b9a\u7926\u7269\u53ef\u4ee5\n[[YELLOW]]\u89f8\u767c\u6280\u80fd.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u6316\u6398?\n[[YELLOW]]\u8d85\u7d1a\u6316\u6398\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u51b7\u537b\u6642\u9593\u95dc\u4fc2\u5230\u4f60\u7684\u6316\u7926\n[[YELLOW]]\u6280\u80fd\u7b49\u7d1a. \u5b83\u53ef\u4ee5\u89f8\u767c\u66f4\u591a\u6389\u843d\u7269\u7684\u6a5f\u7387\n[[YELLOW]]\u800c\u4e14\u53ef\u4ee5\u76f4\u63a5\u7c89\u788e\u6307\u5b9a\u7926\u7269.\n[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u7206\u7834\u6316\u6398:\n[[YELLOW]]\u624b\u6301\u6253\u706b\u77f3, \u9810\u8a2d\u7531\u71e7\u77f3\u53ca\u9435\u9320\u7d44\u6210,\n[[YELLOW]]\u8e72\u4e0b\u4e26\u7528\u53f3\u9375\u9ede\u53caTNT. \u9019\u6703\u4f7fTNT\n[[YELLOW]]\u76f4\u63a5\u7206\u70b8, \u6700\u597d\u7ad9\u9060\u4e00\u9ede.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7206\u7834\u6316\u6398?\n[[YELLOW]]\u7206\u7834\u6316\u6398\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u51b7\u537b\u6642\u9593\u95dc\u4fc2\u5230\u4f60\u7684\u6316\u7926\n[[YELLOW]]\u6280\u80fd\u7b49\u7d1a. \u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u4f7f\u7528TNT\u6316\u7926\u77f3\u6709\u66f4\u591a\u798f\u5229\n[[YELLOW]]\u4e14\u53ef\u4ee5\u9059\u63a7\u5f15\u7206TNT. \u7206\u7834\u6316\u6398\u5206\u6210\u4e09\u90e8\u5206.\n[[YELLOW]]\u7b2c\u4e00\u90e8\u5206\u7a31\u70ba\u5de8\u5927\u7206\u7834, \u53ef\u4ee5\u64f4\u5927\u4f60\u7684\u7206\u7834\u7bc4\u570d.\n[[YELLOW]]\u7b2c\u4e8c\u90e8\u5206\u7a31\u70ba\u7206\u7834\u5c08\u5bb6, \u53ef\u4ee5\u6e1b\u514dTNT\u5c0d\u4f60\u7684\u50b7\u5bb3\n[[YELLOW]]\u7b2c\u4e09\u90e8\u5206\u7a31\u70ba\u7cbe\u6e96\u7206\u7834, \u589e\u52a0\u6389\u843d\u7269\u6578\u91cf, \u6e1b\u5c11\u5783\u573e\u6389\n[[YELLOW]]\u843d\u7269\u6578\u91cf, \u5f88\u68d2\u5427.
|
|
||||||
Guides.Page.Invalid=\u4e0d\u5b58\u5728\u7684\u9801\u6578
|
Guides.Page.Invalid=\u4e0d\u5b58\u5728\u7684\u9801\u6578
|
||||||
Guides.Page.OutOfRange=\u9019\u9801\u78bc\u4e0d\u5b58\u5728,\u7e3d\u5171\u53ea\u6709{0} \u9801.
|
Guides.Page.OutOfRange=\u9019\u9801\u78bc\u4e0d\u5b58\u5728,\u7e3d\u5171\u53ea\u6709{0} \u9801.
|
||||||
Guides.Repair=[[DARK_AQUA]]\u4fee\u5fa9:\n[[YELLOW]]\u4fee\u5fa9\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u4f7f\u7528\u9435\u78da(MMO\u9435\u7827)\n[[YELLOW]]\u4fee\u5fa9\u5de5\u5177,\u6216\u4f7f\u7528\u91d1\u78da\u56de\u6536\u5de5\u5177.\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u7528MMO\u9435\u7827\u4fee\u5fa9\u5de5\u5177.\n[[YELLOW]]\u9810\u8a2d\u662f\u9435\u78da,\u4e0d\u8981\u548c\u4e00\u822c\u7684\u9435\u7827\u641e\u6df7.\n[[YELLOW]]\n[[DARK_AQUA]]\u5982\u4f55\u4fee\u5fa9?\n[[YELLOW]]\u624b\u6301\u8981\u4fee\u5fa9\u7684\u5de5\u5177\u5c0d\u9435\u78da\u9ede\u64ca\u53f3\u9375\n[[YELLOW]]\u6703\u6d88\u80171\u500b\u4e3b\u539f\u6599.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u4fee\u7406\u7cbe\u901a?\n[[YELLOW]]\u55ae\u6b21\u4fee\u5fa9\u7684\u8010\u4e45\u5ea6\u52a0\u4e58.\n[[YELLOW]]\u9019\u95dc\u4fc2\u5230\u4f60\u7684\u4fee\u5fa9\u7b49\u7d1a.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u4fee\u7406?\n[[YELLOW]]\u8d85\u7d1a\u4fee\u7406\u662f\u88ab\u52d5\u6a5f\u7387\u4fee\u5fa9\u5169\u500d\u8010\u4e45\u5ea6.\n[[YELLOW]]\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79d8\u6cd5\u935b\u9020?\n[[YELLOW]]\u79d8\u6cd5\u935b\u9020\u8b93\u4f60\u6709\u6a5f\u7387\u7559\u4f4f\u5de5\u5177\u7684\u9644\u9b54.\n[[YELLOW]]\u9644\u9b54\u53ef\u80fd\u5728\u4fee\u5fa9\u6642\u964d\u7d1a\u6216\u6d88\u5931.\n[[YELLOW]]\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536?\n[[YELLOW]]\u653e\u4e00\u500bMMO\u56de\u6536\u7827(\u9810\u8a2d\u91d1\u78da)\n[[YELLOW]]\u624b\u6301\u7121\u8017\u640d\u5de5\u5177\u5c0d\u91d1\u78da\u9ede\u53f3\u9375\u53ef\u5c07\u4e3b\u539f\u6599\u56de\u6536\n[[YELLOW]]\n[[YELLOW]]
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|
||||||
Guides.Swords=[[DARK_AQUA]]\u528d\u8853:\n[[YELLOW]]\u528d\u8853\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u528d\u6230\u9b25\u6642\u7372\u5f97\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u528d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5272\u88c2\u65ac?\n[[YELLOW]]\u5272\u88c2\u65ac\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u4f60\u53ef\u4ee5\u5c07\u528d\u62ff\u518d\u624b\u4e0a\u4e26\u6309\u4e0b\u53f3\u9375\u555f\u52d5\u5b83.\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u767c\u52d5\u7bc4\u570d\u653b\u64ca. \u9019\u500b\u7bc4\u570d\u6280\u80fd\u5c07\u9020\u621025%\u7684\u984d\u5916\u50b7\u5bb3,\n[[YELLOW]]\u4e26\u4e14\u9644\u5e36\u81f3\u5c115\u500bticks\u7684\u653e\u8840\u6548\u679c.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u53cd\u64ca?\n[[YELLOW]]\u53cd\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd. \u7576\u683c\u6a94\u602a\u7269\u6240\u9020\u6210\u7684\u50b7\u5bb3\u6642, \u4f60\u6709\u6a5f\u6703\u53cd\u5c04\n[[YELLOW]]50%\u6240\u53d7\u5230\u7684\u50b7\u5bb3.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u653e\u8840?\n[[YELLOW]]\u653e\u8840\u5c07\u9020\u6210\u6575\u4eba\u6bcf\u5169\u79d2\u9418\u53d7\u5230\u50b7\u5bb3. \u76ee\u6a19\u5c07\u6703\u4e0d\u505c\u7684\u6d41\u8840\u76f4\u5230\u6548\u679c\n[[YELLOW]]\u7d50\u675f, \u6216\u662f\u6b7b\u4ea1. \u653e\u8840\u7684\u6642\u9593\u96a8\u8457\u4f60\u7684\u528d\u8853\u7684\u63d0\u6607\u800c\u589e\u52a0.
|
|
||||||
Guides.Smelting=\u5373\u5c07\u5230\u4f86...
|
|
||||||
Guides.Taming=[[DARK_AQUA]]\u99b4\u7378:\n[[YELLOW]]\u99b4\u7378\u6280\u80fd\u8b93\u73a9\u5bb6\u80fd\u5728\u7528\u72fc\u6230\u9b25\u6642\n[[YELLOW]]\u6642\u6709\u52a0\u4e58\u6548\u679c.\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57,\u9808\u8a13\u670d\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u6216\u8207\u4f60\u7684\u72fc\u4e00\u540c\u6230\u9b25.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u91ce\u6027\u547c\u558a?\n[[YELLOW]]\u91ce\u6027\u547c\u558a\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd\u8b93\u4f60\n[[YELLOW]]\u53ef\u4ee5\u53ec\u559a\u4e00\u96bb\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u53ea\u8981\u624b\u630110\u8ddf\u9aa8\u982d\u6216\u751f\u9b5a,\u9ede\u5de6\u9375.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u99b4\u7378\u4e4b\u80fd?\n[[YELLOW]]\u99b4\u7378\u4e4b\u80fd\u8b93\u4f60\u80fd\u4e86\u7c21\u5bf5\u7269\u7684\u8fd1\u6cc1,\n[[YELLOW]]\u53ea\u8981\u5c0d\u5bf5\u7269\u9ede\u64ca\u5de6\u9375.\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u55dc\u8840\u653b\u64ca?\n[[YELLOW]]\u55dc\u8840\u653b\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u80fd\u9020\u6210\n[[YELLOW]]\u72fc\u7684\u653b\u64ca\u76ee\u6a19\u6709\u6a5f\u7387\u9677\u5165\u6d41\u8840\u72c0\u614b.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5229\u722a?\n[[YELLOW]]\u5229\u722a\u4f7f\u72fc\u7684\u653b\u64ca\u529b\u96a8\u8457\u99b4\u7378\u7b49\u7d1a\n[[YELLOW]]\u589e\u52a0\u800c\u589e\u52a0.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5371\u6a5f\u610f\u8b58?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\u5728\u9047\u5230\u5371\u96aa\u6642\n[[YELLOW]]\u8fc5\u901f\u56de\u5230\u4f60\u8eab\u908a,(\u5982\u4ed9\u4eba\u638c\u6216\u5ca9\u6f3f)\n[[YELLOW]]\u4e5f\u53ef\u4ee5\u6e1b\u514d\u6454\u843d\u50b7\u5bb3.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6bdb\u76ae\u5f37\u5316?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\n[[YELLOW]]\u53d7\u5230\u653b\u64ca\u6216\u71c3\u71d2\u6642\u6e1b\u514d\u50b7\u5bb3.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u885d\u64ca\u683c\u64cb?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\n[[YELLOW]]\u6e1b\u514d\u7206\u70b8\u50b7\u5bb3.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5feb\u9910\u670d\u52d9?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\u5728\u653b\u64ca\u6642\n[[YELLOW]]\u6709\u6a5f\u7387\u56de\u5fa9\u8840\u91cf.
|
|
||||||
Guides.Unarmed=[[DARK_AQUA]]\u640f\u64ca:\n[[YELLOW]]\u640f\u64ca\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u62f3\u982d\u4f5c\u6230\u6642\u6709\n[[YELLOW]]\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u5728\u7528\u624b\u653b\u64ca\u602a\u7269\u6216\u73a9\u5bb6\u6642\u53ef\u4ee5\u7372\u53d6\u7d93\u9a57.\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u72c2\u66b4?\n[[YELLOW]]\u72c2\u66b4\u662f\u4e3b\u52d5\u6280\u80fd,\u7a7a\u624b\u6642\u9ede\u64ca\u53f3\u9375\u767c\u52d5.\n[[YELLOW]]\u72c2\u66b4\u53ef\u4ee5\u52a0\u4e5850%\u5c0d\u65b9\u584a\u7684\u50b7\u5bb3,\n[[YELLOW]]\u4f7f\u4f60\u53ef\u4ee5\u8f15\u9b06\u7834\u58de\u8106\u5f31\u7269\u9ad4,\n[[YELLOW]]\u5982\u571f\u8207\u7802.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u81c2?\n[[YELLOW]]\u9435\u81c2\u80fd\u589e\u52a0\u5f92\u624b\u653b\u64ca\u602a\u7269\u6216\n[[YELLOW]]\u73a9\u5bb6\u7684\u5a01\u529b.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u5f13\u7bad?\n[[YELLOW]]\u64ca\u843d\u5f13\u7bad\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f60\u6709\u6a5f\u7387\n[[YELLOW]]\u80fd\u64ca\u843d\u9ab7\u9acf\u7372\u73a9\u5bb6\u5c04\u5411\u4f60\u7684\u7bad.\n[[YELLOW]]\u7bad\u6703\u88ab\u64ca\u843d\u81f3\u5730\u9762.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u722a?\n[[YELLOW]]\u9435\u722a\u53ef\u4ee5\u6709\u6a5f\u7387\u4f7f\u64ca\u843d\u6b66\u5668\u7121\u6548\u5316.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u640f\u64ca\u6280\u80fd\u7b49\u7d1a,\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u6b66\u5668?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u73a9\u5bb6\u80fd\u64ca\u843d\n[[YELLOW]]\u76ee\u6a19\u7684\u88dd\u5099.
|
|
||||||
Guides.Usage=[[RED]]\u8acb\u8f38\u5165 /{0}
|
Guides.Usage=[[RED]]\u8acb\u8f38\u5165 /{0}
|
||||||
Guides.Woodcutting=[[DARK_AQUA]]\u95dc\u65bc\u4f10\u6728:\n[[YELLOW]] \u4f10\u6728\u5c31\u662f\u628a\u6a39\u780d\u5012.\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u7834\u58de\u6a39\u5e79\u53ef\u7372\u53d6\u7d93\u9a57.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u95a5\u6728\u5de5?\n[[YELLOW]]\u95a5\u6728\u5de5\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u6709\u65a7\u982d\u6642\u9ede\u53f3\u9375\n[[YELLOW]]\u53ef\u4ee5\u767c\u52d5.\u5c07\u5c0e\u81f4\u6574\u68f5\u6a39\u6728\u76f4\u63a5\u7834\u58de,\n[[YELLOW]]\u6240\u6709\u679d\u8449\u90fd\u5c07\u6389\u843d.\n[[YELLOW]]\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79cb\u98a8\u6383\u843d\u8449?\n[[YELLOW]]\u79cb\u98a8\u6383\u843d\u8449\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\n[[YELLOW]]\u7576\u4f60\u7528\u65a7\u982d\u7834\u58de\u6a39\u8449\u6642,\u6a39\u8449\u5c07\u76f4\u63a5\u6467\u6bc0\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u9810\u8a2d\u5728100\u7b49\u958b\u653e.\n[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u53ef\u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u5728\u4f10\u6728\n[[YELLOW]]\u6642\u6a39\u6728\u6389\u843d\u66f4\u591a\u539f\u6728.
|
Guides.Acrobatics.Section.0=[DARK_AQUA]]\u95dc\u65bc\u96dc\u6280:\n[[YELLOW]]\u96dc\u6280\u53ef\u4ee5\u8b93\u4f60\u5728MMO\u88e1\u73a9\u5f97\u5f88\u512a\u96c5.\n[[YELLOW]]\u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u6230\u9b25\u4e2d\u53ca\u74b0\u5883\u4e2d\u53d6\u5f97\u512a\u52e2.\n\n[[DARK_AQUA]]\u7d93\u9a57\u5982\u4f55\u7372\u53d6:\n[[YELLOW]]\u5728\u6230\u9b25\u4e2d\u9583\u8eb2\u653b\u64ca\u6216\u5f9e\u9ad8\u8655\u589c\u843d\u5c07\n[[YELLOW]]\u53ef\u7372\u5f97\u7d93\u9a57.
|
||||||
|
Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7ffb\u6efe?\n[[YELLOW]]\u4f60\u6709\u4e00\u5b9a\u7684\u6a5f\u7387\u53ef\u4ee5\u6e1b\u514d\u5f9e\u9ad8\u8655\u589c\u843d\n[[YELLOW]]\u7684\u50b7\u5bb3. \u4f60\u53ef\u4ee5\u6309\u4f4f\u6f5b\u884c\u9375(\u9810\u8a2dshift)\n[[YELLOW]]\u4f86\u5f97\u5230\u96d9\u500d\u7684\u7ffb\u6efe\u6a5f\u7387.\n[[YELLOW]]\u9019\u5c07\u89f8\u767c\u5b8c\u7f8e\u8457\u9678\u800c\u4e0d\u53ea\u662f\u55ae\u7d14\u7684\u7ffb\u6efe.\n[[YELLOW]]\u5b8c\u7f8e\u8457\u9678\u6548\u679c\u8207\u7ffb\u6efe\u985e\u4f3c,\u4f46\u6709\u5169\u500d\n[[YELLOW]]\u7684\u89f8\u767c\u6a5f\u7387\u4e14\u53ef\u6e1b\u514d\u66f4\u591a\u50b7\u5bb3.\n[[YELLOW]]\u7ffb\u6efe\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.
|
||||||
|
Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8ff4\u907f?\n[YELLOW]]\u8ff4\u907f\u662f\u6709\u6a5f\u7387\u6e1b \u514d\u5728\u6230\u9b25\u4e2d\n[[YELLOW]]\u6575\u4eba\u5c0d\u4f60\u7684\u50b7\u5bb3.\n[[YELLOW]]\u9019\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u96dc\u6280\u7b49\u7d1a.
|
||||||
|
Guides.Archery.Section.0=[[DARK_AQUA]]\u7bad\u8853:\n[[YELLOW]]\u7bad\u8853\u662f\u7528\u5f13\u5c04\u7bad\u7684\u6280\u80fd.\n[[YELLOW]]\u7bad\u8853\u6709\u5404\u7a2e\u52a0\u4e58\u6548\u679c,\u5982\u52a0\u4e58\u653b\u64ca\n[[YELLOW]]\u6688\u7729\u5c0d\u624b\u7b49\u6548\u679c.\n[[YELLOW]]\u6b64\u5916\u4f60\u4e5f\u6709\u6a5f\u7387\u56de\u6536\u5df2\u7d93\u5c04\u4e2d\u6575\u4eba\u7684\u7bad\n[[YELLOW]] \u4ee5\u4e0a\u6a5f\u7387\u95dc\u4fc2\u5230\u7b49\u7d1a.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u5f97\u7d93\u9a57\u5fc5\u9808\u7528\u5f13\u5c04\u4e2d\u602a\u7269\u6216\u73a9\u5bb6.
|
||||||
|
Guides.Archery.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6280\u8853\u5c04\u64ca?\n[[YELLOW]]\u6280\u8853\u5c04\u64ca\u5c07\u52a0\u4e58\u4f60\u7684\u5c04\u7bad\u57fa\u672c\u653b\u64ca\u529b.\n[[YELLOW]]\u52a0\u4e58\u7684\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\u9810\u8a2d\u72c0\u614b\u4e0b, \u6bcf\u534750\u7d1a\u52a0\u4e5810%\u653b\u64ca\u529b, \n[[YELLOW]]\u6700\u9ad8\u5230200%\u52a0\u4e58.
|
||||||
|
Guides.Archery.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6688\u7729\u6548\u679c?\n[[YELLOW]]\u7576\u4f60\u64ca\u4e2d\u76ee\u6a19\u6642\u6709\u88ab\u52d5\u6a5f\u7387\u4f7f\u76ee\u6a19\u6688\u7729.\n[[YELLOW]]\u6688\u7dda\u89f8\u767c\u6642\u5c07\u5f37\u5236\u4f60\u7684\u76ee\u6a19\u5446\u6eef\u4e00\u5c0f\u6bb5\u6642\u9593.\n[[YELLOW]]\u6688\u7729\u6548\u679c\u6709\u52a0\u4e584\u9ede\u50b7\u5bb3(2\u5fc3).
|
||||||
|
Guides.Archery.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536\u5f13\u7bad?\n[[YELLOW]]\u4f60\u6709\u6a5f\u7387\u5728\u6bba\u6b7b\u602a\u7269\u5f8c\u56de\u6536\u5c04\u51fa\u53bb\u7684\u7bad.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u7bad\u8853\u7b49\u7d1a.\n[[YELLOW]]\u9810\u8a2d\u72c0\u614b\u4e0b,\u6bcf\u5347\u4e00\u7b49\u589e\u52a00.1%\u6a5f\u7387,\n[[YELLOW]]\u7b49\u7d1a\u5230\u90541000\u6642\u5c07\u6709100%\u56de\u6536\u7387.\n
|
||||||
|
Guides.Axes.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u65a7\u6280:\n[[YELLOW]]\u6709\u4e86\u65a7\u6280, \u4f60\u5c31\u53ef\u4ee5\u4e0d\u5fc5\u53ea\u662f\u4e82\u63ee\u4e82\u780d\n[[YELLOW]]\u4f60\u53ef\u4ee5\u66f4\u6709\u6548\u5730\u64ca\u6bba\u53ef\u60e1\u7684\u602a\u7269\u5011!\n[[YELLOW]]\u800c\u4e14\u53ef\u4ee5\u5728\u63ee\u64ca\u6642\u70b8\u98db\u6216\u767c\u51fa\u81f4\u547d\u7684\u66b4\u64ca\n[[YELLOW]]\u4ee5\u91cd\u5275 \u5c0d\u624b.\n[[YELLOW]]\u4f60\u7684\u65a7\u982d\u4e5f\u53ef\u4ee5\u6210\u70ba\u4e00\u53f0\u524a\u6728\u6a5f,\n[[YELLOW]]\u91cd\u5275\u5c0d\u624b\u7684\u88dd\u7532,\u96a8\u8457\u64cd\u65a7\u6280\u80fd\u5347\u9ad8\u800c\n[[YELLOW]]\u63d0\u5347\u6548\u679c.\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u65a7\u982d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269
|
||||||
|
Guides.Axes.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5288\u9871\u65ac?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd(\u7bc4\u570d\u6280).\n[[YELLOW]]\u9031\u906d\u88ab\u6ce2\u53ca\u7684\u50b7\u5bb3\u70ba\u4e3b\u8981\u76ee\u6a19\u7684\u4e00\u534a\n[[YELLOW]]\u662f\u7528\u4f86\u6e05\u9664\u4e00\u5768\u602a\u7269\u7684\u5fc5\u5099\u7d55\u62db.
|
||||||
|
Guides.Axes.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6703\u5fc3\u4e00\u64ca?\n[[YELLOW]]\u6703\u5fc3\u4e00\u64ca\u662f\u4e00\u500b\u53ef\u4ee5\u9020\u6210\u52a0\u4e58\u50b7\u5bb3\u7684\u88ab\u52d5\u6280\u80fd.\n[[YELLOW]]\u9810\u8a2d\u65a7\u6280\u6bcf\u5347\u5169\u7b49,\u53ef\u589e\u52a00.1%\u66b4\u64ca\u7387\n[[YELLOW]]\u5c0d\u602a\u7269\u67092\u500d\u653b\u64ca\u529b\u5c0d\u73a9\u5bb6\u67091.5\u500d.
|
||||||
|
Guides.Axes.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u65a7\u982d\u7cbe\u901a?\n[[YELLOW]]\u65a7\u982d\u7cbe\u901a\u53ef\u4ee5\u52a0\u4e58\u65a7\u982d\u7684\u57fa\u672c\u653b\u64ca \u529b\n[[YELLOW]]\u9810\u8a2d\u4e2d\u6bcf50\u7b49\u589e\u52a01\u9ede\u50b7\u5bb3(\u534a\u5fc3)\n[[YELLOW]]200\u7b49\u9054\u5230\u6975\u96504\u9ede\u50b7\u5bb3.
|
||||||
|
Guides.Axes.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9632\u5177\u7834\u58de\u8005?\n[[YELLOW]]\u66b4\u529b\u7684\u6253\u64ca\u4f7f\u9632\u5177\u7c89\u788e!\n[[YELLOW]]\u9632\u5177\u7834\u58de\u8005\u6709\u88ab\u52d5\u6a5f\u7387\u9020\u6210\u5c0d\u624b\u9632\u5177\u88ab\u7834\u58de!\n[[YELLOW]]\u7834\u58de\u7a0b\u5ea6\u95dc\u4fc2\u5230\u4f60\u7684\u65a7\u982d\u6280\u80fd\u7b49\u7d1a.
|
||||||
|
Guides.Axes.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5f37\u529b\u653b\u64ca?\n[[YELLOW]]\u5728\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269\u6642\u6709\u88ab\u52d5\u6a5f\u7387\u70b8\u98db\u5c0d\u624b\n[[YELLOW]]\u9810\u8a2d\u6a5f\u7387\u70ba25%. \u70b8\u98db\u6548\u679c\u76f8\u7576\u65bc\u64ca\u9000II\u7684\u9644\u9b54\n[[YELLOW]]\u5916\u52a0\u5c0d\u76ee\u6a19\u7684\u52a0\u4e58\u653b\u64ca.
|
||||||
|
Guides.Excavation.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u6316\u6398:\n[[YELLOW]]\u6316\u6398\u662f\u4e00\u500b\u95dc\u65bc\u6316\u571f\u8207\u6316\u5bf6\u7684\u6280\u80fd.\n[[YELLOW]]\u6316\u6398\u5730\u9762\u53ef\u4ee5\u627e\u5230\u5bf6\u7269.\n[[YELLOW]]\u6316\u6108\u591a\u5bf6\u7269\u6108\u591a.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u5fc5\u9808\u6301 \u6709\u93df\u5b50.\n[[YELLOW]]\u53ea\u6709\u7279\u5b9a\u7269\u8cea\u624d\u80fd\u6316\u5230\u5bf6\u7269\u6216\u7d93\u9a57.
|
||||||
|
Guides.Excavation.Section.1=[[DARK_AQUA]]\u76f8\u5bb9\u7684\u7269\u8cea:\n[[YELLOW]]\u8349\u76ae, \u571f, \u6c99, \u9ecf\u571f, \u792b\u77f3, \u83cc\u7d72\u9ad4, \u9748\u9b42\u6c99
|
||||||
|
Guides.Excavation.Section.2=[[DARK_AQUA]]\u5982\u4f55\u7528\u66b4\u8d70\u947d\u982d:\n[[YELLOW]]\u624b\u6301\u93df\u5b50\u4e26\u9ede\u53f3\u9375.\n[[YELLOW]]\u9032\u5165\u6b64\u72c0\u614b\u7d04\u80fd\u7dad\u63014\u79d2\n[[YELLOW]]\u4e00\u65e6\u63a5\u89f8\u5230\u76f8\u5bb9\u7684\u7269\u8cea\u4fbf\u80fd\n[[YELLOW]]\u89f8\u767c\u66b4\u8d70\u947d\u982d.
|
||||||
|
Guides.Excavation.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u66b4\u8d70\u947d\u982d?\n[[YELLOW]]\u66b4\u8d70\u947d\u982d\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u7e8c\u6642\u9593\u95dc\u4fc2\u5230\n[[YELLOW]]\u6316\u6398\u6280\u80fd\u7b49\u7d1a,\u5b83\u53ef \u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u7372\u5f97\u5bf6\u7269\n[[YELLOW]]\u9084\u6709\u76f4\u63a5\u6467\u6bc0\u6307\u5b9a\u65b9\u584a.
|
||||||
|
Guides.Excavation.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u6240\u6709\u5bf6\u7269\u90fd\u6709\u81ea\u5df1\u7684\u6700\u4f4e\u6389\u843d\u7b49\u7d1a\n[[YELLOW]]\u6240\u4ee5\u5bf6\u7269\u5c0d\u4f60\u4e0d\u898b\u5f97\u6709\u7528.\n[[YELLOW]]\u53ea\u9700\u8981 \u8a18\u5f97\u6108\u6316\u6398\u7b49\u7d1a\u6108\u9ad8,\n[[YELLOW]]\u5c31\u80fd\u6316\u9053\u6108\u591a\u5bf6.\n[[YELLOW]]\u9084\u6709\u6bcf\u4e00\u7a2e\u4e0d\u540c\u7684\u6750\u8cea,\n[[YELLOW]]\u53ef\u80fd\u6389\u51fa\u4f86\u7684\u5bf6\u7269\u90fd\u4e0d\u540c.\n[[YELLOW]]\u63db\u53e5\u8a71\u8aaa\u4f60\u80fd\u5f9e\u571f\u88e1\u6316\u51fa\u6bd4\u792b\u77f3\n[[YELLOW]]\u66f4\u591a\u7a2e\u985e\u7684\u5bf6\u7269.
|
||||||
|
Guides.Excavation.Section.5=[[DARK_AQUA]]\u6316\u6398\u7684\u6ce8\u610f\u4e8b\u9805:\n[[YELLOW]]\u6316\u6398\u7684\u6389\u843d\u7269\u662f\u53ef\u96a8\u610f\u8abf\u6574\u7684,\n[[YELLOW]]\u4e0d\u540c\u4f3a\u670d\u5668\u5c07\u6709\u6240\u5dee\u7570.
|
||||||
|
Guides.Fishing.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u91e3\u9b5a:\n[[YELLOW]]\u6709\u4e86\u91e3\u9b5a\u6280\u80fd,\u91e3\u9b5a\u66f4\u6709\u8da3\u4e86!\n[[YELLOW]]\u53ef\u4ee5\u6389\u5bf6\u7269,\u5f9e\u602a\u7269\u8eab\u4e0a\u76dc\u5bf6.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u6293\u5230\u9b5a.
|
||||||
|
Guides.Fishing.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5bf6\u7269\u7375\u4eba?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u5728\u91e3\u9b5a\u6642\u91e3\u5230\u5bf6\u7269\n[[YELLOW]]\u6709\u5c0f\u6a5f\u7387\u91e3\u5230\u9644\u9b54\u9053\u5177.\n[[YELLOW]]\u6bcf\u7a2e\u5bf6\u7269\u7684\u51fa\u73fe\u95dc\u4fc2\u5230\n[[YELLOW]]\u4f60\u7684\u91e3\u9b5a\u7b49\u7d1a. \u91e3\u9b5a\u7b49\u7d1a\u6108\u9ad8,\n[[YELLOW]]\u5c31\u80fd\u91e3\u5230\u6108\u591a\u6108\u597d\u7684\u5bf6\u7269.
|
||||||
|
Guides.Fishing.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u51b0\u91e3?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u4f60\u5728\u51b0\u6e56\u4e0a\u6355\u9b5a!\n[[YELLOW]]\u5728\u51b0\u6e56\u4e0a\u7529\u52d5\u4f60\u7684\u91e3\u7aff\n[[YELLOW]]\u5c07\u6703\u5728\u51b0\u4e0a\u88fd\u9020\u51fa\u53ef\u4f9b\u91e3\u9b5a\u7684\u5c0f\u6d1e.
|
||||||
|
Guides.Fishing.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5782\u91e3\u5927\u5e2b?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u5c07\u589e\u52a0\u4e0a\u9264\u7684\u6a5f\u7387.\n[[YELLOW]]\u7576\u4f60\u7372\u5f97\u9019\u500b\u80fd\u529b, \u5728\u8239\u4e0a\u6216\u6d77\u6d0b\u751f\u614b\n[[YELLOW]]\u91e3\u9b5a\u5c07\u6703\u7372\u5f97\u96d9\u500d\u4e0a\u9264\u6a5f\u7387.
|
||||||
|
Guides.Fishing.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6416\u6643?\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u5f9e\u602a\u7269\u8eab\u4e0a\u626f\u4e0b\u5bf6\u7269.\n[[YELLOW]]\u53ea\u8981\u4f7f\u7528\u91e3\u7aff\u91e3\u602a\u7269,\n[[YELLOW]]\u80fd\u91e3\u51fa\u602a\u7269\u6b7b\u4ea1\u6642\u6703\u6389\u7684\u5bf6\u7269.\n[[YELLOW]]\u9019\u6280\u80fd\u751a\u81f3\u80fd\u91e3\u51fa\u8eab\u5b58\u6a21\u5f0f\u7121\u6cd5\u7372\u5f97\u7684\n[[YELLOW]]\u602a\u7269\u982d\u9871.
|
||||||
|
Guides.Fishing.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6f01\u4eba\u4fbf\u7576?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u4f60\u80fd\u5728\u5403\u9b5a\u6642\u6709\n[[YELLOW]]\u66f4\u591a\u7684\u98fd\u98df\u5ea6.
|
||||||
|
Guides.Fishing.Section.6=[[DARK_AQUA]]\u91e3\u9b5a\u7684\u6ce8\u610f\u4e8b\u9805:\n[[YELLOW]]\u6389\u843d\u8a2d\u5b9a\u662f\u53ef\u8abf\u6574\u7684,\n[[YELLOW]]\u5404\u4f3a\u670d\u5668\u53ef\u80fd\u6709\u6240\u4e0d\u540c.
|
||||||
|
Guides.Herbalism.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u8349\u85e5\u5b78:\n[[YELLOW]]\u8349\u85e5\u5b78\u662f\u95dc\u65bc\u63a1\u6536\u8349\u85e5\u8207\u690d\u7269\u7684\u6280\u80fd.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u63a1\u6536\u8349\u85e5\u6216\u690d\u7269.
|
||||||
|
Guides.Herbalism.Section.1=[[DARK_AQUA]]\u53ef\u4f5c\u7528\u7684\u8349\u85e5/\u690d\u7269\n[[YELLOW]]\u5c0f\u9ea5, \u99ac\u9234\u85af, \u80e1\u863f\u8514, \u897f\u74dc, \n[[YELLOW]]\u5357\u74dc, \u7518\u8517, \u53ef\u53ef\u8c46, \u82b1, \u4ed9\u4eba\u638c, \u9999\u83c7,\n[[YELLOW]]\u5730\u7344\u7599\u7629, \u84ee\u8449, \u8207\u85e4.
|
||||||
|
Guides.Herbalism.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u5316?\n[[YELLOW]]\u7da0\u5316\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u7576\u4f60\u624b\u6301\u92e4\u982d\u6642\n[[YELLOW]]\u9ede\u64ca\u53f3\u9375\u53ef\u767c\u52d5\u6280\u80fd. \u7da0\u5316\u63d0\u9ad8\u4e09\u88ab\u6536\u7a6b\u7684\u6a5f\u7387. \n[[YELLOW]]\u540c\u6642\u4e5f\u8b93\u73a9\u5bb6\u6709\u80fd\u529b\u4f7f\u7528\u8eab\u4e0a\u7684\u7a2e\u5b50\u4f86\u8f49\u5316\n[[YELLOW]]\u65b9\u584a\u4e26\u8ce6\u4e88\u751f\u547d.
|
||||||
|
Guides.Herbalism.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u4f5c\u7269)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f5c\u7269\u5728\u63a1\u6536\u6642\n[[YELLOW]]\u81ea\u52d5\u7a2e\u56de\u53bb.\n[[YELLOW]]\u6210\u529f\u7387\u95dc\u4fc2\u5230\u4f60\u7684\u8349\u85e5\u5b78\u6280\u80fd\u7b49\u7d1a.
|
||||||
|
Guides.Herbalism.Section.4=\u4ec0\u9ebc\u662f\u7da0\u624b\u6307(\u5375\u77f3/\u77f3\u78da/\u571f)?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u8b93\u4f60\u5728\u624b\u62ff\u8457\u7a2e\u5b50\u6642,\n[[YELLOW]]\u5c0d\u5375\u77f3/\u77f3\u78da/\u571f,\u9ede\u64ca\u53f3\u9375,\u53ef\u4f7f\u5b83\u5011\u8b8a\u6210\n[[YELLOW]]\u690d\u7269\u5f62\u614b,\u6703\u6d88\u8017\u4e00\u9846\u7a2e\u5b50.
|
||||||
|
Guides.Herbalism.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8fb2\u592b\u79c1\u623f\u83dc?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd, \u53ef\u589e\u52a0\u4e0b\u5217\u98df\u7269\u7684\u98fd\u98df\u5ea6\u56de\u5fa9 -\n[[YELLOW]]\u9eb5\u5305, \u9905\u4e7e, \u897f\u74dc, \u8611\u83c7\u6e6f, \u80e1\u863f\u8514, \u99ac\u9234\u85af.
|
||||||
|
Guides.Herbalism.Section.6=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6d77\u502b\u7684\u795d\u798f?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u6709\u6a5f\u7387\u5728\u7528\u528d\u7834\u58de\u7279\u5b9a\n[[YELLOW]]\u65b9\u584a\u6642\u7372\u5f97\u7a00\u6709\u9053\u5177.
|
||||||
|
Guides.Herbalism.Section.7=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u4f7f\u73a9\u5bb6\u80fd\u52a0\u500d\u6536\u7372.
|
||||||
|
Guides.Mining.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u6316\u7926:\n[[YELLOW]]\u6316\u7926\u7531\u63a1\u77f3\u8207\u63a1\u7926\u6240\u7d44\u6210. \u5b83\u63d0\u4f9b\u6316\u7926\u6642\n[[YELLOW]\u7684\u984d\u5916\u7926\u7269\u6389\u843d\u91cf.\n\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u589e\u9032\u6316\u7926\u6280\u80fd,\u4f60\u5fc5\u9808\u7528\u93ac\u5b50\u6316\u7926.\n[[YELLOW]]\u53ea\u6709\u6316\u6398\u6307\u5b9a\u7926\u7269\u80fd\u589e\u52a0\u7d93\u9a57.
|
||||||
|
Guides.Mining.Section.1=[[DARK_AQUA]]\u76f8\u5bb9\u7684\u7926\u7269:\n[[YELLOW]]\u77f3\u982d, \u70ad\u7926\u8108, \u9435\u7926\u8108, \u91d1\u7926\u8108, \u947d\u77f3\u7926\u8108, \u7d05\u77f3\u7926\u8108,\n[[YELLOW]]\u9752\u91d1\u77f3\u7926\u8108, \u9ed1\u66dc\u77f3, \u9752\u82d4\u77f3, \u7d42\u754c\u77f3,\n[[YELLOW]]\u87a2\u5149\u77f3, \u9084\u6709\u5730\u7344\u77f3.
|
||||||
|
Guides.Mining.Section.2=[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u8d85\u7d1a\u788e\u77f3\u6a5f:\n[[YELLOW]]\u624b\u62ff\u8457\u93ac\u5b50\u9ede\u6ed1\u9f20\u53f3\u9375\u4ee5\u6e96\u5099\u597d\u958b\u555f\u6280\u80fd.\n[[YELLOW]]\u4e00\u65e6\u958b\u555f\u6280\u80fd\u5c07\u6709\u6578\u79d2\u7684\u6642\u9593\u53ef\u4ee5\u8b93\u4f60\n[[YELLOW]]\u5feb\u901f\u7834\u58de\u6307\u5b9a\u7926\u7269,\u53ea\u6709\u76f8\u5bb9\u7684\u7926\u7269\u53ef\u4ee5\n[[YELLOW]]\u89f8\u767c\u6280\u80fd.
|
||||||
|
Guides.Mining.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u788e\u77f3\u6a5f?\n[[YELLOW]]\u8d85\u7d1a\u788e\u77f3\u6a5f\u662f\u4e00\u500b\u9700\u8981\u51b7\u537b\u6642\u9593\u7684\u6316\u7926\u6280\u80fd.\n[[YELLOW]]\u5b83\u80fd\u4f7f\u4f60\u5728\u6316\u6389\u5c0d\u61c9\u7926\u77f3\u7684\u6642\u5019\u589e\u52a03\u500d\u6389\u843d\u6a5f\u7387.\n[[YELLOW]]\u4e26\u4e14\u5728\u6280\u80fd\u6642\u9593\u5167\u77ac\u9593\u7834\u58de\u77f3\u982d\u548c\u7926\u77f3.
|
||||||
|
Guides.Mining.Section.4=[[DARK_AQUA]]\u5982\u4f55\u4f7f\u7528\u7206\u7834\u6316\u6398:\n[[YELLOW]]\u624b\u6301\u6253\u706b\u77f3, \u9810\u8a2d\u7531\u71e7\u77f3\u53ca\u9435\u9320\u7d44\u6210,\n[[YELLOW]]\u8e72\u4e0b\u4e26\u7528\u53f3\u9375\u9ede\u53caTNT. \u9019\u6703\u4f7fTNT\n[[YELLOW]]\u76f4\u63a5\u7206\u70b8, \u6700\u597d\u7ad9\u9060\u4e00\u9ede.
|
||||||
|
Guides.Mining.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u7206\u7834\u6316\u6398?\n[[YELLOW]]\u7206\u7834\u6316\u6398\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u51b7\u537b\u6642\u9593\u95dc\u4fc2\u5230\u4f60\u7684\u6316\u7926\n[[YELLOW]]\u6280\u80fd\u7b49\u7d1a. \u5b83\u53ef\u4ee5\u8b93\u4f60\u5728\u4f7f\u7528TNT\u6316\u7926\u77f3\u6709\u66f4\u591a\u798f\u5229\n[[YELLOW]]\u4e14\u53ef\u4ee5\u9059\u63a7\u5f15\u7206TNT. \u7206\u7834\u6316\u6398\u5206\u6210\u4e09\u90e8\u5206.\n[[YELLOW]]\u7b2c\u4e00\u90e8\u5206\u7a31\u70ba\u5de8\u5927\u7206\u7834, \u53ef \u4ee5\u64f4\u5927\u4f60\u7684\u7206\u7834\u7bc4\u570d.\n[[YELLOW]]\u7b2c\u4e8c\u90e8\u5206\u7a31\u70ba\u7206\u7834\u5c08\u5bb6, \u53ef\u4ee5\u6e1b\u514dTNT\u5c0d\u4f60\u7684\u50b7\u5bb3\n[[YELLOW]]\u7b2c\u4e09\u90e8\u5206\u7a31\u70ba\u7cbe\u6e96\u7206\u7834, \u589e\u52a0\u6389\u843d\u7269\u6578\u91cf, \u6e1b\u5c11\u5783\u573e\u6389\n[[YELLOW]]\u843d\u7269\u6578\u91cf, \u5f88\u68d2\u5427.
|
||||||
|
Guides.Repair.Section.0=[[DARK_AQUA]]\u4fee\u5fa9:\n[[YELLOW]]\u4fee\u5fa9\u6280\u80fd\u8b93\u4f60\u53ef\u4ee5\u4f7f\u7528\u9435\u78da(MMO\u9435\u7827)\n[[YELLOW]]\u4fee\u5fa9\u5de5\u5177,\u6216\u4f7f\u7528\u91d1\u78da\u56de\u6536\u5de5\u5177.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u7528MMO\u9435\u7827\u4fee\u5fa9\u5de5\u5177.\n[[YELLOW]]\u9810\u8a2d\u662f\u9435\u78da,\u4e0d\u8981\u548c\u4e00\u822c\u7684\u9435\u7827\u641e\u6df7.
|
||||||
|
Guides.Repair.Section.1=[[DARK_AQUA]]\u5982\u4f55\u4fee\u5fa9?\n[[YELLOW]]\u624b\u6301\u8981\u4fee\u5fa9\u7684\u5de5\u5177\u5c0d\u9435\u78da\u9ede\u64ca\u53f3\u9375\n[[YELLOW]]\u6703\u6d88\u80171\u500b\u4e3b\u539f\u6599.
|
||||||
|
Guides.Repair.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u4fee\u7406\u7cbe\u901a?\n[[YELLOW]]\u55ae\u6b21\u4fee\u5fa9\u7684\u8010\u4e45\u5ea6\u52a0\u4e58.\n[[YELLOW]]\u9019\u95dc\u4fc2\u5230\u4f60\u7684\u4fee\u5fa9\u7b49\u7d1a.
|
||||||
|
Guides.Repair.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8d85\u7d1a\u4fee\u7406?\n[[YELLOW]]\u8d85\u7d1a\u4fee\u7406\u662f\u88ab\u52d5\u6280\u80fd. \u7576\u4fee\u7406\u4e00\u500b\u7269\u54c1\u6642,\n[[YELLOW]]\u73a9\u5bb6\u6709\u6a5f\u7387\u4fee\u5fa9\u5169\u500d\u8010\u4e45\u5ea6.
|
||||||
|
Guides.Repair.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79d8\u6cd5\u935b\u9020?\n[[YELLOW]]\u79d8\u6cd5\u935b\u9020\u8b93\u4f60\u6709\u6a5f\u7387\u7559\u4f4f\u5de5\u5177\u7684\u9644\u9b54.\n[[YELLOW]]\u9644\u9b54\u53ef\u80fd\u5728\u4fee\u5fa9\u6642\u964d\u7d1a\u6216\u6d88\u5931.
|
||||||
|
Guides.Repair.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u56de\u6536?\n[[YELLOW]]\u5c07\u624b\u4e2d\u7684\u7269\u54c1\u5c0dmcMMO\u56de\u6536\u7827(\u9810\u8a2d\u91d1\u78da)\n[[YELLOW]]\u9ede\u64ca\u53f3\u9375. \u6703\u5c07\u7269\u54c1\u62c6\u89e3\u56de\u6240\u4f7f\u7528\u7684\u539f\u6599.\n[[YELLOW]]\u6ce8\u610f: \u4f60\u53ea\u80fd\u56de\u6536\u7121\u8017\u640d\u7684\u5de5\u5177\u6216\u88dd\u5099
|
||||||
|
Guides.Swords.Section.0=[[DARK_AQUA]]\u528d\u8853:\n[[YELLOW]]\u528d\u8853\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u528d\u6230\u9b25\u6642\u7372\u5f97\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u5982\u4f55\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57\u4f60\u5fc5\u9808\u7528\u528d\u653b\u64ca\u73a9\u5bb6\u6216\u602a\u7269.
|
||||||
|
Guides.Swords.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5272\u88c2\u65ac?\n[[YELLOW]]\u5272\u88c2\u65ac\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd, \u4f60\u53ef\u4ee5\u5c07\u528d\u62ff\u518d\u624b\u4e0a\u4e26\u6309\u4e0b\u53f3\u9375\u555f\u52d5\u5b83.\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u8b93\u4f60\u767c\u52d5\u7bc4\u570d\u653b\u64ca. \u9019\u500b\u7bc4\u570d\u6280\u80fd\u5c07\u9020\u621025%\u7684\u984d\u5916\u50b7\u5bb3,\n[[YELLOW]]\u4e26\u4e14\u9644\u5e36\u81f3\u5c115\u500bticks\u7684\u653e\u8840\u6548\u679c.
|
||||||
|
Guides.Swords.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u53cd\u64ca?\n[[YELLOW]]\u53cd\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd. \u7576\u683c\u6a94\u602a\u7269\u6240\u9020\u6210\u7684\u50b7\u5bb3\u6642, \u4f60\u6709\u6a5f\u6703\u53cd\u5c04\n[[YELLOW]]50%\u6240\u53d7\u5230\u7684\u50b7\u5bb3.
|
||||||
|
Guides.Swords.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u653e\u8840?\n[[YELLOW]]\u653e\u8840\u5c07\u9020\u6210\u6575\u4eba\u6bcf\u5169\u79d2\u9418\u53d7\u5230\u50b7\u5bb3. \u76ee\u6a19\u5c07\u6703\u4e0d \u505c\u7684\u6d41\u8840\u76f4\u5230\u6548\u679c\n[[YELLOW]]\u7d50\u675f, \u6216\u662f\u6b7b\u4ea1. \u653e\u8840\u7684\u6642\u9593\u96a8\u8457\u4f60\u7684\u528d\u8853\u7684\u63d0\u6607\u800c\u589e\u52a0.\n
|
||||||
|
Guides.Smelting.Section.0=\u4e0b\u6b21\u9084\u6709...
|
||||||
|
Guides.Taming.Section.0=[[DARK_AQUA]]\u99b4\u7378\n[[YELLOW]]\u99b4\u7378\u6280\u80fd\u8b93\u73a9\u5bb6\u80fd\u5728\u7528\u72fc\u6230\u9b25\u6642\n[[YELLOW]]\u6642\u6709\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u8981\u7372\u53d6\u7d93\u9a57,\u9808\u8a13\u670d\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u6216\u8207\u4f60\u7684\u72fc\u4e00\u540c\u6230\u9b25.
|
||||||
|
Guides.Taming.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u91ce\u6027\u547c\u558a?\n[[YELLOW]]\u91ce\u6027\u547c\u558a\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd\u8b93\u4f60\n[[YELLOW]]\u53ef\u4ee5\u53ec\u559a\u4e00\u96bb\u72fc\u6216\u8c79\u8c93,\n[[YELLOW]]\u53ea\u8981\u624b\u630110\u8ddf\u9aa8\u982d\u6216\u751f\u9b5a,\u9ede\u5de6\u9375.
|
||||||
|
Guides.Taming.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u99b4\u7378\u4e4b\u80fd?\n[[YELLOW]]\u99b4\u7378\u4e4b\u80fd\u8b93\u4f60\u5bdf\u89ba\u5bf5\u7269\u7684\u72c0\u614b,\n[[YELLOW]]\u5c0d\u5bf5\u7269\u9ede\u64ca\u5de6\u9375\u5c31\u80fd\u4f7f\u7528\u9019\u9805\u80fd\u529b.
|
||||||
|
Guides.Taming.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u8840\u8165\u653b\u64ca?\n[[YELLOW]]\u8840\u8165\u653b\u64ca\u662f\u4e00\u500b\u4e3b\u52d5\u6280\u80fd,\u80fd\u9020\u6210\n[[YELLOW]]\u72fc\u7684\u653b\u64ca\u76ee\u6a19\u6709\u6a5f\u7387\u9677\u5165\u6d41\u8840\u72c0\u614b.
|
||||||
|
Guides.Taming.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5229\u722a?\n[[YELLOW]]\u5229\u722a\u4f7f\u72fc\u7684\u653b\u64ca\u529b\u96a8\u8457\u99b4\u7378\u7b49\u7d1a\n[[YELLOW]]\u589e\u52a0\u800c\u589e\u52a0.
|
||||||
|
Guides.Taming.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5371\u6a5f\u610f\u8b58?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\u5728\u9047\u5230\u5371\u96aa\u6642\n[[YELLOW]]\u8fc5\u901f\u56de\u5230\u4f60\u8eab\u908a(\u5982\u4ed9\u4eba\u638c\u6216\u5ca9\u6f3f),\n[[YELLOW]]\u4e5f\u53ef\u4ee5\u6e1b\u514d\u6454\u843d\u50b7\u5bb3.
|
||||||
|
Guides.Taming.Section.6=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u6bdb\u76ae\u5f37\u5316?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd\u80fd\u8b93\u72fc\n[[YELLOW]]\u53d7\u5230\u653b\u64ca\u6216\u71c3\u71d2\u6642\u6e1b\u514d\u50b7\u5bb3.
|
||||||
|
Guides.Taming.Section.7=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u885d\u64ca\u683c\u64cb?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\n[[YELLOW]]\u6e1b\u514d\u7206\u70b8\u50b7\u5bb3.
|
||||||
|
Guides.Taming.Section.8=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u5feb\u9910\u670d\u52d9?\n[[YELLOW]]\u9019\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u72fc\u7fa4\u5728\u653b\u64ca\u6642\n[[YELLOW]]\u6709\u6a5f\u7387\u56de\u5fa9\u8840\u91cf.
|
||||||
|
Guides.Unarmed.Section.0=[[DARK_AQUA]]\u640f\u64ca:\n[[YELLOW]]\u640f\u64ca\u8b93\u73a9\u5bb6\u5728\u4f7f\u7528\u62f3\u982d\u4f5c\u6230\u6642\u6709\n[[YELLOW]]\u5404\u7a2e\u52a0\u4e58\u6548\u679c.\n\n[[DARK_AQUA]]\u7d93\u9a57\u7372\u53d6:\n[[YELLOW]]\u5728\u7528\u624b\u653b\u64ca\u602a\u7269\u6216\u73a9\u5bb6\u6642\u53ef\u4ee5\u7372\u53d6\u7d93\u9a57.
|
||||||
|
Guides.Unarmed.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u72c2\u66b4?\n[[YELLOW]]\u72c2\u66b4\u662f\u4e3b\u52d5\u6280\u80fd,\u7a7a\u624b\u6642\u9ede\u64ca\u53f3\u9375\u767c\u52d5.\n[[YELLOW]]\u72c2\u66b4\u53ef\u4ee5\u52a0\u4e5850%\u5c0d\u65b9\u584a\u7684\u50b7\u5bb3,\n[[YELLOW]]\u4f7f\u4f60\u53ef\u4ee5\u8f15\u9b06\u7834\u58de\u8106\u5f31\u7269\u9ad4,\n[[YELLOW]]\u5982\u571f\u8207\u7802.
|
||||||
|
Guides.Unarmed.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u81c2?\n[[YELLOW]]\u9435\u81c2\u80fd\u589e\u52a0\u5f92\u624b\u653b\u64ca\u602a\u7269\u6216\n[[YELLOW]]\u73a9\u5bb6\u7684\u5a01\u529b.
|
||||||
|
Guides.Unarmed.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u5f13\u7bad?\n[[YELLOW]]\u64ca\u843d\u5f13\u7bad\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\u8b93\u4f60\u6709\u6a5f\u7387\n[[YELLOW]]\u80fd\u64ca\u843d\u9ab7\u9acf\u7372\u73a9\u5bb6\u5c04\u5411\u4f60\u7684\u7bad.\n[[YELLOW]]\u7bad\u6703\u88ab\u64ca\u843d\u81f3\u5730\u9762.
|
||||||
|
Guides.Unarmed.Section.4=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u9435\u722a?\n[[YELLOW]]\u9435\u722a\u53ef\u4ee5\u6709\u6a5f\u7387\u4f7f\u64ca\u843d\u6b66\u5668\u7121\u6548\u5316.\n[[YELLOW]]\u6a5f\u7387\u95dc\u4fc2\u5230\u640f\u64ca\u6280\u80fd\u7b49\u7d1a.
|
||||||
|
Guides.Unarmed.Section.5=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u64ca\u843d\u6b66\u5668?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u8b93\u73a9\u5bb6\u89e3\u9664\u5176\u4ed6\u73a9\u5bb6\u7684\u6b66\u88dd,\n[[YELLOW]]\u4f7f\u76ee\u6a19\u6240\u88dd\u5099\u7684\u7269\u54c1\u6389\u843d\u5230\u5730\u4e0a.
|
||||||
|
Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u95dc\u65bc\u4f10\u6728:\n[[YELLOW]] \u4f10\u6728\u5c31\u662f\u628a\u6a39\u780d\u5012.\n\n[[DARK_AQUA]]\u7372\u53d6\u7d93\u9a57:\n[[YELLOW]]\u7834\u58de\u6a39\u5e79\u53ef\u7372\u53d6\u7d93\u9a57.
|
||||||
|
Guides.Woodcutting.Section.1=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u4f10\u6728\u5de5?\n[[YELLOW]]\u4f10\u6728\u5de5\u662f\u4e3b\u52d5\u6280\u80fd,\u6301\u6709\u65a7\u982d\u6642\u9ede\u53f3\u9375\n[[YELLOW]]\u53ef\u4ee5\u767c\u52d5.\u5c07\u5c0e\u81f4\u6574\u68f5\u6a39\u6728\u76f4\u63a5\u7834\u58de,\n[[YELLOW]]\u6240\u6709\u679d\u8449\u90fd\u5c07\u6389\u843d.
|
||||||
|
Guides.Woodcutting.Section.2=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u79cb\u98a8\u6383\u843d\u8449?\n[[YELLOW]]\u79cb\u98a8\u6383\u843d\u8449\u662f\u4e00\u500b\u88ab\u52d5\u6280\u80fd,\n[[YELLOW]]\u7576\u4f60\u7528\u65a7\u982d\u7834\u58de\u6a39\u8449\u6642,\u6a39\u8449\u5c07\u76f4\u63a5\u6467\u6bc0.\n[[YELLOW]]\u9019\u500b\u6280\u80fd\u9810\u8a2d\u5728100\u7b49\u958b\u653e.
|
||||||
|
Guides.Woodcutting.Section.3=[[DARK_AQUA]]\u4ec0\u9ebc\u662f\u96d9\u500d\u6389\u843d?\n[[YELLOW]]\u9019\u500b\u88ab\u52d5\u6280\u80fd\u53ef\u4ee5\u8b93\u4f60\u6709\u6a5f\u7387\u5728\u4f10\u6728\n[[YELLOW]]\u6642\u6a39\u6728\u6389\u843d\u66f4\u591a\u539f\u6728.
|
||||||
Inspect.Offline=[[RED]]\u4f60\u6c92\u6709\u67e5\u8a62\u96e2\u7dda\u73a9\u5bb6\u8a0a\u606f\u7684\u6b0a\u9650!
|
Inspect.Offline=[[RED]]\u4f60\u6c92\u6709\u67e5\u8a62\u96e2\u7dda\u73a9\u5bb6\u8a0a\u606f\u7684\u6b0a\u9650!
|
||||||
Inspect.OfflineStats=\u96e2\u7dda\u73a9\u5bb6\u7684 [mcMMO] \u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
Inspect.OfflineStats=\u96e2\u7dda\u73a9\u5bb6\u7684 [mcMMO] \u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]][mcMMO] \u7684\u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]][mcMMO] \u7684\u7d71\u8a08\u8a0a\u606f [[YELLOW]]{0}
|
||||||
@ -595,6 +662,7 @@ Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
|||||||
Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a[[GRAY]]{0}
|
Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a[[GRAY]]{0}
|
||||||
Skills.Parents=\u524d\u7f6e
|
Skills.Parents=\u524d\u7f6e
|
||||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
|
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}
|
||||||
Skills.TooTired=[[RED]]\u6b64\u6280\u80fd\u6b63\u8655\u65bc\u51b7\u537b\u6642\u9593. [[YELLOW]]({0}s)
|
Skills.TooTired=[[RED]]\u6b64\u6280\u80fd\u6b63\u8655\u65bc\u51b7\u537b\u6642\u9593. [[YELLOW]]({0}s)
|
||||||
Skills.Cancelled=[[RED]]{0} \u53d6\u6d88!
|
Skills.Cancelled=[[RED]]{0} \u53d6\u6d88!
|
||||||
Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u6309\u4e0b\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d [[GOLD]]{0}[[GREEN]]. \u6ed1\u9f20\u5de6\u9375\u53d6\u6d88.
|
Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u6309\u4e0b\u6ed1\u9f20\u53f3\u9375\u4f86\u78ba\u8a8d [[GOLD]]{0}[[GREEN]]. \u6ed1\u9f20\u5de6\u9375\u53d6\u6d88.
|
||||||
@ -603,7 +671,7 @@ Stats.Header.Gathering=[[GOLD]]-=\u63a1\u96c6\u6280\u80fd=-
|
|||||||
Stats.Header.Misc=[[GOLD]]-=\u96dc\u985e\u6280\u80fd=-
|
Stats.Header.Misc=[[GOLD]]-=\u96dc\u985e\u6280\u80fd=-
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] \u72c0\u614b
|
Stats.Own.Stats=[[GREEN]][mcMMO] \u72c0\u614b
|
||||||
Perks.XP.Name=\u7d93\u9a57\u503c
|
Perks.XP.Name=\u7d93\u9a57\u503c
|
||||||
Perks.XP.Desc=\u7372\u5f97 {0}x \u7d93\u9a57\u503c
|
Perks.XP.Desc=\u67d0\u6a23\u6280\u80fd\u7372\u5f97\u5927\u91cf\u7d93\u9a57\u503c.
|
||||||
Perks.Lucky.Name=\u5e78\u904b
|
Perks.Lucky.Name=\u5e78\u904b
|
||||||
Perks.Lucky.Desc=\u7d66\u4e88 {0} \u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
Perks.Lucky.Desc=\u7d66\u4e88 {0} \u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
||||||
Perks.Lucky.Desc.Login=\u7d66\u4e88\u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
Perks.Lucky.Desc.Login=\u7d66\u4e88\u6280\u80fd\u9ad8\u65bc33.3%\u4ee5\u4e0a\u7684\u6a5f\u7387\u89f8\u767c
|
||||||
@ -613,38 +681,28 @@ Perks.Cooldowns.Desc=\u6e1b\u5c11\u51b7\u537b\u6642\u9593 {0}
|
|||||||
Perks.ActivationTime.Name=\u8010\u529b
|
Perks.ActivationTime.Name=\u8010\u529b
|
||||||
Perks.ActivationTime.Desc=\u63d0\u9ad8\u80fd\u529b \u6301\u7e8c\u6642\u9593: {0} \u79d2
|
Perks.ActivationTime.Desc=\u63d0\u9ad8\u80fd\u529b \u6301\u7e8c\u6642\u9593: {0} \u79d2
|
||||||
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u8010\u4e45\u52a0\u4e58)
|
Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u8010\u4e45\u52a0\u4e58)
|
||||||
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]\u4f60\u5728\u6b7b\u4ea1\u4e2d\u5931\u53bb\u4e86[[BLUE]]{0}[[DARK_RED]].
|
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u786c\u6d3e\u6a21\u5f0f {0} \u95dc\u9589. {1}
|
||||||
Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u592a\u5ae9\u5c0e\u81f4\u81f3\u4f60\u7121\u6cd5\u7372\u5f97\u4efb\u4f55\u80fd\u529b.
|
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u786c\u6d3e\u6a21\u5f0f {0} \u958b\u555f. {1}
|
||||||
Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u4f60\u5077\u4e86 [[BLUE]]{0}[[DARK_AQUA]] \u7b49\u4f86\u81ea\u65bc[[YELLOW]]{1}.
|
Hardcore.DeathStatLoss.Name=\u6b7b\u4ea1\u6280\u80fd\u61f2\u7f70
|
||||||
Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u4e0d\u5141\u8a31\u5f9e\u4f60\u90a3\u596a\u53d6\u7d93\u9a57\u503c!
|
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u56e0\u70ba\u6b7b\u4ea1\u4f60\u5931\u53bb\u4e86[[BLUE]]{0}[[DARK_RED]].
|
||||||
Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u596a\u8d70\u4e86\u4f60 [[BLUE]]{1}[[DARK_RED]] \u7b49!
|
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u907a\u5931\u7387\u8b8a\u66f4\u70ba {0}.
|
||||||
Hardcore.Disabled=[[GOLD]][mcMMO] \u505c\u7528\u786c\u6d3e\u6a21\u5f0f. {0}
|
Hardcore.Vampirism.Name=\u5438\u8840\u6a21\u5f0f
|
||||||
Hardcore.Enabled=[[GOLD]][mcMMO] \u555f\u7528\u786c\u6d3e\u6a21\u5f0f. {0}
|
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u592a\u4e0d\u7d14\u719f\u4ee5\u81f3\u65bc\u7121\u6cd5\u8b93\u4f60\u7372\u5f97\u4efb\u4f55\u7684\u77e5\u8b58.
|
||||||
Hardcore.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u640d\u5931\u6bd4\u7387\u8abf\u6574\u81f3{0}.
|
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u4f60\u5f9e[[YELLOW]]{1}[[DARK_AQUA]]\u90a3\u5077\u53d6\u4e86[[BLUE]]{0}[[DARK_AQUA]]\u500b\u7b49\u7d1a .
|
||||||
Vampirism.Disabled=[[GOLD]][mcMMO] \u505c\u7528\u5438\u8840\u6a21\u5f0f. {0}
|
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u7121\u6cd5\u5f9e\u4f60\u9019\u5077\u53d6\u4efb\u4f55\u7684\u77e5\u8b58!
|
||||||
Vampirism.Enabled=[[GOLD]][mcMMO] \u555f\u7528\u5438\u8840\u6a21\u5f0f. {0}
|
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u5f9e\u4f60\u9019\u5077\u53d6\u4e86[[BLUE]]{1}[[DARK_RED]]\u500b\u7b49\u7d1a!
|
||||||
Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u5438\u53d6\u6bd4\u4f8b\u8abf\u6574\u81f3{0}.
|
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u72c0\u614b\u5438\u6536\u7387\u8b8a\u66f4\u70ba {0}.
|
||||||
Spout.Donate=[[YELLOW]] [mcMMO]\u6350\u52a9\uff01
|
|
||||||
Spout.LevelUp.1=[[GREEN]]\u5347\u7d1a!
|
|
||||||
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
|
|
||||||
Spout.Menu.Exit=[[GRAY]]\u8f38\u5165 ESCAPE \u4f86\u96e2\u958b
|
|
||||||
Spout.Menu.ExitButton=\u96e2\u958b
|
|
||||||
Spout.Menu.HudButton.1=HUD\u985e\u578b: {0}
|
|
||||||
Spout.Menu.HudButton.2=\u66f4\u63db\u4f60\u7684HUD\u985e\u578b!
|
|
||||||
Spout.Menu.Title=[[GOLD]]~mcMMO \u9078\u55ae~
|
|
||||||
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]\u7b49\u7d1a[[WHITE]].[[GREEN]]{1}
|
|
||||||
MOTD.Donate=[[DARK_AQUA]]\u8d0a\u52a9\u8cc7\u8a0a:
|
MOTD.Donate=[[DARK_AQUA]]\u8d0a\u52a9\u8cc7\u8a0a:
|
||||||
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]\u786c\u6d3e & \u5438\u8840\u6a21\u5f0f\u555f\u7528.
|
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u786c\u6d3e\u6a21\u5f0f\u5df2\u555f\u7528: [[DARK_RED]]{0}
|
||||||
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u6b7b\u4ea1\u6280\u80fd\u61f2\u7f70: [[DARK_RED]]{0}%
|
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u6b7b\u4ea1\u6280\u80fd\u61f2\u7f70: [[DARK_RED]]{0}%
|
||||||
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]\u786c\u6d3e\u6a21\u5f0f\u958b\u555f.
|
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u5438\u8840\u7372\u5f97\u72c0\u614b: [[DARK_RED]]{0}%
|
||||||
MOTD.PerksPrefix=[[RED]][mcMMO \u984d\u5916\u734e\u52f5]
|
MOTD.PerksPrefix=[[RED]][mcMMO \u984d\u5916\u734e\u52f5]
|
||||||
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u5438\u8840\u7372\u5f97\u72c0\u614b: [[DARK_RED]]{0}%
|
|
||||||
MOTD.Version=[[GOLD]][mcMMO] \u6b63\u904b\u4f5c\u7684\u7248\u672c [[DARK_AQUA]]{0}
|
MOTD.Version=[[GOLD]][mcMMO] \u6b63\u904b\u4f5c\u7684\u7248\u672c [[DARK_AQUA]]{0}
|
||||||
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u9996\u9801
|
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u9996\u9801
|
||||||
Smelting.Ability.FluxMining=[[RED]]\u6d41\u80fd\u6316\u7926\u6a5f\u7387: [[YELLOW]]{0}
|
Smelting.Ability.FluxMining=[[RED]]\u6d41\u80fd\u6316\u7926\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Smelting.Ability.FuelEfficiency=[[RED]]\u71c3\u71d2\u6548\u7387\u52a0\u4e58: [[YELLOW]]{0}x
|
Smelting.Ability.FuelEfficiency=[[RED]]\u71c3\u71d2\u6548\u7387\u52a0\u4e58: [[YELLOW]]{0}x
|
||||||
Smelting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u4e00\u822c\u7d93\u9a57\u52a0\u6210\uff09
|
Smelting.Ability.Locked.0=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u4e00\u822c\u7d93\u9a57\u52a0\u6210)
|
||||||
Smelting.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ \uff08\u6d41\u80fd\u6316\u7926\uff09
|
Smelting.Ability.Locked.1=\u9396\u5b9a\u76f4\u5230\u6280\u80fd {0}+ (\u6d41\u80fd\u6316\u7926)
|
||||||
Smelting.Ability.SecondSmelt=[[RED]]\u518d\u51b6\u7149\u6a5f\u7387: [[YELLOW]]{0}
|
Smelting.Ability.SecondSmelt=[[RED]]\u518d\u51b6\u7149\u6a5f\u7387: [[YELLOW]]{0}
|
||||||
Smelting.Ability.VanillaXPBoost=[[RED]]\u4e00\u822c\u7d93\u9a57\u52a0\u4e58: [[YELLOW]]{0}x
|
Smelting.Ability.VanillaXPBoost=[[RED]]\u4e00\u822c\u7d93\u9a57\u52a0\u4e58: [[YELLOW]]{0}x
|
||||||
Smelting.Effect.0=\u71c3\u6599\u6548\u7387
|
Smelting.Effect.0=\u71c3\u6599\u6548\u7387
|
||||||
@ -687,7 +745,7 @@ Commands.Description.vampirism=\u8abf\u6574mcMMO\u5438\u8840\u6bd4\u4f8b\u6216\u
|
|||||||
Commands.Description.xplock=\u9396\u4f4f\u4f60\u4e00\u500b\u7279\u5b9amcMMO\u6280\u80fd\u7684\u7d93\u9a57\u6b04
|
Commands.Description.xplock=\u9396\u4f4f\u4f60\u4e00\u500b\u7279\u5b9amcMMO\u6280\u80fd\u7684\u7d93\u9a57\u6b04
|
||||||
Commands.Description.xprate=\u8abf\u6574mcMMO\u7d93\u9a57\u503c\u6bd4\u4f8b\u6216\u8209\u8fa6mcMMO\u7d93\u9a57\u503c\u52a0\u500d\u6d3b\u52d5
|
Commands.Description.xprate=\u8abf\u6574mcMMO\u7d93\u9a57\u503c\u6bd4\u4f8b\u6216\u8209\u8fa6mcMMO\u7d93\u9a57\u503c\u52a0\u500d\u6d3b\u52d5
|
||||||
UpdateChecker.Outdated=\u60a8\u4f7f\u7528\u7684\u662f\u904e\u6642\u7684\u7248\u672cmcMMO\uff01
|
UpdateChecker.Outdated=\u60a8\u4f7f\u7528\u7684\u662f\u904e\u6642\u7684\u7248\u672cmcMMO\uff01
|
||||||
UpdateChecker.NewAvailable=BukkitDev\u4e0a\u5df2\u6709\u65b0\u7248\u672c\u91cb\u51fa\u3002
|
UpdateChecker.NewAvailable=\u6709\u65b0\u7684\u7248\u672cBukkitDev\u3002
|
||||||
Scoreboard.Header.PlayerStats=mcMMO \u72c0\u614b
|
Scoreboard.Header.PlayerStats=mcMMO \u72c0\u614b
|
||||||
Scoreboard.Header.PlayerRank=mcMMO \u6392\u540d
|
Scoreboard.Header.PlayerRank=mcMMO \u6392\u540d
|
||||||
Scoreboard.Header.PlayerInspect=mcMMO \u72c0\u614b:
|
Scoreboard.Header.PlayerInspect=mcMMO \u72c0\u614b:
|
||||||
@ -697,3 +755,7 @@ Scoreboard.Misc.Level=\u7b49\u7d1a
|
|||||||
Scoreboard.Misc.CurrentXP=\u76ee\u524d\u7d93\u9a57\u503c
|
Scoreboard.Misc.CurrentXP=\u76ee\u524d\u7d93\u9a57\u503c
|
||||||
Scoreboard.Misc.RemainingXP=\u5269\u9918\u7d93\u9a57\u503c
|
Scoreboard.Misc.RemainingXP=\u5269\u9918\u7d93\u9a57\u503c
|
||||||
Scoreboard.Misc.Overall=\u6574\u9ad4
|
Scoreboard.Misc.Overall=\u6574\u9ad4
|
||||||
|
Recovery.Notice=[[RED]]\u6ce8\u610f: mcMMO[[DARK_RED]]\u7121\u6cd5\u8f09\u5165\u4f60\u7684\u8cc7\u6599.[[RED]] \u91cd\u8a665\u6b21...
|
||||||
|
Recovery.Success=[[GREEN]]\u6210\u529f!\u4f60\u7684mcMMO\u8cc7\u6599\u5df2\u8f09\u5165.
|
||||||
|
Recovery.Failure=[[RED]]mcMMO\u7121\u6cd5\u8f09\u5165\u4f60\u7684\u8cc7\u6599,\u4f60\u53ef\u80fd\u9700\u8981\u806f\u7e6b[[AQUA]]\u904a\u6232\u7ba1\u7406\u54e1\n[[YELLOW]]\u4f60\u53ef\u4ee5\u7e7c\u7e8c\u904a\u6232,\u4f46\u4f60[[BOLD]]\u7121\u6cd5\u5f97\u5230mcMMO\u7b49\u7d1a[[YELLOW]]\u548c\u4efb\u4f55\u7d93\u9a57[[BOLD]]\u6240\u6709\u8cc7\u6599\u4e0d\u6703\u88ab\u5132\u5b58[[YELLOW]].
|
||||||
|
Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]]mcMMO\u7121\u6cd5\u8f09\u5165\u73a9\u5bb6[[YELLOW]]{0}[[RED]]\u7684\u8cc7\u6599. [[LIGHT_PURPLE]]\u8acb\u6aa2\u67e5\u4f60\u7684\u8cc7\u6599\u5eab\u6216\u8a2d\u5b9a.
|
||||||
|
Loading…
Reference in New Issue
Block a user